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-rwxr-xr-xindra/newview/llvoicevivox.cpp407
1 files changed, 164 insertions, 243 deletions
diff --git a/indra/newview/llvoicevivox.cpp b/indra/newview/llvoicevivox.cpp
index a6a7a35b03..6ac8d84771 100755
--- a/indra/newview/llvoicevivox.cpp
+++ b/indra/newview/llvoicevivox.cpp
@@ -91,11 +91,10 @@ const F32 LOGIN_RETRY_SECONDS = 10.0f;
const int MAX_LOGIN_RETRIES = 12;
// Defines the maximum number of times(in a row) "stateJoiningSession" case for spatial channel is reached in stateMachine()
-// which is treated as normal. If this number is exceeded we suspect there is a problem with connection
-// to voice server (EXT-4313). When voice works correctly, there is from 1 to 15 times. 50 was chosen
-// to make sure we don't make mistake when slight connection problems happen- situation when connection to server is
-// blocked is VERY rare and it's better to sacrifice response time in this situation for the sake of stability.
-const int MAX_NORMAL_JOINING_SPATIAL_NUM = 50;
+// which is treated as normal. The is the number of frames to wait for a channel join before giving up. This was changed
+// from the original count of 50 for two reason. Modern PCs have higher frame rates and sometimes the SLVoice process
+// backs up processing join requests. There is a log statement that records when channel joins take longer than 100 frames.
+const int MAX_NORMAL_JOINING_SPATIAL_NUM = 1500;
// How often to check for expired voice fonts in seconds
const F32 VOICE_FONT_EXPIRY_INTERVAL = 10.f;
@@ -277,9 +276,10 @@ LLVivoxVoiceClient::LLVivoxVoiceClient() :
mTuningEnergy(0.0f),
mTuningMicVolume(0),
mTuningMicVolumeDirty(true),
- mTuningSpeakerVolume(0),
+ mTuningSpeakerVolume(50), // Set to 50 so the user can hear himself when he sets his mic volume
mTuningSpeakerVolumeDirty(true),
mTuningExitState(stateDisabled),
+ mDevicesListUpdated(false),
mAreaVoiceDisabled(false),
mAudioSession(NULL),
@@ -450,17 +450,20 @@ bool LLVivoxVoiceClient::writeString(const std::string &str)
(const char*)str.data(),
&written);
- if(err == 0)
+ if(err == 0 && written == size)
{
// Success.
result = true;
}
- // TODO: handle partial writes (written is number of bytes written)
- // Need to set socket to non-blocking before this will work.
-// else if(APR_STATUS_IS_EAGAIN(err))
-// {
-// //
-// }
+ else if (err == 0 && written != size) {
+ // Did a short write, log it for now
+ LL_WARNS("Voice") << ") short write on socket sending data to vivox daemon." << "Sent " << written << "bytes instead of " << size <<LL_ENDL;
+ }
+ else if(APR_STATUS_IS_EAGAIN(err))
+ {
+ char buf[MAX_STRING];
+ LL_WARNS("Voice") << "EAGAIN error " << err << " (" << apr_strerror(err, buf, MAX_STRING) << ") sending data to vivox daemon." << LL_ENDL;
+ }
else
{
// Assume any socket error means something bad. For now, just close the socket.
@@ -715,8 +718,9 @@ void LLVivoxVoiceClient::stateMachine()
setVoiceEnabled(false);
}
- if(mVoiceEnabled || (!mIsInitialized &&!mTerminateDaemon) )
+ if ((getState() == stateRunning) && inSpatialChannel() && mUpdateTimer.hasExpired() && !mTerminateDaemon)
{
+ // poll the avatar position so its available in various states when a 3d position is sent.
