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-rw-r--r--indra/newview/llvoiceclient.cpp7250
1 files changed, 452 insertions, 6798 deletions
diff --git a/indra/newview/llvoiceclient.cpp b/indra/newview/llvoiceclient.cpp
index 2e5d4f1776..e8635d7f1a 100644
--- a/indra/newview/llvoiceclient.cpp
+++ b/indra/newview/llvoiceclient.cpp
@@ -1,6 +1,6 @@
/**
* @file llvoiceclient.cpp
- * @brief Implementation of LLVoiceClient class which is the interface to the voice client process.
+ * @brief Voice client delegation class implementation.
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
@@ -17,8 +17,7 @@
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
@@ -32,5421 +31,348 @@
#include "llviewerprecompiledheaders.h"
#include "llvoiceclient.h"
-
-#include <boost/tokenizer.hpp>
-
-// library includes
-#include "llnotificationsutil.h"
-#include "llsdserialize.h"
-#include "llsdutil.h"
-
-
-// project includes
-#include "llvoavatar.h"
-#include "llbufferstream.h"
-#include "llfile.h"
-#ifdef LL_STANDALONE
-# include "expat.h"
-#else
-# include "expat/expat.h"
-#endif
-#include "llcallbacklist.h"
-#include "llcallingcard.h" // for LLFriendObserver
-#include "llviewerregion.h"
-#include "llviewernetwork.h" // for gGridChoice
-#include "llbase64.h"
#include "llviewercontrol.h"
-#include "llkeyboard.h"
-#include "llappviewer.h" // for gDisconnected, gDisableVoice
-#include "llmutelist.h" // to check for muted avatars
-#include "llagent.h"
-#include "llvoavatarself.h"
-#include "llcachename.h"
-#include "llimview.h" // for LLIMMgr
-#include "llparcel.h"
-#include "llviewerparcelmgr.h"
-//#include "llfirstuse.h"
-#include "llspeakers.h"
-#include "lltrans.h"
#include "llviewerwindow.h"
-#include "llviewercamera.h"
-#include "llvoavatarself.h"
-#include "llvoicechannel.h"
-
-// for base64 decoding
-#include "apr_base64.h"
-
-// for SHA1 hash
-#include "apr_sha1.h"
-
-// for MD5 hash
-#include "llmd5.h"
-
-#define USE_SESSION_GROUPS 0
+#include "llvoicevivox.h"
+#include "llviewernetwork.h"
+#include "llcommandhandler.h"
+#include "llhttpnode.h"
+#include "llnotificationsutil.h"
+#include "llsdserialize.h"
+#include "llui.h"
-static bool sConnectingToAgni = false;
-F32 LLVoiceClient::OVERDRIVEN_POWER_LEVEL = 0.7f;
+const F32 LLVoiceClient::OVERDRIVEN_POWER_LEVEL = 0.7f;
const F32 LLVoiceClient::VOLUME_MIN = 0.f;
const F32 LLVoiceClient::VOLUME_DEFAULT = 0.5f;
const F32 LLVoiceClient::VOLUME_MAX = 1.0f;
-const F32 VOLUME_SCALE_VIVOX = 0.01f;
-
-const F32 SPEAKING_TIMEOUT = 1.f;
-
-const int VOICE_MAJOR_VERSION = 1;
-const int VOICE_MINOR_VERSION = 0;
-
-LLVoiceClient *gVoiceClient = NULL;
-
-// Don't retry connecting to the daemon more frequently than this:
-const F32 CONNECT_THROTTLE_SECONDS = 1.0f;
-
-// Don't send positional updates more frequently than this:
-const F32 UPDATE_THROTTLE_SECONDS = 0.1f;
-
-const F32 LOGIN_RETRY_SECONDS = 10.0f;
-const int MAX_LOGIN_RETRIES = 12;
-
-// Defines the maximum number of times(in a row) "stateJoiningSession" case for spatial channel is reached in stateMachine()
-// which is treated as normal. If this number is exceeded we suspect there is a problem with connection
-// to voice server (EXT-4313). When voice works correctly, there is from 1 to 15 times. 50 was chosen
-// to make sure we don't make mistake when slight connection problems happen- situation when connection to server is
-// blocked is VERY rare and it's better to sacrifice response time in this situation for the sake of stability.
-const int MAX_NORMAL_JOINING_SPATIAL_NUM = 50;
-
-static void setUUIDFromStringHash(LLUUID &uuid, const std::string &str)
-{
- LLMD5 md5_uuid;
- md5_uuid.update((const unsigned char*)str.data(), str.size());
- md5_uuid.finalize();
- md5_uuid.raw_digest(uuid.mData);
-}
-
-static int scale_mic_volume(float volume)
-{
- // incoming volume has the range [0.0 ... 2.0], with 1.0 as the default.
- // Map it to Vivox levels as follows: 0.0 -> 30, 1.0 -> 50, 2.0 -> 70
- return 30 + (int)(volume * 20.0f);
-}
-
-static int scale_speaker_volume(float volume)
-{
- // incoming volume has the range [0.0 ... 1.0], with 0.5 as the default.
- // Map it to Vivox levels as follows: 0.0 -> 30, 0.5 -> 50, 1.0 -> 70
- return 30 + (int)(volume * 40.0f);
-}
-
-class LLViewerVoiceAccountProvisionResponder :
- public LLHTTPClient::Responder
-{
-public:
- LLViewerVoiceAccountProvisionResponder(int retries)
- {
- mRetries = retries;
- }
-
- virtual void error(U32 status, const std::string& reason)
- {
- if ( mRetries > 0 )
- {
- LL_WARNS("Voice") << "ProvisionVoiceAccountRequest returned an error, retrying. status = " << status << ", reason = \"" << reason << "\"" << LL_ENDL;
- if ( gVoiceClient ) gVoiceClient->requestVoiceAccountProvision(
- mRetries - 1);
- }
- else
- {
- LL_WARNS("Voice") << "ProvisionVoiceAccountRequest returned an error, too many retries (giving up). status = " << status << ", reason = \"" << reason << "\"" << LL_ENDL;
- if ( gVoiceClient ) gVoiceClient->giveUp();
- }
- }
-
- virtual void result(const LLSD& content)
- {
- if ( gVoiceClient )
- {
- std::string voice_sip_uri_hostname;
- std::string voice_account_server_uri;
-
- LL_DEBUGS("Voice") << "ProvisionVoiceAccountRequest response:" << ll_pretty_print_sd(content) << LL_ENDL;
-
- if(content.has("voice_sip_uri_hostname"))
- voice_sip_uri_hostname = content["voice_sip_uri_hostname"].asString();
-
- // this key is actually misnamed -- it will be an entire URI, not just a hostname.
- if(content.has("voice_account_server_name"))
- voice_account_server_uri = content["voice_account_server_name"].asString();
-
- gVoiceClient->login(
- content["username"].asString(),
- content["password"].asString(),
- voice_sip_uri_hostname,
- voice_account_server_uri);
- }
- }
-
-private:
- int mRetries;
-};
-/**
- * @class LLVivoxProtocolParser
- * @brief This class helps construct new LLIOPipe specializations
- * @see LLIOPipe
- *
- * THOROUGH_DESCRIPTION
- */
-class LLVivoxProtocolParser : public LLIOPipe
+// Support for secondlife:///app/voice SLapps
+class LLVoiceHandler : public LLCommandHandler
{
- LOG_CLASS(LLVivoxProtocolParser);
public:
- LLVivoxProtocolParser();
- virtual ~LLVivoxProtocolParser();
-
-protected:
- /* @name LLIOPipe virtual implementations
- */
- //@{
- /**
- * @brief Process the data in buffer
- */
- virtual EStatus process_impl(
- const LLChannelDescriptors& channels,
- buffer_ptr_t& buffer,
- bool& eos,
- LLSD& context,
- LLPumpIO* pump);
- //@}
-
- std::string mInput;
-
- // Expat control members
- XML_Parser parser;
- int responseDepth;
- bool ignoringTags;
- bool isEvent;
- int ignoreDepth;
-
- // Members for processing responses. The values are transient and only valid within a call to processResponse().
- bool squelchDebugOutput;
- int returnCode;
- int statusCode;
- std::string statusString;
- std::string requestId;
- std::string actionString;
- std::string connectorHandle;
- std::string versionID;
- std::string accountHandle;
- std::string sessionHandle;
- std::string sessionGroupHandle;
- std::string alias;
- std::string applicationString;
-
- // Members for processing events. The values are transient and only valid within a call to processResponse().
- std::string eventTypeString;
- int state;
- std::string uriString;
- bool isChannel;
- bool incoming;
- bool enabled;
- std::string nameString;
- std::string audioMediaString;
- std::string displayNameString;
- std::string deviceString;
- int participantType;
- bool isLocallyMuted;
- bool isModeratorMuted;
- bool isSpeaking;
- int volume;
- F32 energy;
- std::string messageHeader;
- std::string messageBody;
- std::string notificationType;
- bool hasText;
- bool hasAudio;
- bool hasVideo;
- bool terminated;
- std::string blockMask;
- std::string presenceOnly;
- std::string autoAcceptMask;
- std::string autoAddAsBuddy;
- int numberOfAliases;
- std::string subscriptionHandle;
- std::string subscriptionType;
-
-
- // Members for processing text between tags
- std::string textBuffer;
- bool accumulateText;
-
- void reset();
-
- void processResponse(std::string tag);
-
-static void XMLCALL ExpatStartTag(void *data, const char *el, const char **attr);
-static void XMLCALL ExpatEndTag(void *data, const char *el);
-static void XMLCALL ExpatCharHandler(void *data, const XML_Char *s, int len);
-
- void StartTag(const char *tag, const char **attr);
- void EndTag(const char *tag);
- void CharData(const char *buffer, int length);
-
-};
-
-LLVivoxProtocolParser::LLVivoxProtocolParser()
-{
- parser = NULL;
- parser = XML_ParserCreate(NULL);
-
- reset();
-}
+ // requests will be throttled from a non-trusted browser
+ LLVoiceHandler() : LLCommandHandler("voice", UNTRUSTED_THROTTLE) {}
-void LLVivoxProtocolParser::reset()
-{
- responseDepth = 0;
- ignoringTags = false;
- accumulateText = false;
- energy = 0.f;
- hasText = false;
- hasAudio = false;
- hasVideo = false;
- terminated = false;
- ignoreDepth = 0;
- isChannel = false;
- incoming = false;
- enabled = false;
- isEvent = false;
- isLocallyMuted = false;
- isModeratorMuted = false;
- isSpeaking = false;
- participantType = 0;
- squelchDebugOutput = false;
- returnCode = -1;
- state = 0;
- statusCode = 0;
- volume = 0;
- textBuffer.clear();
- alias.clear();
- numberOfAliases = 0;
- applicationString.clear();
-}
-
-//virtual
-LLVivoxProtocolParser::~LLVivoxProtocolParser()
-{
- if (parser)
- XML_ParserFree(parser);
-}
-
-// virtual
-LLIOPipe::EStatus LLVivoxProtocolParser::process_impl(
- const LLChannelDescriptors& channels,
- buffer_ptr_t& buffer,
- bool& eos,
- LLSD& context,
- LLPumpIO* pump)
-{
- LLBufferStream istr(channels, buffer.get());
- std::ostringstream ostr;
- while (istr.good())
+ bool handle(const LLSD& params, const LLSD& query_map, LLMediaCtrl* web)
{
- char buf[1024];
- istr.read(buf, sizeof(buf));
- mInput.append(buf, istr.gcount());
- }
-
- // Look for input delimiter(s) in the input buffer. If one is found, send the message to the xml parser.
- int start = 0;
- int delim;
- while((delim = mInput.find("\n\n\n", start)) != std::string::npos)
- {
-
- // Reset internal state of the LLVivoxProtocolParser (no effect on the expat parser)
- reset();
-
- XML_ParserReset(parser, NULL);
- XML_SetElementHandler(parser, ExpatStartTag, ExpatEndTag);
- XML_SetCharacterDataHandler(parser, ExpatCharHandler);
- XML_SetUserData(parser, this);
- XML_Parse(parser, mInput.data() + start, delim - start, false);
-
- // If this message isn't set to be squelched, output the raw XML received.
- if(!squelchDebugOutput)
+ if (params[0].asString() == "effects")
{
- LL_DEBUGS("Voice") << "parsing: " << mInput.substr(start, delim - start) << LL_ENDL;
- }
-
- start = delim + 3;
- }
-
- if(start != 0)
- mInput = mInput.substr(start);
-
- LL_DEBUGS("VivoxProtocolParser") << "at end, mInput is: " << mInput << LL_ENDL;
-
- if(!gVoiceClient->mConnected)
- {
- // If voice has been disabled, we just want to close the socket. This does so.
- LL_INFOS("Voice") << "returning STATUS_STOP" << LL_ENDL;
- return STATUS_STOP;
- }
-
- return STATUS_OK;
-}
-
-void XMLCALL LLVivoxProtocolParser::ExpatStartTag(void *data, const char *el, const char **attr)
-{
- if (data)
- {
- LLVivoxProtocolParser *object = (LLVivoxProtocolParser*)data;
- object->StartTag(el, attr);
- }
-}
-
-// --------------------------------------------------------------------------------
-
-void XMLCALL LLVivoxProtocolParser::ExpatEndTag(void *data, const char *el)
-{
- if (data)
- {
- LLVivoxProtocolParser *object = (LLVivoxProtocolParser*)data;
- object->EndTag(el);
- }
-}
-
-// --------------------------------------------------------------------------------
-
-void XMLCALL LLVivoxProtocolParser::ExpatCharHandler(void *data, const XML_Char *s, int len)
-{
- if (data)
- {
- LLVivoxProtocolParser *object = (LLVivoxProtocolParser*)data;
- object->CharData(s, len);
- }
-}
-
-// --------------------------------------------------------------------------------
-
-
-void LLVivoxProtocolParser::StartTag(const char *tag, const char **attr)
-{
- // Reset the text accumulator. We shouldn't have strings that are inturrupted by new tags
- textBuffer.clear();
- // only accumulate text if we're not ignoring tags.
- accumulateText = !ignoringTags;
-
- if (responseDepth == 0)
- {
- isEvent = !stricmp("Event", tag);
-
- if (!stricmp("Response", tag) || isEvent)
- {
- // Grab the attributes
- while (*attr)
+ LLVoiceEffectInterface* effect_interface = LLVoiceClient::instance().getVoiceEffectInterface();
+ // If the voice client doesn't support voice effects, we can't handle effects SLapps
+ if (!effect_interface)
{
- const char *key = *attr++;
- const char *value = *attr++;
-
- if (!stricmp("requestId", key))
- {
- requestId = value;
- }
- else if (!stricmp("action", key))
- {
- actionString = value;
- }
- else if (!stricmp("type", key))
- {
- eventTypeString = value;
- }
+ return false;
}
- }
- LL_DEBUGS("VivoxProtocolParser") << tag << " (" << responseDepth << ")" << LL_ENDL;
- }
- else
- {
- if (ignoringTags)
- {
- LL_DEBUGS("VivoxProtocolParser") << "ignoring tag " << tag << " (depth = " << responseDepth << ")" << LL_ENDL;
- }
- else
- {
- LL_DEBUGS("VivoxProtocolParser") << tag << " (" << responseDepth << ")" << LL_ENDL;
-
- // Ignore the InputXml stuff so we don't get confused
- if (!stricmp("InputXml", tag))
- {
- ignoringTags = true;
- ignoreDepth = responseDepth;
- accumulateText = false;
- LL_DEBUGS("VivoxProtocolParser") << "starting ignore, ignoreDepth is " << ignoreDepth << LL_ENDL;
- }
- else if (!stricmp("CaptureDevices", tag))
+ // Support secondlife:///app/voice/effects/refresh to update the voice effect list with new effects
+ if (params[1].asString() == "refresh")
{
- gVoiceClient->clearCaptureDevices();
+ effect_interface->refreshVoiceEffectLists(false);
+ return true;
}
- else if (!stricmp("RenderDevices", tag))
- {
- gVoiceClient->clearRenderDevices();
- }
- else if (!stricmp("CaptureDevice", tag))
- {
- deviceString.clear();
- }
- else if (!stricmp("RenderDevice", tag))
- {
- deviceString.clear();
- }
- else if (!stricmp("Buddies", tag))
- {
- gVoiceClient->deleteAllBuddies();
- }
- else if (!stricmp("BlockRules", tag))
- {
- gVoiceClient->deleteAllBlockRules();
- }
- else if (!stricmp("AutoAcceptRules", tag))
- {
- gVoiceClient->deleteAllAutoAcceptRules();
- }
-
- }
- }
- responseDepth++;
-}
-
-// --------------------------------------------------------------------------------
-
-void LLVivoxProtocolParser::EndTag(const char *tag)
-{
- const std::string& string = textBuffer;
-
- responseDepth--;
-
- if (ignoringTags)
- {
- if (ignoreDepth == responseDepth)
- {
- LL_DEBUGS("VivoxProtocolParser") << "end of ignore" << LL_ENDL;
- ignoringTags = false;
- }
- else
- {
- LL_DEBUGS("VivoxProtocolParser") << "ignoring tag " << tag << " (depth = " << responseDepth << ")" << LL_ENDL;
- }
- }
-
- if (!ignoringTags)
- {
- LL_DEBUGS("VivoxProtocolParser") << "processing tag " << tag << " (depth = " << responseDepth << ")" << LL_ENDL;
-
- // Closing a tag. Finalize the text we've accumulated and reset
- if (!stricmp("ReturnCode", tag))
- returnCode = strtol(string.c_str(), NULL, 10);
- else if (!stricmp("SessionHandle", tag))
- sessionHandle = string;
- else if (!stricmp("SessionGroupHandle", tag))
- sessionGroupHandle = string;
- else if (!stricmp("StatusCode", tag))
- statusCode = strtol(string.c_str(), NULL, 10);
- else if (!stricmp("StatusString", tag))
- statusString = string;
- else if (!stricmp("ParticipantURI", tag))
- uriString = string;
- else if (!stricmp("Volume", tag))
- volume = strtol(string.c_str(), NULL, 10);
- else if (!stricmp("Energy", tag))
- energy = (F32)strtod(string.c_str(), NULL);
- else if (!stricmp("IsModeratorMuted", tag))
- isModeratorMuted = !stricmp(string.c_str(), "true");
- else if (!stricmp("IsSpeaking", tag))
- isSpeaking = !stricmp(string.c_str(), "true");
- else if (!stricmp("Alias", tag))
- alias = string;
- else if (!stricmp("NumberOfAliases", tag))
- numberOfAliases = strtol(string.c_str(), NULL, 10);
- else if (!stricmp("Application", tag))
- applicationString = string;
- else if (!stricmp("ConnectorHandle", tag))
- connectorHandle = string;
- else if (!stricmp("VersionID", tag))
- versionID = string;
- else if (!stricmp("AccountHandle", tag))
- accountHandle = string;
- else if (!stricmp("State", tag))
- state = strtol(string.c_str(), NULL, 10);
- else if (!stricmp("URI", tag))
- uriString = string;
- else if (!stricmp("IsChannel", tag))
- isChannel = !stricmp(string.c_str(), "true");
- else if (!stricmp("Incoming", tag))
- incoming = !stricmp(string.c_str(), "true");
- else if (!stricmp("Enabled", tag))
- enabled = !stricmp(string.c_str(), "true");
- else if (!stricmp("Name", tag))
- nameString = string;
- else if (!stricmp("AudioMedia", tag))
- audioMediaString = string;
- else if (!stricmp("ChannelName", tag))
- nameString = string;
- else if (!stricmp("DisplayName", tag))
- displayNameString = string;
- else if (!stricmp("Device", tag))
- deviceString = string;
- else if (!stricmp("AccountName", tag))
- nameString = string;
- else if (!stricmp("ParticipantType", tag))
- participantType = strtol(string.c_str(), NULL, 10);
- else if (!stricmp("IsLocallyMuted", tag))
- isLocallyMuted = !stricmp(string.c_str(), "true");
- else if (!stricmp("MicEnergy", tag))
- energy = (F32)strtod(string.c_str(), NULL);
- else if (!stricmp("ChannelName", tag))
- nameString = string;
- else if (!stricmp("ChannelURI", tag))
- uriString = string;
- else if (!stricmp("BuddyURI", tag))
- uriString = string;
- else if (!stricmp("Presence", tag))
- statusString = string;
- else if (!stricmp("CaptureDevice", tag))
- {
- gVoiceClient->addCaptureDevice(deviceString);
- }
- else if (!stricmp("RenderDevice", tag))
- {
- gVoiceClient->addRenderDevice(deviceString);
- }
- else if (!stricmp("Buddy", tag))
- {
- gVoiceClient->processBuddyListEntry(uriString, displayNameString);
- }
- else if (!stricmp("BlockRule", tag))
- {
- gVoiceClient->addBlockRule(blockMask, presenceOnly);
- }
- else if (!stricmp("BlockMask", tag))
- blockMask = string;
- else if (!stricmp("PresenceOnly", tag))
- presenceOnly = string;
- else if (!stricmp("AutoAcceptRule", tag))
- {
- gVoiceClient->addAutoAcceptRule(autoAcceptMask, autoAddAsBuddy);
- }
- else if (!stricmp("AutoAcceptMask", tag))
- autoAcceptMask = string;
- else if (!stricmp("AutoAddAsBuddy", tag))
- autoAddAsBuddy = string;
- else if (!stricmp("MessageHeader", tag))
- messageHeader = string;
- else if (!stricmp("MessageBody", tag))
- messageBody = string;
- else if (!stricmp("NotificationType", tag))
- notificationType = string;
- else if (!stricmp("HasText", tag))
- hasText = !stricmp(string.c_str(), "true");
- else if (!stricmp("HasAudio", tag))
- hasAudio = !stricmp(string.c_str(), "true");
- else if (!stricmp("HasVideo", tag))
- hasVideo = !stricmp(string.c_str(), "true");
- else if (!stricmp("Terminated", tag))
- terminated = !stricmp(string.c_str(), "true");
- else if (!stricmp("SubscriptionHandle", tag))
- subscriptionHandle = string;
- else if (!stricmp("SubscriptionType", tag))
- subscriptionType = string;
-
- textBuffer.clear();
- accumulateText= false;
-
- if (responseDepth == 0)
- {
- // We finished all of the XML, process the data
- processResponse(tag);
- }
- }
-}
-
-// --------------------------------------------------------------------------------
-
-void LLVivoxProtocolParser::CharData(const char *buffer, int length)
-{
- /*
- This method is called for anything that isn't a tag, which can be text you
- want that lies between tags, and a lot of stuff you don't want like file formatting
- (tabs, spaces, CR/LF, etc).
-
- Only copy text if we are in accumulate mode...
- */
- if (accumulateText)
- textBuffer.append(buffer, length);
-}
-
-// --------------------------------------------------------------------------------
-
-void LLVivoxProtocolParser::processResponse(std::string tag)
-{
- LL_DEBUGS("VivoxProtocolParser") << tag << LL_ENDL;
-
- // SLIM SDK: the SDK now returns a statusCode of "200" (OK) for success. This is a change vs. previous SDKs.
- // According to Mike S., "The actual API convention is that responses with return codes of 0 are successful, regardless of the status code returned",
- // so I believe this will give correct behavior.
-
- if(returnCode == 0)
- statusCode = 0;
-
- if (isEvent)
- {
- const char *eventTypeCstr = eventTypeString.c_str();
- if (!stricmp(eventTypeCstr, "AccountLoginStateChangeEvent"))
- {
- gVoiceClient->accountLoginStateChangeEvent(accountHandle, statusCode, statusString, state);
- }
- else if (!stricmp(eventTypeCstr, "SessionAddedEvent"))
- {
- /*
- <Event type="SessionAddedEvent">
- <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle>
- <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==0</SessionHandle>
- <Uri>sip:confctl-1408789@bhr.vivox.com</Uri>
- <IsChannel>true</IsChannel>
- <Incoming>false</Incoming>
- <ChannelName />
- </Event>
- */
- gVoiceClient->sessionAddedEvent(uriString, alias, sessionHandle, sessionGroupHandle, isChannel, incoming, nameString, applicationString);
- }
- else if (!stricmp(eventTypeCstr, "SessionRemovedEvent"))
- {
- gVoiceClient->sessionRemovedEvent(sessionHandle, sessionGroupHandle);
- }
- else if (!stricmp(eventTypeCstr, "SessionGroupAddedEvent"))
- {
- gVoiceClient->sessionGroupAddedEvent(sessionGroupHandle);
- }
- else if (!stricmp(eventTypeCstr, "MediaStreamUpdatedEvent"))
- {
- /*
- <Event type="MediaStreamUpdatedEvent">
- <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle>
- <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==0</SessionHandle>
- <StatusCode>200</StatusCode>
- <StatusString>OK</StatusString>
- <State>2</State>
- <Incoming>false</Incoming>
- </Event>
- */
- gVoiceClient->mediaStreamUpdatedEvent(sessionHandle, sessionGroupHandle, statusCode, statusString, state, incoming);
- }
- else if (!stricmp(eventTypeCstr, "TextStreamUpdatedEvent"))
- {
- /*
- <Event type="TextStreamUpdatedEvent">
- <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg1</SessionGroupHandle>
- <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==1</SessionHandle>
- <Enabled>true</Enabled>
- <State>1</State>
- <Incoming>true</Incoming>
- </Event>
- */
- gVoiceClient->textStreamUpdatedEvent(sessionHandle, sessionGroupHandle, enabled, state, incoming);
- }
- else if (!stricmp(eventTypeCstr, "ParticipantAddedEvent"))
- {
- /*
- <Event type="ParticipantAddedEvent">
- <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg4</SessionGroupHandle>
- <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==4</SessionHandle>
- <ParticipantUri>sip:xI5auBZ60SJWIk606-1JGRQ==@bhr.vivox.com</ParticipantUri>
- <AccountName>xI5auBZ60SJWIk606-1JGRQ==</AccountName>
- <DisplayName />
- <ParticipantType>0</ParticipantType>
- </Event>
- */
- gVoiceClient->participantAddedEvent(sessionHandle, sessionGroupHandle, uriString, alias, nameString, displayNameString, participantType);
- }
- else if (!stricmp(eventTypeCstr, "ParticipantRemovedEvent"))
- {
- /*
- <Event type="ParticipantRemovedEvent">
- <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg4</SessionGroupHandle>
- <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==4</SessionHandle>
- <ParticipantUri>sip:xtx7YNV-3SGiG7rA1fo5Ndw==@bhr.vivox.com</ParticipantUri>
- <AccountName>xtx7YNV-3SGiG7rA1fo5Ndw==</AccountName>
- </Event>
- */
- gVoiceClient->participantRemovedEvent(sessionHandle, sessionGroupHandle, uriString, alias, nameString);
- }
- else if (!stricmp(eventTypeCstr, "ParticipantUpdatedEvent"))
- {
- /*
- <Event type="ParticipantUpdatedEvent">
- <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle>
- <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==0</SessionHandle>
- <ParticipantUri>sip:xFnPP04IpREWNkuw1cOXlhw==@bhr.vivox.com</ParticipantUri>
- <IsModeratorMuted>false</IsModeratorMuted>
- <IsSpeaking>true</IsSpeaking>
- <Volume>44</Volume>
- <Energy>0.0879437</Energy>
- </Event>
- */
-
- // These happen so often that logging them is pretty useless.
