diff options
Diffstat (limited to 'indra/newview/llvoicevivox.h')
-rw-r--r-- | indra/newview/llvoicevivox.h | 144 |
1 files changed, 72 insertions, 72 deletions
diff --git a/indra/newview/llvoicevivox.h b/indra/newview/llvoicevivox.h index d75d1b4b5d..7e1835d876 100644 --- a/indra/newview/llvoicevivox.h +++ b/indra/newview/llvoicevivox.h @@ -64,26 +64,26 @@ public: /// @name LLVoiceModuleInterface virtual implementations /// @see LLVoiceModuleInterface //@{ - virtual void init(LLPumpIO *pump); // Call this once at application startup (creates connector) - virtual void terminate(); // Call this to clean up during shutdown + virtual void init(LLPumpIO *pump) override; // Call this once at application startup (creates connector) + virtual void terminate() override; // Call this to clean up during shutdown - virtual const LLVoiceVersionInfo& getVersion(); + virtual const LLVoiceVersionInfo& getVersion() override; - virtual void updateSettings(); // call after loading settings and whenever they change + virtual void updateSettings() override; // call after loading settings and whenever they change // Returns true if vivox has successfully logged in and is not in error state - virtual bool isVoiceWorking() const; + virtual bool isVoiceWorking() const override; ///////////////////// /// @name Tuning //@{ - virtual void tuningStart(); - virtual void tuningStop(); - virtual bool inTuningMode(); + virtual void tuningStart() override; + virtual void tuningStop() override; + virtual bool inTuningMode() override; - virtual void tuningSetMicVolume(float volume); - virtual void tuningSetSpeakerVolume(float volume); - virtual float tuningGetEnergy(void); + virtual void tuningSetMicVolume(float volume) override; + virtual void tuningSetSpeakerVolume(float volume) override; + virtual float tuningGetEnergy(void) override; //@} ///////////////////// @@ -91,40 +91,40 @@ public: //@{ // This returns true when it's safe to bring up the "device settings" dialog in the prefs. // i.e. when the daemon is running and connected, and the device lists are populated. - virtual bool deviceSettingsAvailable(); - virtual bool deviceSettingsUpdated(); //return if the list has been updated and never fetched, only to be called from the voicepanel. + virtual bool deviceSettingsAvailable() override; + virtual bool deviceSettingsUpdated() override; //return if the list has been updated and never fetched, only to be called from the voicepanel. // Requery the vivox daemon for the current list of input/output devices. // If you pass true for clearCurrentList, deviceSettingsAvailable() will be false until the query has completed // (use this if you want to know when it's done). // If you pass false, you'll have no way to know when the query finishes, but the device lists will not appear empty in the interim. - virtual void refreshDeviceLists(bool clearCurrentList = true); + virtual void refreshDeviceLists(bool clearCurrentList = true) override; - virtual void setCaptureDevice(const std::string& name); - virtual void setRenderDevice(const std::string& name); + virtual void setCaptureDevice(const std::string& name) override; + virtual void setRenderDevice(const std::string& name) override; - virtual LLVoiceDeviceList& getCaptureDevices(); - virtual LLVoiceDeviceList& getRenderDevices(); + virtual LLVoiceDeviceList& getCaptureDevices() override; + virtual LLVoiceDeviceList& getRenderDevices() override; //@} - virtual void getParticipantList(std::set<LLUUID> &participants); - virtual bool isParticipant(const LLUUID& speaker_id); + virtual void getParticipantList(std::set<LLUUID> &participants) override; + virtual bool isParticipant(const LLUUID& speaker_id) override; // Send a text message to the specified user, initiating the session if necessary. // virtual BOOL sendTextMessage(const LLUUID& participant_id, const std::string& message) const {return false;}; // close any existing text IM session with the specified user - virtual void endUserIMSession(const LLUUID &uuid); + virtual