updatePosition();
}
else if(mTuningMode)
@@ -725,7 +729,8 @@ void LLVivoxVoiceClient::stateMachine()
}
else
{
- if((getState() != stateDisabled) && (getState() != stateDisableCleanup))
+ if (!gSavedSettings.getBOOL("EnableVoiceChat"))
+ //if((getState() != stateDisabled) && (getState() != stateDisableCleanup))
{
// User turned off voice support. Send the cleanup messages, close the socket, and reset.
if(!mConnected || mTerminateDaemon)
@@ -743,6 +748,10 @@ void LLVivoxVoiceClient::stateMachine()
}
}
+
+ // send any requests to adjust mic and speaker settings if they have changed
+ sendLocalAudioUpdates();
+
switch(getState())
{
@@ -969,8 +978,21 @@ void LLVivoxVoiceClient::stateMachine()
}
else
{
- // duration parameter is currently unused, per Mike S.
- tuningCaptureStartSendMessage(10000);
+ // loop mic back to render device.
+ //setMuteMic(0); // make sure the mic is not muted
+ std::ostringstream stream;
+
+ stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.MuteLocalMic.1\">"
+ << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>"
+ << "<Value>false</Value>"
+ << "</Request>\n\n\n";
+
+ // Dirty the mute mic state so that it will get reset when we finishing previewing
+ mMuteMicDirty = true;
+ mTuningSpeakerVolumeDirty = true;
+
+ writeString(stream.str());
+ tuningCaptureStartSendMessage(1); // 1-loop, zero, don't loop
setState(stateMicTuningRunning);
}
@@ -1240,16 +1262,8 @@ void LLVivoxVoiceClient::stateMachine()
}
// Set the initial state of mic mute, local speaker volume, etc.
- {
- std::ostringstream stream;
+ sendLocalAudioUpdates();
- buildLocalAudioUpdates(stream);
-
- if(!stream.str().empty())
- {
- writeString(stream.str());
- }
- }
break;
//MARK: stateVoiceFontsWait
@@ -1414,6 +1428,8 @@ void LLVivoxVoiceClient::stateMachine()
//MARK: stateSessionJoined
case stateSessionJoined: // session handle received
+ if (mSpatialJoiningNum > 100)
+ LL_WARNS() << "There seems to be problem with connecting to a voice channel. Frames to join were " << mSpatialJoiningNum << LL_ENDL;
mSpatialJoiningNum = 0;
// It appears that I need to wait for BOTH the SessionGroup.AddSession response and the SessionStateChangeEvent with state 4
@@ -1512,7 +1528,7 @@ void LLVivoxVoiceClient::stateMachine()
//MARK: stateLeavingSession
case stateLeavingSession: // waiting for terminate session response
// The handler for the Session.Terminate response will transition from here to stateSessionTerminated.
- break;
+ //break; // Fall through and clean up session before getting terminated event.
//MARK: stateSessionTerminated
case stateSessionTerminated:
@@ -1520,8 +1536,9 @@ void LLVivoxVoiceClient::stateMachine()
// Must do this first, since it uses mAudioSession.
notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LEFT_CHANNEL);
- if(mAudioSession)
+ if (mAudioSession)
{
+ leaveAudioSession();
sessionState *oldSession = mAudioSession;
mAudioSession = NULL;
@@ -1680,7 +1697,8 @@ void LLVivoxVoiceClient::loginSendMessage()
<< "<AccountName>" << mAccountName << "</AccountName>"
<< "<AccountPassword>" << mAccountPassword << "</AccountPassword>"
<< "<AudioSessionAnswerMode>VerifyAnswer</AudioSessionAnswerMode>"
- << "<EnableBuddiesAndPresence>false</EnableBuddiesAndPresence>"
+ << "<EnableBuddiesAndPresence>false</EnableBuddiesAndPresence>"
+ << "<EnablePresencePersistence>0</EnablePresencePersistence>"
<< "<BuddyManagementMode>Application</BuddyManagementMode>"
<< "<ParticipantPropertyFrequency>5</ParticipantPropertyFrequency>"
<< (autoPostCrashDumps?"<AutopostCrashDumps>true</AutopostCrashDumps>":"")
@@ -1881,6 +1899,7 @@ void LLVivoxVoiceClient::leaveAudioSession()
case stateJoiningSession:
case stateSessionJoined:
case stateRunning:
+ case stateSessionTerminated:
if(!mAudioSession->mHandle.empty())
{
@@ -1911,10 +1930,12 @@ void LLVivoxVoiceClient::leaveAudioSession()
case stateJoinSessionFailed:
case stateJoinSessionFailedWaiting:
setState(stateSessionTerminated);
+ break;
+ case stateLeavingSession: // managed to get back to this case statement before the media gets disconnected.
