diff options
Diffstat (limited to 'indra/newview/llvoicevivox.h')
-rw-r--r-- | indra/newview/llvoicevivox.h | 2168 |
1 files changed, 1084 insertions, 1084 deletions
diff --git a/indra/newview/llvoicevivox.h b/indra/newview/llvoicevivox.h index 2581c011eb..dde3a46514 100644 --- a/indra/newview/llvoicevivox.h +++ b/indra/newview/llvoicevivox.h @@ -1,1084 +1,1084 @@ -/**
- * @file llvoicevivox.h
- * @brief Declaration of LLDiamondwareVoiceClient class which is the interface to the voice client process.
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-#ifndef LL_VOICE_VIVOX_H
-#define LL_VOICE_VIVOX_H
-
-class LLVOAvatar;
-class LLVivoxProtocolParser;
-
-#include "lliopipe.h"
-#include "llpumpio.h"
-#include "llchainio.h"
-#include "lliosocket.h"
-#include "v3math.h"
-#include "llframetimer.h"
-#include "llviewerregion.h"
-#include "llcallingcard.h" // for LLFriendObserver
-#include "lleventcoro.h"
-#include "llcoros.h"
-#include <queue>
-
-#ifdef LL_USESYSTEMLIBS
-# include "expat.h"
-#else
-# include "expat/expat.h"
-#endif
-#include "llvoiceclient.h"
-
-class LLAvatarName;
-class LLVivoxVoiceClientMuteListObserver;
-
-
-class LLVivoxVoiceClient : public LLSingleton<LLVivoxVoiceClient>,
- virtual public LLVoiceModuleInterface,
- virtual public LLVoiceEffectInterface
-{
- LLSINGLETON(LLVivoxVoiceClient);
- LOG_CLASS(LLVivoxVoiceClient);
- virtual ~LLVivoxVoiceClient();
-
-public:
- /// @name LLVoiceModuleInterface virtual implementations
- /// @see LLVoiceModuleInterface
- //@{
- virtual void init(LLPumpIO *pump) override; // Call this once at application startup (creates connector)
- virtual void terminate() override; // Call this to clean up during shutdown
-
- virtual const LLVoiceVersionInfo& getVersion() override;
-
- virtual void updateSettings() override; // call after loading settings and whenever they change
-
- // Returns true if vivox has successfully logged in and is not in error state
- virtual bool isVoiceWorking() const override;
-
- /////////////////////
- /// @name Tuning
- //@{
- virtual void tuningStart() override;
- virtual void tuningStop() override;
- virtual bool inTuningMode() override;
-
- virtual void tuningSetMicVolume(float volume) override;
- virtual void tuningSetSpeakerVolume(float volume) override;
- virtual float tuningGetEnergy(void) override;
- //@}
-
- /////////////////////
- /// @name Devices
- //@{
- // This returns true when it's safe to bring up the "device settings" dialog in the prefs.
- // i.e. when the daemon is running and connected, and the device lists are populated.
- virtual bool deviceSettingsAvailable() override;
- virtual bool deviceSettingsUpdated() override; //return if the list has been updated and never fetched, only to be called from the voicepanel.
-
- // Requery the vivox daemon for the current list of input/output devices.
- // If you pass true for clearCurrentList, deviceSettingsAvailable() will be false until the query has completed
- // (use this if you want to know when it's done).
- // If you pass false, you'll have no way to know when the query finishes, but the device lists will not appear empty in the interim.
- virtual void refreshDeviceLists(bool clearCurrentList = true) override;
-
- virtual void setCaptureDevice(const std::string& name) override;
- virtual void setRenderDevice(const std::string& name) override;
-
- virtual LLVoiceDeviceList& getCaptureDevices() override;
- virtual LLVoiceDeviceList& getRenderDevices() override;
- //@}
-
- virtual void getParticipantList(std::set<LLUUID> &participants) override;
- virtual bool isParticipant(const LLUUID& speaker_id) override;
-
- // Send a text message to the specified user, initiating the session if necessary.
- // virtual bool sendTextMessage(const LLUUID& participant_id, const std::string& message) const {return false;};
-
- // close any existing text IM session with the specified user
- virtual void endUserIMSession(const LLUUID &uuid) override;
-
- // Returns true if calling back the session URI after the session has closed is possible.
- // Currently this will be false only for PSTN P2P calls.
- // NOTE: this will return true if the session can't be found.
- virtual bool isSessionCallBackPossible(const LLUUID &session_id) override;
-
- // Returns true if the session can accepte text IM's.
- // Currently this will be false only for PSTN P2P calls.
- // NOTE: this will return true if the session can't be found.
- virtual bool isSessionTextIMPossible(const LLUUID &session_id) override;
-
-
- ////////////////////////////
- /// @name Channel stuff
- //@{
- // returns true iff the user is currently in a proximal (local spatial) channel.
- // Note that gestures should only fire if this returns true.
- virtual bool inProximalChannel() override;
-
- virtual void setNonSpatialChannel(const std::string &uri,
- const std::string &credentials) override;
-
- virtual bool setSpatialChannel(const std::string &uri,
- const std::string &credentials) override;
-
- virtual void leaveNonSpatialChannel() override;
-
- virtual void leaveChannel(void) override;
-
- // Returns the URI of the current channel, or an empty string if not currently in a channel.
- // NOTE that it will return an empty string if it's in the process of joining a channel.
- virtual std::string getCurrentChannel() override;
- //@}
-
-
- //////////////////////////
- /// @name invitations
- //@{
- // start a voice channel with the specified user
- virtual void callUser(const LLUUID &uuid) override;
- virtual bool isValidChannel(std::string &channelHandle) override;
- virtual bool answerInvite(std::string &channelHandle) override;
- virtual void declineInvite(std::string &channelHandle) override;
- //@}
-
- /////////////////////////
- /// @name Volume/gain
- //@{
- virtual void setVoiceVolume(F32 volume) override;
- virtual void setMicGain(F32 volume) override;
- //@}
-
- /////////////////////////
- /// @name enable disable voice and features
- //@{
- virtual bool voiceEnabled() override;
- virtual void setVoiceEnabled(bool enabled) override;
- virtual bool lipSyncEnabled() override;
- virtual void setLipSyncEnabled(bool enabled) override;
- virtual void setMuteMic(bool muted) override; // Set the mute state of the local mic.
- //@}
-
- //////////////////////////
- /// @name nearby speaker accessors
- //@{
- virtual bool getVoiceEnabled(const LLUUID& id) override; // true if we've received data for this avatar
- virtual std::string getDisplayName(const LLUUID& id) override;
- virtual bool isParticipantAvatar(const LLUUID &id) override;
- virtual bool getIsSpeaking(const LLUUID& id) override;
- virtual bool getIsModeratorMuted(const LLUUID& id) override;
- virtual F32 getCurrentPower(const LLUUID& id) override; // "power" is related to "amplitude" in a defined way. I'm just not sure what the formula is...
