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Diffstat (limited to 'indra/newview/llvosky.cpp')
-rw-r--r--indra/newview/llvosky.cpp100
1 files changed, 51 insertions, 49 deletions
diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp
index 20621665fa..fa0cbb53be 100644
--- a/indra/newview/llvosky.cpp
+++ b/indra/newview/llvosky.cpp
@@ -105,7 +105,7 @@ void LLSkyTex::init(bool isShiny)
for (S32 i = 0; i < 2; ++i)
{
- mTexture[i] = LLViewerTextureManager::getLocalTexture(FALSE);
+ mTexture[i] = LLViewerTextureManager::getLocalTexture(false);
mTexture[i]->setAddressMode(LLTexUnit::TAM_CLAMP);
mImageRaw[i] = new LLImageRaw(SKYTEX_RESOLUTION, SKYTEX_RESOLUTION, SKYTEX_COMPONENTS);
@@ -123,7 +123,7 @@ void LLSkyTex::restoreGL()
{
for (S32 i = 0; i < 2; i++)
{
- mTexture[i] = LLViewerTextureManager::getLocalTexture(FALSE);
+ mTexture[i] = LLViewerTextureManager::getLocalTexture(false);
mTexture[i]->setAddressMode(LLTexUnit::TAM_CLAMP);
}
}
@@ -158,7 +158,7 @@ S32 LLSkyTex::getNext()
return ((sCurrent+1) & 1);
}
-S32 LLSkyTex::getWhich(const BOOL curr)
+S32 LLSkyTex::getWhich(const bool curr)
{
int tex = curr ? sCurrent : getNext();
return tex;
@@ -166,6 +166,7 @@ S32 LLSkyTex::getWhich(const BOOL curr)
void LLSkyTex::initEmpty(const S32 tex)
{
+ LLImageDataLock lock(mImageRaw[tex]);
U8* data = mImageRaw[tex]->getData();
for (S32 i = 0; i < SKYTEX_RESOLUTION; ++i)
{
@@ -187,7 +188,8 @@ void LLSkyTex::initEmpty(const S32 tex)
void LLSkyTex::create()
{
- U8* data = mImageRaw[sCurrent]->getData();
+ LLImageDataSharedLock lock(mImageRaw[sCurrent]);
+ const U8* data = mImageRaw[sCurrent]->getData();
for (S32 i = 0; i < SKYTEX_RESOLUTION; ++i)
{
for (S32 j = 0; j < SKYTEX_RESOLUTION; ++j)
@@ -205,17 +207,17 @@ void LLSkyTex::create()
void LLSkyTex::createGLImage(S32 which)
{
mTexture[which]->setExplicitFormat(GL_RGBA8, GL_RGBA);
- mTexture[which]->createGLTexture(0, mImageRaw[which], 0, TRUE, LLGLTexture::LOCAL);
+ mTexture[which]->createGLTexture(0, mImageRaw[which], 0, true, LLGLTexture::LOCAL);
mTexture[which]->setAddressMode(LLTexUnit::TAM_CLAMP);
}
-void LLSkyTex::bindTexture(BOOL curr)
+void LLSkyTex::bindTexture(bool curr)
{
int tex = getWhich(curr);
gGL.getTexUnit(0)->bind(mTexture[tex], true);
}
-LLImageRaw* LLSkyTex::getImageRaw(BOOL curr)
+LLImageRaw* LLSkyTex::getImageRaw(bool curr)
{
int tex = getWhich(curr);
return mImageRaw[tex];
@@ -232,10 +234,10 @@ LLHeavenBody::LLHeavenBody(const F32 rad)