break;
default:
- LL_WARNS("Voice") << "called from unknown state" << LL_ENDL;
+ LL_WARNS("Voice") << "called from unknown state " << getState() << LL_ENDL;
break;
}
}
@@ -1967,19 +1988,6 @@ void LLVivoxVoiceClient::sessionMediaDisconnectSendMessage(sessionState *session
}
-void LLVivoxVoiceClient::sessionTextDisconnectSendMessage(sessionState *session)
-{
- std::ostringstream stream;
-
- LL_DEBUGS("Voice") << "Sending Session.TextDisconnect with handle " << session->mHandle << LL_ENDL;
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.TextDisconnect.1\">"
- << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>"
- << "<SessionHandle>" << session->mHandle << "</SessionHandle>"
- << "</Request>\n\n\n";
-
- writeString(stream.str());
-}
void LLVivoxVoiceClient::getCaptureDevicesSendMessage()
{
@@ -2038,6 +2046,10 @@ void LLVivoxVoiceClient::setCaptureDevice(const std::string& name)
}
}
}
+void LLVivoxVoiceClient::setDevicesListUpdated(bool state)
+{
+ mDevicesListUpdated = state;
+}
void LLVivoxVoiceClient::clearRenderDevices()
{
@@ -2131,14 +2143,15 @@ void LLVivoxVoiceClient::tuningRenderStopSendMessage()
writeString(stream.str());
}
-void LLVivoxVoiceClient::tuningCaptureStartSendMessage(int duration)
+void LLVivoxVoiceClient::tuningCaptureStartSendMessage(int loop)
{
LL_DEBUGS("Voice") << "sending CaptureAudioStart" << LL_ENDL;
std::ostringstream stream;
stream
<< "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.CaptureAudioStart.1\">"
- << "<Duration>" << duration << "</Duration>"
+ << "<Duration>-1</Duration>"
+ << "<LoopToRenderDevice>" << loop << "</LoopToRenderDevice>"
<< "</Request>\n\n\n";
writeString(stream.str());
@@ -2197,6 +2210,16 @@ bool LLVivoxVoiceClient::deviceSettingsAvailable()
return result;
}
+bool LLVivoxVoiceClient::deviceSettingsUpdated()
+{
+ if (mDevicesListUpdated)
+ {
+ // a hot swap event or a polling of the audio devices has been parsed since the last redraw of the input and output device panel.
+ mDevicesListUpdated = !mDevicesListUpdated; // toggle the setting
+ return true;
+ }
+ return false;
+}
void LLVivoxVoiceClient::refreshDeviceLists(bool clearCurrentList)
{
@@ -2360,6 +2383,7 @@ void LLVivoxVoiceClient::sendPositionalUpdate(void)
{
std::ostringstream stream;
+
if(mSpatialCoordsDirty)
{
LLVector3 l, u, a, vel;
@@ -2567,7 +2591,7 @@ void LLVivoxVoiceClient::sendPositionalUpdate(void)
}
}
- buildLocalAudioUpdates(stream);
+ //sendLocalAudioUpdates(); obsolete, used to send volume setting on position updates
if(!stream.str().empty())
{
@@ -2607,68 +2631,73 @@ void LLVivoxVoiceClient::buildSetRenderDevice(std::ostringstream &stream)
}
}
-void LLVivoxVoiceClient::buildLocalAudioUpdates(std::ostringstream &stream)
+void LLVivoxVoiceClient::sendLocalAudioUpdates()
{
- buildSetCaptureDevice(stream);
+ // Check all of the dirty states and then send messages to those needing to be changed.
