diff options
Diffstat (limited to 'indra/newview/llvopartgroup.cpp')
-rw-r--r-- | indra/newview/llvopartgroup.cpp | 284 |
1 files changed, 225 insertions, 59 deletions
diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp index 5c10a80b07..0b34bbb90f 100644 --- a/indra/newview/llvopartgroup.cpp +++ b/indra/newview/llvopartgroup.cpp @@ -48,6 +48,120 @@ const F32 MAX_PART_LIFETIME = 120.f; extern U64 gFrameTime; +LLPointer<LLVertexBuffer> LLVOPartGroup::sVB = NULL; +S32 LLVOPartGroup::sVBSlotFree[]; +S32* LLVOPartGroup::sVBSlotCursor = NULL; + +void LLVOPartGroup::initClass() +{ + for (S32 i = 0; i < LL_MAX_PARTICLE_COUNT; ++i) + { + sVBSlotFree[i] = i; + } + + sVBSlotCursor = sVBSlotFree; +} + +//static +void LLVOPartGroup::restoreGL() +{ + sVB = new LLVertexBuffer(VERTEX_DATA_MASK, GL_STREAM_DRAW_ARB); + U32 count = LL_MAX_PARTICLE_COUNT; + sVB->allocateBuffer(count*4, count*6, true); + + //indices and texcoords are always the same, set once + LLStrider<U16> indicesp; + + LLStrider<LLVector4a> verticesp; + + sVB->getIndexStrider(indicesp); + sVB->getVertexStrider(verticesp); + + LLVector4a v; + v.set(0,0,0,0); + + + U16 vert_offset = 0; + + for (U32 i = 0; i < LL_MAX_PARTICLE_COUNT; i++) + { + *indicesp++ = vert_offset + 0; + *indicesp++ = vert_offset + 1; + *indicesp++ = vert_offset + 2; + + *indicesp++ = vert_offset + 1; + *indicesp++ = vert_offset + 3; + *indicesp++ = vert_offset + 2; + + *verticesp++ = v; + + vert_offset += 4; + } + + LLStrider<LLVector2> texcoordsp; + sVB->getTexCoord0Strider(texcoordsp); + + for (U32 i = 0; i < LL_MAX_PARTICLE_COUNT; i++) + { + *texcoordsp++ = LLVector2(0.f, 1.f); + *texcoordsp++ = LLVector2(0.f, 0.f); + *texcoordsp++ = LLVector2(1.f, 1.f); + *texcoordsp++ = LLVector2(1.f, 0.f); + } + + sVB->flush(); + +} + +//static +void LLVOPartGroup::destroyGL() +{ + sVB = NULL; +} + +//static +S32 LLVOPartGroup::findAvailableVBSlot() +{ + if (sVBSlotCursor >= sVBSlotFree+LL_MAX_PARTICLE_COUNT) + { //no more available slots + return -1; + } + + S32 ret = *sVBSlotCursor; + sVBSlotCursor++; + + return ret; +} + +bool ll_is_part_idx_allocated(S32 idx, S32* start, S32* end) +{ + while (start < end) + { + if (*start == idx) + { //not allocated (in free list) + return false; + } + ++start; + } + + //allocated (not in free list) + return true; +} + +//static +void LLVOPartGroup::freeVBSlot(S32 idx) +{ + llassert(idx < LL_MAX_PARTICLE_COUNT && idx >= 0); + //llassert(sVBSlotCursor > sVBSlotFree); + //llassert(ll_is_part_idx_allocated(idx, sVBSlotCursor, sVBSlotFree+LL_MAX_PARTICLE_COUNT)); + + if (sVBSlotCursor > sVBSlotFree) + { + sVBSlotCursor--; + *sVBSlotCursor = idx; + } +} + LLVOPartGroup::LLVOPartGroup(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) : LLAlphaObject(id, pcode, regionp), mViewerPartGroupp(NULL) @@ -62,7 +176,6 @@ LLVOPartGroup::~LLVOPartGroup() { } - BOOL LLVOPartGroup::isActive() const { return FALSE; @@ -83,9 +196,8 @@ void LLVOPartGroup::updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) mDrawable->setPositionGroup(pos); } -BOOL LLVOPartGroup::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) +void LLVOPartGroup::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { - return TRUE; } void LLVOPartGroup::setPixelAreaAndAngle(LLAgent &agent) @@ -287,9 +399,6 @@ void LLVOPartGroup::getGeometry(S32 idx, const LLViewerPart &part = *((LLViewerPart*) (mViewerPartGroupp->mParticles[idx])); - U32 vert_offset = mDrawable->getFace(idx)->getGeomIndex(); - - LLVector4a part_pos_agent; part_pos_agent.load3(part.mPosAgent.mV); LLVector4a camera_agent; @@ -361,33 +470,18 @@ void LLVOPartGroup::getGeometry(S32 idx, verticesp->setAdd(ppamu, right); (*verticesp++).getF32ptr()[3] = 0.f; - //*verticesp++ = part_pos_agent + up - right; - //*verticesp++ = part_pos_agent - up - right; - //*verticesp++ = part_pos_agent + up + right; - //*verticesp++ = part_pos_agent - up + right; - *colorsp++ = part.mColor; *colorsp++ = part.mColor; *colorsp++ = part.mColor; *colorsp++ = part.mColor; - *texcoordsp++ = LLVector2(0.f, 1.f); - *texcoordsp++ = LLVector2(0.f, 0.f); - *texcoordsp++ = LLVector2(1.f, 1.f); - *texcoordsp++ = LLVector2(1.f, 0.f); - - *normalsp++ = normal; - *normalsp++ = normal; - *normalsp++ = normal; - *normalsp++ = normal; - - *indicesp++ = vert_offset + 0; - *indicesp++ = vert_offset + 1; - *indicesp++ = vert_offset + 2; - - *indicesp++ = vert_offset + 1; - *indicesp++ = vert_offset + 3; - *indicesp++ = vert_offset + 2; + if (!(part.mFlags & LLPartData::LL_PART_EMISSIVE_MASK)) + { //not fullbright, needs normal + *normalsp++ = normal; + *normalsp++ = normal; + *normalsp++ = normal; + *normalsp++ = normal; + } } U32 LLVOPartGroup::getPartitionType() const @@ -412,6 +506,49 @@ LLHUDParticlePartition::LLHUDParticlePartition() : mPartitionType = LLViewerRegion::PARTITION_HUD_PARTICLE; } +static LLFastTimer::DeclareTimer FTM_REBUILD_PARTICLE_VBO("Particle VBO"); + +void LLParticlePartition::rebuildGeom(LLSpatialGroup* group) +{ + if (group->isDead() || !group->isState(LLSpatialGroup::GEOM_DIRTY)) + { + return; + } + + if (group->changeLOD()) + { + group->mLastUpdateDistance = group->mDistance; + group->mLastUpdateViewAngle = group->mViewAngle; + } + + LLFastTimer ftm(FTM_REBUILD_PARTICLE_VBO); + + group->clearDrawMap(); + + //get geometry count + U32 index_count = 0; + U32 vertex_count = 0; + + addGeometryCount(group, vertex_count, index_count); + + + if (vertex_count > 0 && index_count > 0) + { + group->mBuilt = 1.f; + //use one vertex buffer for all groups + group->mVertexBuffer = LLVOPartGroup::sVB; + getGeometry(group); + } + else + { + group->mVertexBuffer = NULL; + group->mBufferMap.clear(); + } + + group->mLastUpdateTime = gFrameTimeSeconds; + group->clearState(LLSpatialGroup::GEOM_DIRTY); +} + void LLParticlePartition::addGeometryCount(LLSpatialGroup* group, U32& vertex_count, U32& index_count) { group->mBufferUsage = mBufferUsage; @@ -419,7 +556,7 @@ void LLParticlePartition::addGeometryCount(LLSpatialGroup* group, U32& vertex_co mFaceList.clear(); LLViewerCamera* camera = LLViewerCamera::getInstance(); - for (LLSpatialGroup::element_iter i = group->getData().begin(); i != group->getData().end(); ++i) + for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i) { LLDrawable* drawablep = *i; @@ -431,11 +568,6 @@ void LLParticlePartition::addGeometryCount(LLSpatialGroup* group, U32& vertex_co LLAlphaObject* obj = (LLAlphaObject*) drawablep->getVObj().get(); obj->mDepth = 0.f; - if (drawablep->isAnimating()) - { - group->mBufferUsage = GL_STREAM_DRAW_ARB; - } - U32 count = 0; for (S32 j = 0; j < drawablep->getNumFaces(); ++j) { @@ -447,13 +579,14 @@ void LLParticlePartition::addGeometryCount(LLSpatialGroup* group, U32& vertex_co continue; } + vertex_count += facep->getGeomCount(); + index_count += facep->getIndicesCount(); + count++; facep->mDistance = (facep->mCenterLocal - camera->getOrigin()) * camera->getAtAxis(); obj->mDepth += facep->mDistance; mFaceList.push_back(facep); - vertex_count += facep->getGeomCount(); - index_count += facep->getIndicesCount(); llassert(facep->getIndicesCount() < 65536); } @@ -461,15 +594,12 @@ void LLParticlePartition::addGeometryCount(LLSpatialGroup* group, U32& vertex_co } } -static LLFastTimer::DeclareTimer FTM_REBUILD_GRASS_VB("Grass VB"); -static LLFastTimer::DeclareTimer FTM_REBUILD_PARTICLE_VB("Particle VB"); + +static LLFastTimer::DeclareTimer FTM_REBUILD_PARTICLE_GEOM("Particle Geom"); void