- virtual bool getOnMuteList(const LLUUID& id) override;
- virtual F32 getUserVolume(const LLUUID& id) override;
- virtual void setUserVolume(const LLUUID& id, F32 volume) override; // set's volume for specified agent, from 0-1 (where .5 is nominal)
- //@}
-
- // authorize the user
- virtual void userAuthorized(const std::string& user_id,
- const LLUUID &agentID) override;
-
- //////////////////////////////
- /// @name Status notification
- //@{
- virtual void addObserver(LLVoiceClientStatusObserver* observer) override;
- virtual void removeObserver(LLVoiceClientStatusObserver* observer) override;
- virtual void addObserver(LLFriendObserver* observer) override;
- virtual void removeObserver(LLFriendObserver* observer) override;
- virtual void addObserver(LLVoiceClientParticipantObserver* observer) override;
- virtual void removeObserver(LLVoiceClientParticipantObserver* observer) override;
- //@}
-
- virtual std::string sipURIFromID(const LLUUID &id) override;
- //@}
-
- /// @name LLVoiceEffectInterface virtual implementations
- /// @see LLVoiceEffectInterface
- //@{
-
- //////////////////////////
- /// @name Accessors
- //@{
- virtual bool setVoiceEffect(const LLUUID& id) override;
- virtual const LLUUID getVoiceEffect() override;
- virtual LLSD getVoiceEffectProperties(const LLUUID& id) override;
-
- virtual void refreshVoiceEffectLists(bool clear_lists) override;
- virtual const voice_effect_list_t& getVoiceEffectList() const override;
- virtual const voice_effect_list_t& getVoiceEffectTemplateList() const override;
- //@}
-
- //////////////////////////////
- /// @name Status notification
- //@{
- virtual void addObserver(LLVoiceEffectObserver* observer) override;
- virtual void removeObserver(LLVoiceEffectObserver* observer) override;
- //@}
-
- //////////////////////////////
- /// @name Effect preview buffer
- //@{
- virtual void enablePreviewBuffer(bool enable) override;
- virtual void recordPreviewBuffer() override;
- virtual void playPreviewBuffer(const LLUUID& effect_id = LLUUID::null) override;
- virtual void stopPreviewBuffer() override;
-
- virtual bool isPreviewRecording() override;
- virtual bool isPreviewPlaying() override;
- //@}
-
- //@}
-
- bool onCheckVoiceEffect(const std::string& voice_effect_name);
- void onClickVoiceEffect(const std::string& voice_effect_name);
-
-protected:
- //////////////////////
- // Vivox Specific definitions
-
- friend class LLVivoxVoiceClientMuteListObserver;
- friend class LLVivoxVoiceClientFriendsObserver;
-
-
- enum streamState
- {
- streamStateUnknown = 0,
- streamStateIdle = 1,
- streamStateConnected = 2,
- streamStateRinging = 3,
- streamStateConnecting = 6, // same as Vivox session_media_connecting enum
- streamStateDisconnecting = 7, //Same as Vivox session_media_disconnecting enum
- };
-
- struct participantState
- {
- public:
- participantState(const std::string &uri);
-
- bool updateMuteState(); // true if mute state has changed
- bool isAvatar();
-
- std::string mURI;
- LLUUID mAvatarID;
- std::string mAccountName;
- std::string mDisplayName;
- LLFrameTimer mSpeakingTimeout;
- F32 mLastSpokeTimestamp;
- F32 mPower;
- F32 mVolume;
- std::string mGroupID;
- int mUserVolume;
- bool mPTT;
- bool mIsSpeaking;
- bool mIsModeratorMuted;
- bool mOnMuteList; // true if this avatar is on the user's mute list (and should be muted)
- bool mVolumeSet; // true if incoming volume messages should not change the volume
- bool mVolumeDirty; // true if this participant needs a volume command sent (either mOnMuteList or mUserVolume has changed)
- bool mAvatarIDValid;
- bool mIsSelf;
- };
- typedef std::shared_ptr<participantState> participantStatePtr_t;
- typedef std::weak_ptr<participantState> participantStateWptr_t;
-
- typedef std::map<const std::string, participantStatePtr_t> participantMap;
- typedef std::map<const LLUUID, participantStatePtr_t> participantUUIDMap;
-
- struct sessionState
- {
- public:
- typedef std::shared_ptr<sessionState> ptr_t;
- typedef std::weak_ptr<sessionState> wptr_t;
-
- typedef std::function<void(const ptr_t &)> sessionFunc_t;
-
- static ptr_t createSession();
- ~sessionState();
-
- participantStatePtr_t addParticipant(const std::string &uri);
- void removeParticipant(const participantStatePtr_t &participant);
- void removeAllParticipants();
-
- participantStatePtr_t findParticipant(const std::string &uri);
- participantStatePtr_t findParticipantByID(const LLUUID& id);
-
- static ptr_t matchSessionByHandle(const std::string &handle);
- static ptr_t matchCreatingSessionByURI(const std::string &uri);
- static ptr_t matchSessionByURI(const std::string &uri);
- static ptr_t matchSessionByParticipant(const LLUUID &participant_id);
-
- bool isCallBackPossible();
- bool isTextIMPossible();
-
- static void for_each(sessionFunc_t func);
-
- std::string mHandle;
- std::string mGroupHandle;
- std::string mSIPURI;
- std::string mAlias;
- std::string mName;
- std::string mAlternateSIPURI;
- std::string mHash; // Channel password
- std::string mErrorStatusString;
- std::queue<std::string> mTextMsgQueue;
-
- LLUUID mIMSessionID;
- LLUUID mCallerID;
- int mErrorStatusCode;
- int mMediaStreamState;
- bool mCreateInProgress; // True if a Session.Create has been sent for this session and no response has been received yet.
- bool mMediaConnectInProgress; // True if a Session.MediaConnect has been sent for this session and no response has been received yet.
- bool mVoiceInvitePending; // True if a voice invite is pending for this session (usually waiting on a name lookup)
- bool mTextInvitePending; // True if a text invite is pending for this session (usually waiting on a name lookup)
- bool mSynthesizedCallerID; // True if the caller ID is a hash of the SIP URI -- this means we shouldn't do a name lookup.
- bool mIsChannel; // True for both group and spatial channels (false for p2p, PSTN)
- bool mIsSpatial; // True for spatial channels
- bool mIsP2P;
- bool mIncoming;
- bool mVoiceActive;
- bool mReconnect; // Whether we should try to reconnect to this session if it's dropped
-
- // Set to true when the volume/mute state of someone in the participant list changes.
- // The code will have to walk the list to find the changed participant(s).
- bool mVolumeDirty;
- bool mMuteDirty;
-
- bool mParticipantsChanged;
- participantMap mParticipantsByURI;
- participantUUIDMap mParticipantsByUUID;
-
- LLUUID mVoiceFontID;
-
- static void VerifySessions();
-
- private:
- sessionState();
-
- static std::set<wptr_t, std::owner_less<wptr_t>> mSession; // canonical list of outstanding sessions.
- std::set<wptr_t>::iterator mMyIterator; // used for delete
-
- static void for_eachPredicate(const wptr_t &a, sessionFunc_t func);
-
- static bool testByHandle(const LLVivoxVoiceClient::sessionState::wptr_t &a, std::string handle);
- static bool testByCreatingURI(const LLVivoxVoiceClient::sessionState::wptr_t &a, std::string uri);
- static bool testBySIPOrAlterateURI(const LLVivoxVoiceClient::sessionState::wptr_t &a, std::string uri);
- static bool testByCallerId(const LLVivoxVoiceClient::sessionState::wptr_t &a, LLUUID participantId);
-
- };
- typedef std::shared_ptr<sessionState> sessionStatePtr_t;
-
- typedef std::map<std::string, sessionStatePtr_t> sessionMap;
-
- ///////////////////////////////////////////////////////
- // Private Member Functions
- //////////////////////////////////////////////////////
-
-
-
- //////////////////////////////
- /// @name TVC/Server management and communication
- //@{
- // Call this if the connection to the daemon terminates unexpectedly. It will attempt to reset everything and relaunch.
- void daemonDied();
-
- // Call this if we're just giving up on voice (can't provision an account, etc.). It will clean up and go away.
- void giveUp();
-
- // write to the tvc
- bool writeString(const std::string &str);
-
- void connectorCreate();
- void connectorShutdown();
- void closeSocket(void);
-
-// void requestVoiceAccountProvision(S32 retries = 3);
- void setLoginInfo(
- const std::string& account_name,
- const std::string& password,
- const std::string& voice_sip_uri_hostname,
- const std::string& voice_account_server_uri);
- void loginSendMessage();
- void logout();
- void logoutSendMessage();
-
-
- //@}
-
- //------------------------------------
- // tuning
-
- void tuningRenderStartSendMessage(const std::string& name, bool loop);
- void tuningRenderStopSendMessage();
-
- void tuningCaptureStartSendMessage(int duration);
- void tuningCaptureStopSendMessage();
-
- //----------------------------------
- // devices
- void clearCaptureDevices();
- void addCaptureDevice(const LLVoiceDevice& device);
- void clearRenderDevices();
- void setDevicesListUpdated(bool state);
- void addRenderDevice(const LLVoiceDevice& device);
- void buildSetAudioDevices(std::ostringstream &stream);
-
- void getCaptureDevicesSendMessage();
- void getRenderDevicesSendMessage();
-
- // local audio updates, mic mute, speaker mute, mic volume and speaker volumes
- void sendLocalAudioUpdates();
-
- /////////////////////////////
- // Response/Event handlers
- void connectorCreateResponse(int statusCode, std::string &statusString, std::string &connectorHandle, std::string &versionID);
- void loginResponse(int statusCode, std::string &statusString, std::string &accountHandle, int numberOfAliases);
- void sessionCreateResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle);
- void sessionGroupAddSessionResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle);
- void sessionConnectResponse(std::string &requestId, int statusCode, std::string &statusString);
- void logoutResponse(int statusCode, std::string &statusString);
- void connectorShutdownResponse(int statusCode, std::string &statusString);
-
- void accountLoginStateChangeEvent(std::string &accountHandle, int statusCode, std::string &statusString, int state);
- void mediaCompletionEvent(std::string &sessionGroupHandle, std::string &mediaCompletionType);
- void mediaStreamUpdatedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, int statusCode, std::string &statusString, int state, bool incoming);
- void sessionAddedEvent(std::string &uriString, std::string &alias, std::string &sessionHandle, std::string &sessionGroupHandle, bool isChannel, bool incoming, std::string &nameString, std::string &applicationString);
- void sessionGroupAddedEvent(std::string &sessionGroupHandle);
- void sessionRemovedEvent(std::string &sessionHandle, std::string &sessionGroupHandle);
- void participantAddedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, std::string &nameString, std::string &displayNameString, int participantType);
- void participantRemovedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, std::string &nameString);
- void participantUpdatedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, bool isModeratorMuted, bool isSpeaking, int volume, F32 energy);
- void voiceServiceConnectionStateChangedEvent(int statusCode, std::string &statusString, std::string &build_id);
- void auxAudioPropertiesEvent(F32 energy);
- void messageEvent(std::string &sessionHandle, std::string &uriString, std::string &alias, std::string &messageHeader, std::string &messageBody, std::string &applicationString);
- void sessionNotificationEvent(std::string &sessionHandle, std::string &uriString, std::string ¬ificationType);
-
- void muteListChanged();
-
- /////////////////////////////
- // VAD changes
- // disable auto-VAD and configure VAD parameters explicitly
- void setupVADParams(unsigned int vad_auto, unsigned int vad_hangover, unsigned int vad_noise_floor, unsigned int vad_sensitivity);
- void onVADSettingsChange();
-
- /////////////////////////////
- // Sending updates of current state
- void updatePosition(void);
- void setCameraPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot);
- void setAvatarPosition(const LLVector3d &position, const LLVector3 &velocity, const LLQuaternion &rot);
- bool channelFromRegion(LLViewerRegion *region, std::string &name);
-
- void setEarLocation(S32 loc);
-
-
- /////////////////////////////
- // Accessors for data related to nearby speakers
-
- // MBW -- XXX -- Not sure how to get this data out of the TVC
- bool getUsingPTT(const LLUUID& id);
- std::string getGroupID(const LLUUID& id); // group ID if the user is in group chat (empty string if not applicable)
-
- /////////////////////////////
- bool getAreaVoiceDisabled(); // returns true if the area the avatar is in is speech-disabled.