+ // Tuningmode hands its own mute settings.
- buildSetRenderDevice(stream);
+ std::ostringstream stream;
- if(mMuteMicDirty)
+ if (mMuteMicDirty && !mTuningMode)
{
mMuteMicDirty = false;
// Send a local mute command.
-
- LL_DEBUGS("Voice") << "Sending MuteLocalMic command with parameter " << (mMuteMic?"true":"false") << LL_ENDL;
+
+ LL_DEBUGS("Voice") << "Sending MuteLocalMic command with parameter " << (mMuteMic ? "true" : "false") << LL_ENDL;
stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.MuteLocalMic.1\">"
<< "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>"
- << "<Value>" << (mMuteMic?"true":"false") << "</Value>"
+ << "<Value>" << (mMuteMic ? "true" : "false") << "</Value>"
<< "</Request>\n\n\n";
-
+
}
- if(mSpeakerMuteDirty)
+ if (mSpeakerMuteDirty && !mTuningMode)
{
- const char *muteval = ((mSpeakerVolume <= scale_speaker_volume(0))?"true":"false");
+ const char *muteval = ((mSpeakerVolume <= scale_speaker_volume(0)) ? "true" : "false");
mSpeakerMuteDirty = false;
- LL_INFOS("Voice") << "Setting speaker mute to " << muteval << LL_ENDL;
-
+ LL_INFOS("Voice") << "Setting speaker mute to " << muteval << LL_ENDL;
+
stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.MuteLocalSpeaker.1\">"
<< "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>"
<< "<Value>" << muteval << "</Value>"
- << "</Request>\n\n\n";
-
+ << "</Request>\n\n\n";
+
}
-
- if(mSpeakerVolumeDirty)
+
+ if (mSpeakerVolumeDirty)
{
mSpeakerVolumeDirty = false;
- LL_INFOS("Voice") << "Setting speaker volume to " << mSpeakerVolume << LL_ENDL;
+ LL_INFOS("Voice") << "Setting speaker volume to " << mSpeakerVolume << LL_ENDL;
stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.SetLocalSpeakerVolume.1\">"
<< "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>"
<< "<Value>" << mSpeakerVolume << "</Value>"
<< "</Request>\n\n\n";
-
+
}
-
- if(mMicVolumeDirty)
+
+ if (mMicVolumeDirty)
{
mMicVolumeDirty = false;
- LL_INFOS("Voice") << "Setting mic volume to " << mMicVolume << LL_ENDL;
+ LL_INFOS("Voice") << "Setting mic volume to " << mMicVolume << LL_ENDL;
stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.SetLocalMicVolume.1\">"
<< "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>"
<< "<Value>" << mMicVolume << "</Value>"
- << "</Request>\n\n\n";
+ << "</Request>\n\n\n";
}
-
+
+ if (!stream.str().empty())
+ {
+ writeString(stream.str());
+ }
}
/////////////////////////////
@@ -2813,16 +2842,28 @@ void LLVivoxVoiceClient::sessionGroupAddSessionResponse(std::string &requestId,
void LLVivoxVoiceClient::sessionConnectResponse(std::string &requestId, int statusCode, std::string &statusString)
{
sessionState *session = findSession(requestId);
- if(statusCode != 0)
+ // 1026 is session already has media, somehow mediaconnect was called twice on the same session.
+ // set the session info to reflect that the user is already connected.