void endUserIMSession(const LLUUID &uuid) override; // Returns true if calling back the session URI after the session has closed is possible. // Currently this will be false only for PSTN P2P calls. // NOTE: this will return true if the session can't be found. - virtual BOOL isSessionCallBackPossible(const LLUUID &session_id); + virtual BOOL isSessionCallBackPossible(const LLUUID &session_id) override; // Returns true if the session can accepte text IM's. // Currently this will be false only for PSTN P2P calls. // NOTE: this will return true if the session can't be found. - virtual BOOL isSessionTextIMPossible(const LLUUID &session_id); + virtual BOOL isSessionTextIMPossible(const LLUUID &session_id) override; //////////////////////////// @@ -132,21 +132,21 @@ public: //@{ // returns true iff the user is currently in a proximal (local spatial) channel. // Note that gestures should only fire if this returns true. - virtual bool inProximalChannel(); + virtual bool inProximalChannel() override; virtual void setNonSpatialChannel(const std::string &uri, - const std::string &credentials); + const std::string &credentials) override; virtual bool setSpatialChannel(const std::string &uri, - const std::string &credentials); + const std::string &credentials) override; - virtual void leaveNonSpatialChannel(); + virtual void leaveNonSpatialChannel() override; - virtual void leaveChannel(void); + virtual void leaveChannel(void) override; // Returns the URI of the current channel, or an empty string if not currently in a channel. // NOTE that it will return an empty string if it's in the process of joining a channel. - virtual std::string getCurrentChannel(); + virtual std::string getCurrentChannel() override; //@} @@ -154,59 +154,59 @@ public: /// @name invitations //@{ // start a voice channel with the specified user - virtual void callUser(const LLUUID &uuid); - virtual bool isValidChannel(std::string &channelHandle); - virtual bool answerInvite(std::string &channelHandle); - virtual void declineInvite(std::string &channelHandle); + virtual void callUser(const LLUUID &uuid) override; + virtual bool isValidChannel(std::string &channelHandle) override; + virtual bool answerInvite(std::string &channelHandle) override; + virtual void declineInvite(std::string &channelHandle) override; //@} ///////////////////////// /// @name Volume/gain //@{ - virtual void setVoiceVolume(F32 volume); - virtual void setMicGain(F32 volume); + virtual void setVoiceVolume(F32 volume) override; + virtual void setMicGain(F32 volume) override; //@} ///////////////////////// /// @name enable disable voice and features //@{ - virtual bool voiceEnabled(); - virtual void setVoiceEnabled(bool enabled); - virtual BOOL lipSyncEnabled(); - virtual void setLipSyncEnabled(BOOL enabled); - virtual void setMuteMic(bool muted); // Set the mute state of the local mic. + virtual bool voiceEnabled() override; + virtual void setVoiceEnabled(bool enabled) override; + virtual BOOL lipSyncEnabled() override; + virtual void setLipSyncEnabled(BOOL enabled) override; + virtual void setMuteMic(bool muted) override; // Set the mute state of the local mic. //@} ////////////////////////// /// @name nearby speaker accessors //@{ - virtual BOOL getVoiceEnabled(const LLUUID& id); // true if we've received data for this avatar - virtual std::string getDisplayName(const LLUUID& id); - virtual BOOL isParticipantAvatar(const LLUUID &id); - virtual BOOL getIsSpeaking(const LLUUID& id); - virtual BOOL getIsModeratorMuted(const LLUUID& id); - virtual F32 getCurrentPower(const LLUUID& id); // "power" is related to "amplitude" in a defined way. I'm just not sure what the formula is... - virtual BOOL getOnMuteList(const LLUUID& id); - virtual F32 getUserVolume(const LLUUID& id); - virtual void setUserVolume(const LLUUID& id, F32 volume); // set's volume for specified agent, from 0-1 (where .5 is nominal) + virtual BOOL getVoiceEnabled(const LLUUID& id) override; // true if we've received data for this avatar + virtual std::string getDisplayName(const LLUUID& id) override; + virtual BOOL isParticipantAvatar(const LLUUID &id) override; + virtual BOOL getIsSpeaking(const LLUUID& id) override; + virtual BOOL getIsModeratorMuted(const LLUUID& id) override; + virtual F32 getCurrentPower(const LLUUID& id) override; // "power" is related to "amplitude" in a defined way. I'm just not sure what the formula is... + virtual BOOL getOnMuteList(const LLUUID& id) override; + virtual F32 getUserVolume(const LLUUID& id) override; + virtual void setUserVolume(const LLUUID& id, F32 volume) override; // set's volume for specified agent, from 0-1 (where .5 is nominal) //@} // authorize the user virtual void userAuthorized(const std::string& user_id, - const LLUUID &agentID); + const LLUUID &agentID) override; ////////////////////////////// /// @name Status notification //@{ - virtual void addObserver(LLVoiceClientStatusObserver* observer); - virtual void removeObserver(LLVoiceClientStatusObserver* observer); - virtual void addObserver(LLFriendObserver* observer); - virtual void removeObserver(LLFriendObserver* observer); - virtual void addObserver(LLVoiceClientParticipantObserver* observer); - virtual void removeObserver(LLVoiceClientParticipantObserver* observer); + virtual void addObserver(LLVoiceClientStatusObserver* observer) override; + virtual void removeObserver(LLVoiceClientStatusObserver* observer) override; + virtual void addObserver(LLFriendObserver* observer) override; + virtual void removeObserver(LLFriendObserver* observer) override; + virtual void addObserver(LLVoiceClientParticipantObserver* observer) override; + virtual void removeObserver(LLVoiceClientParticipantObserver* observer) override; //@} - virtual std::string sipURIFromID(const LLUUID &id); + virtual std::string sipURIFromID(const LLUUID &id) override; //@} /// @name LLVoiceEffectInterface virtual implementations @@ -216,32 +216,32 @@ public: ////////////////////////// /// @name Accessors //@{ - virtual bool setVoiceEffect(const LLUUID& id); - virtual const LLUUID getVoiceEffect(); - virtual LLSD getVoiceEffectProperties(const LLUUID& id); + virtual bool setVoiceEffect(const LLUUID& id) override; + virtual const LLUUID getVoiceEffect() override; + virtual LLSD getVoiceEffectProperties(const LLUUID& id) override; - virtual void refreshVoiceEffectLists(bool clear_lists); - virtual const voice_effect_list_t& getVoiceEffectList() const; - virtual const voice_effect_list_t& getVoiceEffectTemplateList() const; + virtual void refreshVoiceEffectLists(bool clear_lists) override; + virtual const voice_effect_list_t& getVoiceEffectList() const override; + virtual const voice_effect_list_t& getVoiceEffectTemplateList() const override; //@} ////////////////////////////// /// @name Status notification //@{ - virtual void addObserver(LLVoiceEffectObserver* observer); - virtual void removeObserver(LLVoiceEffectObserver* observer); + virtual void addObserver(LLVoiceEffectObserver* observer) override; + virtual void removeObserver(LLVoiceEffectObserver* observer) override; //@} ////////////////////////////// /// @name Effect preview buffer //@{ - virtual void enablePreviewBuffer(bool enable); - virtual void recordPreviewBuffer(); - virtual void playPreviewBuffer(const LLUUID& effect_id = LLUUID::null); - virtual void stopPreviewBuffer(); + virtual void enablePreviewBuffer(bool enable) override; + virtual void recordPreviewBuffer() override; + virtual void playPreviewBuffer(const LLUUID& effect_id = LLUUID::null) override; + virtual void stopPreviewBuffer() override; - virtual bool isPreviewRecording(); - virtual bool isPreviewPlaying(); + virtual bool isPreviewRecording() override; + virtual bool isPreviewPlaying() override; //@} //@} @@ -750,7 +750,7 @@ private: std::string getAudioSessionURI(); std::string getAudioSessionHandle(); - void setHidden(bool hidden); //virtual + void setHidden(bool hidden) override; //virtual void sendPositionAndVolumeUpdate(void); void sendCaptureAndRenderDevices(); |