- squelchDebugOutput = true;
-
- gVoiceClient->participantUpdatedEvent(sessionHandle, sessionGroupHandle, uriString, alias, isModeratorMuted, isSpeaking, volume, energy);
- }
- else if (!stricmp(eventTypeCstr, "AuxAudioPropertiesEvent"))
- {
- gVoiceClient->auxAudioPropertiesEvent(energy);
- }
- else if (!stricmp(eventTypeCstr, "BuddyPresenceEvent"))
- {
- gVoiceClient->buddyPresenceEvent(uriString, alias, statusString, applicationString);
- }
- else if (!stricmp(eventTypeCstr, "BuddyAndGroupListChangedEvent"))
- {
- // The buddy list was updated during parsing.
- // Need to recheck against the friends list.
- gVoiceClient->buddyListChanged();
- }
- else if (!stricmp(eventTypeCstr, "BuddyChangedEvent"))
- {
- /*
- <Event type="BuddyChangedEvent">
- <AccountHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==</AccountHandle>
- <BuddyURI>sip:x9fFHFZjOTN6OESF1DUPrZQ==@bhr.vivox.com</BuddyURI>
- <DisplayName>Monroe Tester</DisplayName>
- <BuddyData />
- <GroupID>0</GroupID>
- <ChangeType>Set</ChangeType>
- </Event>
- */
- // TODO: Question: Do we need to process this at all?
- }
- else if (!stricmp(eventTypeCstr, "MessageEvent"))
- {
- gVoiceClient->messageEvent(sessionHandle, uriString, alias, messageHeader, messageBody, applicationString);
- }
- else if (!stricmp(eventTypeCstr, "SessionNotificationEvent"))
- {
- gVoiceClient->sessionNotificationEvent(sessionHandle, uriString, notificationType);
- }
- else if (!stricmp(eventTypeCstr, "SubscriptionEvent"))
- {
- gVoiceClient->subscriptionEvent(uriString, subscriptionHandle, alias, displayNameString, applicationString, subscriptionType);
- }
- else if (!stricmp(eventTypeCstr, "SessionUpdatedEvent"))
- {
- /*
- <Event type="SessionUpdatedEvent">
- <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle>
- <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==0</SessionHandle>
- <Uri>sip:confctl-9@bhd.vivox.com</Uri>
- <IsMuted>0</IsMuted>
- <Volume>50</Volume>
- <TransmitEnabled>1</TransmitEnabled>
- <IsFocused>0</IsFocused>
- <SpeakerPosition><Position><X>0</X><Y>0</Y><Z>0</Z></Position></SpeakerPosition>
- <SessionFontID>0</SessionFontID>
- </Event>
- */
- // We don't need to process this, but we also shouldn't warn on it, since that confuses people.
- }
-
- else if (!stricmp(eventTypeCstr, "SessionGroupRemovedEvent"))
- {
- /*
- <Event type="SessionGroupRemovedEvent">
- <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle>
- </Event>
- */
- // We don't need to process this, but we also shouldn't warn on it, since that confuses people.
- }
- else
- {
- LL_WARNS("VivoxProtocolParser") << "Unknown event type " << eventTypeString << LL_ENDL;
- }
- }
- else
- {
- const char *actionCstr = actionString.c_str();
- if (!stricmp(actionCstr, "Connector.Create.1"))
- {
- gVoiceClient->connectorCreateResponse(statusCode, statusString, connectorHandle, versionID);
- }
- else if (!stricmp(actionCstr, "Account.Login.1"))
- {
- gVoiceClient->loginResponse(statusCode, statusString, accountHandle, numberOfAliases);
- }
- else if (!stricmp(actionCstr, "Session.Create.1"))
- {
- gVoiceClient->sessionCreateResponse(requestId, statusCode, statusString, sessionHandle);
- }
- else if (!stricmp(actionCstr, "SessionGroup.AddSession.1"))
- {
- gVoiceClient->sessionGroupAddSessionResponse(requestId, statusCode, statusString, sessionHandle);
- }
- else if (!stricmp(actionCstr, "Session.Connect.1"))
- {
- gVoiceClient->sessionConnectResponse(requestId, statusCode, statusString);
- }
- else if (!stricmp(actionCstr, "Account.Logout.1"))
- {
- gVoiceClient->logoutResponse(statusCode, statusString);
- }
- else if (!stricmp(actionCstr, "Connector.InitiateShutdown.1"))
- {
- gVoiceClient->connectorShutdownResponse(statusCode, statusString);
- }
- else if (!stricmp(actionCstr, "Account.ListBlockRules.1"))
- {
- gVoiceClient->accountListBlockRulesResponse(statusCode, statusString);
- }
- else if (!stricmp(actionCstr, "Account.ListAutoAcceptRules.1"))
- {
- gVoiceClient->accountListAutoAcceptRulesResponse(statusCode, statusString);
- }
- else if (!stricmp(actionCstr, "Session.Set3DPosition.1"))
- {
- // We don't need to process these, but they're so spammy we don't want to log them.
- squelchDebugOutput = true;
- }
-/*
- else if (!stricmp(actionCstr, "Account.ChannelGetList.1"))
- {
- gVoiceClient->channelGetListResponse(statusCode, statusString);
- }
- else if (!stricmp(actionCstr, "Connector.AccountCreate.1"))
- {
-
- }
- else if (!stricmp(actionCstr, "Connector.MuteLocalMic.1"))
- {
-
- }
- else if (!stricmp(actionCstr, "Connector.MuteLocalSpeaker.1"))
- {
-
- }
- else if (!stricmp(actionCstr, "Connector.SetLocalMicVolume.1"))
- {
-
- }
- else if (!stricmp(actionCstr, "Connector.SetLocalSpeakerVolume.1"))
- {
-
- }
- else if (!stricmp(actionCstr, "Session.ListenerSetPosition.1"))
- {
-
- }
- else if (!stricmp(actionCstr, "Session.SpeakerSetPosition.1"))
- {
-
- }
- else if (!stricmp(actionCstr, "Session.AudioSourceSetPosition.1"))
- {
-
- }
- else if (!stricmp(actionCstr, "Session.GetChannelParticipants.1"))
- {
-
- }
- else if (!stricmp(actionCstr, "Account.ChannelCreate.1"))
- {
-
- }
- else if (!stricmp(actionCstr, "Account.ChannelUpdate.1"))
- {
-
- }
- else if (!stricmp(actionCstr, "Account.ChannelDelete.1"))
- {
-
- }
- else if (!stricmp(actionCstr, "Account.ChannelCreateAndInvite.1"))
- {
-
- }
- else if (!stricmp(actionCstr, "Account.ChannelFolderCreate.1"))
- {
-
- }
- else if (!stricmp(actionCstr, "Account.ChannelFolderUpdate.1"))
- {
-
- }
- else if (!stricmp(actionCstr, "Account.ChannelFolderDelete.1"))
- {
-
- }
- else if (!stricmp(actionCstr, "Account.ChannelAddModerator.1"))
- {
-
- }
- else if (!stricmp(actionCstr, "Account.ChannelDeleteModerator.1"))
- {
-
- }
-*/
- }
-}
-
-///////////////////////////////////////////////////////////////////////////////////////////////
-
-class LLVoiceClientMuteListObserver : public LLMuteListObserver
-{
- /* virtual */ void onChange() { gVoiceClient->muteListChanged();}
-};
-
-class LLVoiceClientFriendsObserver : public LLFriendObserver
-{
-public:
- /* virtual */ void changed(U32 mask) { gVoiceClient->updateFriends(mask);}
-};
-
-static LLVoiceClientMuteListObserver mutelist_listener;
-static bool sMuteListListener_listening = false;
-
-static LLVoiceClientFriendsObserver *friendslist_listener = NULL;
-
-///////////////////////////////////////////////////////////////////////////////////////////////
-
-class LLVoiceClientCapResponder : public LLHTTPClient::Responder
-{
-public:
- LLVoiceClientCapResponder(void){};
-
- virtual void error(U32 status, const std::string& reason); // called with bad status codes
- virtual void result(const LLSD& content);
-
-private:
-};
-
-void LLVoiceClientCapResponder::error(U32 status, const std::string& reason)
-{
- LL_WARNS("Voice") << "LLVoiceClientCapResponder::error("
- << status << ": " << reason << ")"
- << LL_ENDL;
-}
-
-void LLVoiceClientCapResponder::result(const LLSD& content)
-{
- LLSD::map_const_iterator iter;
-
- LL_DEBUGS("Voice") << "ParcelVoiceInfoRequest response:" << ll_pretty_print_sd(content) << LL_ENDL;
-
- if ( content.has("voice_credentials") )
- {
- LLSD voice_credentials = content["voice_credentials"];
- std::string uri;
- std::string credentials;
-
- if ( voice_credentials.has("channel_uri") )
- {
- uri = voice_credentials["channel_uri"].asString();
- }
- if ( voice_credentials.has("channel_credentials") )
- {
- credentials =
- voice_credentials["channel_credentials"].asString();
- }
-
- gVoiceClient->setSpatialChannel(uri, credentials);
- }
-}
-
-
-
-#if LL_WINDOWS
-static HANDLE sGatewayHandle = 0;
-
-static bool isGatewayRunning()
-{
- bool result = false;
- if(sGatewayHandle != 0)
- {
- DWORD waitresult = WaitForSingleObject(sGatewayHandle, 0);
- if(waitresult != WAIT_OBJECT_0)
- {
- result = true;
- }
- }
- return result;
-}
-static void killGateway()
-{
- if(sGatewayHandle != 0)
- {
- TerminateProcess(sGatewayHandle,0);
- }
-}
-
-#else // Mac and linux
-
-static pid_t sGatewayPID = 0;
-static bool isGatewayRunning()
-{
- bool result = false;
- if(sGatewayPID != 0)
- {
- // A kill with signal number 0 has no effect, just does error checking. It should return an error if the process no longer exists.
- if(kill(sGatewayPID, 0) == 0)
- {
- result = true;
}
+ return false;
}
- return result;
-}
-
-static void killGateway()
-{
- if(sGatewayPID != 0)
- {
- kill(sGatewayPID, SIGTERM);
- }
-}
-
-#endif
-
-class LLSpeakerVolumeStorage : public LLSingleton<LLSpeakerVolumeStorage>
-{
- LOG_CLASS(LLSpeakerVolumeStorage);
-public:
-
- /**
- * Stores volume level for specified user.
- *
- * @param[in] speaker_id - LLUUID of user to store volume level for.
- * @param[in] volume - volume level to be stored for user.
- */
- void storeSpeakerVolume(const LLUUID& speaker_id, F32 volume);
-
- /**
- * Gets stored volume level for specified speaker
- *
- * @param[in] speaker_id - LLUUID of user to retrieve volume level for.
- * @param[out] volume - set to stored volume if found, otherwise unmodified.
- * @return - true if a stored volume is found.
- */
- bool getSpeakerVolume(const LLUUID& speaker_id, F32& volume);
-
- /**
- * Removes stored volume level for specified user.
- *
- * @param[in] speaker_id - LLUUID of user to remove.
- */
- void removeSpeakerVolume(const LLUUID& speaker_id);
-
-private:
- friend class LLSingleton<LLSpeakerVolumeStorage>;
- LLSpeakerVolumeStorage();
- ~LLSpeakerVolumeStorage();
-
- const static std::string SETTINGS_FILE_NAME;
-
- void load();
- void save();
-
- static F32 transformFromLegacyVolume(F32 volume_in);
- static F32 transformToLegacyVolume(F32 volume_in);
-
- typedef std::map<LLUUID, F32> speaker_data_map_t;
- speaker_data_map_t mSpeakersData;
};
+LLVoiceHandler gVoiceHandler;
-const std::string LLSpeakerVolumeStorage::SETTINGS_FILE_NAME = "volume_settings.xml";
-
-LLSpeakerVolumeStorage::LLSpeakerVolumeStorage()
-{
- load();
-}
-
-LLSpeakerVolumeStorage::~LLSpeakerVolumeStorage()
-{
- save();
-}
-
-void LLSpeakerVolumeStorage::storeSpeakerVolume(const LLUUID& speaker_id, F32 volume)
-{
- if ((volume >= LLVoiceClient::VOLUME_MIN) && (volume <= LLVoiceClient::VOLUME_MAX))
- {
- mSpeakersData[speaker_id] = volume;
-
- // Enable this when debugging voice slider issues. It's way too spammy even for debug-level logging.
- // LL_DEBUGS("Voice") << "Stored volume = " << volume << " for " << id << LL_ENDL;
- }
- else
- {
- LL_WARNS("Voice") << "Attempted to store out of range volume " << volume << " for " << speaker_id << LL_ENDL;
- llassert(0);
- }
-}
-
-bool LLSpeakerVolumeStorage::getSpeakerVolume(const LLUUID& speaker_id, F32& volume)
-{
- speaker_data_map_t::const_iterator it = mSpeakersData.find(speaker_id);
-
- if (it != mSpeakersData.end())
- {
- volume = it->second;
-
- // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging.
- // LL_DEBUGS("Voice") << "Retrieved stored volume = " << volume << " for " << id << LL_ENDL;
-
- return true;
- }
-
- return false;
-}
-
-void LLSpeakerVolumeStorage::removeSpeakerVolume(const LLUUID& speaker_id)
-{
- mSpeakersData.erase(speaker_id);
-
- // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging.
- // LL_DEBUGS("Voice") << "Removing stored volume for " << id << LL_ENDL;
-}
-
-/* static */ F32 LLSpeakerVolumeStorage::transformFromLegacyVolume(F32 volume_in)
-{
- // Convert to linear-logarithmic [0.0..1.0] with 0.5 = 0dB
- // from legacy characteristic composed of two square-curves
- // that intersect at volume_in = 0.5, volume_out = 0.56
-
- F32 volume_out = 0.f;
- volume_in = llclamp(volume_in, 0.f, 1.0f);
-
- if (volume_in <= 0.5f)
- {
- volume_out = volume_in * volume_in * 4.f * 0.56f;
- }
- else
- {
- volume_out = (1.f - 0.56f) * (4.f * volume_in * volume_in - 1.f) / 3.f + 0.56f;
- }
-
- return volume_out;
-}
-
-/* static */ F32 LLSpeakerVolumeStorage::transformToLegacyVolume(F32 volume_in)
-{
- // Convert from linear-logarithmic [0.0..1.0] with 0.5 = 0dB
- // to legacy characteristic composed of two square-curves
- // that intersect at volume_in = 0.56, volume_out = 0.5
-
- F32 volume_out = 0.f;
- volume_in = llclamp(volume_in, 0.f, 1.0f);
-
- if (volume_in <= 0.56f)
- {
- volume_out = sqrt(volume_in / (4.f * 0.56f));
- }
- else
- {
- volume_out = sqrt((3.f * (volume_in - 0.56f) / (1.f - 0.56f) + 1.f) / 4.f);
- }
-
- return volume_out;
-}
-
-void LLSpeakerVolumeStorage::load()
-{
- // load per-resident voice volume information
- std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, SETTINGS_FILE_NAME);
-
- LL_INFOS("Voice") << "Loading stored speaker volumes from: " << filename << LL_ENDL;
-
- LLSD settings_llsd;
- llifstream file;
- file.open(filename);
- if (file.is_open())
- {
- LLSDSerialize::fromXML(settings_llsd, file);
- }
-
- for (LLSD::map_const_iterator iter = settings_llsd.beginMap();
- iter != settings_llsd.endMap(); ++iter)
- {
- // Maintain compatibility with 1.23 non-linear saved volume levels
- F32 volume = transformFromLegacyVolume((F32)iter->second.asReal());
-
- storeSpeakerVolume(LLUUID(iter->first), volume);
- }
-}
-
-void LLSpeakerVolumeStorage::save()
-{
- // If we quit from the login screen we will not have an SL account
- // name. Don't try to save, otherwise we'll dump a file in
- // C:\Program Files\SecondLife\ or similar. JC
- std::string user_dir = gDirUtilp->getLindenUserDir();
- if (!user_dir.empty())
- {
- std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, SETTINGS_FILE_NAME);
- LLSD settings_llsd;
-
- LL_INFOS("Voice") << "Saving stored speaker volumes to: " << filename << LL_ENDL;
-
- for(speaker_data_map_t::const_iterator iter = mSpeakersData.begin(); iter != mSpeakersData.end(); ++iter)
- {
- // Maintain compatibility with 1.23 non-linear saved volume levels
- F32 volume = transformToLegacyVolume(iter->second);
-
- settings_llsd[iter->first.asString()] = volume;
- }
-
- llofstream file;
- file.open(filename);
- LLSDSerialize::toPrettyXML(settings_llsd, file);
- }
-}
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////
-
-LLVoiceClient::LLVoiceClient() :
- mState(stateDisabled),
- mSessionTerminateRequested(false),
- mRelogRequested(false),
- mConnected(false),
- mPump(NULL),
- mSpatialJoiningNum(0),
-
- mTuningMode(false),
- mTuningEnergy(0.0f),
- mTuningMicVolume(0),
- mTuningMicVolumeDirty(true),
- mTuningSpeakerVolume(0),
- mTuningSpeakerVolumeDirty(true),
- mTuningExitState(stateDisabled),
-
- mAreaVoiceDisabled(false),
- mAudioSession(NULL),
- mAudioSessionChanged(false),
- mNextAudioSession(NULL),
-
- mCurrentParcelLocalID(0),
- mNumberOfAliases(0),
- mCommandCookie(0),
- mLoginRetryCount(0),
-
- mBuddyListMapPopulated(false),
- mBlockRulesListReceived(false),
- mAutoAcceptRulesListReceived(false),
- mCaptureDeviceDirty(false),
- mRenderDeviceDirty(false),
- mSpatialCoordsDirty(false),
-
- mPTTDirty(true),
- mPTT(true),
- mUsePTT(true),
- mPTTIsMiddleMouse(false),
- mPTTKey(0),
- mPTTIsToggle(false),
- mUserPTTState(false),
- mMuteMic(false),
- mFriendsListDirty(true),
-
- mEarLocation(0),
- mSpeakerVolumeDirty(true),
- mSpeakerMuteDirty(true),
- mMicVolume(0),
- mMicVolumeDirty(true),
-
- mVoiceEnabled(false),
- mWriteInProgress(false),
-
- mLipSyncEnabled(false)
-{
- gVoiceClient = this;
-
- mAPIVersion = LLTrans::getString("NotConnected");
-
- mSpeakerVolume = scale_speaker_volume(0);
-
-#if LL_DARWIN || LL_LINUX || LL_SOLARIS
- // HACK: THIS DOES NOT BELONG HERE
- // When the vivox daemon dies, the next write attempt on our socket generates a SIGPIPE, which kills us.
- // This should cause us to ignore SIGPIPE and handle the error through proper channels.
- // This should really be set up elsewhere. Where should it go?
- signal(SIGPIPE, SIG_IGN);
-
- // Since we're now launching the gateway with fork/exec instead of system(), we need to deal with zombie processes.
- // Ignoring SIGCHLD should prevent zombies from being created. Alternately, we could use wait(), but I'd rather not do that.
- signal(SIGCHLD, SIG_IGN);
-#endif
-
- // set up state machine
- setState(stateDisabled);
-
- gIdleCallbacks.addFunction(idle, this);
-}
-
-//---------------------------------------------------
-
-LLVoiceClient::~LLVoiceClient()
-{
-}
-
-//----------------------------------------------
-
-void LLVoiceClient::init(LLPumpIO *pump)
-{
- // constructor will set up gVoiceClient
- LLVoiceClient::getInstance()->mPump = pump;
- LLVoiceClient::getInstance()->updateSettings();
-}
-
-void LLVoiceClient::terminate()
-{
- if(gVoiceClient)
- {
-// gVoiceClient->leaveAudioSession();
- gVoiceClient->logout();
- // As of SDK version 4885, this should no longer be necessary. It will linger after the socket close if it needs to.
- // ms_sleep(2000);
- gVoiceClient->connectorShutdown();
- gVoiceClient->closeSocket(); // Need to do this now -- bad things happen if the destructor does it later.
-
- // This will do unpleasant things on windows.
-// killGateway();
-
- // Don't do this anymore -- LLSingleton will take care of deleting the object.
-// delete gVoiceClient;
-
- // Hint to other code not to access the voice client anymore.
- gVoiceClient = NULL;
- }
-}
-
-//---------------------------------------------------
-
-void LLVoiceClient::updateSettings()
-{
- setVoiceEnabled(gSavedSettings.getBOOL("EnableVoiceChat"));
- setUsePTT(gSavedSettings.getBOOL("PTTCurrentlyEnabled"));
- std::string keyString = gSavedSettings.getString("PushToTalkButton");
- setPTTKey(keyString);
- setPTTIsToggle(gSavedSettings.getBOOL("PushToTalkToggle"));
- setEarLocation(gSavedSettings.getS32("VoiceEarLocation"));
-
- std::string inputDevice = gSavedSettings.getString("VoiceInputAudioDevice");
- setCaptureDevice(inputDevice);
- std::string outputDevice = gSavedSettings.getString("VoiceOutputAudioDevice");
- setRenderDevice(outputDevice);
- F32 mic_level = gSavedSettings.getF32("AudioLevelMic");
- setMicGain(mic_level);
- setLipSyncEnabled(gSavedSettings.getBOOL("LipSyncEnabled"));
-}
-
-/////////////////////////////
-// utility functions
-
-bool LLVoiceClient::writeString(const std::string &str)
-{
- bool result = false;
- if(mConnected)
- {
- apr_status_t err;
- apr_size_t size = (apr_size_t)str.size();
- apr_size_t written = size;
-
- //MARK: Turn this on to log outgoing XML
-// LL_DEBUGS("Voice") << "sending: " << str << LL_ENDL;
-
- // check return code - sockets will fail (broken, etc.)
- err = apr_socket_send(
- mSocket->getSocket(),
- (const char*)str.data(),
- &written);
-
- if(err == 0)
- {
- // Success.
- result = true;
- }
- // TODO: handle partial writes (written is number of bytes written)
- // Need to set socket to non-blocking before this will work.
-// else if(APR_STATUS_IS_EAGAIN(err))
-// {
-// //
-// }
- else
- {
- // Assume any socket error means something bad. For now, just close the socket.
- char buf[MAX_STRING];
- LL_WARNS("Voice") << "apr error " << err << " ("<< apr_strerror(err, buf, MAX_STRING) << ") sending data to vivox daemon." << LL_ENDL;
- daemonDied();
- }
- }
-
- return result;
-}
-
-
-/////////////////////////////
-// session control messages
-void LLVoiceClient::connectorCreate()
-{
- std::ostringstream stream;
- std::string logpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "");
- std::string loglevel = "0";
-
- // Transition to stateConnectorStarted when the connector handle comes back.
- setState(stateConnectorStarting);
-
- std::string savedLogLevel = gSavedSettings.getString("VivoxDebugLevel");
-
- if(savedLogLevel != "-1")
- {
- LL_DEBUGS("Voice") << "creating connector with logging enabled" << LL_ENDL;
- loglevel = "10";
- }
-
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.Create.1\">"
- << "<ClientName>V2 SDK</ClientName>"
- << "<AccountManagementServer>" << mVoiceAccountServerURI << "</AccountManagementServer>"
- << "<Mode>Normal</Mode>"
- << "<Logging>"
- << "<Folder>" << logpath << "</Folder>"
- << "<FileNamePrefix>Connector</FileNamePrefix>"
- << "<FileNameSuffix>.log</FileNameSuffix>"
- << "<LogLevel>" << loglevel << "</LogLevel>"
- << "</Logging>"
- << "<Application>SecondLifeViewer.1</Application>"
- << "</Request>\n\n\n";
-
- writeString(stream.str());
-}
-
-void LLVoiceClient::connectorShutdown()
-{
- setState(stateConnectorStopping);
-
- if(!mConnectorHandle.empty())
- {
- std::ostringstream stream;
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.InitiateShutdown.1\">"
- << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>"
- << "</Request>"
- << "\n\n\n";
-
- mConnectorHandle.clear();
-
- writeString(stream.str());
- }
-}
-
-void LLVoiceClient::userAuthorized(const std::string& firstName, const std::string& lastName, const LLUUID &agentID)
-{
- mAccountFirstName = firstName;
- mAccountLastName = lastName;
-
- mAccountDisplayName = firstName;
- mAccountDisplayName += " ";
- mAccountDisplayName += lastName;
- LL_INFOS("Voice") << "name \"" << mAccountDisplayName << "\" , ID " << agentID << LL_ENDL;
-
- sConnectingToAgni = LLViewerLogin::getInstance()->isInProductionGrid();
-
- mAccountName = nameFromID(agentID);
-}
-
-void LLVoiceClient::requestVoiceAccountProvision(S32 retries)
-{
- if ( gAgent.getRegion() && mVoiceEnabled )
- {
- std::string url =
- gAgent.getRegion()->getCapability(
- "ProvisionVoiceAccountRequest");
-
- if ( url == "" ) return;
-
- LLHTTPClient::post(
- url,
- LLSD(),
- new LLViewerVoiceAccountProvisionResponder(retries));
- }
-}
-
-void LLVoiceClient::login(
- const std::string& account_name,
- const std::string& password,
- const std::string& voice_sip_uri_hostname,
- const std::string& voice_account_server_uri)
-{
- mVoiceSIPURIHostName = voice_sip_uri_hostname;
- mVoiceAccountServerURI = voice_account_server_uri;
-
- if(!mAccountHandle.empty())
- {
- // Already logged in.
- LL_WARNS("Voice") << "Called while already logged in." << LL_ENDL;
-
- // Don't process another login.
- return;
- }
- else if ( account_name != mAccountName )
- {
- //TODO: error?
- LL_WARNS("Voice") << "Wrong account name! " << account_name
- << " instead of " << mAccountName << LL_ENDL;
- }
- else
- {
- mAccountPassword = password;
- }
-
- std::string debugSIPURIHostName = gSavedSettings.getString("VivoxDebugSIPURIHostName");
-
- if( !debugSIPURIHostName.empty() )
- {
- mVoiceSIPURIHostName = debugSIPURIHostName;
- }
-
- if( mVoiceSIPURIHostName.empty() )
- {
- // we have an empty account server name
- // so we fall back to hardcoded defaults
-
- if(sConnectingToAgni)
- {
- // Use the release account server
- mVoiceSIPURIHostName = "bhr.vivox.com";
- }
- else
- {
- // Use the development account server
- mVoiceSIPURIHostName = "bhd.vivox.com";
- }
- }
-
- std::string debugAccountServerURI = gSavedSettings.getString("VivoxDebugVoiceAccountServerURI");
-
- if( !debugAccountServerURI.empty() )
- {
- mVoiceAccountServerURI = debugAccountServerURI;
- }
-
- if( mVoiceAccountServerURI.empty() )
- {
- // If the account server URI isn't specified, construct it from the SIP URI hostname
- mVoiceAccountServerURI = "https://www." + mVoiceSIPURIHostName + "/api2/";
- }
-}
-
-void LLVoiceClient::idle(void* user_data)
-{
- LLVoiceClient* self = (LLVoiceClient*)user_data;
- self->stateMachine();
-}
-
-std::string LLVoiceClient::state2string(LLVoiceClient::state inState)
-{
- std::string result = "UNKNOWN";
-
- // Prevent copy-paste errors when updating this list...