mDirection(LLVector3(0,0,0)),
mIntensity(0.f),
mDiskRadius(rad),
- mDraw(FALSE),
+ mDraw(false),
mHorizonVisibility(1.f),
mVisibility(1.f),
- mVisible(FALSE)
+ mVisible(false)
{
mColor.setToBlack();
mColorCached.setToBlack();
@@ -394,24 +396,24 @@ const S32 SKYTEX_TILE_RES_X = SKYTEX_RESOLUTION / NUM_TILES_X;
const S32 SKYTEX_TILE_RES_Y = SKYTEX_RESOLUTION / NUM_TILES_Y;
LLVOSky::LLVOSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp)
-: LLStaticViewerObject(id, pcode, regionp, TRUE),
+: LLStaticViewerObject(id, pcode, regionp, true),
mSun(SUN_DISK_RADIUS), mMoon(MOON_DISK_RADIUS),
mBrightnessScale(1.f),
mBrightnessScaleNew(0.f),
mBrightnessScaleGuess(1.f),
- mWeatherChange(FALSE),
+ mWeatherChange(false),
mCloudDensity(0.2f),
mWind(0.f),
- mForceUpdate(FALSE),
- mNeedUpdate(TRUE),
+ mForceUpdate(false),
+ mNeedUpdate(true),
mCubeMapUpdateStage(-1),
mWorldScale(1.f),
mBumpSunDir(0.f, 0.f, 1.f)
{
/// WL PARAMS
- mInitialized = FALSE;
- mbCanSelect = FALSE;
+ mInitialized = false;
+ mbCanSelect = false;
mUpdateTimer.reset();
mForceUpdateThrottle.setTimerExpirySec(UPDATE_EXPRY);
@@ -434,7 +436,7 @@ LLVOSky::LLVOSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp)
mSun.setIntensity(SUN_INTENSITY);
mMoon.setIntensity(0.1f * SUN_INTENSITY);
- mHeavenlyBodyUpdated = FALSE ;
+ mHeavenlyBodyUpdated = false ;
mDrawRefl = 0;
mInterpVal = 0.f;
@@ -477,10 +479,10 @@ void LLVOSky::init()
mInitialized = true;
- mHeavenlyBodyUpdated = FALSE ;
+ mHeavenlyBodyUpdated = false ;
- mRainbowMap = LLViewerTextureManager::getFetchedTexture(psky->getRainbowTextureId(), FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
- mHaloMap = LLViewerTextureManager::getFetchedTexture(psky->getHaloTextureId(), FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
+ mRainbowMap = LLViewerTextureManager::getFetchedTexture(psky->getRainbowTextureId(), FTT_DEFAULT, true, LLGLTexture::BOOST_UI);
+ mHaloMap = LLViewerTextureManager::getFetchedTexture(psky->getHaloTextureId(), FTT_DEFAULT, true, LLGLTexture::BOOST_UI);
}
@@ -659,7 +661,7 @@ void LLVOSky::idleUpdate(LLAgent &agent, const F64 &time)
void LLVOSky::forceSkyUpdate()
{
- mForceUpdate = TRUE;
+ mForceUpdate = true;
m_lastAtmosphericsVars = {};
mCubeMapUpdateStage = -1;
}
@@ -671,12 +673,12 @@ bool LLVOSky::updateSky()
if (mDead || !(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_SKY)))
{
// It's dead. Don't update it.