- // Use this to determine whether to show a "no speech" icon in the menu bar.
-
-
- /////////////////////////////
- // Recording controls
- void recordingLoopStart(int seconds = 3600, int deltaFramesPerControlFrame = 200);
- void recordingLoopSave(const std::string& filename);
- void recordingStop();
-
- // Playback controls
- void filePlaybackStart(const std::string& filename);
- void filePlaybackStop();
- void filePlaybackSetPaused(bool paused);
- void filePlaybackSetMode(bool vox = false, float speed = 1.0f);
-
- participantStatePtr_t findParticipantByID(const LLUUID& id);
-
-
-#if 0
- ////////////////////////////////////////
- // voice sessions.
- typedef std::set<sessionStatePtr_t> sessionSet;
-
- typedef sessionSet::iterator sessionIterator;
- sessionIterator sessionsBegin(void);
- sessionIterator sessionsEnd(void);
-#endif
-
- sessionStatePtr_t findSession(const std::string &handle);
- sessionStatePtr_t findSessionBeingCreatedByURI(const std::string &uri);
- sessionStatePtr_t findSession(const LLUUID &participant_id);
-
- sessionStatePtr_t addSession(const std::string &uri, const std::string &handle = std::string());
- void clearSessionHandle(const sessionStatePtr_t &session);
- void setSessionHandle(const sessionStatePtr_t &session, const std::string &handle);
- void setSessionURI(const sessionStatePtr_t &session, const std::string &uri);
- void deleteSession(const sessionStatePtr_t &session);
- void deleteAllSessions(void);
-
- void verifySessionState(void);
-
- void joinedAudioSession(const sessionStatePtr_t &session);
- void leftAudioSession(const sessionStatePtr_t &session);
-
- // This is called in several places where the session _may_ need to be deleted.
- // It contains logic for whether to delete the session or keep it around.
- void reapSession(const sessionStatePtr_t &session);
-
- // Returns true if the session seems to indicate we've moved to a region on a different voice server
- bool sessionNeedsRelog(const sessionStatePtr_t &session);
-
-
- //////////////////////////////////////
- // buddy list stuff, needed for SLIM later
- struct buddyListEntry
- {
- buddyListEntry(const std::string &uri);
- std::string mURI;
- std::string mDisplayName;
- LLUUID mUUID;
- bool mOnlineSL;
- bool mOnlineSLim;
- bool mCanSeeMeOnline;
- bool mHasBlockListEntry;
- bool mHasAutoAcceptListEntry;
- bool mNameResolved;
- bool mInSLFriends;
- bool mInVivoxBuddies;
- };
-
- typedef std::map<std::string, buddyListEntry*> buddyListMap;
-
- /////////////////////////////
- // session control messages
-
- void accountListBlockRulesSendMessage();
- void accountListAutoAcceptRulesSendMessage();
-
- void sessionGroupCreateSendMessage();
- void sessionCreateSendMessage(const sessionStatePtr_t &session, bool startAudio = true, bool startText = false);
- void sessionGroupAddSessionSendMessage(const sessionStatePtr_t &session, bool startAudio = true, bool startText = false);
- void sessionMediaConnectSendMessage(const sessionStatePtr_t &session); // just joins the audio session
- void sessionTextConnectSendMessage(const sessionStatePtr_t &session); // just joins the text session
- void sessionTerminateSendMessage(const sessionStatePtr_t &session);
- void sessionGroupTerminateSendMessage(const sessionStatePtr_t &session);
- void sessionMediaDisconnectSendMessage(const sessionStatePtr_t &session);
- // void sessionTextDisconnectSendMessage(sessionState *session);
-
-
-
- // Pokes the state machine to leave the audio session next time around.
- void sessionTerminate();
-
- // Pokes the state machine to shut down the connector and restart it.
- void requestRelog();
-
- // Does the actual work to get out of the audio session
- void leaveAudioSession();
-
- friend class LLVivoxVoiceClientCapResponder;
-
-
- void lookupName(const LLUUID &id);
- void onAvatarNameCache(const LLUUID& id, const LLAvatarName& av_name);
- void avatarNameResolved(const LLUUID &id, const std::string &name);
- static void predAvatarNameResolution(const LLVivoxVoiceClient::sessionStatePtr_t &session, LLUUID id, std::string name);
-
- boost::signals2::connection mAvatarNameCacheConnection;
-
- /////////////////////////////
- // Voice fonts
-
- void addVoiceFont(const S32 id,
- const std::string &name,
- const std::string &description,
- const LLDate &expiration_date,
- bool has_expired,
- const S32 font_type,
- const S32 font_status,
- const bool template_font = false);
- void accountGetSessionFontsResponse(int statusCode, const std::string &statusString);
- void accountGetTemplateFontsResponse(int statusCode, const std::string &statusString);
-
-private:
-
- LLVoiceVersionInfo mVoiceVersion;
-
- // Coroutine support methods
- //---
- void voiceControlCoro();
- void voiceControlStateMachine(S32 &coro_state);
-
- bool endAndDisconnectSession();
-
- bool callbackEndDaemon(const LLSD& data);
- bool startAndLaunchDaemon();
- bool provisionVoiceAccount();
- bool establishVoiceConnection();
- bool breakVoiceConnection(bool wait);
- bool loginToVivox();
- void logoutOfVivox(bool wait);
- bool retrieveVoiceFonts();
-
- bool requestParcelVoiceInfo();
-
- bool addAndJoinSession(const sessionStatePtr_t &nextSession);
- bool terminateAudioSession(bool wait);
-
- bool waitForChannel();
- bool runSession(const sessionStatePtr_t &session);
-
- void recordingAndPlaybackMode();
- int voiceRecordBuffer();
- int voicePlaybackBuffer();
-
- bool performMicTuning();
- //---
- /// Clean up objects created during a voice session.
- void cleanUp();
-
- bool mSessionTerminateRequested;
- bool mRelogRequested;
- // Number of times (in a row) "stateJoiningSession" case for spatial channel is reached in stateMachine().
- // The larger it is the greater is possibility there is a problem with connection to voice server.
- // Introduced while fixing EXT-4313.
- int mSpatialJoiningNum;
-
- static void idle(void *user_data);
-
- LLHost mDaemonHost;
- LLSocket::ptr_t mSocket;
-
- // We should kill the voice daemon in case of connection alert
- bool mTerminateDaemon;
-
- friend class LLVivoxProtocolParser;
-
- std::string mAccountName;
- std::string mAccountPassword;
- std::string mAccountDisplayName;
-
- bool mTuningMode;
- float mTuningEnergy;
- std::string mTuningAudioFile;
- int mTuningMicVolume;
- bool mTuningMicVolumeDirty;
- int mTuningSpeakerVolume;
- bool mTuningSpeakerVolumeDirty;
- bool mDevicesListUpdated; // set to true when the device list has been updated
- // and false when the panelvoicedevicesettings has queried for an update status.
-
- std::string mSpatialSessionURI;
- std::string mSpatialSessionCredentials;
-
- std::string mMainSessionGroupHandle; // handle of the "main" session group.
-
- std::string mChannelName; // Name of the channel to be looked up
- bool mAreaVoiceDisabled;
- sessionStatePtr_t mAudioSession; // Session state for the current audio session
- bool mAudioSessionChanged; // set to true when the above pointer gets changed, so observers can be notified.
-
- sessionStatePtr_t mNextAudioSession; // Session state for the audio session we're trying to join
-
- S32 mCurrentParcelLocalID; // Used to detect parcel boundary crossings
- std::string mCurrentRegionName; // Used to detect parcel boundary crossings
-
- bool mConnectorEstablished; // set by "Create Connector" response
- bool mAccountLoggedIn; // set by login message
- int mNumberOfAliases;
- U32 mCommandCookie;
-
- std::string mVoiceAccountServerURI;
- std::string mVoiceSIPURIHostName;
-
- int mLoginRetryCount;
-
- sessionMap mSessionsByHandle; // Active sessions, indexed by session handle. Sessions which are being initiated may not be in this map.
-#if 0
- sessionSet mSessions; // All sessions, not indexed. This is the canonical session list.
-#endif
-
- bool mBuddyListMapPopulated;
- bool mBlockRulesListReceived;
- bool mAutoAcceptRulesListReceived;
- buddyListMap mBuddyListMap;
-
- LLVoiceDeviceList mCaptureDevices;
- LLVoiceDeviceList mRenderDevices;
-
- std::string mCaptureDevice;
- std::string mRenderDevice;
- bool mCaptureDeviceDirty;
- bool mRenderDeviceDirty;
-
- bool mIsInitialized;
- bool mShutdownComplete;
-
- bool checkParcelChanged(bool update = false);
- bool switchChannel(std::string uri = std::string(), bool spatial = true, bool no_reconnect = false, bool is_p2p = false, std::string hash = "");
- void joinSession(const sessionStatePtr_t &session);
-
- std::string nameFromAvatar(LLVOAvatar *avatar);
- std::string nameFromID(const LLUUID &id);
- bool IDFromName(const std::string name, LLUUID &uuid);
- std::string displayNameFromAvatar(LLVOAvatar *avatar);
- std::string sipURIFromAvatar(LLVOAvatar *avatar);
- std::string sipURIFromName(std::string &name);
-
- // Returns the name portion of the SIP URI if the string looks vaguely like a SIP URI, or an empty string if not.
