diff options
Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r-- | indra/newview/llvovolume.cpp | 761 |
1 files changed, 653 insertions, 108 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 7d6881f8a8..192307dc8b 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -76,8 +76,14 @@ #include "lldatapacker.h" #include "llviewershadermgr.h" #include "llvoavatar.h" +#include "llcontrolavatar.h" +#include "llvoavatarself.h" #include "llvocache.h" #include "llmaterialmgr.h" +#include "llanimationstates.h" +#include "llinventorytype.h" +#include "llviewerinventory.h" +#include "llcallstack.h" #include "llsculptidsize.h" const F32 FORCE_SIMPLE_RENDER_AREA = 512.f; @@ -213,6 +219,9 @@ LLVOVolume::LLVOVolume(const LLUUID &id, const LLPCode pcode, LLViewerRegion *re mFaceMappingChanged = FALSE; mLOD = MIN_LOD; + mLODDistance = 0.0f; + mLODAdjustedDistance = 0.0f; + mLODRadius = 0.0f; mTextureAnimp = NULL; mVolumeChanged = FALSE; mVObjRadius = LLVector3(1,1,0.5f).length(); @@ -225,6 +234,7 @@ LLVOVolume::LLVOVolume(const LLUUID &id, const LLPCode pcode, LLViewerRegion *re mLastFetchedMediaVersion = -1; memset(&mIndexInTex, 0, sizeof(S32) * LLRender::NUM_VOLUME_TEXTURE_CHANNELS); mMDCImplCount = 0; + mLastRiggingInfoLOD = -1; } LLVOVolume::~LLVOVolume() @@ -310,6 +320,7 @@ U32 LLVOVolume::processUpdateMessage(LLMessageSystem *mesgsys, U32 block_num, EObjectUpdateType update_type, LLDataPacker *dp) { + LLColor4U color; const S32 teDirtyBits = (TEM_CHANGE_TEXTURE|TEM_CHANGE_COLOR|TEM_CHANGE_MEDIA); @@ -323,6 +334,9 @@ U32 LLVOVolume::processUpdateMessage(LLMessageSystem *mesgsys, LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT); sculpt_id = sculpt_params->getSculptTexture(); sculpt_type = sculpt_params->getSculptType(); + + LL_DEBUGS("ObjectUpdate") << "uuid " << mID << " set sculpt_id " << sculpt_id << LL_ENDL; + dumpStack("ObjectUpdateStack"); } if (!dp) @@ -1106,16 +1120,34 @@ void LLVOVolume::updateSculptTexture() } +void LLVOVolume::updateVisualComplexity() +{ + LLVOAvatar* avatar = getAvatarAncestor(); + if (avatar) + { + avatar->updateVisualComplexity(); + } + LLVOAvatar* rigged_avatar = getAvatar(); + if(rigged_avatar && (rigged_avatar != avatar)) + { + rigged_avatar->updateVisualComplexity(); + } +} + void LLVOVolume::notifyMeshLoaded() { mSculptChanged = TRUE; gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY, TRUE); - LLVOAvatar* avatar = getAvatar(); - if (avatar) - { - avatar->updateVisualComplexity(); - } + if (getAvatar() && !isAnimatedObject()) + { + getAvatar()->addAttachmentOverridesForObject(this); + } + if (getControlAvatar() && isAnimatedObject()) + { + getControlAvatar()->addAttachmentOverridesForObject(this); + } + updateVisualComplexity(); } // sculpt replaces generate() for sculpted surfaces @@ -1240,6 +1272,46 @@ S32 LLVOVolume::computeLODDetail(F32 distance, F32 radius, F32 lod_factor) return cur_detail; } +std::string get_debug_object_lod_text(LLVOVolume *rootp) +{ + std::string cam_dist_string = ""; + cam_dist_string += LLStringOps::getReadableNumber(rootp->mLODDistance) + " "; + std::string lod_string = llformat("%d",rootp->getLOD()); + F32 lod_radius = rootp->mLODRadius; + S32 cam_dist_count = 0; + LLViewerObject::const_child_list_t& child_list = rootp->getChildren(); + for (LLViewerObject::const_child_list_t::const_iterator iter = child_list.begin(); + iter != child_list.end(); ++iter) + { + LLViewerObject *childp = *iter; + LLVOVolume *volp = dynamic_cast<LLVOVolume*>(childp); + if (volp) + { + lod_string += llformat("%d",volp->getLOD()); + if (volp->isRiggedMesh()) + { + // Rigged/animatable mesh. This is computed from the + // avatar dynamic box, so value from any vol will be + // the same. + lod_radius = volp->mLODRadius; + } + if (volp->mDrawable) + { + if (cam_dist_count < 4) + { + cam_dist_string += LLStringOps::getReadableNumber(volp->mLODDistance) + " "; + cam_dist_count++; + } + } + } + } + std::string result = llformat("lod_radius %s dists %s lods %s", + LLStringOps::getReadableNumber(lod_radius).c_str(), + cam_dist_string.c_str(), + lod_string.c_str()); + return result; +} + BOOL LLVOVolume::calcLOD() { if (mDrawable.isNull()) @@ -1264,18 +1336,60 @@ BOOL