- return TRUE;
+ return true;
}
if (gGLManager.mIsDisabled)
{
- return TRUE;
+ return true;
}
LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT;
@@ -695,8 +697,8 @@ bool LLVOSky::updateSky()
if (!mCubeMap || LLPipeline::sReflectionProbesEnabled)
{
mCubeMapUpdateStage = NUM_CUBEMAP_FACES;
- mForceUpdate = FALSE;
- return TRUE;
+ mForceUpdate = false;
+ return true;
}
if (mCubeMapUpdateStage < 0)
@@ -712,7 +714,7 @@ bool LLVOSky::updateSky()
// start updating cube map sides
updateFog(LLViewerCamera::getInstance()->getFar());
mCubeMapUpdateStage = 0;
- mForceUpdate = FALSE;
+ mForceUpdate = false;
}
}
else if (mCubeMapUpdateStage == NUM_CUBEMAP_FACES && !LLPipeline::sReflectionProbesEnabled)
@@ -722,7 +724,7 @@ bool LLVOSky::updateSky()
bool is_alm_wl_sky = gPipeline.canUseWindLightShaders();
- int tex = mSkyTex[0].getWhich(TRUE);
+ int tex = mSkyTex[0].getWhich(true);
for (int side = 0; side < NUM_CUBEMAP_FACES; side++)
{
@@ -731,14 +733,14 @@ bool LLVOSky::updateSky()
if (!is_alm_wl_sky)
{
- raw1 = mSkyTex[side].getImageRaw(TRUE);
- raw2 = mSkyTex[side].getImageRaw(FALSE);
+ raw1 = mSkyTex[side].getImageRaw(true);
+ raw2 = mSkyTex[side].getImageRaw(false);
raw2->copy(raw1);
mSkyTex[side].createGLImage(tex);
}
- raw1 = mShinyTex[side].getImageRaw(TRUE);
- raw2 = mShinyTex[side].getImageRaw(FALSE);
+ raw1 = mShinyTex[side].getImageRaw(true);
+ raw2 = mShinyTex[side].getImageRaw(false);
raw2->copy(raw1);
mShinyTex[side].createGLImage(tex);
}
@@ -763,8 +765,8 @@ bool LLVOSky::updateSky()
m_lastAtmosphericsVars = m_atmosphericsVars;
- mNeedUpdate = FALSE;
- mForceUpdate = FALSE;
+ mNeedUpdate = false;
+ mForceUpdate = false;
mForceUpdateThrottle.setTimerExpirySec(UPDATE_EXPRY);
@@ -791,7 +793,7 @@ bool LLVOSky::updateSky()
mCubeMapUpdateStage++;
}
- return TRUE;
+ return true;
}
void LLVOSky::updateTextures()
@@ -830,7 +832,7 @@ void LLVOSky::updateTextures()
LLDrawable *LLVOSky::createDrawable(LLPipeline *pipeline)
{
pipeline->allocDrawable(this);
- mDrawable->setLit(FALSE);
+ mDrawable->setLit(false);
LLDrawPoolSky *poolp = (LLDrawPoolSky*) gPipeline.getPool(LLDrawPool::POOL_SKY);
poolp->setSkyTex(mSkyTex);
@@ -865,8 +867,8 @@ void LLVOSky::setMoonScale(F32 moon_scale)
void LLVOSky::setSunTextures(const LLUUID& sun_texture, const LLUUID& sun_texture_next)
{
// We test the UUIDs here because we explicitly do not want the default image returned by getFetchedTexture in that case...
- mSunTexturep[0] = sun_texture.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(sun_texture, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
- mSunTexturep[1] = sun_texture_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(sun_texture_next, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
+ mSunTexturep[0] = sun_texture.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(sun_texture, FTT_DEFAULT, true, LLGLTexture::BOOST_UI);
+ mSunTexturep[1] = sun_texture_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(sun_texture_next, FTT_DEFAULT, true, LLGLTexture::BOOST_UI);
bool can_use_wl = gPipeline.canUseWindLightShaders();
@@ -909,8 +911,8 @@ void LLVOSky::setMoonTextures(const LLUUID& moon_texture, const LLUUID& moon_tex
bool can_use_wl = gPipeline.canUseWindLightShaders();
- mMoonTexturep[0] = moon_texture.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(moon_texture, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
- mMoonTexturep[1] = moon_texture_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(moon_texture_next, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
+ mMoonTexturep[0] = moon_texture.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(moon_texture, FTT_DEFAULT, true, LLGLTexture::BOOST_UI);
