diff options
Diffstat (limited to 'indra/newview/llvoiceclient.cpp')
-rw-r--r-- | indra/newview/llvoiceclient.cpp | 7195 |
1 files changed, 455 insertions, 6740 deletions
diff --git a/indra/newview/llvoiceclient.cpp b/indra/newview/llvoiceclient.cpp index 5ba13efca2..e8635d7f1a 100644 --- a/indra/newview/llvoiceclient.cpp +++ b/indra/newview/llvoiceclient.cpp @@ -1,6 +1,6 @@ /** * @file llvoiceclient.cpp - * @brief Implementation of LLVoiceClient class which is the interface to the voice client process. + * @brief Voice client delegation class implementation. * * $LicenseInfo:firstyear=2001&license=viewergpl$ * @@ -17,8 +17,7 @@ * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, @@ -32,5336 +31,348 @@ #include "llviewerprecompiledheaders.h" #include "llvoiceclient.h" - -#include <boost/tokenizer.hpp> - -// library includes -#include "llnotificationsutil.h" -#include "llsdserialize.h" -#include "llsdutil.h" - - -// project includes -#include "llvoavatar.h" -#include "llbufferstream.h" -#include "llfile.h" -#ifdef LL_STANDALONE -# include "expat.h" -#else -# include "expat/expat.h" -#endif -#include "llcallbacklist.h" -#include "llcallingcard.h" // for LLFriendObserver -#include "llviewerregion.h" -#include "llviewernetwork.h" // for gGridChoice -#include "llbase64.h" #include "llviewercontrol.h" -#include "llkeyboard.h" -#include "llappviewer.h" // for gDisconnected, gDisableVoice -#include "llmutelist.h" // to check for muted avatars -#include "llagent.h" -#include "llcachename.h" -#include "llimview.h" // for LLIMMgr -#include "llparcel.h" -#include "llviewerparcelmgr.h" -//#include "llfirstuse.h" -#include "llspeakers.h" -#include "lltrans.h" #include "llviewerwindow.h" -#include "llviewercamera.h" -#include "llvoavatarself.h" -#include "llvoicechannel.h" - -// for base64 decoding -#include "apr_base64.h" - -// for SHA1 hash -#include "apr_sha1.h" - -// for MD5 hash -#include "llmd5.h" - -#define USE_SESSION_GROUPS 0 - -static bool sConnectingToAgni = false; -F32 LLVoiceClient::OVERDRIVEN_POWER_LEVEL = 0.7f; - -const F32 SPEAKING_TIMEOUT = 1.f; - -const int VOICE_MAJOR_VERSION = 1; -const int VOICE_MINOR_VERSION = 0; - -LLVoiceClient *gVoiceClient = NULL; - -// Don't retry connecting to the daemon more frequently than this: -const F32 CONNECT_THROTTLE_SECONDS = 1.0f; - -// Don't send positional updates more frequently than this: -const F32 UPDATE_THROTTLE_SECONDS = 0.1f; - -const F32 LOGIN_RETRY_SECONDS = 10.0f; -const int MAX_LOGIN_RETRIES = 12; - -// Defines the maximum number of times(in a row) "stateJoiningSession" case for spatial channel is reached in stateMachine() -// which is treated as normal. If this number is exceeded we suspect there is a problem with connection -// to voice server (EXT-4313). When voice works correctly, there is from 1 to 15 times. 50 was chosen -// to make sure we don't make mistake when slight connection problems happen- situation when connection to server is -// blocked is VERY rare and it's better to sacrifice response time in this situation for the sake of stability. -const int MAX_NORMAL_JOINING_SPATIAL_NUM = 50; - -static void setUUIDFromStringHash(LLUUID &uuid, const std::string &str) -{ - LLMD5 md5_uuid; - md5_uuid.update((const unsigned char*)str.data(), str.size()); - md5_uuid.finalize(); - md5_uuid.raw_digest(uuid.mData); -} - -static int scale_mic_volume(float volume) -{ - // incoming volume has the range [0.0 ... 2.0], with 1.0 as the default. - // Map it to Vivox levels as follows: 0.0 -> 30, 1.0 -> 50, 2.0 -> 70 - return 30 + (int)(volume * 20.0f); -} - -static int scale_speaker_volume(float volume) -{ - // incoming volume has the range [0.0 ... 1.0], with 0.5 as the default. - // Map it to Vivox levels as follows: 0.0 -> 30, 0.5 -> 50, 1.0 -> 70 - return 30 + (int)(volume * 40.0f); -} - -class LLViewerVoiceAccountProvisionResponder : - public LLHTTPClient::Responder -{ -public: - LLViewerVoiceAccountProvisionResponder(int retries) - { - mRetries = retries; - } +#include "llvoicevivox.h" +#include "llviewernetwork.h" +#include "llcommandhandler.h" +#include "llhttpnode.h" +#include "llnotificationsutil.h" +#include "llsdserialize.h" +#include "llui.h" - virtual void error(U32 status, const std::string& reason) - { - if ( mRetries > 0 ) - { - LL_WARNS("Voice") << "ProvisionVoiceAccountRequest returned an error, retrying. status = " << status << ", reason = \"" << reason << "\"" << LL_ENDL; - if ( gVoiceClient ) gVoiceClient->requestVoiceAccountProvision( - mRetries - 1); - } - else - { - LL_WARNS("Voice") << "ProvisionVoiceAccountRequest returned an error, too many retries (giving up). status = " << status << ", reason = \"" << reason << "\"" << LL_ENDL; - if ( gVoiceClient ) gVoiceClient->giveUp(); - } - } +const F32 LLVoiceClient::OVERDRIVEN_POWER_LEVEL = 0.7f; - virtual void result(const LLSD& content) - { - if ( gVoiceClient ) - { - std::string voice_sip_uri_hostname; - std::string voice_account_server_uri; - - LL_DEBUGS("Voice") << "ProvisionVoiceAccountRequest response:" << ll_pretty_print_sd(content) << LL_ENDL; - - if(content.has("voice_sip_uri_hostname")) - voice_sip_uri_hostname = content["voice_sip_uri_hostname"].asString(); - - // this key is actually misnamed -- it will be an entire URI, not just a hostname. - if(content.has("voice_account_server_name")) - voice_account_server_uri = content["voice_account_server_name"].asString(); - - gVoiceClient->login( - content["username"].asString(), - content["password"].asString(), - voice_sip_uri_hostname, - voice_account_server_uri); - } - } +const F32 LLVoiceClient::VOLUME_MIN = 0.f; +const F32 LLVoiceClient::VOLUME_DEFAULT = 0.5f; +const F32 LLVoiceClient::VOLUME_MAX = 1.0f; -private: - int mRetries; -}; -/** - * @class LLVivoxProtocolParser - * @brief This class helps construct new LLIOPipe specializations - * @see LLIOPipe - * - * THOROUGH_DESCRIPTION - */ -class LLVivoxProtocolParser : public LLIOPipe +// Support for secondlife:///app/voice SLapps +class LLVoiceHandler : public LLCommandHandler { - LOG_CLASS(LLVivoxProtocolParser); public: - LLVivoxProtocolParser(); - virtual ~LLVivoxProtocolParser(); - -protected: - /* @name LLIOPipe virtual implementations - */ - //@{ - /** - * @brief Process the data in buffer - */ - virtual EStatus process_impl( - const LLChannelDescriptors& channels, - buffer_ptr_t& buffer, - bool& eos, - LLSD& context, - LLPumpIO* pump); - //@} - - std::string mInput; - - // Expat control members - XML_Parser parser; - int responseDepth; - bool ignoringTags; - bool isEvent; - int ignoreDepth; - - // Members for processing responses. The values are transient and only valid within a call to processResponse(). - bool squelchDebugOutput; - int returnCode; - int statusCode; - std::string statusString; - std::string requestId; - std::string actionString; - std::string connectorHandle; - std::string versionID; - std::string accountHandle; - std::string sessionHandle; - std::string sessionGroupHandle; - std::string alias; - std::string applicationString; - - // Members for processing events. The values are transient and only valid within a call to processResponse(). - std::string eventTypeString; - int state; - std::string uriString; - bool isChannel; - bool incoming; - bool enabled; - std::string nameString; - std::string audioMediaString; - std::string displayNameString; - std::string deviceString; - int participantType; - bool isLocallyMuted; - bool isModeratorMuted; - bool isSpeaking; - int volume; - F32 energy; - std::string messageHeader; - std::string messageBody; - std::string notificationType; - bool hasText; - bool hasAudio; - bool hasVideo; - bool terminated; - std::string blockMask; - std::string presenceOnly; - std::string autoAcceptMask; - std::string autoAddAsBuddy; - int numberOfAliases; - std::string subscriptionHandle; - std::string subscriptionType; - - - // Members for processing text between tags - std::string textBuffer; - bool accumulateText; - - void reset(); - - void processResponse(std::string tag); - -static void XMLCALL ExpatStartTag(void *data, const char *el, const char **attr); -static void XMLCALL ExpatEndTag(void *data, const char *el); -static void XMLCALL ExpatCharHandler(void *data, const XML_Char *s, int len); - - void StartTag(const char *tag, const char **attr); - void EndTag(const char *tag); - void CharData(const char *buffer, int length); - -}; - -LLVivoxProtocolParser::LLVivoxProtocolParser() -{ - parser = NULL; - parser = XML_ParserCreate(NULL); - - reset(); -} - -void LLVivoxProtocolParser::reset() -{ - responseDepth = 0; - ignoringTags = false; - accumulateText = false; - energy = 0.f; - hasText = false; - hasAudio = false; - hasVideo = false; - terminated = false; - ignoreDepth = 0; - isChannel = false; - incoming = false; - enabled = false; - isEvent = false; - isLocallyMuted = false; - isModeratorMuted = false; - isSpeaking = false; - participantType = 0; - squelchDebugOutput = false; - returnCode = -1; - state = 0; - statusCode = 0; - volume = 0; - textBuffer.clear(); - alias.clear(); - numberOfAliases = 0; - applicationString.clear(); -} - -//virtual -LLVivoxProtocolParser::~LLVivoxProtocolParser() -{ - if (parser) - XML_ParserFree(parser); -} - -// virtual -LLIOPipe::EStatus LLVivoxProtocolParser::process_impl( - const LLChannelDescriptors& channels, - buffer_ptr_t& buffer, - bool& eos, - LLSD& context, - LLPumpIO* pump) -{ - LLBufferStream istr(channels, buffer.get()); - std::ostringstream ostr; - while (istr.good()) - { - char buf[1024]; - istr.read(buf, sizeof(buf)); - mInput.append(buf, istr.gcount()); - } - - // Look for input delimiter(s) in the input buffer. If one is found, send the message to the xml parser. - int start = 0; - int delim; - while((delim = mInput.find("\n\n\n", start)) != std::string::npos) - { - - // Reset internal state of the LLVivoxProtocolParser (no effect on the expat parser) - reset(); - - XML_ParserReset(parser, NULL); - XML_SetElementHandler(parser, ExpatStartTag, ExpatEndTag); - XML_SetCharacterDataHandler(parser, ExpatCharHandler); - XML_SetUserData(parser, this); - XML_Parse(parser, mInput.data() + start, delim - start, false); - - // If this message isn't set to be squelched, output the raw XML received. - if(!squelchDebugOutput) - { - LL_DEBUGS("Voice") << "parsing: " << mInput.substr(start, delim - start) << LL_ENDL; - } - - start = delim + 3; - } - - if(start != 0) - mInput = mInput.substr(start); + // requests will be throttled from a non-trusted browser + LLVoiceHandler() : LLCommandHandler("voice", UNTRUSTED_THROTTLE) {} - LL_DEBUGS("VivoxProtocolParser") << "at end, mInput is: " << mInput << LL_ENDL; - - if(!gVoiceClient->mConnected) + bool handle(const LLSD& params, const LLSD& query_map, LLMediaCtrl* web) { - // If voice has been disabled, we just want to close the socket. This does so. - LL_INFOS("Voice") << "returning STATUS_STOP" << LL_ENDL; - return STATUS_STOP; - } - - return STATUS_OK; -} - -void XMLCALL LLVivoxProtocolParser::ExpatStartTag(void *data, const char *el, const char **attr) -{ - if (data) - { - LLVivoxProtocolParser *object = (LLVivoxProtocolParser*)data; - object->StartTag(el, attr); - } -} - -// -------------------------------------------------------------------------------- - -void XMLCALL LLVivoxProtocolParser::ExpatEndTag(void *data, const char *el) -{ - if (data) - { - LLVivoxProtocolParser *object = (LLVivoxProtocolParser*)data; - object->EndTag(el); - } -} - -// -------------------------------------------------------------------------------- - -void XMLCALL LLVivoxProtocolParser::ExpatCharHandler(void *data, const XML_Char *s, int len) -{ - if (data) - { - LLVivoxProtocolParser *object = (LLVivoxProtocolParser*)data; - object->CharData(s, len); - } -} - -// -------------------------------------------------------------------------------- - - -void LLVivoxProtocolParser::StartTag(const char *tag, const char **attr) -{ - // Reset the text accumulator. We shouldn't have strings that are inturrupted by new tags - textBuffer.clear(); - // only accumulate text if we're not ignoring tags. - accumulateText = !ignoringTags; - - if (responseDepth == 0) - { - isEvent = !stricmp("Event", tag); - - if (!stricmp("Response", tag) || isEvent) + if (params[0].asString() == "effects") { - // Grab the attributes - while (*attr) + LLVoiceEffectInterface* effect_interface = LLVoiceClient::instance().getVoiceEffectInterface(); + // If the voice client doesn't support voice effects, we can't handle effects SLapps + if (!effect_interface) { - const char *key = *attr++; - const char *value = *attr++; - - if (!stricmp("requestId", key)) - { - requestId = value; - } - else if (!stricmp("action", key)) - { - actionString = value; - } - else if (!stricmp("type", key)) - { - eventTypeString = value; - } + return false; } - } - LL_DEBUGS("VivoxProtocolParser") << tag << " (" << responseDepth << ")" << LL_ENDL; - } - else - { - if (ignoringTags) - { - LL_DEBUGS("VivoxProtocolParser") << "ignoring tag " << tag << " (depth = " << responseDepth << ")" << LL_ENDL; - } - else - { - LL_DEBUGS("VivoxProtocolParser") << tag << " (" << responseDepth << ")" << LL_ENDL; - - // Ignore the InputXml stuff so we don't get confused - if (!stricmp("InputXml", tag)) - { - ignoringTags = true; - ignoreDepth = responseDepth; - accumulateText = false; - LL_DEBUGS("VivoxProtocolParser") << "starting ignore, ignoreDepth is " << ignoreDepth << LL_ENDL; - } - else if (!stricmp("CaptureDevices", tag)) - { - gVoiceClient->clearCaptureDevices(); - } - else if (!stricmp("RenderDevices", tag)) - { - gVoiceClient->clearRenderDevices(); - } - else if (!stricmp("CaptureDevice", tag)) - { - deviceString.clear(); - } - else if (!stricmp("RenderDevice", tag)) - { - deviceString.clear(); - } - else if (!stricmp("Buddies", tag)) + // Support secondlife:///app/voice/effects/refresh to update the voice effect list with new effects + if (params[1].asString() == "refresh") { - gVoiceClient->deleteAllBuddies(); + effect_interface->refreshVoiceEffectLists(false); + return true; } - else if (!stricmp("BlockRules", tag)) - { - gVoiceClient->deleteAllBlockRules(); - } - else if (!stricmp("AutoAcceptRules", tag)) - { - gVoiceClient->deleteAllAutoAcceptRules(); - } - - } - } - responseDepth++; -} - -// -------------------------------------------------------------------------------- - -void LLVivoxProtocolParser::EndTag(const char *tag) -{ - const std::string& string = textBuffer; - - responseDepth--; - - if (ignoringTags) - { - if (ignoreDepth == responseDepth) - { - LL_DEBUGS("VivoxProtocolParser") << "end of ignore" << LL_ENDL; - ignoringTags = false; - } - else - { - LL_DEBUGS("VivoxProtocolParser") << "ignoring tag " << tag << " (depth = " << responseDepth << ")" << LL_ENDL; - } - } - - if (!ignoringTags) - { - LL_DEBUGS("VivoxProtocolParser") << "processing tag " << tag << " (depth = " << responseDepth << ")" << LL_ENDL; - - // Closing a tag. Finalize the text we've accumulated and reset - if (!stricmp("ReturnCode", tag)) - returnCode = strtol(string.c_str(), NULL, 10); - else if (!stricmp("SessionHandle", tag)) - sessionHandle = string; - else if (!stricmp("SessionGroupHandle", tag)) - sessionGroupHandle = string; - else if (!stricmp("StatusCode", tag)) - statusCode = strtol(string.c_str(), NULL, 10); - else if (!stricmp("StatusString", tag)) - statusString = string; - else if (!stricmp("ParticipantURI", tag)) - uriString = string; - else if (!stricmp("Volume", tag)) - volume = strtol(string.c_str(), NULL, 10); - else if (!stricmp("Energy", tag)) - energy = (F32)strtod(string.c_str(), NULL); - else if (!stricmp("IsModeratorMuted", tag)) - isModeratorMuted = !stricmp(string.c_str(), "true"); - else if (!stricmp("IsSpeaking", tag)) - isSpeaking = !stricmp(string.c_str(), "true"); - else if (!stricmp("Alias", tag)) - alias = string; - else if (!stricmp("NumberOfAliases", tag)) - numberOfAliases = strtol(string.c_str(), NULL, 10); - else if (!stricmp("Application", tag)) - applicationString = string; - else if (!stricmp("ConnectorHandle", tag)) - connectorHandle = string; - else if (!stricmp("VersionID", tag)) - versionID = string; - else if (!stricmp("AccountHandle", tag)) - accountHandle = string; - else if (!stricmp("State", tag)) - state = strtol(string.c_str(), NULL, 10); - else if (!stricmp("URI", tag)) - uriString = string; - else if (!stricmp("IsChannel", tag)) - isChannel = !stricmp(string.c_str(), "true"); - else if (!stricmp("Incoming", tag)) - incoming = !stricmp(string.c_str(), "true"); - else if (!stricmp("Enabled", tag)) - enabled = !stricmp(string.c_str(), "true"); - else if (!stricmp("Name", tag)) - nameString = string; - else if (!stricmp("AudioMedia", tag)) - audioMediaString = string; - else if (!stricmp("ChannelName", tag)) - nameString = string; - else if (!stricmp("DisplayName", tag)) - displayNameString = string; - else if (!stricmp("Device", tag)) - deviceString = string; - else if (!stricmp("AccountName", tag)) - nameString = string; - else if (!stricmp("ParticipantType", tag)) - participantType = strtol(string.c_str(), NULL, 10); - else if (!stricmp("IsLocallyMuted", tag)) - isLocallyMuted = !stricmp(string.c_str(), "true"); - else if (!stricmp("MicEnergy", tag)) - energy = (F32)strtod(string.c_str(), NULL); - else if (!stricmp("ChannelName", tag)) - nameString = string; - else if (!stricmp("ChannelURI", tag)) - uriString = string; - else if (!stricmp("BuddyURI", tag)) - uriString = string; - else if (!stricmp("Presence", tag)) - statusString = string; - else if (!stricmp("CaptureDevice", tag)) - { - gVoiceClient->addCaptureDevice(deviceString); - } - else if (!stricmp("RenderDevice", tag)) - { - gVoiceClient->addRenderDevice(deviceString); - } - else if (!stricmp("Buddy", tag)) - { - gVoiceClient->processBuddyListEntry(uriString, displayNameString); - } - else if (!stricmp("BlockRule", tag)) - { - gVoiceClient->addBlockRule(blockMask, presenceOnly); - } - else if (!stricmp("BlockMask", tag)) - blockMask = string; - else if (!stricmp("PresenceOnly", tag)) - presenceOnly = string; - else if (!stricmp("AutoAcceptRule", tag)) - { - gVoiceClient->addAutoAcceptRule(autoAcceptMask, autoAddAsBuddy); - } - else if (!stricmp("AutoAcceptMask", tag)) - autoAcceptMask = string; - else if (!stricmp("AutoAddAsBuddy", tag)) - autoAddAsBuddy = string; - else if (!stricmp("MessageHeader", tag)) - messageHeader = string; - else if (!stricmp("MessageBody", tag)) - messageBody = string; - else if (!stricmp("NotificationType", tag)) - notificationType = string; - else if (!stricmp("HasText", tag)) - hasText = !stricmp(string.c_str(), "true"); - else if (!stricmp("HasAudio", tag)) - hasAudio = !stricmp(string.c_str(), "true"); - else if (!stricmp("HasVideo", tag)) - hasVideo = !stricmp(string.c_str(), "true"); - else if (!stricmp("Terminated", tag)) - terminated = !stricmp(string.c_str(), "true"); - else if (!stricmp("SubscriptionHandle", tag)) - subscriptionHandle = string; - else if (!stricmp("SubscriptionType", tag)) - subscriptionType = string; - - textBuffer.clear(); - accumulateText= false; - - if (responseDepth == 0) - { - // We finished all of the XML, process the data - processResponse(tag); - } - } -} - -// -------------------------------------------------------------------------------- - -void LLVivoxProtocolParser::CharData(const char *buffer, int length) -{ - /* - This method is called for anything that isn't a tag, which can be text you - want that lies between tags, and a lot of stuff you don't want like file formatting - (tabs, spaces, CR/LF, etc). - - Only copy text if we are in accumulate mode... - */ - if (accumulateText) - textBuffer.append(buffer, length); -} - -// -------------------------------------------------------------------------------- - -void LLVivoxProtocolParser::processResponse(std::string tag) -{ - LL_DEBUGS("VivoxProtocolParser") << tag << LL_ENDL; - - // SLIM SDK: the SDK now returns a statusCode of "200" (OK) for success. This is a change vs. previous SDKs. - // According to Mike S., "The actual API convention is that responses with return codes of 0 are successful, regardless of the status code returned", - // so I believe this will give correct behavior. - - if(returnCode == 0) - statusCode = 0; - - if (isEvent) - { - const char *eventTypeCstr = eventTypeString.c_str(); - if (!stricmp(eventTypeCstr, "AccountLoginStateChangeEvent")) - { - gVoiceClient->accountLoginStateChangeEvent(accountHandle, statusCode, statusString, state); - } - else if (!stricmp(eventTypeCstr, "SessionAddedEvent")) - { - /* - <Event type="SessionAddedEvent"> - <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle> - <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==0</SessionHandle> - <Uri>sip:confctl-1408789@bhr.vivox.com</Uri> - <IsChannel>true</IsChannel> - <Incoming>false</Incoming> - <ChannelName /> - </Event> - */ - gVoiceClient->sessionAddedEvent(uriString, alias, sessionHandle, sessionGroupHandle, isChannel, incoming, nameString, applicationString); - } - else if (!stricmp(eventTypeCstr, "SessionRemovedEvent")) - { - gVoiceClient->sessionRemovedEvent(sessionHandle, sessionGroupHandle); - } - else if (!stricmp(eventTypeCstr, "SessionGroupAddedEvent")) - { - gVoiceClient->sessionGroupAddedEvent(sessionGroupHandle); - } - else if (!stricmp(eventTypeCstr, "MediaStreamUpdatedEvent")) - { - /* - <Event type="MediaStreamUpdatedEvent"> - <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle> - <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==0</SessionHandle> - <StatusCode>200</StatusCode> - <StatusString>OK</StatusString> - <State>2</State> - <Incoming>false</Incoming> - </Event> - */ - gVoiceClient->mediaStreamUpdatedEvent(sessionHandle, sessionGroupHandle, statusCode, statusString, state, incoming); - } - else if (!stricmp(eventTypeCstr, "TextStreamUpdatedEvent")) - { - /* - <Event type="TextStreamUpdatedEvent"> - <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg1</SessionGroupHandle> - <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==1</SessionHandle> - <Enabled>true</Enabled> - <State>1</State> - <Incoming>true</Incoming> - </Event> - */ - gVoiceClient->textStreamUpdatedEvent(sessionHandle, sessionGroupHandle, enabled, state, incoming); - } - else if (!stricmp(eventTypeCstr, "ParticipantAddedEvent")) - { - /* - <Event type="ParticipantAddedEvent"> - <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg4</SessionGroupHandle> - <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==4</SessionHandle> - <ParticipantUri>sip:xI5auBZ60SJWIk606-1JGRQ==@bhr.vivox.com</ParticipantUri> - <AccountName>xI5auBZ60SJWIk606-1JGRQ==</AccountName> - <DisplayName /> - <ParticipantType>0</ParticipantType> - </Event> - */ - gVoiceClient->participantAddedEvent(sessionHandle, sessionGroupHandle, uriString, alias, nameString, displayNameString, participantType); - } - else if (!stricmp(eventTypeCstr, "ParticipantRemovedEvent")) - { - /* - <Event type="ParticipantRemovedEvent"> - <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg4</SessionGroupHandle> - <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==4</SessionHandle> - <ParticipantUri>sip:xtx7YNV-3SGiG7rA1fo5Ndw==@bhr.vivox.com</ParticipantUri> - <AccountName>xtx7YNV-3SGiG7rA1fo5Ndw==</AccountName> - </Event> - */ - gVoiceClient->participantRemovedEvent(sessionHandle, sessionGroupHandle, uriString, alias, nameString); - } - else if (!stricmp(eventTypeCstr, "ParticipantUpdatedEvent")) - { - /* - <Event type="ParticipantUpdatedEvent"> - <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle> - <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==0</SessionHandle> - <ParticipantUri>sip:xFnPP04IpREWNkuw1cOXlhw==@bhr.vivox.com</ParticipantUri> - <IsModeratorMuted>false</IsModeratorMuted> - <IsSpeaking>true</IsSpeaking> - <Volume>44</Volume> - <Energy>0.0879437</Energy> - </Event> - */ - - // These happen so often that logging them is pretty useless. - squelchDebugOutput = true; - - gVoiceClient->participantUpdatedEvent(sessionHandle, sessionGroupHandle, uriString, alias, isModeratorMuted, isSpeaking, volume, energy); - } - else if (!stricmp(eventTypeCstr, "AuxAudioPropertiesEvent")) - { - gVoiceClient->auxAudioPropertiesEvent(energy); - } - else if (!stricmp(eventTypeCstr, "BuddyPresenceEvent")) - { - gVoiceClient->buddyPresenceEvent(uriString, alias, statusString, applicationString); - } - else if (!stricmp(eventTypeCstr, "BuddyAndGroupListChangedEvent")) - { - // The buddy list was updated during parsing. - // Need to recheck against the friends list. - gVoiceClient->buddyListChanged(); - } - else if (!stricmp(eventTypeCstr, "BuddyChangedEvent")) - { - /* - <Event type="BuddyChangedEvent"> - <AccountHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==</AccountHandle> - <BuddyURI>sip:x9fFHFZjOTN6OESF1DUPrZQ==@bhr.vivox.com</BuddyURI> - <DisplayName>Monroe Tester</DisplayName> - <BuddyData /> - <GroupID>0</GroupID> - <ChangeType>Set</ChangeType> - </Event> - */ - // TODO: Question: Do we need to process this at all? - } - else if (!stricmp(eventTypeCstr, "MessageEvent")) - { - gVoiceClient->messageEvent(sessionHandle, uriString, alias, messageHeader, messageBody, applicationString); - } - else if (!stricmp(eventTypeCstr, "SessionNotificationEvent")) - { - gVoiceClient->sessionNotificationEvent(sessionHandle, uriString, notificationType); - } - else if (!stricmp(eventTypeCstr, "SubscriptionEvent")) - { - gVoiceClient->subscriptionEvent(uriString, subscriptionHandle, alias, displayNameString, applicationString, subscriptionType); - } - else if (!stricmp(eventTypeCstr, "SessionUpdatedEvent")) - { - /* - <Event type="SessionUpdatedEvent"> - <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle> - <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==0</SessionHandle> - <Uri>sip:confctl-9@bhd.vivox.com</Uri> - <IsMuted>0</IsMuted> - <Volume>50</Volume> - <TransmitEnabled>1</TransmitEnabled> - <IsFocused>0</IsFocused> - <SpeakerPosition><Position><X>0</X><Y>0</Y><Z>0</Z></Position></SpeakerPosition> - <SessionFontID>0</SessionFontID> - </Event> - */ - // We don't need to process this, but we also shouldn't warn on it, since that confuses people. - } - - else if (!stricmp(eventTypeCstr, "SessionGroupRemovedEvent")) - { - /* - <Event