LLVOVolume::calcLOD() } distance = avatar->mDrawable->mDistanceWRTCamera; - radius = avatar->getBinRadius(); + + + if (avatar->isControlAvatar()) + { + // MAINT-7926 Handle volumes in an animated object as a special case + const LLVector3* box = avatar->getLastAnimExtents(); + LLVector3 diag = box[1] - box[0]; + radius = diag.magVec() * 0.5f; + LL_DEBUGS("DynamicBox") << avatar->getFullname() << " diag " << diag << " radius " << radius << LL_ENDL; + } + else + { + // Volume in a rigged mesh attached to a regular avatar. + // Note this isn't really a radius, so distance calcs are off by factor of 2 + //radius = avatar->getBinRadius(); + // SL-937: add dynamic box handling for rigged mesh on regular avatars. + const LLVector3* box = avatar->getLastAnimExtents(); + LLVector3 diag = box[1] - box[0]; + radius = diag.magVec(); // preserve old BinRadius behavior - 2x off + LL_DEBUGS("DynamicBox") << avatar->getFullname() << " diag " << diag << " radius " << radius << LL_ENDL; + } + if (distance <= 0.f || radius <= 0.f) + { + LL_DEBUGS("DynamicBox","CalcLOD") << "avatar distance/radius uninitialized, skipping" << LL_ENDL; + return FALSE; + } } else { distance = mDrawable->mDistanceWRTCamera; radius = getVolume() ? getVolume()->mLODScaleBias.scaledVec(getScale()).length() : getScale().length(); + if (distance <= 0.f || radius <= 0.f) + { + LL_DEBUGS("DynamicBox","CalcLOD") << "non-avatar distance/radius uninitialized, skipping" << LL_ENDL; + return FALSE; + } } //hold onto unmodified distance for debugging //F32 debug_distance = distance; - - distance *= sDistanceFactor; + + mLODDistance = distance; + mLODRadius = radius; + + if (gSavedSettings.getBOOL("DebugObjectLODs")) + { + if (getAvatar() && isRootEdit()) + { + std::string debug_object_text = get_debug_object_lod_text(this); + setDebugText(debug_object_text); + } + } + + distance *= sDistanceFactor; F32 rampDist = LLVOVolume::sLODFactor * 2; @@ -1296,24 +1410,47 @@ BOOL LLVOVolume::calcLOD() lod_factor *= DEFAULT_FIELD_OF_VIEW / LLViewerCamera::getInstance()->getDefaultFOV(); } - cur_detail = computeLODDetail(ll_round(distance, 0.01f), - ll_round(radius, 0.01f), - lod_factor); + mLODAdjustedDistance = distance; + if (isHUDAttachment()) + { + // HUDs always show at highest detail + cur_detail = 3; + } + else + { + cur_detail = computeLODDetail(ll_round(distance, 0.01f), ll_round(radius, 0.01f), lod_factor); + } + + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TRIANGLE_COUNT) && mDrawable->getFace(0)) + { + if (isRootEdit()) + { + S32 total_tris = recursiveGetTriangleCount(); + S32 est_max_tris = recursiveGetEstTrianglesMax(); + setDebugText(llformat("TRIS SHOWN %d EST %d", total_tris, est_max_tris)); + } + } if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_LOD_INFO) && mDrawable->getFace(0)) { - //setDebugText(llformat("%.2f:%.2f, %d", mDrawable->mDistanceWRTCamera, radius, cur_detail)); - - setDebugText(llformat("%d", mDrawable->getFace(0)->getTextureIndex())); + // This is a debug display for LODs. Please don't put the texture index here. + setDebugText(llformat("%d", cur_detail)); } if (cur_detail != mLOD) { + LL_DEBUGS("DynamicBox","CalcLOD") << "new LOD " << cur_detail << " change from " << mLOD + << " distance " << distance << " radius " << radius << " rampDist " << rampDist + << " drawable rigged? " << (mDrawable ? (S32) mDrawable->isState(LLDrawable::RIGGED) : (S32) -1) + << " mRiggedVolume " << (void*)getRiggedVolume() + << " distanceWRTCamera " << (mDrawable ? mDrawable->mDistanceWRTCamera : -1.f) + << LL_ENDL; + mAppAngle = ll_round((F32) atan2( mDrawable->getRadius(), mDrawable->mDistanceWRTCamera) * RAD_TO_DEG, 0.01f); - mLOD = cur_detail; + mLOD = cur_detail; - return TRUE; + return TRUE; } return FALSE; @@ -1339,6 +1476,16 @@ BOOL LLVOVolume::updateLOD() if (lod_changed) { + if (debugLoggingEnabled("AnimatedObjectsLinkset")) + { + if (isAnimatedObject() && isRiggedMesh()) + { + std::string vobj_name = llformat("Vol%p", this); + F32 est_tris = getEstTrianglesMax(); + LL_DEBUGS("AnimatedObjectsLinkset") << vobj_name << " updateLOD to " << getLOD() << ", tris " << est_tris << LL_ENDL; + } + } + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, FALSE); mLODChanged = TRUE; } @@ -1413,7 +1560,8 @@ void LLVOVolume::updateFaceFlags() BOOL LLVOVolume::setParent(LLViewerObject* parent) { BOOL ret = FALSE ; - if (parent != getParent()) + LLViewerObject *old_parent = (LLViewerObject*) getParent(); + if (parent != old_parent) { ret = LLViewerObject::setParent(parent); if (ret && mDrawable) @@ -1421,6 +1569,7 @@ BOOL LLVOVolume::setParent(LLViewerObject* parent) gPipeline.markMoved(mDrawable); gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, TRUE); } + onReparent(old_parent, parent); } return ret ; @@ -1485,14 +1634,29 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global) BOOL rebuild = mDrawable->isState(LLDrawable::REBUILD_VOLUME | LLDrawable::REBUILD_POSITION | LLDrawable::REBUILD_RIGGED); - // bool rigged = false; + if (getRiggedVolume()) + { + // MAINT-8264 - better to use the existing call in calling + // func LLVOVolume::updateGeometry() if we can detect when + // updates needed, set REBUILD_RIGGED accordingly. + + // Without the flag, this will remove unused rigged volumes, which we are not currently very aggressive about. + updateRiggedVolume(); + } + LLVolume* volume = mRiggedVolume; if (!volume) { volume = getVolume(); } - // There's no guarantee that getVolume()->getNumFaces() == mDrawable->getNumFaces() + bool any_valid_boxes = false; + + if (getRiggedVolume()) + { + LL_DEBUGS("RiggedBox") << "rebuilding box, volume face count " << getVolume()->getNumVolumeFaces() << " drawable face count " << mDrawable->getNumFaces() << LL_ENDL; + } + // There's no guarantee that getVolume()->getNumFaces() == mDrawable->getNumFaces() for (S32 i = 0; i < getVolume()->getNumVolumeFaces() && i < mDrawable->getNumFaces() && i < getNumTEs(); i++) @@ -1502,15 +1666,28 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global) { continue; } - res &= face->genVolumeBBoxes(*volume, i, - mRelativeXform, - (mVolumeImpl && mVolumeImpl->isVolumeGlobal()) || force_global); + + BOOL face_res = face->genVolumeBBoxes(*volume, i, + mRelativeXform, + (mVolumeImpl && mVolumeImpl->isVolumeGlobal()) || force_global); + res &= face_res; // note that this result is never used + + // MAINT-8264 - ignore bboxes of ill-formed faces. + if (!face_res) + { + continue; + } if (rebuild) { - if (i == 0) + if (getRiggedVolume()) + { + LL_DEBUGS("RiggedBox") << "rebuilding box, face " << i << " extents " << face->mExtents[0] << ", " << face->mExtents[1] << LL_ENDL; + } + if (!any_valid_boxes) { min = face->mExtents[0]; max = face->mExtents[1]; + any_valid_boxes = true; } else { @@ -1519,17 +1696,28 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global) } } } - - if (rebuild) - { - mDrawable->setSpatialExtents(min,max); - min.add(max); - min.mul(0.5f); - mDrawable->setPositionGroup(min); - } - updateRadius(); - mDrawable->movePartition(); + if (any_valid_boxes) + { + if (rebuild) + { + if (getRiggedVolume()) + { + LL_DEBUGS("RiggedBox") << "rebuilding got extents " << min << ", " << max << LL_ENDL; + } + mDrawable->setSpatialExtents(min,max); + min.add(max); + min.mul(0.5f); + mDrawable->setPositionGroup(min); + } + + updateRadius(); + mDrawable->movePartition(); + } + else + { + LL_DEBUGS("RiggedBox") << "genBBoxes failed to find any valid face boxes" << LL_ENDL; + } return res; } @@ -1677,6 +1865,11 @@ bool LLVOVolume::lodOrSculptChanged(LLDrawable *drawable, BOOL &compiled) if ((new_lod != old_lod) || mSculptChanged) { + if (mDrawable->isState(LLDrawable::RIGGED)) + { + updateVisualComplexity(); + } + compiled = TRUE; sNumLODChanges += new_num_faces; @@ -3317,6 +3510,208 @@ BOOL LLVOVolume::setIsFlexible(BOOL is_flexible) return res; } +const LLMeshSkinInfo* LLVOVolume::getSkinInfo() const +{ + if (getVolume()) + { + return gMeshRepo.getSkinInfo(getVolume()->getParams().getSculptID(), this); + } + else + { + return NULL; + } +} + +// virtual +BOOL LLVOVolume::isRiggedMesh() const +{ + return isMesh() && getSkinInfo(); +} + +//---------------------------------------------------------------------------- +U32 LLVOVolume::getExtendedMeshFlags() const +{ + const LLExtendedMeshParams *param_block = + (const LLExtendedMeshParams *)getParameterEntry(LLNetworkData::PARAMS_EXTENDED_MESH); + if (param_block) + { + return param_block->getFlags(); + } + else + { + return 0; + } +} + +void LLVOVolume::onSetExtendedMeshFlags(U32 flags) +{ + + // The isAnySelected() check was needed at one point to prevent + // graphics problems. These are now believed to be fixed so the + // check has been disabled. + if (/*!getRootEdit()->isAnySelected() &&*/ mDrawable.notNull()) + { + // Need to trigger rebuildGeom(), which is where control avatars get created/removed + getRootEdit()->recursiveMarkForUpdate(TRUE); + } + if (isAttachment() && getAvatarAncestor()) + { + updateVisualComplexity(); + if (flags & LLExtendedMeshParams::ANIMATED_MESH_ENABLED_FLAG) + { + // Making a rigged mesh into an animated object + getAvatarAncestor()->updateAttachmentOverrides(); + } + else + { + // Making an animated object into a rigged mesh + getAvatarAncestor()->updateAttachmentOverrides(); + } + } +} + +void LLVOVolume::setExtendedMeshFlags(U32 flags) +{ + U32 curr_flags = getExtendedMeshFlags(); + if (curr_flags != flags) + { + bool in_use = true; + setParameterEntryInUse(LLNetworkData::PARAMS_EXTENDED_MESH, in_use, true); + LLExtendedMeshParams *param_block = + (LLExtendedMeshParams *)getParameterEntry(LLNetworkData::PARAMS_EXTENDED_MESH); + if (param_block) + { + param_block->setFlags(flags); + } + parameterChanged(LLNetworkData::PARAMS_EXTENDED_MESH, true); + LL_DEBUGS("AnimatedObjects") << this + << " new flags " << flags << " curr_flags " << curr_flags + << ", calling onSetExtendedMeshFlags()" + << LL_ENDL; + onSetExtendedMeshFlags(flags); + } +} + +bool LLVOVolume::canBeAnimatedObject() const +{ + F32 est_tris = recursiveGetEstTrianglesMax(); + if (est_tris < 0 || est_tris > getAnimatedObjectMaxTris()) + { + return false; + } + return true; +} + +bool LLVOVolume::isAnimatedObject() const +{ + LLVOVolume *root_vol = (LLVOVolume*)getRootEdit(); + bool root_is_animated_flag = root_vol->getExtendedMeshFlags() & LLExtendedMeshParams::ANIMATED_MESH_ENABLED_FLAG; + return root_is_animated_flag; +} + +// Called any time parenting changes for a volume. Update flags and +// control av accordingly. This is called after parent has been +// changed to new_parent, but before new_parent's mChildList has changed. + +// virtual +void LLVOVolume::onReparent(LLViewerObject *old_parent, LLViewerObject *new_parent) +{ + LLVOVolume *old_volp = dynamic_cast<LLVOVolume*>(old_parent); + + if (new_parent && !new_parent->isAvatar()) + { + if (mControlAvatar.notNull()) + { + // Here an animated object is being made the child of some + // other prim. Should remove the control av from the child. + LLControlAvatar *av = mControlAvatar; + mControlAvatar = NULL; + av->markForDeath(); + } + } + if (old_volp && old_volp->isAnimatedObject()) + { + if (old_volp->getControlAvatar()) + { + // We have been removed from an animated object, need to do cleanup. + old_volp->getControlAvatar()->updateAttachmentOverrides(); + old_volp->getControlAvatar()->updateAnimations(); + } + } +} + +// This needs to be called after onReparent(), because mChildList is +// not updated until the end of LLViewerObject::addChild() + +// virtual +void LLVOVolume::afterReparent() +{ + { + LL_DEBUGS("AnimatedObjects") << "new child added for parent " + << ((LLViewerObject*)getParent())->getID() << LL_ENDL; + } + + if (isAnimatedObject() && getControlAvatar()) + { + LL_DEBUGS("AnimatedObjects") << "adding attachment overrides, parent is animated object " + << ((LLViewerObject*)getParent())->getID() << LL_ENDL; + + // MAINT-8239 - doing a full rebuild whenever parent is set + // makes the joint overrides load more robustly. In theory, + // addAttachmentOverrides should be sufficient, but in + // practice doing a full rebuild helps compensate for + // notifyMeshLoaded() not being called reliably enough. + + // was: getControlAvatar()->addAttachmentOverridesForObject(this); + //getControlAvatar()->rebuildAttachmentOverrides(); + getControlAvatar()->updateAnimations(); + } + else + { + LL_DEBUGS("AnimatedObjects") << "not adding overrides, parent: " + << ((LLViewerObject*)getParent())->getID() + << " isAnimated: " << isAnimatedObject() << " cav " + << getControlAvatar() << LL_ENDL; + } +} + +//---------------------------------------------------------------------------- +static LLTrace::BlockTimerStatHandle FTM_VOVOL_RIGGING_INFO("VOVol Rigging Info"); + +void LLVOVolume::updateRiggingInfo() +{ + LL_RECORD_BLOCK_TIME(FTM_VOVOL_RIGGING_INFO); + if (isRiggedMesh()) + { + const LLMeshSkinInfo* skin = getSkinInfo(); + LLVOAvatar *avatar = getAvatar(); + LLVolume *volume = getVolume(); + if (skin && avatar && volume) + { + LL_DEBUGS("RigSpammish") << "starting, vovol " << this << " lod " << getLOD() << " last " << mLastRiggingInfoLOD << LL_ENDL; + if (getLOD()>mLastRiggingInfoLOD || getLOD()==3) + { + // Rigging info may need update + mJointRiggingInfoTab.clear(); + for (S32 f = 0; f < volume->getNumVolumeFaces(); ++f) + { + LLVolumeFace& vol_face = volume->getVolumeFace(f); + LLSkinningUtil::updateRiggingInfo(skin, avatar, vol_face); + if (vol_face.mJointRiggingInfoTab.size()>0) + { + mJointRiggingInfoTab.merge(vol_face.mJointRiggingInfoTab); + } + } + // Keep the highest LOD info available. + mLastRiggingInfoLOD = getLOD(); + LL_DEBUGS("RigSpammish") << "updated rigging info for LLVOVolume " + << this << " lod " << mLastRiggingInfoLOD + << LL_ENDL; + } + } + } +} + //---------------------------------------------------------------------------- void LLVOVolume::generateSilhouette(LLSelectNode* nodep, const LLVector3& view_point) @@ -3378,7 +3773,7 @@ void LLVOVolume::updateRadius() BOOL LLVOVolume::isAttachment() const { - return mState != 0 ; + return mAttachmentState != 0 ; } BOOL LLVOVolume::isHUDAttachment() const @@ -3386,7 +3781,7 @@ BOOL LLVOVolume::isHUDAttachment() const // *NOTE: we assume hud attachment points are in defined range // since this range is constant for backwards compatibility // reasons this is probably a reasonable assumption to make - S32 attachment_id = ATTACHMENT_ID_FROM_STATE(mState); + S32 attachment_id = ATTACHMENT_ID_FROM_STATE(mAttachmentState); return ( attachment_id >= 31 && attachment_id <= 38 ); } @@ -3466,16 +3861,25 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const path_params = volume_params.getPathParams(); profile_params = volume_params.getProfileParams(); - F32 weighted_triangles = -1.0; - getStreamingCost(NULL, NULL, &weighted_triangles); - - if (weighted_triangles > 0.0) + LLMeshCostData costs; + if (getCostData(costs)) { - num_triangles = (U32)(weighted_triangles); + if (isAnimatedObject() && isRiggedMesh()) + { + // Scaling here is to make animated object vs + // non-animated object ARC proportional to the + // corresponding calculations for streaming cost. + num_triangles = (ANIMATED_OBJECT_COST_PER_KTRI * 0.001 * costs.getEstTrisForStreamingCost())/0.06; + } + else + { + F32 radius = getScale().length()*0.5f; + num_triangles = costs.getRadiusWeightedTris(radius); + } } } - if (num_triangles == 0) + if (num_triangles <= 0) { num_triangles = 4; } @@ -3489,12 +3893,11 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const S32 size = gMeshRepo.getMeshSize(volume_params.getSculptID(), getLOD()); if ( size > 0) { - if (gMeshRepo.getSkinInfo(volume_params.getSculptID(), this)) + if (isRiggedMesh()) { // weighted attachment - 1 point for every 3 bytes weighted_mesh = 1; } - } else { @@ -3663,6 +4066,14 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const shame += media_faces * ARC_MEDIA_FACE_COST; } + // Streaming cost for animated objects includes a fixed cost + // per linkset. Add a corresponding charge here translated into + // triangles, but not weighted by any graphics properties. + if (isAnimatedObject() && isRootEdit()) + { + shame += (ANIMATED_OBJECT_BASE_COST/0.06) * 5.0f; + } + if (shame > mRenderComplexity_current) { mRenderComplexity_current = (S32)shame; @@ -3671,16 +4082,68 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const return (U32)shame; } -F32 LLVOVolume::getStreamingCost(S32* bytes, S32* visible_bytes, F32* unscaled_value) const +F32 LLVOVolume::getEstTrianglesMax() const { - F32 radius = getScale().length()*0.5f; - - if (isMesh()) + if (isMesh() && getVolume()) { - return gMeshRepo.getStreamingCost(getVolume()->getParams().getSculptID(), radius, bytes, visible_bytes, mLOD, unscaled_value); + return