+ if (statusCode == 1026)
+ {
+ session->mVoiceEnabled = true;
+ session->mMediaConnectInProgress = false;
+ session->mMediaStreamState = streamStateConnected;
+ //session->mTextStreamState = streamStateConnected;
+ session->mErrorStatusCode = 0;
+ }
+ else if (statusCode != 0)
{
LL_WARNS("Voice") << "Session.Connect response failure (" << statusCode << "): " << statusString << LL_ENDL;
- if(session)
+ if (session)
{
session->mMediaConnectInProgress = false;
- session->mErrorStatusCode = statusCode;
+ session->mErrorStatusCode = statusCode;
session->mErrorStatusString = statusString;
- if(session == mAudioSession)
+ if (session == mAudioSession)
+ {
setState(stateJoinSessionFailed);
+ }
}
}
else
@@ -2961,7 +3002,6 @@ void LLVivoxVoiceClient::joinedAudioSession(sessionState *session)
{
setState(stateSessionJoined);
- // SLIM SDK: we don't always receive a participant state change for ourselves when joining a channel now.
// Add the current user as a participant here.
participantState *participant = session->addParticipant(sipURIFromName(mAccountName));
if(participant)
@@ -3017,7 +3057,7 @@ void LLVivoxVoiceClient::sessionRemovedEvent(
// Reset the media state (we now have no info)
session->mMediaStreamState = streamStateUnknown;
- session->mTextStreamState = streamStateUnknown;
+ //session->mTextStreamState = streamStateUnknown;
// Conditionally delete the session
reapSession(session);
@@ -3228,8 +3268,9 @@ void LLVivoxVoiceClient::mediaStreamUpdatedEvent(
switch(state)
{
- case streamStateIdle:
- // Standard "left audio session"
+ case streamStateDisconnecting:
+ case streamStateIdle:
+ // Standard "left audio session", Vivox state 'disconnected'
session->mVoiceEnabled = false;
session->mMediaConnectInProgress = false;
leftAudioSession(session);
@@ -3239,6 +3280,7 @@ void LLVivoxVoiceClient::mediaStreamUpdatedEvent(
session->mVoiceEnabled = true;
session->mMediaConnectInProgress = false;
joinedAudioSession(session);
+ case streamStateConnecting: // do nothing, but prevents a warning getting into the logs.
break;
case streamStateRinging:
@@ -3273,53 +3315,6 @@ void LLVivoxVoiceClient::mediaStreamUpdatedEvent(
}
}
-void LLVivoxVoiceClient::textStreamUpdatedEvent(
- std::string &sessionHandle,
- std::string &sessionGroupHandle,
- bool enabled,
- int state,
- bool incoming)
-{
- sessionState *session = findSession(sessionHandle);
-
- if(session)
- {
- // Save the state for later use
- session->mTextStreamState = state;
-
- // We know about this session
- switch(state)
- {
- case 0: // We see this when the text stream closes
- LL_DEBUGS("Voice") << "stream closed" << LL_ENDL;
- break;
-
- case 1: // We see this on an incoming call from the Connector
- // Try to send any text messages queued for this session.
- sendQueuedTextMessages(session);
-
- // Send the text chat invite to the GUI layer
- // TODO: Question: Should we correlate with the mute list here?
- session->mTextInvitePending = true;
- if(session->mName.empty())
- {
- lookupName(session->mCallerID);
- }
- else
- {
- // Act like we just finished resolving the name
- avatarNameResolved(session->mCallerID, session->mName);
- }
- break;
-
- default:
- LL_WARNS("Voice") << "unknown state " << state << LL_ENDL;
- break;
-
- }
- }
-}
-
void LLVivoxVoiceClient::participantAddedEvent(
std::string &sessionHandle,
std::string &sessionGroupHandle,
@@ -4185,7 +4180,7 @@ LLVivoxVoiceClient::sessionState* LLVivoxVoiceClient::startUserIMSession(const L
if(session->mHandle.empty())
{
// Session isn't active -- start it up.