-#define CASE(x) case x: result = #x; break
-
- switch(inState)
- {
- CASE(stateDisableCleanup);
- CASE(stateDisabled);
- CASE(stateStart);
- CASE(stateDaemonLaunched);
- CASE(stateConnecting);
- CASE(stateConnected);
- CASE(stateIdle);
- CASE(stateMicTuningStart);
- CASE(stateMicTuningRunning);
- CASE(stateMicTuningStop);
- CASE(stateConnectorStart);
- CASE(stateConnectorStarting);
- CASE(stateConnectorStarted);
- CASE(stateLoginRetry);
- CASE(stateLoginRetryWait);
- CASE(stateNeedsLogin);
- CASE(stateLoggingIn);
- CASE(stateLoggedIn);
- CASE(stateCreatingSessionGroup);
- CASE(stateNoChannel);
- CASE(stateJoiningSession);
- CASE(stateSessionJoined);
- CASE(stateRunning);
- CASE(stateLeavingSession);
- CASE(stateSessionTerminated);
- CASE(stateLoggingOut);
- CASE(stateLoggedOut);
- CASE(stateConnectorStopping);
- CASE(stateConnectorStopped);
- CASE(stateConnectorFailed);
- CASE(stateConnectorFailedWaiting);
- CASE(stateLoginFailed);
- CASE(stateLoginFailedWaiting);
- CASE(stateJoinSessionFailed);
- CASE(stateJoinSessionFailedWaiting);
- CASE(stateJail);
- }
-
-#undef CASE
-
- return result;
-}
std::string LLVoiceClientStatusObserver::status2string(LLVoiceClientStatusObserver::EStatusType inStatus)
{
std::string result = "UNKNOWN";
- // Prevent copy-paste errors when updating this list...
+ // Prevent copy-paste errors when updating this list...
#define CASE(x) case x: result = #x; break
-
+
switch(inStatus)
{
- CASE(STATUS_LOGIN_RETRY);
- CASE(STATUS_LOGGED_IN);
- CASE(STATUS_JOINING);
- CASE(STATUS_JOINED);
- CASE(STATUS_LEFT_CHANNEL);
- CASE(STATUS_VOICE_DISABLED);
- CASE(STATUS_VOICE_ENABLED);
- CASE(BEGIN_ERROR_STATUS);
- CASE(ERROR_CHANNEL_FULL);
- CASE(ERROR_CHANNEL_LOCKED);
- CASE(ERROR_NOT_AVAILABLE);
- CASE(ERROR_UNKNOWN);
- default:
- break;
+ CASE(STATUS_LOGIN_RETRY);
+ CASE(STATUS_LOGGED_IN);
+ CASE(STATUS_JOINING);
+ CASE(STATUS_JOINED);
+ CASE(STATUS_LEFT_CHANNEL);
+ CASE(STATUS_VOICE_DISABLED);
+ CASE(BEGIN_ERROR_STATUS);
+ CASE(ERROR_CHANNEL_FULL);
+ CASE(ERROR_CHANNEL_LOCKED);
+ CASE(ERROR_NOT_AVAILABLE);
+ CASE(ERROR_UNKNOWN);
+ default:
+ break;
}
-
+
#undef CASE
return result;
}
-void LLVoiceClient::setState(state inState)
-{
- LL_DEBUGS("Voice") << "entering state " << state2string(inState) << LL_ENDL;
-
- mState = inState;
-}
-void LLVoiceClient::stateMachine()
-{
- if(gDisconnected)
- {
- // The viewer has been disconnected from the sim. Disable voice.
- setVoiceEnabled(false);
- }
-
- if(mVoiceEnabled)
- {
- updatePosition();
- }
- else if(mTuningMode)
- {
- // Tuning mode is special -- it needs to launch SLVoice even if voice is disabled.
- }
- else
- {
- if((getState() != stateDisabled) && (getState() != stateDisableCleanup))
- {
- // User turned off voice support. Send the cleanup messages, close the socket, and reset.
- if(!mConnected)
- {
- // if voice was turned off after the daemon was launched but before we could connect to it, we may need to issue a kill.
- LL_INFOS("Voice") << "Disabling voice before connection to daemon, terminating." << LL_ENDL;
- killGateway();
- }
-
- logout();
- connectorShutdown();
-
- setState(stateDisableCleanup);
- }
- }
-
- // Check for parcel boundary crossing
- {
- LLViewerRegion *region = gAgent.getRegion();
- LLParcel *parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
-
- if(region && parcel)
- {
- S32 parcelLocalID = parcel->getLocalID();
- std::string regionName = region->getName();
- std::string capURI = region->getCapability("ParcelVoiceInfoRequest");
-
-// LL_DEBUGS("Voice") << "Region name = \"" << regionName << "\", parcel local ID = " << parcelLocalID << ", cap URI = \"" << capURI << "\"" << LL_ENDL;
-
- // The region name starts out empty and gets filled in later.
- // Also, the cap gets filled in a short time after the region cross, but a little too late for our purposes.
- // If either is empty, wait for the next time around.
- if(!regionName.empty())
- {
- if(!capURI.empty())
- {
- if((parcelLocalID != mCurrentParcelLocalID) || (regionName != mCurrentRegionName))
- {
- // We have changed parcels. Initiate a parcel channel lookup.
- mCurrentParcelLocalID = parcelLocalID;
- mCurrentRegionName = regionName;
-
- parcelChanged();
- }
- }
- else
- {
- LL_WARNS_ONCE("Voice") << "region doesn't have ParcelVoiceInfoRequest capability. This is normal for a short time after teleporting, but bad if it persists for very long." << LL_ENDL;
- }
- }
- }
- }
-
- switch(getState())
- {
- //MARK: stateDisableCleanup
- case stateDisableCleanup:
- // Clean up and reset everything.
- closeSocket();
- deleteAllSessions();
- deleteAllBuddies();
-
- mConnectorHandle.clear();
- mAccountHandle.clear();
- mAccountPassword.clear();
- mVoiceAccountServerURI.clear();
-
- setState(stateDisabled);
- break;
-
- //MARK: stateDisabled
- case stateDisabled:
- if(mTuningMode || (mVoiceEnabled && !mAccountName.empty()))
- {
- setState(stateStart);
- }
- break;
-
- //MARK: stateStart
- case stateStart:
- if(gSavedSettings.getBOOL("CmdLineDisableVoice"))
- {
- // Voice is locked out, we must not launch the vivox daemon.
- setState(stateJail);
- }
- else if(!isGatewayRunning())
- {
- if(true)
- {
- // Launch the voice daemon
-
- // *FIX:Mani - Using the executable dir instead
- // of mAppRODataDir, the working directory from which the app
- // is launched.
- //std::string exe_path = gDirUtilp->getAppRODataDir();
- std::string exe_path = gDirUtilp->getExecutableDir();
- exe_path += gDirUtilp->getDirDelimiter();
-#if LL_WINDOWS
- exe_path += "SLVoice.exe";
-#elif LL_DARWIN
- exe_path += "../Resources/SLVoice";
-#else
- exe_path += "SLVoice";
-#endif
- // See if the vivox executable exists
- llstat s;
- if(!LLFile::stat(exe_path, &s))
- {
- // vivox executable exists. Build the command line and launch the daemon.
- // SLIM SDK: these arguments are no longer necessary.
-// std::string args = " -p tcp -h -c";
- std::string args;
- std::string loglevel = gSavedSettings.getString("VivoxDebugLevel");
-
- if(loglevel.empty())
- {
- loglevel = "-1"; // turn logging off completely
- }
-
- args += " -ll ";
- args += loglevel;
-
- LL_DEBUGS("Voice") << "Args for SLVoice: " << args << LL_ENDL;
-
-#if LL_WINDOWS
- PROCESS_INFORMATION pinfo;
- STARTUPINFOW sinfo;
- memset(&sinfo, 0, sizeof(sinfo));
-
- std::string exe_dir = gDirUtilp->getExecutableDir();
-
- llutf16string exe_path16 = utf8str_to_utf16str(exe_path);
- llutf16string exe_dir16 = utf8str_to_utf16str(exe_dir);
- llutf16string args16 = utf8str_to_utf16str(args);
- // Create a writeable copy to keep Windows happy.
- U16 *argscpy_16 = new U16[args16.size() + 1];
- wcscpy_s(argscpy_16,args16.size()+1,args16.c_str());
- if(!CreateProcessW(exe_path16.c_str(), argscpy_16, NULL, NULL, FALSE, 0, NULL, exe_dir16.c_str(), &sinfo, &pinfo))
- {
-// DWORD dwErr = GetLastError();
- }
- else
- {
- // foo = pinfo.dwProcessId; // get your pid here if you want to use it later on
- // CloseHandle(pinfo.hProcess); // stops leaks - nothing else
- sGatewayHandle = pinfo.hProcess;
- CloseHandle(pinfo.hThread); // stops leaks - nothing else
- }
-
- delete[] argscpy_16;
-#else // LL_WINDOWS
- // This should be the same for mac and linux
- {
- std::vector<std::string> arglist;
- arglist.push_back(exe_path);
-
- // Split the argument string into separate strings for each argument
- typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
- boost::char_separator<char> sep(" ");
- tokenizer tokens(args, sep);
- tokenizer::iterator token_iter;
-
- for(token_iter = tokens.begin(); token_iter != tokens.end(); ++token_iter)
- {
- arglist.push_back(*token_iter);
- }
-
- // create an argv vector for the child process
- char **fakeargv = new char*[arglist.size() + 1];
- int i;
- for(i=0; i < arglist.size(); i++)
- fakeargv[i] = const_cast<char*>(arglist[i].c_str());
-
- fakeargv[i] = NULL;
-
- fflush(NULL); // flush all buffers before the child inherits them
- pid_t id = vfork();
- if(id == 0)
- {
- // child
- execv(exe_path.c_str(), fakeargv);
-
- // If we reach this point, the exec failed.
- // Use _exit() instead of exit() per the vfork man page.
- _exit(0);
- }
-
- // parent
- delete[] fakeargv;
- sGatewayPID = id;
- }
-#endif // LL_WINDOWS
- mDaemonHost = LLHost(gSavedSettings.getString("VoiceHost").c_str(), gSavedSettings.getU32("VoicePort"));
- }
- else
- {
- LL_INFOS("Voice") << exe_path << " not found." << LL_ENDL;
- }
- }
- else
- {
- // SLIM SDK: port changed from 44124 to 44125.
- // We can connect to a client gateway running on another host. This is useful for testing.
- // To do this, launch the gateway on a nearby host like this:
- // vivox-gw.exe -p tcp -i 0.0.0.0:44125
- // and put that host's IP address here.
- mDaemonHost = LLHost(gSavedSettings.getString("VoiceHost"), gSavedSettings.getU32("VoicePort"));
- }
-
- mUpdateTimer.start();
- mUpdateTimer.setTimerExpirySec(CONNECT_THROTTLE_SECONDS);
-
- setState(stateDaemonLaunched);
-
- // Dirty the states we'll need to sync with the daemon when it comes up.
- mPTTDirty = true;
- mMicVolumeDirty = true;
- mSpeakerVolumeDirty = true;
- mSpeakerMuteDirty = true;
- // These only need to be set if they're not default (i.e. empty string).
- mCaptureDeviceDirty = !mCaptureDevice.empty();
- mRenderDeviceDirty = !mRenderDevice.empty();
-
- mMainSessionGroupHandle.clear();
- }
- break;
-
- //MARK: stateDaemonLaunched
- case stateDaemonLaunched:
- if(mUpdateTimer.hasExpired())
- {
- LL_DEBUGS("Voice") << "Connecting to vivox daemon" << LL_ENDL;
-
- mUpdateTimer.setTimerExpirySec(CONNECT_THROTTLE_SECONDS);
-
- if(!mSocket)
- {
- mSocket = LLSocket::create(gAPRPoolp, LLSocket::STREAM_TCP);
- }
-
- mConnected = mSocket->blockingConnect(mDaemonHost);
- if(mConnected)
- {
- setState(stateConnecting);
- }
- else
- {
- // If the connect failed, the socket may have been put into a bad state. Delete it.
- closeSocket();
- }
- }
- break;
-
- //MARK: stateConnecting
- case stateConnecting:
- // Can't do this until we have the pump available.
- if(mPump)
- {
- // MBW -- Note to self: pumps and pipes examples in
- // indra/test/io.cpp
- // indra/test/llpipeutil.{cpp|h}
-
- // Attach the pumps and pipes
-
- LLPumpIO::chain_t readChain;
-
- readChain.push_back(LLIOPipe::ptr_t(new LLIOSocketReader(mSocket)));
- readChain.push_back(LLIOPipe::ptr_t(new LLVivoxProtocolParser()));
-
- mPump->addChain(readChain, NEVER_CHAIN_EXPIRY_SECS);
-
- setState(stateConnected);
- }
-
- break;
-
- //MARK: stateConnected
- case stateConnected:
- // Initial devices query
- getCaptureDevicesSendMessage();
- getRenderDevicesSendMessage();
-
- mLoginRetryCount = 0;
-
- setState(stateIdle);
- break;
-
- //MARK: stateIdle
- case stateIdle:
- // This is the idle state where we're connected to the daemon but haven't set up a connector yet.
- if(mTuningMode)
- {
- mTuningExitState = stateIdle;
- setState(stateMicTuningStart);
- }
- else if(!mVoiceEnabled)
- {
- // We never started up the connector. This will shut down the daemon.
- setState(stateConnectorStopped);
- }
- else if(!mAccountName.empty())
- {
- LLViewerRegion *region = gAgent.getRegion();
-
- if(region)
- {
- if ( region->getCapability("ProvisionVoiceAccountRequest") != "" )
- {
- if ( mAccountPassword.empty() )
- {
- requestVoiceAccountProvision();
- }
- setState(stateConnectorStart);
- }
- else
- {
- LL_WARNS_ONCE("Voice") << "region doesn't have ProvisionVoiceAccountRequest capability!" << LL_ENDL;
- }
- }
- }
- break;
-
- //MARK: stateMicTuningStart
- case stateMicTuningStart:
- if(mUpdateTimer.hasExpired())
- {
- if(mCaptureDeviceDirty || mRenderDeviceDirty)
- {
- // These can't be changed while in tuning mode. Set them before starting.
- std::ostringstream stream;
-
- buildSetCaptureDevice(stream);
- buildSetRenderDevice(stream);
-
- if(!stream.str().empty())
- {
- writeString(stream.str());
- }
-
- // This will come around again in the same state and start the capture, after the timer expires.
- mUpdateTimer.start();
- mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS);
- }
- else
- {
- // duration parameter is currently unused, per Mike S.
- tuningCaptureStartSendMessage(10000);
-
- setState(stateMicTuningRunning);
- }
- }
-
- break;
-
- //MARK: stateMicTuningRunning
- case stateMicTuningRunning:
- if(!mTuningMode || mCaptureDeviceDirty || mRenderDeviceDirty)
- {
- // All of these conditions make us leave tuning mode.
- setState(stateMicTuningStop);
- }
- else
- {
- // process mic/speaker volume changes
- if(mTuningMicVolumeDirty || mTuningSpeakerVolumeDirty)
- {
- std::ostringstream stream;
-
- if(mTuningMicVolumeDirty)
- {
- LL_INFOS("Voice") << "setting tuning mic level to " << mTuningMicVolume << LL_ENDL;
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetMicLevel.1\">"
- << "<Level>" << mTuningMicVolume << "</Level>"
- << "</Request>\n\n\n";
- }
-
- if(mTuningSpeakerVolumeDirty)
- {
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetSpeakerLevel.1\">"
- << "<Level>" << mTuningSpeakerVolume << "</Level>"
- << "</Request>\n\n\n";
- }
-
- mTuningMicVolumeDirty = false;
- mTuningSpeakerVolumeDirty = false;
-
- if(!stream.str().empty())
- {
- writeString(stream.str());
- }
- }
- }
- break;
-
- //MARK: stateMicTuningStop
- case stateMicTuningStop:
- {
- // transition out of mic tuning
- tuningCaptureStopSendMessage();
-
- setState(mTuningExitState);
-
- // if we exited just to change devices, this will keep us from re-entering too fast.
- mUpdateTimer.start();
- mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS);
-
- }
- break;
-
- //MARK: stateConnectorStart
- case stateConnectorStart:
- if(!mVoiceEnabled)
- {
- // We were never logged in. This will shut down the connector.
- setState(stateLoggedOut);
- }
- else if(!mVoiceAccountServerURI.empty())
- {
- connectorCreate();
- }
- break;
-
- //MARK: stateConnectorStarting
- case stateConnectorStarting: // waiting for connector handle
- // connectorCreateResponse() will transition from here to stateConnectorStarted.
- break;
-
- //MARK: stateConnectorStarted
- case stateConnectorStarted: // connector handle received
- if(!mVoiceEnabled)
- {
- // We were never logged in. This will shut down the connector.
- setState(stateLoggedOut);
- }
- else
- {
- // The connector is started. Send a login message.
- setState(stateNeedsLogin);
- }
- break;
-
- //MARK: stateLoginRetry
- case stateLoginRetry:
- if(mLoginRetryCount == 0)
- {
- // First retry -- display a message to the user
- notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LOGIN_RETRY);
- }
-
- mLoginRetryCount++;
-
- if(mLoginRetryCount > MAX_LOGIN_RETRIES)
- {
- LL_WARNS("Voice") << "too many login retries, giving up." << LL_ENDL;
- setState(stateLoginFailed);
- }
- else
- {
- LL_INFOS("Voice") << "will retry login in " << LOGIN_RETRY_SECONDS << " seconds." << LL_ENDL;
- mUpdateTimer.start();
- mUpdateTimer.setTimerExpirySec(LOGIN_RETRY_SECONDS);
- setState(stateLoginRetryWait);
- }
- break;
-
- //MARK: stateLoginRetryWait
- case stateLoginRetryWait:
- if(mUpdateTimer.hasExpired())
- {
- setState(stateNeedsLogin);
- }
- break;
-
- //MARK: stateNeedsLogin
- case stateNeedsLogin:
- if(!mAccountPassword.empty())
- {
- setState(stateLoggingIn);
- loginSendMessage();
- }
- break;
-
- //MARK: stateLoggingIn
- case stateLoggingIn: // waiting for account handle
- // loginResponse() will transition from here to stateLoggedIn.
- break;
-
- //MARK: stateLoggedIn
- case stateLoggedIn: // account handle received
-
- notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LOGGED_IN);
-
- // request the current set of block rules (we'll need them when updating the friends list)
- accountListBlockRulesSendMessage();
-
- // request the current set of auto-accept rules
- accountListAutoAcceptRulesSendMessage();
-
- // Set up the mute list observer if it hasn't been set up already.
- if((!sMuteListListener_listening))
- {
- LLMuteList::getInstance()->addObserver(&mutelist_listener);
- sMuteListListener_listening = true;
- }
-
- // Set up the friends list observer if it hasn't been set up already.
- if(friendslist_listener == NULL)
- {
- friendslist_listener = new LLVoiceClientFriendsObserver;
- LLAvatarTracker::instance().addObserver(friendslist_listener);
- }
-
- // Set the initial state of mic mute, local speaker volume, etc.
- {
- std::ostringstream stream;
-
- buildLocalAudioUpdates(stream);
-
- if(!stream.str().empty())
- {
- writeString(stream.str());
- }
- }
-
-#if USE_SESSION_GROUPS
- // create the main session group
- sessionGroupCreateSendMessage();
-
- setState(stateCreatingSessionGroup);
-#else
- // Not using session groups -- skip the stateCreatingSessionGroup state.
- setState(stateNoChannel);
-
- // Initial kick-off of channel lookup logic
- parcelChanged();
-#endif
- break;
-
- //MARK: stateCreatingSessionGroup
- case stateCreatingSessionGroup:
- if(mSessionTerminateRequested || !mVoiceEnabled)
- {
- // TODO: Question: is this the right way out of this state
- setState(stateSessionTerminated);
- }
- else if(!mMainSessionGroupHandle.empty())
- {
- setState(stateNoChannel);
-
- // Start looped recording (needed for "panic button" anti-griefing tool)
- recordingLoopStart();
-
- // Initial kick-off of channel lookup logic
- parcelChanged();
- }
- break;
-
- //MARK: stateNoChannel
- case stateNoChannel:
-
- mSpatialJoiningNum = 0;
- // Do this here as well as inside sendPositionalUpdate().
- // Otherwise, if you log in but don't join a proximal channel (such as when your login location has voice disabled), your friends list won't sync.
- sendFriendsListUpdates();
-
- if(mSessionTerminateRequested || !mVoiceEnabled)
- {
- // TODO: Question: Is this the right way out of this state?
- setState(stateSessionTerminated);
- }
- else if(mTuningMode)
- {
- mTuningExitState = stateNoChannel;
- setState(stateMicTuningStart);
- }
- else if(sessionNeedsRelog(mNextAudioSession))
- {
- requestRelog();
- setState(stateSessionTerminated);
- }
- else if(mNextAudioSession)
- {
- sessionState *oldSession = mAudioSession;
-
- mAudioSession = mNextAudioSession;
- if(!mAudioSession->mReconnect)
- {
- mNextAudioSession = NULL;
- }
-
- // The old session may now need to be deleted.
- reapSession(oldSession);
-
- if(!mAudioSession->mHandle.empty())
- {
- // Connect to a session by session handle
-
- sessionMediaConnectSendMessage(mAudioSession);
- }
- else
- {
- // Connect to a session by URI
- sessionCreateSendMessage(mAudioSession, true, false);
- }
-
- notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_JOINING);
- setState(stateJoiningSession);
- }
- else if(!mSpatialSessionURI.empty())
- {
- // If we're not headed elsewhere and have a spatial URI, return to spatial.
- switchChannel(mSpatialSessionURI, true, false, false, mSpatialSessionCredentials);
- }
- break;
-
- //MARK: stateJoiningSession
- case stateJoiningSession: // waiting for session handle
-
- // If this is true we have problem with connection to voice server (EXT-4313).
- // See descriptions of mSpatialJoiningNum and MAX_NORMAL_JOINING_SPATIAL_NUM.
- if(mSpatialJoiningNum == MAX_NORMAL_JOINING_SPATIAL_NUM)
- {
- // Notify observers to let them know there is problem with voice
- notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_VOICE_DISABLED);
- llwarns << "There seems to be problem with connection to voice server. Disabling voice chat abilities." << llendl;
- }
-
- // Increase mSpatialJoiningNum only for spatial sessions- it's normal to reach this case for
- // example for p2p many times while waiting for response, so it can't be used to detect errors
- if(mAudioSession && mAudioSession->mIsSpatial)
- {
- mSpatialJoiningNum++;
- }
-
- // joinedAudioSession() will transition from here to stateSessionJoined.
- if(!mVoiceEnabled)
- {
- // User bailed out during connect -- jump straight to teardown.
- setState(stateSessionTerminated);
- }
- else if(mSessionTerminateRequested)
- {
- if(mAudioSession && !mAudioSession->mHandle.empty())
- {
- // Only allow direct exits from this state in p2p calls (for cancelling an invite).
- // Terminating a half-connected session on other types of calls seems to break something in the vivox gateway.
- if(mAudioSession->mIsP2P)
- {
- sessionMediaDisconnectSendMessage(mAudioSession);
- setState(stateSessionTerminated);
- }
- }
- }
- break;
-
- //MARK: stateSessionJoined
- case stateSessionJoined: // session handle received
-
- mSpatialJoiningNum = 0;
- // It appears that I need to wait for BOTH the SessionGroup.AddSession response and the SessionStateChangeEvent with state 4
- // before continuing from this state. They can happen in either order, and if I don't wait for both, things can get stuck.
- // For now, the SessionGroup.AddSession response handler sets mSessionHandle and the SessionStateChangeEvent handler transitions to stateSessionJoined.
- // This is a cheap way to make sure both have happened before proceeding.
- if(mAudioSession && mAudioSession->mVoiceEnabled)
- {
- // Dirty state that may need to be sync'ed with the daemon.
- mPTTDirty = true;
- mSpeakerVolumeDirty = true;
- mSpatialCoordsDirty = true;
-
- setState(stateRunning);
-
- // Start the throttle timer
- mUpdateTimer.start();
- mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS);
-
- // Events that need to happen when a session is joined could go here.
- // Maybe send initial spatial data?
- notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_JOINED);
-
- }
- else if(!mVoiceEnabled)
- {
- // User bailed out during connect -- jump straight to teardown.
- setState(stateSessionTerminated);
- }
- else if(mSessionTerminateRequested)
- {
- // Only allow direct exits from this state in p2p calls (for cancelling an invite).
- // Terminating a half-connected session on other types of calls seems to break something in the vivox gateway.
- if(mAudioSession && mAudioSession->mIsP2P)
- {
- sessionMediaDisconnectSendMessage(mAudioSession);
- setState(stateSessionTerminated);
- }
- }
- break;
-
- //MARK: stateRunning
- case stateRunning: // steady state
- // Disabling voice or disconnect requested.
- if(!mVoiceEnabled || mSessionTerminateRequested)
- {
- leaveAudioSession();
- }
- else
- {
-
- // Figure out whether the PTT state needs to change
- {
- bool newPTT;
- if(mUsePTT)
- {
- // If configured to use PTT, track the user state.
- newPTT = mUserPTTState;
- }
- else
- {
- // If not configured to use PTT, it should always be true (otherwise the user will be unable to speak).
- newPTT = true;
- }
-
- if(mMuteMic)
- {
- // This always overrides any other PTT setting.
- newPTT = false;
- }
-
- // Dirty if state changed.
- if(newPTT != mPTT)
- {
- mPTT = newPTT;
- mPTTDirty = true;
- }
- }
-
- if(!inSpatialChannel())
- {
- // When in a non-spatial channel, never send positional updates.
- mSpatialCoordsDirty = false;
- }
- else
- {
- // Do the calculation that enforces the listener<->speaker tether (and also updates the real camera position)
- enforceTether();
- }
-
- // Send an update only if the ptt or mute state has changed (which shouldn't be able to happen that often
- // -- the user can only click so fast) or every 10hz, whichever is sooner.
- // Sending for every volume update causes an excessive flood of messages whenever a volume slider is dragged.
