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diff --git a/indra/newview/llvoicevivox.cpp b/indra/newview/llvoicevivox.cpp
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+ /**
+ * @file LLVivoxVoiceClient.cpp
+ * @brief Implementation of LLVivoxVoiceClient class which is the interface to the voice client process.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2010, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llvoicevivox.h"
+
+#include <boost/tokenizer.hpp>
+
+#include "llsdutil.h"
+
+#include "llvoavatarself.h"
+#include "llbufferstream.h"
+#include "llfile.h"
+#ifdef LL_STANDALONE
+# include "expat.h"
+#else
+# include "expat/expat.h"
+#endif
+#include "llcallbacklist.h"
+#include "llviewerregion.h"
+#include "llviewernetwork.h" // for gGridChoice
+#include "llbase64.h"
+#include "llviewercontrol.h"
+#include "llkeyboard.h"
+#include "llappviewer.h" // for gDisconnected, gDisableVoice
+#include "llmutelist.h" // to check for muted avatars
+#include "llagent.h"
+#include "llcachename.h"
+#include "llimview.h" // for LLIMMgr
+#include "llparcel.h"
+#include "llviewerparcelmgr.h"
+//#include "llfirstuse.h"
+#include "llspeakers.h"
+#include "llviewerwindow.h"
+#include "llviewercamera.h"
+
+#include "llfloaterfriends.h" //VIVOX, inorder to refresh communicate panel
+#include "llviewernetwork.h"
+#include "llnotificationsutil.h"
+
+// for base64 decoding
+#include "apr_base64.h"
+
+// for SHA1 hash
+#include "apr_sha1.h"
+
+// for MD5 hash
+#include "llmd5.h"
+
+#define USE_SESSION_GROUPS 0
+
+const F32 SPEAKING_TIMEOUT = 1.f;
+
+static const std::string VOICE_SERVER_TYPE = "Vivox";
+
+// Don't retry connecting to the daemon more frequently than this:
+const F32 CONNECT_THROTTLE_SECONDS = 1.0f;
+
+// Don't send positional updates more frequently than this:
+const F32 UPDATE_THROTTLE_SECONDS = 0.1f;
+
+const F32 LOGIN_RETRY_SECONDS = 10.0f;
+const int MAX_LOGIN_RETRIES = 12;
+
+// Defines the maximum number of times(in a row) "stateJoiningSession" case for spatial channel is reached in stateMachine()
+// which is treated as normal. If this number is exceeded we suspect there is a problem with connection
+// to voice server (EXT-4313). When voice works correctly, there is from 1 to 15 times. 50 was chosen
+// to make sure we don't make mistake when slight connection problems happen- situation when connection to server is
+// blocked is VERY rare and it's better to sacrifice response time in this situation for the sake of stability.
+const int MAX_NORMAL_JOINING_SPATIAL_NUM = 50;
+
+
+static void setUUIDFromStringHash(LLUUID &uuid, const std::string &str)
+{
+ LLMD5 md5_uuid;
+ md5_uuid.update((const unsigned char*)str.data(), str.size());
+ md5_uuid.finalize();
+ md5_uuid.raw_digest(uuid.mData);
+}
+
+static int scale_mic_volume(float volume)
+{
+ // incoming volume has the range [0.0 ... 2.0], with 1.0 as the default.
+ // Map it to Vivox levels as follows: 0.0 -> 30, 1.0 -> 50, 2.0 -> 70
+ return 30 + (int)(volume * 20.0f);
+}
+
+static int scale_speaker_volume(float volume)
+{
+ // incoming volume has the range [0.0 ... 1.0], with 0.5 as the default.
+ // Map it to Vivox levels as follows: 0.0 -> 30, 0.5 -> 50, 1.0 -> 70
+ return 30 + (int)(volume * 40.0f);
+
+}
+
+class LLVivoxVoiceAccountProvisionResponder :
+ public LLHTTPClient::Responder
+{
+public:
+ LLVivoxVoiceAccountProvisionResponder(int retries)
+ {
+ mRetries = retries;
+ }
+
+ virtual void error(U32 status, const std::string& reason)
+ {
+ if ( mRetries > 0 )
+ {
+ LL_WARNS("Voice") << "ProvisionVoiceAccountRequest returned an error, retrying. status = " << status << ", reason = \"" << reason << "\"" << LL_ENDL;
+ LLVivoxVoiceClient::getInstance()->requestVoiceAccountProvision(
+ mRetries - 1);
+ }
+ else
+ {
+ LL_WARNS("Voice") << "ProvisionVoiceAccountRequest returned an error, too many retries (giving up). status = " << status << ", reason = \"" << reason << "\"" << LL_ENDL;
+ LLVivoxVoiceClient::getInstance()->giveUp();
+ }
+ }
+
+ virtual void result(const LLSD& content)
+ {
+
+ std::string voice_sip_uri_hostname;
+ std::string voice_account_server_uri;
+
+ LL_DEBUGS("Voice") << "ProvisionVoiceAccountRequest response:" << ll_pretty_print_sd(content) << LL_ENDL;
+
+ if(content.has("voice_sip_uri_hostname"))
+ voice_sip_uri_hostname = content["voice_sip_uri_hostname"].asString();
+
+ // this key is actually misnamed -- it will be an entire URI, not just a hostname.
+ if(content.has("voice_account_server_name"))
+ voice_account_server_uri = content["voice_account_server_name"].asString();
+
+ LLVivoxVoiceClient::getInstance()->login(
+ content["username"].asString(),
+ content["password"].asString(),
+ voice_sip_uri_hostname,
+ voice_account_server_uri);
+
+ }
+
+private:
+ int mRetries;
+};
+
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////
+
+class LLVivoxVoiceClientMuteListObserver : public LLMuteListObserver
+{
+ /* virtual */ void onChange() { LLVivoxVoiceClient::getInstance()->muteListChanged();}
+};
+
+class LLVivoxVoiceClientFriendsObserver : public LLFriendObserver
+{
+public:
+ /* virtual */ void changed(U32 mask) { LLVivoxVoiceClient::getInstance()->updateFriends(mask);}
+};
+
+static LLVivoxVoiceClientMuteListObserver mutelist_listener;
+static bool sMuteListListener_listening = false;
+
+static LLVivoxVoiceClientFriendsObserver *friendslist_listener = NULL;
+
+///////////////////////////////////////////////////////////////////////////////////////////////
+
+class LLVivoxVoiceClientCapResponder : public LLHTTPClient::Responder
+{
+public:
+ LLVivoxVoiceClientCapResponder(void){};
+
+ virtual void error(U32 status, const std::string& reason); // called with bad status codes
+ virtual void result(const LLSD& content);
+
+private:
+};
+
+void LLVivoxVoiceClientCapResponder::error(U32 status, const std::string& reason)
+{
+ LL_WARNS("Voice") << "LLVivoxVoiceClientCapResponder::error("
+ << status << ": " << reason << ")"
+ << LL_ENDL;
+}
+
+void LLVivoxVoiceClientCapResponder::result(const LLSD& content)
+{
+ LLSD::map_const_iterator iter;
+
+ LL_DEBUGS("Voice") << "ParcelVoiceInfoRequest response:" << ll_pretty_print_sd(content) << LL_ENDL;
+
+ if ( content.has("voice_credentials") )
+ {
+ LLSD voice_credentials = content["voice_credentials"];
+ std::string uri;
+ std::string credentials;
+
+ if ( voice_credentials.has("channel_uri") )
+ {
+ uri = voice_credentials["channel_uri"].asString();
+ }
+ if ( voice_credentials.has("channel_credentials") )
+ {
+ credentials =
+ voice_credentials["channel_credentials"].asString();
+ }
+
+ LLVivoxVoiceClient::getInstance()->setSpatialChannel(uri, credentials);
+ }
+}
+
+
+
+#if LL_WINDOWS
+static HANDLE sGatewayHandle = 0;
+
+static bool isGatewayRunning()
+{
+ bool result = false;
+ if(sGatewayHandle != 0)
+ {
+ DWORD waitresult = WaitForSingleObject(sGatewayHandle, 0);
+ if(waitresult != WAIT_OBJECT_0)
+ {
+ result = true;
+ }
+ }
+ return result;
+}
+static void killGateway()
+{
+ if(sGatewayHandle != 0)
+ {
+ TerminateProcess(sGatewayHandle,0);
+ }
+}
+
+#else // Mac and linux
+
+static pid_t sGatewayPID = 0;
+static bool isGatewayRunning()
+{
+ bool result = false;
+ if(sGatewayPID != 0)
+ {
+ // A kill with signal number 0 has no effect, just does error checking. It should return an error if the process no longer exists.
+ if(kill(sGatewayPID, 0) == 0)
+ {
+ result = true;
+ }
+ }
+ return result;
+}
+
+static void killGateway()
+{
+ if(sGatewayPID != 0)
+ {
+ kill(sGatewayPID, SIGTERM);
+ }
+}
+
+#endif
+
+///////////////////////////////////////////////////////////////////////////////////////////////
+
+LLVivoxVoiceClient::LLVivoxVoiceClient() :
+ mState(stateDisabled),
+ mSessionTerminateRequested(false),
+ mRelogRequested(false),
+ mConnected(false),
+ mPump(NULL),
+ mSpatialJoiningNum(0),
+
+ mTuningMode(false),
+ mTuningEnergy(0.0f),
+ mTuningMicVolume(0),
+ mTuningMicVolumeDirty(true),
+ mTuningSpeakerVolume(0),
+ mTuningSpeakerVolumeDirty(true),
+ mTuningExitState(stateDisabled),
+
+ mAreaVoiceDisabled(false),
+ mAudioSession(NULL),
+ mAudioSessionChanged(false),
+ mNextAudioSession(NULL),
+
+ mCurrentParcelLocalID(0),
+ mNumberOfAliases(0),
+ mCommandCookie(0),
+ mLoginRetryCount(0),
+
+ mBuddyListMapPopulated(false),
+ mBlockRulesListReceived(false),
+ mAutoAcceptRulesListReceived(false),
+ mCaptureDeviceDirty(false),
+ mRenderDeviceDirty(false),
+ mSpatialCoordsDirty(false),
+
+ mPTTDirty(true),
+ mPTT(true),
+ mUsePTT(true),
+ mPTTIsMiddleMouse(false),
+ mPTTKey(0),
+ mPTTIsToggle(false),
+ mUserPTTState(false),
+ mMuteMic(false),
+ mFriendsListDirty(true),
+
+ mEarLocation(0),
+ mSpeakerVolumeDirty(true),
+ mSpeakerMuteDirty(true),
+ mMicVolume(0),
+ mMicVolumeDirty(true),
+
+ mVoiceEnabled(false),
+ mWriteInProgress(false),
+
+ mLipSyncEnabled(false)
+
+
+
+{
+ mSpeakerVolume = scale_speaker_volume(0);
+
+ mVoiceVersion.serverVersion = "";
+ mVoiceVersion.serverType = VOICE_SERVER_TYPE;
+
+ // gMuteListp isn't set up at this point, so we defer this until later.
+// gMuteListp->addObserver(&mutelist_listener);
+
+
+#if LL_DARWIN || LL_LINUX || LL_SOLARIS
+ // HACK: THIS DOES NOT BELONG HERE
+ // When the vivox daemon dies, the next write attempt on our socket generates a SIGPIPE, which kills us.
+ // This should cause us to ignore SIGPIPE and handle the error through proper channels.
+ // This should really be set up elsewhere. Where should it go?
+ signal(SIGPIPE, SIG_IGN);
+
+ // Since we're now launching the gateway with fork/exec instead of system(), we need to deal with zombie processes.
+ // Ignoring SIGCHLD should prevent zombies from being created. Alternately, we could use wait(), but I'd rather not do that.
+ signal(SIGCHLD, SIG_IGN);
+#endif
+
+ // set up state machine
+ setState(stateDisabled);
+
+ gIdleCallbacks.addFunction(idle, this);
+}
+
+//---------------------------------------------------
+
+LLVivoxVoiceClient::~LLVivoxVoiceClient()
+{
+}
+
+//----------------------------------------------
+
+void LLVivoxVoiceClient::init(LLPumpIO *pump)
+{
+ // constructor will set up LLVoiceClient::getInstance()
+ LLVivoxVoiceClient::getInstance()->mPump = pump;
+}
+
+void LLVivoxVoiceClient::terminate()
+{
+
+// leaveAudioSession();
+ logout();
+ // As of SDK version 4885, this should no longer be necessary. It will linger after the socket close if it needs to.
+ // ms_sleep(2000);
+ connectorShutdown();
+ closeSocket(); // Need to do this now -- bad things happen if the destructor does it later.
+
+ // This will do unpleasant things on windows.
+// killGateway();
+
+
+
+}
+
+const LLVoiceVersionInfo& LLVivoxVoiceClient::getVersion()
+{
+ return mVoiceVersion;
+}
+
+//---------------------------------------------------
+
+void LLVivoxVoiceClient::updateSettings()
+{
+ setVoiceEnabled(gSavedSettings.getBOOL("EnableVoiceChat"));
+ setUsePTT(gSavedSettings.getBOOL("PTTCurrentlyEnabled"));
+ std::string keyString = gSavedSettings.getString("PushToTalkButton");
+ setPTTKey(keyString);
+ setPTTIsToggle(gSavedSettings.getBOOL("PushToTalkToggle"));
+ setEarLocation(gSavedSettings.getS32("VoiceEarLocation"));
+
+ std::string inputDevice = gSavedSettings.getString("VoiceInputAudioDevice");
+ setCaptureDevice(inputDevice);
+ std::string outputDevice = gSavedSettings.getString("VoiceOutputAudioDevice");
+ setRenderDevice(outputDevice);
+ F32 mic_level = gSavedSettings.getF32("AudioLevelMic");
+ setMicGain(mic_level);
+ setLipSyncEnabled(gSavedSettings.getBOOL("LipSyncEnabled"));
+}
+
+/////////////////////////////
+// utility functions
+
+bool LLVivoxVoiceClient::writeString(const std::string &str)
+{
+ bool result = false;
+ if(mConnected)
+ {
+ apr_status_t err;
+ apr_size_t size = (apr_size_t)str.size();
+ apr_size_t written = size;
+
+ //MARK: Turn this on to log outgoing XML
+// LL_DEBUGS("Voice") << "sending: " << str << LL_ENDL;
+
+ // check return code - sockets will fail (broken, etc.)
+ err = apr_socket_send(
+ mSocket->getSocket(),
+ (const char*)str.data(),
+ &written);
+
+ if(err == 0)
+ {
+ // Success.
+ result = true;
+ }
+ // TODO: handle partial writes (written is number of bytes written)
+ // Need to set socket to non-blocking before this will work.
+// else if(APR_STATUS_IS_EAGAIN(err))
+// {
+// //
+// }
+ else
+ {
+ // Assume any socket error means something bad. For now, just close the socket.
+ char buf[MAX_STRING];
+ LL_WARNS("Voice") << "apr error " << err << " ("<< apr_strerror(err, buf, MAX_STRING) << ") sending data to vivox daemon." << LL_ENDL;
+ daemonDied();
+ }
+ }
+
+ return result;
+}
+
+
+/////////////////////////////
+// session control messages
+void LLVivoxVoiceClient::connectorCreate()
+{
+ std::ostringstream stream;
+ std::string logpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "");
+ std::string loglevel = "0";
+
+ // Transition to stateConnectorStarted when the connector handle comes back.
+ setState(stateConnectorStarting);
+
+ std::string savedLogLevel = gSavedSettings.getString("VivoxDebugLevel");
+
+ if(savedLogLevel != "-1")
+ {
+ LL_DEBUGS("Voice") << "creating connector with logging enabled" << LL_ENDL;
+ loglevel = "10";
+ }
+
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.Create.1\">"
+ << "<ClientName>V2 SDK</ClientName>"
+ << "<AccountManagementServer>" << mVoiceAccountServerURI << "</AccountManagementServer>"
+ << "<Mode>Normal</Mode>"
+ << "<Logging>"
+ << "<Folder>" << logpath << "</Folder>"
+ << "<FileNamePrefix>Connector</FileNamePrefix>"
+ << "<FileNameSuffix>.log</FileNameSuffix>"
+ << "<LogLevel>" << loglevel << "</LogLevel>"
+ << "</Logging>"
+ << "<Application>SecondLifeViewer.1</Application>"
+ << "</Request>\n\n\n";
+
+ writeString(stream.str());
+}
+
+void LLVivoxVoiceClient::connectorShutdown()
+{
+ setState(stateConnectorStopping);
+
+ if(!mConnectorHandle.empty())
+ {
+ std::ostringstream stream;
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.InitiateShutdown.1\">"
+ << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>"
+ << "</Request>"
+ << "\n\n\n";
+
+ mConnectorHandle.clear();
+
+ writeString(stream.str());
+ }
+}
+
+void LLVivoxVoiceClient::userAuthorized(const std::string& user_id, const LLUUID &agentID)
+{
+
+ mAccountDisplayName = user_id;
+
+ LL_INFOS("Voice") << "name \"" << mAccountDisplayName << "\" , ID " << agentID << LL_ENDL;
+
+ mAccountName = nameFromID(agentID);
+}
+
+void LLVivoxVoiceClient::requestVoiceAccountProvision(S32 retries)
+{
+ if ( gAgent.getRegion() && mVoiceEnabled )
+ {
+ std::string url =
+ gAgent.getRegion()->getCapability(
+ "ProvisionVoiceAccountRequest");
+
+ if ( url == "" ) return;
+
+ LLHTTPClient::post(
+ url,
+ LLSD(),
+ new LLVivoxVoiceAccountProvisionResponder(retries));
+ }
+}
+
+void LLVivoxVoiceClient::login(
+ const std::string& account_name,
+ const std::string& password,
+ const std::string& voice_sip_uri_hostname,
+ const std::string& voice_account_server_uri)
+{
+ mVoiceSIPURIHostName = voice_sip_uri_hostname;
+ mVoiceAccountServerURI = voice_account_server_uri;
+
+ if(!mAccountHandle.empty())
+ {
+ // Already logged in.
+ LL_WARNS("Voice") << "Called while already logged in." << LL_ENDL;
+
+ // Don't process another login.
+ return;
+ }
+ else if ( account_name != mAccountName )
+ {
+ //TODO: error?
+ LL_WARNS("Voice") << "Wrong account name! " << account_name
+ << " instead of " << mAccountName << LL_ENDL;
+ }
+ else
+ {
+ mAccountPassword = password;
+ }
+
+ std::string debugSIPURIHostName = gSavedSettings.getString("VivoxDebugSIPURIHostName");
+
+ if( !debugSIPURIHostName.empty() )
+ {
+ mVoiceSIPURIHostName = debugSIPURIHostName;
+ }
+
+ if( mVoiceSIPURIHostName.empty() )
+ {
+ // we have an empty account server name
+ // so we fall back to hardcoded defaults
+
+ if(LLGridManager::getInstance()->isInProductionGrid())
+ {
+ // Use the release account server
+ mVoiceSIPURIHostName = "bhr.vivox.com";
+ }
+ else
+ {
+ // Use the development account server
+ mVoiceSIPURIHostName = "bhd.vivox.com";
+ }
+ }
+
+ std::string debugAccountServerURI = gSavedSettings.getString("VivoxDebugVoiceAccountServerURI");
+
+ if( !debugAccountServerURI.empty() )
+ {
+ mVoiceAccountServerURI = debugAccountServerURI;
+ }
+
+ if( mVoiceAccountServerURI.empty() )
+ {
+ // If the account server URI isn't specified, construct it from the SIP URI hostname
+ mVoiceAccountServerURI = "https://www." + mVoiceSIPURIHostName + "/api2/";
+ }
+}
+
+void LLVivoxVoiceClient::idle(void* user_data)
+{
+ LLVivoxVoiceClient* self = (LLVivoxVoiceClient*)user_data;
+ self->stateMachine();
+}
+
+std::string LLVivoxVoiceClient::state2string(LLVivoxVoiceClient::state inState)
+{
+ std::string result = "UNKNOWN";
+
+ // Prevent copy-paste errors when updating this list...
+#define CASE(x) case x: result = #x; break
+
+ switch(inState)
+ {
+ CASE(stateDisableCleanup);
+ CASE(stateDisabled);
+ CASE(stateStart);
+ CASE(stateDaemonLaunched);
+ CASE(stateConnecting);
+ CASE(stateConnected);
+ CASE(stateIdle);
+ CASE(stateMicTuningStart);
+ CASE(stateMicTuningRunning);
+ CASE(stateMicTuningStop);
+ CASE(stateConnectorStart);
+ CASE(stateConnectorStarting);
+ CASE(stateConnectorStarted);
+ CASE(stateLoginRetry);
+ CASE(stateLoginRetryWait);
+ CASE(stateNeedsLogin);
+ CASE(stateLoggingIn);
+ CASE(stateLoggedIn);
+ CASE(stateCreatingSessionGroup);
+ CASE(stateNoChannel);
+ CASE(stateJoiningSession);
+ CASE(stateSessionJoined);
+ CASE(stateRunning);
+ CASE(stateLeavingSession);
+ CASE(stateSessionTerminated);
+ CASE(stateLoggingOut);
+ CASE(stateLoggedOut);
+ CASE(stateConnectorStopping);
+ CASE(stateConnectorStopped);
+ CASE(stateConnectorFailed);
+ CASE(stateConnectorFailedWaiting);
+ CASE(stateLoginFailed);
+ CASE(stateLoginFailedWaiting);
+ CASE(stateJoinSessionFailed);
+ CASE(stateJoinSessionFailedWaiting);
+ CASE(stateJail);
+ }
+
+#undef CASE
+
+ return result;
+}
+
+
+
+void LLVivoxVoiceClient::setState(state inState)
+{
+ LL_DEBUGS("Voice") << "entering state " << state2string(inState) << LL_ENDL;
+
+ mState = inState;
+}
+
+void LLVivoxVoiceClient::stateMachine()
+{
+ if(gDisconnected)
+ {
+ // The viewer has been disconnected from the sim. Disable voice.
+ setVoiceEnabled(false);
+ }
+
+ if(mVoiceEnabled)
+ {
+ updatePosition();
+ }
+ else if(mTuningMode)
+ {
+ // Tuning mode is special -- it needs to launch SLVoice even if voice is disabled.
+ }
+ else
+ {
+ if((getState() != stateDisabled) && (getState() != stateDisableCleanup))
+ {
+ // User turned off voice support. Send the cleanup messages, close the socket, and reset.
+ if(!mConnected)
+ {
+ // if voice was turned off after the daemon was launched but before we could connect to it, we may need to issue a kill.
+ LL_INFOS("Voice") << "Disabling voice before connection to daemon, terminating." << LL_ENDL;
+ killGateway();
+ }
+
+ logout();
+ connectorShutdown();
+
+ setState(stateDisableCleanup);
+ }
+ }
+
+ // Check for parcel boundary crossing
+ {
+ LLViewerRegion *region = gAgent.getRegion();
+ LLParcel *parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
+
+ if(region && parcel)
+ {
+ S32 parcelLocalID = parcel->getLocalID();
+ std::string regionName = region->getName();
+ std::string capURI = region->getCapability("ParcelVoiceInfoRequest");
+
+// LL_DEBUGS("Voice") << "Region name = \"" << regionName << "\", parcel local ID = " << parcelLocalID << ", cap URI = \"" << capURI << "\"" << LL_ENDL;
+
+ // The region name starts out empty and gets filled in later.
+ // Also, the cap gets filled in a short time after the region cross, but a little too late for our purposes.
+ // If either is empty, wait for the next time around.
+ if(!regionName.empty())
+ {
+ if(!capURI.empty())
+ {
+ if((parcelLocalID != mCurrentParcelLocalID) || (regionName != mCurrentRegionName))
+ {
+ // We have changed parcels. Initiate a parcel channel lookup.
+ mCurrentParcelLocalID = parcelLocalID;
+ mCurrentRegionName = regionName;
+
+ parcelChanged();
+ }
+ }
+ else
+ {
+ LL_WARNS_ONCE("Voice") << "region doesn't have ParcelVoiceInfoRequest capability. This is normal for a short time after teleporting, but bad if it persists for very long." << LL_ENDL;
+ }
+ }
+ }
+ }
+
+ switch(getState())
+ {
+ //MARK: stateDisableCleanup
+ case stateDisableCleanup:
+ // Clean up and reset everything.
+ closeSocket();
+ deleteAllSessions();
+ deleteAllBuddies();
+
+ mConnectorHandle.clear();
+ mAccountHandle.clear();
+ mAccountPassword.clear();
+ mVoiceAccountServerURI.clear();
+
+ setState(stateDisabled);
+ break;
+
+ //MARK: stateDisabled
+ case stateDisabled:
+ if(mTuningMode || (mVoiceEnabled && !mAccountName.empty()))
+ {
+ setState(stateStart);
+ }
+ break;
+
+ //MARK: stateStart
+ case stateStart:
+ if(gSavedSettings.getBOOL("CmdLineDisableVoice"))
+ {
+ // Voice is locked out, we must not launch the vivox daemon.
+ setState(stateJail);
+ }
+ else if(!isGatewayRunning())
+ {
+ if(true)
+ {
+ // Launch the voice daemon
+
+ // *FIX:Mani - Using the executable dir instead
+ // of mAppRODataDir, the working directory from which the app
+ // is launched.
+ //std::string exe_path = gDirUtilp->getAppRODataDir();
+ std::string exe_path = gDirUtilp->getExecutableDir();
+ exe_path += gDirUtilp->getDirDelimiter();
+#if LL_WINDOWS
+ exe_path += "SLVoice.exe";
+#elif LL_DARWIN
+ exe_path += "../Resources/SLVoice";
+#else
+ exe_path += "SLVoice";
+#endif
+ // See if the vivox executable exists
+ llstat s;
+ if(!LLFile::stat(exe_path, &s))
+ {
+ // vivox executable exists. Build the command line and launch the daemon.
+ // SLIM SDK: these arguments are no longer necessary.
+// std::string args = " -p tcp -h -c";
+ std::string args;
+ std::string cmd;
+ std::string loglevel = gSavedSettings.getString("VivoxDebugLevel");
+
+ if(loglevel.empty())
+ {
+ loglevel = "-1"; // turn logging off completely
+ }
+
+ args += " -ll ";
+ args += loglevel;
+
+ LL_DEBUGS("Voice") << "Args for SLVoice: " << args << LL_ENDL;
+
+#if LL_WINDOWS
+ PROCESS_INFORMATION pinfo;
+ STARTUPINFOA sinfo;
+
+ memset(&sinfo, 0, sizeof(sinfo));
+
+ std::string exe_dir = gDirUtilp->getAppRODataDir();
+ cmd = "SLVoice.exe";
+ cmd += args;
+
+ // So retarded. Windows requires that the second parameter to CreateProcessA be writable (non-const) string...
+ char *args2 = new char[args.size() + 1];
+ strcpy(args2, args.c_str());
+ if(!CreateProcessA(exe_path.c_str(), args2, NULL, NULL, FALSE, 0, NULL, exe_dir.c_str(), &sinfo, &pinfo))
+ {
+// DWORD dwErr = GetLastError();
+ }
+ else
+ {
+ // foo = pinfo.dwProcessId; // get your pid here if you want to use it later on
+ // CloseHandle(pinfo.hProcess); // stops leaks - nothing else
+ sGatewayHandle = pinfo.hProcess;
+ CloseHandle(pinfo.hThread); // stops leaks - nothing else
+ }
+
+ delete[] args2;
+#else // LL_WINDOWS
+ // This should be the same for mac and linux
+ {
+ std::vector<std::string> arglist;
+ arglist.push_back(exe_path);
+
+ // Split the argument string into separate strings for each argument
+ typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
+ boost::char_separator<char> sep(" ");
+ tokenizer tokens(args, sep);
+ tokenizer::iterator token_iter;
+
+ for(token_iter = tokens.begin(); token_iter != tokens.end(); ++token_iter)
+ {
+ arglist.push_back(*token_iter);
+ }
+
+ // create an argv vector for the child process
+ char **fakeargv = new char*[arglist.size() + 1];
+ int i;
+ for(i=0; i < arglist.size(); i++)
+ fakeargv[i] = const_cast<char*>(arglist[i].c_str());
+
+ fakeargv[i] = NULL;
+
+ fflush(NULL); // flush all buffers before the child inherits them
+ pid_t id = vfork();
+ if(id == 0)
+ {
+ // child
+ execv(exe_path.c_str(), fakeargv);
+
+ // If we reach this point, the exec failed.