LLParticlePartition::getGeometry(LLSpatialGroup* group) { - LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); - LLFastTimer ftm(mDrawableType == LLPipeline::RENDER_TYPE_GRASS ? - FTM_REBUILD_GRASS_VB : - FTM_REBUILD_PARTICLE_VB); + LLFastTimer ftm(FTM_REBUILD_PARTICLE_GEOM); std::sort(mFaceList.begin(), mFaceList.end(), LLFace::CompareDistanceGreater()); @@ -489,21 +619,45 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) buffer->getVertexStrider(verticesp); buffer->getNormalStrider(normalsp); buffer->getColorStrider(colorsp); - buffer->getTexCoord0Strider(texcoordsp); - buffer->getIndexStrider(indicesp); - + LLSpatialGroup::drawmap_elem_t& draw_vec = group->mDrawMap[mRenderPass]; for (std::vector<LLFace*>::iterator i = mFaceList.begin(); i != mFaceList.end(); ++i) { LLFace* facep = *i; LLAlphaObject* object = (LLAlphaObject*) facep->getViewerObject(); - facep->setGeomIndex(vertex_count); - facep->setIndicesIndex(index_count); - facep->setVertexBuffer(buffer); - facep->setPoolType(LLDrawPool::POOL_ALPHA); - object->getGeometry(facep->getTEOffset(), verticesp, normalsp, texcoordsp, colorsp, indicesp); + + if (!facep->isState(LLFace::PARTICLE)) + { //set the indices of this face + S32 idx = LLVOPartGroup::findAvailableVBSlot(); + if (idx >= 0) + { + facep->setGeomIndex(idx*4); + facep->setIndicesIndex(idx*6); + facep->setVertexBuffer(LLVOPartGroup::sVB); + facep->setPoolType(LLDrawPool::POOL_ALPHA); + facep->setState(LLFace::PARTICLE); + } + else + { + continue; //out of space in particle buffer + } + } + + S32 geom_idx = (S32) facep->getGeomIndex(); + + LLStrider<U16> cur_idx = indicesp + facep->getIndicesStart(); + LLStrider<LLVector4a> cur_vert = verticesp + geom_idx; + LLStrider<LLVector3> cur_norm = normalsp + geom_idx; + LLStrider<LLVector2> cur_tc = texcoordsp + geom_idx; + LLStrider<LLColor4U> cur_col = colorsp + geom_idx; + + object->getGeometry(facep->getTEOffset(), cur_vert, cur_norm, cur_tc, cur_col, cur_idx); + llassert(facep->getGeomCount() == 4); + llassert(facep->getIndicesCount() == 6); + + vertex_count += facep->getGeomCount(); index_count += facep->getIndicesCount(); @@ -512,18 +666,31 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) BOOL fullbright = facep->isState(LLFace::FULLBRIGHT); F32 vsize = facep->getVirtualSize(); - if (idx >= 0 && draw_vec[idx]->mEnd == facep->getGeomIndex()-1 && + bool batched = false; + + if (idx >= 0 && draw_vec[idx]->mTexture == facep->getTexture() && - (U16) (draw_vec[idx]->mEnd - draw_vec[idx]->mStart + facep->getGeomCount()) <= (U32) gGLManager.mGLMaxVertexRange && - //draw_vec[idx]->mCount + facep->getIndicesCount() <= (U32) gGLManager.mGLMaxIndexRange && - draw_vec[idx]->mEnd - draw_vec[idx]->mStart + facep->getGeomCount() < 4096 && draw_vec[idx]->mFullbright == fullbright) { - draw_vec[idx]->mCount += facep->getIndicesCount(); - draw_vec[idx]->mEnd += facep->getGeomCount(); - draw_vec[idx]->mVSize = llmax(draw_vec[idx]->mVSize, vsize); + if (draw_vec[idx]->mEnd == facep->getGeomIndex()-1) + { + batched = true; + draw_vec[idx]->mCount += facep->getIndicesCount(); + draw_vec[idx]->mEnd += facep->getGeomCount(); + draw_vec[idx]->mVSize = llmax(draw_vec[idx]->mVSize, vsize); + } + else if (draw_vec[idx]->mStart == facep->getGeomIndex()+facep->getGeomCount()+1) + { + batched = true; + draw_vec[idx]->mCount += facep->getIndicesCount(); + draw_vec[idx]->mStart -= facep->getGeomCount(); + draw_vec[idx]->mOffset = facep->getIndicesStart(); + draw_vec[idx]->mVSize = llmax(draw_vec[idx]->mVSize, vsize); + } } - else + + + if (!batched) { U32 start = facep->getGeomIndex(); U32 end = start + facep->getGeomCount()-1; @@ -541,7 +708,6 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) } } - buffer->flush(); mFaceList.clear(); } |