- if((mAudioSession && mAudioSession->mMuteDirty) || mPTTDirty || mUpdateTimer.hasExpired())
- {
- mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS);
- sendPositionalUpdate();
- }
- }
- break;
-
- //MARK: stateLeavingSession
- case stateLeavingSession: // waiting for terminate session response
- // The handler for the Session.Terminate response will transition from here to stateSessionTerminated.
- break;
-
- //MARK: stateSessionTerminated
- case stateSessionTerminated:
-
- // Must do this first, since it uses mAudioSession.
- notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LEFT_CHANNEL);
-
- if(mAudioSession)
- {
- sessionState *oldSession = mAudioSession;
-
- mAudioSession = NULL;
- // We just notified status observers about this change. Don't do it again.
- mAudioSessionChanged = false;
-
- // The old session may now need to be deleted.
- reapSession(oldSession);
- }
- else
- {
- LL_WARNS("Voice") << "stateSessionTerminated with NULL mAudioSession" << LL_ENDL;
- }
-
- // Always reset the terminate request flag when we get here.
- mSessionTerminateRequested = false;
-
- if(mVoiceEnabled && !mRelogRequested)
- {
- // Just leaving a channel, go back to stateNoChannel (the "logged in but have no channel" state).
- setState(stateNoChannel);
- }
- else
- {
- // Shutting down voice, continue with disconnecting.
- logout();
-
- // The state machine will take it from here
- mRelogRequested = false;
- }
-
- break;
-
- //MARK: stateLoggingOut
- case stateLoggingOut: // waiting for logout response
- // The handler for the AccountLoginStateChangeEvent will transition from here to stateLoggedOut.
- break;
-
- //MARK: stateLoggedOut
- case stateLoggedOut: // logout response received
-
- // Once we're logged out, all these things are invalid.
- mAccountHandle.clear();
- deleteAllSessions();
- deleteAllBuddies();
-
- if(mVoiceEnabled && !mRelogRequested)
- {
- // User was logged out, but wants to be logged in. Send a new login request.
- setState(stateNeedsLogin);
- }
- else
- {
- // shut down the connector
- connectorShutdown();
- }
- break;
-
- //MARK: stateConnectorStopping
- case stateConnectorStopping: // waiting for connector stop
- // The handler for the Connector.InitiateShutdown response will transition from here to stateConnectorStopped.
- break;
-
- //MARK: stateConnectorStopped
- case stateConnectorStopped: // connector stop received
- setState(stateDisableCleanup);
- break;
-
- //MARK: stateConnectorFailed
- case stateConnectorFailed:
- setState(stateConnectorFailedWaiting);
- break;
- //MARK: stateConnectorFailedWaiting
- case stateConnectorFailedWaiting:
- if(!mVoiceEnabled)
- {
- setState(stateDisableCleanup);
- }
- break;
-
- //MARK: stateLoginFailed
- case stateLoginFailed:
- setState(stateLoginFailedWaiting);
- break;
- //MARK: stateLoginFailedWaiting
- case stateLoginFailedWaiting:
- if(!mVoiceEnabled)
- {
- setState(stateDisableCleanup);
- }
- break;
- //MARK: stateJoinSessionFailed
- case stateJoinSessionFailed:
- // Transition to error state. Send out any notifications here.
- if(mAudioSession)
- {
- LL_WARNS("Voice") << "stateJoinSessionFailed: (" << mAudioSession->mErrorStatusCode << "): " << mAudioSession->mErrorStatusString << LL_ENDL;
- }
- else
- {
- LL_WARNS("Voice") << "stateJoinSessionFailed with no current session" << LL_ENDL;
- }
-
- notifyStatusObservers(LLVoiceClientStatusObserver::ERROR_UNKNOWN);
- setState(stateJoinSessionFailedWaiting);
- break;
-
- //MARK: stateJoinSessionFailedWaiting
- case stateJoinSessionFailedWaiting:
- // Joining a channel failed, either due to a failed channel name -> sip url lookup or an error from the join message.
- // Region crossings may leave this state and try the join again.
- if(mSessionTerminateRequested)
- {
- setState(stateSessionTerminated);
- }
- break;
-
- //MARK: stateJail
- case stateJail:
- // We have given up. Do nothing.
- break;
-
- }
-
- if(mAudioSession && mAudioSession->mParticipantsChanged)
- {
- mAudioSession->mParticipantsChanged = false;
- mAudioSessionChanged = true;
- }
-
- if(mAudioSessionChanged)
- {
- mAudioSessionChanged = false;
- notifyParticipantObservers();
- }
-}
-
-void LLVoiceClient::closeSocket(void)
-{
- mSocket.reset();
- mConnected = false;
-}
-
-void LLVoiceClient::loginSendMessage()
-{
- std::ostringstream stream;
-
- bool autoPostCrashDumps = gSavedSettings.getBOOL("VivoxAutoPostCrashDumps");
-
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.Login.1\">"
- << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>"
- << "<AccountName>" << mAccountName << "</AccountName>"
- << "<AccountPassword>" << mAccountPassword << "</AccountPassword>"
- << "<AudioSessionAnswerMode>VerifyAnswer</AudioSessionAnswerMode>"
- << "<EnableBuddiesAndPresence>true</EnableBuddiesAndPresence>"
- << "<BuddyManagementMode>Application</BuddyManagementMode>"
- << "<ParticipantPropertyFrequency>5</ParticipantPropertyFrequency>"
- << (autoPostCrashDumps?"<AutopostCrashDumps>true</AutopostCrashDumps>":"")
- << "</Request>\n\n\n";
-
- writeString(stream.str());
-}
-
-void LLVoiceClient::logout()
-{
- // Ensure that we'll re-request provisioning before logging in again
- mAccountPassword.clear();
- mVoiceAccountServerURI.clear();
-
- setState(stateLoggingOut);
- logoutSendMessage();
-}
-
-void LLVoiceClient::logoutSendMessage()
-{
- if(!mAccountHandle.empty())
- {
- std::ostringstream stream;
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.Logout.1\">"
- << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
- << "</Request>"
- << "\n\n\n";
-
- mAccountHandle.clear();
-
- writeString(stream.str());
- }
-}
-
-void LLVoiceClient::accountListBlockRulesSendMessage()
-{
- if(!mAccountHandle.empty())
- {
- std::ostringstream stream;
-
- LL_DEBUGS("Voice") << "requesting block rules" << LL_ENDL;
-
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.ListBlockRules.1\">"
- << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
- << "</Request>"
- << "\n\n\n";
-
- writeString(stream.str());
- }
-}
-
-void LLVoiceClient::accountListAutoAcceptRulesSendMessage()
-{
- if(!mAccountHandle.empty())
- {
- std::ostringstream stream;
-
- LL_DEBUGS("Voice") << "requesting auto-accept rules" << LL_ENDL;
-
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.ListAutoAcceptRules.1\">"
- << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
- << "</Request>"
- << "\n\n\n";
-
- writeString(stream.str());
- }
-}
-
-void LLVoiceClient::sessionGroupCreateSendMessage()
-{
- if(!mAccountHandle.empty())
- {
- std::ostringstream stream;
-
- LL_DEBUGS("Voice") << "creating session group" << LL_ENDL;
-
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.Create.1\">"
- << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
- << "<Type>Normal</Type>"
- << "</Request>"
- << "\n\n\n";
-
- writeString(stream.str());
- }
-}
-
-void LLVoiceClient::sessionCreateSendMessage(sessionState *session, bool startAudio, bool startText)
-{
- LL_DEBUGS("Voice") << "requesting create: " << session->mSIPURI << LL_ENDL;
-
- session->mCreateInProgress = true;
- if(startAudio)
- {
- session->mMediaConnectInProgress = true;
- }
-
- std::ostringstream stream;
- stream
- << "<Request requestId=\"" << session->mSIPURI << "\" action=\"Session.Create.1\">"
- << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
- << "<URI>" << session->mSIPURI << "</URI>";
-
- static const std::string allowed_chars =
- "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"
- "0123456789"
- "-._~";
-
- if(!session->mHash.empty())
- {
- stream
- << "<Password>" << LLURI::escape(session->mHash, allowed_chars) << "</Password>"
- << "<PasswordHashAlgorithm>SHA1UserName</PasswordHashAlgorithm>";
- }
-
- stream
- << "<ConnectAudio>" << (startAudio?"true":"false") << "</ConnectAudio>"
- << "<ConnectText>" << (startText?"true":"false") << "</ConnectText>"
- << "<Name>" << mChannelName << "</Name>"
- << "</Request>\n\n\n";
- writeString(stream.str());
-}
-
-void LLVoiceClient::sessionGroupAddSessionSendMessage(sessionState *session, bool startAudio, bool startText)
-{
- LL_DEBUGS("Voice") << "requesting create: " << session->mSIPURI << LL_ENDL;
-
- session->mCreateInProgress = true;
- if(startAudio)
- {
- session->mMediaConnectInProgress = true;
- }
-
- std::string password;
- if(!session->mHash.empty())
- {
- static const std::string allowed_chars =
- "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"
- "0123456789"
- "-._~"
- ;
- password = LLURI::escape(session->mHash, allowed_chars);
- }
-
- std::ostringstream stream;
- stream
- << "<Request requestId=\"" << session->mSIPURI << "\" action=\"SessionGroup.AddSession.1\">"
- << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>"
- << "<URI>" << session->mSIPURI << "</URI>"
- << "<Name>" << mChannelName << "</Name>"
- << "<ConnectAudio>" << (startAudio?"true":"false") << "</ConnectAudio>"
- << "<ConnectText>" << (startText?"true":"false") << "</ConnectText>"
- << "<Password>" << password << "</Password>"
- << "<PasswordHashAlgorithm>SHA1UserName</PasswordHashAlgorithm>"
- << "</Request>\n\n\n"
- ;
-
- writeString(stream.str());
-}
+///////////////////////////////////////////////////////////////////////////////////////////////
-void LLVoiceClient::sessionMediaConnectSendMessage(sessionState *session)
+LLVoiceClient::LLVoiceClient()
+ :
+ mVoiceModule(NULL),
+ m_servicePump(NULL),
+ mVoiceEffectEnabled(LLCachedControl<bool>(gSavedSettings, "VoiceMorphingEnabled")),
+ mVoiceEffectDefault(LLCachedControl<std::string>(gSavedPerAccountSettings, "VoiceEffectDefault"))
{
- LL_DEBUGS("Voice") << "connecting audio to session handle: " << session->mHandle << LL_ENDL;
-
- session->mMediaConnectInProgress = true;
-
- std::ostringstream stream;
-
- stream
- << "<Request requestId=\"" << session->mHandle << "\" action=\"Session.MediaConnect.1\">"
- << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>"
- << "<SessionHandle>" << session->mHandle << "</SessionHandle>"
- << "<Media>Audio</Media>"
- << "</Request>\n\n\n";
-
- writeString(stream.str());
}
-void LLVoiceClient::sessionTextConnectSendMessage(sessionState *session)
-{
- LL_DEBUGS("Voice") << "connecting text to session handle: " << session->mHandle << LL_ENDL;
-
- std::ostringstream stream;
-
- stream
- << "<Request requestId=\"" << session->mHandle << "\" action=\"Session.TextConnect.1\">"
- << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>"
- << "<SessionHandle>" << session->mHandle << "</SessionHandle>"
- << "</Request>\n\n\n";
-
- writeString(stream.str());
-}
+//---------------------------------------------------
+// Basic setup/shutdown
-void LLVoiceClient::sessionTerminate()
+LLVoiceClient::~LLVoiceClient()
{
- mSessionTerminateRequested = true;
}
-void LLVoiceClient::requestRelog()
+void LLVoiceClient::init(LLPumpIO *pump)
{
- mSessionTerminateRequested = true;
- mRelogRequested = true;
+ // Initialize all of the voice modules
+ m_servicePump = pump;
}
-
-void LLVoiceClient::leaveAudioSession()
+void LLVoiceClient::userAuthorized(const std::string& user_id, const LLUUID &agentID)
{
- if(mAudioSession)
+ // In the future, we should change this to allow voice module registration
+ // with a table lookup of sorts.
+ std::string voice_server = gSavedSettings.getString("VoiceServerType");
+ LL_DEBUGS("Voice") << "voice server type " << voice_server << LL_ENDL;
+ if(voice_server == "vivox")
{
- LL_DEBUGS("Voice") << "leaving session: " << mAudioSession->mSIPURI << LL_ENDL;
-
- switch(getState())
- {
- case stateNoChannel:
- // In this case, we want to pretend the join failed so our state machine doesn't get stuck.
- // Skip the join failed transition state so we don't send out error notifications.
- setState(stateJoinSessionFailedWaiting);
- break;
- case stateJoiningSession:
- case stateSessionJoined:
- case stateRunning:
- if(!mAudioSession->mHandle.empty())
- {
-
-#if RECORD_EVERYTHING
- // HACK: for testing only
- // Save looped recording
- std::string savepath("/tmp/vivoxrecording");
- {
- time_t now = time(NULL);
- const size_t BUF_SIZE = 64;
- char time_str[BUF_SIZE]; /* Flawfinder: ignore */
-
- strftime(time_str, BUF_SIZE, "%Y-%m-%dT%H:%M:%SZ", gmtime(&now));
- savepath += time_str;
- }
- recordingLoopSave(savepath);
-#endif
-
- sessionMediaDisconnectSendMessage(mAudioSession);
- setState(stateLeavingSession);
- }
- else
- {
- LL_WARNS("Voice") << "called with no session handle" << LL_ENDL;
- setState(stateSessionTerminated);
- }
- break;
- case stateJoinSessionFailed:
- case stateJoinSessionFailedWaiting:
- setState(stateSessionTerminated);
- break;
-
- default:
- LL_WARNS("Voice") << "called from unknown state" << LL_ENDL;
- break;
- }
+ mVoiceModule = (LLVoiceModuleInterface *)LLVivoxVoiceClient::getInstance();
}
else
{
- LL_WARNS("Voice") << "called with no active session" << LL_ENDL;
- setState(stateSessionTerminated);
+ mVoiceModule = NULL;
+ return;
}
+ mVoiceModule->init(m_servicePump);
+ mVoiceModule->userAuthorized(user_id, agentID);
}
-void LLVoiceClient::sessionTerminateSendMessage(sessionState *session)
-{
- std::ostringstream stream;
-
- LL_DEBUGS("Voice") << "Sending Session.Terminate with handle " << session->mHandle << LL_ENDL;
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.Terminate.1\">"
- << "<SessionHandle>" << session->mHandle << "</SessionHandle>"
- << "</Request>\n\n\n";
-
- writeString(stream.str());
-}
-
-void LLVoiceClient::sessionGroupTerminateSendMessage(sessionState *session)
-{
- std::ostringstream stream;
-
- LL_DEBUGS("Voice") << "Sending SessionGroup.Terminate with handle " << session->mGroupHandle << LL_ENDL;
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.Terminate.1\">"
- << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>"
- << "</Request>\n\n\n";
-
- writeString(stream.str());
-}
-
-void LLVoiceClient::sessionMediaDisconnectSendMessage(sessionState *session)
-{
- std::ostringstream stream;
-
- LL_DEBUGS("Voice") << "Sending Session.MediaDisconnect with handle " << session->mHandle << LL_ENDL;
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.MediaDisconnect.1\">"
- << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>"
- << "<SessionHandle>" << session->mHandle << "</SessionHandle>"
- << "<Media>Audio</Media>"
- << "</Request>\n\n\n";
-
- writeString(stream.str());
-
-}
-void LLVoiceClient::sessionTextDisconnectSendMessage(sessionState *session)
-{
- std::ostringstream stream;
-
- LL_DEBUGS("Voice") << "Sending Session.TextDisconnect with handle " << session->mHandle << LL_ENDL;
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.TextDisconnect.1\">"
- << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>"
- << "<SessionHandle>" << session->mHandle << "</SessionHandle>"
- << "</Request>\n\n\n";
-
- writeString(stream.str());
-}
-
-void LLVoiceClient::getCaptureDevicesSendMessage()
-{
- std::ostringstream stream;
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.GetCaptureDevices.1\">"
- << "</Request>\n\n\n";
-
- writeString(stream.str());
-}
-
-void LLVoiceClient::getRenderDevicesSendMessage()
-{
- std::ostringstream stream;
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.GetRenderDevices.1\">"
- << "</Request>\n\n\n";
-
- writeString(stream.str());
-}
-
-void LLVoiceClient::clearCaptureDevices()
-{
- LL_DEBUGS("Voice") << "called" << LL_ENDL;
- mCaptureDevices.clear();
-}
-
-void LLVoiceClient::addCaptureDevice(const std::string& name)
-{
- LL_DEBUGS("Voice") << name << LL_ENDL;
-
- mCaptureDevices.push_back(name);
-}
-
-LLVoiceClient::deviceList *LLVoiceClient::getCaptureDevices()
+void LLVoiceClient::terminate()
{
- return &mCaptureDevices;
+ if (mVoiceModule) mVoiceModule->terminate();
+ mVoiceModule = NULL;
}
-void LLVoiceClient::setCaptureDevice(const std::string& name)
+const LLVoiceVersionInfo LLVoiceClient::getVersion()
{
- if(name == "Default")
+ if (mVoiceModule)
{
- if(!mCaptureDevice.empty())
- {
- mCaptureDevice.clear();
- mCaptureDeviceDirty = true;
- }
+ return mVoiceModule->getVersion();
}
else
{
- if(mCaptureDevice != name)
- {
- mCaptureDevice = name;
- mCaptureDeviceDirty = true;
- }
+ LLVoiceVersionInfo result;
+ result.serverVersion = std::string();
+ result.serverType = std::string();
+ return result;
}
}
-void LLVoiceClient::clearRenderDevices()
-{
- LL_DEBUGS("Voice") << "called" << LL_ENDL;
- mRenderDevices.clear();
-}
-
-void LLVoiceClient::addRenderDevice(const std::string& name)
-{
- LL_DEBUGS("Voice") << name << LL_ENDL;
- mRenderDevices.push_back(name);
-}
-
-LLVoiceClient::deviceList *LLVoiceClient::getRenderDevices()
+void LLVoiceClient::updateSettings()
{
- return &mRenderDevices;
+ if (mVoiceModule) mVoiceModule->updateSettings();
}
-void LLVoiceClient::setRenderDevice(const std::string& name)
-{
- if(name == "Default")
- {
- if(!mRenderDevice.empty())
- {
- mRenderDevice.clear();
- mRenderDeviceDirty = true;
- }
- }
- else
- {
- if(mRenderDevice != name)
- {
- mRenderDevice = name;
- mRenderDeviceDirty = true;
- }
- }
-
-}
+//--------------------------------------------------
+// tuning
void LLVoiceClient::tuningStart()
{
- mTuningMode = true;
- if(getState() >= stateNoChannel)
- {
- sessionTerminate();
- }
+ if (mVoiceModule) mVoiceModule->tuningStart();
}
void LLVoiceClient::tuningStop()
{
- mTuningMode = false;
+ if (mVoiceModule) mVoiceModule->tuningStop();
}
bool LLVoiceClient::inTuningMode()
{
- bool result = false;
- switch(getState())
- {
- case stateMicTuningRunning:
- result = true;
- break;
- default:
- break;
- }
- return result;
-}
-
-void LLVoiceClient::tuningRenderStartSendMessage(const std::string& name, bool loop)
-{
- mTuningAudioFile = name;
- std::ostringstream stream;
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.RenderAudioStart.1\">"
- << "<SoundFilePath>" << mTuningAudioFile << "</SoundFilePath>"
- << "<Loop>" << (loop?"1":"0") << "</Loop>"
- << "</Request>\n\n\n";
-
- writeString(stream.str());
-}
-
-void LLVoiceClient::tuningRenderStopSendMessage()
-{
- std::ostringstream stream;
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.RenderAudioStop.1\">"
- << "<SoundFilePath>" << mTuningAudioFile << "</SoundFilePath>"
- << "</Request>\n\n\n";
-
- writeString(stream.str());
-}
-
-void LLVoiceClient::tuningCaptureStartSendMessage(int duration)
-{
- LL_DEBUGS("Voice") << "sending CaptureAudioStart" << LL_ENDL;
-
- std::ostringstream stream;
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.CaptureAudioStart.1\">"
- << "<Duration>" << duration << "</Duration>"
- << "</Request>\n\n\n";
-
- writeString(stream.str());
-}
-
-void LLVoiceClient::tuningCaptureStopSendMessage()
-{
- LL_DEBUGS("Voice") << "sending CaptureAudioStop" << LL_ENDL;
-
- std::ostringstream stream;
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.CaptureAudioStop.1\">"
- << "</Request>\n\n\n";
-
- writeString(stream.str());
-
- mTuningEnergy = 0.0f;
-}
-
-void LLVoiceClient::tuningSetMicVolume(float volume)
-{
- int scaled_volume = scale_mic_volume(volume);
-
- if(scaled_volume != mTuningMicVolume)
- {
- mTuningMicVolume = scaled_volume;
- mTuningMicVolumeDirty = true;
- }
-}
-
-void LLVoiceClient::tuningSetSpeakerVolume(float volume)
-{
- int scaled_volume = scale_speaker_volume(volume);
-
- if(scaled_volume != mTuningSpeakerVolume)
- {
- mTuningSpeakerVolume = scaled_volume;
- mTuningSpeakerVolumeDirty = true;
- }
-}
-
-float LLVoiceClient::tuningGetEnergy(void)
-{
- return mTuningEnergy;
-}
-
-bool LLVoiceClient::deviceSettingsAvailable()
-{
- bool result = true;
-
- if(!mConnected)
- result = false;
-
- if(mRenderDevices.empty())
- result = false;
-
- return result;
-}
-
-void LLVoiceClient::refreshDeviceLists(bool clearCurrentList)
-{
- if(clearCurrentList)
- {
- clearCaptureDevices();
- clearRenderDevices();
- }
- getCaptureDevicesSendMessage();
- getRenderDevicesSendMessage();
-}
-
-void LLVoiceClient::daemonDied()
-{
- // The daemon died, so the connection is gone. Reset everything and start over.
- LL_WARNS("Voice") << "Connection to vivox daemon lost. Resetting state."<< LL_ENDL;
-
- // Try to relaunch the daemon
- setState(stateDisableCleanup);
-}
-
-void LLVoiceClient::giveUp()
-{
- // All has failed. Clean up and stop trying.
- closeSocket();
- deleteAllSessions();
- deleteAllBuddies();
-
- setState(stateJail);
-}
-
-static void oldSDKTransform (LLVector3 &left, LLVector3 &up, LLVector3 &at, LLVector3d &pos, LLVector3 &vel)
-{
- F32 nat[3], nup[3], nl[3], nvel[3]; // the new at, up, left vectors and the new position and velocity
- F64 npos[3];
-
- // The original XML command was sent like this:
- /*
- << "<Position>"
- << "<X>" << pos[VX] << "</X>"
- << "<Y>" << pos[VZ] << "</Y>"
- << "<Z>" << pos[VY] << "</Z>"
- << "</Position>"
- << "<Velocity>"
- << "<X>" << mAvatarVelocity[VX] << "</X>"
- << "<Y>" << mAvatarVelocity[VZ] << "</Y>"
- << "<Z>" << mAvatarVelocity[VY] << "</Z>"
- << "</Velocity>"
- << "<AtOrientation>"
- << "<X>" << l.mV[VX] << "</X>"
- << "<Y>" << u.mV[VX] << "</Y>"
- << "<Z>" << a.mV[VX] << "</Z>"
- << "</AtOrientation>"
- << "<UpOrientation>"
- << "<X>" << l.mV[VZ] << "</X>"
- << "<Y>" << u.mV[VY] << "</Y>"
- << "<Z>" << a.mV[VZ] << "</Z>"
- << "</UpOrientation>"
- << "<LeftOrientation>"
- << "<X>" << l.mV [VY] << "</X>"
- << "<Y>" << u.mV [VZ] << "</Y>"
- << "<Z>" << a.mV [VY] << "</Z>"
- << "</LeftOrientation>";
- */
-
-#if 1
- // This was the original transform done when building the XML command
- nat[0] = left.mV[VX];
- nat[1] = up.mV[VX];
- nat[2] = at.mV[VX];
-
- nup[0] = left.mV[VZ];
- nup[1] = up.mV[VY];
- nup[2] = at.mV[VZ];
-
- nl[0] = left.mV[VY];
- nl[1] = up.mV[VZ];
- nl[2] = at.mV[VY];
-
- npos[0] = pos.mdV[VX];
- npos[1] = pos.mdV[VZ];
- npos[2] = pos.mdV[VY];
-
- nvel[0] = vel.mV[VX];
- nvel[1] = vel.mV[VZ];
- nvel[2] = vel.mV[VY];
-
- for(int i=0;i<3;++i) {
- at.mV[i] = nat[i];
- up.mV[i] = nup[i];
- left.mV[i] = nl[i];
- pos.mdV[i] = npos[i];
- }
-
- // This was the original transform done in the SDK
- nat[0] = at.mV[2];
- nat[1] = 0; // y component of at vector is always 0, this was up[2]
- nat[2] = -1 * left.mV[2];
-
- // We override whatever the application gives us
- nup[0] = 0; // x component of up vector is always 0
- nup[1] = 1; // y component of up vector is always 1
- nup[2] = 0; // z component of up vector is always 0
-
- nl[0] = at.mV[0];
- nl[1] = 0; // y component of left vector is always zero, this was up[0]
- nl[2] = -1 * left.mV[0];
-
- npos[2] = pos.mdV[2] * -1.0;
- npos[1] = pos.mdV[1];
- npos[0] = pos.mdV[0];
-
- for(int i=0;i<3;++i) {
- at.mV[i] = nat[i];
- up.mV[i] = nup[i];
- left.mV[i] = nl[i];
- pos.mdV[i] = npos[i];
- }
-#else
- // This is the compose of the two transforms (at least, that's what I'm trying for)
- nat[0] = at.mV[VX];
- nat[1] = 0; // y component of at vector is always 0, this was up[2]
- nat[2] = -1 * up.mV[VZ];
-
- // We override whatever the application gives us
- nup[0] = 0; // x component of up vector is always 0
- nup[1] = 1; // y component of up vector is always 1
- nup[2] = 0; // z component of up vector is always 0
-
- nl[0] = left.mV[VX];
- nl[1] = 0; // y component of left vector is always zero, this was up[0]
- nl[2] = -1 * left.mV[VY];
-
- npos[0] = pos.mdV[VX];
- npos[1] = pos.mdV[VZ];
- npos[2] = pos.mdV[VY] * -1.0;
-
- nvel[0] = vel.mV[VX];
- nvel[1] = vel.mV[VZ];
- nvel[2] = vel.mV[VY];
-
- for(int i=0;i<3;++i) {
- at.mV[i] = nat[i];
- up.mV[i] = nup[i];
- left.mV[i] = nl[i];
- pos.mdV[i] = npos[i];
- }
-
-#endif
-}
-
-void LLVoiceClient::sendPositionalUpdate(void)
-{
- std::ostringstream stream;
-
- if(mSpatialCoordsDirty)
- {
- LLVector3 l, u, a, vel;
- LLVector3d pos;
-
- mSpatialCoordsDirty = false;
-
- // Always send both speaker and listener positions together.
- stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.Set3DPosition.1\">"
- << "<SessionHandle>" << getAudioSessionHandle() << "</SessionHandle>";
-
- stream << "<SpeakerPosition>";
-
-// LL_DEBUGS("Voice") << "Sending speaker position " << mAvatarPosition << LL_ENDL;
- l = mAvatarRot.getLeftRow();
- u = mAvatarRot.getUpRow();
- a = mAvatarRot.getFwdRow();
- pos = mAvatarPosition;
- vel = mAvatarVelocity;
-
- // SLIM SDK: the old SDK was doing a transform on the passed coordinates that the new one doesn't do anymore.
- // The old transform is replicated by this function.
- oldSDKTransform(l, u, a, pos, vel);
-
- stream
- << "<Position>"
- << "<X>" << pos.mdV[VX] << "</X>"
- << "<Y>" << pos.mdV[VY] << "</Y>"
- << "<Z>" << pos.mdV[VZ] << "</Z>"
- << "</Position>"
- << "<Velocity>"
- << "<X>" << vel.mV[VX] << "</X>"
- << "<Y>" << vel.mV[VY] << "</Y>"
- << "<Z>" << vel.mV[VZ] << "</Z>"
- << "</Velocity>"
- << "<AtOrientation>"
- << "<X>" << a.mV[VX] << "</X>"
- << "<Y>" << a.mV[VY] << "</Y>"
- << "<Z>" << a.mV[VZ] << "</Z>"
- << "</AtOrientation>"
- << "<UpOrientation>"
- << "<X>" << u.mV[VX] << "</X>"
- << "<Y>" << u.mV[VY] << "</Y>"
- << "<Z>" << u.mV[VZ] << "</Z>"
- << "</UpOrientation>"
- << "<LeftOrientation>"
- << "<X>" << l.mV [VX] << "</X>"
- << "<Y>" << l.mV [VY] << "</Y>"
- << "<Z>" << l.mV [VZ] << "</Z>"
- << "</LeftOrientation>";
-
- stream << "</SpeakerPosition>";
-
- stream << "<ListenerPosition>";
-
- LLVector3d earPosition;
- LLVector3 earVelocity;
- LLMatrix3 earRot;
-
- switch(mEarLocation)
- {
- case earLocCamera:
- default:
- earPosition = mCameraPosition;
- earVelocity = mCameraVelocity;
- earRot = mCameraRot;
- break;
-
- case earLocAvatar:
- earPosition = mAvatarPosition;
- earVelocity = mAvatarVelocity;
- earRot = mAvatarRot;
- break;
-
- case earLocMixed:
- earPosition = mAvatarPosition;
- earVelocity = mAvatarVelocity;
- earRot = mCameraRot;
- break;
- }
-
- l = earRot.getLeftRow();
- u = earRot.getUpRow();
- a = earRot.getFwdRow();
- pos = earPosition;
- vel = earVelocity;
-
-// LL_DEBUGS("Voice") << "Sending listener position " << earPosition << LL_ENDL;
-
- oldSDKTransform(l, u, a, pos, vel);
-
- stream
- << "<Position>"
- << "<X>" << pos.mdV[VX] << "</X>"
- << "<Y>" << pos.mdV[VY] << "</Y>"
- << "<Z>" << pos.mdV[VZ] << "</Z>"
- << "</Position>"
- << "<Velocity>"
- << "<X>" << vel.mV[VX] << "</X>"
- << "<Y>" << vel.mV[VY] << "</Y>"
- << "<Z>" << vel.mV[VZ] << "</Z>"
- << "</Velocity>"
- << "<AtOrientation>"
- << "<X>" << a.mV[VX] << "</X>"
- << "<Y>" << a.mV[VY] << "</Y>"
- << "<Z>" << a.mV[VZ] << "</Z>"
- << "</AtOrientation>"
- << "<UpOrientation>"
- << "<X>" << u.mV[VX] << "</X>"
- << "<Y>" << u.mV[VY] << "</Y>"
- << "<Z>" << u.mV[VZ] << "</Z>"
- << "</UpOrientation>"
- << "<LeftOrientation>"
- << "<X>" << l.mV [VX] << "</X>"
- << "<Y>" << l.mV [VY] << "</Y>"
- << "<Z>" << l.mV [VZ] << "</Z>"
- << "</LeftOrientation>";
-
-
- stream << "</ListenerPosition>";
-
- stream << "</Request>\n\n\n";
- }
-
- if(mAudioSession && (mAudioSession->mVolumeDirty || mAudioSession->mMuteDirty))
- {
- participantMap::iterator iter = mAudioSession->mParticipantsByURI.begin();
-
- mAudioSession->mVolumeDirty = false;
- mAudioSession->mMuteDirty = false;
-
- for(; iter != mAudioSession->mParticipantsByURI.end(); iter++)
- {
- participantState *p = iter->second;
-
- if(p->mVolumeDirty)
- {
- // Can't set volume/mute for yourself
- if(!p->mIsSelf)
- {
- // scale from the range 0.0-1.0 to vivox volume in the range 0-100
- S32 volume = llround(p->mVolume / VOLUME_SCALE_VIVOX);
-
- bool mute = p->mOnMuteList;
-
- if(mute)
- {
- // SetParticipantMuteForMe doesn't work in p2p sessions.
- // If we want the user to be muted, set their volume to 0 as well.
- // This isn't perfect, but it will at least reduce their volume to a minimum.
- volume = 0;
-
- // Mark the current volume level as set to prevent incoming events
- // changing it to 0, so that we can return to it when unmuting.
- p->mVolumeSet = true;
- }
-
- if(volume == 0)
- {
- mute = true;
- }
-
- LL_DEBUGS("Voice") << "Setting volume/mute for avatar " << p->mAvatarID << " to " << volume << (mute?"/true":"/false") << LL_ENDL;
-
- // SLIM SDK: Send both volume and mute commands.
-
- // Send a "volume for me" command for the user.
- stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.SetParticipantVolumeForMe.1\">"
- << "<SessionHandle>" << getAudioSessionHandle() << "</SessionHandle>"
- << "<ParticipantURI>" << p->mURI << "</ParticipantURI>"
- << "<Volume>" << volume << "</Volume>"
- << "</Request>\n\n\n";
-
- if(!mAudioSession->mIsP2P)
- {
- // Send a "mute for me" command for the user
- // Doesn't work in P2P sessions
- stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.SetParticipantMuteForMe.1\">"
- << "<SessionHandle>" << getAudioSessionHandle() << "</SessionHandle>"
- << "<ParticipantURI>" << p->mURI << "</ParticipantURI>"
- << "<Mute>" << (mute?"1":"0") << "</Mute>"
- << "<Scope>Audio</Scope>"
- << "</Request>\n\n\n";
- }
- }
-
- p->mVolumeDirty = false;
- }
- }
- }
-
- buildLocalAudioUpdates(stream);
-
- if(!stream.str().empty())
+ if (mVoiceModule)
{
- writeString(stream.str());
+ return mVoiceModule->inTuningMode();
}
-
- // Friends list updates can be huge, especially on the first voice login of an account with lots of friends.
- // Batching them all together can choke SLVoice, so send them in separate writes.
- sendFriendsListUpdates();
-}
-
-void LLVoiceClient::buildSetCaptureDevice(std::ostringstream &stream)
-{
- if(mCaptureDeviceDirty)
+ else
{
- LL_DEBUGS("Voice") << "Setting input device = \"" << mCaptureDevice << "\"" << LL_ENDL;
-
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetCaptureDevice.1\">"
- << "<CaptureDeviceSpecifier>" << mCaptureDevice << "</CaptureDeviceSpecifier>"
- << "</Request>"
- << "\n\n\n";
-
- mCaptureDeviceDirty = false;
+ return false;
}
}
-void LLVoiceClient::buildSetRenderDevice(std::ostringstream &stream)
+void LLVoiceClient::tuningSetMicVolume(float volume)
{
- if(mRenderDeviceDirty)
- {
- LL_DEBUGS("Voice") << "Setting output device = \"" << mRenderDevice << "\"" << LL_ENDL;
-
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetRenderDevice.1\">"
- << "<RenderDeviceSpecifier>" << mRenderDevice << "</RenderDeviceSpecifier>"
- << "</Request>"
- << "\n\n\n";
- mRenderDeviceDirty = false;
- }
+ if (mVoiceModule) mVoiceModule->tuningSetMicVolume(volume);
}
-void LLVoiceClient::buildLocalAudioUpdates(std::ostringstream &stream)
+void LLVoiceClient::tuningSetSpeakerVolume(float volume)
{
- buildSetCaptureDevice(stream);
-
- buildSetRenderDevice(stream);
-
- if(mPTTDirty)
- {
- mPTTDirty = false;
-
- // Send a local mute command.
- // NOTE that the state of "PTT" is the inverse of "local mute".
- // (i.e. when PTT is true, we send a mute command with "false", and vice versa)
-
- LL_DEBUGS("Voice") << "Sending MuteLocalMic command with parameter " << (mPTT?"false":"true") << LL_ENDL;
-
- stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.MuteLocalMic.1\">"
- << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>"
- << "<Value>" << (mPTT?"false":"true") << "</Value>"
- << "</Request>\n\n\n";
-
- }
-
- if(mSpeakerMuteDirty)
- {
- const char *muteval = ((mSpeakerVolume <= scale_speaker_volume(0))?"true":"false");
-
- mSpeakerMuteDirty = false;
-
- LL_INFOS("Voice") << "Setting speaker mute to " << muteval << LL_ENDL;
-
- stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.MuteLocalSpeaker.1\">"
- << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>"
- << "<Value>" << muteval << "</Value>"
- << "</Request>\n\n\n";
-
- }
-
- if(mSpeakerVolumeDirty)
- {
- mSpeakerVolumeDirty = false;
-
- LL_INFOS("Voice") << "Setting speaker volume to " << mSpeakerVolume << LL_ENDL;
-
- stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.SetLocalSpeakerVolume.1\">"
- << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>"
- << "<Value>" << mSpeakerVolume << "</Value>"
- << "</Request>\n\n\n";
-
- }
-
- if(mMicVolumeDirty)
- {
- mMicVolumeDirty = false;
-
- LL_INFOS("Voice") << "Setting mic volume to " << mMicVolume << LL_ENDL;
-
- stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.SetLocalMicVolume.1\">"
- << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>"
- << "<Value>" << mMicVolume << "</Value>"
- << "</Request>\n\n\n";
- }
-
-
+ if (mVoiceModule) mVoiceModule->tuningSetSpeakerVolume(volume);
}
-void LLVoiceClient::checkFriend(const LLUUID& id)
+float LLVoiceClient::tuningGetEnergy(void)
{
- std::string name;
- buddyListEntry *buddy = findBuddy(id);
-
- // Make sure we don't add a name before it's been looked up.
- if(gCacheName->getFullName(id, name))
+ if (mVoiceModule)
{
-
- const LLRelationship* relationInfo = LLAvatarTracker::instance().getBuddyInfo(id);
- bool canSeeMeOnline = false;
- if(relationInfo && relationInfo->isRightGrantedTo(LLRelationship::GRANT_ONLINE_STATUS))
- canSeeMeOnline = true;
-
- // When we get here, mNeedsSend is true and mInSLFriends is false. Change them as necessary.
-
- if(buddy)
- {
- // This buddy is already in both lists.
-
- if(name != buddy->mDisplayName)
- {
- // The buddy is in the list with the wrong name. Update it with the correct name.
- LL_WARNS("Voice") << "Buddy " << id << " has wrong name (\"" << buddy->mDisplayName << "\" should be \"" << name << "\"), updating."<< LL_ENDL;
- buddy->mDisplayName = name;
- buddy->mNeedsNameUpdate = true; // This will cause the buddy to be resent.
- }
- }
- else
- {
- // This buddy was not in the vivox list, needs to be added.
- buddy = addBuddy(sipURIFromID(id), name);
- buddy->mUUID = id;
- }
-
- // In all the above cases, the buddy is in the SL friends list (which is how we got here).
- buddy->mInSLFriends = true;
- buddy->mCanSeeMeOnline = canSeeMeOnline;
- buddy->mNameResolved = true;
-
+ return mVoiceModule->tuningGetEnergy();
}
else
{
- // This name hasn't been looked up yet. Don't do anything with this buddy list entry until it has.
- if(buddy)
- {
- buddy->mNameResolved = false;
- }
-
- // Initiate a lookup.
- // The "lookup completed" callback will ensure that the friends list is rechecked after it completes.
- lookupName(id);
+ return 0.0;
}
}
-void LLVoiceClient::clearAllLists()
-{
- // FOR TESTING ONLY
-
- // This will send the necessary commands to delete ALL buddies, autoaccept rules, and block rules SLVoice tells us about.
- buddyListMap::iterator buddy_it;
- for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end();)
- {
- buddyListEntry *buddy = buddy_it->second;
- buddy_it++;
-
- std::ostringstream stream;
-
- if(buddy->mInVivoxBuddies)
- {
- // delete this entry from the vivox buddy list
- buddy->mInVivoxBuddies = false;
- LL_DEBUGS("Voice") << "delete " << buddy->mURI << " (" << buddy->mDisplayName << ")" << LL_ENDL;
- stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.BuddyDelete.1\">"
- << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
- << "<BuddyURI>" << buddy->mURI << "</BuddyURI>"
- << "</Request>\n\n\n";
- }
-
- if(buddy->mHasBlockListEntry)
- {
- // Delete the associated block list entry (so the block list doesn't fill up with junk)
- buddy->mHasBlockListEntry = false;
- stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteBlockRule.1\">"
- << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
- << "<BlockMask>" << buddy->mURI << "</BlockMask>"
- << "</Request>\n\n\n";
- }
- if(buddy->mHasAutoAcceptListEntry)
- {
- // Delete the associated auto-accept list entry (so the auto-accept list doesn't fill up with junk)
- buddy->mHasAutoAcceptListEntry = false;
- stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteAutoAcceptRule.1\">"
- << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
- << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>"
- << "</Request>\n\n\n";
- }
- writeString(stream.str());
+//------------------------------------------------
+// devices
- }
-}
-
-void LLVoiceClient::sendFriendsListUpdates()
+bool LLVoiceClient::deviceSettingsAvailable()
{
- if(mBuddyListMapPopulated && mBlockRulesListReceived && mAutoAcceptRulesListReceived && mFriendsListDirty)
- {
- mFriendsListDirty = false;
-
- if(0)
- {
- // FOR TESTING ONLY -- clear all buddy list, block list, and auto-accept list entries.
- clearAllLists();
- return;
- }
-
- LL_INFOS("Voice") << "Checking vivox buddy list against friends list..." << LL_ENDL;
-
- buddyListMap::iterator buddy_it;
- for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end(); buddy_it++)
- {
- // reset the temp flags in the local buddy list
- buddy_it->second->mInSLFriends = false;
- }
-
- // correlate with the friends list
- {
- LLCollectAllBuddies collect;
- LLAvatarTracker::instance().applyFunctor(collect);
- LLCollectAllBuddies::buddy_map_t::const_iterator it = collect.mOnline.begin();
- LLCollectAllBuddies::buddy_map_t::const_iterator end = collect.mOnline.end();
-
- for ( ; it != end; ++it)
- {
- checkFriend(it->second);
- }
- it = collect.mOffline.begin();
- end = collect.mOffline.end();
- for ( ; it != end; ++it)
- {
- checkFriend(it->second);
- }
- }
-
- LL_INFOS("Voice") << "Sending friend list updates..." << LL_ENDL;
-
- for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end();)
- {
- buddyListEntry *buddy = buddy_it->second;
- buddy_it++;
-
- // Ignore entries that aren't resolved yet.
- if(buddy->mNameResolved)
- {
- std::ostringstream stream;
-
- if(buddy->mInSLFriends && (!buddy->mInVivoxBuddies || buddy->mNeedsNameUpdate))
- {
- if(mNumberOfAliases > 0)
- {
- // Add (or update) this entry in the vivox buddy list
- buddy->mInVivoxBuddies = true;
- buddy->mNeedsNameUpdate = false;
- LL_DEBUGS("Voice") << "add/update " << buddy->mURI << " (" << buddy->mDisplayName << ")" << LL_ENDL;
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.BuddySet.1\">"
- << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
- << "<BuddyURI>" << buddy->mURI << "</BuddyURI>"
- << "<DisplayName>" << buddy->mDisplayName << "</DisplayName>"
- << "<BuddyData></BuddyData>" // Without this, SLVoice doesn't seem to parse the command.
- << "<GroupID>0</GroupID>"
- << "</Request>\n\n\n";
- }
- }
- else if(!buddy->mInSLFriends)
- {
- // This entry no longer exists in your SL friends list. Remove all traces of it from the Vivox buddy list.
- if(buddy->mInVivoxBuddies)
- {
- // delete this entry from the vivox buddy list
- buddy->mInVivoxBuddies = false;
- LL_DEBUGS("Voice") << "delete " << buddy->mURI << " (" << buddy->mDisplayName << ")" << LL_ENDL;
- stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.BuddyDelete.1\">"
- << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
- << "<BuddyURI>" << buddy->mURI << "</BuddyURI>"
- << "</Request>\n\n\n";
- }
-
- if(buddy->mHasBlockListEntry)
- {
- // Delete the associated block list entry, if any
- buddy->mHasBlockListEntry = false;
- stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteBlockRule.1\">"
- << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
- << "<BlockMask>" << buddy->mURI << "</BlockMask>"
- << "</Request>\n\n\n";
- }
- if(buddy->mHasAutoAcceptListEntry)
- {
- // Delete the associated auto-accept list entry, if any
- buddy->mHasAutoAcceptListEntry = false;
- stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteAutoAcceptRule.1\">"
- << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
- << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>"
- << "</Request>\n\n\n";
- }
- }
-
- if(buddy->mInSLFriends)
- {
-
- if(buddy->mCanSeeMeOnline)
- {
- // Buddy should not be blocked.
-
- // If this buddy doesn't already have either a block or autoaccept list entry, we'll update their status when we receive a SubscriptionEvent.
-
- // If the buddy has a block list entry, delete it.
- if(buddy->mHasBlockListEntry)
- {
- buddy->mHasBlockListEntry = false;
- stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteBlockRule.1\">"
- << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
- << "<BlockMask>" << buddy->mURI << "</BlockMask>"
- << "</Request>\n\n\n";
-
-
- // If we just deleted a block list entry, add an auto-accept entry.
- if(!buddy->mHasAutoAcceptListEntry)
- {
- buddy->mHasAutoAcceptListEntry = true;
- stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.CreateAutoAcceptRule.1\">"
- << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
- << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>"
- << "<AutoAddAsBuddy>0</AutoAddAsBuddy>"
- << "</Request>\n\n\n";
- }
- }
- }
- else
- {
- // Buddy should be blocked.
-
- // If this buddy doesn't already have either a block or autoaccept list entry, we'll update their status when we receive a SubscriptionEvent.
-
- // If this buddy has an autoaccept entry, delete it
- if(buddy->mHasAutoAcceptListEntry)
- {
- buddy->mHasAutoAcceptListEntry = false;
- stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteAutoAcceptRule.1\">"
- << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
- << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>"
- << "</Request>\n\n\n";
-
- // If we just deleted an auto-accept entry, add a block list entry.
- if(!buddy->mHasBlockListEntry)
- {
- buddy->mHasBlockListEntry = true;
- stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.CreateBlockRule.1\">"
- << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
- << "<BlockMask>" << buddy->mURI << "</BlockMask>"
- << "<PresenceOnly>1</PresenceOnly>"
- << "</Request>\n\n\n";
- }
- }
- }
-
- if(!buddy->mInSLFriends && !buddy->mInVivoxBuddies)
- {
- // Delete this entry from the local buddy list. This should NOT invalidate the iterator,
- // since it has already been incremented to the next entry.
- deleteBuddy(buddy->mURI);
- }
-
- }
- writeString(stream.str());
- }
- }
- }
-}
-
-/////////////////////////////
-// Response/Event handlers
-
-void LLVoiceClient::connectorCreateResponse(int statusCode, std::string &statusString, std::string &connectorHandle, std::string &versionID)
-{
- if(statusCode != 0)
+ if (mVoiceModule)
{
- LL_WARNS("Voice") << "Connector.Create response failure: " << statusString << LL_ENDL;
- setState(stateConnectorFailed);
+ return mVoiceModule->deviceSettingsAvailable();
}
else
{
- // Connector created, move forward.
- LL_INFOS("Voice") << "Connector.Create succeeded, Vivox SDK version is " << versionID << LL_ENDL;
- mAPIVersion = versionID;
- mConnectorHandle = connectorHandle;
- if(getState() == stateConnectorStarting)
- {
- setState(stateConnectorStarted);
- }
+ return false;
}
}
-void LLVoiceClient::loginResponse(int statusCode, std::string &statusString, std::string &accountHandle, int numberOfAliases)
-{
- LL_DEBUGS("Voice") << "Account.Login response (" << statusCode << "): " << statusString << LL_ENDL;
-
- // Status code of 20200 means "bad password". We may want to special-case that at some point.
-
- if ( statusCode == 401 )
- {
- // Login failure which is probably caused by the delay after a user's password being updated.
- LL_INFOS("Voice") << "Account.Login response failure (" << statusCode << "): " << statusString << LL_ENDL;
- setState(stateLoginRetry);
- }
- else if(statusCode != 0)
- {
- LL_WARNS("Voice") << "Account.Login response failure (" << statusCode << "): " << statusString << LL_ENDL;
- setState(stateLoginFailed);
- }
- else
- {
- // Login succeeded, move forward.
- mAccountHandle = accountHandle;
- mNumberOfAliases = numberOfAliases;
- // This needs to wait until the AccountLoginStateChangeEvent is received.
-// if(getState() == stateLoggingIn)
-// {
-// setState(stateLoggedIn);
-// }
- }
-}
-
-void LLVoiceClient::sessionCreateResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle)
-{
- sessionState *session = findSessionBeingCreatedByURI(requestId);
-
- if(session)
- {
- session->mCreateInProgress = false;
- }
-
- if(statusCode != 0)
- {
- LL_WARNS("Voice") << "Session.Create response failure (" << statusCode << "): " << statusString << LL_ENDL;
- if(session)
- {
- session->mErrorStatusCode = statusCode;
- session->mErrorStatusString = statusString;
- if(session == mAudioSession)
- {
- setState(stateJoinSessionFailed);
- }
- else
- {
- reapSession(session);
- }
- }
- }
- else
- {
- LL_INFOS("Voice") << "Session.Create response received (success), session handle is " << sessionHandle << LL_ENDL;
- if(session)
- {
- setSessionHandle(session, sessionHandle);
- }
- }
-}
-
-void LLVoiceClient::sessionGroupAddSessionResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle)
-{
- sessionState *session = findSessionBeingCreatedByURI(requestId);
-
- if(session)
- {
- session->mCreateInProgress = false;
- }
-
- if(statusCode != 0)
- {
- LL_WARNS("Voice") << "SessionGroup.AddSession response failure (" << statusCode << "): " << statusString << LL_ENDL;
- if(session)
- {
- session->mErrorStatusCode = statusCode;
- session->mErrorStatusString = statusString;
- if(session == mAudioSession)
- {
- setState(stateJoinSessionFailed);
- }
- else
- {
- reapSession(session);
- }
- }
- }
- else
- {
- LL_DEBUGS("Voice") << "SessionGroup.AddSession response received (success), session handle is " << sessionHandle << LL_ENDL;
- if(session)
- {
- setSessionHandle(session, sessionHandle);
- }
- }
-}
-
-void LLVoiceClient::sessionConnectResponse(std::string &requestId, int statusCode, std::string &statusString)
+void LLVoiceClient::refreshDeviceLists(bool clearCurrentList)
{
- sessionState *session = findSession(requestId);
- if(statusCode != 0)
- {
- LL_WARNS("Voice") << "Session.Connect response failure (" << statusCode << "): " << statusString << LL_ENDL;
- if(session)
- {
- session->mMediaConnectInProgress = false;
- session->mErrorStatusCode = statusCode;
- session->mErrorStatusString = statusString;
- if(session == mAudioSession)
- setState(stateJoinSessionFailed);
- }
- }
- else
- {
- LL_DEBUGS("Voice") << "Session.Connect response received (success)" << LL_ENDL;
- }
+ if (mVoiceModule) mVoiceModule->refreshDeviceLists(clearCurrentList);
}
-void LLVoiceClient::logoutResponse(int statusCode, std::string &statusString)
-{
- if(statusCode != 0)
- {
- LL_WARNS("Voice") << "Account.Logout response failure: " << statusString << LL_ENDL;
- // Should this ever fail? do we care if it does?
- }
-}
-
-void LLVoiceClient::connectorShutdownResponse(int statusCode, std::string &statusString)
+void LLVoiceClient::setCaptureDevice(const std::string& name)
{
- if(statusCode != 0)
- {
- LL_WARNS("Voice") << "Connector.InitiateShutdown response failure: " << statusString << LL_ENDL;
- // Should this ever fail? do we care if it does?
- }
-
- mConnected = false;
+ if (mVoiceModule) mVoiceModule->setCaptureDevice(name);
- if(getState() == stateConnectorStopping)
- {
- setState(stateConnectorStopped);
- }
}
-void LLVoiceClient::sessionAddedEvent(
- std::string &uriString,
- std::string &alias,
- std::string &sessionHandle,
- std::string &sessionGroupHandle,
- bool isChannel,
- bool incoming,
- std::string &nameString,
- std::string &applicationString)
+void LLVoiceClient::setRenderDevice(const std::string& name)
{
- sessionState *session = NULL;
-
- LL_INFOS("Voice") << "session " << uriString << ", alias " << alias << ", name " << nameString << " handle " << sessionHandle << LL_ENDL;
-
- session = addSession(uriString, sessionHandle);
- if(session)
- {
- session->mGroupHandle = sessionGroupHandle;
- session->mIsChannel = isChannel;
- session->mIncoming = incoming;
- session->mAlias = alias;
-
- // Generate a caller UUID -- don't need to do this for channels
- if(!session->mIsChannel)
- {
- if(IDFromName(session->mSIPURI, session->mCallerID))
- {
- // Normal URI(base64-encoded UUID)
- }
- else if(!session->mAlias.empty() && IDFromName(session->mAlias, session->mCallerID))
- {
- // Wrong URI, but an alias is available. Stash the incoming URI as an alternate
- session->mAlternateSIPURI = session->mSIPURI;
-
- // and generate a proper URI from the ID.