+ // Use _exit() instead of exit() per the vfork man page.
+ _exit(0);
+ }
+
+ // parent
+ delete[] fakeargv;
+ sGatewayPID = id;
+ }
+#endif // LL_WINDOWS
+ mDaemonHost = LLHost(gSavedSettings.getString("VivoxVoiceHost").c_str(), gSavedSettings.getU32("VivoxVoicePort"));
+ }
+ else
+ {
+ LL_INFOS("Voice") << exe_path << " not found." << LL_ENDL;
+ }
+ }
+ else
+ {
+ // SLIM SDK: port changed from 44124 to 44125.
+ // We can connect to a client gateway running on another host. This is useful for testing.
+ // To do this, launch the gateway on a nearby host like this:
+ // vivox-gw.exe -p tcp -i 0.0.0.0:44125
+ // and put that host's IP address here.
+ mDaemonHost = LLHost(gSavedSettings.getString("VivoxVoiceHost"), gSavedSettings.getU32("VivoxVoicePort"));
+ }
+
+ mUpdateTimer.start();
+ mUpdateTimer.setTimerExpirySec(CONNECT_THROTTLE_SECONDS);
+
+ setState(stateDaemonLaunched);
+
+ // Dirty the states we'll need to sync with the daemon when it comes up.
+ mPTTDirty = true;
+ mMicVolumeDirty = true;
+ mSpeakerVolumeDirty = true;
+ mSpeakerMuteDirty = true;
+ // These only need to be set if they're not default (i.e. empty string).
+ mCaptureDeviceDirty = !mCaptureDevice.empty();
+ mRenderDeviceDirty = !mRenderDevice.empty();
+
+ mMainSessionGroupHandle.clear();
+ }
+ break;
+
+ //MARK: stateDaemonLaunched
+ case stateDaemonLaunched:
+ if(mUpdateTimer.hasExpired())
+ {
+ LL_DEBUGS("Voice") << "Connecting to vivox daemon:" << mDaemonHost << LL_ENDL;
+
+ mUpdateTimer.setTimerExpirySec(CONNECT_THROTTLE_SECONDS);
+
+ if(!mSocket)
+ {
+ mSocket = LLSocket::create(gAPRPoolp, LLSocket::STREAM_TCP);
+ }
+
+ mConnected = mSocket->blockingConnect(mDaemonHost);
+ if(mConnected)
+ {
+ setState(stateConnecting);
+ }
+ else
+ {
+ // If the connect failed, the socket may have been put into a bad state. Delete it.
+ closeSocket();
+ }
+ }
+ break;
+
+ //MARK: stateConnecting
+ case stateConnecting:
+ // Can't do this until we have the pump available.
+ if(mPump)
+ {
+ // MBW -- Note to self: pumps and pipes examples in
+ // indra/test/io.cpp
+ // indra/test/llpipeutil.{cpp|h}
+
+ // Attach the pumps and pipes
+
+ LLPumpIO::chain_t readChain;
+
+ readChain.push_back(LLIOPipe::ptr_t(new LLIOSocketReader(mSocket)));
+ readChain.push_back(LLIOPipe::ptr_t(new LLVivoxProtocolParser()));
+
+ mPump->addChain(readChain, NEVER_CHAIN_EXPIRY_SECS);
+
+ setState(stateConnected);
+ }
+
+ break;
+
+ //MARK: stateConnected
+ case stateConnected:
+ // Initial devices query
+ getCaptureDevicesSendMessage();
+ getRenderDevicesSendMessage();
+
+ mLoginRetryCount = 0;
+
+ setState(stateIdle);
+ break;
+
+ //MARK: stateIdle
+ case stateIdle:
+ // This is the idle state where we're connected to the daemon but haven't set up a connector yet.
+ if(mTuningMode)
+ {
+ mTuningExitState = stateIdle;
+ setState(stateMicTuningStart);
+ }
+ else if(!mVoiceEnabled)
+ {
+ // We never started up the connector. This will shut down the daemon.
+ setState(stateConnectorStopped);
+ }
+ else if(!mAccountName.empty())
+ {
+ LLViewerRegion *region = gAgent.getRegion();
+
+ if(region)
+ {
+ if ( region->getCapability("ProvisionVoiceAccountRequest") != "" )
+ {
+ if ( mAccountPassword.empty() )
+ {
+ requestVoiceAccountProvision();
+ }
+ setState(stateConnectorStart);
+ }
+ else
+ {
+ LL_WARNS_ONCE("Voice") << "region doesn't have ProvisionVoiceAccountRequest capability!" << LL_ENDL;
+ }
+ }
+ }
+ break;
+
+ //MARK: stateMicTuningStart
+ case stateMicTuningStart:
+ if(mUpdateTimer.hasExpired())
+ {
+ if(mCaptureDeviceDirty || mRenderDeviceDirty)
+ {
+ // These can't be changed while in tuning mode. Set them before starting.
+ std::ostringstream stream;
+
+ buildSetCaptureDevice(stream);
+ buildSetRenderDevice(stream);
+
+ if(!stream.str().empty())
+ {
+ writeString(stream.str());
+ }
+
+ // This will come around again in the same state and start the capture, after the timer expires.
+ mUpdateTimer.start();
+ mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS);
+ }
+ else
+ {
+ // duration parameter is currently unused, per Mike S.
+ tuningCaptureStartSendMessage(10000);
+
+ setState(stateMicTuningRunning);
+ }
+ }
+
+ break;
+
+ //MARK: stateMicTuningRunning
+ case stateMicTuningRunning:
+ if(!mTuningMode || mCaptureDeviceDirty || mRenderDeviceDirty)
+ {
+ // All of these conditions make us leave tuning mode.
+ setState(stateMicTuningStop);
+ }
+ else
+ {
+ // process mic/speaker volume changes
+ if(mTuningMicVolumeDirty || mTuningSpeakerVolumeDirty)
+ {
+ std::ostringstream stream;
+
+ if(mTuningMicVolumeDirty)
+ {
+ LL_INFOS("Voice") << "setting tuning mic level to " << mTuningMicVolume << LL_ENDL;
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetMicLevel.1\">"
+ << "<Level>" << mTuningMicVolume << "</Level>"
+ << "</Request>\n\n\n";
+ }
+
+ if(mTuningSpeakerVolumeDirty)
+ {
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetSpeakerLevel.1\">"
+ << "<Level>" << mTuningSpeakerVolume << "</Level>"
+ << "</Request>\n\n\n";
+ }
+
+ mTuningMicVolumeDirty = false;
+ mTuningSpeakerVolumeDirty = false;
+
+ if(!stream.str().empty())
+ {
+ writeString(stream.str());
+ }
+ }
+ }
+ break;
+
+ //MARK: stateMicTuningStop
+ case stateMicTuningStop:
+ {
+ // transition out of mic tuning
+ tuningCaptureStopSendMessage();
+
+ setState(mTuningExitState);
+
+ // if we exited just to change devices, this will keep us from re-entering too fast.
+ mUpdateTimer.start();
+ mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS);
+
+ }
+ break;
+
+ //MARK: stateConnectorStart
+ case stateConnectorStart:
+ if(!mVoiceEnabled)
+ {
+ // We were never logged in. This will shut down the connector.
+ setState(stateLoggedOut);
+ }
+ else if(!mVoiceAccountServerURI.empty())
+ {
+ connectorCreate();
+ }
+ break;
+
+ //MARK: stateConnectorStarting
+ case stateConnectorStarting: // waiting for connector handle
+ // connectorCreateResponse() will transition from here to stateConnectorStarted.
+ break;
+
+ //MARK: stateConnectorStarted
+ case stateConnectorStarted: // connector handle received
+ if(!mVoiceEnabled)
+ {
+ // We were never logged in. This will shut down the connector.
+ setState(stateLoggedOut);
+ }
+ else
+ {
+ // The connector is started. Send a login message.
+ setState(stateNeedsLogin);
+ }
+ break;
+
+ //MARK: stateLoginRetry
+ case stateLoginRetry:
+ if(mLoginRetryCount == 0)
+ {
+ // First retry -- display a message to the user
+ notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LOGIN_RETRY);
+ }
+
+ mLoginRetryCount++;
+
+ if(mLoginRetryCount > MAX_LOGIN_RETRIES)
+ {
+ LL_WARNS("Voice") << "too many login retries, giving up." << LL_ENDL;
+ setState(stateLoginFailed);
+ LLSD args;
+ std::stringstream errs;
+ errs << mVoiceAccountServerURI << "\n:UDP: 3478, 3479, 5060, 5062, 12000-17000";
+ args["HOSTID"] = errs.str();
+ if (LLGridManager::getInstance()->isSystemGrid())
+ {
+ LLNotificationsUtil::add("NoVoiceConnect", args);
+ }
+ else
+ {
+ LLNotificationsUtil::add("NoVoiceConnect-GIAB", args);
+ }
+ }
+ else
+ {
+ LL_INFOS("Voice") << "will retry login in " << LOGIN_RETRY_SECONDS << " seconds." << LL_ENDL;
+ mUpdateTimer.start();
+ mUpdateTimer.setTimerExpirySec(LOGIN_RETRY_SECONDS);
+ setState(stateLoginRetryWait);
+ }
+ break;
+
+ //MARK: stateLoginRetryWait
+ case stateLoginRetryWait:
+ if(mUpdateTimer.hasExpired())
+ {
+ setState(stateNeedsLogin);
+ }
+ break;
+
+ //MARK: stateNeedsLogin
+ case stateNeedsLogin:
+ if(!mAccountPassword.empty())
+ {
+ setState(stateLoggingIn);
+ loginSendMessage();
+ }
+ break;
+
+ //MARK: stateLoggingIn
+ case stateLoggingIn: // waiting for account handle
+ // loginResponse() will transition from here to stateLoggedIn.
+ break;
+
+ //MARK: stateLoggedIn
+ case stateLoggedIn: // account handle received
+
+ notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LOGGED_IN);
+
+ // request the current set of block rules (we'll need them when updating the friends list)
+ accountListBlockRulesSendMessage();
+
+ // request the current set of auto-accept rules
+ accountListAutoAcceptRulesSendMessage();
+
+ // Set up the mute list observer if it hasn't been set up already.
+ if((!sMuteListListener_listening))
+ {
+ LLMuteList::getInstance()->addObserver(&mutelist_listener);
+ sMuteListListener_listening = true;
+ }
+
+ // Set up the friends list observer if it hasn't been set up already.
+ if(friendslist_listener == NULL)
+ {
+ friendslist_listener = new LLVivoxVoiceClientFriendsObserver;
+ LLAvatarTracker::instance().addObserver(friendslist_listener);
+ }
+
+ // Set the initial state of mic mute, local speaker volume, etc.
+ {
+ std::ostringstream stream;
+
+ buildLocalAudioUpdates(stream);
+
+ if(!stream.str().empty())
+ {
+ writeString(stream.str());
+ }
+ }
+
+#if USE_SESSION_GROUPS
+ // create the main session group
+ sessionGroupCreateSendMessage();
+
+ setState(stateCreatingSessionGroup);
+#else
+ // Not using session groups -- skip the stateCreatingSessionGroup state.
+ setState(stateNoChannel);
+
+ // Initial kick-off of channel lookup logic
+ parcelChanged();
+#endif
+ break;
+
+ //MARK: stateCreatingSessionGroup
+ case stateCreatingSessionGroup:
+ if(mSessionTerminateRequested || !mVoiceEnabled)
+ {
+ // *TODO: Question: is this the right way out of this state
+ setState(stateSessionTerminated);
+ }
+ else if(!mMainSessionGroupHandle.empty())
+ {
+ setState(stateNoChannel);
+
+ // Start looped recording (needed for "panic button" anti-griefing tool)
+ recordingLoopStart();
+
+ // Initial kick-off of channel lookup logic
+ parcelChanged();
+ }
+ break;
+
+ //MARK: stateNoChannel
+ case stateNoChannel:
+
+ LL_DEBUGS("Voice") << "State No Channel" << LL_ENDL;
+ mSpatialJoiningNum = 0;
+ // Do this here as well as inside sendPositionalUpdate().
+ // Otherwise, if you log in but don't join a proximal channel (such as when your login location has voice disabled), your friends list won't sync.
+ sendFriendsListUpdates();
+
+ if(mSessionTerminateRequested || !mVoiceEnabled)
+ {
+ // TODO: Question: Is this the right way out of this state?
+ setState(stateSessionTerminated);
+ }
+ else if(mTuningMode)
+ {
+ mTuningExitState = stateNoChannel;
+ setState(stateMicTuningStart);
+ }
+ else if(sessionNeedsRelog(mNextAudioSession))
+ {
+ requestRelog();
+ setState(stateSessionTerminated);
+ }
+ else if(mNextAudioSession)
+ {
+ sessionState *oldSession = mAudioSession;
+
+ mAudioSession = mNextAudioSession;
+ if(!mAudioSession->mReconnect)
+ {
+ mNextAudioSession = NULL;
+ }
+
+ // The old session may now need to be deleted.
+ reapSession(oldSession);
+
+ if(!mAudioSession->mHandle.empty())
+ {
+ // Connect to a session by session handle
+
+ sessionMediaConnectSendMessage(mAudioSession);
+ }
+ else
+ {
+ // Connect to a session by URI
+ sessionCreateSendMessage(mAudioSession, true, false);
+ }
+
+ notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_JOINING);
+ setState(stateJoiningSession);
+ }
+ else if(!mSpatialSessionURI.empty())
+ {
+ // If we're not headed elsewhere and have a spatial URI, return to spatial.
+ switchChannel(mSpatialSessionURI, true, false, false, mSpatialSessionCredentials);
+ }
+ break;
+
+ //MARK: stateJoiningSession
+ case stateJoiningSession: // waiting for session handle
+
+ // If this is true we have problem with connection to voice server (EXT-4313).
+ // See descriptions of mSpatialJoiningNum and MAX_NORMAL_JOINING_SPATIAL_NUM.
+ if(mSpatialJoiningNum == MAX_NORMAL_JOINING_SPATIAL_NUM)
+ {
+ // Notify observers to let them know there is problem with voice
+ notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_VOICE_DISABLED);
+ llwarns << "There seems to be problem with connection to voice server. Disabling voice chat abilities." << llendl;
+ }
+
+ // Increase mSpatialJoiningNum only for spatial sessions- it's normal to reach this case for
+ // example for p2p many times while waiting for response, so it can't be used to detect errors
+ if(mAudioSession && mAudioSession->mIsSpatial)
+ {
+ mSpatialJoiningNum++;
+ }
+
+ // joinedAudioSession() will transition from here to stateSessionJoined.
+ if(!mVoiceEnabled)
+ {
+ // User bailed out during connect -- jump straight to teardown.
+ setState(stateSessionTerminated);
+ }
+ else if(mSessionTerminateRequested)
+ {
+ if(mAudioSession && !mAudioSession->mHandle.empty())
+ {
+ // Only allow direct exits from this state in p2p calls (for cancelling an invite).
+ // Terminating a half-connected session on other types of calls seems to break something in the vivox gateway.
+ if(mAudioSession->mIsP2P)
+ {
+ sessionMediaDisconnectSendMessage(mAudioSession);
+ setState(stateSessionTerminated);
+ }
+ }
+ }
+ break;
+
+ //MARK: stateSessionJoined
+ case stateSessionJoined: // session handle received
+
+ mSpatialJoiningNum = 0;
+ // It appears that I need to wait for BOTH the SessionGroup.AddSession response and the SessionStateChangeEvent with state 4
+ // before continuing from this state. They can happen in either order, and if I don't wait for both, things can get stuck.
+ // For now, the SessionGroup.AddSession response handler sets mSessionHandle and the SessionStateChangeEvent handler transitions to stateSessionJoined.
+ // This is a cheap way to make sure both have happened before proceeding.
+ if(mAudioSession && mAudioSession->mVoiceEnabled)
+ {
+ // Dirty state that may need to be sync'ed with the daemon.
+ mPTTDirty = true;
+ mSpeakerVolumeDirty = true;
+ mSpatialCoordsDirty = true;
+
+ setState(stateRunning);
+
+ // Start the throttle timer
+ mUpdateTimer.start();
+ mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS);
+
+ // Events that need to happen when a session is joined could go here.
+ // Maybe send initial spatial data?
+ notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_JOINED);
+
+ }
+ else if(!mVoiceEnabled)
+ {
+ // User bailed out during connect -- jump straight to teardown.
+ setState(stateSessionTerminated);
+ }
+ else if(mSessionTerminateRequested)
+ {
+ // Only allow direct exits from this state in p2p calls (for cancelling an invite).
+ // Terminating a half-connected session on other types of calls seems to break something in the vivox gateway.
+ if(mAudioSession && mAudioSession->mIsP2P)
+ {
+ sessionMediaDisconnectSendMessage(mAudioSession);
+ setState(stateSessionTerminated);
+ }
+ }
+ break;
+
+ //MARK: stateRunning
+ case stateRunning: // steady state
+ // Disabling voice or disconnect requested.
+ if(!mVoiceEnabled || mSessionTerminateRequested)
+ {
+ leaveAudioSession();
+ }
+ else
+ {
+
+ // Figure out whether the PTT state needs to change
+ {
+ bool newPTT;
+ if(mUsePTT)
+ {
+ // If configured to use PTT, track the user state.
+ newPTT = mUserPTTState;
+ }
+ else
+ {
+ // If not configured to use PTT, it should always be true (otherwise the user will be unable to speak).
+ newPTT = true;
+ }
+
+ if(mMuteMic)
+ {
+ // This always overrides any other PTT setting.
+ newPTT = false;
+ }
+
+ // Dirty if state changed.
+ if(newPTT != mPTT)
+ {
+ mPTT = newPTT;
+ mPTTDirty = true;
+ }
+ }
+
+ if(!inSpatialChannel())
+ {
+ // When in a non-spatial channel, never send positional updates.
+ mSpatialCoordsDirty = false;
+ }
+ else
+ {
+ // Do the calculation that enforces the listener<->speaker tether (and also updates the real camera position)
+ enforceTether();
+ }
+
+ // Send an update if the ptt state has changed (which shouldn't be able to happen that often -- the user can only click so fast)
+ // or every 10hz, whichever is sooner.
+ if((mAudioSession && mAudioSession->mVolumeDirty) || mPTTDirty || mSpeakerVolumeDirty || mUpdateTimer.hasExpired())
+ {
+ mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS);
+ sendPositionalUpdate();
+ }
+ }
+ break;
+
+ //MARK: stateLeavingSession
+ case stateLeavingSession: // waiting for terminate session response
+ // The handler for the Session.Terminate response will transition from here to stateSessionTerminated.
+ break;
+
+ //MARK: stateSessionTerminated
+ case stateSessionTerminated:
+
+ // Must do this first, since it uses mAudioSession.
+ notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LEFT_CHANNEL);
+
+ if(mAudioSession)
+ {
+ sessionState *oldSession = mAudioSession;
+
+ mAudioSession = NULL;
+ // We just notified status observers about this change. Don't do it again.
+ mAudioSessionChanged = false;
+
+ // The old session may now need to be deleted.
+ reapSession(oldSession);
+ }
+ else
+ {
+ LL_WARNS("Voice") << "stateSessionTerminated with NULL mAudioSession" << LL_ENDL;
+ }
+
+ // Always reset the terminate request flag when we get here.
+ mSessionTerminateRequested = false;
+
+ if(mVoiceEnabled && !mRelogRequested)
+ {
+ // Just leaving a channel, go back to stateNoChannel (the "logged in but have no channel" state).
+ setState(stateNoChannel);
+ }
+ else
+ {
+ // Shutting down voice, continue with disconnecting.
+ logout();
+
+ // The state machine will take it from here
+ mRelogRequested = false;
+ }
+
+ break;
+
+ //MARK: stateLoggingOut
+ case stateLoggingOut: // waiting for logout response
+ // The handler for the AccountLoginStateChangeEvent will transition from here to stateLoggedOut.
+ break;
+
+ //MARK: stateLoggedOut
+ case stateLoggedOut: // logout response received
+
+ // Once we're logged out, all these things are invalid.
+ mAccountHandle.clear();
+ deleteAllSessions();
+ deleteAllBuddies();
+
+ if(mVoiceEnabled && !mRelogRequested)
+ {
+ // User was logged out, but wants to be logged in. Send a new login request.
+ setState(stateNeedsLogin);
+ }
+ else
+ {
+ // shut down the connector
+ connectorShutdown();
+ }
+ break;
+
+ //MARK: stateConnectorStopping
+ case stateConnectorStopping: // waiting for connector stop
+ // The handler for the Connector.InitiateShutdown response will transition from here to stateConnectorStopped.
+ break;
+
+ //MARK: stateConnectorStopped
+ case stateConnectorStopped: // connector stop received
+ setState(stateDisableCleanup);
+ break;
+
+ //MARK: stateConnectorFailed
+ case stateConnectorFailed:
+ setState(stateConnectorFailedWaiting);
+ break;
+ //MARK: stateConnectorFailedWaiting
+ case stateConnectorFailedWaiting:
+ if(!mVoiceEnabled)
+ {
+ setState(stateDisableCleanup);
+ }
+ break;
+
+ //MARK: stateLoginFailed
+ case stateLoginFailed:
+ setState(stateLoginFailedWaiting);
+ break;
+ //MARK: stateLoginFailedWaiting
+ case stateLoginFailedWaiting:
+ if(!mVoiceEnabled)
+ {
+ setState(stateDisableCleanup);
+ }
+ break;
+
+ //MARK: stateJoinSessionFailed
+ case stateJoinSessionFailed:
+ // Transition to error state. Send out any notifications here.
+ if(mAudioSession)
+ {
+ LL_WARNS("Voice") << "stateJoinSessionFailed: (" << mAudioSession->mErrorStatusCode << "): " << mAudioSession->mErrorStatusString << LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS("Voice") << "stateJoinSessionFailed with no current session" << LL_ENDL;
+ }
+
+ notifyStatusObservers(LLVoiceClientStatusObserver::ERROR_UNKNOWN);
+ setState(stateJoinSessionFailedWaiting);
+ break;
+
+ //MARK: stateJoinSessionFailedWaiting
+ case stateJoinSessionFailedWaiting:
+ // Joining a channel failed, either due to a failed channel name -> sip url lookup or an error from the join message.
+ // Region crossings may leave this state and try the join again.
+ if(mSessionTerminateRequested)
+ {
+ setState(stateSessionTerminated);
+ }
+ break;
+
+ //MARK: stateJail
+ case stateJail:
+ // We have given up. Do nothing.
+ break;
+
+ }
+
+ if(mAudioSession && mAudioSession->mParticipantsChanged)
+ {
+ mAudioSession->mParticipantsChanged = false;
+ mAudioSessionChanged = true;
+ }
+
+ if(mAudioSessionChanged)
+ {
+ mAudioSessionChanged = false;
+ notifyParticipantObservers();
+ }
+}
+
+void LLVivoxVoiceClient::closeSocket(void)
+{
+ mSocket.reset();
+ mConnected = false;
+}
+
+void LLVivoxVoiceClient::loginSendMessage()
+{
+ std::ostringstream stream;
+
+ bool autoPostCrashDumps = gSavedSettings.getBOOL("VivoxAutoPostCrashDumps");
+
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.Login.1\">"
+ << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>"
+ << "<AccountName>" << mAccountName << "</AccountName>"
+ << "<AccountPassword>" << mAccountPassword << "</AccountPassword>"
+ << "<AudioSessionAnswerMode>VerifyAnswer</AudioSessionAnswerMode>"
+ << "<EnableBuddiesAndPresence>true</EnableBuddiesAndPresence>"
+ << "<BuddyManagementMode>Application</BuddyManagementMode>"
+ << "<ParticipantPropertyFrequency>5</ParticipantPropertyFrequency>"
+ << (autoPostCrashDumps?"<AutopostCrashDumps>true</AutopostCrashDumps>":"")
+ << "</Request>\n\n\n";
+
+ writeString(stream.str());
+}
+
+void LLVivoxVoiceClient::logout()
+{
+ // Ensure that we'll re-request provisioning before logging in again
+ mAccountPassword.clear();
+ mVoiceAccountServerURI.clear();
+
+ setState(stateLoggingOut);
+ logoutSendMessage();
+}
+
+void LLVivoxVoiceClient::logoutSendMessage()
+{
+ if(!mAccountHandle.empty())
+ {
+ std::ostringstream stream;
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.Logout.1\">"
+ << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
+ << "</Request>"
+ << "\n\n\n";
+
+ mAccountHandle.clear();
+
+ writeString(stream.str());
+ }
+}
+
+void LLVivoxVoiceClient::accountListBlockRulesSendMessage()
+{
+ if(!mAccountHandle.empty())
+ {
+ std::ostringstream stream;
+
+ LL_DEBUGS("Voice") << "requesting block rules" << LL_ENDL;
+
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.ListBlockRules.1\">"
+ << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
+ << "</Request>"
+ << "\n\n\n";
+
+ writeString(stream.str());
+ }
+}
+
+void LLVivoxVoiceClient::accountListAutoAcceptRulesSendMessage()
+{
+ if(!mAccountHandle.empty())
+ {
+ std::ostringstream stream;
+
+ LL_DEBUGS("Voice") << "requesting auto-accept rules" << LL_ENDL;
+
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.ListAutoAcceptRules.1\">"
+ << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
+ << "</Request>"
+ << "\n\n\n";
+
+ writeString(stream.str());
+ }
+}
+
+void LLVivoxVoiceClient::sessionGroupCreateSendMessage()
+{
+ if(!mAccountHandle.empty())
+ {
+ std::ostringstream stream;
+
+ LL_DEBUGS("Voice") << "creating session group" << LL_ENDL;
+
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.Create.1\">"
+ << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
+ << "<Type>Normal</Type>"
+ << "</Request>"
+ << "\n\n\n";
+
+ writeString(stream.str());
+ }
+}
+
+void LLVivoxVoiceClient::sessionCreateSendMessage(sessionState *session, bool startAudio, bool startText)
+{
+ LL_DEBUGS("Voice") << "requesting create: " << session->mSIPURI << LL_ENDL;
+
+ session->mCreateInProgress = true;
+ if(startAudio)
+ {
+ session->mMediaConnectInProgress = true;
+ }
+
+ std::ostringstream stream;
+ stream
+ << "<Request requestId=\"" << session->mSIPURI << "\" action=\"Session.Create.1\">"
+ << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
+ << "<URI>" << session->mSIPURI << "</URI>";
+
+ static const std::string allowed_chars =
+ "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"
+ "0123456789"
+ "-._~";
+
+ if(!session->mHash.empty())
+ {
+ stream
+ << "<Password>" << LLURI::escape(session->mHash, allowed_chars) << "</Password>"
+ << "<PasswordHashAlgorithm>SHA1UserName</PasswordHashAlgorithm>";
+ }
+
+ stream
+ << "<ConnectAudio>" << (startAudio?"true":"false") << "</ConnectAudio>"
+ << "<ConnectText>" << (startText?"true":"false") << "</ConnectText>"
+ << "<Name>" << mChannelName << "</Name>"
+ << "</Request>\n\n\n";
+ writeString(stream.str());
+}
+
+void LLVivoxVoiceClient::sessionGroupAddSessionSendMessage(sessionState *session, bool startAudio, bool startText)
+{
+ LL_DEBUGS("Voice") << "requesting create: " << session->mSIPURI << LL_ENDL;
+
+ session->mCreateInProgress = true;
+ if(startAudio)
+ {
+ session->mMediaConnectInProgress = true;
+ }
+
+ std::string password;
+ if(!session->mHash.empty())
+ {
+ static const std::string allowed_chars =
+ "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"
+ "0123456789"
+ "-._~"
+ ;
+ password = LLURI::escape(session->mHash, allowed_chars);
+ }
+
+ std::ostringstream stream;
+ stream
+ << "<Request requestId=\"" << session->mSIPURI << "\" action=\"SessionGroup.AddSession.1\">"
+ << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>"
+ << "<URI>" << session->mSIPURI << "</URI>"
+ << "<Name>" << mChannelName << "</Name>"
+ << "<ConnectAudio>" << (startAudio?"true":"false") << "</ConnectAudio>"
+ << "<ConnectText>" << (startText?"true":"false") << "</ConnectText>"
+ << "<Password>" << password << "</Password>"
+ << "<PasswordHashAlgorithm>SHA1UserName</PasswordHashAlgorithm>"
+ << "</Request>\n\n\n"
+ ;
+
+ writeString(stream.str());
+}
+
+void LLVivoxVoiceClient::sessionMediaConnectSendMessage(sessionState *session)
+{
+ LL_DEBUGS("Voice") << "connecting audio to session handle: " << session->mHandle << LL_ENDL;
+
+ session->mMediaConnectInProgress = true;
+
+ std::ostringstream stream;
+
+ stream
+ << "<Request requestId=\"" << session->mHandle << "\" action=\"Session.MediaConnect.1\">"
+ << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>"
+ << "<SessionHandle>" << session->mHandle << "</SessionHandle>"
+ << "<Media>Audio</Media>"
+ << "</Request>\n\n\n";
+
+ writeString(stream.str());
+}
+
+void LLVivoxVoiceClient::sessionTextConnectSendMessage(sessionState *session)
+{
+ LL_DEBUGS("Voice") << "connecting text to session handle: " << session->mHandle << LL_ENDL;
+
+ std::ostringstream stream;
+
+ stream
+ << "<Request requestId=\"" << session->mHandle << "\" action=\"Session.TextConnect.1\">"
+ << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>"
+ << "<SessionHandle>" << session->mHandle << "</SessionHandle>"
+ << "</Request>\n\n\n";
+
+ writeString(stream.str());
+}
+
+void LLVivoxVoiceClient::sessionTerminate()
+{
+ mSessionTerminateRequested = true;
+}
+
+void LLVivoxVoiceClient::requestRelog()
+{
+ mSessionTerminateRequested = true;
+ mRelogRequested = true;
+}
+
+
+void LLVivoxVoiceClient::leaveAudioSession()
+{
+ if(mAudioSession)
+ {
+ LL_DEBUGS("Voice") << "leaving session: " << mAudioSession->mSIPURI << LL_ENDL;
+
+ switch(getState())
+ {
+ case stateNoChannel:
+ // In this case, we want to pretend the join failed so our state machine doesn't get stuck.