+ mMoonTexturep[1] = moon_texture_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(moon_texture_next, FTT_DEFAULT, true, LLGLTexture::BOOST_UI);
if (mFace[FACE_MOON])
{
@@ -932,8 +934,8 @@ void LLVOSky::setCloudNoiseTextures(const LLUUID& cloud_noise_texture, const LLU
{
LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky();
- mCloudNoiseTexturep[0] = cloud_noise_texture.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(cloud_noise_texture, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
- mCloudNoiseTexturep[1] = cloud_noise_texture_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(cloud_noise_texture_next, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
+ mCloudNoiseTexturep[0] = cloud_noise_texture.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(cloud_noise_texture, FTT_DEFAULT, true, LLGLTexture::BOOST_UI);
+ mCloudNoiseTexturep[1] = cloud_noise_texture_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(cloud_noise_texture_next, FTT_DEFAULT, true, LLGLTexture::BOOST_UI);
if (mCloudNoiseTexturep[0])
{
@@ -953,8 +955,8 @@ void LLVOSky::setBloomTextures(const LLUUID& bloom_texture, const LLUUID& bloom_
LLUUID bloom_tex = bloom_texture.isNull() ? psky->GetDefaultBloomTextureId() : bloom_texture;
LLUUID bloom_tex_next = bloom_texture_next.isNull() ? (bloom_texture.isNull() ? psky->GetDefaultBloomTextureId() : bloom_texture) : bloom_texture_next;
- mBloomTexturep[0] = bloom_tex.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(bloom_tex, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
- mBloomTexturep[1] = bloom_tex_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(bloom_tex_next, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
+ mBloomTexturep[0] = bloom_tex.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(bloom_tex, FTT_DEFAULT, true, LLGLTexture::BOOST_UI);
+ mBloomTexturep[1] = bloom_tex_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(bloom_tex_next, FTT_DEFAULT, true, LLGLTexture::BOOST_UI);
if (mBloomTexturep[0])
{
@@ -967,7 +969,7 @@ void LLVOSky::setBloomTextures(const LLUUID& bloom_texture, const LLUUID& bloom_
}
}
-BOOL LLVOSky::updateGeometry(LLDrawable *drawable)
+bool LLVOSky::updateGeometry(LLDrawable *drawable)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_DRAWABLE;
if (mFace[FACE_REFLECTION] == NULL)
@@ -1069,7 +1071,7 @@ BOOL LLVOSky::updateGeometry(LLDrawable *drawable)
const F32 camera_height = mCameraPosAgent.mV[2];
const F32 height_above_water = camera_height - water_height;
- bool sun_flag = FALSE;
+ bool sun_flag = false;
if (mSun.isVisible())
{
sun_flag = !mMoon.isVisible() || ((look_at * mSun.getDirection()) > 0);
@@ -1084,12 +1086,12 @@ BOOL LLVOSky::updateGeometry(LLDrawable *drawable)
}
LLPipeline::sCompiles++;
- return TRUE;
+ return true;
}
bool LLVOSky::updateHeavenlyBodyGeometry(LLDrawable *drawable, F32 scale, const S32 f, LLHeavenBody& hb, const LLVector3 &up, const LLVector3 &right)
{
- mHeavenlyBodyUpdated = TRUE ;
+ mHeavenlyBodyUpdated = true ;
LLStrider<LLVector3> verticesp;
LLStrider<LLVector3> normalsp;
@@ -1131,7 +1133,7 @@ bool LLVOSky::updateHeavenlyBodyGeometry(LLDrawable *drawable, F32 scale, const
v_clipped[2] = draw_pos + scaled_right + scaled_up;
v_clipped[3] = draw_pos + scaled_right - scaled_up;
- hb.setVisible(TRUE);
+ hb.setVisible(true);
facep = mFace[f];
@@ -1156,7 +1158,7 @@ bool LLVOSky::updateHeavenlyBodyGeometry(LLDrawable *drawable, F32 scale, const
if (-1 == index_offset)
{
- return TRUE;
+ return true;
}
for (S32 vtx = 0; vtx < 4; ++vtx)
@@ -1180,7 +1182,7 @@ bool LLVOSky::updateHeavenlyBodyGeometry(LLDrawable *drawable, F32 scale, const
facep->getVertexBuffer()->unmapBuffer();
- return TRUE;
+ return true;
}
F32 dtReflection(const LLVector3& p, F32 cos_dir_from_top, F32 sin_dir_from_top, F32 diff_angl_dir)