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path: root/indra/newview/llvotree.cpp
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Diffstat (limited to 'indra/newview/llvotree.cpp')
-rw-r--r--indra/newview/llvotree.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp
index 24f1c4bd24..b89c0cd638 100644
--- a/indra/newview/llvotree.cpp
+++ b/indra/newview/llvotree.cpp
@@ -44,7 +44,7 @@
#include "material_codes.h"
#include "object_flags.h"
-#include "llagent.h"
+#include "llagentcamera.h"
#include "lldrawable.h"
#include "llface.h"
#include "llviewercamera.h"
@@ -444,7 +444,7 @@ void LLVOTree::setPixelAreaAndAngle(LLAgent &agent)
// Re-calculate mPixelArea accurately
// This should be the camera's center, as soon as we move to all region-local.
- LLVector3 relative_position = getPositionAgent() - agent.getCameraPositionAgent();
+ LLVector3 relative_position = getPositionAgent() - gAgentCamera.getCameraPositionAgent();
F32 range = relative_position.length(); // ugh, square root
F32 max_scale = mBillboardScale * getMaxScale();
@@ -1141,7 +1141,7 @@ U32 LLVOTree::drawBranchPipeline(LLMatrix4& matrix, U16* indicesp, S32 trunk_LOD
glLoadMatrixf((F32*) scale_mat.mMatrix);
glDrawElements(GL_TRIANGLES, sLODIndexCount[trunk_LOD], GL_UNSIGNED_SHORT, indicesp + sLODIndexOffset[trunk_LOD]);
- gPipeline.addTrianglesDrawn(LEAF_INDICES/3);
+ gPipeline.addTrianglesDrawn(LEAF_INDICES);
stop_glerror();
ret += sLODIndexCount[trunk_LOD];
}
@@ -1191,7 +1191,7 @@ U32 LLVOTree::drawBranchPipeline(LLMatrix4& matrix, U16* indicesp, S32 trunk_LOD
glLoadMatrixf((F32*) scale_mat.mMatrix);
glDrawElements(GL_TRIANGLES, LEAF_INDICES, GL_UNSIGNED_SHORT, indicesp);
- gPipeline.addTrianglesDrawn(LEAF_INDICES/3);
+ gPipeline.addTrianglesDrawn(LEAF_INDICES);
stop_glerror();
ret += LEAF_INDICES;
}
@@ -1216,7 +1216,7 @@ U32 LLVOTree::drawBranchPipeline(LLMatrix4& matrix, U16* indicesp, S32 trunk_LOD
glLoadMatrixf((F32*) scale_mat.mMatrix);
glDrawElements(GL_TRIANGLES, LEAF_INDICES, GL_UNSIGNED_SHORT, indicesp);
- gPipeline.addTrianglesDrawn(LEAF_INDICES/3);
+ gPipeline.addTrianglesDrawn(LEAF_INDICES);
stop_glerror();
ret += LEAF_INDICES;