+ // Skip the join failed transition state so we don't send out error notifications.
+ setState(stateJoinSessionFailedWaiting);
+ break;
+ case stateJoiningSession:
+ case stateSessionJoined:
+ case stateRunning:
+ if(!mAudioSession->mHandle.empty())
+ {
+
+#if RECORD_EVERYTHING
+ // HACK: for testing only
+ // Save looped recording
+ std::string savepath("/tmp/vivoxrecording");
+ {
+ time_t now = time(NULL);
+ const size_t BUF_SIZE = 64;
+ char time_str[BUF_SIZE]; /* Flawfinder: ignore */
+
+ strftime(time_str, BUF_SIZE, "%Y-%m-%dT%H:%M:%SZ", gmtime(&now));
+ savepath += time_str;
+ }
+ recordingLoopSave(savepath);
+#endif
+
+ sessionMediaDisconnectSendMessage(mAudioSession);
+ setState(stateLeavingSession);
+ }
+ else
+ {
+ LL_WARNS("Voice") << "called with no session handle" << LL_ENDL;
+ setState(stateSessionTerminated);
+ }
+ break;
+ case stateJoinSessionFailed:
+ case stateJoinSessionFailedWaiting:
+ setState(stateSessionTerminated);
+ break;
+
+ default:
+ LL_WARNS("Voice") << "called from unknown state" << LL_ENDL;
+ break;
+ }
+ }
+ else
+ {
+ LL_WARNS("Voice") << "called with no active session" << LL_ENDL;
+ setState(stateSessionTerminated);
+ }
+}
+
+void LLVivoxVoiceClient::sessionTerminateSendMessage(sessionState *session)
+{
+ std::ostringstream stream;
+
+ LL_DEBUGS("Voice") << "Sending Session.Terminate with handle " << session->mHandle << LL_ENDL;
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.Terminate.1\">"
+ << "<SessionHandle>" << session->mHandle << "</SessionHandle>"
+ << "</Request>\n\n\n";
+
+ writeString(stream.str());
+}
+
+void LLVivoxVoiceClient::sessionGroupTerminateSendMessage(sessionState *session)
+{
+ std::ostringstream stream;
+
+ LL_DEBUGS("Voice") << "Sending SessionGroup.Terminate with handle " << session->mGroupHandle << LL_ENDL;
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.Terminate.1\">"
+ << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>"
+ << "</Request>\n\n\n";
+
+ writeString(stream.str());
+}
+
+void LLVivoxVoiceClient::sessionMediaDisconnectSendMessage(sessionState *session)
+{
+ std::ostringstream stream;
+
+ LL_DEBUGS("Voice") << "Sending Session.MediaDisconnect with handle " << session->mHandle << LL_ENDL;
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.MediaDisconnect.1\">"
+ << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>"
+ << "<SessionHandle>" << session->mHandle << "</SessionHandle>"
+ << "<Media>Audio</Media>"
+ << "</Request>\n\n\n";
+
+ writeString(stream.str());
+
+}
+
+void LLVivoxVoiceClient::sessionTextDisconnectSendMessage(sessionState *session)
+{
+ std::ostringstream stream;
+
+ LL_DEBUGS("Voice") << "Sending Session.TextDisconnect with handle " << session->mHandle << LL_ENDL;
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.TextDisconnect.1\">"
+ << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>"
+ << "<SessionHandle>" << session->mHandle << "</SessionHandle>"
+ << "</Request>\n\n\n";
+
+ writeString(stream.str());
+}
+
+void LLVivoxVoiceClient::getCaptureDevicesSendMessage()
+{
+ std::ostringstream stream;
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.GetCaptureDevices.1\">"
+ << "</Request>\n\n\n";
+
+ writeString(stream.str());
+}
+
+void LLVivoxVoiceClient::getRenderDevicesSendMessage()
+{
+ std::ostringstream stream;
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.GetRenderDevices.1\">"
+ << "</Request>\n\n\n";
+
+ writeString(stream.str());
+}
+
+void LLVivoxVoiceClient::clearCaptureDevices()
+{
+ LL_DEBUGS("Voice") << "called" << LL_ENDL;
+ mCaptureDevices.clear();
+}
+
+void LLVivoxVoiceClient::addCaptureDevice(const std::string& name)
+{
+ LL_DEBUGS("Voice") << name << LL_ENDL;
+
+ mCaptureDevices.push_back(name);
+}
+
+LLVoiceDeviceList& LLVivoxVoiceClient::getCaptureDevices()
+{
+ return mCaptureDevices;
+}
+
+void LLVivoxVoiceClient::setCaptureDevice(const std::string& name)
+{
+ if(name == "Default")
+ {
+ if(!mCaptureDevice.empty())
+ {
+ mCaptureDevice.clear();
+ mCaptureDeviceDirty = true;
+ }
+ }
+ else
+ {
+ if(mCaptureDevice != name)
+ {
+ mCaptureDevice = name;
+ mCaptureDeviceDirty = true;
+ }
+ }
+}
+
+void LLVivoxVoiceClient::clearRenderDevices()
+{
+ LL_DEBUGS("Voice") << "called" << LL_ENDL;
+ mRenderDevices.clear();
+}
+
+void LLVivoxVoiceClient::addRenderDevice(const std::string& name)
+{
+ LL_DEBUGS("Voice") << name << LL_ENDL;
+ mRenderDevices.push_back(name);
+}
+
+LLVoiceDeviceList& LLVivoxVoiceClient::getRenderDevices()
+{
+ return mRenderDevices;
+}
+
+void LLVivoxVoiceClient::setRenderDevice(const std::string& name)
+{
+ if(name == "Default")
+ {
+ if(!mRenderDevice.empty())
+ {
+ mRenderDevice.clear();
+ mRenderDeviceDirty = true;
+ }
+ }
+ else
+ {
+ if(mRenderDevice != name)
+ {
+ mRenderDevice = name;
+ mRenderDeviceDirty = true;
+ }
+ }
+
+}
+
+void LLVivoxVoiceClient::tuningStart()
+{
+ mTuningMode = true;
+ LL_DEBUGS("Voice") << "Starting tuning" << LL_ENDL;
+ if(getState() >= stateNoChannel)
+ {
+ LL_DEBUGS("Voice") << "no channel" << LL_ENDL;
+ sessionTerminate();
+ }
+}
+
+void LLVivoxVoiceClient::tuningStop()
+{
+ mTuningMode = false;
+}
+
+bool LLVivoxVoiceClient::inTuningMode()
+{
+ bool result = false;
+ switch(getState())
+ {
+ case stateMicTuningRunning:
+ result = true;
+ break;
+ default:
+ break;
+ }
+ return result;
+}
+
+void LLVivoxVoiceClient::tuningRenderStartSendMessage(const std::string& name, bool loop)
+{
+ mTuningAudioFile = name;
+ std::ostringstream stream;
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.RenderAudioStart.1\">"
+ << "<SoundFilePath>" << mTuningAudioFile << "</SoundFilePath>"
+ << "<Loop>" << (loop?"1":"0") << "</Loop>"
+ << "</Request>\n\n\n";
+
+ writeString(stream.str());
+}
+
+void LLVivoxVoiceClient::tuningRenderStopSendMessage()
+{
+ std::ostringstream stream;
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.RenderAudioStop.1\">"
+ << "<SoundFilePath>" << mTuningAudioFile << "</SoundFilePath>"
+ << "</Request>\n\n\n";
+
+ writeString(stream.str());
+}
+
+void LLVivoxVoiceClient::tuningCaptureStartSendMessage(int duration)
+{
+ LL_DEBUGS("Voice") << "sending CaptureAudioStart" << LL_ENDL;
+
+ std::ostringstream stream;
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.CaptureAudioStart.1\">"
+ << "<Duration>" << duration << "</Duration>"
+ << "</Request>\n\n\n";
+
+ writeString(stream.str());
+}
+
+void LLVivoxVoiceClient::tuningCaptureStopSendMessage()
+{
+ LL_DEBUGS("Voice") << "sending CaptureAudioStop" << LL_ENDL;
+
+ std::ostringstream stream;
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.CaptureAudioStop.1\">"
+ << "</Request>\n\n\n";
+
+ writeString(stream.str());
+
+ mTuningEnergy = 0.0f;
+}
+
+void LLVivoxVoiceClient::tuningSetMicVolume(float volume)
+{
+ int scaled_volume = scale_mic_volume(volume);
+
+ if(scaled_volume != mTuningMicVolume)
+ {
+ mTuningMicVolume = scaled_volume;
+ mTuningMicVolumeDirty = true;
+ }
+}
+
+void LLVivoxVoiceClient::tuningSetSpeakerVolume(float volume)
+{
+ int scaled_volume = scale_speaker_volume(volume);
+
+ if(scaled_volume != mTuningSpeakerVolume)
+ {
+ mTuningSpeakerVolume = scaled_volume;
+ mTuningSpeakerVolumeDirty = true;
+ }
+}
+
+float LLVivoxVoiceClient::tuningGetEnergy(void)
+{
+ return mTuningEnergy;
+}
+
+bool LLVivoxVoiceClient::deviceSettingsAvailable()
+{
+ bool result = true;
+
+ if(!mConnected)
+ result = false;
+
+ if(mRenderDevices.empty())
+ result = false;
+
+ return result;
+}
+
+void LLVivoxVoiceClient::refreshDeviceLists(bool clearCurrentList)
+{
+ if(clearCurrentList)
+ {
+ clearCaptureDevices();
+ clearRenderDevices();
+ }
+ getCaptureDevicesSendMessage();
+ getRenderDevicesSendMessage();
+}
+
+void LLVivoxVoiceClient::daemonDied()
+{
+ // The daemon died, so the connection is gone. Reset everything and start over.
+ LL_WARNS("Voice") << "Connection to vivox daemon lost. Resetting state."<< LL_ENDL;
+
+ // Try to relaunch the daemon
+ setState(stateDisableCleanup);
+}
+
+void LLVivoxVoiceClient::giveUp()
+{
+ // All has failed. Clean up and stop trying.
+ closeSocket();
+ deleteAllSessions();
+ deleteAllBuddies();
+
+ setState(stateJail);
+}
+
+static void oldSDKTransform (LLVector3 &left, LLVector3 &up, LLVector3 &at, LLVector3d &pos, LLVector3 &vel)
+{
+ F32 nat[3], nup[3], nl[3], nvel[3]; // the new at, up, left vectors and the new position and velocity
+ F64 npos[3];
+
+ // The original XML command was sent like this:
+ /*
+ << "<Position>"
+ << "<X>" << pos[VX] << "</X>"
+ << "<Y>" << pos[VZ] << "</Y>"
+ << "<Z>" << pos[VY] << "</Z>"
+ << "</Position>"
+ << "<Velocity>"
+ << "<X>" << mAvatarVelocity[VX] << "</X>"
+ << "<Y>" << mAvatarVelocity[VZ] << "</Y>"
+ << "<Z>" << mAvatarVelocity[VY] << "</Z>"
+ << "</Velocity>"
+ << "<AtOrientation>"
+ << "<X>" << l.mV[VX] << "</X>"
+ << "<Y>" << u.mV[VX] << "</Y>"
+ << "<Z>" << a.mV[VX] << "</Z>"
+ << "</AtOrientation>"
+ << "<UpOrientation>"
+ << "<X>" << l.mV[VZ] << "</X>"
+ << "<Y>" << u.mV[VY] << "</Y>"
+ << "<Z>" << a.mV[VZ] << "</Z>"
+ << "</UpOrientation>"
+ << "<LeftOrientation>"
+ << "<X>" << l.mV [VY] << "</X>"
+ << "<Y>" << u.mV [VZ] << "</Y>"
+ << "<Z>" << a.mV [VY] << "</Z>"
+ << "</LeftOrientation>";
+ */
+
+#if 1
+ // This was the original transform done when building the XML command
+ nat[0] = left.mV[VX];
+ nat[1] = up.mV[VX];
+ nat[2] = at.mV[VX];
+
+ nup[0] = left.mV[VZ];
+ nup[1] = up.mV[VY];
+ nup[2] = at.mV[VZ];
+
+ nl[0] = left.mV[VY];
+ nl[1] = up.mV[VZ];
+ nl[2] = at.mV[VY];
+
+ npos[0] = pos.mdV[VX];
+ npos[1] = pos.mdV[VZ];
+ npos[2] = pos.mdV[VY];
+
+ nvel[0] = vel.mV[VX];
+ nvel[1] = vel.mV[VZ];
+ nvel[2] = vel.mV[VY];
+
+ for(int i=0;i<3;++i) {
+ at.mV[i] = nat[i];
+ up.mV[i] = nup[i];
+ left.mV[i] = nl[i];
+ pos.mdV[i] = npos[i];
+ }
+
+ // This was the original transform done in the SDK
+ nat[0] = at.mV[2];
+ nat[1] = 0; // y component of at vector is always 0, this was up[2]
+ nat[2] = -1 * left.mV[2];
+
+ // We override whatever the application gives us
+ nup[0] = 0; // x component of up vector is always 0
+ nup[1] = 1; // y component of up vector is always 1
+ nup[2] = 0; // z component of up vector is always 0
+
+ nl[0] = at.mV[0];
+ nl[1] = 0; // y component of left vector is always zero, this was up[0]
+ nl[2] = -1 * left.mV[0];
+
+ npos[2] = pos.mdV[2] * -1.0;
+ npos[1] = pos.mdV[1];
+ npos[0] = pos.mdV[0];
+
+ for(int i=0;i<3;++i) {
+ at.mV[i] = nat[i];
+ up.mV[i] = nup[i];
+ left.mV[i] = nl[i];
+ pos.mdV[i] = npos[i];
+ }
+#else
+ // This is the compose of the two transforms (at least, that's what I'm trying for)
+ nat[0] = at.mV[VX];
+ nat[1] = 0; // y component of at vector is always 0, this was up[2]
+ nat[2] = -1 * up.mV[VZ];
+
+ // We override whatever the application gives us
+ nup[0] = 0; // x component of up vector is always 0
+ nup[1] = 1; // y component of up vector is always 1
+ nup[2] = 0; // z component of up vector is always 0
+
+ nl[0] = left.mV[VX];
+ nl[1] = 0; // y component of left vector is always zero, this was up[0]
+ nl[2] = -1 * left.mV[VY];
+
+ npos[0] = pos.mdV[VX];
+ npos[1] = pos.mdV[VZ];
+ npos[2] = pos.mdV[VY] * -1.0;
+
+ nvel[0] = vel.mV[VX];
+ nvel[1] = vel.mV[VZ];
+ nvel[2] = vel.mV[VY];
+
+ for(int i=0;i<3;++i) {
+ at.mV[i] = nat[i];
+ up.mV[i] = nup[i];
+ left.mV[i] = nl[i];
+ pos.mdV[i] = npos[i];
+ }
+
+#endif
+}
+
+void LLVivoxVoiceClient::sendPositionalUpdate(void)
+{
+ std::ostringstream stream;
+
+ if(mSpatialCoordsDirty)
+ {
+ LLVector3 l, u, a, vel;
+ LLVector3d pos;
+
+ mSpatialCoordsDirty = false;
+
+ // Always send both speaker and listener positions together.
+ stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.Set3DPosition.1\">"
+ << "<SessionHandle>" << getAudioSessionHandle() << "</SessionHandle>";
+
+ stream << "<SpeakerPosition>";
+
+// LL_DEBUGS("Voice") << "Sending speaker position " << mAvatarPosition << LL_ENDL;
+ l = mAvatarRot.getLeftRow();
+ u = mAvatarRot.getUpRow();
+ a = mAvatarRot.getFwdRow();
+ pos = mAvatarPosition;
+ vel = mAvatarVelocity;
+
+ // SLIM SDK: the old SDK was doing a transform on the passed coordinates that the new one doesn't do anymore.
+ // The old transform is replicated by this function.
+ oldSDKTransform(l, u, a, pos, vel);
+
+ stream
+ << "<Position>"
+ << "<X>" << pos.mdV[VX] << "</X>"
+ << "<Y>" << pos.mdV[VY] << "</Y>"
+ << "<Z>" << pos.mdV[VZ] << "</Z>"
+ << "</Position>"
+ << "<Velocity>"
+ << "<X>" << vel.mV[VX] << "</X>"
+ << "<Y>" << vel.mV[VY] << "</Y>"
+ << "<Z>" << vel.mV[VZ] << "</Z>"
+ << "</Velocity>"
+ << "<AtOrientation>"
+ << "<X>" << a.mV[VX] << "</X>"
+ << "<Y>" << a.mV[VY] << "</Y>"
+ << "<Z>" << a.mV[VZ] << "</Z>"
+ << "</AtOrientation>"
+ << "<UpOrientation>"
+ << "<X>" << u.mV[VX] << "</X>"
+ << "<Y>" << u.mV[VY] << "</Y>"
+ << "<Z>" << u.mV[VZ] << "</Z>"
+ << "</UpOrientation>"
+ << "<LeftOrientation>"
+ << "<X>" << l.mV [VX] << "</X>"
+ << "<Y>" << l.mV [VY] << "</Y>"
+ << "<Z>" << l.mV [VZ] << "</Z>"
+ << "</LeftOrientation>";
+
+ stream << "</SpeakerPosition>";
+
+ stream << "<ListenerPosition>";
+
+ LLVector3d earPosition;
+ LLVector3 earVelocity;
+ LLMatrix3 earRot;
+
+ switch(mEarLocation)
+ {
+ case earLocCamera:
+ default:
+ earPosition = mCameraPosition;
+ earVelocity = mCameraVelocity;
+ earRot = mCameraRot;
+ break;
+
+ case earLocAvatar:
+ earPosition = mAvatarPosition;
+ earVelocity = mAvatarVelocity;
+ earRot = mAvatarRot;
+ break;
+
+ case earLocMixed:
+ earPosition = mAvatarPosition;
+ earVelocity = mAvatarVelocity;
+ earRot = mCameraRot;
+ break;
+ }
+
+ l = earRot.getLeftRow();
+ u = earRot.getUpRow();
+ a = earRot.getFwdRow();
+ pos = earPosition;
+ vel = earVelocity;
+
+// LL_DEBUGS("Voice") << "Sending listener position " << earPosition << LL_ENDL;
+
+ oldSDKTransform(l, u, a, pos, vel);
+
+ stream
+ << "<Position>"
+ << "<X>" << pos.mdV[VX] << "</X>"
+ << "<Y>" << pos.mdV[VY] << "</Y>"
+ << "<Z>" << pos.mdV[VZ] << "</Z>"
+ << "</Position>"
+ << "<Velocity>"
+ << "<X>" << vel.mV[VX] << "</X>"
+ << "<Y>" << vel.mV[VY] << "</Y>"
+ << "<Z>" << vel.mV[VZ] << "</Z>"
+ << "</Velocity>"
+ << "<AtOrientation>"
+ << "<X>" << a.mV[VX] << "</X>"
+ << "<Y>" << a.mV[VY] << "</Y>"
+ << "<Z>" << a.mV[VZ] << "</Z>"
+ << "</AtOrientation>"
+ << "<UpOrientation>"
+ << "<X>" << u.mV[VX] << "</X>"
+ << "<Y>" << u.mV[VY] << "</Y>"
+ << "<Z>" << u.mV[VZ] << "</Z>"
+ << "</UpOrientation>"
+ << "<LeftOrientation>"
+ << "<X>" << l.mV [VX] << "</X>"
+ << "<Y>" << l.mV [VY] << "</Y>"
+ << "<Z>" << l.mV [VZ] << "</Z>"
+ << "</LeftOrientation>";
+
+
+ stream << "</ListenerPosition>";
+
+ stream << "</Request>\n\n\n";
+ }
+
+ if(mAudioSession && mAudioSession->mVolumeDirty)
+ {
+ participantMap::iterator iter = mAudioSession->mParticipantsByURI.begin();
+
+ mAudioSession->mVolumeDirty = false;
+
+ for(; iter != mAudioSession->mParticipantsByURI.end(); iter++)
+ {
+ participantState *p = iter->second;
+
+ if(p->mVolumeDirty)
+ {
+ // Can't set volume/mute for yourself
+ if(!p->mIsSelf)
+ {
+ int volume = 56; // nominal default value
+ bool mute = p->mOnMuteList;
+
+ if(p->mUserVolume != -1)
+ {
+ // scale from user volume in the range 0-400 (with 100 as "normal") to vivox volume in the range 0-100 (with 56 as "normal")
+ if(p->mUserVolume < 100)
+ volume = (p->mUserVolume * 56) / 100;
+ else
+ volume = (((p->mUserVolume - 100) * (100 - 56)) / 300) + 56;
+ }
+ else if(p->mVolume != -1)
+ {
+ // Use the previously reported internal volume (comes in with a ParticipantUpdatedEvent)
+ volume = p->mVolume;
+ }
+
+
+ if(mute)
+ {
+ // SetParticipantMuteForMe doesn't work in p2p sessions.
+ // If we want the user to be muted, set their volume to 0 as well.
+ // This isn't perfect, but it will at least reduce their volume to a minimum.
+ volume = 0;
+ }
+
+ if(volume == 0)
+ mute = true;
+
+ LL_DEBUGS("Voice") << "Setting volume/mute for avatar " << p->mAvatarID << " to " << volume << (mute?"/true":"/false") << LL_ENDL;
+
+ // SLIM SDK: Send both volume and mute commands.
+
+ // Send a "volume for me" command for the user.
+ stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.SetParticipantVolumeForMe.1\">"
+ << "<SessionHandle>" << getAudioSessionHandle() << "</SessionHandle>"
+ << "<ParticipantURI>" << p->mURI << "</ParticipantURI>"
+ << "<Volume>" << volume << "</Volume>"
+ << "</Request>\n\n\n";
+
+ if(!mAudioSession->mIsP2P)
+ {
+ // Send a "mute for me" command for the user
+ // Doesn't work in P2P sessions
+ stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.SetParticipantMuteForMe.1\">"
+ << "<SessionHandle>" << getAudioSessionHandle() << "</SessionHandle>"
+ << "<ParticipantURI>" << p->mURI << "</ParticipantURI>"
+ << "<Mute>" << (mute?"1":"0") << "</Mute>"
+ << "<Scope>Audio</Scope>"
+ << "</Request>\n\n\n";
+ }
+ }
+
+ p->mVolumeDirty = false;
+ }
+ }
+ }
+
+ buildLocalAudioUpdates(stream);
+
+ if(!stream.str().empty())
+ {
+ writeString(stream.str());
+ }
+
+ // Friends list updates can be huge, especially on the first voice login of an account with lots of friends.
+ // Batching them all together can choke SLVoice, so send them in separate writes.
+ sendFriendsListUpdates();
+}
+
+void LLVivoxVoiceClient::buildSetCaptureDevice(std::ostringstream &stream)
+{
+ if(mCaptureDeviceDirty)
+ {
+ LL_DEBUGS("Voice") << "Setting input device = \"" << mCaptureDevice << "\"" << LL_ENDL;
+
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetCaptureDevice.1\">"
+ << "<CaptureDeviceSpecifier>" << mCaptureDevice << "</CaptureDeviceSpecifier>"
+ << "</Request>"
+ << "\n\n\n";
+
+ mCaptureDeviceDirty = false;
+ }
+}
+
+void LLVivoxVoiceClient::buildSetRenderDevice(std::ostringstream &stream)
+{
+ if(mRenderDeviceDirty)
+ {
+ LL_DEBUGS("Voice") << "Setting output device = \"" << mRenderDevice << "\"" << LL_ENDL;
+
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetRenderDevice.1\">"
+ << "<RenderDeviceSpecifier>" << mRenderDevice << "</RenderDeviceSpecifier>"
+ << "</Request>"
+ << "\n\n\n";
+ mRenderDeviceDirty = false;
+ }
+}
+
+void LLVivoxVoiceClient::buildLocalAudioUpdates(std::ostringstream &stream)
+{
+ buildSetCaptureDevice(stream);
+
+ buildSetRenderDevice(stream);
+
+ if(mPTTDirty)
+ {
+ mPTTDirty = false;
+
+ // Send a local mute command.
+ // NOTE that the state of "PTT" is the inverse of "local mute".
+ // (i.e. when PTT is true, we send a mute command with "false", and vice versa)
+
+ LL_DEBUGS("Voice") << "Sending MuteLocalMic command with parameter " << (mPTT?"false":"true") << LL_ENDL;
+
+ stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.MuteLocalMic.1\">"
+ << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>"
+ << "<Value>" << (mPTT?"false":"true") << "</Value>"
+ << "</Request>\n\n\n";
+
+ }
+
+ if(mSpeakerMuteDirty)
+ {
+ const char *muteval = ((mSpeakerVolume <= scale_speaker_volume(0))?"true":"false");
+
+ mSpeakerMuteDirty = false;
+
+ LL_INFOS("Voice") << "Setting speaker mute to " << muteval << LL_ENDL;
+
+ stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.MuteLocalSpeaker.1\">"
+ << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>"
+ << "<Value>" << muteval << "</Value>"
+ << "</Request>\n\n\n";
+
+ }
+
+ if(mSpeakerVolumeDirty)
+ {
+ mSpeakerVolumeDirty = false;
+
+ LL_INFOS("Voice") << "Setting speaker volume to " << mSpeakerVolume << LL_ENDL;
+
+ stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.SetLocalSpeakerVolume.1\">"
+ << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>"
+ << "<Value>" << mSpeakerVolume << "</Value>"
+ << "</Request>\n\n\n";
+
+ }
+
+ if(mMicVolumeDirty)
+ {
+ mMicVolumeDirty = false;
+
+ LL_INFOS("Voice") << "Setting mic volume to " << mMicVolume << LL_ENDL;
+
+ stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.SetLocalMicVolume.1\">"
+ << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>"
+ << "<Value>" << mMicVolume << "</Value>"
+ << "</Request>\n\n\n";
+ }
+
+
+}
+
+void LLVivoxVoiceClient::checkFriend(const LLUUID& id)
+{
+ std::string name;
+ buddyListEntry *buddy = findBuddy(id);
+
+ // Make sure we don't add a name before it's been looked up.