- std::string nameFromsipURI(const std::string &uri);
-
- bool inSpatialChannel(void);
- std::string getAudioSessionURI();
- std::string getAudioSessionHandle();
-
- void setHidden(bool hidden) override; //virtual
- void sendPositionAndVolumeUpdate(void);
-
- void sendCaptureAndRenderDevices();
- void buildSetCaptureDevice(std::ostringstream &stream);
- void buildSetRenderDevice(std::ostringstream &stream);
-
-
- void sendFriendsListUpdates();
-
-#if 0
- // start a text IM session with the specified user
- // This will be asynchronous, the session may be established at a future time.
- sessionStatePtr_t startUserIMSession(const LLUUID& uuid);
-#endif
-
- void enforceTether(void);
-
- bool mSpatialCoordsDirty;
-
- LLVector3d mCameraPosition;
- LLVector3d mCameraRequestedPosition;
- LLVector3 mCameraVelocity;
- LLMatrix3 mCameraRot;
-
- LLVector3d mAvatarPosition;
- LLVector3 mAvatarVelocity;
- LLQuaternion mAvatarRot;
-
- bool mMuteMic;
- bool mMuteMicDirty;
- bool mHidden; //Set to true during teleport to hide the agent's position.
-
- // Set to true when the friends list is known to have changed.
- bool mFriendsListDirty;
-
- enum
- {
- earLocCamera = 0, // ear at camera
- earLocAvatar, // ear at avatar
- earLocMixed // ear at avatar location/camera direction
- };
-
- S32 mEarLocation;
-
- bool mSpeakerVolumeDirty;
- bool mSpeakerMuteDirty;
- int mSpeakerVolume;
-
- int mMicVolume;
- bool mMicVolumeDirty;
-
- bool mVoiceEnabled;
- bool mWriteInProgress;
- std::string mWriteString;
- size_t mWriteOffset;
-
- bool mLipSyncEnabled;
-
- typedef std::set<LLVoiceClientParticipantObserver*> observer_set_t;
- observer_set_t mParticipantObservers;
-
- void notifyParticipantObservers();
-
- typedef std::set<LLVoiceClientStatusObserver*> status_observer_set_t;
- status_observer_set_t mStatusObservers;
-
- void notifyStatusObservers(LLVoiceClientStatusObserver::EStatusType status);
-
- typedef std::set<LLFriendObserver*> friend_observer_set_t;
- friend_observer_set_t mFriendObservers;
- void notifyFriendObservers();
-
- // Voice Fonts
-
- void expireVoiceFonts();
- void deleteVoiceFont(const LLUUID& id);
- void deleteAllVoiceFonts();
- void deleteVoiceFontTemplates();
-
- S32 getVoiceFontIndex(const LLUUID& id) const;
- S32 getVoiceFontTemplateIndex(const LLUUID& id) const;
-
- void accountGetSessionFontsSendMessage();
- void accountGetTemplateFontsSendMessage();
- void sessionSetVoiceFontSendMessage(const sessionStatePtr_t &session);
-
- void updateVoiceMorphingMenu();
- void notifyVoiceFontObservers();
-
- typedef enum e_voice_font_type
- {
- VOICE_FONT_TYPE_NONE = 0,
- VOICE_FONT_TYPE_ROOT = 1,
- VOICE_FONT_TYPE_USER = 2,
- VOICE_FONT_TYPE_UNKNOWN
- } EVoiceFontType;
-
- typedef enum e_voice_font_status
- {
- VOICE_FONT_STATUS_NONE = 0,
- VOICE_FONT_STATUS_FREE = 1,
- VOICE_FONT_STATUS_NOT_FREE = 2,
- VOICE_FONT_STATUS_UNKNOWN
- } EVoiceFontStatus;
-
- struct voiceFontEntry
- {
- voiceFontEntry(LLUUID& id);
- ~voiceFontEntry();
-
- LLUUID mID;
- S32 mFontIndex;
- std::string mName;
- LLDate mExpirationDate;
- S32 mFontType;
- S32 mFontStatus;
- bool mIsNew;
-
- LLFrameTimer mExpiryTimer;
- LLFrameTimer mExpiryWarningTimer;
- };
-
- bool mVoiceFontsReceived;
- bool mVoiceFontsNew;
- bool mVoiceFontListDirty;
- voice_effect_list_t mVoiceFontList;
- voice_effect_list_t mVoiceFontTemplateList;
-
- typedef std::map<const LLUUID, voiceFontEntry*> voice_font_map_t;
- voice_font_map_t mVoiceFontMap;
- voice_font_map_t mVoiceFontTemplateMap;
-
- typedef std::set<LLVoiceEffectObserver*> voice_font_observer_set_t;
- voice_font_observer_set_t mVoiceFontObservers;
-
- LLFrameTimer mVoiceFontExpiryTimer;
-
-
- // Audio capture buffer
-
- void captureBufferRecordStartSendMessage();
- void captureBufferRecordStopSendMessage();
- void captureBufferPlayStartSendMessage(const LLUUID& voice_font_id = LLUUID::null);
- void captureBufferPlayStopSendMessage();
-
- bool mCaptureBufferMode; // Disconnected from voice channels while using the capture buffer.
- bool mCaptureBufferRecording; // A voice sample is being captured.
- bool mCaptureBufferRecorded; // A voice sample is captured in the buffer ready to play.
- bool mCaptureBufferPlaying; // A voice sample is being played.
-
- LLTimer mCaptureTimer;
- LLUUID mPreviewVoiceFont;
- LLUUID mPreviewVoiceFontLast;
- S32 mPlayRequestCount;
- bool mIsInTuningMode;
- bool mIsInChannel;
- bool mIsJoiningSession;
- bool mIsWaitingForFonts;
- bool mIsLoggingIn;
- bool mIsLoggedIn;
- bool mIsProcessingChannels;
- bool mIsCoroutineActive;
-
- // This variables can last longer than vivox in coroutines so we need them as static
- static bool sShuttingDown;
- static bool sConnected;
- static LLPumpIO* sPump;
-
- LLEventMailDrop mVivoxPump;
-};
-
-
-/**
- * @class LLVivoxProtocolParser
- * @brief This class helps construct new LLIOPipe specializations
- * @see LLIOPipe
- *
- * THOROUGH_DESCRIPTION
- */
-class LLVivoxProtocolParser : public LLIOPipe
-{
- LOG_CLASS(LLVivoxProtocolParser);
-public:
- LLVivoxProtocolParser();
- virtual ~LLVivoxProtocolParser();
-
-protected:
- /* @name LLIOPipe virtual implementations
- */
- //@{
- /**
- * @brief Process the data in buffer
- */
- virtual EStatus process_impl(
- const LLChannelDescriptors& channels,
- buffer_ptr_t& buffer,
- bool& eos,
- LLSD& context,
- LLPumpIO* pump);
- //@}
-
- std::string mInput;
-
- // Expat control members
- XML_Parser parser;
- int responseDepth;
- bool ignoringTags;
- bool isEvent;
- int ignoreDepth;
-
- // Members for processing responses. The values are transient and only valid within a call to processResponse().
- int returnCode;
- int statusCode;
- std::string statusString;
- std::string requestId;
- std::string actionString;
- std::string connectorHandle;
- std::string versionID;
- std::string mBuildID;
- std::string accountHandle;
- std::string sessionHandle;
- std::string sessionGroupHandle;
- std::string alias;
- std::string applicationString;
-
- // Members for processing events. The values are transient and only valid within a call to processResponse().