- setSessionURI(session, sipURIFromID(session->mCallerID));
- }
- else
- {
- LL_INFOS("Voice") << "Could not generate caller id from uri, using hash of uri " << session->mSIPURI << LL_ENDL;
- setUUIDFromStringHash(session->mCallerID, session->mSIPURI);
- session->mSynthesizedCallerID = true;
-
- // Can't look up the name in this case -- we have to extract it from the URI.
- std::string namePortion = nameFromsipURI(session->mSIPURI);
- if(namePortion.empty())
- {
- // Didn't seem to be a SIP URI, just use the whole provided name.
- namePortion = nameString;
- }
-
- // Some incoming names may be separated with an underscore instead of a space. Fix this.
- LLStringUtil::replaceChar(namePortion, '_', ' ');
-
- // Act like we just finished resolving the name (this stores it in all the right places)
- avatarNameResolved(session->mCallerID, namePortion);
- }
-
- LL_INFOS("Voice") << "caller ID: " << session->mCallerID << LL_ENDL;
-
- if(!session->mSynthesizedCallerID)
- {
- // If we got here, we don't have a proper name. Initiate a lookup.
- lookupName(session->mCallerID);
- }
- }
- }
+ if (mVoiceModule) mVoiceModule->setRenderDevice(name);
}
-void LLVoiceClient::sessionGroupAddedEvent(std::string &sessionGroupHandle)
+const LLVoiceDeviceList& LLVoiceClient::getCaptureDevices()
{
- LL_DEBUGS("Voice") << "handle " << sessionGroupHandle << LL_ENDL;
-
-#if USE_SESSION_GROUPS
- if(mMainSessionGroupHandle.empty())
+ static LLVoiceDeviceList nullCaptureDevices;
+ if (mVoiceModule)
{
- // This is the first (i.e. "main") session group. Save its handle.
- mMainSessionGroupHandle = sessionGroupHandle;
+ return mVoiceModule->getCaptureDevices();
}
else
{
- LL_DEBUGS("Voice") << "Already had a session group handle " << mMainSessionGroupHandle << LL_ENDL;
+ return nullCaptureDevices;
}
-#endif
}
-void LLVoiceClient::joinedAudioSession(sessionState *session)
-{
- if(mAudioSession != session)
- {
- sessionState *oldSession = mAudioSession;
-
- mAudioSession = session;
- mAudioSessionChanged = true;
-
- // The old session may now need to be deleted.
- reapSession(oldSession);
- }
-
- // This is the session we're joining.
- if(getState() == stateJoiningSession)
- {
- setState(stateSessionJoined);
-
- // SLIM SDK: we don't always receive a participant state change for ourselves when joining a channel now.
- // Add the current user as a participant here.
- participantState *participant = session->addParticipant(sipURIFromName(mAccountName));
- if(participant)
- {
- participant->mIsSelf = true;
- lookupName(participant->mAvatarID);
-
- LL_INFOS("Voice") << "added self as participant \"" << participant->mAccountName
- << "\" (" << participant->mAvatarID << ")"<< LL_ENDL;
- }
-
- if(!session->mIsChannel)
- {
- // this is a p2p session. Make sure the other end is added as a participant.
- participantState *participant = session->addParticipant(session->mSIPURI);
- if(participant)
- {
- if(participant->mAvatarIDValid)
- {
- lookupName(participant->mAvatarID);
- }
- else if(!session->mName.empty())
- {
- participant->mDisplayName = session->mName;
- avatarNameResolved(participant->mAvatarID, session->mName);
- }
-
- // TODO: Question: Do we need to set up mAvatarID/mAvatarIDValid here?
- LL_INFOS("Voice") << "added caller as participant \"" << participant->mAccountName
- << "\" (" << participant->mAvatarID << ")"<< LL_ENDL;
- }
- }
- }
-}
-void LLVoiceClient::sessionRemovedEvent(
- std::string &sessionHandle,
- std::string &sessionGroupHandle)
+const LLVoiceDeviceList& LLVoiceClient::getRenderDevices()
{
- LL_INFOS("Voice") << "handle " << sessionHandle << LL_ENDL;
-
- sessionState *session = findSession(sessionHandle);
- if(session)
+ static LLVoiceDeviceList nullRenderDevices;
+ if (mVoiceModule)
{
- leftAudioSession(session);
-
- // This message invalidates the session's handle. Set it to empty.
- setSessionHandle(session);
-
- // This also means that the session's session group is now empty.
- // Terminate the session group so it doesn't leak.
- sessionGroupTerminateSendMessage(session);
-
- // Reset the media state (we now have no info)
- session->mMediaStreamState = streamStateUnknown;
- session->mTextStreamState = streamStateUnknown;
-
- // Conditionally delete the session
- reapSession(session);
+ return mVoiceModule->getRenderDevices();
}
else
{
- LL_WARNS("Voice") << "unknown session " << sessionHandle << " removed" << LL_ENDL;
+ return nullRenderDevices;
}
}
-void LLVoiceClient::reapSession(sessionState *session)
-{
- if(session)
- {
- if(!session->mHandle.empty())
- {
- LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (non-null session handle)" << LL_ENDL;
- }
- else if(session->mCreateInProgress)
- {
- LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (create in progress)" << LL_ENDL;
- }
- else if(session->mMediaConnectInProgress)
- {
- LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (connect in progress)" << LL_ENDL;
- }
- else if(session == mAudioSession)
- {
- LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (it's the current session)" << LL_ENDL;
- }
- else if(session == mNextAudioSession)
- {
- LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (it's the next session)" << LL_ENDL;
- }
- else
- {
- // TODO: Question: Should we check for queued text messages here?
- // We don't have a reason to keep tracking this session, so just delete it.
- LL_DEBUGS("Voice") << "deleting session " << session->mSIPURI << LL_ENDL;
- deleteSession(session);
- session = NULL;
- }
- }
- else
- {
-// LL_DEBUGS("Voice") << "session is NULL" << LL_ENDL;
- }
-}
-// Returns true if the session seems to indicate we've moved to a region on a different voice server
-bool LLVoiceClient::sessionNeedsRelog(sessionState *session)
-{
- bool result = false;
-
- if(session != NULL)
- {
- // Only make this check for spatial channels (so it won't happen for group or p2p calls)
- if(session->mIsSpatial)
- {
- std::string::size_type atsign;
-
- atsign = session->mSIPURI.find("@");
-
- if(atsign != std::string::npos)
- {
- std::string urihost = session->mSIPURI.substr(atsign + 1);
- if(stricmp(urihost.c_str(), mVoiceSIPURIHostName.c_str()))
- {
- // The hostname in this URI is different from what we expect. This probably means we need to relog.
-
- // We could make a ProvisionVoiceAccountRequest and compare the result with the current values of
- // mVoiceSIPURIHostName and mVoiceAccountServerURI to be really sure, but this is a pretty good indicator.
-
- result = true;
- }
- }
- }
- }
-
- return result;
-}
+//--------------------------------------------------
+// participants
-void LLVoiceClient::leftAudioSession(
- sessionState *session)
+void LLVoiceClient::getParticipantList(std::set<LLUUID> &participants)
{
- if(mAudioSession == session)
+ if (mVoiceModule)
{
- switch(getState())
- {
- case stateJoiningSession:
- case stateSessionJoined:
- case stateRunning:
- case stateLeavingSession:
- case stateJoinSessionFailed:
- case stateJoinSessionFailedWaiting:
- // normal transition
- LL_DEBUGS("Voice") << "left session " << session->mHandle << " in state " << state2string(getState()) << LL_ENDL;
- setState(stateSessionTerminated);
- break;
-
- case stateSessionTerminated:
- // this will happen sometimes -- there are cases where we send the terminate and then go straight to this state.
- LL_WARNS("Voice") << "left session " << session->mHandle << " in state " << state2string(getState()) << LL_ENDL;
- break;
-
- default:
- LL_WARNS("Voice") << "unexpected SessionStateChangeEvent (left session) in state " << state2string(getState()) << LL_ENDL;
- setState(stateSessionTerminated);
- break;
- }
- }
-}
-
-void LLVoiceClient::accountLoginStateChangeEvent(
- std::string &accountHandle,
- int statusCode,
- std::string &statusString,
- int state)
-{
- LL_DEBUGS("Voice") << "state is " << state << LL_ENDL;
- /*
- According to Mike S., status codes for this event are:
- login_state_logged_out=0,
- login_state_logged_in = 1,
- login_state_logging_in = 2,
- login_state_logging_out = 3,
- login_state_resetting = 4,
- login_state_error=100
- */
-
- switch(state)
- {
- case 1:
- if(getState() == stateLoggingIn)
- {
- setState(stateLoggedIn);
- }
- break;
-
- case 3:
- // The user is in the process of logging out.
- setState(stateLoggingOut);
- break;
-
- case 0:
- // The user has been logged out.
- setState(stateLoggedOut);
- break;
-
- default:
- //Used to be a commented out warning
- LL_DEBUGS("Voice") << "unknown state: " << state << LL_ENDL;
- break;
- }
-}
-
-void LLVoiceClient::mediaStreamUpdatedEvent(
- std::string &sessionHandle,
- std::string &sessionGroupHandle,
- int statusCode,
- std::string &statusString,
- int state,
- bool incoming)
-{
- sessionState *session = findSession(sessionHandle);
-
- LL_DEBUGS("Voice") << "session " << sessionHandle << ", status code " << statusCode << ", string \"" << statusString << "\"" << LL_ENDL;
-
- if(session)
- {
- // We know about this session
-
- // Save the state for later use
- session->mMediaStreamState = state;
-
- switch(statusCode)
- {
- case 0:
- case 200:
- // generic success
- // Don't change the saved error code (it may have been set elsewhere)
- break;
- default:
- // save the status code for later
- session->mErrorStatusCode = statusCode;
- break;
- }
-
- switch(state)
- {
- case streamStateIdle:
- // Standard "left audio session"
- session->mVoiceEnabled = false;
- session->mMediaConnectInProgress = false;
- leftAudioSession(session);
- break;
-
- case streamStateConnected:
- session->mVoiceEnabled = true;
- session->mMediaConnectInProgress = false;
- joinedAudioSession(session);
- break;
-
- case streamStateRinging:
- if(incoming)
- {
- // Send the voice chat invite to the GUI layer
- // *TODO: Question: Should we correlate with the mute list here?
- session->mIMSessionID = LLIMMgr::computeSessionID(IM_SESSION_P2P_INVITE, session->mCallerID);
- session->mVoiceInvitePending = true;
- if(session->mName.empty())
- {
- lookupName(session->mCallerID);
- }
- else
- {
- // Act like we just finished resolving the name
- avatarNameResolved(session->mCallerID, session->mName);
- }
- }
- break;
-
- default:
- LL_WARNS("Voice") << "unknown state " << state << LL_ENDL;
- break;
-
- }
-
+ mVoiceModule->getParticipantList(participants);
}
else
{
- LL_WARNS("Voice") << "session " << sessionHandle << "not found"<< LL_ENDL;
+ participants = std::set<LLUUID>();
}
}
-void LLVoiceClient::textStreamUpdatedEvent(
- std::string &sessionHandle,
- std::string &sessionGroupHandle,
- bool enabled,
- int state,
- bool incoming)
+bool LLVoiceClient::isParticipant(const LLUUID &speaker_id)
{
- sessionState *session = findSession(sessionHandle);
-
- if(session)
- {
- // Save the state for later use
- session->mTextStreamState = state;
-
- // We know about this session
- switch(state)
- {
- case 0: // We see this when the text stream closes
- LL_DEBUGS("Voice") << "stream closed" << LL_ENDL;
- break;
-
- case 1: // We see this on an incoming call from the Connector
- // Try to send any text messages queued for this session.
- sendQueuedTextMessages(session);
-
- // Send the text chat invite to the GUI layer
- // TODO: Question: Should we correlate with the mute list here?
- session->mTextInvitePending = true;
- if(session->mName.empty())
- {
- lookupName(session->mCallerID);
- }
- else
- {
- // Act like we just finished resolving the name
- avatarNameResolved(session->mCallerID, session->mName);
- }
- break;
-
- default:
- LL_WARNS("Voice") << "unknown state " << state << LL_ENDL;
- break;
-
- }
- }
+ if(mVoiceModule)
+ {
+ return mVoiceModule->isParticipant(speaker_id);
+ }
+ return false;
}
-void LLVoiceClient::participantAddedEvent(
- std::string &sessionHandle,
- std::string &sessionGroupHandle,
- std::string &uriString,
- std::string &alias,
- std::string &nameString,
- std::string &displayNameString,
- int participantType)
-{
- sessionState *session = findSession(sessionHandle);
- if(session)
- {
- participantState *participant = session->addParticipant(uriString);
- if(participant)
- {
- participant->mAccountName = nameString;
-
- LL_DEBUGS("Voice") << "added participant \"" << participant->mAccountName
- << "\" (" << participant->mAvatarID << ")"<< LL_ENDL;
-
- if(participant->mAvatarIDValid)
- {
- // Initiate a lookup
- lookupName(participant->mAvatarID);
- }
- else
- {
- // If we don't have a valid avatar UUID, we need to fill in the display name to make the active speakers floater work.
- std::string namePortion = nameFromsipURI(uriString);
- if(namePortion.empty())
- {
- // Problem with the SIP URI, fall back to the display name
- namePortion = displayNameString;
- }
- if(namePortion.empty())
- {
- // Problems with both of the above, fall back to the account name
- namePortion = nameString;
- }
-
- // Set the display name (which is a hint to the active speakers window not to do its own lookup)
- participant->mDisplayName = namePortion;
- avatarNameResolved(participant->mAvatarID, namePortion);
- }
- }
- }
-}
-void LLVoiceClient::participantRemovedEvent(
- std::string &sessionHandle,
- std::string &sessionGroupHandle,
- std::string &uriString,
- std::string &alias,
- std::string &nameString)
-{
- sessionState *session = findSession(sessionHandle);
- if(session)
- {
- participantState *participant = session->findParticipant(uriString);
- if(participant)
- {
- session->removeParticipant(participant);
- }
- else
- {
- LL_DEBUGS("Voice") << "unknown participant " << uriString << LL_ENDL;
- }
- }
- else
- {
- LL_DEBUGS("Voice") << "unknown session " << sessionHandle << LL_ENDL;
- }
-}
+//--------------------------------------------------
+// text chat
-void LLVoiceClient::participantUpdatedEvent(
- std::string &sessionHandle,
- std::string &sessionGroupHandle,
- std::string &uriString,
- std::string &alias,
- bool isModeratorMuted,
- bool isSpeaking,
- int volume,
- F32 energy)
+BOOL LLVoiceClient::isSessionTextIMPossible(const LLUUID& id)
{
- sessionState *session = findSession(sessionHandle);
- if(session)
+ if (mVoiceModule)
{
- participantState *participant = session->findParticipant(uriString);
-
- if(participant)
- {
- participant->mIsSpeaking = isSpeaking;
- participant->mIsModeratorMuted = isModeratorMuted;
-
- // SLIM SDK: convert range: ensure that energy is set to zero if is_speaking is false
- if (isSpeaking)
- {
- participant->mSpeakingTimeout.reset();
- participant->mPower = energy;
- }
- else
- {
- participant->mPower = 0.0f;
- }
-
- // Ignore incoming volume level if it has been explicitly set, or there
- // is a volume or mute change pending.
- if ( !participant->mVolumeSet && !participant->mVolumeDirty)
- {
- participant->mVolume = (F32)volume * VOLUME_SCALE_VIVOX;
- }
-
- // *HACK: mantipov: added while working on EXT-3544
- /*
- Sometimes LLVoiceClient::participantUpdatedEvent callback is called BEFORE
- LLViewerChatterBoxSessionAgentListUpdates::post() sometimes AFTER.
-
- participantUpdatedEvent updates voice participant state in particular participantState::mIsModeratorMuted
- Originally we wanted to update session Speaker Manager to fire LLSpeakerVoiceModerationEvent to fix the EXT-3544 bug.
- Calling of the LLSpeakerMgr::update() method was added into LLIMMgr::processAgentListUpdates.
-
- But in case participantUpdatedEvent() is called after LLViewerChatterBoxSessionAgentListUpdates::post()
- voice participant mIsModeratorMuted is changed after speakers are updated in Speaker Manager
- and event is not fired.
-
- So, we have to call LLSpeakerMgr::update() here. In any case it is better than call it
- in LLCallFloater::draw()
- */
- LLVoiceChannel* voice_cnl = LLVoiceChannel::getCurrentVoiceChannel();
-
- // ignore session ID of local chat
- if (voice_cnl && voice_cnl->getSessionID().notNull())
- {
- LLSpeakerMgr* speaker_manager = LLIMModel::getInstance()->getSpeakerManager(voice_cnl->getSessionID());
- if (speaker_manager)
- {
- speaker_manager->update(true);
- }
- }
- }
- else
- {
- LL_WARNS("Voice") << "unknown participant: " << uriString << LL_ENDL;
- }
+ return mVoiceModule->isSessionTextIMPossible(id);
}
else
{
- LL_INFOS("Voice") << "unknown session " << sessionHandle << LL_ENDL;
- }
+ return FALSE;
+ }
}
-void LLVoiceClient::buddyPresenceEvent(
- std::string &uriString,
- std::string &alias,
- std::string &statusString,
- std::string &applicationString)
+BOOL LLVoiceClient::isSessionCallBackPossible(const LLUUID& id)
{
- buddyListEntry *buddy = findBuddy(uriString);
-
- if(buddy)
+ if (mVoiceModule)
{
- LL_DEBUGS("Voice") << "Presence event for " << buddy->mDisplayName << " status \"" << statusString << "\", application \"" << applicationString << "\""<< LL_ENDL;
- LL_DEBUGS("Voice") << "before: mOnlineSL = " << (buddy->mOnlineSL?"true":"false") << ", mOnlineSLim = " << (buddy->mOnlineSLim?"true":"false") << LL_ENDL;
-
- if(applicationString.empty())
- {
- // This presence event is from a client that doesn't set up the Application string. Do things the old-skool way.
- // NOTE: this will be needed to support people who aren't on the 3010-class SDK yet.
-
- if ( stricmp("Unknown", statusString.c_str())== 0)
- {
- // User went offline with a non-SLim-enabled viewer.
- buddy->mOnlineSL = false;
- }
- else if ( stricmp("Online", statusString.c_str())== 0)
- {
- // User came online with a non-SLim-enabled viewer.
- buddy->mOnlineSL = true;
- }
- else
- {
- // If the user is online through SLim, their status will be "Online-slc", "Away", or something else.
- // NOTE: we should never see this unless someone is running an OLD version of SLim -- the versions that should be in use now all set the application string.
- buddy->mOnlineSLim = true;
- }
- }
- else if(applicationString.find("SecondLifeViewer") != std::string::npos)
- {
- // This presence event is from a viewer that sets the application string
- if ( stricmp("Unknown", statusString.c_str())== 0)
- {
- // Viewer says they're offline
- buddy->mOnlineSL = false;
- }
- else
- {
- // Viewer says they're online
- buddy->mOnlineSL = true;
- }
- }
- else
- {
- // This presence event is from something which is NOT the SL viewer (assume it's SLim).
- if ( stricmp("Unknown", statusString.c_str())== 0)
- {
- // SLim says they're offline
- buddy->mOnlineSLim = false;
- }
- else
- {
- // SLim says they're online
- buddy->mOnlineSLim = true;
- }
- }
-
- LL_DEBUGS("Voice") << "after: mOnlineSL = " << (buddy->mOnlineSL?"true":"false") << ", mOnlineSLim = " << (buddy->mOnlineSLim?"true":"false") << LL_ENDL;
-
- // HACK -- increment the internal change serial number in the LLRelationship (without changing the actual status), so the UI notices the change.
- LLAvatarTracker::instance().setBuddyOnline(buddy->mUUID,LLAvatarTracker::instance().isBuddyOnline(buddy->mUUID));
-
- notifyFriendObservers();
+ return mVoiceModule->isSessionCallBackPossible(id);
}
else
{
- LL_DEBUGS("Voice") << "Presence for unknown buddy " << uriString << LL_ENDL;
+ return FALSE;
}
}
-void LLVoiceClient::messageEvent(
- std::string &sessionHandle,
- std::string &uriString,
- std::string &alias,
- std::string &messageHeader,
- std::string &messageBody,
- std::string &applicationString)
+BOOL LLVoiceClient::sendTextMessage(const LLUUID& participant_id, const std::string& message)
{
- LL_DEBUGS("Voice") << "Message event, session " << sessionHandle << " from " << uriString << LL_ENDL;
-// LL_DEBUGS("Voice") << " header " << messageHeader << ", body: \n" << messageBody << LL_ENDL;
-
- if(messageHeader.find("text/html") != std::string::npos)
+ if (mVoiceModule)
{
- std::string message;
-
- {
- const std::string startMarker = "<body";
- const std::string startMarker2 = ">";
- const std::string endMarker = "</body>";
- const std::string startSpan = "<span";
- const std::string endSpan = "</span>";
- std::string::size_type start;
- std::string::size_type end;
-
- // Default to displaying the raw string, so the message gets through.
- message = messageBody;
-
- // Find the actual message text within the XML fragment
- start = messageBody.find(startMarker);
- start = messageBody.find(startMarker2, start);
- end = messageBody.find(endMarker);
-
- if(start != std::string::npos)
- {
- start += startMarker2.size();
-
- if(end != std::string::npos)
- end -= start;
-
- message.assign(messageBody, start, end);
- }
- else
- {
- // Didn't find a <body>, try looking for a <span> instead.
- start = messageBody.find(startSpan);
- start = messageBody.find(startMarker2, start);
- end = messageBody.find(endSpan);
-
- if(start != std::string::npos)
- {
- start += startMarker2.size();
-
- if(end != std::string::npos)
- end -= start;
-
- message.assign(messageBody, start, end);
- }
- }
- }
-
-// LL_DEBUGS("Voice") << " raw message = \n" << message << LL_ENDL;
-
- // strip formatting tags
- {
- std::string::size_type start;
- std::string::size_type end;
-
- while((start = message.find('<')) != std::string::npos)
- {
- if((end = message.find('>', start + 1)) != std::string::npos)
- {
- // Strip out the tag
- message.erase(start, (end + 1) - start);
- }
- else
- {
- // Avoid an infinite loop
- break;
- }
- }
- }
-
- // Decode ampersand-escaped chars
- {
- std::string::size_type mark = 0;
-
- // The text may contain text encoded with &lt;, &gt;, and &amp;
- mark = 0;
- while((mark = message.find("&lt;", mark)) != std::string::npos)
- {
- message.replace(mark, 4, "<");
- mark += 1;
- }
-
- mark = 0;
- while((mark = message.find("&gt;", mark)) != std::string::npos)
- {
- message.replace(mark, 4, ">");
- mark += 1;
- }
-
- mark = 0;
- while((mark = message.find("&amp;", mark)) != std::string::npos)
- {
- message.replace(mark, 5, "&");
- mark += 1;
- }
- }
-
- // strip leading/trailing whitespace (since we always seem to get a couple newlines)
- LLStringUtil::trim(message);
-
-// LL_DEBUGS("Voice") << " stripped message = \n" << message << LL_ENDL;
-
- sessionState *session = findSession(sessionHandle);
- if(session)
- {
- bool is_busy = gAgent.getBusy();
- bool is_muted = LLMuteList::getInstance()->isMuted(session->mCallerID, session->mName, LLMute::flagTextChat);
- bool is_linden = LLMuteList::getInstance()->isLinden(session->mName);
- bool quiet_chat = false;
- LLChat chat;
-
- chat.mMuted = is_muted && !is_linden;
-
- if(!chat.mMuted)
- {
- chat.mFromID = session->mCallerID;
- chat.mFromName = session->mName;
- chat.mSourceType = CHAT_SOURCE_AGENT;
-
- if(is_busy && !is_linden)
- {
- quiet_chat = true;
- // TODO: Question: Return busy mode response here? Or maybe when session is started instead?
- }
-
- LL_DEBUGS("Voice") << "adding message, name " << session->mName << " session " << session->mIMSessionID << ", target " << session->mCallerID << LL_ENDL;
- gIMMgr->addMessage(session->mIMSessionID,
- session->mCallerID,
- session->mName.c_str(),
- message.c_str(),
- LLStringUtil::null, // default arg
- IM_NOTHING_SPECIAL, // default arg
- 0, // default arg
- LLUUID::null, // default arg
- LLVector3::zero, // default arg
- true); // prepend name and make it a link to the user's profile
- }
- }
- }
-}
-
-void LLVoiceClient::sessionNotificationEvent(std::string &sessionHandle, std::string &uriString, std::string &notificationType)
-{
- sessionState *session = findSession(sessionHandle);
-
- if(session)
- {
- participantState *participant = session->findParticipant(uriString);
- if(participant)
- {
- if (!stricmp(notificationType.c_str(), "Typing"))
- {
- // Other end started typing
- // TODO: The proper way to add a typing notification seems to be LLIMMgr::processIMTypingStart().
- // It requires an LLIMInfo for the message, which we don't have here.
- }
- else if (!stricmp(notificationType.c_str(), "NotTyping"))
- {
- // Other end stopped typing
- // TODO: The proper way to remove a typing notification seems to be LLIMMgr::processIMTypingStop().
- // It requires an LLIMInfo for the message, which we don't have here.
- }
- else
- {
- LL_DEBUGS("Voice") << "Unknown notification type " << notificationType << "for participant " << uriString << " in session " << session->mSIPURI << LL_ENDL;
- }
- }
- else
- {
- LL_DEBUGS("Voice") << "Unknown participant " << uriString << " in session " << session->mSIPURI << LL_ENDL;
- }
+ return mVoiceModule->sendTextMessage(participant_id, message);
}
else
{
- LL_DEBUGS("Voice") << "Unknown session handle " << sessionHandle << LL_ENDL;
- }
-}
-
-void LLVoiceClient::subscriptionEvent(std::string &buddyURI, std::string &subscriptionHandle, std::string &alias, std::string &displayName, std::string &applicationString, std::string &subscriptionType)
-{
- buddyListEntry *buddy = findBuddy(buddyURI);
-
- if(!buddy)
- {
- // Couldn't find buddy by URI, try converting the alias...
- if(!alias.empty())
- {
- LLUUID id;
- if(IDFromName(alias, id))
- {
- buddy = findBuddy(id);
- }
- }
- }
-
- if(buddy)
- {
- std::ostringstream stream;
-
- if(buddy->mCanSeeMeOnline)
- {
- // Sending the response will create an auto-accept rule
- buddy->mHasAutoAcceptListEntry = true;
- }
- else
- {
- // Sending the response will create a block rule
- buddy->mHasBlockListEntry = true;
- }
-
- if(buddy->mInSLFriends)
- {
- buddy->mInVivoxBuddies = true;
- }
-
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.SendSubscriptionReply.1\">"
- << "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
- << "<BuddyURI>" << buddy->mURI << "</BuddyURI>"
- << "<RuleType>" << (buddy->mCanSeeMeOnline?"Allow":"Hide") << "</RuleType>"
- << "<AutoAccept>"<< (buddy->mInSLFriends?"1":"0")<< "</AutoAccept>"
- << "<SubscriptionHandle>" << subscriptionHandle << "</SubscriptionHandle>"
- << "</Request>"
- << "\n\n\n";
-
- writeString(stream.str());
- }
-}
-
-void LLVoiceClient::auxAudioPropertiesEvent(F32 energy)
-{
- LL_DEBUGS("Voice") << "got energy " << energy << LL_ENDL;
- mTuningEnergy = energy;
-}
-
-void LLVoiceClient::buddyListChanged()
-{
- // This is called after we receive a BuddyAndGroupListChangedEvent.
