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path: root/indra/newview/llvovolume.cpp
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Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r--indra/newview/llvovolume.cpp101
1 files changed, 81 insertions, 20 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 438d578ac5..433fa475ee 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -682,7 +682,21 @@ void LLVOVolume::updateTextures()
const F32 TEXTURE_AREA_REFRESH_TIME = 5.f; // seconds
if (mTextureUpdateTimer.getElapsedTimeF32() > TEXTURE_AREA_REFRESH_TIME)
{
- updateTextureVirtualSize();
+ updateTextureVirtualSize();
+
+ /*if (mDrawable.notNull() && !isVisible() && !mDrawable->isActive())
+ { //delete vertex buffer to free up some VRAM
+ LLSpatialGroup* group = mDrawable->getSpatialGroup();
+ if (group)
+ {
+ group->destroyGL(true);
+
+ //flag the group as having changed geometry so it gets a rebuild next time
+ //it becomes visible
+ group->setState(LLSpatialGroup::GEOM_DIRTY | LLSpatialGroup::MESH_DIRTY | LLSpatialGroup::NEW_DRAWINFO);
+ }
+ }*/
+
}
}
@@ -715,7 +729,15 @@ void LLVOVolume::updateTextureVirtualSize(bool forced)
if(!forced)
{
if(!isVisible())
- {
+ { //don't load textures for non-visible faces
+ const S32 num_faces = mDrawable->getNumFaces();
+ for (S32 i = 0; i < num_faces; i++)
+ {
+ LLFace* face = mDrawable->getFace(i);
+ face->setPixelArea(0.f);
+ face->setVirtualSize(0.f);
+ }
+
return ;
}
@@ -1416,7 +1438,7 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global)
BOOL rebuild = mDrawable->isState(LLDrawable::REBUILD_VOLUME | LLDrawable::REBUILD_POSITION | LLDrawable::REBUILD_RIGGED);
-// bool rigged = false;
+ // bool rigged = false;
LLVolume* volume = mRiggedVolume;
if (!volume)
{
@@ -1471,7 +1493,7 @@ void LLVOVolume::preRebuild()
}
}
-void LLVOVolume::updateRelativeXform()
+void LLVOVolume::updateRelativeXform(bool force_identity)
{
if (mVolumeImpl)
{
@@ -1495,15 +1517,16 @@ void LLVOVolume::updateRelativeXform()
mRelativeXform.invert();
mRelativeXformInvTrans.transpose();
}
- else if (drawable->isActive())
+ else if (drawable->isActive() || force_identity)
{
// setup relative transforms
LLQuaternion delta_rot;
LLVector3 delta_pos, delta_scale;
//matrix from local space to parent relative/global space
- delta_rot = drawable->isSpatialRoot() ? LLQuaternion() : mDrawable->getRotation();
- delta_pos = drawable->isSpatialRoot() ? LLVector3(0,0,0) : mDrawable->getPosition();
+ bool use_identity = force_identity || drawable->isSpatialRoot();
+ delta_rot = use_identity ? LLQuaternion() : mDrawable->getRotation();
+ delta_pos = use_identity ? LLVector3(0,0,0) : mDrawable->getPosition();
delta_scale = mDrawable->getScale();
// Vertex transform (4x4)
@@ -1604,7 +1627,11 @@ BOOL LLVOVolume::updateGeometry(LLDrawable *drawable)
return res;
}
- dirtySpatialGroup(drawable->isState(LLDrawable::IN_REBUILD_Q1));
+ LLSpatialGroup* group = drawable->getSpatialGroup();
+ if (group)
+ {
+ group->dirtyMesh();
+ }
BOOL compiled = FALSE;
@@ -1617,6 +1644,8 @@ BOOL LLVOVolume::updateGeometry(LLDrawable *drawable)
if (mVolumeChanged || mFaceMappingChanged )
{
+ dirtySpatialGroup(drawable->isState(LLDrawable::IN_REBUILD_Q1));
+
compiled = TRUE;
if (mVolumeChanged)
@@ -1635,6 +1664,8 @@ BOOL LLVOVolume::updateGeometry(LLDrawable *drawable)
}
else if ((mLODChanged) || (mSculptChanged))
{
+ dirtySpatialGroup(drawable->isState(LLDrawable::IN_REBUILD_Q1));
+
LLVolume *old_volumep, *new_volumep;
F32 old_lod, new_lod;
S32 old_num_faces, new_num_faces ;
@@ -3935,9 +3966,14 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
const LLMatrix4* model_mat = NULL;
LLDrawable* drawable = facep->getDrawable();
- if (drawable->isActive())
+
+ if (drawable->isState(LLDrawable::ANIMATED_CHILD))
{
- model_mat = &(drawable->getRenderMatrix());
+ model_mat = &drawable->getWorldMatrix();
+ }
+ else if (drawable->isActive())
+ {
+ model_mat = &drawable->getRenderMatrix();
}
else
{