- std::string eventTypeString;
- int state;
- std::string uriString;
- bool isChannel;
- bool incoming;
- bool enabled;
- std::string nameString;
- std::string audioMediaString;
- std::string deviceString;
- std::string displayNameString;
- int participantType;
- bool isLocallyMuted;
- bool isModeratorMuted;
- bool isSpeaking;
- int volume;
- F32 energy;
- std::string messageHeader;
- std::string messageBody;
- std::string notificationType;
- bool hasText;
- bool hasAudio;
- bool hasVideo;
- bool terminated;
- std::string blockMask;
- std::string presenceOnly;
- std::string autoAcceptMask;
- std::string autoAddAsBuddy;
- int numberOfAliases;
- std::string subscriptionHandle;
- std::string subscriptionType;
- S32 id;
- std::string descriptionString;
- LLDate expirationDate;
- bool hasExpired;
- S32 fontType;
- S32 fontStatus;
- std::string mediaCompletionType;
-
- // Members for processing text between tags
- std::string textBuffer;
- bool accumulateText;
-
- void reset();
-
- void processResponse(std::string tag);
-
- static void XMLCALL ExpatStartTag(void *data, const char *el, const char **attr);
- static void XMLCALL ExpatEndTag(void *data, const char *el);
- static void XMLCALL ExpatCharHandler(void *data, const XML_Char *s, int len);
-
- void StartTag(const char *tag, const char **attr);
- void EndTag(const char *tag);
- void CharData(const char *buffer, int length);
- LLDate expiryTimeStampToLLDate(const std::string& vivox_ts);
-
-};
-
-class LLVivoxSecurity : public LLSingleton<LLVivoxSecurity>
-{
- LLSINGLETON(LLVivoxSecurity);
- virtual ~LLVivoxSecurity();
-
- public:
- std::string connectorHandle() { return mConnectorHandle; };
- std::string accountHandle() { return mAccountHandle; };
-
- private:
- std::string mConnectorHandle;
- std::string mAccountHandle;
-};
-
-class LLVoiceVivoxStats : public LLSingleton<LLVoiceVivoxStats>
-{
- LLSINGLETON(LLVoiceVivoxStats);
- LOG_CLASS(LLVoiceVivoxStats);
- virtual ~LLVoiceVivoxStats();
-
- private:
- F64SecondsImplicit mStartTime;
-
- U32 mConnectCycles;
-
- F64 mConnectTime;
- U32 mConnectAttempts;
-
- F64 mProvisionTime;
- U32 mProvisionAttempts;
-
- F64 mEstablishTime;
- U32 mEstablishAttempts;
-
- public:
-
- void reset();
- void connectionAttemptStart();
- void connectionAttemptEnd(bool success);
- void provisionAttemptStart();
- void provisionAttemptEnd(bool success);
- void establishAttemptStart();
- void establishAttemptEnd(bool success);
- LLSD read();
-};
-
-#endif //LL_VIVOX_VOICE_CLIENT_H
-
+/** + * @file llvoicevivox.h + * @brief Declaration of LLDiamondwareVoiceClient class which is the interface to the voice client process. + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ +#ifndef LL_VOICE_VIVOX_H +#define LL_VOICE_VIVOX_H + +class LLVOAvatar; +class LLVivoxProtocolParser; + +#include "lliopipe.h" +#include "llpumpio.h" +#include "llchainio.h" +#include "lliosocket.h" +#include "v3math.h" +#include "llframetimer.h" +#include "llviewerregion.h" +#include "llcallingcard.h" // for LLFriendObserver +#include "lleventcoro.h" +#include "llcoros.h" +#include <queue> + +#ifdef LL_USESYSTEMLIBS +# include "expat.h" +#else +# include "expat/expat.h" +#endif +#include "llvoiceclient.h" + +class LLAvatarName; +class LLVivoxVoiceClientMuteListObserver; + + +class LLVivoxVoiceClient : public LLSingleton<LLVivoxVoiceClient>, + virtual public LLVoiceModuleInterface, + virtual public LLVoiceEffectInterface +{ + LLSINGLETON(LLVivoxVoiceClient); + LOG_CLASS(LLVivoxVoiceClient); + virtual ~LLVivoxVoiceClient(); + +public: + /// @name LLVoiceModuleInterface virtual implementations + /// @see LLVoiceModuleInterface + //@{ + virtual void init(LLPumpIO *pump) override; // Call this once at application startup (creates connector) + virtual void terminate() override; // Call this to clean up during shutdown + + virtual const LLVoiceVersionInfo& getVersion() override; + + virtual void updateSettings() override; // call after loading settings and whenever they change + + // Returns true if vivox has successfully logged in and is not in error state + virtual bool isVoiceWorking() const override; + + ///////////////////// + /// @name Tuning + //@{ + virtual void tuningStart() override; + virtual void tuningStop() override; + virtual bool inTuningMode() override; + + virtual void tuningSetMicVolume(float volume) override; + virtual void tuningSetSpeakerVolume(float volume) override; + virtual float tuningGetEnergy(void) override; + //@} + + ///////////////////// + /// @name Devices + //@{ + // This returns true when it's safe to bring up the "device settings" dialog in the prefs. + // i.e. when the daemon is running and connected, and the device lists are populated. + virtual bool deviceSettingsAvailable() override; + virtual bool deviceSettingsUpdated() override; //return if the list has been updated and never fetched, only to be called from the voicepanel. + + // Requery the vivox daemon for the current list of input/output devices. + // If you pass true for clearCurrentList, deviceSettingsAvailable() will be false until the query has completed + // (use this if you want to know when it's done). + // If you pass false, you'll have no way to know when the query finishes, but the device lists will not appear empty in the interim. + virtual void refreshDeviceLists(bool clearCurrentList = true) override; + + virtual void setCaptureDevice(const std::string& name) override; + virtual void setRenderDevice(const std::string& name) override; + + virtual LLVoiceDeviceList& getCaptureDevices() override; + virtual LLVoiceDeviceList& getRenderDevices() override; + //@} + + virtual void getParticipantList(std::set<LLUUID> &participants) override; + virtual bool isParticipant(const LLUUID& speaker_id) override; + + // Send a text message to the specified user, initiating the session if necessary. + // virtual bool sendTextMessage(const LLUUID& participant_id, const std::string& message) const {return false;}; + + // close any existing text IM session with the specified user + virtual void endUserIMSession(const LLUUID &uuid) override; + + // Returns true if calling back the session URI after the session has closed is possible. + // Currently this will be false only for PSTN P2P calls. + // NOTE: this will return true if the session can't be found. + virtual bool isSessionCallBackPossible(const LLUUID &session_id) override; + + // Returns true if the session can accepte text IM's. + // Currently this will be false only for PSTN P2P calls. + // NOTE: this will return true if the session can't be found. + virtual bool isSessionTextIMPossible(const LLUUID &session_id) override; + + + //////////////////////////// + /// @name Channel stuff + //@{ + // returns true iff the user is currently in a proximal (local spatial) channel. + // Note that gestures should only fire if this returns true. + virtual bool inProximalChannel() override; + + virtual void setNonSpatialChannel(const std::string &uri, + const std::string &credentials) override; + + virtual bool setSpatialChannel(const std::string &uri, + const std::string &credentials) override; + + virtual void leaveNonSpatialChannel() override; + + virtual void leaveChannel(void) override; + + // Returns the URI of the current channel, or an empty string if not currently in a channel. + // NOTE that it will return an empty string if it's in the process of joining a channel. + virtual std::string getCurrentChannel() override; + //@} + + + ////////////////////////// + /// @name invitations + //@{ + // start a voice channel with the specified user + virtual void callUser(const LLUUID &uuid) override; + virtual bool isValidChannel(std::string &channelHandle) override; + virtual bool answerInvite(std::string &channelHandle) override; + virtual void declineInvite(std::string &channelHandle) override; + //@} + + ///////////////////////// + /// @name Volume/gain + //@{ + virtual void setVoiceVolume(F32 volume) override; + virtual void setMicGain(F32 volume) override; + //@} + + ///////////////////////// + /// @name enable disable voice and features + //@{ + virtual bool voiceEnabled() override; + virtual void setVoiceEnabled(bool enabled) override; + virtual bool lipSyncEnabled() override; + virtual void setLipSyncEnabled(bool enabled) override; + virtual void setMuteMic(bool muted) override; // Set the mute state of the local mic. + //@} + + ////////////////////////// + /// @name nearby speaker accessors + //@{ + virtual bool getVoiceEnabled(const LLUUID& id) override; // true if we've received data for this avatar + virtual std::string getDisplayName(const LLUUID& id) override; + virtual bool isParticipantAvatar(const LLUUID &id) override; + virtual bool getIsSpeaking(const LLUUID& id) override; + virtual bool getIsModeratorMuted(const LLUUID& id) override; + virtual F32 getCurrentPower(const LLUUID& id) override; // "power" is related to "amplitude" in a defined way. I'm just not sure what the formula is... + virtual bool getOnMuteList(const LLUUID& id) override; + virtual F32 getUserVolume(const LLUUID& id) override; + virtual void setUserVolume(const LLUUID& id, F32 volume) override; // set's volume for specified agent, from 0-1 (where .5 is nominal) + //@} + + // authorize the user + virtual void userAuthorized(const std::string& user_id, + const LLUUID &agentID) override; + + ////////////////////////////// + /// @name Status notification + //@{ + virtual void addObserver(LLVoiceClientStatusObserver* observer) override; + virtual void removeObserver(LLVoiceClientStatusObserver* observer) override; + virtual void addObserver(LLFriendObserver* observer) override; + virtual void removeObserver(LLFriendObserver* observer) override; + virtual