type="SessionGroupRemovedEvent"> - <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle> - </Event> - */ - // We don't need to process this, but we also shouldn't warn on it, since that confuses people. - } - else - { - LL_WARNS("VivoxProtocolParser") << "Unknown event type " << eventTypeString << LL_ENDL; - } - } - else - { - const char *actionCstr = actionString.c_str(); - if (!stricmp(actionCstr, "Connector.Create.1")) - { - gVoiceClient->connectorCreateResponse(statusCode, statusString, connectorHandle, versionID); - } - else if (!stricmp(actionCstr, "Account.Login.1")) - { - gVoiceClient->loginResponse(statusCode, statusString, accountHandle, numberOfAliases); - } - else if (!stricmp(actionCstr, "Session.Create.1")) - { - gVoiceClient->sessionCreateResponse(requestId, statusCode, statusString, sessionHandle); - } - else if (!stricmp(actionCstr, "SessionGroup.AddSession.1")) - { - gVoiceClient->sessionGroupAddSessionResponse(requestId, statusCode, statusString, sessionHandle); - } - else if (!stricmp(actionCstr, "Session.Connect.1")) - { - gVoiceClient->sessionConnectResponse(requestId, statusCode, statusString); - } - else if (!stricmp(actionCstr, "Account.Logout.1")) - { - gVoiceClient->logoutResponse(statusCode, statusString); - } - else if (!stricmp(actionCstr, "Connector.InitiateShutdown.1")) - { - gVoiceClient->connectorShutdownResponse(statusCode, statusString); - } - else if (!stricmp(actionCstr, "Account.ListBlockRules.1")) - { - gVoiceClient->accountListBlockRulesResponse(statusCode, statusString); - } - else if (!stricmp(actionCstr, "Account.ListAutoAcceptRules.1")) - { - gVoiceClient->accountListAutoAcceptRulesResponse(statusCode, statusString); - } - else if (!stricmp(actionCstr, "Session.Set3DPosition.1")) - { - // We don't need to process these, but they're so spammy we don't want to log them. - squelchDebugOutput = true; - } -/* - else if (!stricmp(actionCstr, "Account.ChannelGetList.1")) - { - gVoiceClient->channelGetListResponse(statusCode, statusString); - } - else if (!stricmp(actionCstr, "Connector.AccountCreate.1")) - { - - } - else if (!stricmp(actionCstr, "Connector.MuteLocalMic.1")) - { - - } - else if (!stricmp(actionCstr, "Connector.MuteLocalSpeaker.1")) - { - - } - else if (!stricmp(actionCstr, "Connector.SetLocalMicVolume.1")) - { - - } - else if (!stricmp(actionCstr, "Connector.SetLocalSpeakerVolume.1")) - { - - } - else if (!stricmp(actionCstr, "Session.ListenerSetPosition.1")) - { - - } - else if (!stricmp(actionCstr, "Session.SpeakerSetPosition.1")) - { - - } - else if (!stricmp(actionCstr, "Session.AudioSourceSetPosition.1")) - { - - } - else if (!stricmp(actionCstr, "Session.GetChannelParticipants.1")) - { - - } - else if (!stricmp(actionCstr, "Account.ChannelCreate.1")) - { - - } - else if (!stricmp(actionCstr, "Account.ChannelUpdate.1")) - { - - } - else if (!stricmp(actionCstr, "Account.ChannelDelete.1")) - { - - } - else if (!stricmp(actionCstr, "Account.ChannelCreateAndInvite.1")) - { - - } - else if (!stricmp(actionCstr, "Account.ChannelFolderCreate.1")) - { - - } - else if (!stricmp(actionCstr, "Account.ChannelFolderUpdate.1")) - { - - } - else if (!stricmp(actionCstr, "Account.ChannelFolderDelete.1")) - { - - } - else if (!stricmp(actionCstr, "Account.ChannelAddModerator.1")) - { - - } - else if (!stricmp(actionCstr, "Account.ChannelDeleteModerator.1")) - { - - } -*/ - } -} - -/////////////////////////////////////////////////////////////////////////////////////////////// - -class LLVoiceClientMuteListObserver : public LLMuteListObserver -{ - /* virtual */ void onChange() { gVoiceClient->muteListChanged();} -}; - -class LLVoiceClientFriendsObserver : public LLFriendObserver -{ -public: - /* virtual */ void changed(U32 mask) { gVoiceClient->updateFriends(mask);} -}; - -static LLVoiceClientMuteListObserver mutelist_listener; -static bool sMuteListListener_listening = false; - -static LLVoiceClientFriendsObserver *friendslist_listener = NULL; - -/////////////////////////////////////////////////////////////////////////////////////////////// - -class LLVoiceClientCapResponder : public LLHTTPClient::Responder -{ -public: - LLVoiceClientCapResponder(void){}; - - virtual void error(U32 status, const std::string& reason); // called with bad status codes - virtual void result(const LLSD& content); - -private: -}; - -void LLVoiceClientCapResponder::error(U32 status, const std::string& reason) -{ - LL_WARNS("Voice") << "LLVoiceClientCapResponder::error(" - << status << ": " << reason << ")" - << LL_ENDL; -} - -void LLVoiceClientCapResponder::result(const LLSD& content) -{ - LLSD::map_const_iterator iter; - - LL_DEBUGS("Voice") << "ParcelVoiceInfoRequest response:" << ll_pretty_print_sd(content) << LL_ENDL; - - if ( content.has("voice_credentials") ) - { - LLSD voice_credentials = content["voice_credentials"]; - std::string uri; - std::string credentials; - - if ( voice_credentials.has("channel_uri") ) - { - uri = voice_credentials["channel_uri"].asString(); } - if ( voice_credentials.has("channel_credentials") ) - { - credentials = - voice_credentials["channel_credentials"].asString(); - } - - gVoiceClient->setSpatialChannel(uri, credentials); + return false; } -} - - - -#if LL_WINDOWS -static HANDLE sGatewayHandle = 0; - -static bool isGatewayRunning() -{ - bool result = false; - if(sGatewayHandle != 0) - { - DWORD waitresult = WaitForSingleObject(sGatewayHandle, 0); - if(waitresult != WAIT_OBJECT_0) - { - result = true; - } - } - return result; -} -static void killGateway() -{ - if(sGatewayHandle != 0) - { - TerminateProcess(sGatewayHandle,0); - } -} - -#else // Mac and linux - -static pid_t sGatewayPID = 0; -static bool isGatewayRunning() -{ - bool result = false; - if(sGatewayPID != 0) - { - // A kill with signal number 0 has no effect, just does error checking. It should return an error if the process no longer exists. - if(kill(sGatewayPID, 0) == 0) - { - result = true; - } - } - return result; -} - -static void killGateway() -{ - if(sGatewayPID != 0) - { - kill(sGatewayPID, SIGTERM); - } -} - -#endif - -class LLSpeakerVolumeStorage : public LLSingleton<LLSpeakerVolumeStorage> -{ - LOG_CLASS(LLSpeakerVolumeStorage); -public: - - /** - * Sets internal voluem level for specified user. - * - * @param[in] speaker_id - LLUUID of user to store volume level for - * @param[in] volume - external (vivox) volume level to be stored for user. - */ - void storeSpeakerVolume(const LLUUID& speaker_id, F32 volume); - - /** - * Gets stored external (vivox) volume level for specified speaker and - * transforms it into internal (viewer) level. - * - * If specified user is not found -1 will be returned. - * Internal level is calculated as: internal = 400 * external^2 - * Maps 0.0 to 1.0 to internal values 0-400 - * - * @param[in] speaker_id - LLUUID of user to get his volume level - */ - S32 getSpeakerVolume(const LLUUID& speaker_id); - -private: - friend class LLSingleton<LLSpeakerVolumeStorage>; - LLSpeakerVolumeStorage(); - ~LLSpeakerVolumeStorage(); - - const static std::string SETTINGS_FILE_NAME; - - void load(); - void save(); - - typedef std::map<LLUUID, F32> speaker_data_map_t; - speaker_data_map_t mSpeakersData; }; +LLVoiceHandler gVoiceHandler; -const std::string LLSpeakerVolumeStorage::SETTINGS_FILE_NAME = "volume_settings.xml"; - -LLSpeakerVolumeStorage::LLSpeakerVolumeStorage() -{ - load(); -} - -LLSpeakerVolumeStorage::~LLSpeakerVolumeStorage() -{ - save(); -} - -void LLSpeakerVolumeStorage::storeSpeakerVolume(const LLUUID& speaker_id, F32 volume) -{ - mSpeakersData[speaker_id] = volume; -} - -S32 LLSpeakerVolumeStorage::getSpeakerVolume(const LLUUID& speaker_id) -{ - // Return value of -1 indicates no level is stored for this speaker - S32 ret_val = -1; - speaker_data_map_t::const_iterator it = mSpeakersData.find(speaker_id); - - if (it != mSpeakersData.end()) - { - F32 f_val = it->second; - // volume can amplify by as much as 4x! - S32 ivol = (S32)(400.f * f_val * f_val); - ret_val = llclamp(ivol, 0, 400); - } - return ret_val; -} - -void LLSpeakerVolumeStorage::load() -{ - // load per-resident voice volume information - std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, SETTINGS_FILE_NAME); - - LLSD settings_llsd; - llifstream file; - file.open(filename); - if (file.is_open()) - { - LLSDSerialize::fromXML(settings_llsd, file); - } - - for (LLSD::map_const_iterator iter = settings_llsd.beginMap(); - iter != settings_llsd.endMap(); ++iter) - { - mSpeakersData.insert(std::make_pair(LLUUID(iter->first), (F32)iter->second.asReal())); - } -} - -void LLSpeakerVolumeStorage::save() -{ - // If we quit from the login screen we will not have an SL account - // name. Don't try to save, otherwise we'll dump a file in - // C:\Program Files\SecondLife\ or similar. JC - std::string user_dir = gDirUtilp->getLindenUserDir(); - if (!user_dir.empty()) - { - std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, SETTINGS_FILE_NAME); - LLSD settings_llsd; - - for(speaker_data_map_t::const_iterator iter = mSpeakersData.begin(); iter != mSpeakersData.end(); ++iter) - { - settings_llsd[iter->first.asString()] = iter->second; - } - - llofstream file; - file.open(filename); - LLSDSerialize::toPrettyXML(settings_llsd, file); - } -} - - -/////////////////////////////////////////////////////////////////////////////////////////////// - -LLVoiceClient::LLVoiceClient() : - mState(stateDisabled), - mSessionTerminateRequested(false), - mRelogRequested(false), - mConnected(false), - mPump(NULL), - mSpatialJoiningNum(0), - - mTuningMode(false), - mTuningEnergy(0.0f), - mTuningMicVolume(0), - mTuningMicVolumeDirty(true), - mTuningSpeakerVolume(0), - mTuningSpeakerVolumeDirty(true), - mTuningExitState(stateDisabled), - - mAreaVoiceDisabled(false), - mAudioSession(NULL), - mAudioSessionChanged(false), - mNextAudioSession(NULL), - - mCurrentParcelLocalID(0), - mNumberOfAliases(0), - mCommandCookie(0), - mLoginRetryCount(0), - - mBuddyListMapPopulated(false), - mBlockRulesListReceived(false), - mAutoAcceptRulesListReceived(false), - mCaptureDeviceDirty(false), - mRenderDeviceDirty(false), - mSpatialCoordsDirty(false), - - mPTTDirty(true), - mPTT(true), - mUsePTT(true), - mPTTIsMiddleMouse(false), - mPTTKey(0), - mPTTIsToggle(false), - mUserPTTState(false), - mMuteMic(false), - mFriendsListDirty(true), - - mEarLocation(0), - mSpeakerVolumeDirty(true), - mSpeakerMuteDirty(true), - mMicVolume(0), - mMicVolumeDirty(true), - - mVoiceEnabled(false), - mWriteInProgress(false), - - mLipSyncEnabled(false) -{ - gVoiceClient = this; - - mAPIVersion = LLTrans::getString("NotConnected"); - - mSpeakerVolume = scale_speaker_volume(0); - -#if LL_DARWIN || LL_LINUX || LL_SOLARIS - // HACK: THIS DOES NOT BELONG HERE - // When the vivox daemon dies, the next write attempt on our socket generates a SIGPIPE, which kills us. - // This should cause us to ignore SIGPIPE and handle the error through proper channels. - // This should really be set up elsewhere. Where should it go? - signal(SIGPIPE, SIG_IGN); - - // Since we're now launching the gateway with fork/exec instead of system(), we need to deal with zombie processes. - // Ignoring SIGCHLD should prevent zombies from being created. Alternately, we could use wait(), but I'd rather not do that. - signal(SIGCHLD, SIG_IGN); -#endif - - // set up state machine - setState(stateDisabled); - - gIdleCallbacks.addFunction(idle, this); -} -//--------------------------------------------------- - -LLVoiceClient::~LLVoiceClient() -{ -} - -//---------------------------------------------- - -void LLVoiceClient::init(LLPumpIO *pump) -{ - // constructor will set up gVoiceClient - LLVoiceClient::getInstance()->mPump = pump; - LLVoiceClient::getInstance()->updateSettings(); -} - -void LLVoiceClient::terminate() -{ - if(gVoiceClient) - { -// gVoiceClient->leaveAudioSession(); - gVoiceClient->logout(); - // As of SDK version 4885, this should no longer be necessary. It will linger after the socket close if it needs to. - // ms_sleep(2000); - gVoiceClient->connectorShutdown(); - gVoiceClient->closeSocket(); // Need to do this now -- bad things happen if the destructor does it later. - - // This will do unpleasant things on windows. -// killGateway(); - - // Don't do this anymore -- LLSingleton will take care of deleting the object. -// delete gVoiceClient; - - // Hint to other code not to access the voice client anymore. - gVoiceClient = NULL; - } -} - -//--------------------------------------------------- - -void LLVoiceClient::updateSettings() -{ - setVoiceEnabled(gSavedSettings.getBOOL("EnableVoiceChat")); - setUsePTT(gSavedSettings.getBOOL("PTTCurrentlyEnabled")); - std::string keyString = gSavedSettings.getString("PushToTalkButton"); - setPTTKey(keyString); - setPTTIsToggle(gSavedSettings.getBOOL("PushToTalkToggle")); - setEarLocation(gSavedSettings.getS32("VoiceEarLocation")); - - std::string inputDevice = gSavedSettings.getString("VoiceInputAudioDevice"); - setCaptureDevice(inputDevice); - std::string outputDevice = gSavedSettings.getString("VoiceOutputAudioDevice"); - setRenderDevice(outputDevice); - F32 mic_level = gSavedSettings.getF32("AudioLevelMic"); - setMicGain(mic_level); - setLipSyncEnabled(gSavedSettings.getBOOL("LipSyncEnabled")); -} - -///////////////////////////// -// utility functions - -bool LLVoiceClient::writeString(const std::string &str) -{ - bool result = false; - if(mConnected) - { - apr_status_t err; - apr_size_t size = (apr_size_t)str.size(); - apr_size_t written = size; - - //MARK: Turn this on to log outgoing XML -// LL_DEBUGS("Voice") << "sending: " << str << LL_ENDL; - - // check return code - sockets will fail (broken, etc.) - err = apr_socket_send( - mSocket->getSocket(), - (const char*)str.data(), - &written); - - if(err == 0) - { - // Success. - result = true; - } - // TODO: handle partial writes (written is number of bytes written) - // Need to set socket to non-blocking before this will work. -// else if(APR_STATUS_IS_EAGAIN(err)) -// { -// // -// } - else - { - // Assume any socket error means something bad. For now, just close the socket. - char buf[MAX_STRING]; - LL_WARNS("Voice") << "apr error " << err << " ("<< apr_strerror(err, buf, MAX_STRING) << ") sending data to vivox daemon." << LL_ENDL; - daemonDied(); - } - } - - return result; -} - - -///////////////////////////// -// session control messages -void LLVoiceClient::connectorCreate() -{ - std::ostringstream stream; - std::string logpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, ""); - std::string loglevel = "0"; - - // Transition to stateConnectorStarted when the connector handle comes back. - setState(stateConnectorStarting); - - std::string savedLogLevel = gSavedSettings.getString("VivoxDebugLevel"); - - if(savedLogLevel != "-1") - { - LL_DEBUGS("Voice") << "creating connector with logging enabled" << LL_ENDL; - loglevel = "10"; - } - - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.Create.1\">" - << "<ClientName>V2 SDK</ClientName>" - << "<AccountManagementServer>" << mVoiceAccountServerURI << "</AccountManagementServer>" - << "<Mode>Normal</Mode>" - << "<Logging>" - << "<Folder>" << logpath << "</Folder>" - << "<FileNamePrefix>Connector</FileNamePrefix>" - << "<FileNameSuffix>.log</FileNameSuffix>" - << "<LogLevel>" << loglevel << "</LogLevel>" - << "</Logging>" - << "<Application>SecondLifeViewer.1</Application>" - << "</Request>\n\n\n"; - - writeString(stream.str()); -} - -void LLVoiceClient::connectorShutdown() -{ - setState(stateConnectorStopping); - - if(!mConnectorHandle.empty()) - { - std::ostringstream stream; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.InitiateShutdown.1\">" - << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>" - << "</Request>" - << "\n\n\n"; - - mConnectorHandle.clear(); - - writeString(stream.str()); - } -} - -void LLVoiceClient::userAuthorized(const std::string& firstName, const std::string& lastName, const LLUUID &agentID) -{ - mAccountFirstName = firstName; - mAccountLastName = lastName; - - mAccountDisplayName = firstName; - mAccountDisplayName += " "; - mAccountDisplayName += lastName; - - LL_INFOS("Voice") << "name \"" << mAccountDisplayName << "\" , ID " << agentID << LL_ENDL; - - sConnectingToAgni = LLViewerLogin::getInstance()->isInProductionGrid(); - - mAccountName = nameFromID(agentID); -} - -void LLVoiceClient::requestVoiceAccountProvision(S32 retries) -{ - if ( gAgent.getRegion() && mVoiceEnabled ) - { - std::string url = - gAgent.getRegion()->getCapability( - "ProvisionVoiceAccountRequest"); - - if ( url == "" ) return; - - LLHTTPClient::post( - url, - LLSD(), - new LLViewerVoiceAccountProvisionResponder(retries)); - } -} - -void LLVoiceClient::login( - const std::string& account_name, - const std::string& password, - const std::string& voice_sip_uri_hostname, - const std::string& voice_account_server_uri) -{ - mVoiceSIPURIHostName = voice_sip_uri_hostname; - mVoiceAccountServerURI = voice_account_server_uri; - - if(!mAccountHandle.empty()) - { - // Already logged in. - LL_WARNS("Voice") << "Called while already logged in." << LL_ENDL; - - // Don't process another login. - return; - } - else if ( account_name != mAccountName ) - { - //TODO: error? - LL_WARNS("Voice") << "Wrong account name! " << account_name - << " instead of " << mAccountName << LL_ENDL; - } - else - { - mAccountPassword = password; - } - - std::string debugSIPURIHostName = gSavedSettings.getString("VivoxDebugSIPURIHostName"); - - if( !debugSIPURIHostName.empty() ) - { - mVoiceSIPURIHostName = debugSIPURIHostName; - } - - if( mVoiceSIPURIHostName.empty() ) - { - // we have an empty account server name - // so we fall back to hardcoded defaults - - if(sConnectingToAgni) - { - // Use the release account server - mVoiceSIPURIHostName = "bhr.vivox.com"; - } - else - { - // Use the development account server - mVoiceSIPURIHostName = "bhd.vivox.com"; - } - } - - std::string debugAccountServerURI = gSavedSettings.getString("VivoxDebugVoiceAccountServerURI"); - - if( !debugAccountServerURI.empty() ) - { - mVoiceAccountServerURI = debugAccountServerURI; - } - - if( mVoiceAccountServerURI.empty() ) - { - // If the account server URI isn't specified, construct it from the SIP URI hostname - mVoiceAccountServerURI = "https://www." + mVoiceSIPURIHostName + "/api2/"; - } -} - -void LLVoiceClient::idle(void* user_data) -{ - LLVoiceClient* self = (LLVoiceClient*)user_data; - self->stateMachine(); -} - -std::string LLVoiceClient::state2string(LLVoiceClient::state inState) -{ - std::string result = "UNKNOWN"; - - // Prevent copy-paste errors when updating this list... -#define CASE(x) case x: result = #x; break - - switch(inState) - { - CASE(stateDisableCleanup); - CASE(stateDisabled); - CASE(stateStart); - CASE(stateDaemonLaunched); - CASE(stateConnecting); - CASE(stateConnected); - CASE(stateIdle); - CASE(stateMicTuningStart); - CASE(stateMicTuningRunning); - CASE(stateMicTuningStop); - CASE(stateConnectorStart); - CASE(stateConnectorStarting); - CASE(stateConnectorStarted); - CASE(stateLoginRetry); - CASE(stateLoginRetryWait); - CASE(stateNeedsLogin); - CASE(stateLoggingIn); - CASE(stateLoggedIn); - CASE(stateCreatingSessionGroup); - CASE(stateNoChannel); - CASE(stateJoiningSession); - CASE(stateSessionJoined); - CASE(stateRunning); - CASE(stateLeavingSession); - CASE(stateSessionTerminated); - CASE(stateLoggingOut); - CASE(stateLoggedOut); - CASE(stateConnectorStopping); - CASE(stateConnectorStopped); - CASE(stateConnectorFailed); - CASE(stateConnectorFailedWaiting); - CASE(stateLoginFailed); - CASE(stateLoginFailedWaiting); - CASE(stateJoinSessionFailed); - CASE(stateJoinSessionFailedWaiting); - CASE(stateJail); - } - -#undef CASE - - return result; -} std::string LLVoiceClientStatusObserver::status2string(LLVoiceClientStatusObserver::EStatusType inStatus) { std::string result = "UNKNOWN"; - // Prevent copy-paste errors when updating this list... + // Prevent copy-paste errors when updating this list... #define CASE(x) case x: result = #x; break - + switch(inStatus) { - CASE(STATUS_LOGIN_RETRY); - CASE(STATUS_LOGGED_IN); - CASE(STATUS_JOINING); - CASE(STATUS_JOINED); - CASE(STATUS_LEFT_CHANNEL); - CASE(STATUS_VOICE_DISABLED); - CASE(STATUS_VOICE_ENABLED); - CASE(BEGIN_ERROR_STATUS); - CASE(ERROR_CHANNEL_FULL); - CASE(ERROR_CHANNEL_LOCKED); - CASE(ERROR_NOT_AVAILABLE); - CASE(ERROR_UNKNOWN); - default: - break; + CASE(STATUS_LOGIN_RETRY); + CASE(STATUS_LOGGED_IN); + CASE(STATUS_JOINING); + CASE(STATUS_JOINED); + CASE(STATUS_LEFT_CHANNEL); + CASE(STATUS_VOICE_DISABLED); + CASE(BEGIN_ERROR_STATUS); + CASE(ERROR_CHANNEL_FULL); + CASE(ERROR_CHANNEL_LOCKED); + CASE(ERROR_NOT_AVAILABLE); + CASE(ERROR_UNKNOWN); + default: + break; } - + #undef CASE return result; } -void LLVoiceClient::setState(state inState) -{ - LL_DEBUGS("Voice") << "entering state " << state2string(inState) << LL_ENDL; - - mState = inState; -} - -void LLVoiceClient::stateMachine() -{ - if(gDisconnected) - { - // The viewer has been disconnected from the sim. Disable voice. - setVoiceEnabled(false); - } - - if(mVoiceEnabled) - { - updatePosition(); - } - else if(mTuningMode) - { - // Tuning mode is special -- it needs to launch SLVoice even if voice is disabled. - } - else - { - if((getState() != stateDisabled) && (getState() != stateDisableCleanup)) - { - // User turned off voice support. Send the cleanup messages, close the socket, and reset. - if(!mConnected) - { - // if voice was turned off after the daemon was launched but before we could connect to it, we may need to issue a kill. - LL_INFOS("Voice") << "Disabling voice before connection to daemon, terminating." << LL_ENDL; - killGateway(); - } - - logout(); - connectorShutdown(); - - setState(stateDisableCleanup); - } - } - - // Check for parcel boundary crossing - { - LLViewerRegion *region = gAgent.getRegion(); - LLParcel *parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); - - if(region && parcel) - { - S32 parcelLocalID = parcel->getLocalID(); - std::string regionName = region->getName(); - std::string capURI = region->getCapability("ParcelVoiceInfoRequest"); - -// LL_DEBUGS("Voice") << "Region name = \"" << regionName << "\", parcel local ID = " << parcelLocalID << ", cap URI = \"" << capURI << "\"" << LL_ENDL; - - // The region name starts out empty and gets filled in later. - // Also, the cap gets filled in a short time after the region cross, but a little too late for our purposes. - // If either is empty, wait for the next time around. - if(!regionName.empty()) - { - if(!capURI.empty()) - { - if((parcelLocalID != mCurrentParcelLocalID) || (regionName != mCurrentRegionName)) - { - // We have changed parcels. Initiate a parcel channel lookup. - mCurrentParcelLocalID = parcelLocalID; - mCurrentRegionName = regionName; - - parcelChanged(); - } - } - else - { - LL_WARNS_ONCE("Voice") << "region doesn't have ParcelVoiceInfoRequest capability. This is normal for a short time after teleporting, but bad if it persists for very long." << LL_ENDL; - } - } - } - } - - switch(getState()) - { - //MARK: stateDisableCleanup - case stateDisableCleanup: - // Clean up and reset everything. - closeSocket(); - deleteAllSessions(); - deleteAllBuddies(); - - mConnectorHandle.clear(); - mAccountHandle.clear(); - mAccountPassword.clear(); - mVoiceAccountServerURI.clear(); - - setState(stateDisabled); - break; - - //MARK: stateDisabled - case stateDisabled: - if(mTuningMode || (mVoiceEnabled && !mAccountName.empty())) - { - setState(stateStart); - } - break; - - //MARK: stateStart - case stateStart: - if(gSavedSettings.getBOOL("CmdLineDisableVoice")) - { - // Voice is locked out, we must not launch the vivox daemon. - setState(stateJail); - } - else if(!isGatewayRunning()) - { - if(true) - { - // Launch the voice daemon - - // *FIX:Mani - Using the executable dir instead - // of mAppRODataDir, the working directory from which the app - // is launched. - //std::string exe_path = gDirUtilp->getAppRODataDir(); - std::string exe_path = gDirUtilp->getExecutableDir(); - exe_path += gDirUtilp->getDirDelimiter(); -#if LL_WINDOWS - exe_path += "SLVoice.exe"; -#elif LL_DARWIN - exe_path += "../Resources/SLVoice"; -#else - exe_path += "SLVoice"; -#endif - // See if the vivox executable exists - llstat s; - if(!LLFile::stat(exe_path, &s)) - { - // vivox executable exists. Build the command line and launch the daemon. - // SLIM SDK: these arguments are no longer necessary. -// std::string args = " -p tcp -h -c"; - std::string args; - std::string loglevel = gSavedSettings.getString("VivoxDebugLevel"); - - if(loglevel.empty()) - { - loglevel = "-1"; // turn logging off completely - } - - args += " -ll "; - args += loglevel; - - LL_DEBUGS("Voice") << "Args for SLVoice: " << args << LL_ENDL; - -#if LL_WINDOWS - PROCESS_INFORMATION pinfo; - STARTUPINFOW sinfo; - memset(&sinfo, 0, sizeof(sinfo)); - - std::string exe_dir = gDirUtilp->getExecutableDir(); - - llutf16string exe_path16 = utf8str_to_utf16str(exe_path); - llutf16string exe_dir16 = utf8str_to_utf16str(exe_dir); - llutf16string args16 = utf8str_to_utf16str(args); - // Create a writeable copy to keep Windows happy. - U16 *argscpy_16 = new U16[args16.size() + 1]; - wcscpy_s(argscpy_16,args16.size()+1,args16.c_str()); - if(!CreateProcessW(exe_path16.c_str(), argscpy_16, NULL, NULL, FALSE, 0, NULL, exe_dir16.c_str(), &sinfo, &pinfo)) - { -// DWORD dwErr = GetLastError(); - } - else - { - // foo = pinfo.dwProcessId; // get your pid here if you want to use it later on - // CloseHandle(pinfo.hProcess); // stops leaks - nothing else - sGatewayHandle = pinfo.hProcess; - CloseHandle(pinfo.hThread); // stops leaks - nothing else - } - - delete[] argscpy_16; -#else // LL_WINDOWS - // This should be the same for mac and linux - { - std::vector<std::string> arglist; - arglist.push_back(exe_path); - - // Split the argument string into separate strings for each argument - typedef boost::tokenizer<boost::char_separator<char> > tokenizer; - boost::char_separator<char> sep(" "); - tokenizer tokens(args, sep); - tokenizer::iterator token_iter; - - for(token_iter = tokens.begin(); token_iter != tokens.end(); ++token_iter) - { - arglist.push_back(*token_iter); - } - - // create an argv vector for the child process - char **fakeargv = new char*[arglist.size() + 1]; - int i; - for(i=0; i < arglist.size(); i++) - fakeargv[i] = const_cast<char*>(arglist[i].c_str()); - - fakeargv[i] = NULL; - - fflush(NULL); // flush all buffers before the child inherits them - pid_t id = vfork(); - if(id == 0) - { - // child - execv(exe_path.c_str(), fakeargv); - - // If we reach this point, the exec failed. - // Use _exit() instead of exit() per the vfork man page. - _exit(0); - } - - // parent - delete[] fakeargv; - sGatewayPID = id; - } -#endif // LL_WINDOWS - mDaemonHost = LLHost(gSavedSettings.getString("VoiceHost").c_str(), gSavedSettings.getU32("VoicePort")); - } - else - { - LL_INFOS("Voice") << exe_path << " not found." << LL_ENDL; - } - } - else - { - // SLIM SDK: port changed from 44124 to 44125. - // We can connect to a client gateway running on another host. This is useful for testing. - // To do this, launch the gateway on a nearby host like this: - // vivox-gw.exe -p tcp -i 0.0.0.0:44125 - // and put that host's IP address here. - mDaemonHost = LLHost(gSavedSettings.getString("VoiceHost"), gSavedSettings.getU32("VoicePort")); - } - - mUpdateTimer.start(); - mUpdateTimer.setTimerExpirySec(CONNECT_THROTTLE_SECONDS); - - setState(stateDaemonLaunched); - - // Dirty the states we'll need to sync with the daemon when it comes up. - mPTTDirty = true; - mMicVolumeDirty = true; - mSpeakerVolumeDirty = true; - mSpeakerMuteDirty = true; - // These only need to be set if they're not default (i.e. empty string). - mCaptureDeviceDirty = !mCaptureDevice.empty(); - mRenderDeviceDirty = !mRenderDevice.empty(); - - mMainSessionGroupHandle.clear(); - } - break; - - //MARK: stateDaemonLaunched - case stateDaemonLaunched: - if(mUpdateTimer.hasExpired()) - { - LL_DEBUGS("Voice") << "Connecting to vivox daemon" << LL_ENDL; - - mUpdateTimer.setTimerExpirySec(CONNECT_THROTTLE_SECONDS); - - if(!mSocket) - { - mSocket = LLSocket::create(gAPRPoolp, LLSocket::STREAM_TCP); - } - - mConnected = mSocket->blockingConnect(mDaemonHost); - if(mConnected) - { - setState(stateConnecting); - } - else - { - // If the connect failed, the socket may have been put into a bad state. Delete it. - closeSocket(); - } - } - break; - - //MARK: stateConnecting - case stateConnecting: - // Can't do this until we have the pump available. - if(mPump) - { - // MBW -- Note to self: pumps and pipes examples in - // indra/test/io.cpp - // indra/test/llpipeutil.