diff options
Diffstat (limited to 'indra/newview/llvosky.cpp')
-rw-r--r-- | indra/newview/llvosky.cpp | 29 |
1 files changed, 9 insertions, 20 deletions
diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp index 1b1c167410..899da3e420 100644 --- a/indra/newview/llvosky.cpp +++ b/indra/newview/llvosky.cpp @@ -423,7 +423,7 @@ void LLVOSky::init() for (S32 tile = 0; tile < NUM_TILES; ++tile) { initSkyTextureDirs(side, tile); - createSkyTexture(side, tile, false); + createSkyTexture(side, tile); } } @@ -548,7 +548,7 @@ void LLVOSky::initSkyTextureDirs(const S32 side, const S32 tile) } } -void LLVOSky::createSkyTexture(const S32 side, const S32 tile, bool use_windlight_shaders) +void LLVOSky::createSkyTexture(const S32 side, const S32 tile) { S32 tile_x = tile % NUM_TILES_X; S32 tile_y = tile / NUM_TILES_X; @@ -561,10 +561,7 @@ void LLVOSky::createSkyTexture(const S32 side, const S32 tile, bool use_windligh { for (x = tile_x_pos; x < (tile_x_pos + sTileResX); ++x) { - if (use_windlight_shaders) - { - mSkyTex[side].setPixel(m_legacyAtmospherics.calcSkyColorInDir(mSkyTex[side].getDir(x, y)), x, y); - } + mSkyTex[side].setPixel(m_legacyAtmospherics.calcSkyColorInDir(mSkyTex[side].getDir(x, y)), x, y); mShinyTex[side].setPixel(m_legacyAtmospherics.calcSkyColorInDir(mSkyTex[side].getDir(x, y), true), x, y); } } @@ -647,8 +644,6 @@ bool LLVOSky::updateSky() mForceUpdate = mForceUpdate || color_changed; mForceUpdate = mForceUpdate || !mInitialized; - bool use_windlight_shaders = gPipeline.canUseWindLightShaders(); - if (mForceUpdate && forceupdThrottle.hasExpired()) { LL_RECORD_BLOCK_TIME(FTM_VOSKY_UPDATEFORCED); @@ -671,7 +666,7 @@ bool LLVOSky::updateSky() { for (int tile = 0; tile < NUM_TILES; tile++) { - createSkyTexture(side, tile, use_windlight_shaders); + createSkyTexture(side, tile); } } @@ -679,13 +674,10 @@ bool LLVOSky::updateSky() { LLImageRaw* raw1 = nullptr; LLImageRaw* raw2 = nullptr; - if (use_windlight_shaders) - { - raw1 = mSkyTex[side].getImageRaw(TRUE); - raw2 = mSkyTex[side].getImageRaw(FALSE); - raw2->copy(raw1); - mSkyTex[side].createGLImage(mSkyTex[side].getWhich(FALSE)); - } + raw1 = mSkyTex[side].getImageRaw(TRUE); + raw2 = mSkyTex[side].getImageRaw(FALSE); + raw2->copy(raw1); + mSkyTex[side].createGLImage(mSkyTex[side].getWhich(FALSE)); raw1 = mShinyTex[side].getImageRaw(TRUE); raw2 = mShinyTex[side].getImageRaw(FALSE); @@ -697,10 +689,7 @@ bool LLVOSky::updateSky() // update the sky texture for (S32 i = 0; i < 6; ++i) { - if (use_windlight_shaders) - { - mSkyTex[i].create(1.0f); - } + mSkyTex[i].create(1.0f); mShinyTex[i].create(1.0f); } |