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Diffstat (limited to 'indra/newview/llvosky.cpp')
-rw-r--r--indra/newview/llvosky.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp
index 909588367b..4b3b348d50 100644
--- a/indra/newview/llvosky.cpp
+++ b/indra/newview/llvosky.cpp
@@ -531,7 +531,7 @@ void LLVOSky::initCubeMap()
images.push_back(mShinyTex[side].getImageRaw());
}
- if (!mCubeMap && gSavedSettings.getBOOL("RenderWater") && gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps)
+ if (!mCubeMap && gSavedSettings.getBOOL("RenderWater") && LLCubeMap::sUseCubeMaps)
{
mCubeMap = new LLCubeMap(false);
}
@@ -576,7 +576,7 @@ void LLVOSky::restoreGL()
updateDirections(psky);
- if (gSavedSettings.getBOOL("RenderWater") && gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps)
+ if (gSavedSettings.getBOOL("RenderWater") && LLCubeMap::sUseCubeMaps)
{
initCubeMap();
}
@@ -692,7 +692,7 @@ bool LLVOSky::updateSky()
LLHeavenBody::setInterpVal( mInterpVal );
updateDirections(psky);
- if (!mCubeMap)
+ if (!mCubeMap || LLPipeline::sReflectionProbesEnabled)
{
mCubeMapUpdateStage = NUM_CUBEMAP_FACES;
mForceUpdate = FALSE;
@@ -715,7 +715,7 @@ bool LLVOSky::updateSky()
mForceUpdate = FALSE;
}
}
- else if (mCubeMapUpdateStage == NUM_CUBEMAP_FACES)
+ else if (mCubeMapUpdateStage == NUM_CUBEMAP_FACES && !LLPipeline::sReflectionProbesEnabled)
{
LL_PROFILE_ZONE_NAMED("updateSky - forced");
LLSkyTex::stepCurrent();
@@ -776,7 +776,7 @@ bool LLVOSky::updateSky()
mCubeMapUpdateStage = -1;
}
// run 0 to 5 faces, each face in own frame
- else if (mCubeMapUpdateStage >= 0 && mCubeMapUpdateStage < NUM_CUBEMAP_FACES)
+ else if (mCubeMapUpdateStage >= 0 && mCubeMapUpdateStage < NUM_CUBEMAP_FACES && !LLPipeline::sReflectionProbesEnabled)
{
LL_PROFILE_ZONE_NAMED("updateSky - create");
S32 side = mCubeMapUpdateStage;
@@ -1010,8 +1010,8 @@ BOOL LLVOSky::updateGeometry(LLDrawable *drawable)
face->setSize(4, 6);
face->setGeomIndex(0);
face->setIndicesIndex(0);
- LLVertexBuffer* buff = new LLVertexBuffer(LLDrawPoolSky::VERTEX_DATA_MASK, GL_STREAM_DRAW_ARB);
- buff->allocateBuffer(4, 6, TRUE);
+ LLVertexBuffer* buff = new LLVertexBuffer(LLDrawPoolSky::VERTEX_DATA_MASK);
+ buff->allocateBuffer(4, 6);
face->setVertexBuffer(buff);
index_offset = face->getGeometry(verticesp,normalsp,texCoordsp, indicesp);
@@ -1046,7 +1046,7 @@ BOOL LLVOSky::updateGeometry(LLDrawable *drawable)
*indicesp++ = index_offset + 3;
*indicesp++ = index_offset + 2;
- buff->flush();
+ buff->unmapBuffer();
}
}
@@ -1139,8 +1139,8 @@ bool LLVOSky::updateHeavenlyBodyGeometry(LLDrawable *drawable, F32 scale, const
if (!facep->getVertexBuffer())
{
facep->setSize(4, 6);
- LLVertexBuffer* buff = new LLVertexBuffer(LLDrawPoolSky::VERTEX_DATA_MASK, GL_STREAM_DRAW_ARB);
- if (!buff->allocateBuffer(facep->getGeomCount(), facep->getIndicesCount(), TRUE))
+ LLVertexBuffer* buff = new LLVertexBuffer(LLDrawPoolSky::VERTEX_DATA_MASK);
+ if (!buff->allocateBuffer(facep->getGeomCount(), facep->getIndicesCount()))
{
LL_WARNS() << "Failed to allocate Vertex Buffer for vosky to "
<< facep->getGeomCount() << " vertices and "
@@ -1179,7 +1179,7 @@ bool LLVOSky::updateHeavenlyBodyGeometry(LLDrawable *drawable, F32 scale, const
*indicesp++ = index_offset + 2;
*indicesp++ = index_offset + 3;
- facep->getVertexBuffer()->flush();
+ facep->getVertexBuffer()->unmapBuffer();
return TRUE;
}
@@ -1379,8 +1379,8 @@ void LLVOSky::updateReflectionGeometry(LLDrawable *drawable, F32 H,
if (!face->getVertexBuffer() || quads*4 != face->getGeomCount())
{
face->setSize(quads * 4, quads * 6);
- LLVertexBuffer* buff = new LLVertexBuffer(LLDrawPoolWater::VERTEX_DATA_MASK, GL_STREAM_DRAW_ARB);
- if (!buff->allocateBuffer(face->getGeomCount(), face->getIndicesCount(), TRUE))
+ LLVertexBuffer* buff = new LLVertexBuffer(LLDrawPoolWater::VERTEX_DATA_MASK);
+ if (!buff->allocateBuffer(face->getGeomCount(), face->getIndicesCount()))
{
LL_WARNS() << "Failed to allocate Vertex Buffer for vosky to "
<< face->getGeomCount() << " vertices and "
@@ -1523,7 +1523,7 @@ void LLVOSky::updateReflectionGeometry(LLDrawable *drawable, F32 H,
}
}
- face->getVertexBuffer()->flush();
+ face->getVertexBuffer()->unmapBuffer();
}
}