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Diffstat (limited to 'indra/newview/llvosky.cpp')
-rw-r--r--indra/newview/llvosky.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp
index 878d7287ed..8a4958ac06 100644
--- a/indra/newview/llvosky.cpp
+++ b/indra/newview/llvosky.cpp
@@ -1,25 +1,25 @@
-/**
+/**
* @file llvosky.cpp
* @brief LLVOSky class implementation
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -468,7 +468,7 @@ void LLVOSky::init()
LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky();
// invariants across whole sky tex process...
- m_atmosphericsVars.blue_density = psky->getBlueDensity();
+ m_atmosphericsVars.blue_density = psky->getBlueDensity();
m_atmosphericsVars.blue_horizon = psky->getBlueHorizon();
m_atmosphericsVars.haze_density = psky->getHazeDensity();
m_atmosphericsVars.haze_horizon = psky->getHazeHorizon();
@@ -476,7 +476,7 @@ void LLVOSky::init()
m_atmosphericsVars.max_y = psky->getMaxY();
m_atmosphericsVars.sun_norm = LLEnvironment::instance().getClampedSunNorm();
m_atmosphericsVars.sunlight = psky->getIsSunUp() ? psky->getSunlightColor() : psky->getMoonlightColor();
- m_atmosphericsVars.ambient = psky->getAmbientColor();
+ m_atmosphericsVars.ambient = psky->getAmbientColor();
m_atmosphericsVars.glow = psky->getGlow();
m_atmosphericsVars.cloud_shadow = psky->getCloudShadow();
m_atmosphericsVars.dome_radius = psky->getDomeRadius();
@@ -514,7 +514,7 @@ void LLVOSky::calc()
LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky();
// invariants across whole sky tex process...
- m_atmosphericsVars.blue_density = psky->getBlueDensity();
+ m_atmosphericsVars.blue_density = psky->getBlueDensity();
m_atmosphericsVars.blue_horizon = psky->getBlueHorizon();
m_atmosphericsVars.haze_density = psky->getHazeDensity();
m_atmosphericsVars.haze_horizon = psky->getHazeHorizon();
@@ -523,7 +523,7 @@ void LLVOSky::calc()
m_atmosphericsVars.max_y = psky->getMaxY();
m_atmosphericsVars.sun_norm = LLEnvironment::instance().getClampedSunNorm();
m_atmosphericsVars.sunlight = psky->getIsSunUp() ? psky->getSunlightColor() : psky->getMoonlightColor();
- m_atmosphericsVars.ambient = psky->getAmbientColor();
+ m_atmosphericsVars.ambient = psky->getAmbientColor();
m_atmosphericsVars.glow = psky->getGlow();
m_atmosphericsVars.cloud_shadow = psky->getCloudShadow();
m_atmosphericsVars.dome_radius = psky->getDomeRadius();
@@ -541,7 +541,7 @@ void LLVOSky::calc()
mMoon.renewColor();
}
-void LLVOSky::initCubeMap()
+void LLVOSky::initCubeMap()
{
std::vector<LLPointer<LLImageRaw> > images;
for (S32 side = 0; side < NUM_CUBEMAP_FACES; side++)
@@ -925,7 +925,7 @@ void LLVOSky::setSunTextures(const LLUUID& sun_texture, const LLUUID& sun_textur
{
if (mSunTexturep[1])
{
- mSunTexturep[1]->setAddressMode(LLTexUnit::TAM_CLAMP);
+ mSunTexturep[1]->setAddressMode(LLTexUnit::TAM_CLAMP);
}
mFace[FACE_SUN]->setTexture(LLRender::ALTERNATE_DIFFUSE_MAP, mSunTexturep[1]);
}
@@ -1033,7 +1033,7 @@ BOOL LLVOSky::updateGeometry(LLDrawable *drawable)
for (S32 side = 0; side < NUM_CUBEMAP_FACES; ++side)
{
- face = mFace[FACE_SIDE0 + side];
+ face = mFace[FACE_SIDE0 + side];
if (!face->getVertexBuffer())
{
@@ -1164,7 +1164,7 @@ bool LLVOSky::updateHeavenlyBodyGeometry(LLDrawable *drawable, F32 scale, const
hb.setVisible(TRUE);
- facep = mFace[f];
+ facep = mFace[f];
if (!facep->getVertexBuffer())
{
@@ -1402,7 +1402,7 @@ void LLVOSky::updateReflectionGeometry(LLDrawable *drawable, F32 H,
dt_clip = -0.1f;
}
- LLFace *face = mFace[FACE_REFLECTION];
+ LLFace *face = mFace[FACE_REFLECTION];
if (face)
{