- mBuddyListMapPopulated = true;
- mFriendsListDirty = true;
-}
-
-void LLVoiceClient::muteListChanged()
-{
- // The user's mute list has been updated. Go through the current participant list and sync it with the mute list.
- if(mAudioSession)
- {
- participantMap::iterator iter = mAudioSession->mParticipantsByURI.begin();
-
- for(; iter != mAudioSession->mParticipantsByURI.end(); iter++)
- {
- participantState *p = iter->second;
-
- // Check to see if this participant is on the mute list already
- if(p->updateMuteState())
- mAudioSession->mMuteDirty = true;
- }
- }
-}
-
-void LLVoiceClient::updateFriends(U32 mask)
-{
- if(mask & (LLFriendObserver::ADD | LLFriendObserver::REMOVE | LLFriendObserver::POWERS))
- {
- // Just resend the whole friend list to the daemon
- mFriendsListDirty = true;
- }
-}
-
-/////////////////////////////
-// Managing list of participants
-LLVoiceClient::participantState::participantState(const std::string &uri) :
- mURI(uri),
- mPTT(false),
- mIsSpeaking(false),
- mIsModeratorMuted(false),
- mLastSpokeTimestamp(0.f),
- mPower(0.f),
- mVolume(VOLUME_DEFAULT),
- mOnMuteList(false),
- mVolumeSet(false),
- mVolumeDirty(false),
- mAvatarIDValid(false),
- mIsSelf(false)
-{
-}
-
-LLVoiceClient::participantState *LLVoiceClient::sessionState::addParticipant(const std::string &uri)
-{
- participantState *result = NULL;
- bool useAlternateURI = false;
-
- // Note: this is mostly the body of LLVoiceClient::sessionState::findParticipant(), but since we need to know if it
- // matched the alternate SIP URI (so we can add it properly), we need to reproduce it here.
- {
- participantMap::iterator iter = mParticipantsByURI.find(&uri);
-
- if(iter == mParticipantsByURI.end())
- {
- if(!mAlternateSIPURI.empty() && (uri == mAlternateSIPURI))
- {
- // This is a p2p session (probably with the SLIM client) with an alternate URI for the other participant.
- // Use mSIPURI instead, since it will be properly encoded.
- iter = mParticipantsByURI.find(&(mSIPURI));
- useAlternateURI = true;
- }
- }
-
- if(iter != mParticipantsByURI.end())
- {
- result = iter->second;
- }
- }
-
- if(!result)
- {
- // participant isn't already in one list or the other.
- result = new participantState(useAlternateURI?mSIPURI:uri);
- mParticipantsByURI.insert(participantMap::value_type(&(result->mURI), result));
- mParticipantsChanged = true;
-
- // Try to do a reverse transform on the URI to get the GUID back.
- {
- LLUUID id;
- if(IDFromName(result->mURI, id))
- {
- result->mAvatarIDValid = true;
- result->mAvatarID = id;
-
- if(result->updateMuteState())
- mMuteDirty = true;
- }
- else
- {
- // Create a UUID by hashing the URI, but do NOT set mAvatarIDValid.
- // This tells both code in LLVoiceClient and code in llfloateractivespeakers.cpp that the ID will not be in the name cache.
- setUUIDFromStringHash(result->mAvatarID, uri);
- }
- }
-
- mParticipantsByUUID.insert(participantUUIDMap::value_type(&(result->mAvatarID), result));
-
- if (LLSpeakerVolumeStorage::getInstance()->getSpeakerVolume(result->mAvatarID, result->mVolume))
- {
- result->mVolumeDirty = true;
- mVolumeDirty = true;
- }
-
- LL_DEBUGS("Voice") << "participant \"" << result->mURI << "\" added." << LL_ENDL;
- }
-
- return result;
-}
-
-bool LLVoiceClient::participantState::updateMuteState()
-{
- bool result = false;
-
- if(mAvatarIDValid)
- {
- bool isMuted = LLMuteList::getInstance()->isMuted(mAvatarID, LLMute::flagVoiceChat);
- if(mOnMuteList != isMuted)
- {
- mOnMuteList = isMuted;
- mVolumeDirty = true;
- result = true;
- }
- }
- return result;
-}
-
-bool LLVoiceClient::participantState::isAvatar()
-{
- return mAvatarIDValid;
-}
-
-void LLVoiceClient::sessionState::removeParticipant(LLVoiceClient::participantState *participant)
-{
- if(participant)
- {
- participantMap::iterator iter = mParticipantsByURI.find(&(participant->mURI));
- participantUUIDMap::iterator iter2 = mParticipantsByUUID.find(&(participant->mAvatarID));
-
- LL_DEBUGS("Voice") << "participant \"" << participant->mURI << "\" (" << participant->mAvatarID << ") removed." << LL_ENDL;
-
- if(iter == mParticipantsByURI.end())
- {
- LL_ERRS("Voice") << "Internal error: participant " << participant->mURI << " not in URI map" << LL_ENDL;
- }
- else if(iter2 == mParticipantsByUUID.end())
- {
- LL_ERRS("Voice") << "Internal error: participant ID " << participant->mAvatarID << " not in UUID map" << LL_ENDL;
- }
- else if(iter->second != iter2->second)
- {
- LL_ERRS("Voice") << "Internal error: participant mismatch!" << LL_ENDL;
- }
- else
- {
- mParticipantsByURI.erase(iter);
- mParticipantsByUUID.erase(iter2);
-
- delete participant;
- mParticipantsChanged = true;
- }
- }
-}
-
-void LLVoiceClient::sessionState::removeAllParticipants()
-{
- LL_DEBUGS("Voice") << "called" << LL_ENDL;
-
- while(!mParticipantsByURI.empty())
- {
- removeParticipant(mParticipantsByURI.begin()->second);
- }
-
- if(!mParticipantsByUUID.empty())
- {
- LL_ERRS("Voice") << "Internal error: empty URI map, non-empty UUID map" << LL_ENDL;
- }
-}
-
-LLVoiceClient::participantMap *LLVoiceClient::getParticipantList(void)
-{
- participantMap *result = NULL;
- if(mAudioSession)
- {
- result = &(mAudioSession->mParticipantsByURI);
- }
- return result;
-}
-
-void LLVoiceClient::getParticipantsUUIDSet(std::set<LLUUID>& participant_uuids)
-{
- if (NULL == mAudioSession) return;
-
- participantUUIDMap::const_iterator it = mAudioSession->mParticipantsByUUID.begin(),
- it_end = mAudioSession->mParticipantsByUUID.end();
- for (; it != it_end; ++it)
- {
- participant_uuids.insert((*(*it).first));
- }
-}
-
-LLVoiceClient::participantState *LLVoiceClient::sessionState::findParticipant(const std::string &uri)
-{
- participantState *result = NULL;
-
- participantMap::iterator iter = mParticipantsByURI.find(&uri);
-
- if(iter == mParticipantsByURI.end())
- {
- if(!mAlternateSIPURI.empty() && (uri == mAlternateSIPURI))
- {
- // This is a p2p session (probably with the SLIM client) with an alternate URI for the other participant.
- // Look up the other URI
- iter = mParticipantsByURI.find(&(mSIPURI));
- }
- }
-
- if(iter != mParticipantsByURI.end())
- {
- result = iter->second;
- }
-
- return result;
-}
-
-LLVoiceClient::participantState* LLVoiceClient::sessionState::findParticipantByID(const LLUUID& id)
-{
- participantState * result = NULL;
- participantUUIDMap::iterator iter = mParticipantsByUUID.find(&id);
-
- if(iter != mParticipantsByUUID.end())
- {
- result = iter->second;
- }
-
- return result;
-}
-
-LLVoiceClient::participantState* LLVoiceClient::findParticipantByID(const LLUUID& id)
-{
- participantState * result = NULL;
-
- if(mAudioSession)
- {
- result = mAudioSession->findParticipantByID(id);
- }
-
- return result;
+ return FALSE;
+ }
}
-
-void LLVoiceClient::parcelChanged()
+void LLVoiceClient::endUserIMSession(const LLUUID& participant_id)
{
- if(getState() >= stateNoChannel)
+ if (mVoiceModule)
{
- // If the user is logged in, start a channel lookup.
- LL_DEBUGS("Voice") << "sending ParcelVoiceInfoRequest (" << mCurrentRegionName << ", " << mCurrentParcelLocalID << ")" << LL_ENDL;
-
- std::string url = gAgent.getRegion()->getCapability("ParcelVoiceInfoRequest");
- LLSD data;
- LLHTTPClient::post(
- url,
- data,
- new LLVoiceClientCapResponder);
- }
- else
- {
- // The transition to stateNoChannel needs to kick this off again.
- LL_INFOS("Voice") << "not logged in yet, deferring" << LL_ENDL;
+ mVoiceModule->endUserIMSession(participant_id);
}
}
-void LLVoiceClient::switchChannel(
- std::string uri,
- bool spatial,
- bool no_reconnect,
- bool is_p2p,
- std::string hash)
-{
- bool needsSwitch = false;
-
- LL_DEBUGS("Voice")
- << "called in state " << state2string(getState())
- << " with uri \"" << uri << "\""
- << (spatial?", spatial is true":", spatial is false")
- << LL_ENDL;
-
- switch(getState())
- {
- case stateJoinSessionFailed:
- case stateJoinSessionFailedWaiting:
- case stateNoChannel:
- // Always switch to the new URI from these states.
- needsSwitch = true;
- break;
-
- default:
- if(mSessionTerminateRequested)
- {
- // If a terminate has been requested, we need to compare against where the URI we're already headed to.
- if(mNextAudioSession)
- {
- if(mNextAudioSession->mSIPURI != uri)
- needsSwitch = true;
- }
- else
- {
- // mNextAudioSession is null -- this probably means we're on our way back to spatial.
- if(!uri.empty())
- {
- // We do want to process a switch in this case.
- needsSwitch = true;
- }
- }
- }
- else
- {
- // Otherwise, compare against the URI we're in now.
- if(mAudioSession)
- {
- if(mAudioSession->mSIPURI != uri)
- {
- needsSwitch = true;
- }
- }
- else
- {
- if(!uri.empty())
- {
- // mAudioSession is null -- it's not clear what case would cause this.
- // For now, log it as a warning and see if it ever crops up.
- LL_WARNS("Voice") << "No current audio session." << LL_ENDL;
- }
- }
- }
- break;
- }
-
- if(needsSwitch)
- {
- if(uri.empty())
- {
- // Leave any channel we may be in
- LL_DEBUGS("Voice") << "leaving channel" << LL_ENDL;
-
- sessionState *oldSession = mNextAudioSession;
- mNextAudioSession = NULL;
-
- // The old session may now need to be deleted.
- reapSession(oldSession);
-
- notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_VOICE_DISABLED);
- }
- else
- {
- LL_DEBUGS("Voice") << "switching to channel " << uri << LL_ENDL;
-
- mNextAudioSession = addSession(uri);
- mNextAudioSession->mHash = hash;
- mNextAudioSession->mIsSpatial = spatial;
- mNextAudioSession->mReconnect = !no_reconnect;
- mNextAudioSession->mIsP2P = is_p2p;
- }
-
- if(getState() <= stateNoChannel)
- {
- // We're already set up to join a channel, just needed to fill in the session URI
- }
- else
- {
- // State machine will come around and rejoin if uri/handle is not empty.
- sessionTerminate();
- }
- }
-}
+//----------------------------------------------
+// channels
-void LLVoiceClient::joinSession(sessionState *session)
+bool LLVoiceClient::inProximalChannel()
{
- mNextAudioSession = session;
-
- if(getState() <= stateNoChannel)
+ if (mVoiceModule)
{
- // We're already set up to join a channel, just needed to fill in the session handle
+ return mVoiceModule->inProximalChannel();
}
else
{
- // State machine will come around and rejoin if uri/handle is not empty.
- sessionTerminate();
+ return false;
}
}
@@ -5454,1884 +380,612 @@ void LLVoiceClient::setNonSpatialChannel(
const std::string &uri,
const std::string &credentials)
{
- switchChannel(uri, false, false, false, credentials);
+ if (mVoiceModule) mVoiceModule->setNonSpatialChannel(uri, credentials);
}
void LLVoiceClient::setSpatialChannel(
const std::string &uri,
const std::string &credentials)
{
- mSpatialSessionURI = uri;
- mSpatialSessionCredentials = credentials;
- mAreaVoiceDisabled = mSpatialSessionURI.empty();
-
- LL_DEBUGS("Voice") << "got spatial channel uri: \"" << uri << "\"" << LL_ENDL;
-
- if((mAudioSession && !(mAudioSession->mIsSpatial)) || (mNextAudioSession && !(mNextAudioSession->mIsSpatial)))
- {
- // User is in a non-spatial chat or joining a non-spatial chat. Don't switch channels.
- LL_INFOS("Voice") << "in non-spatial chat, not switching channels" << LL_ENDL;
- }
- else
- {
- switchChannel(mSpatialSessionURI, true, false, false, mSpatialSessionCredentials);
- }
+ if (mVoiceModule) mVoiceModule->setSpatialChannel(uri, credentials);
}
-void LLVoiceClient::callUser(const LLUUID &uuid)
-{
- std::string userURI = sipURIFromID(uuid);
-
- switchChannel(userURI, false, true, true);
-}
-
-LLVoiceClient::sessionState* LLVoiceClient::startUserIMSession(const LLUUID &uuid)
+void LLVoiceClient::leaveNonSpatialChannel()
{
- // Figure out if a session with the user already exists
- sessionState *session = findSession(uuid);
- if(!session)
- {
- // No session with user, need to start one.
- std::string uri = sipURIFromID(uuid);
- session = addSession(uri);
-
- llassert(session);
- if (!session) return NULL;
-
- session->mIsSpatial = false;
- session->mReconnect = false;
- session->mIsP2P = true;
- session->mCallerID = uuid;
- }
-
- if(session->mHandle.empty())
- {
- // Session isn't active -- start it up.
- sessionCreateSendMessage(session, false, true);
- }
- else
- {
- // Session is already active -- start up text.
- sessionTextConnectSendMessage(session);
- }
-
- return session;
+ if (mVoiceModule) mVoiceModule->leaveNonSpatialChannel();
}
-bool LLVoiceClient::sendTextMessage(const LLUUID& participant_id, const std::string& message)
+void LLVoiceClient::leaveChannel(void)
{
- bool result = false;
-
- // Attempt to locate the indicated session
- sessionState *session = startUserIMSession(participant_id);
- if(session)
- {
- // found the session, attempt to send the message
- session->mTextMsgQueue.push(message);
-
- // Try to send queued messages (will do nothing if the session is not open yet)
- sendQueuedTextMessages(session);
-
- // The message is queued, so we succeed.
- result = true;
- }
- else
- {
- LL_DEBUGS("Voice") << "Session not found for participant ID " << participant_id << LL_ENDL;
- }
-
- return result;
+ if (mVoiceModule) mVoiceModule->leaveChannel();
}
-void LLVoiceClient::sendQueuedTextMessages(sessionState *session)
+std::string LLVoiceClient::getCurrentChannel()
{
- if(session->mTextStreamState == 1)
+ if (mVoiceModule)
{
- if(!session->mTextMsgQueue.empty())
- {
- std::ostringstream stream;
-
- while(!session->mTextMsgQueue.empty())
- {
- std::string message = session->mTextMsgQueue.front();
- session->mTextMsgQueue.pop();
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.SendMessage.1\">"
- << "<SessionHandle>" << session->mHandle << "</SessionHandle>"
- << "<MessageHeader>text/HTML</MessageHeader>"
- << "<MessageBody>" << message << "</MessageBody>"
- << "</Request>"
- << "\n\n\n";
- }
- writeString(stream.str());
- }
+ return mVoiceModule->getCurrentChannel();
}
else
{
- // Session isn't connected yet, defer until later.
+ return std::string();
}
}
-void LLVoiceClient::endUserIMSession(const LLUUID &uuid)
-{
- // Figure out if a session with the user exists
- sessionState *session = findSession(uuid);
- if(session)
- {
- // found the session
- if(!session->mHandle.empty())
- {
- sessionTextDisconnectSendMessage(session);
- }
- }
- else
- {
- LL_DEBUGS("Voice") << "Session not found for participant ID " << uuid << LL_ENDL;
- }
-}
-bool LLVoiceClient::answerInvite(std::string &sessionHandle)
-{
- // this is only ever used to answer incoming p2p call invites.
-
- sessionState *session = findSession(sessionHandle);
- if(session)
- {
- session->mIsSpatial = false;
- session->mReconnect = false;
- session->mIsP2P = true;
+//---------------------------------------
+// invitations
- joinSession(session);
- return true;
- }
-
- return false;
-}
-
-bool LLVoiceClient::isOnlineSIP(const LLUUID &id)
+void LLVoiceClient::callUser(const LLUUID &uuid)
{
- bool result = false;
- buddyListEntry *buddy = findBuddy(id);
- if(buddy)
- {
- result = buddy->mOnlineSLim;
- LL_DEBUGS("Voice") << "Buddy " << buddy->mDisplayName << " is SIP " << (result?"online":"offline") << LL_ENDL;
- }
-
- if(!result)
- {
- // This user isn't on the buddy list or doesn't show online status through the buddy list, but could be a participant in an existing session if they initiated a text IM.
- sessionState *session = findSession(id);
- if(session && !session->mHandle.empty())
- {
- if((session->mTextStreamState != streamStateUnknown) || (session->mMediaStreamState > streamStateIdle))
- {
- LL_DEBUGS("Voice") << "Open session with " << id << " found, returning SIP online state" << LL_ENDL;
- // we have a p2p text session open with this user, so by definition they're online.
- result = true;
- }
- }
- }
-
- return result;
+ if (mVoiceModule) mVoiceModule->callUser(uuid);
}
-// Returns true if the indicated participant in the current audio session is really an SL avatar.
-// Currently this will be false only for PSTN callers into group chats, and PSTN p2p calls.
-bool LLVoiceClient::isParticipantAvatar(const LLUUID &id)
+bool LLVoiceClient::isValidChannel(std::string &session_handle)
{
- bool result = true;
- sessionState *session = findSession(id);
-
- if(session != NULL)
+ if (mVoiceModule)
{
- // this is a p2p session with the indicated caller, or the session with the specified UUID.
- if(session->mSynthesizedCallerID)
- result = false;
+ return mVoiceModule->isValidChannel(session_handle);
}
else
{
- // Didn't find a matching session -- check the current audio session for a matching participant
- if(mAudioSession != NULL)
- {
- participantState *participant = findParticipantByID(id);
- if(participant != NULL)
- {
- result = participant->isAvatar();
- }
- }
- }
-
- return result;
-}
-
-// Returns true if calling back the session URI after the session has closed is possible.
-// Currently this will be false only for PSTN P2P calls.
-bool LLVoiceClient::isSessionCallBackPossible(const LLUUID &session_id)
-{
- bool result = true;
- sessionState *session = findSession(session_id);
-
- if(session != NULL)
- {
- result = session->isCallBackPossible();
- }
-
- return result;
-}
-
-// Returns true if the session can accepte text IM's.
-// Currently this will be false only for PSTN P2P calls.
-bool LLVoiceClient::isSessionTextIMPossible(const LLUUID &session_id)
-{
- bool result = true;
- sessionState *session = findSession(session_id);
-
- if(session != NULL)
- {
- result = session->isTextIMPossible();
- }
-
- return result;
-}
-
-
-void LLVoiceClient::declineInvite(std::string &sessionHandle)
-{
- sessionState *session = findSession(sessionHandle);
- if(session)
- {
- sessionMediaDisconnectSendMessage(session);
- }
-}
-
-void LLVoiceClient::leaveNonSpatialChannel()
-{
- LL_DEBUGS("Voice")
- << "called in state " << state2string(getState())
- << LL_ENDL;
-
- // Make sure we don't rejoin the current session.
- sessionState *oldNextSession = mNextAudioSession;
- mNextAudioSession = NULL;
-
- // Most likely this will still be the current session at this point, but check it anyway.
- reapSession(oldNextSession);
-
- verifySessionState();
-
- sessionTerminate();
-}
-
-std::string LLVoiceClient::getCurrentChannel()
-{
- std::string result;
-
- if((getState() == stateRunning) && !mSessionTerminateRequested)
- {
- result = getAudioSessionURI();
+ return false;
}
-
- return result;
}
-bool LLVoiceClient::inProximalChannel()
+bool LLVoiceClient::answerInvite(std::string &channelHandle)
{
- bool result = false;
-
- if((getState() == stateRunning) && !mSessionTerminateRequested)
+ if (mVoiceModule)
{
- result = inSpatialChannel();
+ return mVoiceModule->answerInvite(channelHandle);
}
-
- return result;
-}
-
-std::string LLVoiceClient::sipURIFromID(const LLUUID &id)
-{
- std::string result;
- result = "sip:";
- result += nameFromID(id);
- result += "@";
- result += mVoiceSIPURIHostName;
-
- return result;
-}
-
-std::string LLVoiceClient::sipURIFromAvatar(LLVOAvatar *avatar)
-{
- std::string result;
- if(avatar)
- {
- result = "sip:";
- result += nameFromID(avatar->getID());
- result += "@";
- result += mVoiceSIPURIHostName;
- }
-
- return result;
-}
-
-std::string LLVoiceClient::nameFromAvatar(LLVOAvatar *avatar)
-{
- std::string result;
- if(avatar)
- {
- result = nameFromID(avatar->getID());
- }
- return result;
-}
-
-std::string LLVoiceClient::nameFromID(const LLUUID &uuid)
-{
- std::string result;
-
- if (uuid.isNull()) {
- //VIVOX, the uuid emtpy look for the mURIString and return that instead.
- //result.assign(uuid.mURIStringName);
- LLStringUtil::replaceChar(result, '_', ' ');
- return result;
- }
- // Prepending this apparently prevents conflicts with reserved names inside the vivox and diamondware code.
- result = "x";
-
- // Base64 encode and replace the pieces of base64 that are less compatible
- // with e-mail local-parts.
- // See RFC-4648 "Base 64 Encoding with URL and Filename Safe Alphabet"
- result += LLBase64::encode(uuid.mData, UUID_BYTES);
- LLStringUtil::replaceChar(result, '+', '-');
- LLStringUtil::replaceChar(result, '/', '_');
-
- // If you need to transform a GUID to this form on the Mac OS X command line, this will do so:
- // echo -n x && (echo e669132a-6c43-4ee1-a78d-6c82fff59f32 |xxd -r -p |openssl base64|tr '/+' '_-')
-
- // The reverse transform can be done with:
- // echo 'x5mkTKmxDTuGnjWyC__WfMg==' |cut -b 2- -|tr '_-' '/+' |openssl base64 -d|xxd -p
-
- return result;
-}
-
-bool LLVoiceClient::IDFromName(const std::string inName, LLUUID &uuid)
-{
- bool result = false;
-
- // SLIM SDK: The "name" may actually be a SIP URI such as: "sip:xFnPP04IpREWNkuw1cOXlhw==@bhr.vivox.com"
- // If it is, convert to a bare name before doing the transform.
- std::string name = nameFromsipURI(inName);
-
- // Doesn't look like a SIP URI, assume it's an actual name.
- if(name.empty())
- name = inName;
-
- // This will only work if the name is of the proper form.
- // As an example, the account name for Monroe Linden (UUID 1673cfd3-8229-4445-8d92-ec3570e5e587) is:
- // "xFnPP04IpREWNkuw1cOXlhw=="
-
- if((name.size() == 25) && (name[0] == 'x') && (name[23] == '=') && (name[24] == '='))
- {
- // The name appears to have the right form.
-
- // Reverse the transforms done by nameFromID
- std::string temp = name;
- LLStringUtil::replaceChar(temp, '-', '+');
- LLStringUtil::replaceChar(temp, '_', '/');
-
- U8 rawuuid[UUID_BYTES + 1];
- int len = apr_base64_decode_binary(rawuuid, temp.c_str() + 1);
- if(len == UUID_BYTES)
- {
- // The decode succeeded. Stuff the bits into the result's UUID
- memcpy(uuid.mData, rawuuid, UUID_BYTES);
- result = true;
- }
- }
-
- if(!result)
+ else
{
- // VIVOX: not a standard account name, just copy the URI name mURIString field
- // and hope for the best. bpj
- uuid.setNull(); // VIVOX, set the uuid field to nulls
+ return false;
}
-
- return result;
}
-std::string LLVoiceClient::displayNameFromAvatar(LLVOAvatar *avatar)
+void LLVoiceClient::declineInvite(std::string &channelHandle)
{
- return avatar->getFullname();
+ if (mVoiceModule) mVoiceModule->declineInvite(channelHandle);
}
-std::string LLVoiceClient::sipURIFromName(std::string &name)
-{
- std::string result;
- result = "sip:";
- result += name;
- result += "@";
- result += mVoiceSIPURIHostName;
-// LLStringUtil::toLower(result);
+//------------------------------------------
+// Volume/gain
- return result;
-}
-
-std::string LLVoiceClient::nameFromsipURI(const std::string &uri)
-{
- std::string result;
-
- std::string::size_type sipOffset, atOffset;
- sipOffset = uri.find("sip:");
- atOffset = uri.find("@");
- if((sipOffset != std::string::npos) && (atOffset != std::string::npos))
- {
- result = uri.substr(sipOffset + 4, atOffset - (sipOffset + 4));
- }
-
- return result;
-}
-
-bool LLVoiceClient::inSpatialChannel(void)
-{
- bool result = false;
-
- if(mAudioSession)
- result = mAudioSession->mIsSpatial;
-
- return result;
-}
-std::string LLVoiceClient::getAudioSessionURI()
+void LLVoiceClient::setVoiceVolume(F32 volume)
{
- std::string result;
-
- if(mAudioSession)
- result = mAudioSession->mSIPURI;
-
- return result;
+ if (mVoiceModule) mVoiceModule->setVoiceVolume(volume);
}
-std::string LLVoiceClient::getAudioSessionHandle()
+void LLVoiceClient::setMicGain(F32 volume)
{
- std::string result;
-
- if(mAudioSession)
- result = mAudioSession->mHandle;
-
- return result;
+ if (mVoiceModule) mVoiceModule->setMicGain(volume);
}
-/////////////////////////////
-// Sending updates of current state
+//------------------------------------------
+// enable/disable voice features
-void LLVoiceClient::enforceTether(void)
+bool LLVoiceClient::voiceEnabled()
{
- LLVector3d tethered = mCameraRequestedPosition;
-
- // constrain 'tethered' to within 50m of mAvatarPosition.
