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-rw-r--r--indra/newview/llvoicevisualizer.cpp32
1 files changed, 0 insertions, 32 deletions
diff --git a/indra/newview/llvoicevisualizer.cpp b/indra/newview/llvoicevisualizer.cpp
index d380a8672f..b497f80560 100644
--- a/indra/newview/llvoicevisualizer.cpp
+++ b/indra/newview/llvoicevisualizer.cpp
@@ -45,7 +45,6 @@
//29de489d-0491-fb00-7dab-f9e686d31e83
-#ifdef XXX_STINSON_CHUI_REWORK
//--------------------------------------------------------------------------------------
// sound symbol constants
//--------------------------------------------------------------------------------------
@@ -61,7 +60,6 @@ const F32 BASE_BRIGHTNESS = 0.7f; // gray level of the voice indicator when qu
const F32 DOT_SIZE = 0.05f; // size of the dot billboard texture
const F32 DOT_OPACITY = 0.7f; // how opaque the dot is
const F32 WAVE_MOTION_RATE = 1.5f; // scalar applied to consecutive waves as a function of speaking amplitude
-#endif // XXX_STINSON_CHUI_REWORK
//--------------------------------------------------------------------------------------
// gesticulation constants
@@ -69,13 +67,11 @@ const F32 WAVE_MOTION_RATE = 1.5f; // scalar applied to consecutive waves as a
const F32 DEFAULT_MINIMUM_GESTICULATION_AMPLITUDE = 0.2f;
const F32 DEFAULT_MAXIMUM_GESTICULATION_AMPLITUDE = 1.0f;
-#ifdef XXX_STINSON_CHUI_REWORK
//--------------------------------------------------------------------------------------
// other constants
//--------------------------------------------------------------------------------------
const F32 ONE_HALF = 1.0f; // to clarify intent and reduce magic numbers in the code.
const LLVector3 WORLD_UPWARD_DIRECTION = LLVector3( 0.0f, 0.0f, 1.0f ); // Z is up in SL
-#endif // XXX_STINSON_CHUI_REWORK
//------------------------------------------------------------------
// Initialize the statics
@@ -98,28 +94,12 @@ F32 LLVoiceVisualizer::sAahPowerTransfersf = 0.0f;
//-----------------------------------------------
// constructor
//-----------------------------------------------
-#ifdef XXX_STINSON_CHUI_REWORK
LLVoiceVisualizer::LLVoiceVisualizer( const U8 type )
: LLHUDEffect(type)
-#else // XXX_STINSON_CHUI_REWORK
-LLVoiceVisualizer::LLVoiceVisualizer()
- : LLRefCount(),
- mTimer(),
- mStartTime(0.0),
- mCurrentlySpeaking(false),
- mSpeakingAmplitude(0.0f),
- mMaxGesticulationAmplitude(DEFAULT_MAXIMUM_GESTICULATION_AMPLITUDE),
- mMinGesticulationAmplitude(DEFAULT_MINIMUM_GESTICULATION_AMPLITUDE)
-#endif // XXX_STINSON_CHUI_REWORK
{
-#ifdef XXX_STINSON_CHUI_REWORK
mCurrentTime = mTimer.getTotalSeconds();
mPreviousTime = mCurrentTime;
mStartTime = mCurrentTime;
-#else // XXX_STINSON_CHUI_REWORK
- mStartTime = mTimer.getTotalSeconds();
-#endif // XXX_STINSON_CHUI_REWORK
-#ifdef XXX_STINSON_CHUI_REWORK
mVoiceSourceWorldPosition = LLVector3( 0.0f, 0.0f, 0.0f );
mSpeakingAmplitude = 0.0f;
mCurrentlySpeaking = false;
@@ -128,11 +108,9 @@ LLVoiceVisualizer::LLVoiceVisualizer()
mMaxGesticulationAmplitude = DEFAULT_MAXIMUM_GESTICULATION_AMPLITUDE;
mSoundSymbol.mActive = true;
mSoundSymbol.mPosition = LLVector3( 0.0f, 0.0f, 0.0f );
-#endif // XXX_STINSON_CHUI_REWORK
mTimer.reset();
-#ifdef XXX_STINSON_CHUI_REWORK
const char* sound_level_img[] =
{
"voice_meter_dot.j2c",
@@ -154,7 +132,6 @@ LLVoiceVisualizer::LLVoiceVisualizer()
}
mSoundSymbol.mTexture[0]->setFilteringOption(LLTexUnit::TFO_ANISOTROPIC);
-#endif // XXX_STINSON_CHUI_REWORK
// The first instance loads the initial state from prefs.
if (!sPrefsInitialized)
@@ -174,7 +151,6 @@ LLVoiceVisualizer::LLVoiceVisualizer()
}//---------------------------------------------------
-#ifdef XXX_STINSON_CHUI_REWORK
//---------------------------------------------------
void LLVoiceVisualizer::setMinGesticulationAmplitude( F32 m )
{
@@ -195,16 +171,13 @@ void LLVoiceVisualizer::setVoiceEnabled( bool v )
mVoiceEnabled = v;
}//---------------------------------------------------
-#endif // XXX_STINSON_CHUI_REWORK
//---------------------------------------------------
void LLVoiceVisualizer::setStartSpeaking()
{
mStartTime = mTimer.getTotalSeconds();
mCurrentlySpeaking = true;
-#ifdef XXX_STINSON_CHUI_REWORK
mSoundSymbol.mActive = true;
-#endif // XXX_STINSON_CHUI_REWORK
}//---------------------------------------------------
@@ -359,7 +332,6 @@ void LLVoiceVisualizer::lipSyncOohAah( F32& ooh, F32& aah )
}//---------------------------------------------------
-#ifdef XXX_STINSON_CHUI_REWORK
//---------------------------------------------------
// this method is inherited from HUD Effect
//---------------------------------------------------
@@ -558,7 +530,6 @@ void LLVoiceVisualizer::setVoiceSourceWorldPosition( const LLVector3 &p )
mVoiceSourceWorldPosition = p;
}//---------------------------------------------------
-#endif // XXX_STINSON_CHUI_REWORK
//---------------------------------------------------
VoiceGesticulationLevel LLVoiceVisualizer::getCurrentGesticulationLevel()
@@ -589,7 +560,6 @@ LLVoiceVisualizer::~LLVoiceVisualizer()
}//----------------------------------------------
-#ifdef XXX_STINSON_CHUI_REWORK
//---------------------------------------------------
// "packData" is inherited from HUDEffect
//---------------------------------------------------
@@ -639,5 +609,3 @@ void LLVoiceVisualizer::markDead()
LLHUDEffect::markDead();
}//------------------------------------------------------------------
-
-#endif // XXX_STINSON_CHUI_REWORK