@@ -4042,7 +4078,6 @@ void LLVolumeGeometryManager::getGeometry(LLSpatialGroup* group)
}
static LLFastTimer::DeclareTimer FTM_REBUILD_VOLUME_VB("Volume");
-static LLFastTimer::DeclareTimer FTM_REBUILD_VBO("VBO Rebuilt");
static LLDrawPoolAvatar* get_avatar_drawpool(LLViewerObject* vobj)
{
@@ -4084,7 +4119,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
{
if (group->isState(LLSpatialGroup::MESH_DIRTY) && !LLPipeline::sDelayVBUpdate)
{
- LLFastTimer ftm(FTM_REBUILD_VBO);
LLFastTimer ftm2(FTM_REBUILD_VOLUME_VB);
rebuildMesh(group);
@@ -4093,8 +4127,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
}
group->mBuilt = 1.f;
- LLFastTimer ftm(FTM_REBUILD_VBO);
-
+
LLFastTimer ftm2(FTM_REBUILD_VOLUME_VB);
LLVOAvatar* pAvatarVO = NULL;
@@ -4123,6 +4156,9 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
group->mGeometryBytes = 0;
group->mSurfaceArea = 0;
+ //cache object box size since it might be used for determining visibility
+ group->mObjectBoxSize = group->mObjectBounds[1].getLength3().getF32();
+
group->clearDrawMap();
mFaceList.clear();
@@ -4586,6 +4622,11 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
LLVOVolume* vobj = drawablep->getVOVolume();
vobj->preRebuild();
+ if (drawablep->isState(LLDrawable::ANIMATED_CHILD))
+ {
+ vobj->updateRelativeXform(true);
+ }
+
LLVolume* volume = vobj->getVolume();
for (S32 i = 0; i < drawablep->getNumFaces(); ++i)
{
@@ -4605,6 +4646,12 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
}
}
}
+
+ if (drawablep->isState(LLDrawable::ANIMATED_CHILD))
+ {
+ vobj->updateRelativeXform();
+ }
+
drawablep->clearState(LLDrawable::REBUILD_ALL);
}
@@ -4645,7 +4692,7 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
group->clearState(LLSpatialGroup::MESH_DIRTY | LLSpatialGroup::NEW_DRAWINFO);
}
- llassert(!group || !group->isState(LLSpatialGroup::NEW_DRAWINFO));
+// llassert(!group || !group->isState(LLSpatialGroup::NEW_DRAWINFO));
}
struct CompareBatchBreakerModified
@@ -4714,11 +4761,11 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
buffer_index = -1;
}
- S32 texture_index_channels = LLGLSLShader::sIndexedTextureChannels-1; //always reserve one for shiny for now just for simplicity
+ S32 texture_index_channels = 1;
- if (gGLManager.mGLVersion < 3.1f)
+ if (gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 30)
{
- texture_index_channels = 1;
+ texture_index_channels = LLGLSLShader::sIndexedTextureChannels-1; //always reserve one for shiny for now just for simplicity;
}
if (LLPipeline::sRenderDeferred && distance_sort)
@@ -4919,10 +4966,20 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
LLVOVolume* vobj = drawablep->getVOVolume();
LLVolume* volume = vobj->getVolume();
+ if (drawablep->isState(LLDrawable::ANIMATED_CHILD))
+ {
+ vobj->updateRelativeXform(true);
+ }
+
U32 te_idx = facep->getTEOffset();
facep->getGeometryVolume(*volume, te_idx,
vobj->getRelativeXform(), vobj->getRelativeXformInvTrans(), index_offset);
+
+ if (drawablep->isState(LLDrawable::ANIMATED_CHILD))
+ {
+ vobj->updateRelativeXform(false);
+ }
}
}
@@ -5086,6 +5143,7 @@ void LLGeometryManager::addGeometryCount(LLSpatialGroup* group, U32 &vertex_coun
mFaceList.clear();
//for each drawable
+
for (LLSpatialGroup::element_iter drawable_iter = group->getData().begin(); drawable_iter != group->getData().end(); ++drawable_iter)
{
LLDrawable* drawablep = *drawable_iter;
@@ -5106,11 +5164,14 @@ void LLGeometryManager::addGeometryCount(LLSpatialGroup* group, U32 &vertex_coun
//sum up face verts and indices
drawablep->updateFaceSize(i);
LLFace* facep = drawablep->getFace(i);
- if (facep->hasGeometry() && facep->getPixelArea() > FORCE_CULL_AREA)
+
+
+ if (facep->hasGeometry() && facep->getPixelArea() > FORCE_CULL_AREA &&
+ facep->getGeomCount() + vertex_count <= 65536)
{
vertex_count += facep->getGeomCount();
index_count += facep->getIndicesCount();
- llassert(facep->getIndicesCount() < 65536);
+
//remember face (for sorting)
mFaceList.push_back(facep);
}