{cpp|h} - - // Attach the pumps and pipes - - LLPumpIO::chain_t readChain; - - readChain.push_back(LLIOPipe::ptr_t(new LLIOSocketReader(mSocket))); - readChain.push_back(LLIOPipe::ptr_t(new LLVivoxProtocolParser())); - - mPump->addChain(readChain, NEVER_CHAIN_EXPIRY_SECS); - - setState(stateConnected); - } - - break; - - //MARK: stateConnected - case stateConnected: - // Initial devices query - getCaptureDevicesSendMessage(); - getRenderDevicesSendMessage(); - - mLoginRetryCount = 0; - - setState(stateIdle); - break; - - //MARK: stateIdle - case stateIdle: - // This is the idle state where we're connected to the daemon but haven't set up a connector yet. - if(mTuningMode) - { - mTuningExitState = stateIdle; - setState(stateMicTuningStart); - } - else if(!mVoiceEnabled) - { - // We never started up the connector. This will shut down the daemon. - setState(stateConnectorStopped); - } - else if(!mAccountName.empty()) - { - LLViewerRegion *region = gAgent.getRegion(); - - if(region) - { - if ( region->getCapability("ProvisionVoiceAccountRequest") != "" ) - { - if ( mAccountPassword.empty() ) - { - requestVoiceAccountProvision(); - } - setState(stateConnectorStart); - } - else - { - LL_WARNS_ONCE("Voice") << "region doesn't have ProvisionVoiceAccountRequest capability!" << LL_ENDL; - } - } - } - break; - - //MARK: stateMicTuningStart - case stateMicTuningStart: - if(mUpdateTimer.hasExpired()) - { - if(mCaptureDeviceDirty || mRenderDeviceDirty) - { - // These can't be changed while in tuning mode. Set them before starting. - std::ostringstream stream; - - buildSetCaptureDevice(stream); - buildSetRenderDevice(stream); - - if(!stream.str().empty()) - { - writeString(stream.str()); - } - - // This will come around again in the same state and start the capture, after the timer expires. - mUpdateTimer.start(); - mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS); - } - else - { - // duration parameter is currently unused, per Mike S. - tuningCaptureStartSendMessage(10000); - - setState(stateMicTuningRunning); - } - } - - break; - - //MARK: stateMicTuningRunning - case stateMicTuningRunning: - if(!mTuningMode || mCaptureDeviceDirty || mRenderDeviceDirty) - { - // All of these conditions make us leave tuning mode. - setState(stateMicTuningStop); - } - else - { - // process mic/speaker volume changes - if(mTuningMicVolumeDirty || mTuningSpeakerVolumeDirty) - { - std::ostringstream stream; - - if(mTuningMicVolumeDirty) - { - LL_INFOS("Voice") << "setting tuning mic level to " << mTuningMicVolume << LL_ENDL; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetMicLevel.1\">" - << "<Level>" << mTuningMicVolume << "</Level>" - << "</Request>\n\n\n"; - } - - if(mTuningSpeakerVolumeDirty) - { - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetSpeakerLevel.1\">" - << "<Level>" << mTuningSpeakerVolume << "</Level>" - << "</Request>\n\n\n"; - } - - mTuningMicVolumeDirty = false; - mTuningSpeakerVolumeDirty = false; - - if(!stream.str().empty()) - { - writeString(stream.str()); - } - } - } - break; - - //MARK: stateMicTuningStop - case stateMicTuningStop: - { - // transition out of mic tuning - tuningCaptureStopSendMessage(); - - setState(mTuningExitState); - - // if we exited just to change devices, this will keep us from re-entering too fast. - mUpdateTimer.start(); - mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS); - - } - break; - - //MARK: stateConnectorStart - case stateConnectorStart: - if(!mVoiceEnabled) - { - // We were never logged in. This will shut down the connector. - setState(stateLoggedOut); - } - else if(!mVoiceAccountServerURI.empty()) - { - connectorCreate(); - } - break; - - //MARK: stateConnectorStarting - case stateConnectorStarting: // waiting for connector handle - // connectorCreateResponse() will transition from here to stateConnectorStarted. - break; - - //MARK: stateConnectorStarted - case stateConnectorStarted: // connector handle received - if(!mVoiceEnabled) - { - // We were never logged in. This will shut down the connector. - setState(stateLoggedOut); - } - else - { - // The connector is started. Send a login message. - setState(stateNeedsLogin); - } - break; - - //MARK: stateLoginRetry - case stateLoginRetry: - if(mLoginRetryCount == 0) - { - // First retry -- display a message to the user - notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LOGIN_RETRY); - } - - mLoginRetryCount++; - - if(mLoginRetryCount > MAX_LOGIN_RETRIES) - { - LL_WARNS("Voice") << "too many login retries, giving up." << LL_ENDL; - setState(stateLoginFailed); - } - else - { - LL_INFOS("Voice") << "will retry login in " << LOGIN_RETRY_SECONDS << " seconds." << LL_ENDL; - mUpdateTimer.start(); - mUpdateTimer.setTimerExpirySec(LOGIN_RETRY_SECONDS); - setState(stateLoginRetryWait); - } - break; - - //MARK: stateLoginRetryWait - case stateLoginRetryWait: - if(mUpdateTimer.hasExpired()) - { - setState(stateNeedsLogin); - } - break; - - //MARK: stateNeedsLogin - case stateNeedsLogin: - if(!mAccountPassword.empty()) - { - setState(stateLoggingIn); - loginSendMessage(); - } - break; - - //MARK: stateLoggingIn - case stateLoggingIn: // waiting for account handle - // loginResponse() will transition from here to stateLoggedIn. - break; - - //MARK: stateLoggedIn - case stateLoggedIn: // account handle received - - notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LOGGED_IN); - - // request the current set of block rules (we'll need them when updating the friends list) - accountListBlockRulesSendMessage(); - - // request the current set of auto-accept rules - accountListAutoAcceptRulesSendMessage(); - - // Set up the mute list observer if it hasn't been set up already. - if((!sMuteListListener_listening)) - { - LLMuteList::getInstance()->addObserver(&mutelist_listener); - sMuteListListener_listening = true; - } - - // Set up the friends list observer if it hasn't been set up already. - if(friendslist_listener == NULL) - { - friendslist_listener = new LLVoiceClientFriendsObserver; - LLAvatarTracker::instance().addObserver(friendslist_listener); - } - - // Set the initial state of mic mute, local speaker volume, etc. - { - std::ostringstream stream; - - buildLocalAudioUpdates(stream); - - if(!stream.str().empty()) - { - writeString(stream.str()); - } - } - -#if USE_SESSION_GROUPS - // create the main session group - sessionGroupCreateSendMessage(); - - setState(stateCreatingSessionGroup); -#else - // Not using session groups -- skip the stateCreatingSessionGroup state. - setState(stateNoChannel); - - // Initial kick-off of channel lookup logic - parcelChanged(); -#endif - break; - - //MARK: stateCreatingSessionGroup - case stateCreatingSessionGroup: - if(mSessionTerminateRequested || !mVoiceEnabled) - { - // TODO: Question: is this the right way out of this state - setState(stateSessionTerminated); - } - else if(!mMainSessionGroupHandle.empty()) - { - setState(stateNoChannel); - - // Start looped recording (needed for "panic button" anti-griefing tool) - recordingLoopStart(); - - // Initial kick-off of channel lookup logic - parcelChanged(); - } - break; - - //MARK: stateNoChannel - case stateNoChannel: - - mSpatialJoiningNum = 0; - // Do this here as well as inside sendPositionalUpdate(). - // Otherwise, if you log in but don't join a proximal channel (such as when your login location has voice disabled), your friends list won't sync. - sendFriendsListUpdates(); - - if(mSessionTerminateRequested || !mVoiceEnabled) - { - // TODO: Question: Is this the right way out of this state? - setState(stateSessionTerminated); - } - else if(mTuningMode) - { - mTuningExitState = stateNoChannel; - setState(stateMicTuningStart); - } - else if(sessionNeedsRelog(mNextAudioSession)) - { - requestRelog(); - setState(stateSessionTerminated); - } - else if(mNextAudioSession) - { - sessionState *oldSession = mAudioSession; - - mAudioSession = mNextAudioSession; - if(!mAudioSession->mReconnect) - { - mNextAudioSession = NULL; - } - - // The old session may now need to be deleted. - reapSession(oldSession); - - if(!mAudioSession->mHandle.empty()) - { - // Connect to a session by session handle - - sessionMediaConnectSendMessage(mAudioSession); - } - else - { - // Connect to a session by URI - sessionCreateSendMessage(mAudioSession, true, false); - } - - notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_JOINING); - setState(stateJoiningSession); - } - else if(!mSpatialSessionURI.empty()) - { - // If we're not headed elsewhere and have a spatial URI, return to spatial. - switchChannel(mSpatialSessionURI, true, false, false, mSpatialSessionCredentials); - } - break; - - //MARK: stateJoiningSession - case stateJoiningSession: // waiting for session handle - - // If this is true we have problem with connection to voice server (EXT-4313). - // See descriptions of mSpatialJoiningNum and MAX_NORMAL_JOINING_SPATIAL_NUM. - if(mSpatialJoiningNum == MAX_NORMAL_JOINING_SPATIAL_NUM) - { - // Notify observers to let them know there is problem with voice - notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_VOICE_DISABLED); - llwarns << "There seems to be problem with connection to voice server. Disabling voice chat abilities." << llendl; - } - - // Increase mSpatialJoiningNum only for spatial sessions- it's normal to reach this case for - // example for p2p many times while waiting for response, so it can't be used to detect errors - if(mAudioSession && mAudioSession->mIsSpatial) - { - mSpatialJoiningNum++; - } - - // joinedAudioSession() will transition from here to stateSessionJoined. - if(!mVoiceEnabled) - { - // User bailed out during connect -- jump straight to teardown. - setState(stateSessionTerminated); - } - else if(mSessionTerminateRequested) - { - if(mAudioSession && !mAudioSession->mHandle.empty()) - { - // Only allow direct exits from this state in p2p calls (for cancelling an invite). - // Terminating a half-connected session on other types of calls seems to break something in the vivox gateway. - if(mAudioSession->mIsP2P) - { - sessionMediaDisconnectSendMessage(mAudioSession); - setState(stateSessionTerminated); - } - } - } - break; - - //MARK: stateSessionJoined - case stateSessionJoined: // session handle received - - mSpatialJoiningNum = 0; - // It appears that I need to wait for BOTH the SessionGroup.AddSession response and the SessionStateChangeEvent with state 4 - // before continuing from this state. They can happen in either order, and if I don't wait for both, things can get stuck. - // For now, the SessionGroup.AddSession response handler sets mSessionHandle and the SessionStateChangeEvent handler transitions to stateSessionJoined. - // This is a cheap way to make sure both have happened before proceeding. - if(mAudioSession && mAudioSession->mVoiceEnabled) - { - // Dirty state that may need to be sync'ed with the daemon. - mPTTDirty = true; - mSpeakerVolumeDirty = true; - mSpatialCoordsDirty = true; - - setState(stateRunning); - - // Start the throttle timer - mUpdateTimer.start(); - mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS); - - // Events that need to happen when a session is joined could go here. - // Maybe send initial spatial data? - notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_JOINED); - - } - else if(!mVoiceEnabled) - { - // User bailed out during connect -- jump straight to teardown. - setState(stateSessionTerminated); - } - else if(mSessionTerminateRequested) - { - // Only allow direct exits from this state in p2p calls (for cancelling an invite). - // Terminating a half-connected session on other types of calls seems to break something in the vivox gateway. - if(mAudioSession && mAudioSession->mIsP2P) - { - sessionMediaDisconnectSendMessage(mAudioSession); - setState(stateSessionTerminated); - } - } - break; - - //MARK: stateRunning - case stateRunning: // steady state - // Disabling voice or disconnect requested. - if(!mVoiceEnabled || mSessionTerminateRequested) - { - leaveAudioSession(); - } - else - { - - // Figure out whether the PTT state needs to change - { - bool newPTT; - if(mUsePTT) - { - // If configured to use PTT, track the user state. - newPTT = mUserPTTState; - } - else - { - // If not configured to use PTT, it should always be true (otherwise the user will be unable to speak). - newPTT = true; - } - - if(mMuteMic) - { - // This always overrides any other PTT setting. - newPTT = false; - } - - // Dirty if state changed. - if(newPTT != mPTT) - { - mPTT = newPTT; - mPTTDirty = true; - } - } - - if(!inSpatialChannel()) - { - // When in a non-spatial channel, never send positional updates. - mSpatialCoordsDirty = false; - } - else - { - // Do the calculation that enforces the listener<->speaker tether (and also updates the real camera position) - enforceTether(); - } - - // Send an update if the ptt state has changed (which shouldn't be able to happen that often -- the user can only click so fast) - // or every 10hz, whichever is sooner. - if((mAudioSession && mAudioSession->mVolumeDirty) || mPTTDirty || mSpeakerVolumeDirty || mUpdateTimer.hasExpired()) - { - mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS); - sendPositionalUpdate(); - } - } - break; - - //MARK: stateLeavingSession - case stateLeavingSession: // waiting for terminate session response - // The handler for the Session.Terminate response will transition from here to stateSessionTerminated. - break; - - //MARK: stateSessionTerminated - case stateSessionTerminated: - - // Must do this first, since it uses mAudioSession. - notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LEFT_CHANNEL); - - if(mAudioSession) - { - sessionState *oldSession = mAudioSession; - - mAudioSession = NULL; - // We just notified status observers about this change. Don't do it again. - mAudioSessionChanged = false; - - // The old session may now need to be deleted. - reapSession(oldSession); - } - else - { - LL_WARNS("Voice") << "stateSessionTerminated with NULL mAudioSession" << LL_ENDL; - } - - // Always reset the terminate request flag when we get here. - mSessionTerminateRequested = false; - - if(mVoiceEnabled && !mRelogRequested) - { - // Just leaving a channel, go back to stateNoChannel (the "logged in but have no channel" state). - setState(stateNoChannel); - } - else - { - // Shutting down voice, continue with disconnecting. - logout(); - - // The state machine will take it from here - mRelogRequested = false; - } - - break; - - //MARK: stateLoggingOut - case stateLoggingOut: // waiting for logout response - // The handler for the AccountLoginStateChangeEvent will transition from here to stateLoggedOut. - break; - - //MARK: stateLoggedOut - case stateLoggedOut: // logout response received - - // Once we're logged out, all these things are invalid. - mAccountHandle.clear(); - deleteAllSessions(); - deleteAllBuddies(); - - if(mVoiceEnabled && !mRelogRequested) - { - // User was logged out, but wants to be logged in. Send a new login request. - setState(stateNeedsLogin); - } - else - { - // shut down the connector - connectorShutdown(); - } - break; - - //MARK: stateConnectorStopping - case stateConnectorStopping: // waiting for connector stop - // The handler for the Connector.InitiateShutdown response will transition from here to stateConnectorStopped. - break; - - //MARK: stateConnectorStopped - case stateConnectorStopped: // connector stop received - setState(stateDisableCleanup); - break; - - //MARK: stateConnectorFailed - case stateConnectorFailed: - setState(stateConnectorFailedWaiting); - break; - //MARK: stateConnectorFailedWaiting - case stateConnectorFailedWaiting: - if(!mVoiceEnabled) - { - setState(stateDisableCleanup); - } - break; - - //MARK: stateLoginFailed - case stateLoginFailed: - setState(stateLoginFailedWaiting); - break; - //MARK: stateLoginFailedWaiting - case stateLoginFailedWaiting: - if(!mVoiceEnabled) - { - setState(stateDisableCleanup); - } - break; - - //MARK: stateJoinSessionFailed - case stateJoinSessionFailed: - // Transition to error state. Send out any notifications here. - if(mAudioSession) - { - LL_WARNS("Voice") << "stateJoinSessionFailed: (" << mAudioSession->mErrorStatusCode << "): " << mAudioSession->mErrorStatusString << LL_ENDL; - } - else - { - LL_WARNS("Voice") << "stateJoinSessionFailed with no current session" << LL_ENDL; - } - - notifyStatusObservers(LLVoiceClientStatusObserver::ERROR_UNKNOWN); - setState(stateJoinSessionFailedWaiting); - break; - - //MARK: stateJoinSessionFailedWaiting - case stateJoinSessionFailedWaiting: - // Joining a channel failed, either due to a failed channel name -> sip url lookup or an error from the join message. - // Region crossings may leave this state and try the join again. - if(mSessionTerminateRequested) - { - setState(stateSessionTerminated); - } - break; - - //MARK: stateJail - case stateJail: - // We have given up. Do nothing. - break; - - } - - if(mAudioSession && mAudioSession->mParticipantsChanged) - { - mAudioSession->mParticipantsChanged = false; - mAudioSessionChanged = true; - } - - if(mAudioSessionChanged) - { - mAudioSessionChanged = false; - notifyParticipantObservers(); - } -} - -void LLVoiceClient::closeSocket(void) -{ - mSocket.reset(); - mConnected = false; -} - -void LLVoiceClient::loginSendMessage() -{ - std::ostringstream stream; - - bool autoPostCrashDumps = gSavedSettings.getBOOL("VivoxAutoPostCrashDumps"); - - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.Login.1\">" - << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>" - << "<AccountName>" << mAccountName << "</AccountName>" - << "<AccountPassword>" << mAccountPassword << "</AccountPassword>" - << "<AudioSessionAnswerMode>VerifyAnswer</AudioSessionAnswerMode>" - << "<EnableBuddiesAndPresence>true</EnableBuddiesAndPresence>" - << "<BuddyManagementMode>Application</BuddyManagementMode>" - << "<ParticipantPropertyFrequency>5</ParticipantPropertyFrequency>" - << (autoPostCrashDumps?"<AutopostCrashDumps>true</AutopostCrashDumps>":"") - << "</Request>\n\n\n"; - - writeString(stream.str()); -} - -void LLVoiceClient::logout() -{ - // Ensure that we'll re-request provisioning before logging in again - mAccountPassword.clear(); - mVoiceAccountServerURI.clear(); - - setState(stateLoggingOut); - logoutSendMessage(); -} -void LLVoiceClient::logoutSendMessage() -{ - if(!mAccountHandle.empty()) - { - std::ostringstream stream; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.Logout.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "</Request>" - << "\n\n\n"; - - mAccountHandle.clear(); - - writeString(stream.str()); - } -} - -void LLVoiceClient::accountListBlockRulesSendMessage() -{ - if(!mAccountHandle.empty()) - { - std::ostringstream stream; - - LL_DEBUGS("Voice") << "requesting block rules" << LL_ENDL; - - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.ListBlockRules.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "</Request>" - << "\n\n\n"; - - writeString(stream.str()); - } -} - -void LLVoiceClient::accountListAutoAcceptRulesSendMessage() -{ - if(!mAccountHandle.empty()) - { - std::ostringstream stream; - LL_DEBUGS("Voice") << "requesting auto-accept rules" << LL_ENDL; - - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.ListAutoAcceptRules.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "</Request>" - << "\n\n\n"; - - writeString(stream.str()); - } -} - -void LLVoiceClient::sessionGroupCreateSendMessage() -{ - if(!mAccountHandle.empty()) - { - std::ostringstream stream; - - LL_DEBUGS("Voice") << "creating session group" << LL_ENDL; - - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.Create.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<Type>Normal</Type>" - << "</Request>" - << "\n\n\n"; - - writeString(stream.str()); - } -} - -void LLVoiceClient::sessionCreateSendMessage(sessionState *session, bool startAudio, bool startText) -{ - LL_DEBUGS("Voice") << "requesting create: " << session->mSIPURI << LL_ENDL; - - session->mCreateInProgress = true; - if(startAudio) - { - session->mMediaConnectInProgress = true; - } - - std::ostringstream stream; - stream - << "<Request requestId=\"" << session->mSIPURI << "\" action=\"Session.Create.