diff options
Diffstat (limited to 'indra/newview/llvosky.cpp')
-rw-r--r-- | indra/newview/llvosky.cpp | 100 |
1 files changed, 51 insertions, 49 deletions
diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp index 20621665fa..fa0cbb53be 100644 --- a/indra/newview/llvosky.cpp +++ b/indra/newview/llvosky.cpp @@ -105,7 +105,7 @@ void LLSkyTex::init(bool isShiny) for (S32 i = 0; i < 2; ++i) { - mTexture[i] = LLViewerTextureManager::getLocalTexture(FALSE); + mTexture[i] = LLViewerTextureManager::getLocalTexture(false); mTexture[i]->setAddressMode(LLTexUnit::TAM_CLAMP); mImageRaw[i] = new LLImageRaw(SKYTEX_RESOLUTION, SKYTEX_RESOLUTION, SKYTEX_COMPONENTS); @@ -123,7 +123,7 @@ void LLSkyTex::restoreGL() { for (S32 i = 0; i < 2; i++) { - mTexture[i] = LLViewerTextureManager::getLocalTexture(FALSE); + mTexture[i] = LLViewerTextureManager::getLocalTexture(false); mTexture[i]->setAddressMode(LLTexUnit::TAM_CLAMP); } } @@ -158,7 +158,7 @@ S32 LLSkyTex::getNext() return ((sCurrent+1) & 1); } -S32 LLSkyTex::getWhich(const BOOL curr) +S32 LLSkyTex::getWhich(const bool curr) { int tex = curr ? sCurrent : getNext(); return tex; @@ -166,6 +166,7 @@ S32 LLSkyTex::getWhich(const BOOL curr) void LLSkyTex::initEmpty(const S32 tex) { + LLImageDataLock lock(mImageRaw[tex]); U8* data = mImageRaw[tex]->getData(); for (S32 i = 0; i < SKYTEX_RESOLUTION; ++i) { @@ -187,7 +188,8 @@ void LLSkyTex::initEmpty(const S32 tex) void LLSkyTex::create() { - U8* data = mImageRaw[sCurrent]->getData(); + LLImageDataSharedLock lock(mImageRaw[sCurrent]); + const U8* data = mImageRaw[sCurrent]->getData(); for (S32 i = 0; i < SKYTEX_RESOLUTION; ++i) { for (S32 j = 0; j < SKYTEX_RESOLUTION; ++j) @@ -205,17 +207,17 @@ void LLSkyTex::create() void LLSkyTex::createGLImage(S32 which) { mTexture[which]->setExplicitFormat(GL_RGBA8, GL_RGBA); - mTexture[which]->createGLTexture(0, mImageRaw[which], 0, TRUE, LLGLTexture::LOCAL); + mTexture[which]->createGLTexture(0, mImageRaw[which], 0, true, LLGLTexture::LOCAL); mTexture[which]->setAddressMode(LLTexUnit::TAM_CLAMP); } -void LLSkyTex::bindTexture(BOOL curr) +void LLSkyTex::bindTexture(bool curr) { int tex = getWhich(curr); gGL.getTexUnit(0)->bind(mTexture[tex], true); } -LLImageRaw* LLSkyTex::getImageRaw(BOOL curr) +LLImageRaw* LLSkyTex::getImageRaw(bool curr) { int tex = getWhich(curr); return mImageRaw[tex]; @@ -232,10 +234,10 @@ LLHeavenBody::LLHeavenBody(const F32 rad) mDirection(LLVector3(0,0,0)), mIntensity(0.f), mDiskRadius(rad), - mDraw(FALSE), + mDraw(false), mHorizonVisibility(1.f), mVisibility(1.f), - mVisible(FALSE) + mVisible(false) { mColor.setToBlack(); mColorCached.setToBlack(); @@ -394,24 +396,24 @@ const S32 SKYTEX_TILE_RES_X = SKYTEX_RESOLUTION / NUM_TILES_X; const S32 SKYTEX_TILE_RES_Y = SKYTEX_RESOLUTION / NUM_TILES_Y; LLVOSky::LLVOSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) -: LLStaticViewerObject(id, pcode, regionp, TRUE), +: LLStaticViewerObject(id, pcode, regionp, true), mSun(SUN_DISK_RADIUS), mMoon(MOON_DISK_RADIUS), mBrightnessScale(1.f), mBrightnessScaleNew(0.f), mBrightnessScaleGuess(1.f), - mWeatherChange(FALSE), + mWeatherChange(false), mCloudDensity(0.2f), mWind(0.f), - mForceUpdate(FALSE), - mNeedUpdate(TRUE), + mForceUpdate(false), + mNeedUpdate(true), mCubeMapUpdateStage(-1), mWorldScale(1.f), mBumpSunDir(0.f, 0.f, 1.f) { /// WL PARAMS - mInitialized = FALSE; - mbCanSelect = FALSE; + mInitialized = false; + mbCanSelect = false; mUpdateTimer.reset(); mForceUpdateThrottle.setTimerExpirySec(UPDATE_EXPRY); @@ -434,7 +436,7 @@ LLVOSky::LLVOSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) mSun.setIntensity(SUN_INTENSITY); mMoon.setIntensity(0.1f * SUN_INTENSITY); - mHeavenlyBodyUpdated = FALSE ; + mHeavenlyBodyUpdated = false ; mDrawRefl = 0; mInterpVal = 0.f; @@ -477,10 +479,10 @@ void LLVOSky::init() mInitialized = true; - mHeavenlyBodyUpdated = FALSE ; + mHeavenlyBodyUpdated = false ; - mRainbowMap = LLViewerTextureManager::getFetchedTexture(psky->getRainbowTextureId(), FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); - mHaloMap = LLViewerTextureManager::getFetchedTexture(psky->getHaloTextureId(), FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); + mRainbowMap = LLViewerTextureManager::getFetchedTexture(psky->getRainbowTextureId(), FTT_DEFAULT, true, LLGLTexture::BOOST_UI); + mHaloMap = LLViewerTextureManager::getFetchedTexture(psky->getHaloTextureId(), FTT_DEFAULT, true, LLGLTexture::BOOST_UI); } @@ -659,7 +661,7 @@ void LLVOSky::idleUpdate(LLAgent &agent, const F64 &time) void LLVOSky::forceSkyUpdate() { - mForceUpdate = TRUE; + mForceUpdate = true; m_lastAtmosphericsVars = {}; mCubeMapUpdateStage = -1; } @@ -671,12 +673,12 @@ bool LLVOSky::updateSky() if (mDead || !(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_SKY))) { // It's dead. Don't update it. - return TRUE; + return true; } if (gGLManager.mIsDisabled) { - return TRUE; + return true; } LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT; @@ -695,8 +697,8 @@ bool LLVOSky::updateSky() if (!mCubeMap || LLPipeline::sReflectionProbesEnabled) { mCubeMapUpdateStage = NUM_CUBEMAP_FACES; - mForceUpdate = FALSE; - return TRUE; + mForceUpdate = false; + return true; } if (mCubeMapUpdateStage < 0) @@ -712,7 +714,7 @@ bool LLVOSky::updateSky() // start updating cube map sides updateFog(LLViewerCamera::getInstance()->getFar()); mCubeMapUpdateStage = 0; - mForceUpdate = FALSE; + mForceUpdate = false; } } else if (mCubeMapUpdateStage == NUM_CUBEMAP_FACES && !LLPipeline::sReflectionProbesEnabled) @@ -722,7 +724,7 @@ bool LLVOSky::updateSky() bool is_alm_wl_sky = gPipeline.canUseWindLightShaders(); - int tex = mSkyTex[0].getWhich(TRUE); + int tex = mSkyTex[0].getWhich(true); for (int side = 0; side < NUM_CUBEMAP_FACES; side++) { @@ -731,14 +733,14 @@ bool LLVOSky::updateSky() if (!is_alm_wl_sky) { - raw1 = mSkyTex[side].getImageRaw(TRUE); - raw2 = mSkyTex[side].getImageRaw(FALSE); + raw1 = mSkyTex[side].getImageRaw(true); + raw2 = mSkyTex[side].getImageRaw(false); raw2->copy(raw1); mSkyTex[side].createGLImage(tex); } - raw1 = mShinyTex[side].getImageRaw(TRUE); - raw2 = mShinyTex[side].getImageRaw(FALSE); + raw1 = mShinyTex[side].getImageRaw(true); + raw2 = mShinyTex[side].getImageRaw(false); raw2->copy(raw1); mShinyTex[side].createGLImage(tex); } @@ -763,8 +765,8 @@ bool LLVOSky::updateSky() m_lastAtmosphericsVars = m_atmosphericsVars; - mNeedUpdate = FALSE; - mForceUpdate = FALSE; + mNeedUpdate = false; + mForceUpdate = false; mForceUpdateThrottle.setTimerExpirySec(UPDATE_EXPRY); @@ -791,7 +793,7 @@ bool LLVOSky::updateSky() mCubeMapUpdateStage++; } - return TRUE; + return true; } void LLVOSky::updateTextures() @@ -830,7 +832,7 @@ void LLVOSky::updateTextures() LLDrawable *LLVOSky::createDrawable(LLPipeline *pipeline) { pipeline->allocDrawable(this); - mDrawable->setLit(FALSE); + mDrawable->setLit(false); LLDrawPoolSky *poolp = (LLDrawPoolSky*) gPipeline.getPool(LLDrawPool::POOL_SKY); poolp->setSkyTex(mSkyTex); @@ -865,8 +867,8 @@ void LLVOSky::setMoonScale(F32 moon_scale) void LLVOSky::setSunTextures(const LLUUID& sun_texture, const LLUUID& sun_texture_next) { // We test the UUIDs here because we explicitly do not want the default image returned by getFetchedTexture in that case... - mSunTexturep[0] = sun_texture.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(sun_texture, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); - mSunTexturep[1] = sun_texture_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(sun_texture_next, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); + mSunTexturep[0] = sun_texture.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(sun_texture, FTT_DEFAULT, true, LLGLTexture::BOOST_UI); + mSunTexturep[1] = sun_texture_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(sun_texture_next, FTT_DEFAULT, true, LLGLTexture::BOOST_UI); bool can_use_wl = gPipeline.canUseWindLightShaders(); @@ -909,8 +911,8 @@ void LLVOSky::setMoonTextures(const LLUUID& moon_texture, const LLUUID& moon_tex bool can_use_wl = gPipeline.canUseWindLightShaders(); - mMoonTexturep[0] = moon_texture.