void addObserver(LLVoiceClientParticipantObserver* observer) override; + virtual void removeObserver(LLVoiceClientParticipantObserver* observer) override; + //@} + + virtual std::string sipURIFromID(const LLUUID &id) override; + //@} + + /// @name LLVoiceEffectInterface virtual implementations + /// @see LLVoiceEffectInterface + //@{ + + ////////////////////////// + /// @name Accessors + //@{ + virtual bool setVoiceEffect(const LLUUID& id) override; + virtual const LLUUID getVoiceEffect() override; + virtual LLSD getVoiceEffectProperties(const LLUUID& id) override; + + virtual void refreshVoiceEffectLists(bool clear_lists) override; + virtual const voice_effect_list_t& getVoiceEffectList() const override; + virtual const voice_effect_list_t& getVoiceEffectTemplateList() const override; + //@} + + ////////////////////////////// + /// @name Status notification + //@{ + virtual void addObserver(LLVoiceEffectObserver* observer) override; + virtual void removeObserver(LLVoiceEffectObserver* observer) override; + //@} + + ////////////////////////////// + /// @name Effect preview buffer + //@{ + virtual void enablePreviewBuffer(bool enable) override; + virtual void recordPreviewBuffer() override; + virtual void playPreviewBuffer(const LLUUID& effect_id = LLUUID::null) override; + virtual void stopPreviewBuffer() override; + + virtual bool isPreviewRecording() override; + virtual bool isPreviewPlaying() override; + //@} + + //@} + + bool onCheckVoiceEffect(const std::string& voice_effect_name); + void onClickVoiceEffect(const std::string& voice_effect_name); + +protected: + ////////////////////// + // Vivox Specific definitions + + friend class LLVivoxVoiceClientMuteListObserver; + friend class LLVivoxVoiceClientFriendsObserver; + + + enum streamState + { + streamStateUnknown = 0, + streamStateIdle = 1, + streamStateConnected = 2, + streamStateRinging = 3, + streamStateConnecting = 6, // same as Vivox session_media_connecting enum + streamStateDisconnecting = 7, //Same as Vivox session_media_disconnecting enum + }; + + struct participantState + { + public: + participantState(const std::string &uri); + + bool updateMuteState(); // true if mute state has changed + bool isAvatar(); + + std::string mURI; + LLUUID mAvatarID; + std::string mAccountName; + std::string mDisplayName; + LLFrameTimer mSpeakingTimeout; + F32 mLastSpokeTimestamp; + F32 mPower; + F32 mVolume; + std::string mGroupID; + int mUserVolume; + bool mPTT; + bool mIsSpeaking; + bool mIsModeratorMuted; + bool mOnMuteList; // true if this avatar is on the user's mute list (and should be muted) + bool mVolumeSet; // true if incoming volume messages should not change the volume + bool mVolumeDirty; // true if this participant needs a volume command sent (either mOnMuteList or mUserVolume has changed) + bool mAvatarIDValid; + bool mIsSelf; + }; + typedef std::shared_ptr<participantState> participantStatePtr_t; + typedef std::weak_ptr<participantState> participantStateWptr_t; + + typedef std::map<const std::string, participantStatePtr_t> participantMap; + typedef std::map<const LLUUID, participantStatePtr_t> participantUUIDMap; + + struct sessionState + { + public: + typedef std::shared_ptr<sessionState> ptr_t; + typedef std::weak_ptr<sessionState> wptr_t; + + typedef std::function<void(const ptr_t &)> sessionFunc_t; + + static ptr_t createSession(); + ~sessionState(); + + participantStatePtr_t addParticipant(const std::string &uri); + void removeParticipant(const participantStatePtr_t &participant); + void removeAllParticipants(); + + participantStatePtr_t findParticipant(const std::string &uri); + participantStatePtr_t findParticipantByID(const LLUUID& id); + + static ptr_t matchSessionByHandle(const std::string &handle); + static ptr_t matchCreatingSessionByURI(const std::string &uri); + static ptr_t matchSessionByURI(const std::string &uri); + static ptr_t matchSessionByParticipant(const LLUUID &participant_id); + + bool isCallBackPossible(); + bool isTextIMPossible(); + + static void for_each(sessionFunc_t func); + + std::string mHandle; + std::string mGroupHandle; + std::string mSIPURI; + std::string mAlias; + std::string mName; + std::string mAlternateSIPURI; + std::string mHash; // Channel password + std::string mErrorStatusString; + std::queue<std::string> mTextMsgQueue; + + LLUUID mIMSessionID; + LLUUID mCallerID; + int mErrorStatusCode; + int mMediaStreamState; + bool mCreateInProgress; // True if a Session.Create has been sent for this session and no response has been received yet. + bool mMediaConnectInProgress; // True if a Session.MediaConnect has been sent for this session and no response has been received yet. + bool mVoiceInvitePending; // True if a voice invite is pending for this session (usually waiting on a name lookup) + bool mTextInvitePending; // True if a text invite is pending for this session (usually waiting on a name lookup) + bool mSynthesizedCallerID; // True if the caller ID is a hash of the SIP URI -- this means we shouldn't do a name lookup. + bool mIsChannel; // True for both group and spatial channels (false for p2p, PSTN) + bool mIsSpatial; // True for spatial channels + bool mIsP2P; + bool mIncoming; + bool mVoiceActive; + bool mReconnect; // Whether we should try to reconnect to this session if it's dropped + + // Set to true when the volume/mute state of someone in the participant list changes. + // The code will have to walk the list to find the changed participant(s). + bool mVolumeDirty; + bool mMuteDirty; + + bool mParticipantsChanged; + participantMap mParticipantsByURI; + participantUUIDMap mParticipantsByUUID; + + LLUUID mVoiceFontID; + + static void VerifySessions(); + + private: + sessionState(); + + static std::set<wptr_t, std::owner_less<wptr_t>> mSession; // canonical list of outstanding sessions. + std::set<wptr_t>::iterator mMyIterator; // used for delete + + static void for_eachPredicate(const wptr_t &a, sessionFunc_t func); + + static bool testByHandle(const LLVivoxVoiceClient::sessionState::wptr_t &a, std::string handle); + static bool testByCreatingURI(const LLVivoxVoiceClient::sessionState::wptr_t &a, std::string uri); + static bool testBySIPOrAlterateURI(const LLVivoxVoiceClient::sessionState::wptr_t &a, std::string uri); + static bool testByCallerId(const LLVivoxVoiceClient::sessionState::wptr_t &a, LLUUID participantId); + + }; + typedef std::shared_ptr<sessionState> sessionStatePtr_t; + + typedef std::map<std::string, sessionStatePtr_t> sessionMap; + + /////////////////////////////////////////////////////// + // Private Member Functions + ////////////////////////////////////////////////////// + + + + ////////////////////////////// + /// @name TVC/Server management and communication + //@{ + // Call this if the connection to the daemon terminates unexpectedly. It will attempt to reset everything and relaunch. + void daemonDied(); + + // Call this if we're just giving up on voice (can't provision an account, etc.). It will clean up and go away. + void giveUp(); + + // write to the tvc + bool writeString(const std::string &str); + + void connectorCreate(); + void connectorShutdown(); + void closeSocket(void); + +// void requestVoiceAccountProvision(S32 retries = 3); + void setLoginInfo( + const std::string& account_name, + const std::string& password, + const std::string& voice_sip_uri_hostname, + const std::string& voice_account_server_uri); + void loginSendMessage(); + void logout(); + void logoutSendMessage(); + + + //@} + + //------------------------------------ + // tuning + + void tuningRenderStartSendMessage(const std::string& name, bool loop); + void tuningRenderStopSendMessage(); + + void tuningCaptureStartSendMessage(int duration); + void tuningCaptureStopSendMessage(); + + //---------------------------------- + // devices + void clearCaptureDevices(); + void addCaptureDevice(const LLVoiceDevice& device); + void clearRenderDevices(); + void setDevicesListUpdated(bool state); + void addRenderDevice(const LLVoiceDevice& device); + void buildSetAudioDevices(std::ostringstream &stream); + + void getCaptureDevicesSendMessage(); + void getRenderDevicesSendMessage(); + + // local audio updates, mic mute, speaker mute, mic volume and speaker volumes + void sendLocalAudioUpdates(); + + ///////////////////////////// + // Response/Event handlers + void connectorCreateResponse(int statusCode, std::string &statusString, std::string &connectorHandle, std::string &versionID); + void loginResponse(int statusCode, std::string &statusString, std::string &accountHandle, int numberOfAliases); + void sessionCreateResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle); + void sessionGroupAddSessionResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle); + void sessionConnectResponse(std::string &requestId, int statusCode, std::string &statusString); + void logoutResponse(int statusCode, std::string &statusString); + void connectorShutdownResponse(int statusCode, std::string &statusString); + + void accountLoginStateChangeEvent(std::string &accountHandle, int statusCode, std::string &statusString, int state); + void mediaCompletionEvent(std::string &sessionGroupHandle, std::string &mediaCompletionType); + void mediaStreamUpdatedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, int statusCode, std::string &statusString, int state, bool incoming); + void sessionAddedEvent(std::string &uriString, std::string &alias, std::string &sessionHandle, std::string &sessionGroupHandle, bool isChannel, bool incoming, std::string &nameString, std::string &applicationString); + void sessionGroupAddedEvent(std::string &sessionGroupHandle); + void sessionRemovedEvent(std::string &sessionHandle, std::string &sessionGroupHandle); + void participantAddedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, std::string &nameString, std::string &displayNameString, int participantType); + void participantRemovedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, std::string &nameString); + void participantUpdatedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, bool isModeratorMuted, bool isSpeaking, int volume, F32 energy); + void voiceServiceConnectionStateChangedEvent(int statusCode, std::string &statusString, std::string &build_id); + void auxAudioPropertiesEvent(F32 energy); + void messageEvent(std::string &sessionHandle, std::string &uriString, std::string &alias, std::string &messageHeader, std::string &messageBody, std::string &applicationString); + void sessionNotificationEvent(std::string &sessionHandle, std::string &uriString, std::string ¬ificationType); + + void muteListChanged(); + + ///////////////////////////// + // VAD changes + // disable auto-VAD and configure VAD parameters explicitly + void setupVADParams(unsigned int vad_auto, unsigned int vad_hangover, unsigned int vad_noise_floor, unsigned int vad_sensitivity); + void onVADSettingsChange(); + + ///////////////////////////// + // Sending updates of current state + void updatePosition(void); + void setCameraPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot); + void setAvatarPosition(const LLVector3d &position, const LLVector3 &velocity, const LLQuaternion &rot); + bool channelFromRegion(LLViewerRegion *region, std::string &name); + + void setEarLocation(S32 loc); + + + ///////////////////////////// + // Accessors for data related to nearby speakers + + // MBW -- XXX -- Not sure how to get this data out of the TVC + bool getUsingPTT(const LLUUID& id); + std::string getGroupID(const LLUUID& id); // group ID if the user is in group chat (empty string if not applicable) + + ///////////////////////////// + bool getAreaVoiceDisabled(); // returns true if the area the avatar is in is speech-disabled. + // Use this to determine whether to show a "no speech" icon in the menu bar. + + + ///////////////////////////// + // Recording controls + void recordingLoopStart(int seconds = 3600, int deltaFramesPerControlFrame = 200); + void recordingLoopSave(const std::string& filename); + void recordingStop(); + + // Playback controls + void filePlaybackStart(const std::string& filename); + void filePlaybackStop(); + void filePlaybackSetPaused(bool paused); + void filePlaybackSetMode(bool vox = false, float speed = 1.0f); + + participantStatePtr_t findParticipantByID(const LLUUID& id); + + +#if 0 + //////////////////////////////////////// + // voice sessions. + typedef std::set<sessionStatePtr_t> sessionSet; + + typedef sessionSet::iterator sessionIterator; + sessionIterator sessionsBegin(void); + sessionIterator sessionsEnd(void); +#endif + + sessionStatePtr_t findSession(const std::string &handle); + sessionStatePtr_t findSessionBeingCreatedByURI(const std::string &uri); + sessionStatePtr_t findSession(const LLUUID &participant_id); + + sessionStatePtr_t addSession(const std::string &uri, const std::string &handle = std::string()); + void clearSessionHandle(const sessionStatePtr_t &session); + void setSessionHandle(const sessionStatePtr_t &session, const std::string &handle); + void setSessionURI(const sessionStatePtr_t &session, const std::string &uri); + void deleteSession(const sessionStatePtr_t &session); + void deleteAllSessions(void); + + void verifySessionState(void); + + void joinedAudioSession(const sessionStatePtr_t &session); + void leftAudioSession(const sessionStatePtr_t &session); + + // This is called in several places where the session _may_ need to be deleted. + // It contains logic for whether to delete the session or keep it around. + void reapSession(const sessionStatePtr_t &session); + + // Returns true if the session seems to indicate we've moved to a region on a different voice server + bool sessionNeedsRelog(const sessionStatePtr_t &session); + + + ////////////////////////////////////// + // buddy list stuff, needed for SLIM later + struct buddyListEntry + { + buddyListEntry(const std::string &uri); + std::string mURI; + std::string mDisplayName; + LLUUID mUUID; + bool mOnlineSL; + bool mOnlineSLim; + bool mCanSeeMeOnline; + bool mHasBlockListEntry; + bool mHasAutoAcceptListEntry; + bool mNameResolved; + bool mInSLFriends; + bool mInVivoxBuddies; + }; + + typedef std::map<std::string, buddyListEntry*> buddyListMap; + + ///////////////////////////// + // session control messages + + void accountListBlockRulesSendMessage(); + void accountListAutoAcceptRulesSendMessage(); + + void sessionGroupCreateSendMessage(); + void sessionCreateSendMessage(const sessionStatePtr_t &session, bool startAudio = true, bool startText = false); + void sessionGroupAddSessionSendMessage(const sessionStatePtr_t &session, bool startAudio = true, bool startText = false); + void sessionMediaConnectSendMessage(const sessionStatePtr_t &session); // just joins the audio session + void sessionTextConnectSendMessage(const sessionStatePtr_t &session); // just joins the text session + void sessionTerminateSendMessage(const sessionStatePtr_t &session); + void sessionGroupTerminateSendMessage(const sessionStatePtr_t &session); + void sessionMediaDisconnectSendMessage(const sessionStatePtr_t &session); + // void sessionTextDisconnectSendMessage(sessionState *session); + + + + // Pokes the state machine to leave the audio session next time around. + void sessionTerminate(); + + // Pokes the state machine to shut down the connector and restart it. + void requestRelog(); + + // Does the actual work to get out of the audio session + void leaveAudioSession(); + + friend class LLVivoxVoiceClientCapResponder; + + + void lookupName(const LLUUID &id); + void onAvatarNameCache(const LLUUID& id, const LLAvatarName& av_name); + void avatarNameResolved(const LLUUID &id, const std::string &name); + static void predAvatarNameResolution(const LLVivoxVoiceClient::sessionStatePtr_t &session, LLUUID id, std::string name); + + boost::signals2::connection mAvatarNameCacheConnection; + + ///////////////////////////// + // Voice fonts + + void addVoiceFont(const S32 id, + const std::string &name, + const std::string &description, + const LLDate &expiration_date, + bool has_expired, + const S32 font_type, + const S32 font_status, + const bool template_font = false); + void accountGetSessionFontsResponse(int statusCode, const std::string &statusString); + void accountGetTemplateFontsResponse(int statusCode, const std::string &statusString); + +private: + + LLVoiceVersionInfo mVoiceVersion; + + // Coroutine support methods + //--- + void voiceControlCoro(); + void voiceControlStateMachine(S32 &coro_state); + + bool endAndDisconnectSession(); + + bool callbackEndDaemon(const LLSD& data); + bool startAndLaunchDaemon(); + bool provisionVoiceAccount(); + bool establishVoiceConnection(); + bool breakVoiceConnection(bool wait); + bool loginToVivox(); + void logoutOfVivox(bool wait); + bool retrieveVoiceFonts(); + + bool requestParcelVoiceInfo(); + + bool addAndJoinSession(const sessionStatePtr_t &nextSession); + bool terminateAudioSession(bool wait); + + bool waitForChannel(); + bool runSession(const sessionStatePtr_t &session); + + void recordingAndPlaybackMode(); + int voiceRecordBuffer(); + int voicePlaybackBuffer(); + + bool performMicTuning(); + //--- + /// Clean up objects created during a voice session. + void cleanUp(); + + bool mSessionTerminateRequested; + bool mRelogRequested; + // Number of times (in a row) "stateJoiningSession" case for spatial channel is reached in stateMachine(). + // The larger it is the greater is possibility there is a problem with connection to voice server. + // Introduced while fixing EXT-4313. + int mSpatialJoiningNum; + + static void idle(void *user_data); + + LLHost mDaemonHost; + LLSocket::ptr_t mSocket; + + // We should kill the voice daemon in case of connection alert + bool mTerminateDaemon; + + friend class LLVivoxProtocolParser; + + std::string mAccountName; + std::string mAccountPassword; + std::string mAccountDisplayName; + + bool mTuningMode; + float mTuningEnergy; + std::string mTuningAudioFile; + int mTuningMicVolume; + bool mTuningMicVolumeDirty; + int mTuningSpeakerVolume; + bool mTuningSpeakerVolumeDirty; + bool mDevicesListUpdated; // set to true when the device list has been updated + // and false when the panelvoicedevicesettings has queried for an update status. + + std::string mSpatialSessionURI; + std::string mSpatialSessionCredentials; + + std::string mMainSessionGroupHandle; // handle of the "main" session group. + + std::string mChannelName; // Name of the channel to be looked up + bool mAreaVoiceDisabled; + sessionStatePtr_t mAudioSession; // Session state for the current audio session + bool mAudioSessionChanged; // set to true when the above pointer gets changed, so observers can be notified. + + sessionStatePtr_t mNextAudioSession; // Session state for the audio session we're trying to join + + S32 mCurrentParcelLocalID; // Used to detect parcel boundary crossings + std::string mCurrentRegionName; // Used to detect parcel boundary crossings + + bool mConnectorEstablished; // set by "Create Connector" response + bool mAccountLoggedIn; // set by login message + int mNumberOfAliases; + U32 mCommandCookie; + + std::string mVoiceAccountServerURI; + std::string mVoiceSIPURIHostName; + + int mLoginRetryCount; + + sessionMap mSessionsByHandle; // Active sessions, indexed by session handle. Sessions which are being initiated may not be in this map. +#if 0 + sessionSet mSessions; // All