gMeshRepo.getEstTrianglesMax(getVolume()->getParams().getSculptID()); } - else + return 0.f; +} + +F32 LLVOVolume::getEstTrianglesStreamingCost() const +{ + if (isMesh() && getVolume()) { + return gMeshRepo.getEstTrianglesStreamingCost(getVolume()->getParams().getSculptID()); + } + return 0.f; +} + +F32 LLVOVolume::getStreamingCost() const +{ + F32 radius = getScale().length()*0.5f; + F32 linkset_base_cost = 0.f; + + LLMeshCostData costs; + if (getCostData(costs)) + { + if (isAnimatedObject() && isRootEdit()) + { + // Root object of an animated object has this to account for skeleton overhead. + linkset_base_cost = ANIMATED_OBJECT_BASE_COST; + } + if (isMesh()) + { + if (isAnimatedObject() && isRiggedMesh()) + { + return linkset_base_cost + costs.getTriangleBasedStreamingCost(); + } + else + { + return linkset_base_cost + costs.getRadiusBasedStreamingCost(radius); + } + } + else + { + return linkset_base_cost + costs.getRadiusBasedStreamingCost(radius); + } + } + else + { + return 0.f; + } +} + +// virtual +bool LLVOVolume::getCostData(LLMeshCostData& costs) const +{ + if (isMesh()) + { + return gMeshRepo.getCostData(getVolume()->getParams().getSculptID(), costs); + } + else + { LLVolume* volume = getVolume(); S32 counts[4]; LLVolume::getLoDTriangleCounts(volume->getParams(), counts); @@ -3691,8 +4154,8 @@ F32 LLVOVolume::getStreamingCost(S32* bytes, S32* visible_bytes, F32* unscaled_v header["medium_lod"]["size"] = counts[2] * 10; header["high_lod"]["size"] = counts[3] * 10; - return LLMeshRepository::getStreamingCost(header, radius, NULL, NULL, -1, unscaled_value); - } + return gMeshRepo.getCostData(header, costs); + } } //static @@ -3762,6 +4225,21 @@ void LLVOVolume::parameterChanged(U16 param_type, LLNetworkData* data, BOOL in_u { mVolumeImpl->onParameterChanged(param_type, data, in_use, local_origin); } + if (!local_origin && param_type == LLNetworkData::PARAMS_EXTENDED_MESH) + { + U32 extended_mesh_flags = getExtendedMeshFlags(); + bool enabled = (extended_mesh_flags & LLExtendedMeshParams::ANIMATED_MESH_ENABLED_FLAG); + bool was_enabled = (getControlAvatar() != NULL); + if (enabled != was_enabled) + { + LL_DEBUGS("AnimatedObjects") << this + << " calling onSetExtendedMeshFlags, enabled " << (U32) enabled + << " was_enabled " << (U32) was_enabled + << " local_origin " << (U32) local_origin + << LL_ENDL; + onSetExtendedMeshFlags(extended_mesh_flags); + } + } if (mDrawable.notNull()) { BOOL is_light = getIsLight(); @@ -3775,10 +4253,17 @@ void LLVOVolume::parameterChanged(U16 param_type, LLNetworkData* data, BOOL in_u void LLVOVolume::setSelected(BOOL sel) { LLViewerObject::setSelected(sel); - if (mDrawable.notNull()) - { - markForUpdate(TRUE); - } + if (isAnimatedObject()) + { + getRootEdit()->recursiveMarkForUpdate(TRUE); + } + else + { + if (mDrawable.notNull()) + { + markForUpdate(TRUE); + } + } } void LLVOVolume::updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) @@ -3888,6 +4373,22 @@ const LLMatrix4& LLVOVolume::getWorldMatrix(LLXformMatrix* xform) const return xform->getWorldMatrix(); } +void LLVOVolume::markForUpdate(BOOL priority) +{ + if (debugLoggingEnabled("AnimatedObjectsLinkset")) + { + if (isAnimatedObject() && isRiggedMesh()) + { + std::string vobj_name = llformat("Vol%p", this); + F32 est_tris = getEstTrianglesMax(); + LL_DEBUGS("AnimatedObjectsLinkset") << vobj_name << " markForUpdate, tris " << est_tris << LL_ENDL; + } + } + + LLViewerObject::markForUpdate(priority); + mVolumeChanged = TRUE; +} + LLVector3 LLVOVolume::agentPositionToVolume(const LLVector3& pos) const { LLVector3 ret = pos - getRenderPosition(); @@ -4140,9 +4641,9 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& bool LLVOVolume::treatAsRigged() { return isSelected() && - isAttachment() && - mDrawable.notNull() && - mDrawable->isState(LLDrawable::RIGGED); + (isAttachment() || isAnimatedObject()) && + mDrawable.notNull() && + mDrawable->isState(LLDrawable::RIGGED); } LLRiggedVolume* LLVOVolume::getRiggedVolume() @@ -4172,9 +4673,7 @@ void LLVOVolume::updateRiggedVolume(bool force_update) } LLVolume* volume = getVolume(); - - const LLMeshSkinInfo* skin = gMeshRepo.getSkinInfo(volume->getParams().getSculptID(), this); - + const LLMeshSkinInfo* skin = getSkinInfo(); if (!skin) { clearRiggedVolume(); @@ -4182,7 +4681,6 @@ void LLVOVolume::updateRiggedVolume(bool force_update) } LLVOAvatar* avatar = getAvatar(); - if (!avatar) { clearRiggedVolume(); @@ -4197,7 +4695,6 @@ void LLVOVolume::updateRiggedVolume(bool force_update) } mRiggedVolume->update(skin, avatar, volume); - } static LLTrace::BlockTimerStatHandle FTM_SKIN_RIGGED("Skin"); @@ -4227,6 +4724,19 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons { copyVolumeFaces(volume); } + else + { + bool is_paused = avatar && avatar->areAnimationsPaused(); + if (is_paused) + { + S32 frames_paused = LLFrameTimer::getFrameCount() - avatar->getMotionController().getPausedFrame(); + if (frames_paused > 2) + { + return; + } + } + } + //build matrix palette static const size_t kMaxJoints = LL_MAX_JOINTS_PER_MESH_OBJECT; @@ -4235,6 +4745,9 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons U32 maxJoints = LLSkinningUtil::getMeshJointCount(skin); LLSkinningUtil::initSkinningMatrixPalette((LLMatrix4*)mat, maxJoints, skin, avatar); + S32 rigged_vert_count = 0; + S32 rigged_face_count = 0; + LLVector4a box_min, box_max; for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i) { const LLVolumeFace& vol_face = volume->getVolumeFace(i); @@ -4256,6 +4769,8 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons LL_RECORD_BLOCK_TIME(FTM_SKIN_RIGGED); U32 max_joints = LLSkinningUtil::getMaxJointCount(); + rigged_vert_count += dst_face.mNumVertices; + rigged_face_count++; for (U32 j = 0; j < dst_face.mNumVertices; ++j) { LLMatrix4a final_mat; @@ -4270,11 +4785,17 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons } //update bounding box + // VFExtents change LLVector4a& min = dst_face.mExtents[0]; LLVector4a& max = dst_face.mExtents[1]; min = pos[0]; max = pos[1]; + if (i==0) + { + box_min = min; + box_max = max; + } for (U32 j = 1; j < dst_face.mNumVertices; ++j) { @@ -4282,6 +4803,9 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons max.setMax(max, pos[j]); } + box_min.setMin(min,box_min); + box_max.setMax(max,box_max); + dst_face.mCenter->setAdd(dst_face.mExtents[0], dst_face.mExtents[1]); dst_face.mCenter->mul(0.5f); @@ -4300,6 +4824,10 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons } } } + mExtraDebugText = llformat("rigged %d/%d - box (%f %f %f) (%f %f %f)", + rigged_face_count, rigged_vert_count, + box_min[0], box_min[1], box_min[2], + box_max[0], box_max[1], box_max[2]); } U32 LLVOVolume::getPartitionType() const @@ -4788,27 +5316,19 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) group->mBuilt = 1.f; - LLVOAvatar* pAvatarVO = NULL; - LLSpatialBridge* bridge = group->getSpatialPartition()->asBridge(); - if (bridge) - { - if (bridge->mAvatar.isNull()) - { - LLViewerObject* vobj = bridge->mDrawable->getVObj(); - if (vobj) - { - bridge->mAvatar = vobj->getAvatar(); - } - } - - pAvatarVO = bridge->mAvatar; - } + LLViewerObject *vobj = NULL; + LLVOVolume *vol_obj = NULL; - if (pAvatarVO) + if (bridge) { - pAvatarVO->subtractAttachmentArea( group->mSurfaceArea ); + vobj = bridge->mDrawable->getVObj(); + vol_obj = dynamic_cast<LLVOVolume*>(vobj); } + if (vol_obj) + { + vol_obj->updateVisualComplexity(); + } group->mGeometryBytes = 0; group->mSurfaceArea = 0; @@ -4851,7 +5371,8 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) LL_RECORD_BLOCK_TIME(FTM_REBUILD_VOLUME_FACE_LIST); //get all the faces into a list - for (LLSpatialGroup::element_iter drawable_iter = group->getDataBegin(); drawable_iter != group->getDataEnd(); ++drawable_iter) + for (LLSpatialGroup::element_iter drawable_iter = group->getDataBegin(); + drawable_iter != group->getDataEnd(); ++drawable_iter) { LLDrawable* drawablep = (LLDrawable*)(*drawable_iter)->getDrawable(); @@ -4866,12 +5387,14 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) } LLVOVolume* vobj = drawablep->getVOVolume(); - + if (!vobj) { continue; } + std::string vobj_name = llformat("Vol%p", vobj); + if (vobj->isMesh() && ((vobj->getVolume() && !vobj->getVolume()->isMeshAssetLoaded()) || !gMeshRepo.meshRezEnabled())) { @@ -4885,29 +5408,46 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) group->mSurfaceArea += volume->getSurfaceArea() * llmax(llmax(scale.mV[0], scale.mV[1]), scale.mV[2]); } + bool is_mesh = vobj->isMesh(); + F32 est_tris = vobj->getEstTrianglesMax(); + + vobj->updateControlAvatar(); + + LL_DEBUGS("AnimatedObjectsLinkset") << vobj_name << " rebuilding, isAttachment: " << (U32) vobj->isAttachment() + << " is_mesh " << is_mesh + << " est_tris " << est_tris + << " is_animated " << vobj->isAnimatedObject() + << " can_animate " << vobj->canBeAnimatedObject() + << " cav " << vobj->getControlAvatar() + << " lod " << vobj->getLOD() + << " drawable rigged " << (drawablep->isState(LLDrawable::RIGGED)) + << " drawable state " << drawablep->getState() + << " playing " << (U32) (vobj->getControlAvatar() ? vobj->getControlAvatar()->mPlaying : false) + << " frame " << LLFrameTimer::getFrameCount() + << LL_ENDL; + llassert_always(vobj); vobj->updateTextureVirtualSize(true); vobj->preRebuild(); drawablep->clearState(LLDrawable::HAS_ALPHA); - bool rigged = vobj->isAttachment() && - vobj->isMesh() && - gMeshRepo.getSkinInfo(vobj->getVolume()->getParams().getSculptID(), vobj); - - bool bake_sunlight = LLPipeline::sBakeSunlight && drawablep->isStatic(); - - bool is_rigged = false; - - if (rigged && pAvatarVO) + if (vobj->isRiggedMesh() && + ((vobj->isAnimatedObject() && vobj->getControlAvatar()) || + (!vobj->isAnimatedObject() && vobj->getAvatar()))) { - pAvatarVO->addAttachmentOverridesForObject(vobj); - if (!LLApp::isExiting() && pAvatarVO->isSelf() && debugLoggingEnabled("AvatarAttachments")) - { - bool verbose = true; - pAvatarVO->showAttachmentOverrides(verbose); - } + vobj->getAvatar()->addAttachmentOverridesForObject(vobj, NULL, false); } + + // Standard rigged mesh attachments: + bool rigged = !vobj->isAnimatedObject() && vobj->isRiggedMesh() && vobj->isAttachment(); + // Animated objects. Have to check for isRiggedMesh() to + // exclude static objects in animated object linksets. + rigged = rigged || (vobj->isAnimatedObject() && vobj->isRiggedMesh() && + vobj->getControlAvatar() && vobj->getControlAvatar()->mPlaying); + + bool bake_sunlight = LLPipeline::sBakeSunlight && drawablep->isStatic(); + bool any_rigged_face = false; //for each face for (S32 i = 0; i < drawablep->getNumFaces(); i++) @@ -4925,7 +5465,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) //sum up face verts and indices drawablep->updateFaceSize(i); - if (rigged) + if (rigged) { if (!facep->isState(LLFace::RIGGED)) { //completely reset vertex buffer @@ -4933,7 +5473,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) } facep->setState(LLFace::RIGGED); - is_rigged = true; + any_rigged_face = true; //get drawpool of avatar with rigged face LLDrawPoolAvatar* pool = get_avatar_drawpool(vobj); @@ -5277,7 +5817,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) } } - if (is_rigged) + if (any_rigged_face) { if (!drawablep->isState(LLDrawable::RIGGED)) { @@ -5291,6 +5831,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) else { drawablep->clearState(LLDrawable::RIGGED); + vobj->updateRiggedVolume(); } } } @@ -5350,9 +5891,9 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) LLDrawable* drawablep = (LLDrawable*)(*drawable_iter)->getDrawable(); if(drawablep) { - drawablep->clearState(LLDrawable::REBUILD_ALL); - } - } + drawablep->clearState(LLDrawable::REBUILD_ALL); + } + } } group->mLastUpdateTime = gFrameTimeSeconds; @@ -5365,11 +5906,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) } mFaceList.clear(); - - if (pAvatarVO) - { - pAvatarVO->addAttachmentArea( group->mSurfaceArea ); - } } static LLTrace::BlockTimerStatHandle FTM_REBUILD_MESH_FLUSH("Flush Mesh"); @@ -5398,6 +5934,15 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) if (drawablep && !drawablep->isDead() && drawablep->isState(LLDrawable::REBUILD_ALL) && !drawablep->isState(LLDrawable::RIGGED) ) { LLVOVolume* vobj = drawablep->getVOVolume(); + if (debugLoggingEnabled("AnimatedObjectsLinkset")) + { + if (vobj->isAnimatedObject() && vobj->isRiggedMesh()) + { + std::string vobj_name = llformat("Vol%p", vobj); + F32 est_tris = vobj->getEstTrianglesMax(); + LL_DEBUGS("AnimatedObjectsLinkset") << vobj_name << " rebuildMesh, tris " << est_tris << LL_ENDL; + } + } if (vobj->isNoLOD()) continue; vobj->preRebuild(); |