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(moon_texture, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); - mMoonTexturep[1] = moon_texture_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(moon_texture_next, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); + mMoonTexturep[0] = moon_texture.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(moon_texture, FTT_DEFAULT, true, LLGLTexture::BOOST_UI); + mMoonTexturep[1] = moon_texture_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(moon_texture_next, FTT_DEFAULT, true, LLGLTexture::BOOST_UI); if (mFace[FACE_MOON]) { @@ -932,8 +934,8 @@ void LLVOSky::setCloudNoiseTextures(const LLUUID& cloud_noise_texture, const LLU { LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky(); - mCloudNoiseTexturep[0] = cloud_noise_texture.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(cloud_noise_texture, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); - mCloudNoiseTexturep[1] = cloud_noise_texture_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(cloud_noise_texture_next, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); + mCloudNoiseTexturep[0] = cloud_noise_texture.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(cloud_noise_texture, FTT_DEFAULT, true, LLGLTexture::BOOST_UI); + mCloudNoiseTexturep[1] = cloud_noise_texture_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(cloud_noise_texture_next, FTT_DEFAULT, true, LLGLTexture::BOOST_UI); if (mCloudNoiseTexturep[0]) { @@ -953,8 +955,8 @@ void LLVOSky::setBloomTextures(const LLUUID& bloom_texture, const LLUUID& bloom_ LLUUID bloom_tex = bloom_texture.isNull() ? psky->GetDefaultBloomTextureId() : bloom_texture; LLUUID bloom_tex_next = bloom_texture_next.isNull() ? (bloom_texture.isNull() ? psky->GetDefaultBloomTextureId() : bloom_texture) : bloom_texture_next; - mBloomTexturep[0] = bloom_tex.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(bloom_tex, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); - mBloomTexturep[1] = bloom_tex_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(bloom_tex_next, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); + mBloomTexturep[0] = bloom_tex.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(bloom_tex, FTT_DEFAULT, true, LLGLTexture::BOOST_UI); + mBloomTexturep[1] = bloom_tex_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(bloom_tex_next, FTT_DEFAULT, true, LLGLTexture::BOOST_UI); if (mBloomTexturep[0]) { @@ -967,7 +969,7 @@ void LLVOSky::setBloomTextures(const LLUUID& bloom_texture, const LLUUID& bloom_ } } -BOOL LLVOSky::updateGeometry(LLDrawable *drawable) +bool LLVOSky::updateGeometry(LLDrawable *drawable) { LL_PROFILE_ZONE_SCOPED_CATEGORY_DRAWABLE; if (mFace[FACE_REFLECTION] == NULL) @@ -1069,7 +1071,7 @@ BOOL LLVOSky::updateGeometry(LLDrawable *drawable) const F32 camera_height = mCameraPosAgent.mV[2]; const F32 height_above_water = camera_height - water_height; - bool sun_flag = FALSE; + bool sun_flag = false; if (mSun.isVisible()) { sun_flag = !mMoon.isVisible() || ((look_at * mSun.getDirection()) > 0); @@ -1084,12 +1086,12 @@ BOOL LLVOSky::updateGeometry(LLDrawable *drawable) } LLPipeline::sCompiles++; - return TRUE; + return true; } bool LLVOSky::updateHeavenlyBodyGeometry(LLDrawable *drawable, F32 scale, const S32 f, LLHeavenBody& hb, const LLVector3 &up, const LLVector3 &right) { - mHeavenlyBodyUpdated = TRUE ; + mHeavenlyBodyUpdated = true ; LLStrider<LLVector3> verticesp; LLStrider<LLVector3> normalsp; @@ -1131,7 +1133,7 @@ bool LLVOSky::updateHeavenlyBodyGeometry(LLDrawable *drawable, F32 scale, const v_clipped[2] = draw_pos + scaled_right + scaled_up; v_clipped[3] = draw_pos + scaled_right - scaled_up; - hb.setVisible(TRUE); + hb.setVisible(true); facep = mFace[f]; @@ -1156,7 +1158,7 @@ bool LLVOSky::updateHeavenlyBodyGeometry(LLDrawable *drawable, F32 scale, const if (-1 == index_offset) { - return TRUE; + return true; } for (S32 vtx = 0; vtx < 4; ++vtx) @@ -1180,7 +1182,7 @@ bool LLVOSky::updateHeavenlyBodyGeometry(LLDrawable *drawable, F32 scale, const facep->getVertexBuffer()->unmapBuffer(); - return TRUE; + return true; } F32 dtReflection(const LLVector3& p, F32 cos_dir_from_top, F32 sin_dir_from_top, F32 diff_angl_dir) |