+ if(gCacheName->getFullName(id, name))
+ {
+
+ const LLRelationship* relationInfo = LLAvatarTracker::instance().getBuddyInfo(id);
+ bool canSeeMeOnline = false;
+ if(relationInfo && relationInfo->isRightGrantedTo(LLRelationship::GRANT_ONLINE_STATUS))
+ canSeeMeOnline = true;
+
+ // When we get here, mNeedsSend is true and mInSLFriends is false. Change them as necessary.
+
+ if(buddy)
+ {
+ // This buddy is already in both lists.
+
+ if(name != buddy->mDisplayName)
+ {
+ // The buddy is in the list with the wrong name. Update it with the correct name.
+ LL_WARNS("Voice") << "Buddy " << id << " has wrong name (\"" << buddy->mDisplayName << "\" should be \"" << name << "\"), updating."<< LL_ENDL;
+ buddy->mDisplayName = name;
+ buddy->mNeedsNameUpdate = true; // This will cause the buddy to be resent.
+ }
+ }
+ else
+ {
+ // This buddy was not in the vivox list, needs to be added.
+ buddy = addBuddy(sipURIFromID(id), name);
+ buddy->mUUID = id;
+ }
+
+ // In all the above cases, the buddy is in the SL friends list (which is how we got here).
+ buddy->mInSLFriends = true;
+ buddy->mCanSeeMeOnline = canSeeMeOnline;
+ buddy->mNameResolved = true;
+
+ }
+ else
+ {
+ // This name hasn't been looked up yet. Don't do anything with this buddy list entry until it has.
+ if(buddy)
+ {
+ buddy->mNameResolved = false;
+ }
+
+ // Initiate a lookup.
+ // The "lookup completed" callback will ensure that the friends list is rechecked after it completes.
+ lookupName(id);
+ }
+}
+
+void LLVivoxVoiceClient::clearAllLists()
+{
+ // FOR TESTING ONLY
+
+ // This will send the necessary commands to delete ALL buddies, autoaccept rules, and block rules SLVoice tells us about.
+ buddyListMap::iterator buddy_it;
+ for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end();)
+ {
+ buddyListEntry *buddy = buddy_it->second;
+ buddy_it++;
+
+ std::ostringstream stream;
+
+ if(buddy->mInVivoxBuddies)
+ {
+ // delete this entry from the vivox buddy list
+ buddy->mInVivoxBuddies = false;
+ LL_DEBUGS("Voice") << "delete " << buddy->mURI << " (" << buddy->mDisplayName << ")" << LL_ENDL;
+ stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.BuddyDelete.1\">"
+ << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
+ << "<BuddyURI>" << buddy->mURI << "</BuddyURI>"
+ << "</Request>\n\n\n";
+ }
+
+ if(buddy->mHasBlockListEntry)
+ {
+ // Delete the associated block list entry (so the block list doesn't fill up with junk)
+ buddy->mHasBlockListEntry = false;
+ stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteBlockRule.1\">"
+ << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
+ << "<BlockMask>" << buddy->mURI << "</BlockMask>"
+ << "</Request>\n\n\n";
+ }
+ if(buddy->mHasAutoAcceptListEntry)
+ {
+ // Delete the associated auto-accept list entry (so the auto-accept list doesn't fill up with junk)
+ buddy->mHasAutoAcceptListEntry = false;
+ stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteAutoAcceptRule.1\">"
+ << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
+ << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>"
+ << "</Request>\n\n\n";
+ }
+
+ writeString(stream.str());
+
+ }
+}
+
+void LLVivoxVoiceClient::sendFriendsListUpdates()
+{
+ if(mBuddyListMapPopulated && mBlockRulesListReceived && mAutoAcceptRulesListReceived && mFriendsListDirty)
+ {
+ mFriendsListDirty = false;
+
+ if(0)
+ {
+ // FOR TESTING ONLY -- clear all buddy list, block list, and auto-accept list entries.
+ clearAllLists();
+ return;
+ }
+
+ LL_INFOS("Voice") << "Checking vivox buddy list against friends list..." << LL_ENDL;
+
+ buddyListMap::iterator buddy_it;
+ for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end(); buddy_it++)
+ {
+ // reset the temp flags in the local buddy list
+ buddy_it->second->mInSLFriends = false;
+ }
+
+ // correlate with the friends list
+ {
+ LLCollectAllBuddies collect;
+ LLAvatarTracker::instance().applyFunctor(collect);
+ LLCollectAllBuddies::buddy_map_t::const_iterator it = collect.mOnline.begin();
+ LLCollectAllBuddies::buddy_map_t::const_iterator end = collect.mOnline.end();
+
+ for ( ; it != end; ++it)
+ {
+ checkFriend(it->second);
+ }
+ it = collect.mOffline.begin();
+ end = collect.mOffline.end();
+ for ( ; it != end; ++it)
+ {
+ checkFriend(it->second);
+ }
+ }
+
+ LL_INFOS("Voice") << "Sending friend list updates..." << LL_ENDL;
+
+ for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end();)
+ {
+ buddyListEntry *buddy = buddy_it->second;
+ buddy_it++;
+
+ // Ignore entries that aren't resolved yet.
+ if(buddy->mNameResolved)
+ {
+ std::ostringstream stream;
+
+ if(buddy->mInSLFriends && (!buddy->mInVivoxBuddies || buddy->mNeedsNameUpdate))
+ {
+ if(mNumberOfAliases > 0)
+ {
+ // Add (or update) this entry in the vivox buddy list
+ buddy->mInVivoxBuddies = true;
+ buddy->mNeedsNameUpdate = false;
+ LL_DEBUGS("Voice") << "add/update " << buddy->mURI << " (" << buddy->mDisplayName << ")" << LL_ENDL;
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.BuddySet.1\">"
+ << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
+ << "<BuddyURI>" << buddy->mURI << "</BuddyURI>"
+ << "<DisplayName>" << buddy->mDisplayName << "</DisplayName>"
+ << "<BuddyData></BuddyData>" // Without this, SLVoice doesn't seem to parse the command.
+ << "<GroupID>0</GroupID>"
+ << "</Request>\n\n\n";
+ }
+ }
+ else if(!buddy->mInSLFriends)
+ {
+ // This entry no longer exists in your SL friends list. Remove all traces of it from the Vivox buddy list.
+ if(buddy->mInVivoxBuddies)
+ {
+ // delete this entry from the vivox buddy list
+ buddy->mInVivoxBuddies = false;
+ LL_DEBUGS("Voice") << "delete " << buddy->mURI << " (" << buddy->mDisplayName << ")" << LL_ENDL;
+ stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.BuddyDelete.1\">"
+ << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
+ << "<BuddyURI>" << buddy->mURI << "</BuddyURI>"
+ << "</Request>\n\n\n";
+ }
+
+ if(buddy->mHasBlockListEntry)
+ {
+ // Delete the associated block list entry, if any
+ buddy->mHasBlockListEntry = false;
+ stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteBlockRule.1\">"
+ << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
+ << "<BlockMask>" << buddy->mURI << "</BlockMask>"
+ << "</Request>\n\n\n";
+ }
+ if(buddy->mHasAutoAcceptListEntry)
+ {
+ // Delete the associated auto-accept list entry, if any
+ buddy->mHasAutoAcceptListEntry = false;
+ stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteAutoAcceptRule.1\">"
+ << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
+ << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>"
+ << "</Request>\n\n\n";
+ }
+ }
+
+ if(buddy->mInSLFriends)
+ {
+
+ if(buddy->mCanSeeMeOnline)
+ {
+ // Buddy should not be blocked.
+
+ // If this buddy doesn't already have either a block or autoaccept list entry, we'll update their status when we receive a SubscriptionEvent.
+
+ // If the buddy has a block list entry, delete it.
+ if(buddy->mHasBlockListEntry)
+ {
+ buddy->mHasBlockListEntry = false;
+ stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteBlockRule.1\">"
+ << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
+ << "<BlockMask>" << buddy->mURI << "</BlockMask>"
+ << "</Request>\n\n\n";
+
+
+ // If we just deleted a block list entry, add an auto-accept entry.
+ if(!buddy->mHasAutoAcceptListEntry)
+ {
+ buddy->mHasAutoAcceptListEntry = true;
+ stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.CreateAutoAcceptRule.1\">"
+ << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
+ << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>"
+ << "<AutoAddAsBuddy>0</AutoAddAsBuddy>"
+ << "</Request>\n\n\n";
+ }
+ }
+ }
+ else
+ {
+ // Buddy should be blocked.
+
+ // If this buddy doesn't already have either a block or autoaccept list entry, we'll update their status when we receive a SubscriptionEvent.
+
+ // If this buddy has an autoaccept entry, delete it
+ if(buddy->mHasAutoAcceptListEntry)
+ {
+ buddy->mHasAutoAcceptListEntry = false;
+ stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteAutoAcceptRule.1\">"
+ << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
+ << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>"
+ << "</Request>\n\n\n";
+
+ // If we just deleted an auto-accept entry, add a block list entry.
+ if(!buddy->mHasBlockListEntry)
+ {
+ buddy->mHasBlockListEntry = true;
+ stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.CreateBlockRule.1\">"
+ << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
+ << "<BlockMask>" << buddy->mURI << "</BlockMask>"
+ << "<PresenceOnly>1</PresenceOnly>"
+ << "</Request>\n\n\n";
+ }
+ }
+ }
+
+ if(!buddy->mInSLFriends && !buddy->mInVivoxBuddies)
+ {
+ // Delete this entry from the local buddy list. This should NOT invalidate the iterator,
+ // since it has already been incremented to the next entry.
+ deleteBuddy(buddy->mURI);
+ }
+
+ }
+ writeString(stream.str());
+ }
+ }
+ }
+}
+
+/////////////////////////////
+// Response/Event handlers
+
+void LLVivoxVoiceClient::connectorCreateResponse(int statusCode, std::string &statusString, std::string &connectorHandle, std::string &versionID)
+{
+ if(statusCode != 0)
+ {
+ LL_WARNS("Voice") << "Connector.Create response failure: " << statusString << LL_ENDL;
+ setState(stateConnectorFailed);
+ LLSD args;
+ std::stringstream errs;
+ errs << mVoiceAccountServerURI << "\n:UDP: 3478, 3479, 5060, 5062, 12000-17000";
+ args["HOSTID"] = errs.str();
+ if (LLGridManager::getInstance()->isSystemGrid())
+ {
+ LLNotificationsUtil::add("NoVoiceConnect", args);
+ }
+ else
+ {
+ LLNotificationsUtil::add("NoVoiceConnect-GIAB", args);
+ }
+ }
+ else
+ {
+ // Connector created, move forward.
+ LL_INFOS("Voice") << "Connector.Create succeeded, Vivox SDK version is " << versionID << LL_ENDL;
+ mVoiceVersion.serverVersion = versionID;
+ mConnectorHandle = connectorHandle;
+ if(getState() == stateConnectorStarting)
+ {
+ setState(stateConnectorStarted);
+ }
+ }
+}
+
+void LLVivoxVoiceClient::loginResponse(int statusCode, std::string &statusString, std::string &accountHandle, int numberOfAliases)
+{
+ LL_DEBUGS("Voice") << "Account.Login response (" << statusCode << "): " << statusString << LL_ENDL;
+
+ // Status code of 20200 means "bad password". We may want to special-case that at some point.
+
+ if ( statusCode == 401 )
+ {
+ // Login failure which is probably caused by the delay after a user's password being updated.
+ LL_INFOS("Voice") << "Account.Login response failure (" << statusCode << "): " << statusString << LL_ENDL;
+ setState(stateLoginRetry);
+ }
+ else if(statusCode != 0)
+ {
+ LL_WARNS("Voice") << "Account.Login response failure (" << statusCode << "): " << statusString << LL_ENDL;
+ setState(stateLoginFailed);
+ }
+ else
+ {
+ // Login succeeded, move forward.
+ mAccountHandle = accountHandle;
+ mNumberOfAliases = numberOfAliases;
+ // This needs to wait until the AccountLoginStateChangeEvent is received.
+// if(getState() == stateLoggingIn)
+// {
+// setState(stateLoggedIn);
+// }
+ }
+}
+
+void LLVivoxVoiceClient::sessionCreateResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle)
+{
+ sessionState *session = findSessionBeingCreatedByURI(requestId);
+
+ if(session)
+ {
+ session->mCreateInProgress = false;
+ }
+
+ if(statusCode != 0)
+ {
+ LL_WARNS("Voice") << "Session.Create response failure (" << statusCode << "): " << statusString << LL_ENDL;
+ if(session)
+ {
+ session->mErrorStatusCode = statusCode;
+ session->mErrorStatusString = statusString;
+ if(session == mAudioSession)
+ {
+ setState(stateJoinSessionFailed);
+ }
+ else
+ {
+ reapSession(session);
+ }
+ }
+ }
+ else
+ {
+ LL_INFOS("Voice") << "Session.Create response received (success), session handle is " << sessionHandle << LL_ENDL;
+ if(session)
+ {
+ setSessionHandle(session, sessionHandle);
+ }
+ }
+}
+
+void LLVivoxVoiceClient::sessionGroupAddSessionResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle)
+{
+ sessionState *session = findSessionBeingCreatedByURI(requestId);
+
+ if(session)
+ {
+ session->mCreateInProgress = false;
+ }
+
+ if(statusCode != 0)
+ {
+ LL_WARNS("Voice") << "SessionGroup.AddSession response failure (" << statusCode << "): " << statusString << LL_ENDL;
+ if(session)
+ {
+ session->mErrorStatusCode = statusCode;
+ session->mErrorStatusString = statusString;
+ if(session == mAudioSession)
+ {
+ setState(stateJoinSessionFailed);
+ }
+ else
+ {
+ reapSession(session);
+ }
+ }
+ }
+ else
+ {
+ LL_DEBUGS("Voice") << "SessionGroup.AddSession response received (success), session handle is " << sessionHandle << LL_ENDL;
+ if(session)
+ {
+ setSessionHandle(session, sessionHandle);
+ }
+ }
+}
+
+void LLVivoxVoiceClient::sessionConnectResponse(std::string &requestId, int statusCode, std::string &statusString)
+{
+ sessionState *session = findSession(requestId);
+ if(statusCode != 0)
+ {
+ LL_WARNS("Voice") << "Session.Connect response failure (" << statusCode << "): " << statusString << LL_ENDL;
+ if(session)
+ {
+ session->mMediaConnectInProgress = false;
+ session->mErrorStatusCode = statusCode;
+ session->mErrorStatusString = statusString;
+ if(session == mAudioSession)
+ setState(stateJoinSessionFailed);
+ }
+ }
+ else
+ {
+ LL_DEBUGS("Voice") << "Session.Connect response received (success)" << LL_ENDL;
+ }
+}
+
+void LLVivoxVoiceClient::logoutResponse(int statusCode, std::string &statusString)
+{
+ if(statusCode != 0)
+ {
+ LL_WARNS("Voice") << "Account.Logout response failure: " << statusString << LL_ENDL;
+ // Should this ever fail? do we care if it does?
+ }
+}
+
+void LLVivoxVoiceClient::connectorShutdownResponse(int statusCode, std::string &statusString)
+{
+ if(statusCode != 0)
+ {
+ LL_WARNS("Voice") << "Connector.InitiateShutdown response failure: " << statusString << LL_ENDL;
+ // Should this ever fail? do we care if it does?
+ }
+
+ mConnected = false;
+
+ if(getState() == stateConnectorStopping)
+ {
+ setState(stateConnectorStopped);
+ }
+}
+
+void LLVivoxVoiceClient::sessionAddedEvent(
+ std::string &uriString,
+ std::string &alias,
+ std::string &sessionHandle,
+ std::string &sessionGroupHandle,
+ bool isChannel,
+ bool incoming,
+ std::string &nameString,
+ std::string &applicationString)
+{
+ sessionState *session = NULL;
+
+ LL_INFOS("Voice") << "session " << uriString << ", alias " << alias << ", name " << nameString << " handle " << sessionHandle << LL_ENDL;
+
+ session = addSession(uriString, sessionHandle);
+ if(session)
+ {
+ session->mGroupHandle = sessionGroupHandle;
+ session->mIsChannel = isChannel;
+ session->mIncoming = incoming;
+ session->mAlias = alias;
+
+ // Generate a caller UUID -- don't need to do this for channels
+ if(!session->mIsChannel)
+ {
+ if(IDFromName(session->mSIPURI, session->mCallerID))
+ {
+ // Normal URI(base64-encoded UUID)
+ }
+ else if(!session->mAlias.empty() && IDFromName(session->mAlias, session->mCallerID))
+ {
+ // Wrong URI, but an alias is available. Stash the incoming URI as an alternate
+ session->mAlternateSIPURI = session->mSIPURI;
+
+ // and generate a proper URI from the ID.
+ setSessionURI(session, sipURIFromID(session->mCallerID));
+ }
+ else
+ {
+ LL_INFOS("Voice") << "Could not generate caller id from uri, using hash of uri " << session->mSIPURI << LL_ENDL;
+ setUUIDFromStringHash(session->mCallerID, session->mSIPURI);
+ session->mSynthesizedCallerID = true;
+
+ // Can't look up the name in this case -- we have to extract it from the URI.
+ std::string namePortion = nameFromsipURI(session->mSIPURI);
+ if(namePortion.empty())
+ {
+ // Didn't seem to be a SIP URI, just use the whole provided name.
+ namePortion = nameString;
+ }
+
+ // Some incoming names may be separated with an underscore instead of a space. Fix this.
+ LLStringUtil::replaceChar(namePortion, '_', ' ');
+
+ // Act like we just finished resolving the name (this stores it in all the right places)
+ avatarNameResolved(session->mCallerID, namePortion);
+ }
+
+ LL_INFOS("Voice") << "caller ID: " << session->mCallerID << LL_ENDL;
+
+ if(!session->mSynthesizedCallerID)
+ {
+ // If we got here, we don't have a proper name. Initiate a lookup.
+ lookupName(session->mCallerID);
+ }
+ }
+ }
+}
+
+void LLVivoxVoiceClient::sessionGroupAddedEvent(std::string &sessionGroupHandle)
+{
+ LL_DEBUGS("Voice") << "handle " << sessionGroupHandle << LL_ENDL;
+
+#if USE_SESSION_GROUPS
+ if(mMainSessionGroupHandle.empty())
+ {
+ // This is the first (i.e. "main") session group. Save its handle.
+ mMainSessionGroupHandle = sessionGroupHandle;
+ }
+ else
+ {
+ LL_DEBUGS("Voice") << "Already had a session group handle " << mMainSessionGroupHandle << LL_ENDL;
+ }
+#endif
+}
+
+void LLVivoxVoiceClient::joinedAudioSession(sessionState *session)
+{
+ LL_DEBUGS("Voice") << "Joined Audio Session" << LL_ENDL;
+ if(mAudioSession != session)
+ {
+ sessionState *oldSession = mAudioSession;
+
+ mAudioSession = session;
+ mAudioSessionChanged = true;
+
+ // The old session may now need to be deleted.
+ reapSession(oldSession);
+ }
+
+ // This is the session we're joining.
+ if(getState() == stateJoiningSession)
+ {
+ setState(stateSessionJoined);
+
+ // SLIM SDK: we don't always receive a participant state change for ourselves when joining a channel now.
+ // Add the current user as a participant here.
+ participantState *participant = session->addParticipant(sipURIFromName(mAccountName));
+ if(participant)
+ {
+ participant->mIsSelf = true;
+ lookupName(participant->mAvatarID);
+
+ LL_INFOS("Voice") << "added self as participant \"" << participant->mAccountName
+ << "\" (" << participant->mAvatarID << ")"<< LL_ENDL;
+ }
+
+ if(!session->mIsChannel)
+ {
+ // this is a p2p session. Make sure the other end is added as a participant.
+ participantState *participant = session->addParticipant(session->mSIPURI);
+ if(participant)
+ {
+ if(participant->mAvatarIDValid)
+ {
+ lookupName(participant->mAvatarID);
+ }
+ else if(!session->mName.empty())
+ {
+ participant->mDisplayName = session->mName;
+ avatarNameResolved(participant->mAvatarID, session->mName);
+ }
+
+ // TODO: Question: Do we need to set up mAvatarID/mAvatarIDValid here?
+ LL_INFOS("Voice") << "added caller as participant \"" << participant->mAccountName
+ << "\" (" << participant->mAvatarID << ")"<< LL_ENDL;
+ }
+ }
+ }
+}
+
+void LLVivoxVoiceClient::sessionRemovedEvent(
+ std::string &sessionHandle,
+ std::string &sessionGroupHandle)
+{
+ LL_INFOS("Voice") << "handle " << sessionHandle << LL_ENDL;
+
+ sessionState *session = findSession(sessionHandle);
+ if(session)
+ {
+ leftAudioSession(session);
+
+ // This message invalidates the session's handle. Set it to empty.
+ setSessionHandle(session);
+
+ // This also means that the session's session group is now empty.
+ // Terminate the session group so it doesn't leak.
+ sessionGroupTerminateSendMessage(session);
+
+ // Reset the media state (we now have no info)
+ session->mMediaStreamState = streamStateUnknown;
+ session->mTextStreamState = streamStateUnknown;
+
+ // Conditionally delete the session
+ reapSession(session);
+ }
+ else
+ {
+ LL_WARNS("Voice") << "unknown session " << sessionHandle << " removed" << LL_ENDL;
+ }
+}
+
+void LLVivoxVoiceClient::reapSession(sessionState *session)
+{
+ if(session)
+ {
+ if(!session->mHandle.empty())
+ {
+ LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (non-null session handle)" << LL_ENDL;
+ }
+ else if(session->mCreateInProgress)
+ {
+ LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (create in progress)" << LL_ENDL;
+ }
+ else if(session->mMediaConnectInProgress)
+ {
+ LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (connect in progress)" << LL_ENDL;
+ }
+ else if(session == mAudioSession)
+ {
+ LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (it's the current session)" << LL_ENDL;
+ }
+ else if(session == mNextAudioSession)
+ {
+ LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (it's the next session)" << LL_ENDL;
+ }
+ else
+ {
+ // TODO: Question: Should we check for queued text messages here?
+ // We don't have a reason to keep tracking this session, so just delete it.
+ LL_DEBUGS("Voice") << "deleting session " << session->mSIPURI << LL_ENDL;
+ deleteSession(session);
+ session = NULL;
+ }
+ }
+ else
+ {
+// LL_DEBUGS("Voice") << "session is NULL" << LL_ENDL;
+ }
+}
+
+// Returns true if the session seems to indicate we've moved to a region on a different voice server
+bool LLVivoxVoiceClient::sessionNeedsRelog(sessionState *session)
+{
+ bool result = false;
+
+ if(session != NULL)
+ {
+ // Only make this check for spatial channels (so it won't happen for group or p2p calls)
+ if(session->mIsSpatial)
+ {
+ std::string::size_type atsign;
+
+ atsign = session->mSIPURI.find("@");
+
+ if(atsign != std::string::npos)
+ {
+ std::string urihost = session->mSIPURI.substr(atsign + 1);
+ if(stricmp(urihost.c_str(), mVoiceSIPURIHostName.c_str()))
+ {
+ // The hostname in this URI is different from what we expect. This probably means we need to relog.
+
+ // We could make a ProvisionVoiceAccountRequest and compare the result with the current values of
+ // mVoiceSIPURIHostName and mVoiceAccountServerURI to be really sure, but this is a pretty good indicator.
+
+ result = true;
+ }
+ }
+ }
+ }
+
+ return result;
+}
+
+void LLVivoxVoiceClient::leftAudioSession(
+ sessionState *session)
+{
+ if(mAudioSession == session)
+ {
+ switch(getState())
+ {
+ case stateJoiningSession:
+ case stateSessionJoined:
+ case stateRunning:
+ case stateLeavingSession:
+ case stateJoinSessionFailed:
+ case stateJoinSessionFailedWaiting:
+ // normal transition
+ LL_DEBUGS("Voice") << "left session " << session->mHandle << " in state " << state2string(getState()) << LL_ENDL;
+ setState(stateSessionTerminated);
+ break;
+
+ case stateSessionTerminated:
+ // this will happen sometimes -- there are cases where we send the terminate and then go straight to this state.
+ LL_WARNS("Voice") << "left session " << session->mHandle << " in state " << state2string(getState()) << LL_ENDL;
+ break;
+
+ default:
+ LL_WARNS("Voice") << "unexpected SessionStateChangeEvent (left session) in state " << state2string(getState()) << LL_ENDL;
+ setState(stateSessionTerminated);
+ break;
+ }
+ }
+}
+
+void LLVivoxVoiceClient::accountLoginStateChangeEvent(
+ std::string &accountHandle,
+ int statusCode,
+ std::string &statusString,
+ int state)
+{
+ /*
+ According to Mike S., status codes for this event are:
+ login_state_logged_out=0,
+ login_state_logged_in = 1,
+ login_state_logging_in = 2,
+ login_state_logging_out = 3,
+ login_state_resetting = 4,
+ login_state_error=100
+ */
+
+ LL_DEBUGS("Voice") << "state change event: " << state << LL_ENDL;
+ switch(state)
+ {
+ case 1:
+ if(getState() == stateLoggingIn)
+ {
+ setState(stateLoggedIn);
+ }
+ break;
+
+ case 3:
+ // The user is in the process of logging out.
+ setState(stateLoggingOut);
+ break;
+
+ case 0:
+ // The user has been logged out.
+ setState(stateLoggedOut);
+ break;
+
+ default:
+ //Used to be a commented out warning
+ LL_DEBUGS("Voice") << "unknown state: " << state << LL_ENDL;
+ break;
+ }
+}
+
+void LLVivoxVoiceClient::mediaStreamUpdatedEvent(
+ std::string &sessionHandle,
+ std::string &sessionGroupHandle,
+ int statusCode,
+ std::string &statusString,
+ int state,
+ bool incoming)
+{
+ sessionState *session = findSession(sessionHandle);
+
+ LL_DEBUGS("Voice") << "session " << sessionHandle << ", status code " << statusCode << ", string \"" << statusString << "\"" << LL_ENDL;
+
+ if(session)
+ {
+ // We know about this session
+
+ // Save the state for later use
+ session->mMediaStreamState = state;
+
+ switch(statusCode)
+ {
+ case 0:
+ case 200:
+ // generic success
+ // Don't change the saved error code (it may have been set elsewhere)
+ break;
+ default:
+ // save the status code for later
+ session->mErrorStatusCode = statusCode;
+ break;
+ }
+
+ switch(state)
+ {
+ case streamStateIdle:
+ // Standard "left audio session"
+ session->mVoiceEnabled = false;
+ session->mMediaConnectInProgress = false;
+ leftAudioSession(session);
+ break;
+
+ case streamStateConnected:
+ session->mVoiceEnabled = true;
+ session->mMediaConnectInProgress = false;
+ joinedAudioSession(session);
+ break;
+
+ case streamStateRinging:
+ if(incoming)
+ {
+ // Send the voice chat invite to the GUI layer
+ // TODO: Question: Should we correlate with the mute list here?