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<URI>" << session->mSIPURI << "</URI>"; - - static const std::string allowed_chars = - "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz" - "0123456789" - "-._~"; - - if(!session->mHash.empty()) - { - stream - << "<Password>" << LLURI::escape(session->mHash, allowed_chars) << "</Password>" - << "<PasswordHashAlgorithm>SHA1UserName</PasswordHashAlgorithm>"; - } - - stream - << "<ConnectAudio>" << (startAudio?"true":"false") << "</ConnectAudio>" - << "<ConnectText>" << (startText?"true":"false") << "</ConnectText>" - << "<Name>" << mChannelName << "</Name>" - << "</Request>\n\n\n"; - writeString(stream.str()); -} - -void LLVoiceClient::sessionGroupAddSessionSendMessage(sessionState *session, bool startAudio, bool startText) -{ - LL_DEBUGS("Voice") << "requesting create: " << session->mSIPURI << LL_ENDL; - - session->mCreateInProgress = true; - if(startAudio) - { - session->mMediaConnectInProgress = true; - } - - std::string password; - if(!session->mHash.empty()) - { - static const std::string allowed_chars = - "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz" - "0123456789" - "-._~" - ; - password = LLURI::escape(session->mHash, allowed_chars); - } - - std::ostringstream stream; - stream - << "<Request requestId=\"" << session->mSIPURI << "\" action=\"SessionGroup.AddSession.1\">" - << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>" - << "<URI>" << session->mSIPURI << "</URI>" - << "<Name>" << mChannelName << "</Name>" - << "<ConnectAudio>" << (startAudio?"true":"false") << "</ConnectAudio>" - << "<ConnectText>" << (startText?"true":"false") << "</ConnectText>" - << "<Password>" << password << "</Password>" - << "<PasswordHashAlgorithm>SHA1UserName</PasswordHashAlgorithm>" - << "</Request>\n\n\n" - ; - - writeString(stream.str()); -} +/////////////////////////////////////////////////////////////////////////////////////////////// -void LLVoiceClient::sessionMediaConnectSendMessage(sessionState *session) +LLVoiceClient::LLVoiceClient() + : + mVoiceModule(NULL), + m_servicePump(NULL), + mVoiceEffectEnabled(LLCachedControl<bool>(gSavedSettings, "VoiceMorphingEnabled")), + mVoiceEffectDefault(LLCachedControl<std::string>(gSavedPerAccountSettings, "VoiceEffectDefault")) { - LL_DEBUGS("Voice") << "connecting audio to session handle: " << session->mHandle << LL_ENDL; - - session->mMediaConnectInProgress = true; - - std::ostringstream stream; - - stream - << "<Request requestId=\"" << session->mHandle << "\" action=\"Session.MediaConnect.1\">" - << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>" - << "<SessionHandle>" << session->mHandle << "</SessionHandle>" - << "<Media>Audio</Media>" - << "</Request>\n\n\n"; - - writeString(stream.str()); } -void LLVoiceClient::sessionTextConnectSendMessage(sessionState *session) -{ - LL_DEBUGS("Voice") << "connecting text to session handle: " << session->mHandle << LL_ENDL; - - std::ostringstream stream; - - stream - << "<Request requestId=\"" << session->mHandle << "\" action=\"Session.TextConnect.1\">" - << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>" - << "<SessionHandle>" << session->mHandle << "</SessionHandle>" - << "</Request>\n\n\n"; - - writeString(stream.str()); -} +//--------------------------------------------------- +// Basic setup/shutdown -void LLVoiceClient::sessionTerminate() +LLVoiceClient::~LLVoiceClient() { - mSessionTerminateRequested = true; } -void LLVoiceClient::requestRelog() +void LLVoiceClient::init(LLPumpIO *pump) { - mSessionTerminateRequested = true; - mRelogRequested = true; + // Initialize all of the voice modules + m_servicePump = pump; } - -void LLVoiceClient::leaveAudioSession() +void LLVoiceClient::userAuthorized(const std::string& user_id, const LLUUID &agentID) { - if(mAudioSession) + // In the future, we should change this to allow voice module registration + // with a table lookup of sorts. + std::string voice_server = gSavedSettings.getString("VoiceServerType"); + LL_DEBUGS("Voice") << "voice server type " << voice_server << LL_ENDL; + if(voice_server == "vivox") { - LL_DEBUGS("Voice") << "leaving session: " << mAudioSession->mSIPURI << LL_ENDL; - - switch(getState()) - { - case stateNoChannel: - // In this case, we want to pretend the join failed so our state machine doesn't get stuck. - // Skip the join failed transition state so we don't send out error notifications. - setState(stateJoinSessionFailedWaiting); - break; - case stateJoiningSession: - case stateSessionJoined: - case stateRunning: - if(!mAudioSession->mHandle.empty()) - { - -#if RECORD_EVERYTHING - // HACK: for testing only - // Save looped recording - std::string savepath("/tmp/vivoxrecording"); - { - time_t now = time(NULL); - const size_t BUF_SIZE = 64; - char time_str[BUF_SIZE]; /* Flawfinder: ignore */ - - strftime(time_str, BUF_SIZE, "%Y-%m-%dT%H:%M:%SZ", gmtime(&now)); - savepath += time_str; - } - recordingLoopSave(savepath); -#endif - - sessionMediaDisconnectSendMessage(mAudioSession); - setState(stateLeavingSession); - } - else - { - LL_WARNS("Voice") << "called with no session handle" << LL_ENDL; - setState(stateSessionTerminated); - } - break; - case stateJoinSessionFailed: - case stateJoinSessionFailedWaiting: - setState(stateSessionTerminated); - break; - - default: - LL_WARNS("Voice") << "called from unknown state" << LL_ENDL; - break; - } + mVoiceModule = (LLVoiceModuleInterface *)LLVivoxVoiceClient::getInstance(); } else { - LL_WARNS("Voice") << "called with no active session" << LL_ENDL; - setState(stateSessionTerminated); + mVoiceModule = NULL; + return; } + mVoiceModule->init(m_servicePump); + mVoiceModule->userAuthorized(user_id, agentID); } -void LLVoiceClient::sessionTerminateSendMessage(sessionState *session) -{ - std::ostringstream stream; - - LL_DEBUGS("Voice") << "Sending Session.Terminate with handle " << session->mHandle << LL_ENDL; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.Terminate.1\">" - << "<SessionHandle>" << session->mHandle << "</SessionHandle>" - << "</Request>\n\n\n"; - - writeString(stream.str()); -} - -void LLVoiceClient::sessionGroupTerminateSendMessage(sessionState *session) -{ - std::ostringstream stream; - - LL_DEBUGS("Voice") << "Sending SessionGroup.Terminate with handle " << session->mGroupHandle << LL_ENDL; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.Terminate.1\">" - << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>" - << "</Request>\n\n\n"; - - writeString(stream.str()); -} - -void LLVoiceClient::sessionMediaDisconnectSendMessage(sessionState *session) -{ - std::ostringstream stream; - - LL_DEBUGS("Voice") << "Sending Session.MediaDisconnect with handle " << session->mHandle << LL_ENDL; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.MediaDisconnect.1\">" - << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>" - << "<SessionHandle>" << session->mHandle << "</SessionHandle>" - << "<Media>Audio</Media>" - << "</Request>\n\n\n"; - - writeString(stream.str()); - -} - -void LLVoiceClient::sessionTextDisconnectSendMessage(sessionState *session) -{ - std::ostringstream stream; - - LL_DEBUGS("Voice") << "Sending Session.TextDisconnect with handle " << session->mHandle << LL_ENDL; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.TextDisconnect.1\">" - << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>" - << "<SessionHandle>" << session->mHandle << "</SessionHandle>" - << "</Request>\n\n\n"; - - writeString(stream.str()); -} -void LLVoiceClient::getCaptureDevicesSendMessage() -{ - std::ostringstream stream; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.GetCaptureDevices.1\">" - << "</Request>\n\n\n"; - - writeString(stream.str()); -} - -void LLVoiceClient::getRenderDevicesSendMessage() -{ - std::ostringstream stream; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.GetRenderDevices.1\">" - << "</Request>\n\n\n"; - - writeString(stream.str()); -} - -void LLVoiceClient::clearCaptureDevices() -{ - LL_DEBUGS("Voice") << "called" << LL_ENDL; - mCaptureDevices.clear(); -} - -void LLVoiceClient::addCaptureDevice(const std::string& name) -{ - LL_DEBUGS("Voice") << name << LL_ENDL; - - mCaptureDevices.push_back(name); -} - -LLVoiceClient::deviceList *LLVoiceClient::getCaptureDevices() +void LLVoiceClient::terminate() { - return &mCaptureDevices; + if (mVoiceModule) mVoiceModule->terminate(); + mVoiceModule = NULL; } -void LLVoiceClient::setCaptureDevice(const std::string& name) +const LLVoiceVersionInfo LLVoiceClient::getVersion() { - if(name == "Default") + if (mVoiceModule) { - if(!mCaptureDevice.empty()) - { - mCaptureDevice.clear(); - mCaptureDeviceDirty = true; - } + return mVoiceModule->getVersion(); } else { - if(mCaptureDevice != name) - { - mCaptureDevice = name; - mCaptureDeviceDirty = true; - } + LLVoiceVersionInfo result; + result.serverVersion = std::string(); + result.serverType = std::string(); + return result; } } -void LLVoiceClient::clearRenderDevices() -{ - LL_DEBUGS("Voice") << "called" << LL_ENDL; - mRenderDevices.clear(); -} - -void LLVoiceClient::addRenderDevice(const std::string& name) +void LLVoiceClient::updateSettings() { - LL_DEBUGS("Voice") << name << LL_ENDL; - mRenderDevices.push_back(name); + if (mVoiceModule) mVoiceModule->updateSettings(); } -LLVoiceClient::deviceList *LLVoiceClient::getRenderDevices() -{ - return &mRenderDevices; -} - -void LLVoiceClient::setRenderDevice(const std::string& name) -{ - if(name == "Default") - { - if(!mRenderDevice.empty()) - { - mRenderDevice.clear(); - mRenderDeviceDirty = true; - } - } - else - { - if(mRenderDevice != name) - { - mRenderDevice = name; - mRenderDeviceDirty = true; - } - } - -} +//-------------------------------------------------- +// tuning void LLVoiceClient::tuningStart() { - mTuningMode = true; - if(getState() >= stateNoChannel) - { - sessionTerminate(); - } + if (mVoiceModule) mVoiceModule->tuningStart(); } void LLVoiceClient::tuningStop() { - mTuningMode = false; + if (mVoiceModule) mVoiceModule->tuningStop(); } bool LLVoiceClient::inTuningMode() { - bool result = false; - switch(getState()) - { - case stateMicTuningRunning: - result = true; - break; - default: - break; - } - return result; -} - -void LLVoiceClient::tuningRenderStartSendMessage(const std::string& name, bool loop) -{ - mTuningAudioFile = name; - std::ostringstream stream; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.RenderAudioStart.1\">" - << "<SoundFilePath>" << mTuningAudioFile << "</SoundFilePath>" - << "<Loop>" << (loop?"1":"0") << "</Loop>" - << "</Request>\n\n\n"; - - writeString(stream.str()); -} - -void LLVoiceClient::tuningRenderStopSendMessage() -{ - std::ostringstream stream; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.RenderAudioStop.1\">" - << "<SoundFilePath>" << mTuningAudioFile << "</SoundFilePath>" - << "</Request>\n\n\n"; - - writeString(stream.str()); -} - -void LLVoiceClient::tuningCaptureStartSendMessage(int duration) -{ - LL_DEBUGS("Voice") << "sending CaptureAudioStart" << LL_ENDL; - - std::ostringstream stream; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.CaptureAudioStart.1\">" - << "<Duration>" << duration << "</Duration>" - << "</Request>\n\n\n"; - - writeString(stream.str()); -} - -void LLVoiceClient::tuningCaptureStopSendMessage() -{ - LL_DEBUGS("Voice") << "sending CaptureAudioStop" << LL_ENDL; - - std::ostringstream stream; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.CaptureAudioStop.1\">" - << "</Request>\n\n\n"; - - writeString(stream.str()); - - mTuningEnergy = 0.0f; -} - -void LLVoiceClient::tuningSetMicVolume(float volume) -{ - int scaled_volume = scale_mic_volume(volume); - - if(scaled_volume != mTuningMicVolume) - { - mTuningMicVolume = scaled_volume; - mTuningMicVolumeDirty = true; - } -} - -void LLVoiceClient::tuningSetSpeakerVolume(float volume) -{ - int scaled_volume = scale_speaker_volume(volume); - - if(scaled_volume != mTuningSpeakerVolume) - { - mTuningSpeakerVolume = scaled_volume; - mTuningSpeakerVolumeDirty = true; - } -} - -float LLVoiceClient::tuningGetEnergy(void) -{ - return mTuningEnergy; -} - -bool LLVoiceClient::deviceSettingsAvailable() -{ - bool result = true; - - if(!mConnected) - result = false; - - if(mRenderDevices.empty()) - result = false; - - return result; -} - -void LLVoiceClient::refreshDeviceLists(bool clearCurrentList) -{ - if(clearCurrentList) - { - clearCaptureDevices(); - clearRenderDevices(); - } - getCaptureDevicesSendMessage(); - getRenderDevicesSendMessage(); -} - -void LLVoiceClient::daemonDied() -{ - // The daemon died, so the connection is gone. Reset everything and start over. - LL_WARNS("Voice") << "Connection to vivox daemon lost. Resetting state."<< LL_ENDL; - - // Try to relaunch the daemon - setState(stateDisableCleanup); -} - -void LLVoiceClient::giveUp() -{ - // All has failed. Clean up and stop trying. - closeSocket(); - deleteAllSessions(); - deleteAllBuddies(); - - setState(stateJail); -} - -static void oldSDKTransform (LLVector3 &left, LLVector3 &up, LLVector3 &at, LLVector3d &pos, LLVector3 &vel) -{ - F32 nat[3], nup[3], nl[3], nvel[3]; // the new at, up, left vectors and the new position and velocity - F64 npos[3]; - - // The original XML command was sent like this: - /* - << "<Position>" - << "<X>" << pos[VX] << "</X>" - << "<Y>" << pos[VZ] << "</Y>" - << "<Z>" << pos[VY] << "</Z>" - << "</Position>" - << "<Velocity>" - << "<X>" << mAvatarVelocity[VX] << "</X>" - << "<Y>" << mAvatarVelocity[VZ] << "</Y>" - << "<Z>" << mAvatarVelocity[VY] << "</Z>" - << "</Velocity>" - << "<AtOrientation>" - << "<X>" << l.mV[VX] << "</X>" - << "<Y>" << u.mV[VX] << "</Y>" - << "<Z>" << a.mV[VX] << "</Z>" - << "</AtOrientation>" - << "<UpOrientation>" - << "<X>" << l.mV[VZ] << "</X>" - << "<Y>" << u.mV[VY] << "</Y>" - << "<Z>" << a.mV[VZ] << "</Z>" - << "</UpOrientation>" - << "<LeftOrientation>" - << "<X>" << l.mV [VY] << "</X>" - << "<Y>" << u.mV [VZ] << "</Y>" - << "<Z>" << a.mV [VY] << "</Z>" - << "</LeftOrientation>"; - */ - -#if 1 - // This was the original transform done when building the XML command - nat[0] = left.mV[VX]; - nat[1] = up.mV[VX]; - nat[2] = at.mV[VX]; - - nup[0] = left.mV[VZ]; - nup[1] = up.mV[VY]; - nup[2] = at.mV[VZ]; - - nl[0] = left.mV[VY]; - nl[1] = up.mV[VZ]; - nl[2] = at.mV[VY]; - - npos[0] = pos.mdV[VX]; - npos[1] = pos.mdV[VZ]; - npos[2] = pos.mdV[VY]; - - nvel[0] = vel.mV[VX]; - nvel[1] = vel.mV[VZ]; - nvel[2] = vel.mV[VY]; - - for(int i=0;i<3;++i) { - at.mV[i] = nat[i]; - up.mV[i] = nup[i]; - left.mV[i] = nl[i]; - pos.mdV[i] = npos[i]; - } - - // This was the original transform done in the SDK - nat[0] = at.mV[2]; - nat[1] = 0; // y component of at vector is always 0, this was up[2] - nat[2] = -1 * left.mV[2]; - - // We override whatever the application gives us - nup[0] = 0; // x component of up vector is always 0 - nup[1] = 1; // y component of up vector is always 1 - nup[2] = 0; // z component of up vector is always 0 - - nl[0] = at.mV[0]; - nl[1] = 0; // y component of left vector is always zero, this was up[0] - nl[2] = -1 * left.mV[0]; - - npos[2] = pos.mdV[2] * -1.0; - npos[1] = pos.mdV[1]; - npos[0] = pos.mdV[0]; - - for(int i=0;i<3;++i) { - at.mV[i] = nat[i]; - up.mV[i] = nup[i]; - left.mV[i] = nl[i]; - pos.mdV[i] = npos[i]; - } -#else - // This is the compose of the two transforms (at least, that's what I'm trying for) - nat[0] = at.mV[VX]; - nat[1] = 0; // y component of at vector is always 0, this was up[2] - nat[2] = -1 * up.mV[VZ]; - - // We override whatever the application gives us - nup[0] = 0; // x component of up vector is always 0 - nup[1] = 1; // y component of up vector is always 1 - nup[2] = 0; // z component of up vector is always 0 - - nl[0] = left.mV[VX]; - nl[1] = 0; // y component of left vector is always zero, this was up[0] - nl[2] = -1 * left.mV[VY]; - - npos[0] = pos.mdV[VX]; - npos[1] = pos.mdV[VZ]; - npos[2] = pos.mdV[VY] * -1.0; - - nvel[0] = vel.mV[VX]; - nvel[1] = vel.mV[VZ]; - nvel[2] = vel.mV[VY]; - - for(int i=0;i<3;++i) { - at.mV[i] = nat[i]; - up.mV[i] = nup[i]; - left.mV[i] = nl[i]; - pos.mdV[i] = npos[i]; - } - -#endif -} - -void LLVoiceClient::sendPositionalUpdate(void) -{ - std::ostringstream stream; - - if(mSpatialCoordsDirty) + if (mVoiceModule) { - LLVector3 l, u, a, vel; - LLVector3d pos; - - mSpatialCoordsDirty = false; - - // Always send both speaker and listener positions together. - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.Set3DPosition.1\">" - << "<SessionHandle>" << getAudioSessionHandle() << "</SessionHandle>"; - - stream << "<SpeakerPosition>"; - -// LL_DEBUGS("Voice") << "Sending speaker position " << mAvatarPosition << LL_ENDL; - l = mAvatarRot.getLeftRow(); - u = mAvatarRot.getUpRow(); - a = mAvatarRot.getFwdRow(); - pos = mAvatarPosition; - vel = mAvatarVelocity; - - // SLIM SDK: the old SDK was doing a transform on the passed coordinates that the new one doesn't do anymore. - // The old transform is replicated by this function. - oldSDKTransform(l, u, a, pos, vel); - - stream - << "<Position>" - << "<X>" << pos.mdV[VX] << "</X>" - << "<Y>" << pos.mdV[VY] << "</Y>" - << "<Z>" << pos.mdV[VZ] << "</Z>" - << "</Position>" - << "<Velocity>" - << "<X>" << vel.mV[VX] << "</X>" - << "<Y>" << vel.mV[VY] << "</Y>" - << "<Z>" << vel.mV[VZ] << "</Z>" - << "</Velocity>" - << "<AtOrientation>" - << "<X>" << a.mV[VX] << "</X>" - << "<Y>" << a.mV[VY] << "</Y>" - << "<Z>" << a.mV[VZ] << "</Z>" - << "</AtOrientation>" - << "<UpOrientation>" - << "<X>" << u.mV[VX] << "</X>" - << "<Y>" << u.mV[VY] << "</Y>" - << "<Z>" << u.mV[VZ] << "</Z>" - << "</UpOrientation>" - << "<LeftOrientation>" - << "<X>" << l.mV [VX] << "</X>" - << "<Y>" << l.mV [VY] << "</Y>" - << "<Z>" << l.mV [VZ] << "</Z>" - << "</LeftOrientation>"; - - stream << "</SpeakerPosition>"; - - stream << "<ListenerPosition>"; - - LLVector3d earPosition; - LLVector3 earVelocity; - LLMatrix3 earRot; - - switch(mEarLocation) - { - case earLocCamera: - default: - earPosition = mCameraPosition; - earVelocity = mCameraVelocity; - earRot = mCameraRot; - break; - - case earLocAvatar: - earPosition = mAvatarPosition; - earVelocity = mAvatarVelocity; - earRot = mAvatarRot; - break; - - case earLocMixed: - earPosition = mAvatarPosition; - earVelocity = mAvatarVelocity; - earRot = mCameraRot; - break; - } - - l = earRot.getLeftRow(); - u = earRot.getUpRow(); - a = earRot.getFwdRow(); - pos = earPosition; - vel = earVelocity; - -// LL_DEBUGS("Voice") << "Sending listener position " << earPosition << LL_ENDL; - - oldSDKTransform(l, u, a, pos, vel); - - stream - << "<Position>" - << "<X>" << pos.mdV[VX] << "</X>" - << "<Y>" << pos.mdV[VY] << "</Y>" - << "<Z>" << pos.mdV[VZ] << "</Z>" - << "</Position>" - << "<Velocity>" - << "<X>" << vel.mV[VX] << "</X>" - << "<Y>" << vel.mV[VY] << "</Y>" - << "<Z>" << vel.mV[VZ] << "</Z>" - << "</Velocity>" - << "<AtOrientation>" - << "<X>" << a.mV[VX] << "</X>" - << "<Y>" << a.mV[VY] << "</Y>" - << "<Z>" << a.mV[VZ] << "</Z>" - << "</AtOrientation>" - << "<UpOrientation>" - << "<X>" << u.mV[VX] << "</X>" - << "<Y>" << u.mV[VY] << "</Y>" - << "<Z>" << u.mV[VZ] << "</Z>" - << "</UpOrientation>" - << "<LeftOrientation>" - << "<X>" << l.mV [VX] << "</X>" - << "<Y>" << l.mV [VY] << "</Y>" - << "<Z>" << l.mV [VZ] << "</Z>" - << "</LeftOrientation>"; - - - stream << "</ListenerPosition>"; - - stream << "</Request>\n\n\n"; - } - - if(mAudioSession && mAudioSession->mVolumeDirty) - { - participantMap::iterator iter = mAudioSession->mParticipantsByURI.begin(); - - mAudioSession->mVolumeDirty = false; - - for(; iter != mAudioSession->mParticipantsByURI.end(); iter++) - { - participantState *p = iter->second; - - if(p->mVolumeDirty) - { - // Can't set volume/mute for yourself - if(!p->mIsSelf) - { - int volume = 56; // nominal default value - bool mute = p->mOnMuteList; - - if(p->mUserVolume != -1) - { - // scale from user volume in the range 0-400 (with 100 as "normal") to vivox volume in the range 0-100 (with 56 as "normal") - if(p->mUserVolume < 100) - volume = (p->mUserVolume * 56) / 100; - else - volume = (((p->mUserVolume - 100) * (100 - 56)) / 300) + 56; - } - else if(p->mVolume != -1) - { - // Use the previously reported internal volume (comes in with a ParticipantUpdatedEvent) - volume = p->mVolume; - } - - - if(mute) - { - // SetParticipantMuteForMe doesn't work in p2p sessions. - // If we want the user to be muted, set their volume to 0 as well. - // This isn't perfect, but it will at least reduce their volume to a minimum. - volume = 0; - } - - if(volume == 0) - mute = true; - - LL_DEBUGS("Voice") << "Setting volume/mute for avatar " << p->mAvatarID << " to " << volume << (mute?"/true":"/false") << LL_ENDL; - - // SLIM SDK: Send both volume and mute commands. - - // Send a "volume for me" command for the user. - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.SetParticipantVolumeForMe.1\">" - << "<SessionHandle>" << getAudioSessionHandle() << "</SessionHandle>" - << "<ParticipantURI>" << p->mURI << "</ParticipantURI>" - << "<Volume>" << volume << "</Volume>" - << "</Request>\n\n\n"; - - if(!mAudioSession->mIsP2P) - { - // Send a "mute for me" command for the user - // Doesn't work in P2P sessions - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.SetParticipantMuteForMe.1\">" - << "<SessionHandle>" << getAudioSessionHandle() << "</SessionHandle>" - << "<ParticipantURI>" << p->mURI << "</ParticipantURI>" - << "<Mute>" << (mute?"1":"0") << "</Mute>" - << "<Scope>Audio</Scope>" - << "</Request>\n\n\n"; - } - } - - p->mVolumeDirty = false; - } - } + return mVoiceModule->inTuningMode(); } - - buildLocalAudioUpdates(stream); - - if(!stream.str().empty()) + else { - writeString(stream.str()); + return false; } - - // Friends list updates can be huge, especially on the first voice login of an account with lots of friends. - // Batching them all together can choke SLVoice, so send them in separate writes. - sendFriendsListUpdates(); } -void LLVoiceClient::buildSetCaptureDevice(std::ostringstream &stream) +void LLVoiceClient::tuningSetMicVolume(float volume) { - if(mCaptureDeviceDirty) - { - LL_DEBUGS("Voice") << "Setting input device = \"" << mCaptureDevice << "\"" << LL_ENDL; - - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetCaptureDevice.1\">" - << "<CaptureDeviceSpecifier>" << mCaptureDevice << "</CaptureDeviceSpecifier>" - << "</Request>" - << "\n\n\n"; - - mCaptureDeviceDirty = false; - } + if (mVoiceModule) mVoiceModule->tuningSetMicVolume(volume); } -void LLVoiceClient::buildSetRenderDevice(std::ostringstream &stream) +void LLVoiceClient::tuningSetSpeakerVolume(float volume) { - if(mRenderDeviceDirty) - { - LL_DEBUGS("Voice") << "Setting output device = \"" << mRenderDevice << "\"" << LL_ENDL; - - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetRenderDevice.1\">" - << "<RenderDeviceSpecifier>" << mRenderDevice << "</RenderDeviceSpecifier>" - << "</Request>" - << "\n\n\n"; - mRenderDeviceDirty = false; - } + if (mVoiceModule) mVoiceModule->tuningSetSpeakerVolume(volume); } -void LLVoiceClient::buildLocalAudioUpdates(std::ostringstream &stream) -{ - buildSetCaptureDevice(stream); - - buildSetRenderDevice(stream); - - if(mPTTDirty) - { - mPTTDirty = false; - - // Send a local mute command. - // NOTE that the state of "PTT" is the inverse of "local mute". - // (i.e. when PTT is true, we send a mute command with "false", and vice versa) - - LL_DEBUGS("Voice") << "Sending MuteLocalMic command with parameter " << (mPTT?"false":"true") << LL_ENDL; - - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.MuteLocalMic.1\">" - << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>" - << "<Value>" << (mPTT?"false":"true") << "</Value>" - << "</Request>\n\n\n"; - - } - - if(mSpeakerMuteDirty) - { - const char *muteval = ((mSpeakerVolume <= scale_speaker_volume(0))?"true":"false"); - - mSpeakerMuteDirty = false; - - LL_INFOS("Voice") << "Setting speaker mute to " << muteval << LL_ENDL; - - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.MuteLocalSpeaker.1\">" - << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>" - << "<Value>" << muteval << "</Value>" - << "</Request>\n\n\n"; - - } - - if(mSpeakerVolumeDirty) - { - mSpeakerVolumeDirty = false; - - LL_INFOS("Voice") << "Setting speaker volume to " << mSpeakerVolume << LL_ENDL; - - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.SetLocalSpeakerVolume.1\">" - << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>" - << "<Value>" << mSpeakerVolume << "</Value>" - << "</Request>\n\n\n"; - - } - - if(mMicVolumeDirty) - { - mMicVolumeDirty = false; - - LL_INFOS("Voice") << "Setting mic volume to " << mMicVolume << LL_ENDL; - - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.SetLocalMicVolume.1\">" - << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>" - << "<Value>" << mMicVolume << "</Value>" - << "</Request>\n\n\n"; - } - - -} - -void LLVoiceClient::checkFriend(const LLUUID& id) +float LLVoiceClient::tuningGetEnergy(void) { - std::string name; - buddyListEntry *buddy = findBuddy(id); - - // Make sure we don't add a name before it's been looked up. - if(gCacheName->getFullName(id, name)) + if (mVoiceModule) { - - const LLRelationship* relationInfo = LLAvatarTracker::instance().getBuddyInfo(id); - bool canSeeMeOnline = false; - if(relationInfo && relationInfo->isRightGrantedTo(LLRelationship::GRANT_ONLINE_STATUS)) - canSeeMeOnline = true; - - // When we get here, mNeedsSend is true and mInSLFriends is false. Change them as necessary. - - if(buddy) - { - // This buddy is already in both lists. - - if(name != buddy->mDisplayName) - { - // The buddy is in the list with the wrong name. Update it with the correct name. - LL_WARNS("Voice") << "Buddy " << id << " has wrong name (\"" << buddy->mDisplayName << "\" should be \"" << name << "\"), updating."<< LL_ENDL; - buddy->mDisplayName = name; - buddy->mNeedsNameUpdate = true; // This will cause the buddy to be resent. - } - } - else - { - // This buddy was not in the vivox list, needs to be added. - buddy = addBuddy(sipURIFromID(id), name); - buddy->mUUID = id; - } - - // In all the above cases, the buddy is in the SL friends list (which is how we got here). - buddy->mInSLFriends = true; - buddy->mCanSeeMeOnline = canSeeMeOnline; - buddy->mNameResolved = true; - + return mVoiceModule->tuningGetEnergy(); } else { - // This name hasn't been looked up yet. Don't do anything with this buddy list entry until it has. - if(buddy) - { - buddy->mNameResolved = false; - } - - // Initiate a lookup. - // The "lookup completed" callback will ensure that the friends list is rechecked after it completes. - lookupName(id); + return 0.0; } } -void LLVoiceClient::clearAllLists() -{ - // FOR TESTING ONLY - - // This will send the necessary commands to delete ALL buddies, autoaccept rules, and block rules SLVoice tells us about. - buddyListMap::iterator buddy_it; - for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end();) - { - buddyListEntry *buddy = buddy_it->second; - buddy_it++; - - std::ostringstream stream; - - if(buddy->mInVivoxBuddies) - { - // delete this entry from the vivox buddy list - buddy->mInVivoxBuddies = false; - LL_DEBUGS("Voice") << "delete " << buddy->mURI << " (" << buddy->mDisplayName << ")" << LL_ENDL; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.BuddyDelete.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<BuddyURI>" << buddy->mURI << "</BuddyURI>" - << "</Request>\n\n\n"; - } - - if(buddy->mHasBlockListEntry) - { - // Delete the associated block list entry (so the block list doesn't fill up with junk) - buddy->mHasBlockListEntry = false; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteBlockRule.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<BlockMask>" << buddy->mURI << "</BlockMask>" - << "</Request>\n\n\n"; - } - if(buddy->mHasAutoAcceptListEntry) - { - // Delete the associated auto-accept list entry (so the auto-accept list doesn't fill up with junk) - buddy->mHasAutoAcceptListEntry = false; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteAutoAcceptRule.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>" - << "</Request>\n\n\n"; - } - - writeString(stream.str()); - } -} +//------------------------------------------------ +// devices -void LLVoiceClient::sendFriendsListUpdates() +bool LLVoiceClient::deviceSettingsAvailable() { - if(mBuddyListMapPopulated && mBlockRulesListReceived && mAutoAcceptRulesListReceived && mFriendsListDirty) - { - mFriendsListDirty = false; - - if(0) - { - // FOR TESTING ONLY -- clear all buddy list, block list, and auto-accept list entries. - clearAllLists(); - return; - } - - LL_INFOS("Voice") << "Checking vivox buddy list against friends list..." << LL_ENDL; - - buddyListMap::iterator buddy_it; - for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end(); buddy_it++) - { - // reset the temp flags in the local buddy list - buddy_it->second->mInSLFriends = false; - } - - // correlate with the friends list - { - LLCollectAllBuddies collect; - LLAvatarTracker::instance().applyFunctor(collect); - LLCollectAllBuddies::buddy_map_t::const_iterator it = collect.mOnline.begin(); - LLCollectAllBuddies::buddy_map_t::const_iterator end = collect.mOnline.end(); - - for ( ; it != end; ++it) - { - checkFriend(it->second); - } - it = collect.mOffline.begin(); - end = collect.mOffline.end(); - for ( ; it != end; ++it) - { - checkFriend(it->second); - } - } - - LL_INFOS("Voice") << "Sending friend list updates..." << LL_ENDL; - - for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end();) - { - buddyListEntry *buddy = buddy_it->second; - buddy_it++; - - // Ignore entries that aren't resolved yet. - if(buddy->mNameResolved) - { - std::ostringstream stream; - - if(buddy->mInSLFriends && (!buddy->mInVivoxBuddies || buddy->mNeedsNameUpdate)) - { - if(mNumberOfAliases > 0) - { - // Add (or update) this entry in the vivox buddy list - buddy->mInVivoxBuddies = true; - buddy->mNeedsNameUpdate = false; - LL_DEBUGS("Voice") << "add/update " << buddy->mURI << " (" << buddy->mDisplayName << ")" << LL_ENDL; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.BuddySet.