sessions, not indexed. This is the canonical session list. +#endif + + bool mBuddyListMapPopulated; + bool mBlockRulesListReceived; + bool mAutoAcceptRulesListReceived; + buddyListMap mBuddyListMap; + + LLVoiceDeviceList mCaptureDevices; + LLVoiceDeviceList mRenderDevices; + + std::string mCaptureDevice; + std::string mRenderDevice; + bool mCaptureDeviceDirty; + bool mRenderDeviceDirty; + + bool mIsInitialized; + bool mShutdownComplete; + + bool checkParcelChanged(bool update = false); + bool switchChannel(std::string uri = std::string(), bool spatial = true, bool no_reconnect = false, bool is_p2p = false, std::string hash = ""); + void joinSession(const sessionStatePtr_t &session); + + std::string nameFromAvatar(LLVOAvatar *avatar); + std::string nameFromID(const LLUUID &id); + bool IDFromName(const std::string name, LLUUID &uuid); + std::string displayNameFromAvatar(LLVOAvatar *avatar); + std::string sipURIFromAvatar(LLVOAvatar *avatar); + std::string sipURIFromName(std::string &name); + + // Returns the name portion of the SIP URI if the string looks vaguely like a SIP URI, or an empty string if not. + std::string nameFromsipURI(const std::string &uri); + + bool inSpatialChannel(void); + std::string getAudioSessionURI(); + std::string getAudioSessionHandle(); + + void setHidden(bool hidden) override; //virtual + void sendPositionAndVolumeUpdate(void); + + void sendCaptureAndRenderDevices(); + void buildSetCaptureDevice(std::ostringstream &stream); + void buildSetRenderDevice(std::ostringstream &stream); + + + void sendFriendsListUpdates(); + +#if 0 + // start a text IM session with the specified user + // This will be asynchronous, the session may be established at a future time. + sessionStatePtr_t startUserIMSession(const LLUUID& uuid); +#endif + + void enforceTether(void); + + bool mSpatialCoordsDirty; + + LLVector3d mCameraPosition; + LLVector3d mCameraRequestedPosition; + LLVector3 mCameraVelocity; + LLMatrix3 mCameraRot; + + LLVector3d mAvatarPosition; + LLVector3 mAvatarVelocity; + LLQuaternion mAvatarRot; + + bool mMuteMic; + bool mMuteMicDirty; + bool mHidden; //Set to true during teleport to hide the agent's position. + + // Set to true when the friends list is known to have changed. + bool mFriendsListDirty; + + enum + { + earLocCamera = 0, // ear at camera + earLocAvatar, // ear at avatar + earLocMixed // ear at avatar location/camera direction + }; + + S32 mEarLocation; + + bool mSpeakerVolumeDirty; + bool mSpeakerMuteDirty; + int mSpeakerVolume; + + int mMicVolume; + bool mMicVolumeDirty; + + bool mVoiceEnabled; + bool mWriteInProgress; + std::string mWriteString; + size_t mWriteOffset; + + bool mLipSyncEnabled; + + typedef std::set<LLVoiceClientParticipantObserver*> observer_set_t; + observer_set_t mParticipantObservers; + + void notifyParticipantObservers(); + + typedef std::set<LLVoiceClientStatusObserver*> status_observer_set_t; + status_observer_set_t mStatusObservers; + + void notifyStatusObservers(LLVoiceClientStatusObserver::EStatusType status); + + typedef std::set<LLFriendObserver*> friend_observer_set_t; + friend_observer_set_t mFriendObservers; + void notifyFriendObservers(); + + // Voice Fonts + + void expireVoiceFonts(); + void deleteVoiceFont(const LLUUID& id); + void deleteAllVoiceFonts(); + void deleteVoiceFontTemplates(); + + S32 getVoiceFontIndex(const LLUUID& id) const; + S32 getVoiceFontTemplateIndex(const LLUUID& id) const; + + void accountGetSessionFontsSendMessage(); + void accountGetTemplateFontsSendMessage(); + void sessionSetVoiceFontSendMessage(const sessionStatePtr_t &session); + + void updateVoiceMorphingMenu(); + void notifyVoiceFontObservers(); + + typedef enum e_voice_font_type + { + VOICE_FONT_TYPE_NONE = 0, + VOICE_FONT_TYPE_ROOT = 1, + VOICE_FONT_TYPE_USER = 2, + VOICE_FONT_TYPE_UNKNOWN + } EVoiceFontType; + + typedef enum e_voice_font_status + { + VOICE_FONT_STATUS_NONE = 0, + VOICE_FONT_STATUS_FREE = 1, + VOICE_FONT_STATUS_NOT_FREE = 2, + VOICE_FONT_STATUS_UNKNOWN + } EVoiceFontStatus; + + struct voiceFontEntry + { + voiceFontEntry(LLUUID& id); + ~voiceFontEntry(); + + LLUUID mID; + S32 mFontIndex; + std::string mName; + LLDate mExpirationDate; + S32 mFontType; + S32 mFontStatus; + bool mIsNew; + + LLFrameTimer mExpiryTimer; + LLFrameTimer mExpiryWarningTimer; + }; + + bool mVoiceFontsReceived; + bool mVoiceFontsNew; + bool mVoiceFontListDirty; + voice_effect_list_t mVoiceFontList; + voice_effect_list_t mVoiceFontTemplateList; + + typedef std::map<const LLUUID, voiceFontEntry*> voice_font_map_t; + voice_font_map_t mVoiceFontMap; + voice_font_map_t mVoiceFontTemplateMap; + + typedef std::set<LLVoiceEffectObserver*> voice_font_observer_set_t; + voice_font_observer_set_t mVoiceFontObservers; + + LLFrameTimer mVoiceFontExpiryTimer; + + + // Audio capture buffer + + void captureBufferRecordStartSendMessage(); + void captureBufferRecordStopSendMessage(); + void captureBufferPlayStartSendMessage(const LLUUID& voice_font_id = LLUUID::null); + void captureBufferPlayStopSendMessage(); + + bool mCaptureBufferMode; // Disconnected from voice channels while using the capture buffer. + bool mCaptureBufferRecording; // A voice sample is being captured. + bool mCaptureBufferRecorded; // A voice sample is captured in the buffer ready to play. + bool mCaptureBufferPlaying; // A voice sample is being played. + + LLTimer mCaptureTimer; + LLUUID mPreviewVoiceFont; + LLUUID mPreviewVoiceFontLast; + S32 mPlayRequestCount; + bool mIsInTuningMode; + bool mIsInChannel; + bool mIsJoiningSession; + bool mIsWaitingForFonts; + bool mIsLoggingIn; + bool mIsLoggedIn; + bool mIsProcessingChannels; + bool mIsCoroutineActive; + + // This variables can last longer than vivox in coroutines so we need them as static + static bool sShuttingDown; + static bool sConnected; + static LLPumpIO* sPump; + + LLEventMailDrop mVivoxPump; +}; + + +/** + * @class LLVivoxProtocolParser + * @brief This class helps construct new LLIOPipe specializations + * @see LLIOPipe + * + * THOROUGH_DESCRIPTION + */ +class LLVivoxProtocolParser : public LLIOPipe +{ + LOG_CLASS(LLVivoxProtocolParser); +public: + LLVivoxProtocolParser(); + virtual ~LLVivoxProtocolParser(); + +protected: + /* @name LLIOPipe virtual implementations + */ + //@{ + /** + * @brief Process the data in buffer + */ + virtual EStatus process_impl( + const LLChannelDescriptors& channels, + buffer_ptr_t& buffer, + bool& eos, + LLSD& context, + LLPumpIO* pump); + //@} + + std::string mInput; + + // Expat control members + XML_Parser parser; + int responseDepth; + bool ignoringTags; + bool isEvent; + int ignoreDepth; + + // Members for processing responses. The values are transient and only valid within a call to processResponse(). + int returnCode; + int statusCode; + std::string statusString; + std::string requestId; + std::string actionString; + std::string connectorHandle; + std::string versionID; + std::string mBuildID; + std::string accountHandle; + std::string sessionHandle; + std::string sessionGroupHandle; + std::string alias; + std::string applicationString; + + // Members for processing events. The values are transient and only valid within a call to processResponse(). + std::string eventTypeString; + int state; + std::string uriString; + bool isChannel; + bool incoming; + bool enabled; + std::string nameString; + std::string audioMediaString; + std::string deviceString; + std::string displayNameString; + int participantType; + bool isLocallyMuted; + bool isModeratorMuted; + bool isSpeaking; + int volume; + F32 energy; + std::string messageHeader; + std::string messageBody; + std::string notificationType; + bool hasText; + bool hasAudio; + bool hasVideo; + bool terminated; + std::string blockMask; + std::string presenceOnly; + std::string autoAcceptMask; + std::string autoAddAsBuddy; + int numberOfAliases; + std::string subscriptionHandle; + std::string subscriptionType; + S32 id; + std::string descriptionString; + LLDate expirationDate; + bool hasExpired; + S32 fontType; + S32 fontStatus; + std::string mediaCompletionType; + + // Members for processing text between tags + std::string textBuffer; + bool accumulateText; + + void reset(); + + void processResponse(std::string tag); + + static void XMLCALL ExpatStartTag(void *data, const char *el, const char **attr); + static void XMLCALL ExpatEndTag(void *data, const char *el); + static void XMLCALL ExpatCharHandler(void *data, const XML_Char *s, int len); + + void StartTag(const char *tag, const char **attr); + void EndTag(const char *tag); + void CharData(const char *buffer, int length); + LLDate expiryTimeStampToLLDate(const std::string& vivox_ts); + +}; + +class LLVivoxSecurity : public LLSingleton<LLVivoxSecurity> +{ + LLSINGLETON(LLVivoxSecurity); + virtual ~LLVivoxSecurity(); + + public: + std::string connectorHandle() { return mConnectorHandle; }; + std::string accountHandle() { return mAccountHandle; }; + + private: + std::string mConnectorHandle; + std::string mAccountHandle; +}; + +class LLVoiceVivoxStats : public LLSingleton<LLVoiceVivoxStats> +{ + LLSINGLETON(LLVoiceVivoxStats); + LOG_CLASS(LLVoiceVivoxStats); + virtual ~LLVoiceVivoxStats(); + + private: + F64SecondsImplicit mStartTime; + + U32 mConnectCycles; + + F64 mConnectTime; + U32 mConnectAttempts; + + F64 mProvisionTime; + U32 mProvisionAttempts; + + F64 mEstablishTime; + U32 mEstablishAttempts; + + public: + + void reset(); + void connectionAttemptStart(); + void connectionAttemptEnd(bool success); + void provisionAttemptStart(); + void provisionAttemptEnd(bool success); + void establishAttemptStart(); + void establishAttemptEnd(bool success); + LLSD read(); +}; + +#endif //LL_VIVOX_VOICE_CLIENT_H + |