+ session->mIMSessionID = LLIMMgr::computeSessionID(IM_SESSION_P2P_INVITE, session->mCallerID);
+ session->mVoiceInvitePending = true;
+ if(session->mName.empty())
+ {
+ lookupName(session->mCallerID);
+ }
+ else
+ {
+ // Act like we just finished resolving the name
+ avatarNameResolved(session->mCallerID, session->mName);
+ }
+ }
+ break;
+
+ default:
+ LL_WARNS("Voice") << "unknown state " << state << LL_ENDL;
+ break;
+
+ }
+
+ }
+ else
+ {
+ LL_WARNS("Voice") << "session " << sessionHandle << "not found"<< LL_ENDL;
+ }
+}
+
+void LLVivoxVoiceClient::textStreamUpdatedEvent(
+ std::string &sessionHandle,
+ std::string &sessionGroupHandle,
+ bool enabled,
+ int state,
+ bool incoming)
+{
+ sessionState *session = findSession(sessionHandle);
+
+ if(session)
+ {
+ // Save the state for later use
+ session->mTextStreamState = state;
+
+ // We know about this session
+ switch(state)
+ {
+ case 0: // We see this when the text stream closes
+ LL_DEBUGS("Voice") << "stream closed" << LL_ENDL;
+ break;
+
+ case 1: // We see this on an incoming call from the Connector
+ // Try to send any text messages queued for this session.
+ sendQueuedTextMessages(session);
+
+ // Send the text chat invite to the GUI layer
+ // TODO: Question: Should we correlate with the mute list here?
+ session->mTextInvitePending = true;
+ if(session->mName.empty())
+ {
+ lookupName(session->mCallerID);
+ }
+ else
+ {
+ // Act like we just finished resolving the name
+ avatarNameResolved(session->mCallerID, session->mName);
+ }
+ break;
+
+ default:
+ LL_WARNS("Voice") << "unknown state " << state << LL_ENDL;
+ break;
+
+ }
+ }
+}
+
+void LLVivoxVoiceClient::participantAddedEvent(
+ std::string &sessionHandle,
+ std::string &sessionGroupHandle,
+ std::string &uriString,
+ std::string &alias,
+ std::string &nameString,
+ std::string &displayNameString,
+ int participantType)
+{
+ sessionState *session = findSession(sessionHandle);
+ if(session)
+ {
+ participantState *participant = session->addParticipant(uriString);
+ if(participant)
+ {
+ participant->mAccountName = nameString;
+
+ LL_DEBUGS("Voice") << "added participant \"" << participant->mAccountName
+ << "\" (" << participant->mAvatarID << ")"<< LL_ENDL;
+
+ if(participant->mAvatarIDValid)
+ {
+ // Initiate a lookup
+ lookupName(participant->mAvatarID);
+ }
+ else
+ {
+ // If we don't have a valid avatar UUID, we need to fill in the display name to make the active speakers floater work.
+ std::string namePortion = nameFromsipURI(uriString);
+ if(namePortion.empty())
+ {
+ // Problem with the SIP URI, fall back to the display name
+ namePortion = displayNameString;
+ }
+ if(namePortion.empty())
+ {
+ // Problems with both of the above, fall back to the account name
+ namePortion = nameString;
+ }
+
+ // Set the display name (which is a hint to the active speakers window not to do its own lookup)
+ participant->mDisplayName = namePortion;
+ avatarNameResolved(participant->mAvatarID, namePortion);
+ }
+ }
+ }
+}
+
+void LLVivoxVoiceClient::participantRemovedEvent(
+ std::string &sessionHandle,
+ std::string &sessionGroupHandle,
+ std::string &uriString,
+ std::string &alias,
+ std::string &nameString)
+{
+ sessionState *session = findSession(sessionHandle);
+ if(session)
+ {
+ participantState *participant = session->findParticipant(uriString);
+ if(participant)
+ {
+ session->removeParticipant(participant);
+ }
+ else
+ {
+ LL_DEBUGS("Voice") << "unknown participant " << uriString << LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_DEBUGS("Voice") << "unknown session " << sessionHandle << LL_ENDL;
+ }
+}
+
+
+void LLVivoxVoiceClient::participantUpdatedEvent(
+ std::string &sessionHandle,
+ std::string &sessionGroupHandle,
+ std::string &uriString,
+ std::string &alias,
+ bool isModeratorMuted,
+ bool isSpeaking,
+ int volume,
+ F32 energy)
+{
+ sessionState *session = findSession(sessionHandle);
+ if(session)
+ {
+ participantState *participant = session->findParticipant(uriString);
+
+ if(participant)
+ {
+ participant->mIsSpeaking = isSpeaking;
+ participant->mIsModeratorMuted = isModeratorMuted;
+
+ // SLIM SDK: convert range: ensure that energy is set to zero if is_speaking is false
+ if (isSpeaking)
+ {
+ participant->mSpeakingTimeout.reset();
+ participant->mPower = energy;
+ }
+ else
+ {
+ participant->mPower = 0.0f;
+ }
+
+ // *HACK: Minimal hack to fix EXT-6508, ignore the incoming volume if it is zero.
+ // This happens because we send volume zero to Vivox when someone is muted,
+ // Vivox then send it back to us, overwriting the previous volume.
+ // Remove this hack once volume refactoring from EXT-6031 is applied.
+ if (volume != 0)
+ {
+ participant->mVolume = volume;
+ }
+
+
+ // *HACK: mantipov: added while working on EXT-3544
+ /*
+ Sometimes LLVoiceClient::participantUpdatedEvent callback is called BEFORE
+ LLViewerChatterBoxSessionAgentListUpdates::post() sometimes AFTER.
+
+ participantUpdatedEvent updates voice participant state in particular participantState::mIsModeratorMuted
+ Originally we wanted to update session Speaker Manager to fire LLSpeakerVoiceModerationEvent to fix the EXT-3544 bug.
+ Calling of the LLSpeakerMgr::update() method was added into LLIMMgr::processAgentListUpdates.
+
+ But in case participantUpdatedEvent() is called after LLViewerChatterBoxSessionAgentListUpdates::post()
+ voice participant mIsModeratorMuted is changed after speakers are updated in Speaker Manager
+ and event is not fired.
+
+ So, we have to call LLSpeakerMgr::update() here. In any case it is better than call it
+ in LLCallFloater::draw()
+ */
+ LLVoiceChannel* voice_cnl = LLVoiceChannel::getCurrentVoiceChannel();
+
+ // ignore session ID of local chat
+ if (voice_cnl && voice_cnl->getSessionID().notNull())
+ {
+ LLSpeakerMgr* speaker_manager = LLIMModel::getInstance()->getSpeakerManager(voice_cnl->getSessionID());
+ if (speaker_manager)
+ {
+ speaker_manager->update(true);
+ }
+ }
+
+ }
+ else
+ {
+ LL_WARNS("Voice") << "unknown participant: " << uriString << LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_INFOS("Voice") << "unknown session " << sessionHandle << LL_ENDL;
+ }
+}
+
+void LLVivoxVoiceClient::buddyPresenceEvent(
+ std::string &uriString,
+ std::string &alias,
+ std::string &statusString,
+ std::string &applicationString)
+{
+ buddyListEntry *buddy = findBuddy(uriString);
+
+ if(buddy)
+ {
+ LL_DEBUGS("Voice") << "Presence event for " << buddy->mDisplayName << " status \"" << statusString << "\", application \"" << applicationString << "\""<< LL_ENDL;
+ LL_DEBUGS("Voice") << "before: mOnlineSL = " << (buddy->mOnlineSL?"true":"false") << ", mOnlineSLim = " << (buddy->mOnlineSLim?"true":"false") << LL_ENDL;
+
+ if(applicationString.empty())
+ {
+ // This presence event is from a client that doesn't set up the Application string. Do things the old-skool way.
+ // NOTE: this will be needed to support people who aren't on the 3010-class SDK yet.
+
+ if ( stricmp("Unknown", statusString.c_str())== 0)
+ {
+ // User went offline with a non-SLim-enabled viewer.
+ buddy->mOnlineSL = false;
+ }
+ else if ( stricmp("Online", statusString.c_str())== 0)
+ {
+ // User came online with a non-SLim-enabled viewer.
+ buddy->mOnlineSL = true;
+ }
+ else
+ {
+ // If the user is online through SLim, their status will be "Online-slc", "Away", or something else.
+ // NOTE: we should never see this unless someone is running an OLD version of SLim -- the versions that should be in use now all set the application string.
+ buddy->mOnlineSLim = true;
+ }
+ }
+ else if(applicationString.find("SecondLifeViewer") != std::string::npos)
+ {
+ // This presence event is from a viewer that sets the application string
+ if ( stricmp("Unknown", statusString.c_str())== 0)
+ {
+ // Viewer says they're offline
+ buddy->mOnlineSL = false;
+ }
+ else
+ {
+ // Viewer says they're online
+ buddy->mOnlineSL = true;
+ }
+ }
+ else
+ {
+ // This presence event is from something which is NOT the SL viewer (assume it's SLim).
+ if ( stricmp("Unknown", statusString.c_str())== 0)
+ {
+ // SLim says they're offline
+ buddy->mOnlineSLim = false;
+ }
+ else
+ {
+ // SLim says they're online
+ buddy->mOnlineSLim = true;
+ }
+ }
+
+ LL_DEBUGS("Voice") << "after: mOnlineSL = " << (buddy->mOnlineSL?"true":"false") << ", mOnlineSLim = " << (buddy->mOnlineSLim?"true":"false") << LL_ENDL;
+
+ // HACK -- increment the internal change serial number in the LLRelationship (without changing the actual status), so the UI notices the change.
+ LLAvatarTracker::instance().setBuddyOnline(buddy->mUUID,LLAvatarTracker::instance().isBuddyOnline(buddy->mUUID));
+
+ notifyFriendObservers();
+ }
+ else
+ {
+ LL_DEBUGS("Voice") << "Presence for unknown buddy " << uriString << LL_ENDL;
+ }
+}
+
+void LLVivoxVoiceClient::messageEvent(
+ std::string &sessionHandle,
+ std::string &uriString,
+ std::string &alias,
+ std::string &messageHeader,
+ std::string &messageBody,
+ std::string &applicationString)
+{
+ LL_DEBUGS("Voice") << "Message event, session " << sessionHandle << " from " << uriString << LL_ENDL;
+// LL_DEBUGS("Voice") << " header " << messageHeader << ", body: \n" << messageBody << LL_ENDL;
+
+ if(messageHeader.find("text/html") != std::string::npos)
+ {
+ std::string message;
+
+ {
+ const std::string startMarker = "<body";
+ const std::string startMarker2 = ">";
+ const std::string endMarker = "</body>";
+ const std::string startSpan = "<span";
+ const std::string endSpan = "</span>";
+ std::string::size_type start;
+ std::string::size_type end;
+
+ // Default to displaying the raw string, so the message gets through.
+ message = messageBody;
+
+ // Find the actual message text within the XML fragment
+ start = messageBody.find(startMarker);
+ start = messageBody.find(startMarker2, start);
+ end = messageBody.find(endMarker);
+
+ if(start != std::string::npos)
+ {
+ start += startMarker2.size();
+
+ if(end != std::string::npos)
+ end -= start;
+
+ message.assign(messageBody, start, end);
+ }
+ else
+ {
+ // Didn't find a <body>, try looking for a <span> instead.
+ start = messageBody.find(startSpan);
+ start = messageBody.find(startMarker2, start);
+ end = messageBody.find(endSpan);
+
+ if(start != std::string::npos)
+ {
+ start += startMarker2.size();
+
+ if(end != std::string::npos)
+ end -= start;
+
+ message.assign(messageBody, start, end);
+ }
+ }
+ }
+
+// LL_DEBUGS("Voice") << " raw message = \n" << message << LL_ENDL;
+
+ // strip formatting tags
+ {
+ std::string::size_type start;
+ std::string::size_type end;
+
+ while((start = message.find('<')) != std::string::npos)
+ {
+ if((end = message.find('>', start + 1)) != std::string::npos)
+ {
+ // Strip out the tag
+ message.erase(start, (end + 1) - start);
+ }
+ else
+ {
+ // Avoid an infinite loop
+ break;
+ }
+ }
+ }
+
+ // Decode ampersand-escaped chars
+ {
+ std::string::size_type mark = 0;
+
+ // The text may contain text encoded with &lt;, &gt;, and &amp;
+ mark = 0;
+ while((mark = message.find("&lt;", mark)) != std::string::npos)
+ {
+ message.replace(mark, 4, "<");
+ mark += 1;
+ }
+
+ mark = 0;
+ while((mark = message.find("&gt;", mark)) != std::string::npos)
+ {
+ message.replace(mark, 4, ">");
+ mark += 1;
+ }
+
+ mark = 0;
+ while((mark = message.find("&amp;", mark)) != std::string::npos)
+ {
+ message.replace(mark, 5, "&");
+ mark += 1;
+ }
+ }
+
+ // strip leading/trailing whitespace (since we always seem to get a couple newlines)
+ LLStringUtil::trim(message);
+
+// LL_DEBUGS("Voice") << " stripped message = \n" << message << LL_ENDL;
+
+ sessionState *session = findSession(sessionHandle);
+ if(session)
+ {
+ bool is_busy = gAgent.getBusy();
+ bool is_muted = LLMuteList::getInstance()->isMuted(session->mCallerID, session->mName, LLMute::flagTextChat);
+ bool is_linden = LLMuteList::getInstance()->isLinden(session->mName);
+ bool quiet_chat = false;
+ LLChat chat;
+
+ chat.mMuted = is_muted && !is_linden;
+
+ if(!chat.mMuted)
+ {
+ chat.mFromID = session->mCallerID;
+ chat.mFromName = session->mName;
+ chat.mSourceType = CHAT_SOURCE_AGENT;
+
+ if(is_busy && !is_linden)
+ {
+ quiet_chat = true;
+ // TODO: Question: Return busy mode response here? Or maybe when session is started instead?
+ }
+
+ LL_DEBUGS("Voice") << "adding message, name " << session->mName << " session " << session->mIMSessionID << ", target " << session->mCallerID << LL_ENDL;
+ gIMMgr->addMessage(session->mIMSessionID,
+ session->mCallerID,
+ session->mName.c_str(),
+ message.c_str(),
+ LLStringUtil::null, // default arg
+ IM_NOTHING_SPECIAL, // default arg
+ 0, // default arg
+ LLUUID::null, // default arg
+ LLVector3::zero, // default arg
+ true); // prepend name and make it a link to the user's profile
+
+ }
+ }
+ }
+}
+
+void LLVivoxVoiceClient::sessionNotificationEvent(std::string &sessionHandle, std::string &uriString, std::string &notificationType)
+{
+ sessionState *session = findSession(sessionHandle);
+
+ if(session)
+ {
+ participantState *participant = session->findParticipant(uriString);
+ if(participant)
+ {
+ if (!stricmp(notificationType.c_str(), "Typing"))
+ {
+ // Other end started typing
+ // TODO: The proper way to add a typing notification seems to be LLIMMgr::processIMTypingStart().
+ // It requires an LLIMInfo for the message, which we don't have here.
+ }
+ else if (!stricmp(notificationType.c_str(), "NotTyping"))
+ {
+ // Other end stopped typing
+ // TODO: The proper way to remove a typing notification seems to be LLIMMgr::processIMTypingStop().
+ // It requires an LLIMInfo for the message, which we don't have here.
+ }
+ else
+ {
+ LL_DEBUGS("Voice") << "Unknown notification type " << notificationType << "for participant " << uriString << " in session " << session->mSIPURI << LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_DEBUGS("Voice") << "Unknown participant " << uriString << " in session " << session->mSIPURI << LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_DEBUGS("Voice") << "Unknown session handle " << sessionHandle << LL_ENDL;
+ }
+}
+
+void LLVivoxVoiceClient::subscriptionEvent(std::string &buddyURI, std::string &subscriptionHandle, std::string &alias, std::string &displayName, std::string &applicationString, std::string &subscriptionType)
+{
+ buddyListEntry *buddy = findBuddy(buddyURI);
+
+ if(!buddy)
+ {
+ // Couldn't find buddy by URI, try converting the alias...
+ if(!alias.empty())
+ {
+ LLUUID id;
+ if(IDFromName(alias, id))
+ {
+ buddy = findBuddy(id);
+ }
+ }
+ }
+
+ if(buddy)
+ {
+ std::ostringstream stream;
+
+ if(buddy->mCanSeeMeOnline)
+ {
+ // Sending the response will create an auto-accept rule
+ buddy->mHasAutoAcceptListEntry = true;
+ }
+ else
+ {
+ // Sending the response will create a block rule
+ buddy->mHasBlockListEntry = true;
+ }
+
+ if(buddy->mInSLFriends)
+ {
+ buddy->mInVivoxBuddies = true;
+ }
+
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.SendSubscriptionReply.1\">"
+ << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
+ << "<BuddyURI>" << buddy->mURI << "</BuddyURI>"
+ << "<RuleType>" << (buddy->mCanSeeMeOnline?"Allow":"Hide") << "</RuleType>"
+ << "<AutoAccept>"<< (buddy->mInSLFriends?"1":"0")<< "</AutoAccept>"
+ << "<SubscriptionHandle>" << subscriptionHandle << "</SubscriptionHandle>"
+ << "</Request>"
+ << "\n\n\n";
+
+ writeString(stream.str());
+ }
+}
+
+void LLVivoxVoiceClient::auxAudioPropertiesEvent(F32 energy)
+{
+ LL_DEBUGS("Voice") << "got energy " << energy << LL_ENDL;
+ mTuningEnergy = energy;
+}
+
+void LLVivoxVoiceClient::buddyListChanged()
+{
+ // This is called after we receive a BuddyAndGroupListChangedEvent.
+ mBuddyListMapPopulated = true;
+ mFriendsListDirty = true;
+}
+
+void LLVivoxVoiceClient::muteListChanged()
+{
+ // The user's mute list has been updated. Go through the current participant list and sync it with the mute list.
+ if(mAudioSession)
+ {
+ participantMap::iterator iter = mAudioSession->mParticipantsByURI.begin();
+
+ for(; iter != mAudioSession->mParticipantsByURI.end(); iter++)
+ {
+ participantState *p = iter->second;
+
+ // Check to see if this participant is on the mute list already
+ if(p->updateMuteState())
+ mAudioSession->mVolumeDirty = true;
+ }
+ }
+}
+
+void LLVivoxVoiceClient::updateFriends(U32 mask)
+{
+ if(mask & (LLFriendObserver::ADD | LLFriendObserver::REMOVE | LLFriendObserver::POWERS))
+ {
+ // Just resend the whole friend list to the daemon
+ mFriendsListDirty = true;
+ }
+}
+
+/////////////////////////////
+// Managing list of participants
+LLVivoxVoiceClient::participantState::participantState(const std::string &uri) :
+ mURI(uri),
+ mPTT(false),
+ mIsSpeaking(false),
+ mIsModeratorMuted(false),
+ mLastSpokeTimestamp(0.f),
+ mPower(0.f),
+ mVolume(-1),
+ mOnMuteList(false),
+ mUserVolume(-1),
+ mVolumeDirty(false),
+ mAvatarIDValid(false),
+ mIsSelf(false)
+{
+}
+
+LLVivoxVoiceClient::participantState *LLVivoxVoiceClient::sessionState::addParticipant(const std::string &uri)
+{
+ participantState *result = NULL;
+ bool useAlternateURI = false;
+
+ // Note: this is mostly the body of LLVivoxVoiceClient::sessionState::findParticipant(), but since we need to know if it
+ // matched the alternate SIP URI (so we can add it properly), we need to reproduce it here.
+ {
+ participantMap::iterator iter = mParticipantsByURI.find(uri);
+
+ if(iter == mParticipantsByURI.end())
+ {
+ if(!mAlternateSIPURI.empty() && (uri == mAlternateSIPURI))
+ {
+ // This is a p2p session (probably with the SLIM client) with an alternate URI for the other participant.
+ // Use mSIPURI instead, since it will be properly encoded.
+ iter = mParticipantsByURI.find(mSIPURI);
+ useAlternateURI = true;
+ }
+ }
+
+ if(iter != mParticipantsByURI.end())
+ {
+ result = iter->second;
+ }
+ }
+
+ if(!result)
+ {
+ // participant isn't already in one list or the other.
+ result = new participantState(useAlternateURI?mSIPURI:uri);
+ mParticipantsByURI.insert(participantMap::value_type(result->mURI, result));
+ mParticipantsChanged = true;
+
+ // Try to do a reverse transform on the URI to get the GUID back.
+ {
+ LLUUID id;
+ if(LLVivoxVoiceClient::getInstance()->IDFromName(result->mURI, id))
+ {
+ result->mAvatarIDValid = true;
+ result->mAvatarID = id;
+
+ if(result->updateMuteState())
+ mVolumeDirty = true;
+ }
+ else
+ {
+ // Create a UUID by hashing the URI, but do NOT set mAvatarIDValid.
+ // This tells code in LLVivoxVoiceClient that the ID will not be in the name cache.
+ setUUIDFromStringHash(result->mAvatarID, uri);
+ }
+ }
+
+ mParticipantsByUUID.insert(participantUUIDMap::value_type(result->mAvatarID, result));
+
+ result->mUserVolume = LLSpeakerVolumeStorage::getInstance()->getSpeakerVolume(result->mAvatarID);
+
+ LL_DEBUGS("Voice") << "participant \"" << result->mURI << "\" added." << LL_ENDL;
+ }
+
+ return result;
+}
+
+bool LLVivoxVoiceClient::participantState::updateMuteState()
+{
+ bool result = false;
+
+ if(mAvatarIDValid)
+ {
+ bool isMuted = LLMuteList::getInstance()->isMuted(mAvatarID, LLMute::flagVoiceChat);
+ if(mOnMuteList != isMuted)
+ {
+ mOnMuteList = isMuted;
+ mVolumeDirty = true;
+ result = true;
+ }
+ }
+ return result;
+}
+
+bool LLVivoxVoiceClient::participantState::isAvatar()
+{
+ return mAvatarIDValid;
+}
+
+void LLVivoxVoiceClient::sessionState::removeParticipant(LLVivoxVoiceClient::participantState *participant)
+{
+ if(participant)
+ {
+ participantMap::iterator iter = mParticipantsByURI.find(participant->mURI);
+ participantUUIDMap::iterator iter2 = mParticipantsByUUID.find(participant->mAvatarID);
+
+ LL_DEBUGS("Voice") << "participant \"" << participant->mURI << "\" (" << participant->mAvatarID << ") removed." << LL_ENDL;
+
+ if(iter == mParticipantsByURI.end())
+ {
+ LL_ERRS("Voice") << "Internal error: participant " << participant->mURI << " not in URI map" << LL_ENDL;
+ }
+ else if(iter2 == mParticipantsByUUID.end())
+ {
+ LL_ERRS("Voice") << "Internal error: participant ID " << participant->mAvatarID << " not in UUID map" << LL_ENDL;
+ }
+ else if(iter->second != iter2->second)
+ {
+ LL_ERRS("Voice") << "Internal error: participant mismatch!" << LL_ENDL;
+ }
+ else
+ {
+ mParticipantsByURI.erase(iter);
+ mParticipantsByUUID.erase(iter2);
+
+ delete participant;
+ mParticipantsChanged = true;
+ }
+ }
+}
+
+void LLVivoxVoiceClient::sessionState::removeAllParticipants()
+{
+ LL_DEBUGS("Voice") << "called" << LL_ENDL;
+
+ while(!mParticipantsByURI.empty())
+ {
+ removeParticipant(mParticipantsByURI.begin()->second);
+ }
+
+ if(!mParticipantsByUUID.empty())
+ {
+ LL_ERRS("Voice") << "Internal error: empty URI map, non-empty UUID map" << LL_ENDL;
+ }
+}
+
+void LLVivoxVoiceClient::getParticipantList(std::set<LLUUID> &participants)
+{
+ if(mAudioSession)
+ {
+ for(participantUUIDMap::iterator iter = mAudioSession->mParticipantsByUUID.begin();
+ iter != mAudioSession->mParticipantsByUUID.end();
+ iter++)
+ {
+ participants.insert(iter->first);
+ }
+ }
+}
+
+bool LLVivoxVoiceClient::isParticipant(const LLUUID &speaker_id)
+{
+ if(mAudioSession)
+ {
+ return (mAudioSession->mParticipantsByUUID.find(speaker_id) != mAudioSession->mParticipantsByUUID.end());
+ }
+ return false;
+}
+
+
+LLVivoxVoiceClient::participantState *LLVivoxVoiceClient::sessionState::findParticipant(const std::string &uri)
+{
+ participantState *result = NULL;
+
+ participantMap::iterator iter = mParticipantsByURI.find(uri);
+
+ if(iter == mParticipantsByURI.end())
+ {
+ if(!mAlternateSIPURI.empty() && (uri == mAlternateSIPURI))
+ {
+ // This is a p2p session (probably with the SLIM client) with an alternate URI for the other participant.
+ // Look up the other URI
+ iter = mParticipantsByURI.find(mSIPURI);
+ }
+ }
+
+ if(iter != mParticipantsByURI.end())
+ {
+ result = iter->second;
+ }
+
+ return result;
+}
+
+LLVivoxVoiceClient::participantState* LLVivoxVoiceClient::sessionState::findParticipantByID(const LLUUID& id)
+{
+ participantState * result = NULL;
+ participantUUIDMap::iterator iter = mParticipantsByUUID.find(id);
+
+ if(iter != mParticipantsByUUID.end())
+ {
+ result = iter->second;
+ }
+
+ return result;
+}
+
+LLVivoxVoiceClient::participantState* LLVivoxVoiceClient::findParticipantByID(const LLUUID& id)
+{
+ participantState * result = NULL;
+
+ if(mAudioSession)
+ {
+ result = mAudioSession->findParticipantByID(id);
+ }
+
+ return result;
+}
+
+
+void LLVivoxVoiceClient::parcelChanged()
+{
+ if(getState() >= stateNoChannel)
+ {
+ // If the user is logged in, start a channel lookup.
+ LL_DEBUGS("Voice") << "sending ParcelVoiceInfoRequest (" << mCurrentRegionName << ", " << mCurrentParcelLocalID << ")" << LL_ENDL;
+
+ std::string url = gAgent.getRegion()->getCapability("ParcelVoiceInfoRequest");
+ LLSD data;
+ LLHTTPClient::post(
+ url,
+ data,
+ new LLVivoxVoiceClientCapResponder);
+ }
+ else
+ {
+ // The transition to stateNoChannel needs to kick this off again.
+ LL_INFOS("Voice") << "not logged in yet, deferring" << LL_ENDL;
+ }
+}
+
+void LLVivoxVoiceClient::switchChannel(
+ std::string uri,
+ bool spatial,
+ bool no_reconnect,
+ bool is_p2p,
+ std::string hash)
+{
+ bool needsSwitch = false;
+
+ LL_DEBUGS("Voice")
+ << "called in state " << state2string(getState())
+ << " with uri \"" << uri << "\""
+ << (spatial?", spatial is true":", spatial is false")
+ << LL_ENDL;
+
+ switch(getState())
+ {
+ case stateJoinSessionFailed:
+ case stateJoinSessionFailedWaiting:
+ case stateNoChannel:
+ // Always switch to the new URI from these states.
+ needsSwitch = true;
+ break;
+
+ default:
+ if(mSessionTerminateRequested)
+ {
+ // If a terminate has been requested, we need to compare against where the URI we're already headed to.
+ if(mNextAudioSession)
+ {
+ if(mNextAudioSession->mSIPURI != uri)
+ needsSwitch = true;
+ }
+ else
+ {
+ // mNextAudioSession is null -- this probably means we're on our way back to spatial.
+ if(!uri.empty())
+ {
+ // We do want to process a switch in this case.
+ needsSwitch = true;
+ }
+ }
+ }
+ else
+ {
+ // Otherwise, compare against the URI we're in now.