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<BuddyURI>" << buddy->mURI << "</BuddyURI>" - << "<DisplayName>" << buddy->mDisplayName << "</DisplayName>" - << "<BuddyData></BuddyData>" // Without this, SLVoice doesn't seem to parse the command. - << "<GroupID>0</GroupID>" - << "</Request>\n\n\n"; - } - } - else if(!buddy->mInSLFriends) - { - // This entry no longer exists in your SL friends list. Remove all traces of it from the Vivox buddy list. - if(buddy->mInVivoxBuddies) - { - // delete this entry from the vivox buddy list - buddy->mInVivoxBuddies = false; - LL_DEBUGS("Voice") << "delete " << buddy->mURI << " (" << buddy->mDisplayName << ")" << LL_ENDL; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.BuddyDelete.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<BuddyURI>" << buddy->mURI << "</BuddyURI>" - << "</Request>\n\n\n"; - } - - if(buddy->mHasBlockListEntry) - { - // Delete the associated block list entry, if any - buddy->mHasBlockListEntry = false; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteBlockRule.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<BlockMask>" << buddy->mURI << "</BlockMask>" - << "</Request>\n\n\n"; - } - if(buddy->mHasAutoAcceptListEntry) - { - // Delete the associated auto-accept list entry, if any - buddy->mHasAutoAcceptListEntry = false; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteAutoAcceptRule.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>" - << "</Request>\n\n\n"; - } - } - - if(buddy->mInSLFriends) - { - - if(buddy->mCanSeeMeOnline) - { - // Buddy should not be blocked. - - // If this buddy doesn't already have either a block or autoaccept list entry, we'll update their status when we receive a SubscriptionEvent. - - // If the buddy has a block list entry, delete it. - if(buddy->mHasBlockListEntry) - { - buddy->mHasBlockListEntry = false; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteBlockRule.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<BlockMask>" << buddy->mURI << "</BlockMask>" - << "</Request>\n\n\n"; - - - // If we just deleted a block list entry, add an auto-accept entry. - if(!buddy->mHasAutoAcceptListEntry) - { - buddy->mHasAutoAcceptListEntry = true; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.CreateAutoAcceptRule.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>" - << "<AutoAddAsBuddy>0</AutoAddAsBuddy>" - << "</Request>\n\n\n"; - } - } - } - else - { - // Buddy should be blocked. - - // If this buddy doesn't already have either a block or autoaccept list entry, we'll update their status when we receive a SubscriptionEvent. - - // If this buddy has an autoaccept entry, delete it - if(buddy->mHasAutoAcceptListEntry) - { - buddy->mHasAutoAcceptListEntry = false; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteAutoAcceptRule.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>" - << "</Request>\n\n\n"; - - // If we just deleted an auto-accept entry, add a block list entry. - if(!buddy->mHasBlockListEntry) - { - buddy->mHasBlockListEntry = true; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.CreateBlockRule.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<BlockMask>" << buddy->mURI << "</BlockMask>" - << "<PresenceOnly>1</PresenceOnly>" - << "</Request>\n\n\n"; - } - } - } - - if(!buddy->mInSLFriends && !buddy->mInVivoxBuddies) - { - // Delete this entry from the local buddy list. This should NOT invalidate the iterator, - // since it has already been incremented to the next entry. - deleteBuddy(buddy->mURI); - } - - } - writeString(stream.str()); - } - } - } -} - -///////////////////////////// -// Response/Event handlers - -void LLVoiceClient::connectorCreateResponse(int statusCode, std::string &statusString, std::string &connectorHandle, std::string &versionID) -{ - if(statusCode != 0) + if (mVoiceModule) { - LL_WARNS("Voice") << "Connector.Create response failure: " << statusString << LL_ENDL; - setState(stateConnectorFailed); + return mVoiceModule->deviceSettingsAvailable(); } else { - // Connector created, move forward. - LL_INFOS("Voice") << "Connector.Create succeeded, Vivox SDK version is " << versionID << LL_ENDL; - mAPIVersion = versionID; - mConnectorHandle = connectorHandle; - if(getState() == stateConnectorStarting) - { - setState(stateConnectorStarted); - } + return false; } } -void LLVoiceClient::loginResponse(int statusCode, std::string &statusString, std::string &accountHandle, int numberOfAliases) -{ - LL_DEBUGS("Voice") << "Account.Login response (" << statusCode << "): " << statusString << LL_ENDL; - - // Status code of 20200 means "bad password". We may want to special-case that at some point. - - if ( statusCode == 401 ) - { - // Login failure which is probably caused by the delay after a user's password being updated. - LL_INFOS("Voice") << "Account.Login response failure (" << statusCode << "): " << statusString << LL_ENDL; - setState(stateLoginRetry); - } - else if(statusCode != 0) - { - LL_WARNS("Voice") << "Account.Login response failure (" << statusCode << "): " << statusString << LL_ENDL; - setState(stateLoginFailed); - } - else - { - // Login succeeded, move forward. - mAccountHandle = accountHandle; - mNumberOfAliases = numberOfAliases; - // This needs to wait until the AccountLoginStateChangeEvent is received. -// if(getState() == stateLoggingIn) -// { -// setState(stateLoggedIn); -// } - } -} - -void LLVoiceClient::sessionCreateResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle) -{ - sessionState *session = findSessionBeingCreatedByURI(requestId); - - if(session) - { - session->mCreateInProgress = false; - } - - if(statusCode != 0) - { - LL_WARNS("Voice") << "Session.Create response failure (" << statusCode << "): " << statusString << LL_ENDL; - if(session) - { - session->mErrorStatusCode = statusCode; - session->mErrorStatusString = statusString; - if(session == mAudioSession) - { - setState(stateJoinSessionFailed); - } - else - { - reapSession(session); - } - } - } - else - { - LL_INFOS("Voice") << "Session.Create response received (success), session handle is " << sessionHandle << LL_ENDL; - if(session) - { - setSessionHandle(session, sessionHandle); - } - } -} - -void LLVoiceClient::sessionGroupAddSessionResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle) -{ - sessionState *session = findSessionBeingCreatedByURI(requestId); - - if(session) - { - session->mCreateInProgress = false; - } - - if(statusCode != 0) - { - LL_WARNS("Voice") << "SessionGroup.AddSession response failure (" << statusCode << "): " << statusString << LL_ENDL; - if(session) - { - session->mErrorStatusCode = statusCode; - session->mErrorStatusString = statusString; - if(session == mAudioSession) - { - setState(stateJoinSessionFailed); - } - else - { - reapSession(session); - } - } - } - else - { - LL_DEBUGS("Voice") << "SessionGroup.AddSession response received (success), session handle is " << sessionHandle << LL_ENDL; - if(session) - { - setSessionHandle(session, sessionHandle); - } - } -} - -void LLVoiceClient::sessionConnectResponse(std::string &requestId, int statusCode, std::string &statusString) +void LLVoiceClient::refreshDeviceLists(bool clearCurrentList) { - sessionState *session = findSession(requestId); - if(statusCode != 0) - { - LL_WARNS("Voice") << "Session.Connect response failure (" << statusCode << "): " << statusString << LL_ENDL; - if(session) - { - session->mMediaConnectInProgress = false; - session->mErrorStatusCode = statusCode; - session->mErrorStatusString = statusString; - if(session == mAudioSession) - setState(stateJoinSessionFailed); - } - } - else - { - LL_DEBUGS("Voice") << "Session.Connect response received (success)" << LL_ENDL; - } -} - -void LLVoiceClient::logoutResponse(int statusCode, std::string &statusString) -{ - if(statusCode != 0) - { - LL_WARNS("Voice") << "Account.Logout response failure: " << statusString << LL_ENDL; - // Should this ever fail? do we care if it does? - } + if (mVoiceModule) mVoiceModule->refreshDeviceLists(clearCurrentList); } -void LLVoiceClient::connectorShutdownResponse(int statusCode, std::string &statusString) +void LLVoiceClient::setCaptureDevice(const std::string& name) { - if(statusCode != 0) - { - LL_WARNS("Voice") << "Connector.InitiateShutdown response failure: " << statusString << LL_ENDL; - // Should this ever fail? do we care if it does? - } - - mConnected = false; + if (mVoiceModule) mVoiceModule->setCaptureDevice(name); - if(getState() == stateConnectorStopping) - { - setState(stateConnectorStopped); - } } -void LLVoiceClient::sessionAddedEvent( - std::string &uriString, - std::string &alias, - std::string &sessionHandle, - std::string &sessionGroupHandle, - bool isChannel, - bool incoming, - std::string &nameString, - std::string &applicationString) +void LLVoiceClient::setRenderDevice(const std::string& name) { - sessionState *session = NULL; - - LL_INFOS("Voice") << "session " << uriString << ", alias " << alias << ", name " << nameString << " handle " << sessionHandle << LL_ENDL; - - session = addSession(uriString, sessionHandle); - if(session) - { - session->mGroupHandle = sessionGroupHandle; - session->mIsChannel = isChannel; - session->mIncoming = incoming; - session->mAlias = alias; - - // Generate a caller UUID -- don't need to do this for channels - if(!session->mIsChannel) - { - if(IDFromName(session->mSIPURI, session->mCallerID)) - { - // Normal URI(base64-encoded UUID) - } - else if(!session->mAlias.empty() && IDFromName(session->mAlias, session->mCallerID)) - { - // Wrong URI, but an alias is available. Stash the incoming URI as an alternate - session->mAlternateSIPURI = session->mSIPURI; - - // and generate a proper URI from the ID. - setSessionURI(session, sipURIFromID(session->mCallerID)); - } - else - { - LL_INFOS("Voice") << "Could not generate caller id from uri, using hash of uri " << session->mSIPURI << LL_ENDL; - setUUIDFromStringHash(session->mCallerID, session->mSIPURI); - session->mSynthesizedCallerID = true; - - // Can't look up the name in this case -- we have to extract it from the URI. - std::string namePortion = nameFromsipURI(session->mSIPURI); - if(namePortion.empty()) - { - // Didn't seem to be a SIP URI, just use the whole provided name. - namePortion = nameString; - } - - // Some incoming names may be separated with an underscore instead of a space. Fix this. - LLStringUtil::replaceChar(namePortion, '_', ' '); - - // Act like we just finished resolving the name (this stores it in all the right places) - avatarNameResolved(session->mCallerID, namePortion); - } - - LL_INFOS("Voice") << "caller ID: " << session->mCallerID << LL_ENDL; - - if(!session->mSynthesizedCallerID) - { - // If we got here, we don't have a proper name. Initiate a lookup. - lookupName(session->mCallerID); - } - } - } + if (mVoiceModule) mVoiceModule->setRenderDevice(name); } -void LLVoiceClient::sessionGroupAddedEvent(std::string &sessionGroupHandle) +const LLVoiceDeviceList& LLVoiceClient::getCaptureDevices() { - LL_DEBUGS("Voice") << "handle " << sessionGroupHandle << LL_ENDL; - -#if USE_SESSION_GROUPS - if(mMainSessionGroupHandle.empty()) + static LLVoiceDeviceList nullCaptureDevices; + if (mVoiceModule) { - // This is the first (i.e. "main") session group. Save its handle. - mMainSessionGroupHandle = sessionGroupHandle; + return mVoiceModule->getCaptureDevices(); } else { - LL_DEBUGS("Voice") << "Already had a session group handle " << mMainSessionGroupHandle << LL_ENDL; + return nullCaptureDevices; } -#endif } -void LLVoiceClient::joinedAudioSession(sessionState *session) -{ - if(mAudioSession != session) - { - sessionState *oldSession = mAudioSession; - - mAudioSession = session; - mAudioSessionChanged = true; - - // The old session may now need to be deleted. - reapSession(oldSession); - } - - // This is the session we're joining. - if(getState() == stateJoiningSession) - { - setState(stateSessionJoined); - - // SLIM SDK: we don't always receive a participant state change for ourselves when joining a channel now. - // Add the current user as a participant here. - participantState *participant = session->addParticipant(sipURIFromName(mAccountName)); - if(participant) - { - participant->mIsSelf = true; - lookupName(participant->mAvatarID); - - LL_INFOS("Voice") << "added self as participant \"" << participant->mAccountName - << "\" (" << participant->mAvatarID << ")"<< LL_ENDL; - } - - if(!session->mIsChannel) - { - // this is a p2p session. Make sure the other end is added as a participant. - participantState *participant = session->addParticipant(session->mSIPURI); - if(participant) - { - if(participant->mAvatarIDValid) - { - lookupName(participant->mAvatarID); - } - else if(!session->mName.empty()) - { - participant->mDisplayName = session->mName; - avatarNameResolved(participant->mAvatarID, session->mName); - } - - // TODO: Question: Do we need to set up mAvatarID/mAvatarIDValid here? - LL_INFOS("Voice") << "added caller as participant \"" << participant->mAccountName - << "\" (" << participant->mAvatarID << ")"<< LL_ENDL; - } - } - } -} - -void LLVoiceClient::sessionRemovedEvent( - std::string &sessionHandle, - std::string &sessionGroupHandle) -{ - LL_INFOS("Voice") << "handle " << sessionHandle << LL_ENDL; - - sessionState *session = findSession(sessionHandle); - if(session) - { - leftAudioSession(session); - - // This message invalidates the session's handle. Set it to empty. - setSessionHandle(session); - - // This also means that the session's session group is now empty. - // Terminate the session group so it doesn't leak. - sessionGroupTerminateSendMessage(session); - - // Reset the media state (we now have no info) - session->mMediaStreamState = streamStateUnknown; - session->mTextStreamState = streamStateUnknown; - - // Conditionally delete the session - reapSession(session); - } - else - { - LL_WARNS("Voice") << "unknown session " << sessionHandle << " removed" << LL_ENDL; - } -} -void LLVoiceClient::reapSession(sessionState *session) +const LLVoiceDeviceList& LLVoiceClient::getRenderDevices() { - if(session) + static LLVoiceDeviceList nullRenderDevices; + if (mVoiceModule) { - if(!session->mHandle.empty()) - { - LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (non-null session handle)" << LL_ENDL; - } - else if(session->mCreateInProgress) - { - LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (create in progress)" << LL_ENDL; - } - else if(session->mMediaConnectInProgress) - { - LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (connect in progress)" << LL_ENDL; - } - else if(session == mAudioSession) - { - LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (it's the current session)" << LL_ENDL; - } - else if(session == mNextAudioSession) - { - LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (it's the next session)" << LL_ENDL; - } - else - { - // TODO: Question: Should we check for queued text messages here? - // We don't have a reason to keep tracking this session, so just delete it. - LL_DEBUGS("Voice") << "deleting session " << session->mSIPURI << LL_ENDL; - deleteSession(session); - session = NULL; - } + return mVoiceModule->getRenderDevices(); } else { -// LL_DEBUGS("Voice") << "session is NULL" << LL_ENDL; - } -} - -// Returns true if the session seems to indicate we've moved to a region on a different voice server -bool LLVoiceClient::sessionNeedsRelog(sessionState *session) -{ - bool result = false; - - if(session != NULL) - { - // Only make this check for spatial channels (so it won't happen for group or p2p calls) - if(session->mIsSpatial) - { - std::string::size_type atsign; - - atsign = session->mSIPURI.find("@"); - - if(atsign != std::string::npos) - { - std::string urihost = session->mSIPURI.substr(atsign + 1); - if(stricmp(urihost.c_str(), mVoiceSIPURIHostName.c_str())) - { - // The hostname in this URI is different from what we expect. This probably means we need to relog. - - // We could make a ProvisionVoiceAccountRequest and compare the result with the current values of - // mVoiceSIPURIHostName and mVoiceAccountServerURI to be really sure, but this is a pretty good indicator. - - result = true; - } - } - } - } - - return result; -} - -void LLVoiceClient::leftAudioSession( - sessionState *session) -{ - if(mAudioSession == session) - { - switch(getState()) - { - case stateJoiningSession: - case stateSessionJoined: - case stateRunning: - case stateLeavingSession: - case stateJoinSessionFailed: - case stateJoinSessionFailedWaiting: - // normal transition - LL_DEBUGS("Voice") << "left session " << session->mHandle << " in state " << state2string(getState()) << LL_ENDL; - setState(stateSessionTerminated); - break; - - case stateSessionTerminated: - // this will happen sometimes -- there are cases where we send the terminate and then go straight to this state. - LL_WARNS("Voice") << "left session " << session->mHandle << " in state " << state2string(getState()) << LL_ENDL; - break; - - default: - LL_WARNS("Voice") << "unexpected SessionStateChangeEvent (left session) in state " << state2string(getState()) << LL_ENDL; - setState(stateSessionTerminated); - break; - } + return nullRenderDevices; } } -void LLVoiceClient::accountLoginStateChangeEvent( - std::string &accountHandle, - int statusCode, - std::string &statusString, - int state) -{ - LL_DEBUGS("Voice") << "state is " << state << LL_ENDL; - /* - According to Mike S., status codes for this event are: - login_state_logged_out=0, - login_state_logged_in = 1, - login_state_logging_in = 2, - login_state_logging_out = 3, - login_state_resetting = 4, - login_state_error=100 - */ - - switch(state) - { - case 1: - if(getState() == stateLoggingIn) - { - setState(stateLoggedIn); - } - break; - case 3: - // The user is in the process of logging out. - setState(stateLoggingOut); - break; +//-------------------------------------------------- +// participants - case 0: - // The user has been logged out. - setState(stateLoggedOut); - break; - - default: - //Used to be a commented out warning - LL_DEBUGS("Voice") << "unknown state: " << state << LL_ENDL; - break; - } -} - -void LLVoiceClient::mediaStreamUpdatedEvent( - std::string &sessionHandle, - std::string &sessionGroupHandle, - int statusCode, - std::string &statusString, - int state, - bool incoming) +void LLVoiceClient::getParticipantList(std::set<LLUUID> &participants) { - sessionState *session = findSession(sessionHandle); - - LL_DEBUGS("Voice") << "session " << sessionHandle << ", status code " << statusCode << ", string \"" << statusString << "\"" << LL_ENDL; - - if(session) + if (mVoiceModule) { - // We know about this session - - // Save the state for later use - session->mMediaStreamState = state; - - switch(statusCode) - { - case 0: - case 200: - // generic success - // Don't change the saved error code (it may have been set elsewhere) - break; - default: - // save the status code for later - session->mErrorStatusCode = statusCode; - break; - } - - switch(state) - { - case streamStateIdle: - // Standard "left audio session" - session->mVoiceEnabled = false; - session->mMediaConnectInProgress = false; - leftAudioSession(session); - break; - - case streamStateConnected: - session->mVoiceEnabled = true; - session->mMediaConnectInProgress = false; - joinedAudioSession(session); - break; - - case streamStateRinging: - if(incoming) - { - // Send the voice chat invite to the GUI layer - // *TODO: Question: Should we correlate with the mute list here? - session->mIMSessionID = LLIMMgr::computeSessionID(IM_SESSION_P2P_INVITE, session->mCallerID); - session->mVoiceInvitePending = true; - if(session->mName.empty()) - { - lookupName(session->mCallerID); - } - else - { - // Act like we just finished resolving the name - avatarNameResolved(session->mCallerID, session->mName); - } - } - break; - - default: - LL_WARNS("Voice") << "unknown state " << state << LL_ENDL; - break; - - } - + mVoiceModule->getParticipantList(participants); } else { - LL_WARNS("Voice") << "session " << sessionHandle << "not found"<< LL_ENDL; + participants = std::set<LLUUID>(); } } -void LLVoiceClient::textStreamUpdatedEvent( - std::string &sessionHandle, - std::string &sessionGroupHandle, - bool enabled, - int state, - bool incoming) +bool LLVoiceClient::isParticipant(const LLUUID &speaker_id) { - sessionState *session = findSession(sessionHandle); - - if(session) - { - // Save the state for later use - session->mTextStreamState = state; - - // We know about this session - switch(state) - { - case 0: // We see this when the text stream closes - LL_DEBUGS("Voice") << "stream closed" << LL_ENDL; - break; - - case 1: // We see this on an incoming call from the Connector - // Try to send any text messages queued for this session. - sendQueuedTextMessages(session); - - // Send the text chat invite to the GUI layer - // TODO: Question: Should we correlate with the mute list here? - session->mTextInvitePending = true; - if(session->mName.empty()) - { - lookupName(session->mCallerID); - } - else - { - // Act like we just finished resolving the name - avatarNameResolved(session->mCallerID, session->mName); - } - break; - - default: - LL_WARNS("Voice") << "unknown state " << state << LL_ENDL; - break; - - } - } + if(mVoiceModule) + { + return mVoiceModule->isParticipant(speaker_id); + } + return false; } -void LLVoiceClient::participantAddedEvent( - std::string &sessionHandle, - std::string &sessionGroupHandle, - std::string &uriString, - std::string &alias, - std::string &nameString, - std::string &displayNameString, - int participantType) -{ - sessionState *session = findSession(sessionHandle); - if(session) - { - participantState *participant = session->addParticipant(uriString); - if(participant) - { - participant->mAccountName = nameString; - LL_DEBUGS("Voice") << "added participant \"" << participant->mAccountName - << "\" (" << participant->mAvatarID << ")"<< LL_ENDL; +//-------------------------------------------------- +// text chat - if(participant->mAvatarIDValid) - { - // Initiate a lookup - lookupName(participant->mAvatarID); - } - else - { - // If we don't have a valid avatar UUID, we need to fill in the display name to make the active speakers floater work. - std::string namePortion = nameFromsipURI(uriString); - if(namePortion.empty()) - { - // Problem with the SIP URI, fall back to the display name - namePortion = displayNameString; - } - if(namePortion.empty()) - { - // Problems with both of the above, fall back to the account name - namePortion = nameString; - } - - // Set the display name (which is a hint to the active speakers window not to do its own lookup) - participant->mDisplayName = namePortion; - avatarNameResolved(participant->mAvatarID, namePortion); - } - } - } -} -void LLVoiceClient::participantRemovedEvent( - std::string &sessionHandle, - std::string &sessionGroupHandle, - std::string &uriString, - std::string &alias, - std::string &nameString) +BOOL LLVoiceClient::isSessionTextIMPossible(const LLUUID& id) { - sessionState *session = findSession(sessionHandle); - if(session) + if (mVoiceModule) { - participantState *participant = session->findParticipant(uriString); - if(participant) - { - session->removeParticipant(participant); - } - else - { - LL_DEBUGS("Voice") << "unknown participant " << uriString << LL_ENDL; - } + return mVoiceModule->isSessionTextIMPossible(id); } else { - LL_DEBUGS("Voice") << "unknown session " << sessionHandle << LL_ENDL; - } -} - - -void LLVoiceClient::participantUpdatedEvent( - std::string &sessionHandle, - std::string &sessionGroupHandle, - std::string &uriString, - std::string &alias, - bool isModeratorMuted, - bool isSpeaking, - int volume, - F32 energy) -{ - sessionState *session = findSession(sessionHandle); - if(session) - { - participantState *participant = session->findParticipant(uriString); - - if(participant) - { - participant->mIsSpeaking = isSpeaking; - participant->mIsModeratorMuted = isModeratorMuted; - - // SLIM SDK: convert range: ensure that energy is set to zero if is_speaking is false - if (isSpeaking) - { - participant->mSpeakingTimeout.reset(); - participant->mPower = energy; - } - else - { - participant->mPower = 0.0f; - } - participant->mVolume = volume; - - - // *HACK: mantipov: added while working on EXT-3544 - /* - Sometimes LLVoiceClient::participantUpdatedEvent callback is called BEFORE - LLViewerChatterBoxSessionAgentListUpdates::post() sometimes AFTER. - - participantUpdatedEvent updates voice participant state in particular participantState::mIsModeratorMuted - Originally we wanted to update session Speaker Manager to fire LLSpeakerVoiceModerationEvent to fix the EXT-3544 bug. - Calling of the LLSpeakerMgr::update() method was added into LLIMMgr::processAgentListUpdates. - - But in case participantUpdatedEvent() is called after LLViewerChatterBoxSessionAgentListUpdates::post() - voice participant mIsModeratorMuted is changed after speakers are updated in Speaker Manager - and event is not fired. - - So, we have to call LLSpeakerMgr::update() here. In any case it is better than call it - in LLCallFloater::draw() - */ - LLVoiceChannel* voice_cnl = LLVoiceChannel::getCurrentVoiceChannel(); - - // ignore session ID of local chat - if (voice_cnl && voice_cnl->getSessionID().notNull()) - { - LLSpeakerMgr* speaker_manager = LLIMModel::getInstance()->getSpeakerManager(voice_cnl->getSessionID()); - if (speaker_manager) - { - speaker_manager->update(true); - } - } - } - else - { - LL_WARNS("Voice") << "unknown participant: " << uriString << LL_ENDL; - } - } - else - { - LL_INFOS("Voice") << "unknown session " << sessionHandle << LL_ENDL; - } + return FALSE; + } } -void LLVoiceClient::buddyPresenceEvent( - std::string &uriString, - std::string &alias, - std::string &statusString, - std::string &applicationString) +BOOL LLVoiceClient::isSessionCallBackPossible(const LLUUID& id) { - buddyListEntry *buddy = findBuddy(uriString); - - if(buddy) + if (mVoiceModule) { - LL_DEBUGS("Voice") << "Presence event for " << buddy->mDisplayName << " status \"" << statusString << "\", application \"" << applicationString << "\""<< LL_ENDL; - LL_DEBUGS("Voice") << "before: mOnlineSL = " << (buddy->mOnlineSL?"true":"false") << ", mOnlineSLim = " << (buddy->mOnlineSLim?"true":"false") << LL_ENDL; - - if(applicationString.empty()) - { - // This presence event is from a client that doesn't set up the Application string. Do things the old-skool way. - // NOTE: this will be needed to support people who aren't on the 3010-class SDK yet. - - if ( stricmp("Unknown", statusString.c_str())== 0) - { - // User went offline with a non-SLim-enabled viewer. - buddy->mOnlineSL = false; - } - else if ( stricmp("Online", statusString.c_str())== 0) - { - // User came online with a non-SLim-enabled viewer. - buddy->mOnlineSL = true; - } - else - { - // If the user is online through SLim, their status will be "Online-slc", "Away", or something else. - // NOTE: we should never see this unless someone is running an OLD version of SLim -- the versions that should be in use now all set the application string. - buddy->mOnlineSLim = true; - } - } - else if(applicationString.find("SecondLifeViewer") != std::string::npos) - { - // This presence event is from a viewer that sets the application string - if ( stricmp("Unknown", statusString.c_str())== 0) - { - // Viewer says they're offline - buddy->mOnlineSL = false; - } - else - { - // Viewer says they're online - buddy->mOnlineSL = true; - } - } - else - { - // This presence event is from something which is NOT the SL viewer (assume it's SLim). - if ( stricmp("Unknown", statusString.c_str())== 0) - { - // SLim says they're offline - buddy->mOnlineSLim = false; - } - else - { - // SLim says they're online - buddy->mOnlineSLim = true; - } - } - - LL_DEBUGS("Voice") << "after: mOnlineSL = " << (buddy->mOnlineSL?"true":"false") << ", mOnlineSLim = " << (buddy->mOnlineSLim?"true":"false") << LL_ENDL; - - // HACK -- increment the internal change serial number in the LLRelationship (without changing the actual status), so the UI notices the change. - LLAvatarTracker::instance().setBuddyOnline(buddy->mUUID,LLAvatarTracker::instance().isBuddyOnline(buddy->mUUID)); - - notifyFriendObservers(); + return mVoiceModule->isSessionCallBackPossible(id); } else { - LL_DEBUGS("Voice") << "Presence for unknown buddy " << uriString << LL_ENDL; + return FALSE; } } -void LLVoiceClient::messageEvent( - std::string &sessionHandle, - std::string &uriString, - std::string &alias, - std::string &messageHeader, - std::string &messageBody, - std::string &applicationString) +BOOL LLVoiceClient::sendTextMessage(const LLUUID& participant_id, const std::string& message) { - LL_DEBUGS("Voice") << "Message event, session " << sessionHandle << " from " << uriString << LL_ENDL; -// LL_DEBUGS("Voice") << " header " << messageHeader << ", body: \n" << messageBody << LL_ENDL; - - if(messageHeader.find("text/html") != std::string::npos) + if (mVoiceModule) { - std::string message; - - { - const std::string startMarker = "<body"; - const std::string startMarker2 = ">"; - const std::string endMarker = "</body>"; - const std::string startSpan = "<span"; - const std::string endSpan = "</span>"; - std::string::size_type start; - std::string::size_type end; - - // Default to displaying the raw string, so the message gets through. - message = messageBody; - - // Find the actual message text within the XML fragment - start = messageBody.find(startMarker); - start = messageBody.find(startMarker2, start); - end = messageBody.find(endMarker); - - if(start != std::string::npos) - { - start += startMarker2.size(); - - if(end != std::string::npos) - end -= start; - - message.assign(messageBody, start, end); - } - else - { - // Didn't find a <body>, try looking for a <span> instead. - start = messageBody.find(startSpan); - start = messageBody.find(startMarker2, start); - end = messageBody.find(endSpan); - - if(start != std::string::npos) - { - start += startMarker2.size(); - - if(end != std::string::npos) - end -= start; - - message.assign(messageBody, start, end); - } - } - } - -// LL_DEBUGS("Voice") << " raw message = \n" << message << LL_ENDL; - - // strip formatting tags - { - std::string::size_type start; - std::string::size_type end; - - while((start = message.find('<')) != std::string::npos) - { - if((end = message.find('>', start + 1)) != std::string::npos) - { - // Strip out the tag - message.erase(start, (end + 1) - start); - } - else - { - // Avoid an infinite loop - break; - } - } - } - - // Decode ampersand-escaped chars - { - std::string::size_type mark = 0; - - // The text may contain text encoded with <, >, and & - mark = 0; - while((mark = message.find("<", mark)) != std::string::npos) - { - message.replace(mark, 4, "<"); - mark += 1; - } - - mark = 0; - while((mark = message.find(">", mark)) != std::string::npos) - { - message.replace(mark, 4, ">"); - mark += 1; - } - - mark = 0; - while((mark = message.find("&", mark)) != std::string::npos) - { - message.replace(mark, 5, "&"); - mark += 1; - } - } - - // strip leading/trailing whitespace (since we always seem to get a couple newlines) - LLStringUtil::trim(message); - -// LL_DEBUGS("Voice") << " stripped message = \n" << message << LL_ENDL; - - sessionState *session = findSession(sessionHandle); - if(session) - { - bool is_busy = gAgent.getBusy(); - bool is_muted = LLMuteList::getInstance()->isMuted(session->mCallerID, session->mName, LLMute::flagTextChat); - bool is_linden = LLMuteList::getInstance()->isLinden(session->mName); - bool quiet_chat = false; - LLChat chat; - - chat.mMuted = is_muted && !is_linden; - - if(!chat.mMuted) - { - chat.mFromID = session->mCallerID; - chat.mFromName = session->mName; - chat.mSourceType = CHAT_SOURCE_AGENT; - - if(is_busy && !is_linden) - { - quiet_chat = true; - // TODO: Question: Return busy mode response here? Or maybe when session is started instead? - } - - LL_DEBUGS("Voice") << "adding message, name " << session->mName << " session " << session->mIMSessionID << ", target " << session->mCallerID << LL_ENDL; - gIMMgr->addMessage(session->mIMSessionID, - session->mCallerID, - session->mName.c_str(), - message.c_str(), - LLStringUtil::null, // default arg - IM_NOTHING_SPECIAL, // default arg - 0, // default arg - LLUUID::null, // default arg - LLVector3::zero, // default arg - true); // prepend name and make it a link to the user's profile - } - } - } -} - -void LLVoiceClient::sessionNotificationEvent(std::string &sessionHandle, std::string &uriString, std::string ¬ificationType) -{ - sessionState *session = findSession(sessionHandle); - - if(session) - { - participantState *participant = session->findParticipant(uriString); - if(participant) - { - if (!stricmp(notificationType.c_str(), "Typing")) - { - // Other end started typing - // TODO: The proper way to add a typing notification seems to be LLIMMgr::processIMTypingStart(). - // It requires an LLIMInfo for the message, which we don't have here. - } - else if (!stricmp(notificationType.c_str(), "NotTyping")) - { - // Other end stopped typing - // TODO: The proper way to remove a typing notification seems to be LLIMMgr::processIMTypingStop(). - // It requires an LLIMInfo for the message, which we don't have here. - } - else - { - LL_DEBUGS("Voice") << "Unknown notification type " << notificationType << "for participant " << uriString << " in session " << session->mSIPURI << LL_ENDL; - } - } - else - { - LL_DEBUGS("Voice") << "Unknown participant " << uriString << " in session " << session->mSIPURI << LL_ENDL; - } + return mVoiceModule->sendTextMessage(participant_id, message); } else { - LL_DEBUGS("Voice") << "Unknown session handle " << sessionHandle << LL_ENDL; - } -} - -void LLVoiceClient::subscriptionEvent(std::string &buddyURI, std::string &subscriptionHandle, std::string &alias, std::string &displayName, std::string &applicationString, std::string &subscriptionType) -{ - buddyListEntry *buddy = findBuddy(buddyURI); - - if(!buddy) - { - // Couldn't find buddy by URI, try converting the alias... - if(!alias.empty()) - { - LLUUID id; - if(IDFromName(alias, id)) - { - buddy = findBuddy(id); - } - } - } - - if(buddy) - { - std::ostringstream stream; - - if(buddy->mCanSeeMeOnline) - { - // Sending the response will create an auto-accept rule - buddy->mHasAutoAcceptListEntry = true; - } - else - { - // Sending the response will create a block rule - buddy->mHasBlockListEntry = true; - } - - if(buddy->mInSLFriends) - { - buddy->mInVivoxBuddies = true; - } - - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.SendSubscriptionReply.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<BuddyURI>" << buddy->mURI << "</BuddyURI>" - << "<RuleType>" << (buddy->mCanSeeMeOnline?"Allow":"Hide") << "</RuleType>" - << "<AutoAccept>"<< (buddy->mInSLFriends?"1":"0")<< "</AutoAccept>" - << "<SubscriptionHandle>" << subscriptionHandle << "</SubscriptionHandle>" - << "</Request>" - << "\n\n\n"; - - writeString(stream.str()); - } -} - -void LLVoiceClient::auxAudioPropertiesEvent(F32 energy) -{ - LL_DEBUGS("Voice") << "got energy " << energy << LL_ENDL; - mTuningEnergy = energy; -} - -void LLVoiceClient::buddyListChanged() -{ - // This is called after we receive a BuddyAndGroupListChangedEvent. - mBuddyListMapPopulated = true; - mFriendsListDirty = true; -} - -void LLVoiceClient::muteListChanged() -{ - // The user's mute list has been updated. Go through the current participant list and sync it with the mute list. - if(mAudioSession) - { - participantMap::iterator iter = mAudioSession->mParticipantsByURI.begin(); - - for(; iter != mAudioSession->mParticipantsByURI.end(); iter++) - { - participantState *p = iter->second; - - // Check to see if this participant is on the mute list already - if(p->updateMuteState()) - mAudioSession->mVolumeDirty = true; - } - } -} - -void LLVoiceClient::updateFriends(U32 mask) -{ - if(mask & (LLFriendObserver::ADD | LLFriendObserver::REMOVE | LLFriendObserver::POWERS)) - { - // Just resend the whole friend list to the daemon - mFriendsListDirty = true; - } -} - -///////////////////////////// -// Managing list of participants -LLVoiceClient::participantState::participantState(const std::string &uri) : - mURI(uri), - mPTT(false), - mIsSpeaking(false), - mIsModeratorMuted(false), - mLastSpokeTimestamp(0.f), - mPower(0.f), - mVolume(-1), - mOnMuteList(false), - mUserVolume(-1), - mVolumeDirty(false), - mAvatarIDValid(false), - mIsSelf(false) -{ -} - -LLVoiceClient::participantState *LLVoiceClient::sessionState::addParticipant(const std::string &uri) -{ - participantState *result = NULL; - bool useAlternateURI = false; - - // Note: this is mostly the body of LLVoiceClient::sessionState::findParticipant(), but since we need to know if it - // matched the alternate SIP URI (so we can add it properly), we need to reproduce it here. - { - participantMap::iterator iter = mParticipantsByURI.find(&uri); - - if(iter == mParticipantsByURI.end()) - { - if(!mAlternateSIPURI.empty() && (uri == mAlternateSIPURI)) - { - // This is a p2p session (probably with the SLIM client) with an alternate URI for the other participant. - // Use mSIPURI instead, since it will be properly encoded. - iter = mParticipantsByURI.find(&(mSIPURI)); - useAlternateURI = true; - } - } - - if(iter != mParticipantsByURI.end()) - { - result = iter->second; - } - } - - if(!result) - { - // participant isn't already in one list or the other. - result = new participantState(useAlternateURI?mSIPURI:uri); - mParticipantsByURI.insert(participantMap::value_type(&(result->mURI), result)); - mParticipantsChanged = true; - - // Try to do a reverse transform on the URI to get the GUID back. - { - LLUUID id; - if(IDFromName(result->mURI, id)) - { - result->mAvatarIDValid = true; - result->mAvatarID = id; - - if(result->updateMuteState()) - mVolumeDirty = true; - } - else - { - // Create a UUID by hashing the URI, but do NOT set mAvatarIDValid. - // This tells both code in LLVoiceClient and code in llfloateractivespeakers.cpp that the ID will not be in the name cache. - setUUIDFromStringHash(result->mAvatarID, uri); - } - } - - mParticipantsByUUID.insert(participantUUIDMap::value_type(&(result->mAvatarID), result)); - - result->mUserVolume = LLSpeakerVolumeStorage::getInstance()->getSpeakerVolume(result->mAvatarID); - if (result->mUserVolume != -1) - { - result->mVolumeDirty = true; - mVolumeDirty = true; - } - - LL_DEBUGS("Voice") << "participant \"" << result->mURI << "\" added." << LL_ENDL; - } - - return result; -} - -bool LLVoiceClient::participantState::updateMuteState() -{ - bool result = false; - - if(mAvatarIDValid) - { - bool isMuted = LLMuteList::getInstance()->isMuted(mAvatarID, LLMute::flagVoiceChat); - if(mOnMuteList != isMuted) - { - mOnMuteList = isMuted; - mVolumeDirty = true; - result = true; - } - } - return result; -} - -bool LLVoiceClient::participantState::isAvatar() -{ - return mAvatarIDValid; -} - -void LLVoiceClient::sessionState::removeParticipant(LLVoiceClient::participantState *participant) -{ - if(participant) - { - participantMap::iterator iter = mParticipantsByURI.find(&(participant->mURI)); - participantUUIDMap::iterator iter2 = mParticipantsByUUID.find(&(participant->mAvatarID)); - - LL_DEBUGS("Voice") << "participant \"" << participant->mURI << "\" (" << participant->mAvatarID << ") removed." << LL_ENDL; - - if(iter == mParticipantsByURI.end()) - { - LL_ERRS("Voice") << "Internal error: participant " << participant->mURI << " not in URI map" << LL_ENDL; - } - else if(iter2 == mParticipantsByUUID.end()) - { - LL_ERRS("Voice") << "Internal error: participant ID " << participant->mAvatarID << " not in UUID map" << LL_ENDL; - } - else if(iter->second != iter2->second) - { - LL_ERRS("Voice") << "Internal error: participant mismatch!" << LL_ENDL; - } - else - { - mParticipantsByURI.erase(iter); - mParticipantsByUUID.erase(iter2); - - delete participant; - mParticipantsChanged = true; - } - } -} - -void LLVoiceClient::sessionState::removeAllParticipants() -{ - LL_DEBUGS("Voice") << "called" << LL_ENDL; - - while(!mParticipantsByURI.empty()) - { - removeParticipant(mParticipantsByURI.begin()->second); - } - - if(!mParticipantsByUUID.empty()) - { - LL_ERRS("Voice") << "Internal error: empty URI map, non-empty UUID map" << LL_ENDL; - } -} - -LLVoiceClient::participantMap *LLVoiceClient::getParticipantList(void) -{ - participantMap *result = NULL; - if(mAudioSession) - { - result = &(mAudioSession->mParticipantsByURI); - } - return result; -} - -void LLVoiceClient::getParticipantsUUIDSet(std::set<LLUUID>& participant_uuids) -{ - if (NULL == mAudioSession) return; - - participantUUIDMap::const_iterator it = mAudioSession->mParticipantsByUUID.begin(), - it_end = mAudioSession->mParticipantsByUUID.end(); - for (; it != it_end; ++it) - { - participant_uuids.insert((*(*it).first)); - } -} - -LLVoiceClient::participantState *LLVoiceClient::sessionState::findParticipant(const std::string &uri) -{ - participantState *result = NULL; - - participantMap::iterator iter = mParticipantsByURI.find(&uri); - - if(iter == mParticipantsByURI.end()) - { - if(!mAlternateSIPURI.empty() && (uri == mAlternateSIPURI)) - { - // This is a p2p session (probably with the SLIM client) with an alternate URI for the other participant. - // Look up the other URI - iter = mParticipantsByURI.find(&(mSIPURI)); - } - } - - if(iter != mParticipantsByURI.end()) - { - result = iter->second; - } - - return result; -} - -LLVoiceClient::participantState* LLVoiceClient::sessionState::findParticipantByID(const LLUUID& id) -{ - participantState * result = NULL; - participantUUIDMap::iterator iter = mParticipantsByUUID.find(&id); - - if(iter != mParticipantsByUUID.end()) - { - result = iter->second; - } - - return result; -} - -LLVoiceClient::participantState* LLVoiceClient::findParticipantByID(const LLUUID& id) -{ - participantState * result = NULL; - - if(mAudioSession) - { - result = mAudioSession->findParticipantByID(id); - } - - return result; + return FALSE; + } } - -void LLVoiceClient::parcelChanged() +void LLVoiceClient::endUserIMSession(const LLUUID& participant_id) { - if(getState() >= stateNoChannel) - { - // If the user is logged in, start a channel lookup. - LL_DEBUGS("Voice") << "sending ParcelVoiceInfoRequest (" << mCurrentRegionName << ", " << mCurrentParcelLocalID << ")" << LL_ENDL; - - std::string url = gAgent.getRegion()->getCapability("ParcelVoiceInfoRequest"); - LLSD data; - LLHTTPClient::post( - url, - data, - new LLVoiceClientCapResponder); - } - else + if (mVoiceModule) { - // The transition to stateNoChannel needs to kick this off again. - LL_INFOS("Voice") << "not logged in yet, deferring" << LL_ENDL; + mVoiceModule->endUserIMSession(participant_id); } } -void LLVoiceClient::switchChannel( - std::string uri, - bool spatial, - bool no_reconnect, - bool is_p2p, - std::string hash) -{ - bool needsSwitch = false; - - LL_DEBUGS("Voice") - << "called in state " << state2string(getState()) - << " with uri \"" << uri << "\"" - << (spatial?", spatial is true":", spatial is false") - << LL_ENDL; - - switch(getState()) - { - case stateJoinSessionFailed: - case stateJoinSessionFailedWaiting: - case stateNoChannel: - // Always switch to the new URI from these states. - needsSwitch = true; - break; - - default: - if(mSessionTerminateRequested) - { - // If a terminate has been requested, we need to compare against where the URI we're already headed to. - if(mNextAudioSession) - { - if(mNextAudioSession->mSIPURI != uri) - needsSwitch = true; - } - else - { - // mNextAudioSession is null -- this probably means we're on our way back to spatial. - if(!uri.empty()) - { - // We do want to process a switch in this case. - needsSwitch = true; - } - } - } - else - { - // Otherwise, compare against the URI we're in now. - if(mAudioSession) - { - if(mAudioSession->mSIPURI != uri) - { - needsSwitch = true; - } - } - else - { - if(!uri.empty()) - { - // mAudioSession is null -- it's not clear what case would cause this. - // For now, log it as a warning and see if it ever crops up. - LL_WARNS("Voice") << "No current audio session." << LL_ENDL; - } - } - } - break; - } - - if(needsSwitch) - { - if(uri.empty()) - { - // Leave any channel we may be in - LL_DEBUGS("Voice") << "leaving channel" << LL_ENDL; - - sessionState *oldSession = mNextAudioSession; - mNextAudioSession = NULL; - - // The old session may now need to be deleted. - reapSession(oldSession); - - notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_VOICE_DISABLED); - } - else - { - LL_DEBUGS("Voice") << "switching to channel " << uri << LL_ENDL; - - mNextAudioSession = addSession(uri); - mNextAudioSession->mHash = hash; - mNextAudioSession->mIsSpatial = spatial; - mNextAudioSession->mReconnect = !no_reconnect; - mNextAudioSession->mIsP2P = is_p2p; - } - - if(getState() <= stateNoChannel) - { - // We're already set up to join a channel, just needed to fill in the session URI - } - else - { - // State machine will come around and rejoin if uri/handle is not empty. - sessionTerminate(); - } - } -} +//---------------------------------------------- +// channels -void LLVoiceClient::joinSession(sessionState *session) +bool LLVoiceClient::inProximalChannel() { - mNextAudioSession = session; - - if(getState() <= stateNoChannel) + if (mVoiceModule) { - // We're already set up to join a channel, just needed to fill in the session handle + return mVoiceModule->inProximalChannel(); } else { - // State machine will come around and rejoin if uri/handle is not empty. - sessionTerminate(); + return false; } } @@ -5369,1908 +380,612 @@ void LLVoiceClient::setNonSpatialChannel( const std::string &uri, const std::string &credentials) { - switchChannel(uri, false, false, false, credentials); + if (mVoiceModule) mVoiceModule->setNonSpatialChannel(uri, credentials); } void LLVoiceClient::setSpatialChannel( const std::string &uri, const std::string &credentials) { - mSpatialSessionURI = uri; - mSpatialSessionCredentials = credentials; - mAreaVoiceDisabled = mSpatialSessionURI.empty(); - - LL_DEBUGS("Voice") << "got spatial channel uri: \"" << uri << "\"" << LL_ENDL; - - if((mAudioSession && !(mAudioSession->mIsSpatial)) || (mNextAudioSession && !(mNextAudioSession->mIsSpatial))) - { - // User is in a non-spatial chat or joining a non-spatial chat. Don't switch channels. - LL_INFOS("Voice") << "in non-spatial chat, not switching channels" << LL_ENDL; - } - else - { - switchChannel(mSpatialSessionURI, true, false, false, mSpatialSessionCredentials); - } + if (mVoiceModule) mVoiceModule->setSpatialChannel(uri, credentials); } -void LLVoiceClient::callUser(const LLUUID &uuid) +void LLVoiceClient::leaveNonSpatialChannel() { - std::string userURI = sipURIFromID(uuid); - - switchChannel(userURI, false, true, true); + if (mVoiceModule) mVoiceModule->leaveNonSpatialChannel(); } -LLVoiceClient::sessionState* LLVoiceClient::startUserIMSession(const LLUUID &uuid) -{ - // Figure out if a session with the user already exists - sessionState *session = findSession(uuid); - if(!session) - { - // No session with user, need to start one. - std::string uri = sipURIFromID(uuid); - session = addSession(uri); - - llassert(session); - if (!session) return NULL; - - session->mIsSpatial = false; - session->mReconnect = false; - session->mIsP2P = true; - session->mCallerID = uuid; - } - - if(session->mHandle.empty()) - { - // Session isn't active -- start it up. - sessionCreateSendMessage(session, false, true); - } - else - { - // Session is already active -- start up text. - sessionTextConnectSendMessage(session); - } - - return session; -} - -bool LLVoiceClient::sendTextMessage(const LLUUID& participant_id, const std::string& message) +void LLVoiceClient::leaveChannel(void) { - bool result = false; - - // Attempt to locate the indicated session - sessionState *session = startUserIMSession(participant_id); - if(session) - { - // found the session, attempt to send the message - session->mTextMsgQueue.push(message); - - // Try to send queued messages (will do nothing if the session is not open yet) - sendQueuedTextMessages(session); - - // The message is queued, so we succeed. - result = true; - } - else - { - LL_DEBUGS("Voice") << "Session not found for participant ID " << participant_id << LL_ENDL; - } - - return result; + if (mVoiceModule) mVoiceModule->leaveChannel(); } -void LLVoiceClient::sendQueuedTextMessages(sessionState *session) +std::string LLVoiceClient::getCurrentChannel() { - if(session->mTextStreamState == 1) + if (mVoiceModule) { - if(!session->mTextMsgQueue.empty()) - { - std::ostringstream stream; - - while(!session->mTextMsgQueue.empty()) - { - std::string message = session->mTextMsgQueue.front(); - session->mTextMsgQueue.pop(); - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.SendMessage.1\">" - << "<SessionHandle>" << session->mHandle << "</SessionHandle>" - << "<MessageHeader>text/HTML</MessageHeader>" - << "<MessageBody>" << message << "</MessageBody>" - << "</Request>" - << "\n\n\n"; - } - writeString(stream.str()); - } - } - else - { - // Session isn't connected yet, defer until later. + return mVoiceModule->getCurrentChannel(); } -} - -void LLVoiceClient::endUserIMSession(const LLUUID &uuid) -{ - // Figure out if a session with the user exists - sessionState *session = findSession(uuid); - if(session) - { - // found the session - if(!session->mHandle.empty()) - { - sessionTextDisconnectSendMessage(session); - } - } else { - LL_DEBUGS("Voice") << "Session not found for participant ID " << uuid << LL_ENDL; + return std::string(); } } -bool LLVoiceClient::answerInvite(std::string &sessionHandle) -{ - // this is only ever used to answer incoming p2p call invites. - - sessionState *session = findSession(sessionHandle); - if(session) - { - session->mIsSpatial = false; - session->mReconnect = false; - session->mIsP2P = true; - joinSession(session); - return true; - } - - return false; -} +//--------------------------------------- +// invitations -bool LLVoiceClient::isOnlineSIP(const LLUUID &id) +void LLVoiceClient::callUser(const LLUUID &uuid) { - bool result = false; - buddyListEntry *buddy = findBuddy(id); - if(buddy) - { - result = buddy->mOnlineSLim; - LL_DEBUGS("Voice") << "Buddy " << buddy->mDisplayName << " is SIP " << (result?"online":"offline") << LL_ENDL; - } - - if(!result) - { - // This user isn't on the buddy list or doesn't show online status through the buddy list, but could be a participant in an existing session if they initiated a text IM. - sessionState *session = findSession(id); - if(session && !session->mHandle.empty()) - { - if((session->mTextStreamState != streamStateUnknown) || (session->mMediaStreamState > streamStateIdle)) - { - LL_DEBUGS("Voice") << "Open session with " << id << " found, returning SIP online state" << LL_ENDL; - // we have a p2p text session open with this user, so by definition they're online. - result = true; - } - } - } - - return result; + if (mVoiceModule) mVoiceModule->callUser(uuid); } -// Returns true if the indicated participant in the current audio session is really an SL avatar. -// Currently this will be false only for PSTN callers into group chats, and PSTN p2p calls. -bool LLVoiceClient::isParticipantAvatar(const LLUUID &id) +bool LLVoiceClient::isValidChannel(std::string &session_handle) { - bool result = true; - sessionState *session = findSession(id); - - if(session != NULL) + if (mVoiceModule) { - // this is a p2p session with the indicated caller, or the session with the specified UUID. - if(session->mSynthesizedCallerID) - result = false; + return mVoiceModule->isValidChannel(session_handle); } else { - // Didn't find a matching session -- check the current audio session for a matching participant - if(mAudioSession != NULL) - { - participantState *participant = findParticipantByID(id); - if(participant != NULL) - { - result = participant->isAvatar(); - } - } + return false; } - - return result; } -// Returns true if calling back the session URI after the session has closed is possible. -// Currently this will be false only for PSTN P2P calls. -bool LLVoiceClient::isSessionCallBackPossible(const LLUUID &session_id) +bool LLVoiceClient::answerInvite(std::string &channelHandle) { - bool result = true; - sessionState *session = findSession(session_id); - - if(session != NULL) + if (mVoiceModule) { - result = session->isCallBackPossible(); + return mVoiceModule->answerInvite(channelHandle); } - - return result; -} - -// Returns true if the session can accepte text IM's. -// Currently this will be false only for PSTN P2P calls. -bool LLVoiceClient::isSessionTextIMPossible(const LLUUID &session_id) -{ - bool result = true; - sessionState *session = findSession(session_id); - - if(session != NULL) - { - result = session->isTextIMPossible(); - } - - return result; -} - - -void LLVoiceClient::declineInvite(std::string &sessionHandle) -{ - sessionState *session = findSession(sessionHandle); - if(session) - { - sessionMediaDisconnectSendMessage(session); - } -} - -void LLVoiceClient::leaveNonSpatialChannel() -{ - LL_DEBUGS("Voice") - << "called in state " << state2string(getState()) - << LL_ENDL; - - // Make sure we don't rejoin the current session. - sessionState *oldNextSession = mNextAudioSession; - mNextAudioSession = NULL; - - // Most likely this will still be the current session at this point, but check it anyway. - reapSession(oldNextSession); - - verifySessionState(); - - sessionTerminate(); -} - -std::string LLVoiceClient::getCurrentChannel() -{ - std::string result; - - if((getState() == stateRunning) && !mSessionTerminateRequested) - { - result = getAudioSessionURI(); - } - - return result; -} - -bool LLVoiceClient::inProximalChannel() -{ - bool result = false; - - if((getState() == stateRunning) && !mSessionTerminateRequested) - { - result = inSpatialChannel(); - } - - return result; -} - -std::string LLVoiceClient::sipURIFromID(const LLUUID &id) -{ - std::string result; - result = "sip:"; - result += nameFromID(id); - result += "@"; - result += mVoiceSIPURIHostName; - - return result; -} - -std::string LLVoiceClient::sipURIFromAvatar(LLVOAvatar *avatar) -{ - std::string result; - if(avatar) - { - result = "sip:"; - result += nameFromID(avatar->getID()); - result += "@"; - result += mVoiceSIPURIHostName; - } - - return result; -} - -std::string LLVoiceClient::nameFromAvatar(LLVOAvatar *avatar) -{ - std::string result; - if(avatar) - { - result = nameFromID(avatar->getID()); - } - return result; -} - -std::string LLVoiceClient::nameFromID(const LLUUID &uuid) -{ - std::string result; - - if (uuid.isNull()) { - //VIVOX, the uuid emtpy look for the mURIString and return that instead. - //result.assign(uuid.mURIStringName); - LLStringUtil::replaceChar(result, '_', ' '); - return result; - } - // Prepending this apparently prevents conflicts with reserved names inside the vivox and diamondware code. - result = "x"; - - // Base64 encode and replace the pieces of base64 that are less compatible - // with e-mail local-parts. - // See RFC-4648 "Base 64 Encoding with URL and Filename Safe Alphabet" - result += LLBase64::encode(uuid.mData, UUID_BYTES); - LLStringUtil::replaceChar(result, '+', '-'); - LLStringUtil::replaceChar(result, '/', '_'); - - // If you need to transform a GUID to this form on the Mac OS X command line, this will do so: - // echo -n x && (echo e669132a-6c43-4ee1-a78d-6c82fff59f32 |xxd -r -p |openssl base64|tr '/+' '_-') - - // The reverse transform can be done with: - // echo 'x5mkTKmxDTuGnjWyC__WfMg==' |cut -b 2- -|tr '_-' '/+' |openssl base64 -d|xxd -p - - return result; -} - -bool LLVoiceClient::IDFromName(const std::string inName, LLUUID &uuid) -{ - bool result = false; - - // SLIM SDK: The "name" may actually be a SIP URI such as: "sip:xFnPP04IpREWNkuw1cOXlhw==@bhr.vivox.com" - // If it is, convert to a bare name before doing the transform. - std::string name = nameFromsipURI(inName); - - // Doesn't look like a SIP URI, assume it's an actual name. - if(name.empty()) - name = inName; - - // This will only work if the name is of the proper form. - // As an example, the account name for Monroe Linden (UUID 1673cfd3-8229-4445-8d92-ec3570e5e587) is: - // "xFnPP04IpREWNkuw1cOXlhw==" - - if((name.size() == 25) && (name[0] == 'x') && (name[23] == '=') && (name[24] == '=')) - { - // The name appears to have the right form. - - // Reverse the transforms done by nameFromID - std::string temp = name; - LLStringUtil::replaceChar(temp, '-', '+'); - LLStringUtil::replaceChar(temp, '_', '/'); - - U8 rawuuid[UUID_BYTES + 1]; - int len = apr_base64_decode_binary(rawuuid, temp.c_str() + 1); - if(len == UUID_BYTES) - { - // The decode succeeded. Stuff the bits into the result's UUID - memcpy(uuid.mData, rawuuid, UUID_BYTES); - result = true; - } - } - - if(!result) + else { - // VIVOX: not a standard account name, just copy the URI name mURIString field - // and hope for the best. bpj - uuid.setNull(); // VIVOX, set the uuid field to nulls + return false; } - - return result; -} - -std::string LLVoiceClient::displayNameFromAvatar(LLVOAvatar *avatar) -{ - return avatar->getFullname(); } -std::string LLVoiceClient::sipURIFromName(std::string &name) +void LLVoiceClient::declineInvite(std::string &channelHandle) { - std::string result; - result = "sip:"; - result += name; - result += "@"; - result += mVoiceSIPURIHostName; - -// LLStringUtil::toLower(result); - - return result; + if (mVoiceModule) mVoiceModule->declineInvite(channelHandle); } -std::string LLVoiceClient::nameFromsipURI(const std::string &uri) -{ - std::string result; - std::string::size_type sipOffset, atOffset; - sipOffset = uri.find("sip:"); - atOffset = uri.find("@"); - if((sipOffset != std::string::npos) && (atOffset != std::string::npos)) - { - result = uri.substr(sipOffset + 4, atOffset - (sipOffset + 4)); - } - - return result; -} +//------------------------------------------ +// Volume/gain -bool LLVoiceClient::inSpatialChannel(void) -{ - bool result = false; - - if(mAudioSession) - result = mAudioSession->mIsSpatial; - - return result; -} -std::string LLVoiceClient::getAudioSessionURI() +void LLVoiceClient::setVoiceVolume(F32 volume) { - std::string result; - - if(mAudioSession) - result = mAudioSession->mSIPURI; - - return result; + if (mVoiceModule) mVoiceModule->setVoiceVolume(volume); } -std::string LLVoiceClient::getAudioSessionHandle() +void LLVoiceClient::setMicGain(F32 volume) { - std::string result; - - if(mAudioSession) - result = mAudioSession->mHandle; - - return result; + if (mVoiceModule) mVoiceModule->setMicGain(volume); } -///////////////////////////// -// Sending updates of current state +//------------------------------------------ +// enable/disable voice features -void LLVoiceClient::enforceTether(void) +bool LLVoiceClient::voiceEnabled() { - LLVector3d tethered = mCameraRequestedPosition; - - // constrain 'tethered' to within 50m of mAvatarPosition. - { - F32 max_dist = 50.0f; - LLVector3d camera_offset = mCameraRequestedPosition - mAvatarPosition; - F32 camera_distance = (F32)camera_offset.magVec(); - if(camera_distance > max_dist) - { - tethered = mAvatarPosition + - (max_dist / camera_distance) * camera_offset; - } - } - - if(dist_vec(mCameraPosition, tethered) > 0.1) + if (mVoiceModule) { - mCameraPosition = tethered; - mSpatialCoordsDirty = true; + return mVoiceModule->voiceEnabled(); } -} - -void LLVoiceClient::updatePosition(void) -{ - - if(gVoiceClient) + else { - LLVOAvatar *agent = gAgent.getAvatarObject(); - LLViewerRegion *region = gAgent.getRegion(); - if(region && agent) - { - LLMatrix3 rot; - LLVector3d pos; - - // TODO: If camera and avatar velocity are actually used by the voice system, we could compute them here... - // They're currently always set to zero. - - // Send the current camera position to the voice code - rot.setRows(LLViewerCamera::getInstance()->getAtAxis(), LLViewerCamera::getInstance()->getLeftAxis (), LLViewerCamera::getInstance()->getUpAxis()); - pos = gAgent.getRegion()->getPosGlobalFromRegion(LLViewerCamera::getInstance()->getOrigin()); - - gVoiceClient->setCameraPosition( - pos, // position - LLVector3::zero, // velocity - rot); // rotation matrix - - // Send the current avatar position to the voice code - rot = agent->getRootJoint()->getWorldRotation().getMatrix3(); - - pos = agent->getPositionGlobal(); - // TODO: Can we get the head offset from outside the LLVOAvatar? -// pos += LLVector3d(mHeadOffset); - pos += LLVector3d(0.f, 0.f, 1.f); - - gVoiceClient->setAvatarPosition( - pos, // position - LLVector3::zero, // velocity - rot); // rotation matrix - } + return false; } } -void LLVoiceClient::setCameraPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot) +void LLVoiceClient::setVoiceEnabled(bool enabled) { - mCameraRequestedPosition = position; - - if(mCameraVelocity != velocity) - { - mCameraVelocity = velocity; - mSpatialCoordsDirty = true; - } - - if(mCameraRot != rot) - { - mCameraRot = rot; - mSpatialCoordsDirty = true; - } + if (mVoiceModule) mVoiceModule->setVoiceEnabled(enabled); } -void LLVoiceClient::setAvatarPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot) +void LLVoiceClient::setLipSyncEnabled(BOOL enabled) { - if(dist_vec(mAvatarPosition, position) > 0.1) - { - mAvatarPosition = position; - mSpatialCoordsDirty = true; - } - - if(mAvatarVelocity != velocity) - { - mAvatarVelocity = velocity; - mSpatialCoordsDirty = true; - } - - if(mAvatarRot != rot) - { - mAvatarRot = rot; - mSpatialCoordsDirty = true; - } + if (mVoiceModule) mVoiceModule->setLipSyncEnabled(enabled); } -bool LLVoiceClient::channelFromRegion(LLViewerRegion *region, std::string &name) +BOOL LLVoiceClient::lipSyncEnabled() { - bool result = false; - - if(region) + if (mVoiceModule) { - name = region->getName(); + return mVoiceModule->lipSyncEnabled(); } - - if(!name.empty()) - result = true; - - return result; -} - -void LLVoiceClient::leaveChannel(void) -{ - if(getState() == stateRunning) + else { - LL_DEBUGS("Voice") << "leaving channel for teleport/logout" << LL_ENDL; - mChannelName.clear(); - sessionTerminate(); + return false; } } void LLVoiceClient::setMuteMic(bool muted) { - mMuteMic = muted; + if (mVoiceModule) mVoiceModule->setMuteMic(muted); } -bool LLVoiceClient::getMuteMic() const -{ - return mMuteMic; -} + +// ---------------------------------------------- +// PTT void LLVoiceClient::setUserPTTState(bool ptt) { - mUserPTTState = ptt; + if (mVoiceModule) mVoiceModule->setUserPTTState(ptt); } bool LLVoiceClient::getUserPTTState() { - return mUserPTTState; -} - -void LLVoiceClient::toggleUserPTTState(void) -{ - mUserPTTState = !mUserPTTState; -} - -void LLVoiceClient::setVoiceEnabled(bool enabled) -{ - if (enabled != mVoiceEnabled) - { - mVoiceEnabled = enabled; - LLVoiceClientStatusObserver::EStatusType status; - - if (enabled) - { - LLVoiceChannel::getCurrentVoiceChannel()->activate(); - status = LLVoiceClientStatusObserver::STATUS_VOICE_ENABLED; - } - else - { - // Turning voice off looses your current channel -- this makes sure the UI isn't out of sync when you re-enable it. - LLVoiceChannel::getCurrentVoiceChannel()->deactivate(); - status = LLVoiceClientStatusObserver::STATUS_VOICE_DISABLED; - } - - notifyStatusObservers(status); - } -} - -bool LLVoiceClient::voiceEnabled() -{ - return gSavedSettings.getBOOL("EnableVoiceChat") && !gSavedSettings.getBOOL("CmdLineDisableVoice"); -} - -//AD *TODO: investigate possible merge of voiceWorking() and voiceEnabled() into one non-static method -bool LLVoiceClient::voiceWorking() -{ - //Added stateSessionTerminated state to avoid problems with call in parcels with disabled voice (EXT-4758) - // Condition with joining spatial num was added to take into account possible problems with connection to voice - // server(EXT-4313). See bug descriptions and comments for MAX_NORMAL_JOINING_SPATIAL_NUM for more info. - return (mSpatialJoiningNum < MAX_NORMAL_JOINING_SPATIAL_NUM) && (stateLoggedIn <= mState) && (mState <= stateSessionTerminated); -} - -void LLVoiceClient::setLipSyncEnabled(BOOL enabled) -{ - mLipSyncEnabled = enabled; -} - -BOOL LLVoiceClient::lipSyncEnabled() -{ - - if ( mVoiceEnabled && stateDisabled != getState() ) + if (mVoiceModule) { - return mLipSyncEnabled; + return mVoiceModule->getUserPTTState(); } else { - return FALSE; + return false; } } void LLVoiceClient::setUsePTT(bool usePTT) { - if(usePTT && !mUsePTT) - { - // When the user turns on PTT, reset the current state. - mUserPTTState = false; - } - mUsePTT = usePTT; + if (mVoiceModule) mVoiceModule->setUsePTT(usePTT); } void LLVoiceClient::setPTTIsToggle(bool PTTIsToggle) { - if(!PTTIsToggle && mPTTIsToggle) - { - // When the user turns off toggle, reset the current state. - mUserPTTState = false; - } - - mPTTIsToggle = PTTIsToggle; + if (mVoiceModule) mVoiceModule->setPTTIsToggle(PTTIsToggle); } bool LLVoiceClient::getPTTIsToggle() { - return mPTTIsToggle; -} - -void LLVoiceClient::setPTTKey(std::string &key) -{ - if(key == "MiddleMouse") + if (mVoiceModule) { - mPTTIsMiddleMouse = true; + return mVoiceModule->getPTTIsToggle(); } - else - { - mPTTIsMiddleMouse = false; - if(!LLKeyboard::keyFromString(key, &mPTTKey)) - { - // If the call failed, don't match any key. - key = KEY_NONE; - } + else { + return false; } -} -void LLVoiceClient::setEarLocation(S32 loc) -{ - if(mEarLocation != loc) - { - LL_DEBUGS("Voice") << "Setting mEarLocation to " << loc << LL_ENDL; - - mEarLocation = loc; - mSpatialCoordsDirty = true; - } } -void LLVoiceClient::setVoiceVolume(F32 volume) +void LLVoiceClient::inputUserControlState(bool down) { - int scaled_volume = scale_speaker_volume(volume); - - if(scaled_volume != mSpeakerVolume) - { - int min_volume = scale_speaker_volume(0); - if((scaled_volume == min_volume) || (mSpeakerVolume == min_volume)) - { - mSpeakerMuteDirty = true; - } - - mSpeakerVolume = scaled_volume; - mSpeakerVolumeDirty = true; - } + if (mVoiceModule) mVoiceModule->inputUserControlState(down); } -void LLVoiceClient::setMicGain(F32 volume) +void LLVoiceClient::toggleUserPTTState(void) { - int scaled_volume = scale_mic_volume(volume); - - if(scaled_volume != mMicVolume) - { - mMicVolume = scaled_volume; - mMicVolumeDirty = true; - } + if (mVoiceModule) mVoiceModule->toggleUserPTTState(); } void LLVoiceClient::keyDown(KEY key, MASK mask) { - if (gKeyboard->getKeyRepeated(key)) - { - // ignore auto-repeat keys - return; - } - - if(!mPTTIsMiddleMouse) - { - bool down = (mPTTKey != KEY_NONE) - && gKeyboard->getKeyDown(mPTTKey); - inputUserControlState(down); - } + if (mVoiceModule) mVoiceModule->keyDown(key, mask); } void LLVoiceClient::keyUp(KEY key, MASK mask) { - if(!mPTTIsMiddleMouse) - { - bool down = (mPTTKey != KEY_NONE) - && gKeyboard->getKeyDown(mPTTKey); - inputUserControlState(down); - } -} -void LLVoiceClient::inputUserControlState(bool down) -{ - if(mPTTIsToggle) - { - if(down) // toggle open-mic state on 'down' - { - toggleUserPTTState(); - } - } - else // set open-mic state as an absolute - { - setUserPTTState(down); - } + if (mVoiceModule) mVoiceModule->keyUp(key, mask); } void LLVoiceClient::middleMouseState(bool down) { - if(mPTTIsMiddleMouse) - { - inputUserControlState(down); - } + if (mVoiceModule) mVoiceModule->middleMouseState(down); } -///////////////////////////// -// Accessors for data related to nearby speakers + +//------------------------------------------- +// nearby speaker accessors + BOOL LLVoiceClient::getVoiceEnabled(const LLUUID& id) { - BOOL result = FALSE; - participantState *participant = findParticipantByID(id); - if(participant) + if (mVoiceModule) { - // I'm not sure what the semantics of this should be. - // For now, if we have any data about the user that came through the chat channel, assume they're voice-enabled. - result = TRUE; - } - - return result; -} - -BOOL LLVoiceClient::getIsSpeaking(const LLUUID& id) -{ - BOOL result = FALSE; - - participantState *participant = findParticipantByID(id); - if(participant) + return mVoiceModule->getVoiceEnabled(id); + } + else { - if (participant->mSpeakingTimeout.getElapsedTimeF32() > SPEAKING_TIMEOUT) - { - participant->mIsSpeaking = FALSE; - } - result = participant->mIsSpeaking; + return FALSE; } - - return result; } -BOOL LLVoiceClient::getIsModeratorMuted(const LLUUID& id) +std::string LLVoiceClient::getDisplayName(const LLUUID& id) { - BOOL result = FALSE; - - participantState *participant = findParticipantByID(id); - if(participant) + if (mVoiceModule) { - result = participant->mIsModeratorMuted; + return mVoiceModule->getDisplayName(id); } - - return result; -} - -F32 LLVoiceClient::getCurrentPower(const LLUUID& id) -{ - F32 result = 0; - participantState *participant = findParticipantByID(id); - if(participant) + else { - result = participant->mPower; + return std::string(); } - - return result; } - -std::string LLVoiceClient::getDisplayName(const LLUUID& id) +bool LLVoiceClient::isVoiceWorking() const { - std::string result; - participantState *participant = findParticipantByID(id); - if(participant) + if (mVoiceModule) { - result = participant->mDisplayName; + return mVoiceModule->isVoiceWorking(); } - - return result; + return false; } - -BOOL LLVoiceClient::getUsingPTT(const LLUUID& id) +BOOL LLVoiceClient::isParticipantAvatar(const LLUUID& id) { - BOOL result = FALSE; - - participantState *participant = findParticipantByID(id); - if(participant) + if (mVoiceModule) { - // I'm not sure what the semantics of this should be. - // Does "using PTT" mean they're configured with a push-to-talk button? - // For now, we know there's no PTT mechanism in place, so nobody is using it. + return mVoiceModule->isParticipantAvatar(id); } - - return result; -} - -BOOL LLVoiceClient::getOnMuteList(const LLUUID& id) -{ - BOOL result = FALSE; - - participantState *participant = findParticipantByID(id); - if(participant) + else { - result = participant->mOnMuteList; + return FALSE; } - - return result; } -// External accessiors. Maps 0.0 to 1.0 to internal values 0-400 with .5 == 100 -// internal = 400 * external^2 -F32 LLVoiceClient::getUserVolume(const LLUUID& id) +BOOL LLVoiceClient::isOnlineSIP(const LLUUID& id) { - F32 result = 0.0f; - - participantState *participant = findParticipantByID(id); - if(participant) + if (mVoiceModule) { - S32 ires = 100; // nominal default volume - - if(participant->mIsSelf) - { - // Always make it look like the user's own volume is set at the default. - } - else if(participant->mUserVolume != -1) - { - // Use the internal volume - ires = participant->mUserVolume; - - // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging. -// LL_DEBUGS("Voice") << "mapping from mUserVolume " << ires << LL_ENDL; - } - else if(participant->mVolume != -1) - { - // Map backwards from vivox volume - - // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging. -// LL_DEBUGS("Voice") << "mapping from mVolume " << participant->mVolume << LL_ENDL; - - if(participant->mVolume < 56) - { - ires = (participant->mVolume * 100) / 56; - } - else - { - ires = (((participant->mVolume - 56) * 300) / (100 - 56)) + 100; - } - } - result = sqrtf(((F32)ires) / 400.f); + return mVoiceModule->isOnlineSIP(id); } - - // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging. -// LL_DEBUGS("Voice") << "returning " << result << LL_ENDL; - - return result; -} - -void LLVoiceClient::setUserVolume(const LLUUID& id, F32 volume) -{ - if(mAudioSession) + else { - participantState *participant = findParticipantByID(id); - if (participant) - { - // store this volume setting for future sessions - LLSpeakerVolumeStorage::getInstance()->storeSpeakerVolume(id, volume); - - // volume can amplify by as much as 4x! - S32 ivol = (S32)(400.f * volume * volume); - participant->mUserVolume = llclamp(ivol, 0, 400); - participant->mVolumeDirty = TRUE; - mAudioSession->mVolumeDirty = TRUE; - } + return FALSE; } } -std::string LLVoiceClient::getGroupID(const LLUUID& id) +BOOL LLVoiceClient::getIsSpeaking(const LLUUID& id) { - std::string result; - - participantState *participant = findParticipantByID(id); - if(participant) + if (mVoiceModule) { - result = participant->mGroupID; + return mVoiceModule->getIsSpeaking(id); } - - return result; -} - -BOOL LLVoiceClient::getAreaVoiceDisabled() -{ - return mAreaVoiceDisabled; -} - -void LLVoiceClient::recordingLoopStart(int seconds, int deltaFramesPerControlFrame) -{ -// LL_DEBUGS("Voice") << "sending SessionGroup.ControlRecording (Start)" << LL_ENDL; - - if(!mMainSessionGroupHandle.empty()) + else { - std::ostringstream stream; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlRecording.1\">" - << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>" - << "<RecordingControlType>Start</RecordingControlType>" - << "<DeltaFramesPerControlFrame>" << deltaFramesPerControlFrame << "</DeltaFramesPerControlFrame>" - << "<Filename>" << "" << "</Filename>" - << "<EnableAudioRecordingEvents>false</EnableAudioRecordingEvents>" - << "<LoopModeDurationSeconds>" << seconds << "</LoopModeDurationSeconds>" - << "</Request>\n\n\n"; - - - writeString(stream.str()); + return FALSE; } } -void LLVoiceClient::recordingLoopSave(const std::string& filename) +BOOL LLVoiceClient::getIsModeratorMuted(const LLUUID& id) { -// LL_DEBUGS("Voice") << "sending SessionGroup.ControlRecording (Flush)" << LL_ENDL; - - if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty()) + if (mVoiceModule) { - std::ostringstream stream; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlRecording.1\">" - << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>" - << "<RecordingControlType>Flush</RecordingControlType>" - << "<Filename>" << filename << "</Filename>" - << "</Request>\n\n\n"; - - writeString(stream.str()); + return mVoiceModule->getIsModeratorMuted(id); } -} - -void LLVoiceClient::recordingStop() -{ -// LL_DEBUGS("Voice") << "sending SessionGroup.ControlRecording (Stop)" << LL_ENDL; - - if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty()) + else { - std::ostringstream stream; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlRecording.1\">" - << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>" - << "<RecordingControlType>Stop</RecordingControlType>" - << "</Request>\n\n\n"; - - writeString(stream.str()); + return FALSE; } } -void LLVoiceClient::filePlaybackStart(const std::string& filename) -{ -// LL_DEBUGS("Voice") << "sending SessionGroup.ControlPlayback (Start)" << LL_ENDL; - - if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty()) +F32 LLVoiceClient::getCurrentPower(const LLUUID& id) +{ + if (mVoiceModule) { - std::ostringstream stream; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlPlayback.1\">" - << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>" - << "<RecordingControlType>Start</RecordingControlType>" - << "<Filename>" << filename << "</Filename>" - << "</Request>\n\n\n"; - - writeString(stream.str()); + return mVoiceModule->getCurrentPower(id); } -} - -void LLVoiceClient::filePlaybackStop() -{ -// LL_DEBUGS("Voice") << "sending SessionGroup.ControlPlayback (Stop)" << LL_ENDL; - - if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty()) + else { - std::ostringstream stream; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlPlayback.1\">" - << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>" - << "<RecordingControlType>Stop</RecordingControlType>" - << "</Request>\n\n\n"; - - writeString(stream.str()); + return 0.0; } } -void LLVoiceClient::filePlaybackSetPaused(bool paused) +BOOL LLVoiceClient::getOnMuteList(const LLUUID& id) { - // TODO: Implement once Vivox gives me a sample + if (mVoiceModule) + { + return mVoiceModule->getOnMuteList(id); + } + else + { + return FALSE; + } } -void LLVoiceClient::filePlaybackSetMode(bool vox, float speed) +F32 LLVoiceClient::getUserVolume(const LLUUID& id) { - // TODO: Implement once Vivox gives me a sample + if (mVoiceModule) + { + return mVoiceModule->getUserVolume(id); + } + else + { + return 0.0; + } } -LLVoiceClient::sessionState::sessionState() : - mErrorStatusCode(0), - mMediaStreamState(streamStateUnknown), - mTextStreamState(streamStateUnknown), - mCreateInProgress(false), - mMediaConnectInProgress(false), - mVoiceInvitePending(false), - mTextInvitePending(false), - mSynthesizedCallerID(false), - mIsChannel(false), - mIsSpatial(false), - mIsP2P(false), - mIncoming(false), - mVoiceEnabled(false), - mReconnect(false), - mVolumeDirty(false), - mParticipantsChanged(false) +void LLVoiceClient::setUserVolume(const LLUUID& id, F32 volume) { + if (mVoiceModule) mVoiceModule->setUserVolume(id, volume); } -LLVoiceClient::sessionState::~sessionState() -{ - removeAllParticipants(); -} +//-------------------------------------------------- +// status observers -bool LLVoiceClient::sessionState::isCallBackPossible() +void LLVoiceClient::addObserver(LLVoiceClientStatusObserver* observer) { - // This may change to be explicitly specified by vivox in the future... - // Currently, only PSTN P2P calls cannot be returned. - // Conveniently, this is also the only case where we synthesize a caller UUID. - return !mSynthesizedCallerID; + if (mVoiceModule) mVoiceModule->addObserver(observer); } -bool LLVoiceClient::sessionState::isTextIMPossible() +void LLVoiceClient::removeObserver(LLVoiceClientStatusObserver* observer) { - // This may change to be explicitly specified by vivox in the future... - return !mSynthesizedCallerID; + if (mVoiceModule) mVoiceModule->removeObserver(observer); } - -LLVoiceClient::sessionIterator LLVoiceClient::sessionsBegin(void) +void LLVoiceClient::addObserver(LLFriendObserver* observer) { - return mSessions.begin(); + if (mVoiceModule) mVoiceModule->addObserver(observer); } -LLVoiceClient::sessionIterator LLVoiceClient::sessionsEnd(void) +void LLVoiceClient::removeObserver(LLFriendObserver* observer) { - return mSessions.end(); + if (mVoiceModule) mVoiceModule->removeObserver(observer); } - -LLVoiceClient::sessionState *LLVoiceClient::findSession(const std::string &handle) +void LLVoiceClient::addObserver(LLVoiceClientParticipantObserver* observer) { - sessionState *result = NULL; - sessionMap::iterator iter = mSessionsByHandle.find(&handle); - if(iter != mSessionsByHandle.end()) - { - result = iter->second; - } - - return result; -} - -LLVoiceClient::sessionState *LLVoiceClient::findSessionBeingCreatedByURI(const std::string &uri) -{ - sessionState *result = NULL; - for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) - { - sessionState *session = *iter; - if(session->mCreateInProgress && (session->mSIPURI == uri)) - { - result = session; - break; - } - } - - return result; + if (mVoiceModule) mVoiceModule->addObserver(observer); } -LLVoiceClient::sessionState *LLVoiceClient::findSession(const LLUUID &participant_id) +void LLVoiceClient::removeObserver(LLVoiceClientParticipantObserver* observer) { - sessionState *result = NULL; - - for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) - { - sessionState *session = *iter; - if((session->mCallerID == participant_id) || (session->mIMSessionID == participant_id)) - { - result = session; - break; - } - } - - return result; + if (mVoiceModule) mVoiceModule->removeObserver(observer); } -LLVoiceClient::sessionState *LLVoiceClient::addSession(const std::string &uri, const std::string &handle) +std::string LLVoiceClient::sipURIFromID(const LLUUID &id) { - sessionState *result = NULL; - - if(handle.empty()) - { - // No handle supplied. - // Check whether there's already a session with this URI - for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) - { - sessionState *s = *iter; - if((s->mSIPURI == uri) || (s->mAlternateSIPURI == uri)) - { - // TODO: I need to think about this logic... it's possible that this case should raise an internal error. - result = s; - break; - } - } - } - else // (!handle.empty()) - { - // Check for an existing session with this handle - sessionMap::iterator iter = mSessionsByHandle.find(&handle); - - if(iter != mSessionsByHandle.end()) - { - result = iter->second; - } - } - - if(!result) + if (mVoiceModule) { - // No existing session found. - - LL_DEBUGS("Voice") << "adding new session: handle " << handle << " URI " << uri << LL_ENDL; - result = new sessionState(); - result->mSIPURI = uri; - result->mHandle = handle; - - mSessions.insert(result); - - if(!result->mHandle.empty()) - { - mSessionsByHandle.insert(sessionMap::value_type(&(result->mHandle), result)); - } + return mVoiceModule->sipURIFromID(id); } else { - // Found an existing session - - if(uri != result->mSIPURI) - { - // TODO: Should this be an internal error? - LL_DEBUGS("Voice") << "changing uri from " << result->mSIPURI << " to " << uri << LL_ENDL; - setSessionURI(result, uri); - } - - if(handle != result->mHandle) - { - if(handle.empty()) - { - // There's at least one race condition where where addSession was clearing an existing session handle, which caused things to break. - LL_DEBUGS("Voice") << "NOT clearing handle " << result->mHandle << LL_ENDL; - } - else - { - // TODO: Should this be an internal error? - LL_DEBUGS("Voice") << "changing handle from " << result->mHandle << " to " << handle << LL_ENDL; - setSessionHandle(result, handle); - } - } - - LL_DEBUGS("Voice") << "returning existing session: handle " << handle << " URI " << uri << LL_ENDL; + return std::string(); } - - verifySessionState(); - - return result; } -void LLVoiceClient::setSessionHandle(sessionState *session, const std::string &handle) +LLVoiceEffectInterface* LLVoiceClient::getVoiceEffectInterface() const { - // Have to remove the session from the handle-indexed map before changing the handle, or things will break badly. - - if(!session->mHandle.empty()) - { - // Remove session from the map if it should have been there. - sessionMap::iterator iter = mSessionsByHandle.find(&(session->mHandle)); - if(iter != mSessionsByHandle.end()) - { - if(iter->second != session) - { - LL_ERRS("Voice") << "Internal error: session mismatch!" << LL_ENDL; - } - - mSessionsByHandle.erase(iter); - } - else - { - LL_ERRS("Voice") << "Internal error: session handle not found in map!" << LL_ENDL; - } - } - - session->mHandle = handle; - - if(!handle.empty()) - { - mSessionsByHandle.insert(sessionMap::value_type(&(session->mHandle), session)); - } - - verifySessionState(); + return getVoiceEffectEnabled() ? dynamic_cast<LLVoiceEffectInterface*>(mVoiceModule) : NULL; } -void LLVoiceClient::setSessionURI(sessionState *session, const std::string &uri) -{ - // There used to be a map of session URIs to sessions, which made this complex.... - session->mSIPURI = uri; +/////////////////// +// version checking - verifySessionState(); -} - -void LLVoiceClient::deleteSession(sessionState *session) +class LLViewerRequiredVoiceVersion : public LLHTTPNode { - // Remove the session from the handle map - if(!session->mHandle.empty()) + static BOOL sAlertedUser; + virtual void post( + LLHTTPNode::ResponsePtr response, + const LLSD& context, + const LLSD& input) const { - sessionMap::iterator iter = mSessionsByHandle.find(&(session->mHandle)); - if(iter != mSessionsByHandle.end()) + //You received this messsage (most likely on region cross or + //teleport) + if ( input.has("body") && input["body"].has("major_version") ) { - if(iter->second != session) + int major_voice_version = + input["body"]["major_version"].asInteger(); + // int minor_voice_version = + // input["body"]["minor_version"].asInteger(); + LLVoiceVersionInfo versionInfo = LLVoiceClient::getInstance()->getVersion(); + + if (major_voice_version > 1) { - LL_ERRS("Voice") << "Internal error: session mismatch" << LL_ENDL; + if (!sAlertedUser) + { + //sAlertedUser = TRUE; + LLNotificationsUtil::add("VoiceVersionMismatch"); + gSavedSettings.setBOOL("EnableVoiceChat", FALSE); // toggles listener + } } - mSessionsByHandle.erase(iter); } } +}; - // Remove the session from the URI map - mSessions.erase(session); - - // At this point, the session should be unhooked from all lists and all state should be consistent. - verifySessionState(); - - // If this is the current audio session, clean up the pointer which will soon be dangling. - if(mAudioSession == session) - { - mAudioSession = NULL; - mAudioSessionChanged = true; - } - - // ditto for the next audio session - if(mNextAudioSession == session) - { - mNextAudioSession = NULL; - } - - // delete the session - delete session; -} - -void LLVoiceClient::deleteAllSessions() -{ - LL_DEBUGS("Voice") << "called" << LL_ENDL; - - while(!mSessions.empty()) - { - deleteSession(*(sessionsBegin())); - } - - if(!mSessionsByHandle.empty()) - { - LL_ERRS("Voice") << "Internal error: empty session map, non-empty handle map" << LL_ENDL; - } -} - -void LLVoiceClient::verifySessionState(void) +class LLViewerParcelVoiceInfo : public LLHTTPNode { - // This is mostly intended for debugging problems with session state management. - LL_DEBUGS("Voice") << "Total session count: " << mSessions.size() << " , session handle map size: " << mSessionsByHandle.size() << LL_ENDL; - - for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) + virtual void post( + LLHTTPNode::ResponsePtr response, + const LLSD& context, + const LLSD& input) const { - sessionState *session = *iter; - - LL_DEBUGS("Voice") << "session " << session << ": handle " << session->mHandle << ", URI " << session->mSIPURI << LL_ENDL; + //the parcel you are in has changed something about its + //voice information - if(!session->mHandle.empty()) + //this is a misnomer, as it can also be when you are not in + //a parcel at all. Should really be something like + //LLViewerVoiceInfoChanged..... + if ( input.has("body") ) { - // every session with a non-empty handle needs to be in the handle map - sessionMap::iterator i2 = mSessionsByHandle.find(&(session->mHandle)); - if(i2 == mSessionsByHandle.end()) - { - LL_ERRS("Voice") << "internal error (handle " << session->mHandle << " not found in session map)" << LL_ENDL; - } - else + LLSD body = input["body"]; + + //body has "region_name" (str), "parcel_local_id"(int), + //"voice_credentials" (map). + + //body["voice_credentials"] has "channel_uri" (str), + //body["voice_credentials"] has "channel_credentials" (str) + + //if we really wanted to be extra careful, + //we'd check the supplied + //local parcel id to make sure it's for the same parcel + //we believe we're in + if ( body.has("voice_credentials") ) { - if(i2->second != session) + LLSD voice_credentials = body["voice_credentials"]; + std::string uri; + std::string credentials; + + if ( voice_credentials.has("channel_uri") ) { - LL_ERRS("Voice") << "internal error (handle " << session->mHandle << " in session map points to another session)" << LL_ENDL; + uri = voice_credentials["channel_uri"].asString(); } + if ( voice_credentials.has("channel_credentials") ) + { + credentials = + voice_credentials["channel_credentials"].asString(); + } + + LLVoiceClient::getInstance()->setSpatialChannel(uri, credentials); } } } - - // check that every entry in the handle map points to a valid session in the session set - for(sessionMap::iterator iter = mSessionsByHandle.begin(); iter != mSessionsByHandle.end(); iter++) - { - sessionState *session = iter->second; - sessionIterator i2 = mSessions.find(session); - if(i2 == mSessions.end()) - { - LL_ERRS("Voice") << "internal error (session for handle " << session->mHandle << " not found in session map)" << LL_ENDL; - } - else - { - if(session->mHandle != (*i2)->mHandle) - { - LL_ERRS("Voice") << "internal error (session for handle " << session->mHandle << " points to session with different handle " << (*i2)->mHandle << ")" << LL_ENDL; - } - } - } -} +}; -LLVoiceClient::buddyListEntry::buddyListEntry(const std::string &uri) : - mURI(uri) -{ - mOnlineSL = false; - mOnlineSLim = false; - mCanSeeMeOnline = true; - mHasBlockListEntry = false; - mHasAutoAcceptListEntry = false; - mNameResolved = false; - mInVivoxBuddies = false; - mInSLFriends = false; - mNeedsNameUpdate = false; -} +const std::string LLSpeakerVolumeStorage::SETTINGS_FILE_NAME = "volume_settings.xml"; -void LLVoiceClient::processBuddyListEntry(const std::string &uri, const std::string &displayName) +LLSpeakerVolumeStorage::LLSpeakerVolumeStorage() { - buddyListEntry *buddy = addBuddy(uri, displayName); - buddy->mInVivoxBuddies = true; + load(); } -LLVoiceClient::buddyListEntry *LLVoiceClient::addBuddy(const std::string &uri) +LLSpeakerVolumeStorage::~LLSpeakerVolumeStorage() { - std::string empty; - buddyListEntry *buddy = addBuddy(uri, empty); - if(buddy->mDisplayName.empty()) - { - buddy->mNameResolved = false; - } - return buddy; + save(); } -LLVoiceClient::buddyListEntry *LLVoiceClient::addBuddy(const std::string &uri, const std::string &displayName) +void LLSpeakerVolumeStorage::storeSpeakerVolume(const LLUUID& speaker_id, F32 volume) { - buddyListEntry *result = NULL; - buddyListMap::iterator iter = mBuddyListMap.find(&uri); - - if(iter != mBuddyListMap.end()) - { - // Found a matching buddy already in the map. - LL_DEBUGS("Voice") << "adding existing buddy " << uri << LL_ENDL; - result = iter->second; - } - - if(!result) + if ((volume >= LLVoiceClient::VOLUME_MIN) && (volume <= LLVoiceClient::VOLUME_MAX)) { - // participant isn't already in one list or the other. - LL_DEBUGS("Voice") << "adding new buddy " << uri << LL_ENDL; - result = new buddyListEntry(uri); - result->mDisplayName = displayName; - - if(IDFromName(uri, result->mUUID)) - { - // Extracted UUID from name successfully. - } - else - { - LL_DEBUGS("Voice") << "Couldn't find ID for buddy " << uri << " (\"" << displayName << "\")" << LL_ENDL; - } - - mBuddyListMap.insert(buddyListMap::value_type(&(result->mURI), result)); - } - - return result; -} + mSpeakersData[speaker_id] = volume; -LLVoiceClient::buddyListEntry *LLVoiceClient::findBuddy(const std::string &uri) -{ - buddyListEntry *result = NULL; - buddyListMap::iterator iter = mBuddyListMap.find(&uri); - if(iter != mBuddyListMap.end()) - { - result = iter->second; + // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging. + // LL_DEBUGS("Voice") << "Stored volume = " << volume << " for " << id << LL_ENDL; } - - return result; -} - -LLVoiceClient::buddyListEntry *LLVoiceClient::findBuddy(const LLUUID &id) -{ - buddyListEntry *result = NULL; - buddyListMap::iterator iter; - - for(iter = mBuddyListMap.begin(); iter != mBuddyListMap.end(); iter++) + else { - if(iter->second->mUUID == id) - { - result = iter->second; - break; - } + LL_WARNS("Voice") << "Attempted to store out of range volume " << volume << " for " << speaker_id << LL_ENDL; + llassert(0); } - - return result; } -LLVoiceClient::buddyListEntry *LLVoiceClient::findBuddyByDisplayName(const std::string &name) +bool LLSpeakerVolumeStorage::getSpeakerVolume(const LLUUID& speaker_id, F32& volume) { - buddyListEntry *result = NULL; - buddyListMap::iterator iter; - - for(iter = mBuddyListMap.begin(); iter != mBuddyListMap.end(); iter++) - { - if(iter->second->mDisplayName == name) - { - result = iter->second; - break; - } - } + speaker_data_map_t::const_iterator it = mSpeakersData.find(speaker_id); - return result; -} - -void LLVoiceClient::deleteBuddy(const std::string &uri) -{ - buddyListMap::iterator iter = mBuddyListMap.find(&uri); - if(iter != mBuddyListMap.end()) - { - LL_DEBUGS("Voice") << "deleting buddy " << uri << LL_ENDL; - buddyListEntry *buddy = iter->second; - mBuddyListMap.erase(iter); - delete buddy; - } - else + if (it != mSpeakersData.end()) { - LL_DEBUGS("Voice") << "attempt to delete nonexistent buddy " << uri << LL_ENDL; - } - -} + volume = it->second; -void LLVoiceClient::deleteAllBuddies(void) -{ - while(!mBuddyListMap.empty()) - { - deleteBuddy(*(mBuddyListMap.begin()->first)); - } - - // Don't want to correlate with friends list when we've emptied the buddy list. - mBuddyListMapPopulated = false; - - // Don't want to correlate with friends list when we've reset the block rules. - mBlockRulesListReceived = false; - mAutoAcceptRulesListReceived = false; -} + // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging. + // LL_DEBUGS("Voice") << "Retrieved stored volume = " << volume << " for " << id << LL_ENDL; -void LLVoiceClient::deleteAllBlockRules(void) -{ - // Clear the block list entry flags from all local buddy list entries - buddyListMap::iterator buddy_it; - for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end(); buddy_it++) - { - buddy_it->second->mHasBlockListEntry = false; + return true; } -} -void LLVoiceClient::deleteAllAutoAcceptRules(void) -{ - // Clear the auto-accept list entry flags from all local buddy list entries - buddyListMap::iterator buddy_it; - for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end(); buddy_it++) - { - buddy_it->second->mHasAutoAcceptListEntry = false; - } + return false; } -void LLVoiceClient::addBlockRule(const std::string &blockMask, const std::string &presenceOnly) +void LLSpeakerVolumeStorage::removeSpeakerVolume(const LLUUID& speaker_id) { - buddyListEntry *buddy = NULL; - - // blockMask is the SIP URI of a friends list entry - buddyListMap::iterator iter = mBuddyListMap.find(&blockMask); - if(iter != mBuddyListMap.end()) - { - LL_DEBUGS("Voice") << "block list entry for " << blockMask << LL_ENDL; - buddy = iter->second; - } + mSpeakersData.erase(speaker_id); - if(buddy == NULL) - { - LL_DEBUGS("Voice") << "block list entry for unknown buddy " << blockMask << LL_ENDL; - buddy = addBuddy(blockMask); - } - - if(buddy != NULL) - { - buddy->mHasBlockListEntry = true; - } + // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging. + // LL_DEBUGS("Voice") << "Removing stored volume for " << id << LL_ENDL; } -void LLVoiceClient::addAutoAcceptRule(const std::string &autoAcceptMask, const std::string &autoAddAsBuddy) +/* static */ F32 LLSpeakerVolumeStorage::transformFromLegacyVolume(F32 volume_in) { - buddyListEntry *buddy = NULL; + // Convert to linear-logarithmic [0.0..1.0] with 0.5 = 0dB + // from legacy characteristic composed of two square-curves + // that intersect at volume_in = 0.5, volume_out = 0.56 - // blockMask is the SIP URI of a friends list entry - buddyListMap::iterator iter = mBuddyListMap.find(&autoAcceptMask); - if(iter != mBuddyListMap.end()) - { - LL_DEBUGS("Voice") << "auto-accept list entry for " << autoAcceptMask << LL_ENDL; - buddy = iter->second; - } + F32 volume_out = 0.f; + volume_in = llclamp(volume_in, 0.f, 1.0f); - if(buddy == NULL) + if (volume_in <= 0.5f) { - LL_DEBUGS("Voice") << "auto-accept list entry for unknown buddy " << autoAcceptMask << LL_ENDL; - buddy = addBuddy(autoAcceptMask); + volume_out = volume_in * volume_in * 4.f * 0.56f; } - - if(buddy != NULL) + else { - buddy->mHasAutoAcceptListEntry = true; + volume_out = (1.f - 0.56f) * (4.f * volume_in * volume_in - 1.f) / 3.f + 0.56f; } -} -void LLVoiceClient::accountListBlockRulesResponse(int statusCode, const std::string &statusString) -{ - // Block list entries were updated via addBlockRule() during parsing. Just flag that we're done. - mBlockRulesListReceived = true; + return volume_out; } -void LLVoiceClient::accountListAutoAcceptRulesResponse(int statusCode, const std::string &statusString) +/* static */ F32 LLSpeakerVolumeStorage::transformToLegacyVolume(F32 volume_in) { - // Block list entries were updated via addBlockRule() during parsing. Just flag that we're done. - mAutoAcceptRulesListReceived = true; -} + // Convert from linear-logarithmic [0.0..1.0] with 0.5 = 0dB + // to legacy characteristic composed of two square-curves + // that intersect at volume_in = 0.56, volume_out = 0.5 -void LLVoiceClient::addObserver(LLVoiceClientParticipantObserver* observer) -{ - mParticipantObservers.insert(observer); -} + F32 volume_out = 0.f; + volume_in = llclamp(volume_in, 0.f, 1.0f); -void LLVoiceClient::removeObserver(LLVoiceClientParticipantObserver* observer) -{ - mParticipantObservers.erase(observer); -} - -void LLVoiceClient::notifyParticipantObservers() -{ - for (observer_set_t::iterator it = mParticipantObservers.begin(); - it != mParticipantObservers.end(); - ) - { - LLVoiceClientParticipantObserver* observer = *it; - observer->onChange(); - // In case onChange() deleted an entry. - it = mParticipantObservers.upper_bound(observer); - } -} - -void LLVoiceClient::addObserver(LLVoiceClientStatusObserver* observer) -{ - mStatusObservers.insert(observer); -} - -void LLVoiceClient::removeObserver(LLVoiceClientStatusObserver* observer) -{ - mStatusObservers.erase(observer); -} - -void LLVoiceClient::notifyStatusObservers(LLVoiceClientStatusObserver::EStatusType status) -{ - if(mAudioSession) + if (volume_in <= 0.56f) { - if(status == LLVoiceClientStatusObserver::ERROR_UNKNOWN) - { - switch(mAudioSession->mErrorStatusCode) - { - case 20713: status = LLVoiceClientStatusObserver::ERROR_CHANNEL_FULL; break; - case 20714: status = LLVoiceClientStatusObserver::ERROR_CHANNEL_LOCKED; break; - case 20715: - //invalid channel, we may be using a set of poorly cached - //info - status = LLVoiceClientStatusObserver::ERROR_NOT_AVAILABLE; - break; - case 1009: - //invalid username and password - status = LLVoiceClientStatusObserver::ERROR_NOT_AVAILABLE; - break; - } - - // Reset the error code to make sure it won't be reused later by accident. - mAudioSession->mErrorStatusCode = 0; - } - else if(status == LLVoiceClientStatusObserver::STATUS_LEFT_CHANNEL) - { - switch(mAudioSession->mErrorStatusCode) - { - case 404: // NOT_FOUND - case 480: // TEMPORARILY_UNAVAILABLE - case 408: // REQUEST_TIMEOUT - // call failed because other user was not available - // treat this as an error case - status = LLVoiceClientStatusObserver::ERROR_NOT_AVAILABLE; - - // Reset the error code to make sure it won't be reused later by accident. - mAudioSession->mErrorStatusCode = 0; - break; - } - } + volume_out = sqrt(volume_in / (4.f * 0.56f)); } - - LL_DEBUGS("Voice") - << " " << LLVoiceClientStatusObserver::status2string(status) - << ", session URI " << getAudioSessionURI() - << (inSpatialChannel()?", proximal is true":", proximal is false") - << LL_ENDL; - - for (status_observer_set_t::iterator it = mStatusObservers.begin(); - it != mStatusObservers.end(); - ) + else { - LLVoiceClientStatusObserver* observer = *it; - observer->onChange(status, getAudioSessionURI(), inSpatialChannel()); - // In case onError() deleted an entry. - it = mStatusObservers.upper_bound(observer); + volume_out = sqrt((3.f * (volume_in - 0.56f) / (1.f - 0.56f) + 1.f) / 4.f); } + return volume_out; } -void LLVoiceClient::addObserver(LLFriendObserver* observer) +void LLSpeakerVolumeStorage::load() { - mFriendObservers.insert(observer); -} + // load per-resident voice volume information + std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, SETTINGS_FILE_NAME); -void LLVoiceClient::removeObserver(LLFriendObserver* observer) -{ - mFriendObservers.erase(observer); -} + LL_INFOS("Voice") << "Loading stored speaker volumes from: " << filename << LL_ENDL; -void LLVoiceClient::notifyFriendObservers() -{ - for (friend_observer_set_t::iterator it = mFriendObservers.begin(); - it != mFriendObservers.end(); - ) + LLSD settings_llsd; + llifstream file; + file.open(filename); + if (file.is_open()) { - LLFriendObserver* observer = *it; - it++; - // The only friend-related thing we notify on is online/offline transitions. - observer->changed(LLFriendObserver::ONLINE); + LLSDSerialize::fromXML(settings_llsd, file); } -} - -void LLVoiceClient::lookupName(const LLUUID &id) -{ - BOOL is_group = FALSE; - gCacheName->get(id, is_group, &LLVoiceClient::onAvatarNameLookup); -} -//static -void LLVoiceClient::onAvatarNameLookup(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group) -{ - if(gVoiceClient) + for (LLSD::map_const_iterator iter = settings_llsd.beginMap(); + iter != settings_llsd.endMap(); ++iter) { - std::string name = llformat("%s %s", first.c_str(), last.c_str()); - gVoiceClient->avatarNameResolved(id, name); - } -} + // Maintain compatibility with 1.23 non-linear saved volume levels + F32 volume = transformFromLegacyVolume((F32)iter->second.asReal()); -void LLVoiceClient::avatarNameResolved(const LLUUID &id, const std::string &name) -{ - // If the avatar whose name just resolved is on our friends list, resync the friends list. - if(LLAvatarTracker::instance().getBuddyInfo(id) != NULL) - { - mFriendsListDirty = true; - } - - // Iterate over all sessions. - for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) - { - sessionState *session = *iter; - - // Check for this user as a participant in this session - participantState *participant = session->findParticipantByID(id); - if(participant) - { - // Found -- fill in the name - participant->mAccountName = name; - // and post a "participants updated" message to listeners later. - session->mParticipantsChanged = true; - } - - // Check whether this is a p2p session whose caller name just resolved - if(session->mCallerID == id) - { - // this session's "caller ID" just resolved. Fill in the name. - session->mName = name; - if(session->mTextInvitePending) - { - session->mTextInvitePending = false; - - // We don't need to call gIMMgr->addP2PSession() here. The first incoming message will create the panel. - } - if(session->mVoiceInvitePending) - { - session->mVoiceInvitePending = false; - - gIMMgr->inviteToSession( - session->mIMSessionID, - session->mName, - session->mCallerID, - session->mName, - IM_SESSION_P2P_INVITE, - LLIMMgr::INVITATION_TYPE_VOICE, - session->mHandle, - session->mSIPURI); - } - - } + storeSpeakerVolume(LLUUID(iter->first), volume); } } -class LLViewerParcelVoiceInfo : public LLHTTPNode +void LLSpeakerVolumeStorage::save() { - virtual void post( - LLHTTPNode::ResponsePtr response, - const LLSD& context, - const LLSD& input) const + // If we quit from the login screen we will not have an SL account + // name. Don't try to save, otherwise we'll dump a file in + // C:\Program Files\SecondLife\ or similar. JC + std::string user_dir = gDirUtilp->getLindenUserDir(); + if (!user_dir.empty()) { - //the parcel you are in has changed something about its - //voice information - - //this is a misnomer, as it can also be when you are not in - //a parcel at all. Should really be something like - //LLViewerVoiceInfoChanged..... - if ( input.has("body") ) - { - LLSD body = input["body"]; - - //body has "region_name" (str), "parcel_local_id"(int), - //"voice_credentials" (map). - - //body["voice_credentials"] has "channel_uri" (str), - //body["voice_credentials"] has "channel_credentials" (str) - - //if we really wanted to be extra careful, - //we'd check the supplied - //local parcel id to make sure it's for the same parcel - //we believe we're in - if ( body.has("voice_credentials") ) - { - LLSD voice_credentials = body["voice_credentials"]; - std::string uri; - std::string credentials; - - if ( voice_credentials.has("channel_uri") ) - { - uri = voice_credentials["channel_uri"].asString(); - } - if ( voice_credentials.has("channel_credentials") ) - { - credentials = - voice_credentials["channel_credentials"].asString(); - } + std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, SETTINGS_FILE_NAME); + LLSD settings_llsd; - gVoiceClient->setSpatialChannel(uri, credentials); - } - } - } -}; + LL_INFOS("Voice") << "Saving stored speaker volumes to: " << filename << LL_ENDL; -class LLViewerRequiredVoiceVersion : public LLHTTPNode -{ - static BOOL sAlertedUser; - virtual void post( - LLHTTPNode::ResponsePtr response, - const LLSD& context, - const LLSD& input) const - { - //You received this messsage (most likely on region cross or - //teleport) - if ( input.has("body") && input["body"].has("major_version") ) + for(speaker_data_map_t::const_iterator iter = mSpeakersData.begin(); iter != mSpeakersData.end(); ++iter) { - int major_voice_version = - input["body"]["major_version"].asInteger(); -// int minor_voice_version = -// input["body"]["minor_version"].asInteger(); + // Maintain compatibility with 1.23 non-linear saved volume levels + F32 volume = transformToLegacyVolume(iter->second); - if (gVoiceClient && - (major_voice_version > VOICE_MAJOR_VERSION) ) - { - if (!sAlertedUser) - { - //sAlertedUser = TRUE; - LLNotificationsUtil::add("VoiceVersionMismatch"); - gSavedSettings.setBOOL("EnableVoiceChat", FALSE); // toggles listener - } - } + settings_llsd[iter->first.asString()] = volume; } + + llofstream file; + file.open(filename); + LLSDSerialize::toPrettyXML(settings_llsd, file); } -}; +} + BOOL LLViewerRequiredVoiceVersion::sAlertedUser = FALSE; LLHTTPRegistration<LLViewerParcelVoiceInfo> - gHTTPRegistrationMessageParcelVoiceInfo( - "/message/ParcelVoiceInfo"); +gHTTPRegistrationMessageParcelVoiceInfo( + "/message/ParcelVoiceInfo"); LLHTTPRegistration<LLViewerRequiredVoiceVersion> - gHTTPRegistrationMessageRequiredVoiceVersion( - "/message/RequiredVoiceVersion"); +gHTTPRegistrationMessageRequiredVoiceVersion( + "/message/RequiredVoiceVersion"); |