- sessionCreateSendMessage(session, false, true);
+ sessionCreateSendMessage(session, false, false);
}
else
{
@@ -4196,59 +4191,6 @@ LLVivoxVoiceClient::sessionState* LLVivoxVoiceClient::startUserIMSession(const L
return session;
}
-BOOL LLVivoxVoiceClient::sendTextMessage(const LLUUID& participant_id, const std::string& message)
-{
- bool result = false;
-
- // Attempt to locate the indicated session
- sessionState *session = startUserIMSession(participant_id);
- if(session)
- {
- // found the session, attempt to send the message
- session->mTextMsgQueue.push(message);
-
- // Try to send queued messages (will do nothing if the session is not open yet)
- sendQueuedTextMessages(session);
-
- // The message is queued, so we succeed.
- result = true;
- }
- else
- {
- LL_DEBUGS("Voice") << "Session not found for participant ID " << participant_id << LL_ENDL;
- }
-
- return result;
-}
-
-void LLVivoxVoiceClient::sendQueuedTextMessages(sessionState *session)
-{
- if(session->mTextStreamState == 1)
- {
- if(!session->mTextMsgQueue.empty())
- {
- std::ostringstream stream;
-
- while(!session->mTextMsgQueue.empty())
- {
- std::string message = session->mTextMsgQueue.front();
- session->mTextMsgQueue.pop();
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.SendMessage.1\">"
- << "<SessionHandle>" << session->mHandle << "</SessionHandle>"
- << "<MessageHeader>text/HTML</MessageHeader>"
- << "<MessageBody>" << message << "</MessageBody>"
- << "</Request>"
- << "\n\n\n";
- }
- writeString(stream.str());
- }
- }
- else
- {
- // Session isn't connected yet, defer until later.
- }
-}
void LLVivoxVoiceClient::endUserIMSession(const LLUUID &uuid)
{
@@ -4259,7 +4201,7 @@ void LLVivoxVoiceClient::endUserIMSession(const LLUUID &uuid)
// found the session
if(!session->mHandle.empty())
{
- sessionTextDisconnectSendMessage(session);
+ // sessionTextDisconnectSendMessage(session); // a SLim leftover, not used any more.
}
}
else
@@ -4610,7 +4552,7 @@ void LLVivoxVoiceClient::enforceTether(void)
void LLVivoxVoiceClient::updatePosition(void)
{
-
+
LLViewerRegion *region = gAgent.getRegion();
if(region && isAgentAvatarValid())
{
@@ -5073,7 +5015,7 @@ void LLVivoxVoiceClient::filePlaybackSetMode(bool vox, float speed)
LLVivoxVoiceClient::sessionState::sessionState() :
mErrorStatusCode(0),
mMediaStreamState(streamStateUnknown),
- mTextStreamState(streamStateUnknown),
+ //mTextStreamState(streamStateUnknown),
mCreateInProgress(false),
mMediaConnectInProgress(false),
mVoiceInvitePending(false),
@@ -6669,6 +6611,10 @@ void LLVivoxProtocolParser::EndTag(const char *tag)
uriString = string;
else if (!stricmp("Presence", tag))
statusString = string;
+ else if (!stricmp("CaptureDevices", tag))
+ LLVivoxVoiceClient::getInstance()->setDevicesListUpdated(true);
+ else if (!stricmp("RenderDevices", tag))
+ LLVivoxVoiceClient::getInstance()->setDevicesListUpdated(true);
else if (!stricmp("CaptureDevice", tag))
{
LLVivoxVoiceClient::getInstance()->addCaptureDevice(deviceString);
@@ -6797,7 +6743,13 @@ void LLVivoxProtocolParser::processResponse(std::string tag)
if (isEvent)
{
const char *eventTypeCstr = eventTypeString.c_str();
- if (!stricmp(eventTypeCstr, "AccountLoginStateChangeEvent"))
+ if (!stricmp(eventTypeCstr, "ParticipantUpdatedEvent"))
+ {
+ // These happen so often that logging them is pretty useless.