+ if(mAudioSession)
+ {
+ if(mAudioSession->mSIPURI != uri)
+ {
+ needsSwitch = true;
+ }
+ }
+ else
+ {
+ if(!uri.empty())
+ {
+ // mAudioSession is null -- it's not clear what case would cause this.
+ // For now, log it as a warning and see if it ever crops up.
+ LL_WARNS("Voice") << "No current audio session." << LL_ENDL;
+ }
+ }
+ }
+ break;
+ }
+
+ if(needsSwitch)
+ {
+ if(uri.empty())
+ {
+ // Leave any channel we may be in
+ LL_DEBUGS("Voice") << "leaving channel" << LL_ENDL;
+
+ sessionState *oldSession = mNextAudioSession;
+ mNextAudioSession = NULL;
+
+ // The old session may now need to be deleted.
+ reapSession(oldSession);
+
+ notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_VOICE_DISABLED);
+ }
+ else
+ {
+ LL_DEBUGS("Voice") << "switching to channel " << uri << LL_ENDL;
+
+ mNextAudioSession = addSession(uri);
+ mNextAudioSession->mHash = hash;
+ mNextAudioSession->mIsSpatial = spatial;
+ mNextAudioSession->mReconnect = !no_reconnect;
+ mNextAudioSession->mIsP2P = is_p2p;
+ }
+
+ if(getState() <= stateNoChannel)
+ {
+ // We're already set up to join a channel, just needed to fill in the session URI
+ }
+ else
+ {
+ // State machine will come around and rejoin if uri/handle is not empty.
+ sessionTerminate();
+ }
+ }
+}
+
+void LLVivoxVoiceClient::joinSession(sessionState *session)
+{
+ mNextAudioSession = session;
+
+ if(getState() <= stateNoChannel)
+ {
+ // We're already set up to join a channel, just needed to fill in the session handle
+ }
+ else
+ {
+ // State machine will come around and rejoin if uri/handle is not empty.
+ sessionTerminate();
+ }
+}
+
+void LLVivoxVoiceClient::setNonSpatialChannel(
+ const std::string &uri,
+ const std::string &credentials)
+{
+ switchChannel(uri, false, false, false, credentials);
+}
+
+void LLVivoxVoiceClient::setSpatialChannel(
+ const std::string &uri,
+ const std::string &credentials)
+{
+ mSpatialSessionURI = uri;
+ mSpatialSessionCredentials = credentials;
+ mAreaVoiceDisabled = mSpatialSessionURI.empty();
+
+ LL_DEBUGS("Voice") << "got spatial channel uri: \"" << uri << "\"" << LL_ENDL;
+
+ if((mAudioSession && !(mAudioSession->mIsSpatial)) || (mNextAudioSession && !(mNextAudioSession->mIsSpatial)))
+ {
+ // User is in a non-spatial chat or joining a non-spatial chat. Don't switch channels.
+ LL_INFOS("Voice") << "in non-spatial chat, not switching channels" << LL_ENDL;
+ }
+ else
+ {
+ switchChannel(mSpatialSessionURI, true, false, false, mSpatialSessionCredentials);
+ }
+}
+
+void LLVivoxVoiceClient::callUser(const LLUUID &uuid)
+{
+ std::string userURI = sipURIFromID(uuid);
+
+ switchChannel(userURI, false, true, true);
+}
+
+LLVivoxVoiceClient::sessionState* LLVivoxVoiceClient::startUserIMSession(const LLUUID &uuid)
+{
+ // Figure out if a session with the user already exists
+ sessionState *session = findSession(uuid);
+ if(!session)
+ {
+ // No session with user, need to start one.
+ std::string uri = sipURIFromID(uuid);
+ session = addSession(uri);
+
+ llassert(session);
+ if (!session) return NULL;
+
+ session->mIsSpatial = false;
+ session->mReconnect = false;
+ session->mIsP2P = true;
+ session->mCallerID = uuid;
+ }
+
+ if(session->mHandle.empty())
+ {
+ // Session isn't active -- start it up.
+ sessionCreateSendMessage(session, false, true);
+ }
+ else
+ {
+ // Session is already active -- start up text.
+ sessionTextConnectSendMessage(session);
+ }
+
+ return session;
+}
+
+BOOL LLVivoxVoiceClient::sendTextMessage(const LLUUID& participant_id, const std::string& message)
+{
+ bool result = false;
+
+ // Attempt to locate the indicated session
+ sessionState *session = startUserIMSession(participant_id);
+ if(session)
+ {
+ // found the session, attempt to send the message
+ session->mTextMsgQueue.push(message);
+
+ // Try to send queued messages (will do nothing if the session is not open yet)
+ sendQueuedTextMessages(session);
+
+ // The message is queued, so we succeed.
+ result = true;
+ }
+ else
+ {
+ LL_DEBUGS("Voice") << "Session not found for participant ID " << participant_id << LL_ENDL;
+ }
+
+ return result;
+}
+
+void LLVivoxVoiceClient::sendQueuedTextMessages(sessionState *session)
+{
+ if(session->mTextStreamState == 1)
+ {
+ if(!session->mTextMsgQueue.empty())
+ {
+ std::ostringstream stream;
+
+ while(!session->mTextMsgQueue.empty())
+ {
+ std::string message = session->mTextMsgQueue.front();
+ session->mTextMsgQueue.pop();
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.SendMessage.1\">"
+ << "<SessionHandle>" << session->mHandle << "</SessionHandle>"
+ << "<MessageHeader>text/HTML</MessageHeader>"
+ << "<MessageBody>" << message << "</MessageBody>"
+ << "</Request>"
+ << "\n\n\n";
+ }
+ writeString(stream.str());
+ }
+ }
+ else
+ {
+ // Session isn't connected yet, defer until later.
+ }
+}
+
+void LLVivoxVoiceClient::endUserIMSession(const LLUUID &uuid)
+{
+ // Figure out if a session with the user exists
+ sessionState *session = findSession(uuid);
+ if(session)
+ {
+ // found the session
+ if(!session->mHandle.empty())
+ {
+ sessionTextDisconnectSendMessage(session);
+ }
+ }
+ else
+ {
+ LL_DEBUGS("Voice") << "Session not found for participant ID " << uuid << LL_ENDL;
+ }
+}
+bool LLVivoxVoiceClient::isValidChannel(std::string &sessionHandle)
+{
+ return(findSession(sessionHandle) != NULL);
+
+}
+bool LLVivoxVoiceClient::answerInvite(std::string &sessionHandle)
+{
+ // this is only ever used to answer incoming p2p call invites.
+
+ sessionState *session = findSession(sessionHandle);
+ if(session)
+ {
+ session->mIsSpatial = false;
+ session->mReconnect = false;
+ session->mIsP2P = true;
+
+ joinSession(session);
+ return true;
+ }
+
+ return false;
+}
+
+BOOL LLVivoxVoiceClient::isOnlineSIP(const LLUUID &id)
+{
+ bool result = false;
+ buddyListEntry *buddy = findBuddy(id);
+ if(buddy)
+ {
+ result = buddy->mOnlineSLim;
+ LL_DEBUGS("Voice") << "Buddy " << buddy->mDisplayName << " is SIP " << (result?"online":"offline") << LL_ENDL;
+ }
+
+ if(!result)
+ {
+ // This user isn't on the buddy list or doesn't show online status through the buddy list, but could be a participant in an existing session if they initiated a text IM.
+ sessionState *session = findSession(id);
+ if(session && !session->mHandle.empty())
+ {
+ if((session->mTextStreamState != streamStateUnknown) || (session->mMediaStreamState > streamStateIdle))
+ {
+ LL_DEBUGS("Voice") << "Open session with " << id << " found, returning SIP online state" << LL_ENDL;
+ // we have a p2p text session open with this user, so by definition they're online.
+ result = true;
+ }
+ }
+ }
+
+ return result;
+}
+
+bool LLVivoxVoiceClient::isVoiceWorking()
+{
+ //Added stateSessionTerminated state to avoid problems with call in parcels with disabled voice (EXT-4758)
+ // Condition with joining spatial num was added to take into account possible problems with connection to voice
+ // server(EXT-4313). See bug descriptions and comments for MAX_NORMAL_JOINING_SPATIAL_NUM for more info.
+ return (mSpatialJoiningNum < MAX_NORMAL_JOINING_SPATIAL_NUM) && (stateLoggedIn <= mState) && (mState <= stateSessionTerminated);
+}
+
+// Returns true if the indicated participant in the current audio session is really an SL avatar.
+// Currently this will be false only for PSTN callers into group chats, and PSTN p2p calls.
+BOOL LLVivoxVoiceClient::isParticipantAvatar(const LLUUID &id)
+{
+ BOOL result = TRUE;
+ sessionState *session = findSession(id);
+
+ if(session != NULL)
+ {
+ // this is a p2p session with the indicated caller, or the session with the specified UUID.
+ if(session->mSynthesizedCallerID)
+ result = FALSE;
+ }
+ else
+ {
+ // Didn't find a matching session -- check the current audio session for a matching participant
+ if(mAudioSession != NULL)
+ {
+ participantState *participant = findParticipantByID(id);
+ if(participant != NULL)
+ {
+ result = participant->isAvatar();
+ }
+ }
+ }
+
+ return result;
+}
+
+// Returns true if calling back the session URI after the session has closed is possible.
+// Currently this will be false only for PSTN P2P calls.
+BOOL LLVivoxVoiceClient::isSessionCallBackPossible(const LLUUID &session_id)
+{
+ BOOL result = TRUE;
+ sessionState *session = findSession(session_id);
+
+ if(session != NULL)
+ {
+ result = session->isCallBackPossible();
+ }
+
+ return result;
+}
+
+// Returns true if the session can accepte text IM's.
+// Currently this will be false only for PSTN P2P calls.
+BOOL LLVivoxVoiceClient::isSessionTextIMPossible(const LLUUID &session_id)
+{
+ bool result = TRUE;
+ sessionState *session = findSession(session_id);
+
+ if(session != NULL)
+ {
+ result = session->isTextIMPossible();
+ }
+
+ return result;
+}
+
+
+void LLVivoxVoiceClient::declineInvite(std::string &sessionHandle)
+{
+ sessionState *session = findSession(sessionHandle);
+ if(session)
+ {
+ sessionMediaDisconnectSendMessage(session);
+ }
+}
+
+void LLVivoxVoiceClient::leaveNonSpatialChannel()
+{
+ LL_DEBUGS("Voice")
+ << "called in state " << state2string(getState())
+ << LL_ENDL;
+
+ // Make sure we don't rejoin the current session.
+ sessionState *oldNextSession = mNextAudioSession;
+ mNextAudioSession = NULL;
+
+ // Most likely this will still be the current session at this point, but check it anyway.
+ reapSession(oldNextSession);
+
+ verifySessionState();
+
+ sessionTerminate();
+}
+
+std::string LLVivoxVoiceClient::getCurrentChannel()
+{
+ std::string result;
+
+ if((getState() == stateRunning) && !mSessionTerminateRequested)
+ {
+ result = getAudioSessionURI();
+ }
+
+ return result;
+}
+
+bool LLVivoxVoiceClient::inProximalChannel()
+{
+ bool result = false;
+
+ if((getState() == stateRunning) && !mSessionTerminateRequested)
+ {
+ result = inSpatialChannel();
+ }
+
+ return result;
+}
+
+std::string LLVivoxVoiceClient::sipURIFromID(const LLUUID &id)
+{
+ std::string result;
+ result = "sip:";
+ result += nameFromID(id);
+ result += "@";
+ result += mVoiceSIPURIHostName;
+
+ return result;
+}
+
+std::string LLVivoxVoiceClient::sipURIFromAvatar(LLVOAvatar *avatar)
+{
+ std::string result;
+ if(avatar)
+ {
+ result = "sip:";
+ result += nameFromID(avatar->getID());
+ result += "@";
+ result += mVoiceSIPURIHostName;
+ }
+
+ return result;
+}
+
+std::string LLVivoxVoiceClient::nameFromAvatar(LLVOAvatar *avatar)
+{
+ std::string result;
+ if(avatar)
+ {
+ result = nameFromID(avatar->getID());
+ }
+ return result;
+}
+
+std::string LLVivoxVoiceClient::nameFromID(const LLUUID &uuid)
+{
+ std::string result;
+
+ if (uuid.isNull()) {
+ //VIVOX, the uuid emtpy look for the mURIString and return that instead.
+ //result.assign(uuid.mURIStringName);
+ LLStringUtil::replaceChar(result, '_', ' ');
+ return result;
+ }
+ // Prepending this apparently prevents conflicts with reserved names inside the vivox and diamondware code.
+ result = "x";
+
+ // Base64 encode and replace the pieces of base64 that are less compatible
+ // with e-mail local-parts.
+ // See RFC-4648 "Base 64 Encoding with URL and Filename Safe Alphabet"
+ result += LLBase64::encode(uuid.mData, UUID_BYTES);
+ LLStringUtil::replaceChar(result, '+', '-');
+ LLStringUtil::replaceChar(result, '/', '_');
+
+ // If you need to transform a GUID to this form on the Mac OS X command line, this will do so:
+ // echo -n x && (echo e669132a-6c43-4ee1-a78d-6c82fff59f32 |xxd -r -p |openssl base64|tr '/+' '_-')
+
+ // The reverse transform can be done with:
+ // echo 'x5mkTKmxDTuGnjWyC__WfMg==' |cut -b 2- -|tr '_-' '/+' |openssl base64 -d|xxd -p
+
+ return result;
+}
+
+bool LLVivoxVoiceClient::IDFromName(const std::string inName, LLUUID &uuid)
+{
+ bool result = false;
+
+ // SLIM SDK: The "name" may actually be a SIP URI such as: "sip:xFnPP04IpREWNkuw1cOXlhw==@bhr.vivox.com"
+ // If it is, convert to a bare name before doing the transform.
+ std::string name = nameFromsipURI(inName);
+
+ // Doesn't look like a SIP URI, assume it's an actual name.
+ if(name.empty())
+ name = inName;
+
+ // This will only work if the name is of the proper form.
+ // As an example, the account name for Monroe Linden (UUID 1673cfd3-8229-4445-8d92-ec3570e5e587) is:
+ // "xFnPP04IpREWNkuw1cOXlhw=="
+
+ if((name.size() == 25) && (name[0] == 'x') && (name[23] == '=') && (name[24] == '='))
+ {
+ // The name appears to have the right form.
+
+ // Reverse the transforms done by nameFromID
+ std::string temp = name;
+ LLStringUtil::replaceChar(temp, '-', '+');
+ LLStringUtil::replaceChar(temp, '_', '/');
+
+ U8 rawuuid[UUID_BYTES + 1];
+ int len = apr_base64_decode_binary(rawuuid, temp.c_str() + 1);
+ if(len == UUID_BYTES)
+ {
+ // The decode succeeded. Stuff the bits into the result's UUID
+ memcpy(uuid.mData, rawuuid, UUID_BYTES);
+ result = true;
+ }
+ }
+
+ if(!result)
+ {
+ // VIVOX: not a standard account name, just copy the URI name mURIString field
+ // and hope for the best. bpj
+ uuid.setNull(); // VIVOX, set the uuid field to nulls
+ }
+
+ return result;
+}
+
+std::string LLVivoxVoiceClient::displayNameFromAvatar(LLVOAvatar *avatar)
+{
+ return avatar->getFullname();
+}
+
+std::string LLVivoxVoiceClient::sipURIFromName(std::string &name)
+{
+ std::string result;
+ result = "sip:";
+ result += name;
+ result += "@";
+ result += mVoiceSIPURIHostName;
+
+// LLStringUtil::toLower(result);
+
+ return result;
+}
+
+std::string LLVivoxVoiceClient::nameFromsipURI(const std::string &uri)
+{
+ std::string result;
+
+ std::string::size_type sipOffset, atOffset;
+ sipOffset = uri.find("sip:");
+ atOffset = uri.find("@");
+ if((sipOffset != std::string::npos) && (atOffset != std::string::npos))
+ {
+ result = uri.substr(sipOffset + 4, atOffset - (sipOffset + 4));
+ }
+
+ return result;
+}
+
+bool LLVivoxVoiceClient::inSpatialChannel(void)
+{
+ bool result = false;
+
+ if(mAudioSession)
+ result = mAudioSession->mIsSpatial;
+
+ return result;
+}
+
+std::string LLVivoxVoiceClient::getAudioSessionURI()
+{
+ std::string result;
+
+ if(mAudioSession)
+ result = mAudioSession->mSIPURI;
+
+ return result;
+}
+
+std::string LLVivoxVoiceClient::getAudioSessionHandle()
+{
+ std::string result;
+
+ if(mAudioSession)
+ result = mAudioSession->mHandle;
+
+ return result;
+}
+
+
+/////////////////////////////
+// Sending updates of current state
+
+void LLVivoxVoiceClient::enforceTether(void)
+{
+ LLVector3d tethered = mCameraRequestedPosition;
+
+ // constrain 'tethered' to within 50m of mAvatarPosition.
+ {
+ F32 max_dist = 50.0f;
+ LLVector3d camera_offset = mCameraRequestedPosition - mAvatarPosition;
+ F32 camera_distance = (F32)camera_offset.magVec();
+ if(camera_distance > max_dist)
+ {
+ tethered = mAvatarPosition +
+ (max_dist / camera_distance) * camera_offset;
+ }
+ }
+
+ if(dist_vec(mCameraPosition, tethered) > 0.1)
+ {
+ mCameraPosition = tethered;
+ mSpatialCoordsDirty = true;
+ }
+}
+
+void LLVivoxVoiceClient::updatePosition(void)
+{
+
+ LLViewerRegion *region = gAgent.getRegion();
+ if(region && isAgentAvatarValid())
+ {
+ LLMatrix3 rot;
+ LLVector3d pos;
+
+ // TODO: If camera and avatar velocity are actually used by the voice system, we could compute them here...
+ // They're currently always set to zero.
+
+ // Send the current camera position to the voice code
+ rot.setRows(LLViewerCamera::getInstance()->getAtAxis(), LLViewerCamera::getInstance()->getLeftAxis (), LLViewerCamera::getInstance()->getUpAxis());
+ pos = gAgent.getRegion()->getPosGlobalFromRegion(LLViewerCamera::getInstance()->getOrigin());
+
+ LLVivoxVoiceClient::getInstance()->setCameraPosition(
+ pos, // position
+ LLVector3::zero, // velocity
+ rot); // rotation matrix
+
+ // Send the current avatar position to the voice code
+ rot = gAgentAvatarp->getRootJoint()->getWorldRotation().getMatrix3();
+ pos = gAgentAvatarp->getPositionGlobal();
+
+ // TODO: Can we get the head offset from outside the LLVOAvatar?
+ // pos += LLVector3d(mHeadOffset);
+ pos += LLVector3d(0.f, 0.f, 1.f);
+
+ LLVivoxVoiceClient::getInstance()->setAvatarPosition(
+ pos, // position
+ LLVector3::zero, // velocity
+ rot); // rotation matrix
+ }
+}
+
+void LLVivoxVoiceClient::setCameraPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot)
+{
+ mCameraRequestedPosition = position;
+
+ if(mCameraVelocity != velocity)
+ {
+ mCameraVelocity = velocity;
+ mSpatialCoordsDirty = true;
+ }
+
+ if(mCameraRot != rot)
+ {
+ mCameraRot = rot;
+ mSpatialCoordsDirty = true;
+ }
+}
+
+void LLVivoxVoiceClient::setAvatarPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot)
+{
+ if(dist_vec(mAvatarPosition, position) > 0.1)
+ {
+ mAvatarPosition = position;
+ mSpatialCoordsDirty = true;
+ }
+
+ if(mAvatarVelocity != velocity)
+ {
+ mAvatarVelocity = velocity;
+ mSpatialCoordsDirty = true;
+ }
+
+ if(mAvatarRot != rot)
+ {
+ mAvatarRot = rot;
+ mSpatialCoordsDirty = true;
+ }
+}
+
+bool LLVivoxVoiceClient::channelFromRegion(LLViewerRegion *region, std::string &name)
+{
+ bool result = false;
+
+ if(region)
+ {
+ name = region->getName();
+ }
+
+ if(!name.empty())
+ result = true;
+
+ return result;
+}
+
+void LLVivoxVoiceClient::leaveChannel(void)
+{
+ if(getState() == stateRunning)
+ {
+ LL_DEBUGS("Voice") << "leaving channel for teleport/logout" << LL_ENDL;
+ mChannelName.clear();
+ sessionTerminate();
+ }
+}
+
+void LLVivoxVoiceClient::setMuteMic(bool muted)
+{
+ mMuteMic = muted;
+}
+
+void LLVivoxVoiceClient::setUserPTTState(bool ptt)
+{
+ mUserPTTState = ptt;
+}
+
+bool LLVivoxVoiceClient::getUserPTTState()
+{
+ return mUserPTTState;
+}
+
+void LLVivoxVoiceClient::inputUserControlState(bool down)
+{
+ if(mPTTIsToggle)
+ {
+ if(down) // toggle open-mic state on 'down'
+ {
+ toggleUserPTTState();
+ }
+ }
+ else // set open-mic state as an absolute
+ {
+ setUserPTTState(down);
+ }
+}
+
+
+void LLVivoxVoiceClient::toggleUserPTTState(void)
+{
+ mUserPTTState = !mUserPTTState;
+}
+
+void LLVivoxVoiceClient::setVoiceEnabled(bool enabled)
+{
+ if (enabled != mVoiceEnabled)
+ {
+ // TODO: Refactor this so we don't call into LLVoiceChannel, but simply
+ // use the status observer
+ mVoiceEnabled = enabled;
+ LLVoiceClientStatusObserver::EStatusType status;
+
+
+ if (enabled)
+ {
+ LLVoiceChannel::getCurrentVoiceChannel()->activate();
+ status = LLVoiceClientStatusObserver::STATUS_VOICE_ENABLED;
+ }
+ else
+ {
+ // Turning voice off looses your current channel -- this makes sure the UI isn't out of sync when you re-enable it.
+ LLVoiceChannel::getCurrentVoiceChannel()->deactivate();
+ status = LLVoiceClientStatusObserver::STATUS_VOICE_DISABLED;
+ }
+ }
+}
+
+bool LLVivoxVoiceClient::voiceEnabled()
+{
+ return gSavedSettings.getBOOL("EnableVoiceChat") && !gSavedSettings.getBOOL("CmdLineDisableVoice");
+}
+
+void LLVivoxVoiceClient::setLipSyncEnabled(BOOL enabled)
+{
+ mLipSyncEnabled = enabled;
+}
+
+BOOL LLVivoxVoiceClient::lipSyncEnabled()
+{
+
+ if ( mVoiceEnabled && stateDisabled != getState() )
+ {
+ return mLipSyncEnabled;
+ }
+ else
+ {
+ return FALSE;
+ }
+}
+
+void LLVivoxVoiceClient::setUsePTT(bool usePTT)
+{
+ if(usePTT && !mUsePTT)
+ {
+ // When the user turns on PTT, reset the current state.
+ mUserPTTState = false;
+ }
+ mUsePTT = usePTT;
+}
+
+void LLVivoxVoiceClient::setPTTIsToggle(bool PTTIsToggle)
+{
+ if(!PTTIsToggle && mPTTIsToggle)
+ {
+ // When the user turns off toggle, reset the current state.
+ mUserPTTState = false;
+ }
+
+ mPTTIsToggle = PTTIsToggle;
+}
+
+bool LLVivoxVoiceClient::getPTTIsToggle()
+{
+ return mPTTIsToggle;
+}
+
+void LLVivoxVoiceClient::setPTTKey(std::string &key)
+{
+ if(key == "MiddleMouse")
+ {
+ mPTTIsMiddleMouse = true;
+ }
+ else
+ {
+ mPTTIsMiddleMouse = false;
+ if(!LLKeyboard::keyFromString(key, &mPTTKey))
+ {
+ // If the call failed, don't match any key.
+ key = KEY_NONE;
+ }
+ }
+}
+
+void LLVivoxVoiceClient::setEarLocation(S32 loc)
+{
+ if(mEarLocation != loc)
+ {
+ LL_DEBUGS("Voice") << "Setting mEarLocation to " << loc << LL_ENDL;
+
+ mEarLocation = loc;
+ mSpatialCoordsDirty = true;
+ }
+}
+
+void LLVivoxVoiceClient::setVoiceVolume(F32 volume)
+{
+ int scaled_volume = scale_speaker_volume(volume);
+
+ if(scaled_volume != mSpeakerVolume)
+ {
+ int min_volume = scale_speaker_volume(0);
+ if((scaled_volume == min_volume) || (mSpeakerVolume == min_volume))
+ {
+ mSpeakerMuteDirty = true;
+ }
+
+ mSpeakerVolume = scaled_volume;
+ mSpeakerVolumeDirty = true;
+ }
+}
+
+void LLVivoxVoiceClient::setMicGain(F32 volume)
+{
+ int scaled_volume = scale_mic_volume(volume);
+
+ if(scaled_volume != mMicVolume)
+ {
+ mMicVolume = scaled_volume;
+ mMicVolumeDirty = true;
+ }
+}
+
+void LLVivoxVoiceClient::keyDown(KEY key, MASK mask)
+{
+ if (gKeyboard->getKeyRepeated(key))
+ {
+ // ignore auto-repeat keys
+ return;
+ }
+
+ if(!mPTTIsMiddleMouse)
+ {
+ bool down = (mPTTKey != KEY_NONE)
+ && gKeyboard->getKeyDown(mPTTKey);
+ inputUserControlState(down);
+ }
+
+
+}
+void LLVivoxVoiceClient::keyUp(KEY key, MASK mask)
+{
+ if(!mPTTIsMiddleMouse)
+ {
+ bool down = (mPTTKey != KEY_NONE)
+ && gKeyboard->getKeyDown(mPTTKey);
+ inputUserControlState(down);
+ }
+
+}
+void LLVivoxVoiceClient::middleMouseState(bool down)
+{
+ if(mPTTIsMiddleMouse)
+ {
+ if(mPTTIsMiddleMouse)
+ {
+ inputUserControlState(down);
+ }
+ }
+}
+
+/////////////////////////////
+// Accessors for data related to nearby speakers
+BOOL LLVivoxVoiceClient::getVoiceEnabled(const LLUUID& id)
+{
+ BOOL result = FALSE;
+ participantState *participant = findParticipantByID(id);
+ if(participant)
+ {
+ // I'm not sure what the semantics of this should be.
+ // For now, if we have any data about the user that came through the chat channel, assume they're voice-enabled.
+ result = TRUE;
+ }
+
+ return result;
+}
+
+std::string LLVivoxVoiceClient::getDisplayName(const LLUUID& id)
+{
+ std::string result;
+ participantState *participant = findParticipantByID(id);
+ if(participant)
+ {
+ result = participant->mDisplayName;
+ }
+
+ return result;
+}
+
+
+
+BOOL LLVivoxVoiceClient::getIsSpeaking(const LLUUID& id)
+{
+ BOOL result = FALSE;
+
+ participantState *participant = findParticipantByID(id);
+ if(participant)
+ {
+ if (participant->mSpeakingTimeout.getElapsedTimeF32() > SPEAKING_TIMEOUT)
+ {
+ participant->mIsSpeaking = FALSE;
+ }
+ result = participant->mIsSpeaking;
+ }
+
+ return result;
+}
+
+BOOL LLVivoxVoiceClient::getIsModeratorMuted(const LLUUID& id)
+{
+ BOOL result = FALSE;
+
+ participantState *participant = findParticipantByID(id);
+ if(participant)
+ {
+ result = participant->mIsModeratorMuted;
+ }
+
+ return result;
+}
+
+F32 LLVivoxVoiceClient::getCurrentPower(const LLUUID& id)
+{
+ F32 result = 0;
+ participantState *participant = findParticipantByID(id);
+ if(participant)
+ {
+ result = participant->mPower;
+ }
+
+ return result;
+}
+
+
+
+BOOL LLVivoxVoiceClient::getUsingPTT(const LLUUID& id)
+{
+ BOOL result = FALSE;
+
+ participantState *participant = findParticipantByID(id);
+ if(participant)
+ {
+ // I'm not sure what the semantics of this should be.
