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-rw-r--r--indra/newview/llvoiceclient.h44
1 files changed, 22 insertions, 22 deletions
diff --git a/indra/newview/llvoiceclient.h b/indra/newview/llvoiceclient.h
index aa67502908..010d0e8004 100644
--- a/indra/newview/llvoiceclient.h
+++ b/indra/newview/llvoiceclient.h
@@ -203,21 +203,21 @@ public:
//@{
virtual bool voiceEnabled()=0;
virtual void setVoiceEnabled(bool enabled)=0;
- virtual void setLipSyncEnabled(BOOL enabled)=0;
- virtual BOOL lipSyncEnabled()=0;
+ virtual void setLipSyncEnabled(bool enabled)=0;
+ virtual bool lipSyncEnabled()=0;
virtual void setMuteMic(bool muted)=0; // Set the mute state of the local mic.
//@}
//////////////////////////
/// @name nearby speaker accessors
//@{
- virtual BOOL getVoiceEnabled(const LLUUID& id)=0; // true if we've received data for this avatar
+ virtual bool getVoiceEnabled(const LLUUID& id)=0; // true if we've received data for this avatar
virtual std::string getDisplayName(const LLUUID& id)=0;
- virtual BOOL isParticipantAvatar(const LLUUID &id)=0;
- virtual BOOL getIsSpeaking(const LLUUID& id)=0;
- virtual BOOL getIsModeratorMuted(const LLUUID& id)=0;
+ virtual bool isParticipantAvatar(const LLUUID &id)=0;
+ virtual bool getIsSpeaking(const LLUUID& id)=0;
+ virtual bool getIsModeratorMuted(const LLUUID& id)=0;
virtual F32 getCurrentPower(const LLUUID& id)=0; // "power" is related to "amplitude" in a defined way. I'm just not sure what the formula is...
- virtual BOOL getOnMuteList(const LLUUID& id)=0;
+ virtual bool getOnMuteList(const LLUUID& id)=0;
virtual F32 getUserVolume(const LLUUID& id)=0;
virtual void setUserVolume(const LLUUID& id, F32 volume)=0; // set's volume for specified agent, from 0-1 (where .5 is nominal)
//@}
@@ -225,9 +225,9 @@ public:
//////////////////////////
/// @name text chat
//@{
- virtual BOOL isSessionTextIMPossible(const LLUUID& id)=0;
- virtual BOOL isSessionCallBackPossible(const LLUUID& id)=0;
- //virtual BOOL sendTextMessage(const LLUUID& participant_id, const std::string& message)=0;
+ virtual bool isSessionTextIMPossible(const LLUUID& id)=0;
+ virtual bool isSessionCallBackPossible(const LLUUID& id)=0;
+ //virtual bool sendTextMessage(const LLUUID& participant_id, const std::string& message)=0;
virtual void endUserIMSession(const LLUUID &uuid)=0;
//@}
@@ -396,7 +396,7 @@ public:
void setMicGain(F32 volume);
void setUserVolume(const LLUUID& id, F32 volume); // set's volume for specified agent, from 0-1 (where .5 is nominal)
bool voiceEnabled();
- void setLipSyncEnabled(BOOL enabled);
+ void setLipSyncEnabled(bool enabled);
void setMuteMic(bool muted); // Use this to mute the local mic (for when the client is minimized, etc), ignoring user PTT state.
void setUserPTTState(bool ptt);
bool getUserPTTState();
@@ -410,25 +410,25 @@ public:
void updateMicMuteLogic();
- BOOL lipSyncEnabled();
+ bool lipSyncEnabled();
boost::signals2::connection MicroChangedCallback(const micro_changed_signal_t::slot_type& cb ) { return mMicroChangedSignal.connect(cb); }
/////////////////////////////
// Accessors for data related to nearby speakers
- BOOL getVoiceEnabled(const LLUUID& id); // true if we've received data for this avatar
+ bool getVoiceEnabled(const LLUUID& id); // true if we've received data for this avatar
std::string getDisplayName(const LLUUID& id);
- BOOL isOnlineSIP(const LLUUID &id);
- BOOL isParticipantAvatar(const LLUUID &id);
- BOOL getIsSpeaking(const LLUUID& id);
- BOOL getIsModeratorMuted(const LLUUID& id);
+ bool isOnlineSIP(const LLUUID &id);
+ bool isParticipantAvatar(const LLUUID &id);
+ bool getIsSpeaking(const LLUUID& id);
+ bool getIsModeratorMuted(const LLUUID& id);
F32 getCurrentPower(const LLUUID& id); // "power" is related to "amplitude" in a defined way. I'm just not sure what the formula is...
- BOOL getOnMuteList(const LLUUID& id);
+ bool getOnMuteList(const LLUUID& id);
F32 getUserVolume(const LLUUID& id);
/////////////////////////////
- BOOL getAreaVoiceDisabled(); // returns true if the area the avatar is in is speech-disabled.
+ bool getAreaVoiceDisabled(); // returns true if the area the avatar is in is speech-disabled.
// Use this to determine whether to show a "no speech" icon in the menu bar.
void getParticipantList(std::set<LLUUID> &participants);
bool isParticipant(const LLUUID& speaker_id);
@@ -436,9 +436,9 @@ public:
//////////////////////////
/// @name text chat
//@{
- BOOL isSessionTextIMPossible(const LLUUID& id);
- BOOL isSessionCallBackPossible(const LLUUID& id);
- //BOOL sendTextMessage(const LLUUID& participant_id, const std::string& message) const {return true;} ;
+ bool isSessionTextIMPossible(const LLUUID& id);
+ bool isSessionCallBackPossible(const LLUUID& id);
+ //bool sendTextMessage(const LLUUID& participant_id, const std::string& message) const {return true;} ;
void endUserIMSession(const LLUUID &uuid);
//@}