+ squelchDebugOutput = true;
+ LLVivoxVoiceClient::getInstance()->participantUpdatedEvent(sessionHandle, sessionGroupHandle, uriString, alias, isModeratorMuted, isSpeaking, volume, energy);
+ }
+ else if (!stricmp(eventTypeCstr, "AccountLoginStateChangeEvent"))
{
LLVivoxVoiceClient::getInstance()->accountLoginStateChangeEvent(accountHandle, statusCode, statusString, state);
}
@@ -6819,6 +6771,10 @@ void LLVivoxProtocolParser::processResponse(std::string tag)
{
LLVivoxVoiceClient::getInstance()->sessionRemovedEvent(sessionHandle, sessionGroupHandle);
}
+ else if (!stricmp(eventTypeCstr, "SessionGroupUpdatedEvent"))
+ {
+ //nothng useful to process for this event, but we should not WARN that we have received it.
+ }
else if (!stricmp(eventTypeCstr, "SessionGroupAddedEvent"))
{
LLVivoxVoiceClient::getInstance()->sessionGroupAddedEvent(sessionGroupHandle);
@@ -6847,19 +6803,6 @@ void LLVivoxProtocolParser::processResponse(std::string tag)
*/
LLVivoxVoiceClient::getInstance()->mediaCompletionEvent(sessionGroupHandle, mediaCompletionType);
}
- else if (!stricmp(eventTypeCstr, "TextStreamUpdatedEvent"))
- {
- /*
- <Event type="TextStreamUpdatedEvent">
- <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg1</SessionGroupHandle>
- <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==1</SessionHandle>
- <Enabled>true</Enabled>
- <State>1</State>
- <Incoming>true</Incoming>
- </Event>
- */
- LLVivoxVoiceClient::getInstance()->textStreamUpdatedEvent(sessionHandle, sessionGroupHandle, enabled, state, incoming);
- }
else if (!stricmp(eventTypeCstr, "ParticipantAddedEvent"))
{
/*
@@ -6886,52 +6829,20 @@ void LLVivoxProtocolParser::processResponse(std::string tag)
*/
LLVivoxVoiceClient::getInstance()->participantRemovedEvent(sessionHandle, sessionGroupHandle, uriString, alias, nameString);
}
- else if (!stricmp(eventTypeCstr, "ParticipantUpdatedEvent"))
- {
- /*
- <Event type="ParticipantUpdatedEvent">
- <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle>
- <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==0</SessionHandle>
- <ParticipantUri>sip:xFnPP04IpREWNkuw1cOXlhw==@bhr.vivox.com</ParticipantUri>
- <IsModeratorMuted>false</IsModeratorMuted>
- <IsSpeaking>true</IsSpeaking>
- <Volume>44</Volume>
- <Energy>0.0879437</Energy>
- </Event>
- */
-
- // These happen so often that logging them is pretty useless.
- squelchDebugOutput = true;
-
- LLVivoxVoiceClient::getInstance()->participantUpdatedEvent(sessionHandle, sessionGroupHandle, uriString, alias, isModeratorMuted, isSpeaking, volume, energy);
- }
else if (!stricmp(eventTypeCstr, "AuxAudioPropertiesEvent"))
{
// These are really spammy in tuning mode
squelchDebugOutput = true;
-
LLVivoxVoiceClient::getInstance()->auxAudioPropertiesEvent(energy);
}
- else if (!stricmp(eventTypeCstr, "BuddyChangedEvent"))
- {
- /*
- <Event type="BuddyChangedEvent">
- <AccountHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==</AccountHandle>
- <BuddyURI>sip:x9fFHFZjOTN6OESF1DUPrZQ==@bhr.vivox.com</BuddyURI>
- <DisplayName>Monroe Tester</DisplayName>
- <BuddyData />
- <GroupID>0</GroupID>
- <ChangeType>Set</ChangeType>
- </Event>
- */
- // TODO: Question: Do we need to process this at all?