+ // Does "using PTT" mean they're configured with a push-to-talk button?
+ // For now, we know there's no PTT mechanism in place, so nobody is using it.
+ }
+
+ return result;
+}
+
+BOOL LLVivoxVoiceClient::getOnMuteList(const LLUUID& id)
+{
+ BOOL result = FALSE;
+
+ participantState *participant = findParticipantByID(id);
+ if(participant)
+ {
+ result = participant->mOnMuteList;
+ }
+
+ return result;
+}
+
+// External accessiors. Maps 0.0 to 1.0 to internal values 0-400 with .5 == 100
+// internal = 400 * external^2
+F32 LLVivoxVoiceClient::getUserVolume(const LLUUID& id)
+{
+ F32 result = 0.0f;
+
+ participantState *participant = findParticipantByID(id);
+ if(participant)
+ {
+ S32 ires = 100; // nominal default volume
+
+ if(participant->mIsSelf)
+ {
+ // Always make it look like the user's own volume is set at the default.
+ }
+ else if(participant->mUserVolume != -1)
+ {
+ // Use the internal volume
+ ires = participant->mUserVolume;
+
+ // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging.
+// LL_DEBUGS("Voice") << "mapping from mUserVolume " << ires << LL_ENDL;
+ }
+ else if(participant->mVolume != -1)
+ {
+ // Map backwards from vivox volume
+
+ // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging.
+// LL_DEBUGS("Voice") << "mapping from mVolume " << participant->mVolume << LL_ENDL;
+
+ if(participant->mVolume < 56)
+ {
+ ires = (participant->mVolume * 100) / 56;
+ }
+ else
+ {
+ ires = (((participant->mVolume - 56) * 300) / (100 - 56)) + 100;
+ }
+ }
+ result = sqrtf(((F32)ires) / 400.f);
+ }
+
+ // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging.
+// LL_DEBUGS("Voice") << "returning " << result << LL_ENDL;
+
+ return result;
+}
+
+void LLVivoxVoiceClient::setUserVolume(const LLUUID& id, F32 volume)
+{
+ if(mAudioSession)
+ {
+ participantState *participant = findParticipantByID(id);
+ if (participant)
+ {
+ // store this volume setting for future sessions
+ LLSpeakerVolumeStorage::getInstance()->storeSpeakerVolume(id, volume);
+ // volume can amplify by as much as 4x!
+ S32 ivol = (S32)(400.f * volume * volume);
+ participant->mUserVolume = llclamp(ivol, 0, 400);
+ participant->mVolumeDirty = TRUE;
+ mAudioSession->mVolumeDirty = TRUE;
+
+ }
+ }
+}
+
+std::string LLVivoxVoiceClient::getGroupID(const LLUUID& id)
+{
+ std::string result;
+
+ participantState *participant = findParticipantByID(id);
+ if(participant)
+ {
+ result = participant->mGroupID;
+ }
+
+ return result;
+}
+
+BOOL LLVivoxVoiceClient::getAreaVoiceDisabled()
+{
+ return mAreaVoiceDisabled;
+}
+
+void LLVivoxVoiceClient::recordingLoopStart(int seconds, int deltaFramesPerControlFrame)
+{
+// LL_DEBUGS("Voice") << "sending SessionGroup.ControlRecording (Start)" << LL_ENDL;
+
+ if(!mMainSessionGroupHandle.empty())
+ {
+ std::ostringstream stream;
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlRecording.1\">"
+ << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>"
+ << "<RecordingControlType>Start</RecordingControlType>"
+ << "<DeltaFramesPerControlFrame>" << deltaFramesPerControlFrame << "</DeltaFramesPerControlFrame>"
+ << "<Filename>" << "" << "</Filename>"
+ << "<EnableAudioRecordingEvents>false</EnableAudioRecordingEvents>"
+ << "<LoopModeDurationSeconds>" << seconds << "</LoopModeDurationSeconds>"
+ << "</Request>\n\n\n";
+
+
+ writeString(stream.str());
+ }
+}
+
+void LLVivoxVoiceClient::recordingLoopSave(const std::string& filename)
+{
+// LL_DEBUGS("Voice") << "sending SessionGroup.ControlRecording (Flush)" << LL_ENDL;
+
+ if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty())
+ {
+ std::ostringstream stream;
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlRecording.1\">"
+ << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>"
+ << "<RecordingControlType>Flush</RecordingControlType>"
+ << "<Filename>" << filename << "</Filename>"
+ << "</Request>\n\n\n";
+
+ writeString(stream.str());
+ }
+}
+
+void LLVivoxVoiceClient::recordingStop()
+{
+// LL_DEBUGS("Voice") << "sending SessionGroup.ControlRecording (Stop)" << LL_ENDL;
+
+ if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty())
+ {
+ std::ostringstream stream;
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlRecording.1\">"
+ << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>"
+ << "<RecordingControlType>Stop</RecordingControlType>"
+ << "</Request>\n\n\n";
+
+ writeString(stream.str());
+ }
+}
+
+void LLVivoxVoiceClient::filePlaybackStart(const std::string& filename)
+{
+// LL_DEBUGS("Voice") << "sending SessionGroup.ControlPlayback (Start)" << LL_ENDL;
+
+ if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty())
+ {
+ std::ostringstream stream;
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlPlayback.1\">"
+ << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>"
+ << "<RecordingControlType>Start</RecordingControlType>"
+ << "<Filename>" << filename << "</Filename>"
+ << "</Request>\n\n\n";
+
+ writeString(stream.str());
+ }
+}
+
+void LLVivoxVoiceClient::filePlaybackStop()
+{
+// LL_DEBUGS("Voice") << "sending SessionGroup.ControlPlayback (Stop)" << LL_ENDL;
+
+ if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty())
+ {
+ std::ostringstream stream;
+ stream
+ << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlPlayback.1\">"
+ << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>"
+ << "<RecordingControlType>Stop</RecordingControlType>"
+ << "</Request>\n\n\n";
+
+ writeString(stream.str());
+ }
+}
+
+void LLVivoxVoiceClient::filePlaybackSetPaused(bool paused)
+{
+ // TODO: Implement once Vivox gives me a sample
+}
+
+void LLVivoxVoiceClient::filePlaybackSetMode(bool vox, float speed)
+{
+ // TODO: Implement once Vivox gives me a sample
+}
+
+LLVivoxVoiceClient::sessionState::sessionState() :
+ mErrorStatusCode(0),
+ mMediaStreamState(streamStateUnknown),
+ mTextStreamState(streamStateUnknown),
+ mCreateInProgress(false),
+ mMediaConnectInProgress(false),
+ mVoiceInvitePending(false),
+ mTextInvitePending(false),
+ mSynthesizedCallerID(false),
+ mIsChannel(false),
+ mIsSpatial(false),
+ mIsP2P(false),
+ mIncoming(false),
+ mVoiceEnabled(false),
+ mReconnect(false),
+ mVolumeDirty(false),
+ mParticipantsChanged(false)
+{
+}
+
+LLVivoxVoiceClient::sessionState::~sessionState()
+{
+ removeAllParticipants();
+}
+
+bool LLVivoxVoiceClient::sessionState::isCallBackPossible()
+{
+ // This may change to be explicitly specified by vivox in the future...
+ // Currently, only PSTN P2P calls cannot be returned.
+ // Conveniently, this is also the only case where we synthesize a caller UUID.
+ return !mSynthesizedCallerID;
+}
+
+bool LLVivoxVoiceClient::sessionState::isTextIMPossible()
+{
+ // This may change to be explicitly specified by vivox in the future...
+ return !mSynthesizedCallerID;
+}
+
+
+LLVivoxVoiceClient::sessionIterator LLVivoxVoiceClient::sessionsBegin(void)
+{
+ return mSessions.begin();
+}
+
+LLVivoxVoiceClient::sessionIterator LLVivoxVoiceClient::sessionsEnd(void)
+{
+ return mSessions.end();
+}
+
+
+LLVivoxVoiceClient::sessionState *LLVivoxVoiceClient::findSession(const std::string &handle)
+{
+ sessionState *result = NULL;
+ sessionMap::iterator iter = mSessionsByHandle.find(handle);
+ if(iter != mSessionsByHandle.end())
+ {
+ result = iter->second;
+ }
+
+ return result;
+}
+
+LLVivoxVoiceClient::sessionState *LLVivoxVoiceClient::findSessionBeingCreatedByURI(const std::string &uri)
+{
+ sessionState *result = NULL;
+ for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++)
+ {
+ sessionState *session = *iter;
+ if(session->mCreateInProgress && (session->mSIPURI == uri))
+ {
+ result = session;
+ break;
+ }
+ }
+
+ return result;
+}
+
+LLVivoxVoiceClient::sessionState *LLVivoxVoiceClient::findSession(const LLUUID &participant_id)
+{
+ sessionState *result = NULL;
+
+ for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++)
+ {
+ sessionState *session = *iter;
+ if((session->mCallerID == participant_id) || (session->mIMSessionID == participant_id))
+ {
+ result = session;
+ break;
+ }
+ }
+
+ return result;
+}
+
+LLVivoxVoiceClient::sessionState *LLVivoxVoiceClient::addSession(const std::string &uri, const std::string &handle)
+{
+ sessionState *result = NULL;
+
+ if(handle.empty())
+ {
+ // No handle supplied.
+ // Check whether there's already a session with this URI
+ for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++)
+ {
+ sessionState *s = *iter;
+ if((s->mSIPURI == uri) || (s->mAlternateSIPURI == uri))
+ {
+ // TODO: I need to think about this logic... it's possible that this case should raise an internal error.
+ result = s;
+ break;
+ }
+ }
+ }
+ else // (!handle.empty())
+ {
+ // Check for an existing session with this handle
+ sessionMap::iterator iter = mSessionsByHandle.find(handle);
+
+ if(iter != mSessionsByHandle.end())
+ {
+ result = iter->second;
+ }
+ }
+
+ if(!result)
+ {
+ // No existing session found.
+
+ LL_DEBUGS("Voice") << "adding new session: handle " << handle << " URI " << uri << LL_ENDL;
+ result = new sessionState();
+ result->mSIPURI = uri;
+ result->mHandle = handle;
+
+ mSessions.insert(result);
+
+ if(!result->mHandle.empty())
+ {
+ mSessionsByHandle.insert(sessionMap::value_type(result->mHandle, result));
+ }
+ }
+ else
+ {
+ // Found an existing session
+
+ if(uri != result->mSIPURI)
+ {
+ // TODO: Should this be an internal error?
+ LL_DEBUGS("Voice") << "changing uri from " << result->mSIPURI << " to " << uri << LL_ENDL;
+ setSessionURI(result, uri);
+ }
+
+ if(handle != result->mHandle)
+ {
+ if(handle.empty())
+ {
+ // There's at least one race condition where where addSession was clearing an existing session handle, which caused things to break.
+ LL_DEBUGS("Voice") << "NOT clearing handle " << result->mHandle << LL_ENDL;
+ }
+ else
+ {
+ // TODO: Should this be an internal error?
+ LL_DEBUGS("Voice") << "changing handle from " << result->mHandle << " to " << handle << LL_ENDL;
+ setSessionHandle(result, handle);
+ }
+ }
+
+ LL_DEBUGS("Voice") << "returning existing session: handle " << handle << " URI " << uri << LL_ENDL;
+ }
+
+ verifySessionState();
+
+ return result;
+}
+
+void LLVivoxVoiceClient::setSessionHandle(sessionState *session, const std::string &handle)
+{
+ // Have to remove the session from the handle-indexed map before changing the handle, or things will break badly.
+
+ if(!session->mHandle.empty())
+ {
+ // Remove session from the map if it should have been there.
+ sessionMap::iterator iter = mSessionsByHandle.find(session->mHandle);
+ if(iter != mSessionsByHandle.end())
+ {
+ if(iter->second != session)
+ {
+ LL_ERRS("Voice") << "Internal error: session mismatch!" << LL_ENDL;
+ }
+
+ mSessionsByHandle.erase(iter);
+ }
+ else
+ {
+ LL_ERRS("Voice") << "Internal error: session handle not found in map!" << LL_ENDL;
+ }
+ }
+
+ session->mHandle = handle;
+
+ if(!handle.empty())
+ {
+ mSessionsByHandle.insert(sessionMap::value_type(session->mHandle, session));
+ }
+
+ verifySessionState();
+}
+
+void LLVivoxVoiceClient::setSessionURI(sessionState *session, const std::string &uri)
+{
+ // There used to be a map of session URIs to sessions, which made this complex....
+ session->mSIPURI = uri;
+
+ verifySessionState();
+}
+
+void LLVivoxVoiceClient::deleteSession(sessionState *session)
+{
+ // Remove the session from the handle map
+ if(!session->mHandle.empty())
+ {
+ sessionMap::iterator iter = mSessionsByHandle.find(session->mHandle);
+ if(iter != mSessionsByHandle.end())
+ {
+ if(iter->second != session)
+ {
+ LL_ERRS("Voice") << "Internal error: session mismatch" << LL_ENDL;
+ }
+ mSessionsByHandle.erase(iter);
+ }
+ }
+
+ // Remove the session from the URI map
+ mSessions.erase(session);
+
+ // At this point, the session should be unhooked from all lists and all state should be consistent.
+ verifySessionState();
+
+ // If this is the current audio session, clean up the pointer which will soon be dangling.
+ if(mAudioSession == session)
+ {
+ mAudioSession = NULL;
+ mAudioSessionChanged = true;
+ }
+
+ // ditto for the next audio session
+ if(mNextAudioSession == session)
+ {
+ mNextAudioSession = NULL;
+ }
+
+ // delete the session
+ delete session;
+}
+
+void LLVivoxVoiceClient::deleteAllSessions()
+{
+ LL_DEBUGS("Voice") << "called" << LL_ENDL;
+
+ while(!mSessions.empty())
+ {
+ deleteSession(*(sessionsBegin()));
+ }
+
+ if(!mSessionsByHandle.empty())
+ {
+ LL_ERRS("Voice") << "Internal error: empty session map, non-empty handle map" << LL_ENDL;
+ }
+}
+
+void LLVivoxVoiceClient::verifySessionState(void)
+{
+ // This is mostly intended for debugging problems with session state management.
+ LL_DEBUGS("Voice") << "Total session count: " << mSessions.size() << " , session handle map size: " << mSessionsByHandle.size() << LL_ENDL;
+
+ for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++)
+ {
+ sessionState *session = *iter;
+
+ LL_DEBUGS("Voice") << "session " << session << ": handle " << session->mHandle << ", URI " << session->mSIPURI << LL_ENDL;
+
+ if(!session->mHandle.empty())
+ {
+ // every session with a non-empty handle needs to be in the handle map
+ sessionMap::iterator i2 = mSessionsByHandle.find(session->mHandle);
+ if(i2 == mSessionsByHandle.end())
+ {
+ LL_ERRS("Voice") << "internal error (handle " << session->mHandle << " not found in session map)" << LL_ENDL;
+ }
+ else
+ {
+ if(i2->second != session)
+ {
+ LL_ERRS("Voice") << "internal error (handle " << session->mHandle << " in session map points to another session)" << LL_ENDL;
+ }
+ }
+ }
+ }
+
+ // check that every entry in the handle map points to a valid session in the session set
+ for(sessionMap::iterator iter = mSessionsByHandle.begin(); iter != mSessionsByHandle.end(); iter++)
+ {
+ sessionState *session = iter->second;
+ sessionIterator i2 = mSessions.find(session);
+ if(i2 == mSessions.end())
+ {
+ LL_ERRS("Voice") << "internal error (session for handle " << session->mHandle << " not found in session map)" << LL_ENDL;
+ }
+ else
+ {
+ if(session->mHandle != (*i2)->mHandle)
+ {
+ LL_ERRS("Voice") << "internal error (session for handle " << session->mHandle << " points to session with different handle " << (*i2)->mHandle << ")" << LL_ENDL;
+ }
+ }
+ }
+}
+
+LLVivoxVoiceClient::buddyListEntry::buddyListEntry(const std::string &uri) :
+ mURI(uri)
+{
+ mOnlineSL = false;
+ mOnlineSLim = false;
+ mCanSeeMeOnline = true;
+ mHasBlockListEntry = false;
+ mHasAutoAcceptListEntry = false;
+ mNameResolved = false;
+ mInVivoxBuddies = false;
+ mInSLFriends = false;
+ mNeedsNameUpdate = false;
+}
+
+void LLVivoxVoiceClient::processBuddyListEntry(const std::string &uri, const std::string &displayName)
+{
+ buddyListEntry *buddy = addBuddy(uri, displayName);
+ buddy->mInVivoxBuddies = true;
+}
+
+LLVivoxVoiceClient::buddyListEntry *LLVivoxVoiceClient::addBuddy(const std::string &uri)
+{
+ std::string empty;
+ buddyListEntry *buddy = addBuddy(uri, empty);
+ if(buddy->mDisplayName.empty())
+ {
+ buddy->mNameResolved = false;
+ }
+ return buddy;
+}
+
+LLVivoxVoiceClient::buddyListEntry *LLVivoxVoiceClient::addBuddy(const std::string &uri, const std::string &displayName)
+{
+ buddyListEntry *result = NULL;
+ buddyListMap::iterator iter = mBuddyListMap.find(uri);
+
+ if(iter != mBuddyListMap.end())
+ {
+ // Found a matching buddy already in the map.
+ LL_DEBUGS("Voice") << "adding existing buddy " << uri << LL_ENDL;
+ result = iter->second;
+ }
+
+ if(!result)
+ {
+ // participant isn't already in one list or the other.
+ LL_DEBUGS("Voice") << "adding new buddy " << uri << LL_ENDL;
+ result = new buddyListEntry(uri);
+ result->mDisplayName = displayName;
+
+ if(IDFromName(uri, result->mUUID))
+ {
+ // Extracted UUID from name successfully.
+ }
+ else
+ {
+ LL_DEBUGS("Voice") << "Couldn't find ID for buddy " << uri << " (\"" << displayName << "\")" << LL_ENDL;
+ }
+
+ mBuddyListMap.insert(buddyListMap::value_type(result->mURI, result));
+ }
+
+ return result;
+}
+
+LLVivoxVoiceClient::buddyListEntry *LLVivoxVoiceClient::findBuddy(const std::string &uri)
+{
+ buddyListEntry *result = NULL;
+ buddyListMap::iterator iter = mBuddyListMap.find(uri);
+ if(iter != mBuddyListMap.end())
+ {
+ result = iter->second;
+ }
+
+ return result;
+}
+
+LLVivoxVoiceClient::buddyListEntry *LLVivoxVoiceClient::findBuddy(const LLUUID &id)
+{
+ buddyListEntry *result = NULL;
+ buddyListMap::iterator iter;
+
+ for(iter = mBuddyListMap.begin(); iter != mBuddyListMap.end(); iter++)
+ {
+ if(iter->second->mUUID == id)
+ {
+ result = iter->second;
+ break;
+ }
+ }
+
+ return result;
+}
+
+LLVivoxVoiceClient::buddyListEntry *LLVivoxVoiceClient::findBuddyByDisplayName(const std::string &name)
+{
+ buddyListEntry *result = NULL;
+ buddyListMap::iterator iter;
+
+ for(iter = mBuddyListMap.begin(); iter != mBuddyListMap.end(); iter++)
+ {
+ if(iter->second->mDisplayName == name)
+ {
+ result = iter->second;
+ break;
+ }
+ }
+
+ return result;
+}
+
+void LLVivoxVoiceClient::deleteBuddy(const std::string &uri)
+{
+ buddyListMap::iterator iter = mBuddyListMap.find(uri);
+ if(iter != mBuddyListMap.end())
+ {
+ LL_DEBUGS("Voice") << "deleting buddy " << uri << LL_ENDL;
+ buddyListEntry *buddy = iter->second;
+ mBuddyListMap.erase(iter);
+ delete buddy;
+ }
+ else
+ {
+ LL_DEBUGS("Voice") << "attempt to delete nonexistent buddy " << uri << LL_ENDL;
+ }
+
+}
+
+void LLVivoxVoiceClient::deleteAllBuddies(void)
+{
+ while(!mBuddyListMap.empty())
+ {
+ deleteBuddy(mBuddyListMap.begin()->first);
+ }
+
+ // Don't want to correlate with friends list when we've emptied the buddy list.
+ mBuddyListMapPopulated = false;
+
+ // Don't want to correlate with friends list when we've reset the block rules.
+ mBlockRulesListReceived = false;
+ mAutoAcceptRulesListReceived = false;
+}
+
+void LLVivoxVoiceClient::deleteAllBlockRules(void)
+{
+ // Clear the block list entry flags from all local buddy list entries
+ buddyListMap::iterator buddy_it;
+ for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end(); buddy_it++)
+ {
+ buddy_it->second->mHasBlockListEntry = false;
+ }
+}
+
+void LLVivoxVoiceClient::deleteAllAutoAcceptRules(void)
+{
+ // Clear the auto-accept list entry flags from all local buddy list entries
+ buddyListMap::iterator buddy_it;
+ for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end(); buddy_it++)
+ {
+ buddy_it->second->mHasAutoAcceptListEntry = false;
+ }
+}
+
+void LLVivoxVoiceClient::addBlockRule(const std::string &blockMask, const std::string &presenceOnly)
+{
+ buddyListEntry *buddy = NULL;
+
+ // blockMask is the SIP URI of a friends list entry
+ buddyListMap::iterator iter = mBuddyListMap.find(blockMask);
+ if(iter != mBuddyListMap.end())
+ {
+ LL_DEBUGS("Voice") << "block list entry for " << blockMask << LL_ENDL;
+ buddy = iter->second;
+ }
+
+ if(buddy == NULL)
+ {
+ LL_DEBUGS("Voice") << "block list entry for unknown buddy " << blockMask << LL_ENDL;
+ buddy = addBuddy(blockMask);
+ }
+
+ if(buddy != NULL)
+ {
+ buddy->mHasBlockListEntry = true;
+ }
+}
+
+void LLVivoxVoiceClient::addAutoAcceptRule(const std::string &autoAcceptMask, const std::string &autoAddAsBuddy)
+{
+ buddyListEntry *buddy = NULL;
+
+ // blockMask is the SIP URI of a friends list entry
+ buddyListMap::iterator iter = mBuddyListMap.find(autoAcceptMask);
+ if(iter != mBuddyListMap.end())
+ {
+ LL_DEBUGS("Voice") << "auto-accept list entry for " << autoAcceptMask << LL_ENDL;
+ buddy = iter->second;
+ }
+
+ if(buddy == NULL)
+ {
+ LL_DEBUGS("Voice") << "auto-accept list entry for unknown buddy " << autoAcceptMask << LL_ENDL;
+ buddy = addBuddy(autoAcceptMask);
+ }
+
+ if(buddy != NULL)
+ {
+ buddy->mHasAutoAcceptListEntry = true;
+ }
+}
+
+void LLVivoxVoiceClient::accountListBlockRulesResponse(int statusCode, const std::string &statusString)
+{
+ // Block list entries were updated via addBlockRule() during parsing. Just flag that we're done.
+ mBlockRulesListReceived = true;
+}
+
+void LLVivoxVoiceClient::accountListAutoAcceptRulesResponse(int statusCode, const std::string &statusString)
+{
+ // Block list entries were updated via addBlockRule() during parsing. Just flag that we're done.
+ mAutoAcceptRulesListReceived = true;
+}
+
+void LLVivoxVoiceClient::addObserver(LLVoiceClientParticipantObserver* observer)
+{
+ mParticipantObservers.insert(observer);
+}
+
+void LLVivoxVoiceClient::removeObserver(LLVoiceClientParticipantObserver* observer)
+{
+ mParticipantObservers.erase(observer);
+}
+
+void LLVivoxVoiceClient::notifyParticipantObservers()
+{
+ for (observer_set_t::iterator it = mParticipantObservers.begin();
+ it != mParticipantObservers.end();
+ )
+ {
+ LLVoiceClientParticipantObserver* observer = *it;
+ observer->onChange();
+ // In case onChange() deleted an entry.
+ it = mParticipantObservers.upper_bound(observer);
+ }
+}
+
+void LLVivoxVoiceClient::addObserver(LLVoiceClientStatusObserver* observer)
+{
+ mStatusObservers.insert(observer);
+}
+
+void LLVivoxVoiceClient::removeObserver(LLVoiceClientStatusObserver* observer)
+{
+ mStatusObservers.erase(observer);
+}
+
+void LLVivoxVoiceClient::notifyStatusObservers(LLVoiceClientStatusObserver::EStatusType status)
+{
+ if(mAudioSession)
+ {
+ if(status == LLVoiceClientStatusObserver::ERROR_UNKNOWN)
+ {
+ switch(mAudioSession->mErrorStatusCode)
+ {
+ case 20713: status = LLVoiceClientStatusObserver::ERROR_CHANNEL_FULL; break;
+ case 20714: status = LLVoiceClientStatusObserver::ERROR_CHANNEL_LOCKED; break;
+ case 20715:
+ //invalid channel, we may be using a set of poorly cached
+ //info
+ status = LLVoiceClientStatusObserver::ERROR_NOT_AVAILABLE;
+ break;
+ case 1009:
+ //invalid username and password
+ status = LLVoiceClientStatusObserver::ERROR_NOT_AVAILABLE;
+ break;
+ }
+
+ // Reset the error code to make sure it won't be reused later by accident.
+ mAudioSession->mErrorStatusCode = 0;
+ }
+ else if(status == LLVoiceClientStatusObserver::STATUS_LEFT_CHANNEL)
+ {
+ switch(mAudioSession->mErrorStatusCode)
+ {
+ case 404: // NOT_FOUND
+ case 480: // TEMPORARILY_UNAVAILABLE
+ case 408: // REQUEST_TIMEOUT
+ // call failed because other user was not available
+ // treat this as an error case
+ status = LLVoiceClientStatusObserver::ERROR_NOT_AVAILABLE;
+
+ // Reset the error code to make sure it won't be reused later by accident.
+ mAudioSession->mErrorStatusCode = 0;
+ break;
+ }
+ }
+ }
+
+ LL_DEBUGS("Voice")
+ << " " << LLVoiceClientStatusObserver::status2string(status)
+ << ", session URI " << getAudioSessionURI()
+ << (inSpatialChannel()?", proximal is true":", proximal is false")
+ << LL_ENDL;
+
+ for (status_observer_set_t::iterator it = mStatusObservers.begin();
+ it != mStatusObservers.end();
+ )
+ {
+ LLVoiceClientStatusObserver* observer = *it;
+ observer->onChange(status, getAudioSessionURI(), inSpatialChannel());
+ // In case onError() deleted an entry.
+ it = mStatusObservers.upper_bound(observer);
+ }
+
+}
+
+void LLVivoxVoiceClient::addObserver(LLFriendObserver* observer)
+{
+ mFriendObservers.insert(observer);
+}
+
+void LLVivoxVoiceClient::removeObserver(LLFriendObserver* observer)
+{
+ mFriendObservers.erase(observer);
+}
+
+void LLVivoxVoiceClient::notifyFriendObservers()
+{
+ for (friend_observer_set_t::iterator it = mFriendObservers.begin();
+ it != mFriendObservers.end();
+ )
+ {
+ LLFriendObserver* observer = *it;
+ it++;
+ // The only friend-related thing we notify on is online/offline transitions.
+ observer->changed(LLFriendObserver::ONLINE);
+ }
+}
+
+void LLVivoxVoiceClient::lookupName(const LLUUID &id)
+{
+ BOOL is_group = FALSE;
+ gCacheName->get(id, is_group, &LLVivoxVoiceClient::onAvatarNameLookup);
+}
+
+//static
+void LLVivoxVoiceClient::onAvatarNameLookup(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group)
+{
+ std::string name = llformat("%s %s", first.c_str(), last.c_str());
+ LLVivoxVoiceClient::getInstance()->avatarNameResolved(id, name);
+
+}
+
+void LLVivoxVoiceClient::avatarNameResolved(const LLUUID &id, const std::string &name)
+{
+ // If the avatar whose name just resolved is on our friends list, resync the friends list.
+ if(LLAvatarTracker::instance().getBuddyInfo(id) != NULL)
+ {
+ mFriendsListDirty = true;
+ }
+ // Iterate over all sessions.
+ for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++)
+ {
+ sessionState *session = *iter;
+ // Check for this user as a participant in this session
+ participantState *participant = session->findParticipantByID(id);
+ if(participant)
+ {
+ // Found -- fill in the name
+ participant->mAccountName = name;
+ // and post a "participants updated" message to listeners later.
+ session->mParticipantsChanged = true;
+ }
+
+ // Check whether this is a p2p session whose caller name just resolved
+ if(session->mCallerID == id)
+ {
+ // this session's "caller ID" just resolved. Fill in the name.
+ session->mName = name;
+ if(session->mTextInvitePending)
+ {
+ session->mTextInvitePending = false;
+
+ // We don't need to call gIMMgr->addP2PSession() here. The first incoming message will create the panel.
+ }
+ if(session->mVoiceInvitePending)
+ {
+ session->mVoiceInvitePending = false;
+
+ gIMMgr->inviteToSession(
+ session->mIMSessionID,
+ session->mName,
+ session->mCallerID,
+ session->mName,
+ IM_SESSION_P2P_INVITE,
+ LLIMMgr::INVITATION_TYPE_VOICE,
+ session->mHandle,
+ session->mSIPURI);
+ }
+
+ }
+ }
+}
+
+
+LLVivoxProtocolParser::LLVivoxProtocolParser()
+{
+ parser = NULL;
+ parser = XML_ParserCreate(NULL);
+
+ reset();
+}
+
+void LLVivoxProtocolParser::reset()
+{
+ responseDepth = 0;
+ ignoringTags = false;
+ accumulateText = false;
+ energy = 0.f;
+ hasText = false;
+ hasAudio = false;
+ hasVideo = false;
+ terminated = false;
+ ignoreDepth = 0;
+ isChannel = false;
+ incoming = false;
+ enabled = false;
+ isEvent = false;
+ isLocallyMuted = false;
+ isModeratorMuted = false;
+ isSpeaking = false;
+ participantType = 0;
+ squelchDebugOutput = false;
+ returnCode = -1;
+ state = 0;
+ statusCode = 0;
+ volume = 0;
+ textBuffer.clear();
+ alias.clear();
+ numberOfAliases = 0;
+ applicationString.clear();
+}
+
+//virtual
+LLVivoxProtocolParser::~LLVivoxProtocolParser()
+{
+ if (parser)
+ XML_ParserFree(parser);
+}
+
+// virtual
+LLIOPipe::EStatus LLVivoxProtocolParser::process_impl(
+ const LLChannelDescriptors& channels,
+ buffer_ptr_t& buffer,
+ bool& eos,
+ LLSD& context,
+ LLPumpIO* pump)
+{
+ LLBufferStream istr(channels, buffer.get());
+ std::ostringstream ostr;
+ while (istr.good())
+ {
+ char buf[1024];
+ istr.read(buf, sizeof(buf));
+ mInput.append(buf, istr.gcount());
+ }
+
+ // Look for input delimiter(s) in the input buffer. If one is found, send the message to the xml parser.
+ int start = 0;
+ int delim;
+ while((delim = mInput.find("\n\n\n", start)) != std::string::npos)
+ {
+
+ // Reset internal state of the LLVivoxProtocolParser (no effect on the expat parser)
+ reset();
+
+ XML_ParserReset(parser, NULL);
+ XML_SetElementHandler(parser, ExpatStartTag, ExpatEndTag);
+ XML_SetCharacterDataHandler(parser, ExpatCharHandler);
+ XML_SetUserData(parser, this);
+ XML_Parse(parser, mInput.data() + start, delim - start, false);
+
+ // If this message isn't set to be squelched, output the raw XML received.
+ if(!squelchDebugOutput)
+ {
+ LL_DEBUGS("Voice") << "parsing: " << mInput.substr(start, delim - start) << LL_ENDL;
+ }
+
+ start = delim + 3;
+ }
+
+ if(start != 0)
+ mInput = mInput.substr(start);
+
+ LL_DEBUGS("VivoxProtocolParser") << "at end, mInput is: " << mInput << LL_ENDL;
+
+ if(!LLVivoxVoiceClient::getInstance()->mConnected)
+ {
+ // If voice has been disabled, we just want to close the socket. This does so.
+ LL_INFOS("Voice") << "returning STATUS_STOP" << LL_ENDL;
+ return STATUS_STOP;
+ }
+
+ return STATUS_OK;
+}
+
+void XMLCALL LLVivoxProtocolParser::ExpatStartTag(void *data, const char *el, const char **attr)
+{
+ if (data)
+ {
+ LLVivoxProtocolParser *object = (LLVivoxProtocolParser*)data;
+ object->StartTag(el, attr);
+ }
+}
+
+// --------------------------------------------------------------------------------
+
+void XMLCALL LLVivoxProtocolParser::ExpatEndTag(void *data, const char *el)
+{
+ if (data)
+ {
+ LLVivoxProtocolParser *object = (LLVivoxProtocolParser*)data;
+ object->EndTag(el);
+ }
+}
+
+// --------------------------------------------------------------------------------
+
+void XMLCALL LLVivoxProtocolParser::ExpatCharHandler(void *data, const XML_Char *s, int len)
+{
+ if (data)
+ {
+ LLVivoxProtocolParser *object = (LLVivoxProtocolParser*)data;
+ object->CharData(s, len);
+ }
+}
+
+// --------------------------------------------------------------------------------
+
+
+void LLVivoxProtocolParser::StartTag(const char *tag, const char **attr)
+{
+ // Reset the text accumulator. We shouldn't have strings that are inturrupted by new tags
+ textBuffer.clear();
+ // only accumulate text if we're not ignoring tags.
+ accumulateText = !ignoringTags;
+
+ if (responseDepth == 0)
+ {
+ isEvent = !stricmp("Event", tag);
+
+ if (!stricmp("Response", tag) || isEvent)
+ {
+ // Grab the attributes
+ while (*attr)
+ {
+ const char *key = *attr++;
+ const char *value = *attr++;
+
+ if (!stricmp("requestId", key))
+ {
+ requestId = value;
+ }
+ else if (!stricmp("action", key))
+ {
+ actionString = value;
+ }
+ else if (!stricmp("type", key))
+ {
+ eventTypeString = value;
+ }
+ }
+ }
+ LL_DEBUGS("VivoxProtocolParser") << tag << " (" << responseDepth << ")" << LL_ENDL;
+ }
+ else
+ {
+ if (ignoringTags)
+ {
+ LL_DEBUGS("VivoxProtocolParser") << "ignoring tag " << tag << " (depth = " << responseDepth << ")" << LL_ENDL;
+ }
+ else
+ {
+ LL_DEBUGS("VivoxProtocolParser") << tag << " (" << responseDepth << ")" << LL_ENDL;
+
+ // Ignore the InputXml stuff so we don't get confused
+ if (!stricmp("InputXml", tag))
+ {
+ ignoringTags = true;
+ ignoreDepth = responseDepth;
+ accumulateText = false;
+
+ LL_DEBUGS("VivoxProtocolParser") << "starting ignore, ignoreDepth is " << ignoreDepth << LL_ENDL;
+ }
+ else if (!stricmp("CaptureDevices", tag))
+ {
+ LLVivoxVoiceClient::getInstance()->clearCaptureDevices();
+ }
+ else if (!stricmp("RenderDevices", tag))
+ {
+ LLVivoxVoiceClient::getInstance()->clearRenderDevices();
+ }
+ else if (!stricmp("CaptureDevice", tag))
+ {
+ deviceString.clear();
+ }
+ else if (!stricmp("RenderDevice", tag))
+ {
+ deviceString.clear();
+ }
+ else if (!stricmp("Buddies", tag))
+ {
+ LLVivoxVoiceClient::getInstance()->deleteAllBuddies();
+ }
+ else if (!stricmp("BlockRules", tag))
+ {
+ LLVivoxVoiceClient::getInstance()->deleteAllBlockRules();
+ }
+ else if (!stricmp("AutoAcceptRules", tag))
+ {
+ LLVivoxVoiceClient::getInstance()->deleteAllAutoAcceptRules();
+ }
+
+ }
+ }
+ responseDepth++;
+}
+
+// --------------------------------------------------------------------------------
+
+void LLVivoxProtocolParser::EndTag(const char *tag)
+{
+ const std::string& string = textBuffer;
+
+ responseDepth--;
+
+ if (ignoringTags)
+ {
+ if (ignoreDepth == responseDepth)
+ {
+ LL_DEBUGS("VivoxProtocolParser") << "end of ignore" << LL_ENDL;
+ ignoringTags = false;
+ }
+ else
+ {
+ LL_DEBUGS("VivoxProtocolParser") << "ignoring tag " << tag << " (depth = " << responseDepth << ")" << LL_ENDL;
+ }
+ }
+
+ if (!ignoringTags)
+ {
+ LL_DEBUGS("VivoxProtocolParser") << "processing tag " << tag << " (depth = " << responseDepth << ")" << LL_ENDL;
+
+ // Closing a tag. Finalize the text we've accumulated and reset
+ if (!stricmp("ReturnCode", tag))
+ returnCode = strtol(string.c_str(), NULL, 10);
+ else if (!stricmp("SessionHandle", tag))
+ sessionHandle = string;
+ else if (!stricmp("SessionGroupHandle", tag))
+ sessionGroupHandle = string;
+ else if (!stricmp("StatusCode", tag))
+ statusCode = strtol(string.c_str(), NULL, 10);
+ else if (!stricmp("StatusString", tag))
+ statusString = string;
+ else if (!stricmp("ParticipantURI", tag))
+ uriString = string;
+ else if (!stricmp("Volume", tag))
+ volume = strtol(string.c_str(), NULL, 10);
+ else if (!stricmp("Energy", tag))
+ energy = (F32)strtod(string.c_str(), NULL);
+ else if (!stricmp("IsModeratorMuted", tag))
+ isModeratorMuted = !stricmp(string.c_str(), "true");
+ else if (!stricmp("IsSpeaking", tag))
+ isSpeaking = !stricmp(string.c_str(), "true");
+ else if (!stricmp("Alias", tag))
+ alias = string;
+ else if (!stricmp("NumberOfAliases", tag))
+ numberOfAliases = strtol(string.c_str(), NULL, 10);
+ else if (!stricmp("Application", tag))
+ applicationString = string;
+ else if (!stricmp("ConnectorHandle", tag))
+ connectorHandle = string;
+ else if (!stricmp("VersionID", tag))
+ versionID = string;
+ else if (!stricmp("AccountHandle", tag))
+ accountHandle = string;
+ else if (!stricmp("State", tag))
+ state = strtol(string.c_str(), NULL, 10);
+ else if (!stricmp("URI", tag))
+ uriString = string;
+ else if (!stricmp("IsChannel", tag))
+ isChannel = !stricmp(string.c_str(), "true");
+ else if (!stricmp("Incoming", tag))
+ incoming = !stricmp(string.c_str(), "true");
+ else if (!stricmp("Enabled", tag))
+ enabled = !stricmp(string.c_str(), "true");
+ else if (!stricmp("Name", tag))
+ nameString = string;
+ else if (!stricmp("AudioMedia", tag))
+ audioMediaString = string;
+ else if (!stricmp("ChannelName", tag))
+ nameString = string;
+ else if (!stricmp("DisplayName", tag))
+ displayNameString = string;
+ else if (!stricmp("Device", tag))
+ deviceString = string;
+ else if (!stricmp("AccountName", tag))
+ nameString = string;
+ else if (!stricmp("ParticipantType", tag))
+ participantType = strtol(string.c_str(), NULL, 10);
+ else if (!stricmp("IsLocallyMuted", tag))
+ isLocallyMuted = !stricmp(string.c_str(), "true");
+ else if (!stricmp("MicEnergy", tag))
+ energy = (F32)strtod(string.c_str(), NULL);
+ else if (!stricmp("ChannelName", tag))
+ nameString = string;
+ else if (!stricmp("ChannelURI", tag))
+ uriString = string;
+ else if (!stricmp("BuddyURI", tag))
+ uriString = string;
+ else if (!stricmp("Presence", tag))
+ statusString = string;
+ else if (!stricmp("CaptureDevice", tag))
+ {
+ LLVivoxVoiceClient::getInstance()->addCaptureDevice(deviceString);
+ }
+ else if (!stricmp("RenderDevice", tag))
+ {
+ LLVivoxVoiceClient::getInstance()->addRenderDevice(deviceString);
+ }
+ else if (!stricmp("Buddy", tag))
+ {
+ LLVivoxVoiceClient::getInstance()->processBuddyListEntry(uriString, displayNameString);
+ }
+ else if (!stricmp("BlockRule", tag))
+ {
+ LLVivoxVoiceClient::getInstance()->addBlockRule(blockMask, presenceOnly);
+ }
+ else if (!stricmp("BlockMask", tag))
+ blockMask = string;
+ else if (!stricmp("PresenceOnly", tag))
+ presenceOnly = string;
+ else if (!stricmp("AutoAcceptRule", tag))
+ {
+ LLVivoxVoiceClient::getInstance()->addAutoAcceptRule(autoAcceptMask, autoAddAsBuddy);
+ }
+ else if (!stricmp("AutoAcceptMask", tag))
+ autoAcceptMask = string;
+ else if (!stricmp("AutoAddAsBuddy", tag))
+ autoAddAsBuddy = string;
+ else if (!stricmp("MessageHeader", tag))
+ messageHeader = string;
+ else if (!stricmp("MessageBody", tag))
+ messageBody = string;
+ else if (!stricmp("NotificationType", tag))
+ notificationType = string;
+ else if (!stricmp("HasText", tag))
+ hasText = !stricmp(string.c_str(), "true");
+ else if (!stricmp("HasAudio", tag))
+ hasAudio = !stricmp(string.c_str(), "true");
+ else if (!stricmp("HasVideo", tag))
+ hasVideo = !stricmp(string.c_str(), "true");
+ else if (!stricmp("Terminated", tag))
+ terminated = !stricmp(string.c_str(), "true");
+ else if (!stricmp("SubscriptionHandle", tag))
+ subscriptionHandle = string;
+ else if (!stricmp("SubscriptionType", tag))
+ subscriptionType = string;
+
+
+ textBuffer.clear();
+ accumulateText= false;
+
+ if (responseDepth == 0)
+ {
+ // We finished all of the XML, process the data
+ processResponse(tag);
+ }
+ }
+}
+
+// --------------------------------------------------------------------------------
+
+void LLVivoxProtocolParser::CharData(const char *buffer, int length)
+{
+ /*
+ This method is called for anything that isn't a tag, which can be text you
+ want that lies between tags, and a lot of stuff you don't want like file formatting
+ (tabs, spaces, CR/LF, etc).
+
+ Only copy text if we are in accumulate mode...
+ */
+ if (accumulateText)
+ textBuffer.append(buffer, length);
+}
+
+// --------------------------------------------------------------------------------
+
+void LLVivoxProtocolParser::processResponse(std::string tag)
+{
+ LL_DEBUGS("VivoxProtocolParser") << tag << LL_ENDL;
+
+ // SLIM SDK: the SDK now returns a statusCode of "200" (OK) for success. This is a change vs. previous SDKs.
+ // According to Mike S., "The actual API convention is that responses with return codes of 0 are successful, regardless of the status code returned",
+ // so I believe this will give correct behavior.
+
+ if(returnCode == 0)
+ statusCode = 0;
+
+ if (isEvent)
+ {
+ const char *eventTypeCstr = eventTypeString.c_str();
+ if (!stricmp(eventTypeCstr, "AccountLoginStateChangeEvent"))
+ {
+ LLVivoxVoiceClient::getInstance()->accountLoginStateChangeEvent(accountHandle, statusCode, statusString, state);
+ }
+ else if (!stricmp(eventTypeCstr, "SessionAddedEvent"))
+ {
+ /*
+ <Event type="SessionAddedEvent">
+ <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle>
+ <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==0</SessionHandle>
+ <Uri>sip:confctl-1408789@bhr.vivox.com</Uri>
+ <IsChannel>true</IsChannel>
+ <Incoming>false</Incoming>
+ <ChannelName />
+ </Event>
+ */
+ LLVivoxVoiceClient::getInstance()->sessionAddedEvent(uriString, alias, sessionHandle, sessionGroupHandle, isChannel, incoming, nameString, applicationString);
+ }
+ else if (!stricmp(eventTypeCstr, "SessionRemovedEvent"))
+ {
+ LLVivoxVoiceClient::getInstance()->sessionRemovedEvent(sessionHandle, sessionGroupHandle);
+ }
+ else if (!stricmp(eventTypeCstr, "SessionGroupAddedEvent"))
+ {
+ LLVivoxVoiceClient::getInstance()->sessionGroupAddedEvent(sessionGroupHandle);
+ }
+ else if (!stricmp(eventTypeCstr, "MediaStreamUpdatedEvent"))
+ {
+ /*
+ <Event type="MediaStreamUpdatedEvent">
+ <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle>
+ <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==0</SessionHandle>
+ <StatusCode>200</StatusCode>
+ <StatusString>OK</StatusString>
+ <State>2</State>
+ <Incoming>false</Incoming>
+ </Event>
+ */
+ LLVivoxVoiceClient::getInstance()->mediaStreamUpdatedEvent(sessionHandle, sessionGroupHandle, statusCode, statusString, state, incoming);
+ }
+ else if (!stricmp(eventTypeCstr, "TextStreamUpdatedEvent"))
+ {
+ /*
+ <Event type="TextStreamUpdatedEvent">
+ <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg1</SessionGroupHandle>
+ <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==1</SessionHandle>
+ <Enabled>true</Enabled>
+ <State>1</State>
+ <Incoming>true</Incoming>
+ </Event>
+ */
+ LLVivoxVoiceClient::getInstance()->textStreamUpdatedEvent(sessionHandle, sessionGroupHandle, enabled, state, incoming);
+ }
+ else if (!stricmp(eventTypeCstr, "ParticipantAddedEvent"))
+ {
+ /*
+ <Event type="ParticipantAddedEvent">
+ <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg4</SessionGroupHandle>
+ <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==4</SessionHandle>
+ <ParticipantUri>sip:xI5auBZ60SJWIk606-1JGRQ==@bhr.vivox.com</ParticipantUri>
+ <AccountName>xI5auBZ60SJWIk606-1JGRQ==</AccountName>
+ <DisplayName />
+ <ParticipantType>0</ParticipantType>
+ </Event>
+ */
+ LLVivoxVoiceClient::getInstance()->participantAddedEvent(sessionHandle, sessionGroupHandle, uriString, alias, nameString, displayNameString, participantType);
+ }
+ else if (!stricmp(eventTypeCstr, "ParticipantRemovedEvent"))
+ {
+ /*
+ <Event type="ParticipantRemovedEvent">
+ <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg4</SessionGroupHandle>
+ <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==4</SessionHandle>
+ <ParticipantUri>sip:xtx7YNV-3SGiG7rA1fo5Ndw==@bhr.vivox.com</ParticipantUri>
+ <AccountName>xtx7YNV-3SGiG7rA1fo5Ndw==</AccountName>
+ </Event>
+ */
+ LLVivoxVoiceClient::getInstance()->participantRemovedEvent(sessionHandle, sessionGroupHandle, uriString, alias, nameString);
+ }
+ else if (!stricmp(eventTypeCstr, "ParticipantUpdatedEvent"))
+ {
+ /*
+ <Event type="ParticipantUpdatedEvent">
+ <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle>
+ <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==0</SessionHandle>
+ <ParticipantUri>sip:xFnPP04IpREWNkuw1cOXlhw==@bhr.vivox.com</ParticipantUri>
+ <IsModeratorMuted>false</IsModeratorMuted>
+ <IsSpeaking>true</IsSpeaking>
+ <Volume>44</Volume>
+ <Energy>0.0879437</Energy>
+ </Event>
+ */
+
+ // These happen so often that logging them is pretty useless.
+ squelchDebugOutput = true;
+
+ LLVivoxVoiceClient::getInstance()->participantUpdatedEvent(sessionHandle, sessionGroupHandle, uriString, alias, isModeratorMuted, isSpeaking, volume, energy);
+ }
+ else if (!stricmp(eventTypeCstr, "AuxAudioPropertiesEvent"))
+ {
+ LLVivoxVoiceClient::getInstance()->auxAudioPropertiesEvent(energy);
+ }
+ else if (!stricmp(eventTypeCstr, "BuddyPresenceEvent"))
+ {
+ LLVivoxVoiceClient::getInstance()->buddyPresenceEvent(uriString, alias, statusString, applicationString);
+ }
+ else if (!stricmp(eventTypeCstr, "BuddyAndGroupListChangedEvent"))
+ {
+ // The buddy list was updated during parsing.
+ // Need to recheck against the friends list.
+ LLVivoxVoiceClient::getInstance()->buddyListChanged();
+ }
+ else if (!stricmp(eventTypeCstr, "BuddyChangedEvent"))
+ {
+ /*
+ <Event type="BuddyChangedEvent">
+ <AccountHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==</AccountHandle>
+ <BuddyURI>sip:x9fFHFZjOTN6OESF1DUPrZQ==@bhr.vivox.com</BuddyURI>
+ <DisplayName>Monroe Tester</DisplayName>
+ <BuddyData />
+ <GroupID>0</GroupID>
+ <ChangeType>Set</ChangeType>
+ </Event>
+ */
+ // TODO: Question: Do we need to process this at all?
+ }
+ else if (!stricmp(eventTypeCstr, "MessageEvent"))
+ {
+ LLVivoxVoiceClient::getInstance()->messageEvent(sessionHandle, uriString, alias, messageHeader, messageBody, applicationString);
+ }
+ else if (!stricmp(eventTypeCstr, "SessionNotificationEvent"))
+ {
+ LLVivoxVoiceClient::getInstance()->sessionNotificationEvent(sessionHandle, uriString, notificationType);
+ }
+ else if (!stricmp(eventTypeCstr, "SubscriptionEvent"))
+ {
+ LLVivoxVoiceClient::getInstance()->subscriptionEvent(uriString, subscriptionHandle, alias, displayNameString, applicationString, subscriptionType);
+ }
+ else if (!stricmp(eventTypeCstr, "SessionUpdatedEvent"))
+ {
+ /*
+ <Event type="SessionUpdatedEvent">
+ <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle>
+ <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==0</SessionHandle>
+ <Uri>sip:confctl-9@bhd.vivox.com</Uri>
+ <IsMuted>0</IsMuted>
+ <Volume>50</Volume>
+ <TransmitEnabled>1</TransmitEnabled>
+ <IsFocused>0</IsFocused>
+ <SpeakerPosition><Position><X>0</X><Y>0</Y><Z>0</Z></Position></SpeakerPosition>
+ <SessionFontID>0</SessionFontID>
+ </Event>
+ */
+ // We don't need to process this, but we also shouldn't warn on it, since that confuses people.
+ }
+
+ else if (!stricmp(eventTypeCstr, "SessionGroupRemovedEvent"))
+ {
+ /*
+ <Event type="SessionGroupRemovedEvent">
+ <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle>
+ </Event>
+ */
+ // We don't need to process this, but we also shouldn't warn on it, since that confuses people.
+ }
+ else
+ {
+ LL_WARNS("VivoxProtocolParser") << "Unknown event type " << eventTypeString << LL_ENDL;
+ }
+ }
+ else
+ {
+ const char *actionCstr = actionString.c_str();
+ if (!stricmp(actionCstr, "Connector.Create.1"))
+ {
+ LLVivoxVoiceClient::getInstance()->connectorCreateResponse(statusCode, statusString, connectorHandle, versionID);
+ }
+ else if (!stricmp(actionCstr, "Account.Login.1"))
+ {
+ LLVivoxVoiceClient::getInstance()->loginResponse(statusCode, statusString, accountHandle, numberOfAliases);
+ }
+ else if (!stricmp(actionCstr, "Session.Create.1"))
+ {
+ LLVivoxVoiceClient::getInstance()->sessionCreateResponse(requestId, statusCode, statusString, sessionHandle);
+ }
+ else if (!stricmp(actionCstr, "SessionGroup.AddSession.1"))
+ {
+ LLVivoxVoiceClient::getInstance()->sessionGroupAddSessionResponse(requestId, statusCode, statusString, sessionHandle);
+ }
+ else if (!stricmp(actionCstr, "Session.Connect.1"))
+ {
+ LLVivoxVoiceClient::getInstance()->sessionConnectResponse(requestId, statusCode, statusString);
+ }
+ else if (!stricmp(actionCstr, "Account.Logout.1"))
+ {
+ LLVivoxVoiceClient::getInstance()->logoutResponse(statusCode, statusString);
+ }
+ else if (!stricmp(actionCstr, "Connector.InitiateShutdown.1"))
+ {
+ LLVivoxVoiceClient::getInstance()->connectorShutdownResponse(statusCode, statusString);
+ }
+ else if (!stricmp(actionCstr, "Account.ListBlockRules.1"))
+ {
+ LLVivoxVoiceClient::getInstance()->accountListBlockRulesResponse(statusCode, statusString);
+ }
+ else if (!stricmp(actionCstr, "Account.ListAutoAcceptRules.1"))
+ {
+ LLVivoxVoiceClient::getInstance()->accountListAutoAcceptRulesResponse(statusCode, statusString);
+ }
+ else if (!stricmp(actionCstr, "Session.Set3DPosition.1"))
+ {
+ // We don't need to process these, but they're so spammy we don't want to log them.
+ squelchDebugOutput = true;
+ }
+ /*
+ else if (!stricmp(actionCstr, "Account.ChannelGetList.1"))
+ {
+ LLVoiceClient::getInstance()->channelGetListResponse(statusCode, statusString);
+ }
+ else if (!stricmp(actionCstr, "Connector.AccountCreate.1"))
+ {
+
+ }
+ else if (!stricmp(actionCstr, "Connector.MuteLocalMic.1"))
+ {
+
+ }
+ else if (!stricmp(actionCstr, "Connector.MuteLocalSpeaker.1"))
+ {
+
+ }
+ else if (!stricmp(actionCstr, "Connector.SetLocalMicVolume.1"))
+ {
+
+ }
+ else if (!stricmp(actionCstr, "Connector.SetLocalSpeakerVolume.1"))
+ {
+
+ }
+ else if (!stricmp(actionCstr, "Session.ListenerSetPosition.1"))
+ {
+
+ }
+ else if (!stricmp(actionCstr, "Session.SpeakerSetPosition.1"))
+ {
+
+ }
+ else if (!stricmp(actionCstr, "Session.AudioSourceSetPosition.1"))
+ {
+
+ }
+ else if (!stricmp(actionCstr, "Session.GetChannelParticipants.1"))
+ {
+
+ }
+ else if (!stricmp(actionCstr, "Account.ChannelCreate.1"))
+ {
+
+ }
+ else if (!stricmp(actionCstr, "Account.ChannelUpdate.1"))
+ {
+
+ }
+ else if (!stricmp(actionCstr, "Account.ChannelDelete.1"))
+ {
+
+ }
+ else if (!stricmp(actionCstr, "Account.ChannelCreateAndInvite.1"))
+ {
+
+ }
+ else if (!stricmp(actionCstr, "Account.ChannelFolderCreate.1"))
+ {
+
+ }
+ else if (!stricmp(actionCstr, "Account.ChannelFolderUpdate.1"))
+ {
+
+ }
+ else if (!stricmp(actionCstr, "Account.ChannelFolderDelete.1"))
+ {
+
+ }
+ else if (!stricmp(actionCstr, "Account.ChannelAddModerator.1"))
+ {
+
+ }
+ else if (!stricmp(actionCstr, "Account.ChannelDeleteModerator.1"))
+ {
+
+ }
+ */
+ }
+}
+