- }
else if (!stricmp(eventTypeCstr, "MessageEvent"))
{
+ //TODO: This probably is not received any more, it was used to support SLim clients
LLVivoxVoiceClient::getInstance()->messageEvent(sessionHandle, uriString, alias, messageHeader, messageBody, applicationString);
}
else if (!stricmp(eventTypeCstr, "SessionNotificationEvent"))
{
+ //TODO: This probably is not received any more, it was used to support SLim clients
LLVivoxVoiceClient::getInstance()->sessionNotificationEvent(sessionHandle, uriString, notificationType);
}
else if (!stricmp(eventTypeCstr, "SessionUpdatedEvent"))
@@ -6951,19 +6862,29 @@ void LLVivoxProtocolParser::processResponse(std::string tag)
*/
// We don't need to process this, but we also shouldn't warn on it, since that confuses people.
}
-
- else if (!stricmp(eventTypeCstr, "SessionGroupRemovedEvent"))
+ else if (!stricmp(eventTypeCstr, "SessionGroupRemovedEvent"))
{
- /*
- <Event type="SessionGroupRemovedEvent">
- <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle>
- </Event>
- */
// We don't need to process this, but we also shouldn't warn on it, since that confuses people.
}
- else if (!stricmp(eventTypeCstr, "VoiceServiceConnectionStateChangedEvent"))
+ else if (!stricmp(eventTypeCstr, "VoiceServiceConnectionStateChangedEvent"))
{ // Yet another ignored event
}
+ else if (!stricmp(eventTypeCstr, "AudioDeviceHotSwapEvent"))
+ {
+ /*
+ <Event type = "AudioDeviceHotSwapEvent">
+ <EventType>RenderDeviceChanged< / EventType>
+ <RelevantDevice>
+ <Device>Speakers(Turtle Beach P11 Headset)< / Device>
+ <DisplayName>Speakers(Turtle Beach P11 Headset)< / DisplayName>
+ <Type>SpecificDevice< / Type>
+ < / RelevantDevice>
+ < / Event>
+ */
+ // an audio device was removed or added, fetch and update the local list of audio devices.
+ LLVivoxVoiceClient::getInstance()->getCaptureDevicesSendMessage();
+ LLVivoxVoiceClient::getInstance()->getRenderDevicesSendMessage();
+ }
else
{
LL_WARNS("VivoxProtocolParser") << "Unknown event type " << eventTypeString << LL_ENDL;
@@ -6972,7 +6893,12 @@ void LLVivoxProtocolParser::processResponse(std::string tag)
else
{
const char *actionCstr = actionString.c_str();
- if (!stricmp(actionCstr, "Connector.Create.1"))
+ if (!stricmp(actionCstr, "Session.Set3DPosition.1"))
+ {
+ // We don't need to process these, but they're so spammy we don't want to log them.
+ squelchDebugOutput = true;
+ }
+ else if (!stricmp(actionCstr, "Connector.Create.1"))
{
LLVivoxVoiceClient::getInstance()->connectorCreateResponse(statusCode, statusString, connectorHandle, versionID);
}
@@ -7000,11 +6926,6 @@ void LLVivoxProtocolParser::processResponse(std::string tag)
{
LLVivoxVoiceClient::getInstance()->connectorShutdownResponse(statusCode, statusString);
}
- else if (!stricmp(actionCstr, "Session.Set3DPosition.1"))
- {
- // We don't need to process these, but they're so spammy we don't want to log them.
- squelchDebugOutput = true;
- }
else if (!stricmp(actionCstr, "Account.GetSessionFonts.1"))
{
LLVivoxVoiceClient::getInstance()->accountGetSessionFontsResponse(statusCode, statusString);