+ if (mVoiceModule)
{
- F32 max_dist = 50.0f;
- LLVector3d camera_offset = mCameraRequestedPosition - mAvatarPosition;
- F32 camera_distance = (F32)camera_offset.magVec();
- if(camera_distance > max_dist)
- {
- tethered = mAvatarPosition +
- (max_dist / camera_distance) * camera_offset;
- }
+ return mVoiceModule->voiceEnabled();
}
-
- if(dist_vec(mCameraPosition, tethered) > 0.1)
+ else
{
- mCameraPosition = tethered;
- mSpatialCoordsDirty = true;
+ return false;
}
}
-void LLVoiceClient::updatePosition(void)
-{
- if(gVoiceClient)
- {
- LLViewerRegion *region = gAgent.getRegion();
- if(region && isAgentAvatarValid())
- {
- LLMatrix3 rot;
- LLVector3d pos;
-
- // TODO: If camera and avatar velocity are actually used by the voice system, we could compute them here...
- // They're currently always set to zero.
-
- // Send the current camera position to the voice code
- rot.setRows(LLViewerCamera::getInstance()->getAtAxis(), LLViewerCamera::getInstance()->getLeftAxis (), LLViewerCamera::getInstance()->getUpAxis());
- pos = gAgent.getRegion()->getPosGlobalFromRegion(LLViewerCamera::getInstance()->getOrigin());
-
- gVoiceClient->setCameraPosition(
- pos, // position
- LLVector3::zero, // velocity
- rot); // rotation matrix
-
- // Send the current avatar position to the voice code
- rot = gAgentAvatarp->getRootJoint()->getWorldRotation().getMatrix3();
-
- pos = gAgentAvatarp->getPositionGlobal();
- // TODO: Can we get the head offset from outside the LLVOAvatar?
-// pos += LLVector3d(mHeadOffset);
- pos += LLVector3d(0.f, 0.f, 1.f);
-
- gVoiceClient->setAvatarPosition(
- pos, // position
- LLVector3::zero, // velocity
- rot); // rotation matrix
- }
- }
-}
-
-void LLVoiceClient::setCameraPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot)
+void LLVoiceClient::setVoiceEnabled(bool enabled)
{
- mCameraRequestedPosition = position;
-
- if(mCameraVelocity != velocity)
- {
- mCameraVelocity = velocity;
- mSpatialCoordsDirty = true;
- }
-
- if(mCameraRot != rot)
- {
- mCameraRot = rot;
- mSpatialCoordsDirty = true;
- }
+ if (mVoiceModule) mVoiceModule->setVoiceEnabled(enabled);
}
-void LLVoiceClient::setAvatarPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot)
+void LLVoiceClient::setLipSyncEnabled(BOOL enabled)
{
- if(dist_vec(mAvatarPosition, position) > 0.1)
- {
- mAvatarPosition = position;
- mSpatialCoordsDirty = true;
- }
-
- if(mAvatarVelocity != velocity)
- {
- mAvatarVelocity = velocity;
- mSpatialCoordsDirty = true;
- }
-
- if(mAvatarRot != rot)
- {
- mAvatarRot = rot;
- mSpatialCoordsDirty = true;
- }
+ if (mVoiceModule) mVoiceModule->setLipSyncEnabled(enabled);
}
-bool LLVoiceClient::channelFromRegion(LLViewerRegion *region, std::string &name)
+BOOL LLVoiceClient::lipSyncEnabled()
{
- bool result = false;
-
- if(region)
+ if (mVoiceModule)
{
- name = region->getName();
+ return mVoiceModule->lipSyncEnabled();
}
-
- if(!name.empty())
- result = true;
-
- return result;
-}
-
-void LLVoiceClient::leaveChannel(void)
-{
- if(getState() == stateRunning)
+ else
{
- LL_DEBUGS("Voice") << "leaving channel for teleport/logout" << LL_ENDL;
- mChannelName.clear();
- sessionTerminate();
+ return false;
}
}
void LLVoiceClient::setMuteMic(bool muted)
{
- mMuteMic = muted;
+ if (mVoiceModule) mVoiceModule->setMuteMic(muted);
}
-bool LLVoiceClient::getMuteMic() const
-{
- return mMuteMic;
-}
+
+// ----------------------------------------------
+// PTT
void LLVoiceClient::setUserPTTState(bool ptt)
{
- mUserPTTState = ptt;
+ if (mVoiceModule) mVoiceModule->setUserPTTState(ptt);
}
bool LLVoiceClient::getUserPTTState()
{
- return mUserPTTState;
-}
-
-void LLVoiceClient::toggleUserPTTState(void)
-{
- mUserPTTState = !mUserPTTState;
-}
-
-void LLVoiceClient::setVoiceEnabled(bool enabled)
-{
- if (enabled != mVoiceEnabled)
+ if (mVoiceModule)
{
- mVoiceEnabled = enabled;
- LLVoiceClientStatusObserver::EStatusType status;
-
- if (enabled)
- {
- LLVoiceChannel::getCurrentVoiceChannel()->activate();
- status = LLVoiceClientStatusObserver::STATUS_VOICE_ENABLED;
- }
- else
- {
- // Turning voice off looses your current channel -- this makes sure the UI isn't out of sync when you re-enable it.
- LLVoiceChannel::getCurrentVoiceChannel()->deactivate();
- status = LLVoiceClientStatusObserver::STATUS_VOICE_DISABLED;
- }
-
- notifyStatusObservers(status);
- }
-}
-
-bool LLVoiceClient::voiceEnabled()
-{
- return gSavedSettings.getBOOL("EnableVoiceChat") && !gSavedSettings.getBOOL("CmdLineDisableVoice");
-}
-
-//AD *TODO: investigate possible merge of voiceWorking() and voiceEnabled() into one non-static method
-bool LLVoiceClient::voiceWorking()
-{
- //Added stateSessionTerminated state to avoid problems with call in parcels with disabled voice (EXT-4758)
- // Condition with joining spatial num was added to take into account possible problems with connection to voice
- // server(EXT-4313). See bug descriptions and comments for MAX_NORMAL_JOINING_SPATIAL_NUM for more info.
- return (mSpatialJoiningNum < MAX_NORMAL_JOINING_SPATIAL_NUM) && (stateLoggedIn <= mState) && (mState <= stateSessionTerminated);
-}
-
-void LLVoiceClient::setLipSyncEnabled(BOOL enabled)
-{
- mLipSyncEnabled = enabled;
-}
-
-BOOL LLVoiceClient::lipSyncEnabled()
-{
-
- if ( mVoiceEnabled && stateDisabled != getState() )
- {
- return mLipSyncEnabled;
+ return mVoiceModule->getUserPTTState();
}
else
{
- return FALSE;
+ return false;
}
}
void LLVoiceClient::setUsePTT(bool usePTT)
{
- if(usePTT && !mUsePTT)
- {
- // When the user turns on PTT, reset the current state.
- mUserPTTState = false;
- }
- mUsePTT = usePTT;
+ if (mVoiceModule) mVoiceModule->setUsePTT(usePTT);
}
void LLVoiceClient::setPTTIsToggle(bool PTTIsToggle)
{
- if(!PTTIsToggle && mPTTIsToggle)
- {
- // When the user turns off toggle, reset the current state.
- mUserPTTState = false;
- }
-
- mPTTIsToggle = PTTIsToggle;
+ if (mVoiceModule) mVoiceModule->setPTTIsToggle(PTTIsToggle);
}
bool LLVoiceClient::getPTTIsToggle()
{
- return mPTTIsToggle;
-}
-
-void LLVoiceClient::setPTTKey(std::string &key)
-{
- if(key == "MiddleMouse")
+ if (mVoiceModule)
{
- mPTTIsMiddleMouse = true;
+ return mVoiceModule->getPTTIsToggle();
}
- else
- {
- mPTTIsMiddleMouse = false;
- if(!LLKeyboard::keyFromString(key, &mPTTKey))
- {
- // If the call failed, don't match any key.
- key = KEY_NONE;
- }
+ else {
+ return false;
}
-}
-void LLVoiceClient::setEarLocation(S32 loc)
-{
- if(mEarLocation != loc)
- {
- LL_DEBUGS("Voice") << "Setting mEarLocation to " << loc << LL_ENDL;
-
- mEarLocation = loc;
- mSpatialCoordsDirty = true;
- }
}
-void LLVoiceClient::setVoiceVolume(F32 volume)
+void LLVoiceClient::inputUserControlState(bool down)
{
- int scaled_volume = scale_speaker_volume(volume);
-
- if(scaled_volume != mSpeakerVolume)
- {
- int min_volume = scale_speaker_volume(0);
- if((scaled_volume == min_volume) || (mSpeakerVolume == min_volume))
- {
- mSpeakerMuteDirty = true;
- }
-
- mSpeakerVolume = scaled_volume;
- mSpeakerVolumeDirty = true;
- }
+ if (mVoiceModule) mVoiceModule->inputUserControlState(down);
}
-void LLVoiceClient::setMicGain(F32 volume)
+void LLVoiceClient::toggleUserPTTState(void)
{
- int scaled_volume = scale_mic_volume(volume);
-
- if(scaled_volume != mMicVolume)
- {
- mMicVolume = scaled_volume;
- mMicVolumeDirty = true;
- }
+ if (mVoiceModule) mVoiceModule->toggleUserPTTState();
}
void LLVoiceClient::keyDown(KEY key, MASK mask)
{
- if (gKeyboard->getKeyRepeated(key))
- {
- // ignore auto-repeat keys
- return;
- }
-
- if(!mPTTIsMiddleMouse)
- {
- bool down = (mPTTKey != KEY_NONE)
- && gKeyboard->getKeyDown(mPTTKey);
- inputUserControlState(down);
- }
+ if (mVoiceModule) mVoiceModule->keyDown(key, mask);
}
void LLVoiceClient::keyUp(KEY key, MASK mask)
{
- if(!mPTTIsMiddleMouse)
- {
- bool down = (mPTTKey != KEY_NONE)
- && gKeyboard->getKeyDown(mPTTKey);
- inputUserControlState(down);
- }
-}
-void LLVoiceClient::inputUserControlState(bool down)
-{
- if(mPTTIsToggle)
- {
- if(down) // toggle open-mic state on 'down'
- {
- toggleUserPTTState();
- }
- }
- else // set open-mic state as an absolute
- {
- setUserPTTState(down);
- }
+ if (mVoiceModule) mVoiceModule->keyUp(key, mask);
}
void LLVoiceClient::middleMouseState(bool down)
{
- if(mPTTIsMiddleMouse)
- {
- inputUserControlState(down);
- }
+ if (mVoiceModule) mVoiceModule->middleMouseState(down);
}
-/////////////////////////////
-// Accessors for data related to nearby speakers
+
+//-------------------------------------------
+// nearby speaker accessors
+
BOOL LLVoiceClient::getVoiceEnabled(const LLUUID& id)
{
- BOOL result = FALSE;
- participantState *participant = findParticipantByID(id);
- if(participant)
+ if (mVoiceModule)
{
- // I'm not sure what the semantics of this should be.
- // For now, if we have any data about the user that came through the chat channel, assume they're voice-enabled.
- result = TRUE;
- }
-
- return result;
-}
-
-BOOL LLVoiceClient::getIsSpeaking(const LLUUID& id)
-{
- BOOL result = FALSE;
-
- participantState *participant = findParticipantByID(id);
- if(participant)
+ return mVoiceModule->getVoiceEnabled(id);
+ }
+ else
{
- if (participant->mSpeakingTimeout.getElapsedTimeF32() > SPEAKING_TIMEOUT)
- {
- participant->mIsSpeaking = FALSE;
- }
- result = participant->mIsSpeaking;
+ return FALSE;
}
-
- return result;
}
-BOOL LLVoiceClient::getIsModeratorMuted(const LLUUID& id)
+std::string LLVoiceClient::getDisplayName(const LLUUID& id)
{
- BOOL result = FALSE;
-
- participantState *participant = findParticipantByID(id);
- if(participant)
+ if (mVoiceModule)
{
- result = participant->mIsModeratorMuted;
+ return mVoiceModule->getDisplayName(id);
}
-
- return result;
-}
-
-F32 LLVoiceClient::getCurrentPower(const LLUUID& id)
-{
- F32 result = 0;
- participantState *participant = findParticipantByID(id);
- if(participant)
+ else
{
- result = participant->mPower;
+ return std::string();
}
-
- return result;
}
-
-std::string LLVoiceClient::getDisplayName(const LLUUID& id)
+bool LLVoiceClient::isVoiceWorking() const
{
- std::string result;
- participantState *participant = findParticipantByID(id);
- if(participant)
+ if (mVoiceModule)
{
- result = participant->mDisplayName;
+ return mVoiceModule->isVoiceWorking();
}
-
- return result;
+ return false;
}
-
-BOOL LLVoiceClient::getUsingPTT(const LLUUID& id)
+BOOL LLVoiceClient::isParticipantAvatar(const LLUUID& id)
{
- BOOL result = FALSE;
-
- participantState *participant = findParticipantByID(id);
- if(participant)
+ if (mVoiceModule)
{
- // I'm not sure what the semantics of this should be.
- // Does "using PTT" mean they're configured with a push-to-talk button?
- // For now, we know there's no PTT mechanism in place, so nobody is using it.
+ return mVoiceModule->isParticipantAvatar(id);
}
-
- return result;
-}
-
-BOOL LLVoiceClient::getOnMuteList(const LLUUID& id)
-{
- BOOL result = FALSE;
-
- participantState *participant = findParticipantByID(id);
- if(participant)
+ else
{
- result = participant->mOnMuteList;
+ return FALSE;
}
-
- return result;
}
-// External accessors.
-F32 LLVoiceClient::getUserVolume(const LLUUID& id)
+BOOL LLVoiceClient::isOnlineSIP(const LLUUID& id)
{
- // Minimum volume will be returned for users with voice disabled
- F32 result = VOLUME_MIN;
-
- participantState *participant = findParticipantByID(id);
- if(participant)
+ if (mVoiceModule)
{
- result = participant->mVolume;
-
- // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging.
- // LL_DEBUGS("Voice") << "mVolume = " << result << " for " << id << LL_ENDL;
+ return mVoiceModule->isOnlineSIP(id);
}
-
- return result;
-}
-
-void LLVoiceClient::setUserVolume(const LLUUID& id, F32 volume)
-{
- if(mAudioSession)
+ else
{
- participantState *participant = findParticipantByID(id);
- if (participant && !participant->mIsSelf)
- {
- if (!is_approx_equal(volume, VOLUME_DEFAULT))
- {
- // Store this volume setting for future sessions if it has been
- // changed from the default
- LLSpeakerVolumeStorage::getInstance()->storeSpeakerVolume(id, volume);
- }
- else
- {
- // Remove stored volume setting if it is returned to the default
- LLSpeakerVolumeStorage::getInstance()->removeSpeakerVolume(id);
- }
-
- participant->mVolume = llclamp(volume, VOLUME_MIN, VOLUME_MAX);
- participant->mVolumeDirty = true;
- mAudioSession->mVolumeDirty = true;
- }
+ return FALSE;
}
}
-std::string LLVoiceClient::getGroupID(const LLUUID& id)
+BOOL LLVoiceClient::getIsSpeaking(const LLUUID& id)
{
- std::string result;
-
- participantState *participant = findParticipantByID(id);
- if(participant)
+ if (mVoiceModule)
{
- result = participant->mGroupID;
+ return mVoiceModule->getIsSpeaking(id);
}
-
- return result;
-}
-
-BOOL LLVoiceClient::getAreaVoiceDisabled()
-{
- return mAreaVoiceDisabled;
-}
-
-void LLVoiceClient::recordingLoopStart(int seconds, int deltaFramesPerControlFrame)
-{
-// LL_DEBUGS("Voice") << "sending SessionGroup.ControlRecording (Start)" << LL_ENDL;
-
- if(!mMainSessionGroupHandle.empty())
+ else
{
- std::ostringstream stream;
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlRecording.1\">"
- << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>"
- << "<RecordingControlType>Start</RecordingControlType>"
- << "<DeltaFramesPerControlFrame>" << deltaFramesPerControlFrame << "</DeltaFramesPerControlFrame>"
- << "<Filename>" << "" << "</Filename>"
- << "<EnableAudioRecordingEvents>false</EnableAudioRecordingEvents>"
- << "<LoopModeDurationSeconds>" << seconds << "</LoopModeDurationSeconds>"
- << "</Request>\n\n\n";
-
-
- writeString(stream.str());
+ return FALSE;
}
}
-void LLVoiceClient::recordingLoopSave(const std::string& filename)
+BOOL LLVoiceClient::getIsModeratorMuted(const LLUUID& id)
{
-// LL_DEBUGS("Voice") << "sending SessionGroup.ControlRecording (Flush)" << LL_ENDL;
-
- if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty())
+ if (mVoiceModule)
{
- std::ostringstream stream;
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlRecording.1\">"
- << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>"
- << "<RecordingControlType>Flush</RecordingControlType>"
- << "<Filename>" << filename << "</Filename>"
- << "</Request>\n\n\n";
-
- writeString(stream.str());
+ return mVoiceModule->getIsModeratorMuted(id);
}
-}
-
-void LLVoiceClient::recordingStop()
-{
-// LL_DEBUGS("Voice") << "sending SessionGroup.ControlRecording (Stop)" << LL_ENDL;
-
- if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty())
+ else
{
- std::ostringstream stream;
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlRecording.1\">"
- << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>"
- << "<RecordingControlType>Stop</RecordingControlType>"
- << "</Request>\n\n\n";
-
- writeString(stream.str());
+ return FALSE;
}
}
-void LLVoiceClient::filePlaybackStart(const std::string& filename)
-{
-// LL_DEBUGS("Voice") << "sending SessionGroup.ControlPlayback (Start)" << LL_ENDL;
-
- if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty())
+F32 LLVoiceClient::getCurrentPower(const LLUUID& id)
+{
+ if (mVoiceModule)
+ {
+ return mVoiceModule->getCurrentPower(id);
+ }
+ else
{
- std::ostringstream stream;
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlPlayback.1\">"
- << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>"
- << "<RecordingControlType>Start</RecordingControlType>"
- << "<Filename>" << filename << "</Filename>"
- << "</Request>\n\n\n";
-
- writeString(stream.str());
+ return 0.0;
}
}
-void LLVoiceClient::filePlaybackStop()
+BOOL LLVoiceClient::getOnMuteList(const LLUUID& id)
{
-// LL_DEBUGS("Voice") << "sending SessionGroup.ControlPlayback (Stop)" << LL_ENDL;
-
- if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty())
+ if (mVoiceModule)
{
- std::ostringstream stream;
- stream
- << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlPlayback.1\">"
- << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>"
- << "<RecordingControlType>Stop</RecordingControlType>"
- << "</Request>\n\n\n";
-
- writeString(stream.str());
+ return mVoiceModule->getOnMuteList(id);
+ }
+ else
+ {
+ return FALSE;
}
}
-void LLVoiceClient::filePlaybackSetPaused(bool paused)
+F32 LLVoiceClient::getUserVolume(const LLUUID& id)
{
- // TODO: Implement once Vivox gives me a sample
+ if (mVoiceModule)
+ {
+ return mVoiceModule->getUserVolume(id);
+ }
+ else
+ {
+ return 0.0;
+ }
}
-void LLVoiceClient::filePlaybackSetMode(bool vox, float speed)
+void LLVoiceClient::setUserVolume(const LLUUID& id, F32 volume)
{
- // TODO: Implement once Vivox gives me a sample
+ if (mVoiceModule) mVoiceModule->setUserVolume(id, volume);
}
-LLVoiceClient::sessionState::sessionState() :
- mErrorStatusCode(0),
- mMediaStreamState(streamStateUnknown),
- mTextStreamState(streamStateUnknown),
- mCreateInProgress(false),
- mMediaConnectInProgress(false),
- mVoiceInvitePending(false),
- mTextInvitePending(false),
- mSynthesizedCallerID(false),
- mIsChannel(false),
- mIsSpatial(false),
- mIsP2P(false),
- mIncoming(false),
- mVoiceEnabled(false),
- mReconnect(false),
- mVolumeDirty(false),
- mMuteDirty(false),
- mParticipantsChanged(false)
-{
-}
+//--------------------------------------------------
+// status observers
-LLVoiceClient::sessionState::~sessionState()
+void LLVoiceClient::addObserver(LLVoiceClientStatusObserver* observer)
{
- removeAllParticipants();
+ if (mVoiceModule) mVoiceModule->addObserver(observer);
}
-bool LLVoiceClient::sessionState::isCallBackPossible()
+void LLVoiceClient::removeObserver(LLVoiceClientStatusObserver* observer)
{
- // This may change to be explicitly specified by vivox in the future...
- // Currently, only PSTN P2P calls cannot be returned.
- // Conveniently, this is also the only case where we synthesize a caller UUID.
- return !mSynthesizedCallerID;
+ if (mVoiceModule) mVoiceModule->removeObserver(observer);
}
-bool LLVoiceClient::sessionState::isTextIMPossible()
+void LLVoiceClient::addObserver(LLFriendObserver* observer)
{
- // This may change to be explicitly specified by vivox in the future...
- return !mSynthesizedCallerID;
+ if (mVoiceModule) mVoiceModule->addObserver(observer);
}
-
-LLVoiceClient::sessionIterator LLVoiceClient::sessionsBegin(void)
+void LLVoiceClient::removeObserver(LLFriendObserver* observer)
{
- return mSessions.begin();
+ if (mVoiceModule) mVoiceModule->removeObserver(observer);
}
-LLVoiceClient::sessionIterator LLVoiceClient::sessionsEnd(void)
+void LLVoiceClient::addObserver(LLVoiceClientParticipantObserver* observer)
{
- return mSessions.end();
+ if (mVoiceModule) mVoiceModule->addObserver(observer);
}
-
-LLVoiceClient::sessionState *LLVoiceClient::findSession(const std::string &handle)
-{
- sessionState *result = NULL;
- sessionMap::iterator iter = mSessionsByHandle.find(&handle);
- if(iter != mSessionsByHandle.end())
- {
- result = iter->second;
- }
-
- return result;
-}
-
-LLVoiceClient::sessionState *LLVoiceClient::findSessionBeingCreatedByURI(const std::string &uri)
-{
- sessionState *result = NULL;
- for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++)
- {
- sessionState *session = *iter;
- if(session->mCreateInProgress && (session->mSIPURI == uri))
- {
- result = session;
- break;
- }
- }
-
- return result;
-}
-
-LLVoiceClient::sessionState *LLVoiceClient::findSession(const LLUUID &participant_id)
+void LLVoiceClient::removeObserver(LLVoiceClientParticipantObserver* observer)
{
- sessionState *result = NULL;
-
- for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++)
- {
- sessionState *session = *iter;
- if((session->mCallerID == participant_id) || (session->mIMSessionID == participant_id))
- {
- result = session;
- break;
- }
- }
-
- return result;
+ if (mVoiceModule) mVoiceModule->removeObserver(observer);
}
-LLVoiceClient::sessionState *LLVoiceClient::addSession(const std::string &uri, const std::string &handle)
+std::string LLVoiceClient::sipURIFromID(const LLUUID &id)
{
- sessionState *result = NULL;
-
- if(handle.empty())
+ if (mVoiceModule)
{
- // No handle supplied.
- // Check whether there's already a session with this URI
- for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++)
- {
- sessionState *s = *iter;
- if((s->mSIPURI == uri) || (s->mAlternateSIPURI == uri))
- {
- // TODO: I need to think about this logic... it's possible that this case should raise an internal error.
- result = s;
- break;
- }
- }
- }
- else // (!handle.empty())
- {
- // Check for an existing session with this handle
- sessionMap::iterator iter = mSessionsByHandle.find(&handle);
-
- if(iter != mSessionsByHandle.end())
- {
- result = iter->second;
- }
- }
-
- if(!result)
- {
- // No existing session found.
-
- LL_DEBUGS("Voice") << "adding new session: handle " << handle << " URI " << uri << LL_ENDL;
- result = new sessionState();
- result->mSIPURI = uri;
- result->mHandle = handle;
-
- mSessions.insert(result);
-
- if(!result->mHandle.empty())
- {
- mSessionsByHandle.insert(sessionMap::value_type(&(result->mHandle), result));
- }
+ return mVoiceModule->sipURIFromID(id);
}
else
{
- // Found an existing session
-
- if(uri != result->mSIPURI)
- {
- // TODO: Should this be an internal error?
- LL_DEBUGS("Voice") << "changing uri from " << result->mSIPURI << " to " << uri << LL_ENDL;
- setSessionURI(result, uri);
- }
-
- if(handle != result->mHandle)
- {
- if(handle.empty())
- {
- // There's at least one race condition where where addSession was clearing an existing session handle, which caused things to break.
- LL_DEBUGS("Voice") << "NOT clearing handle " << result->mHandle << LL_ENDL;
- }
- else
- {
- // TODO: Should this be an internal error?
- LL_DEBUGS("Voice") << "changing handle from " << result->mHandle << " to " << handle << LL_ENDL;
- setSessionHandle(result, handle);
- }
- }
-
- LL_DEBUGS("Voice") << "returning existing session: handle " << handle << " URI " << uri << LL_ENDL;
+ return std::string();
}
-
- verifySessionState();
-
- return result;
}
-void LLVoiceClient::setSessionHandle(sessionState *session, const std::string &handle)
+LLVoiceEffectInterface* LLVoiceClient::getVoiceEffectInterface() const
{
- // Have to remove the session from the handle-indexed map before changing the handle, or things will break badly.
-
- if(!session->mHandle.empty())
- {
- // Remove session from the map if it should have been there.
- sessionMap::iterator iter = mSessionsByHandle.find(&(session->mHandle));
- if(iter != mSessionsByHandle.end())
- {
- if(iter->second != session)
- {
- LL_ERRS("Voice") << "Internal error: session mismatch!" << LL_ENDL;
- }
-
- mSessionsByHandle.erase(iter);
- }
- else
- {
- LL_ERRS("Voice") << "Internal error: session handle not found in map!" << LL_ENDL;
- }
- }
-
- session->mHandle = handle;
-
- if(!handle.empty())
- {
- mSessionsByHandle.insert(sessionMap::value_type(&(session->mHandle), session));
- }
-
- verifySessionState();
+ return getVoiceEffectEnabled() ? dynamic_cast<LLVoiceEffectInterface*>(mVoiceModule) : NULL;
}
-void LLVoiceClient::setSessionURI(sessionState *session, const std::string &uri)
-{
- // There used to be a map of session URIs to sessions, which made this complex....
- session->mSIPURI = uri;
-
- verifySessionState();
-}
+///////////////////
+// version checking
-void LLVoiceClient::deleteSession(sessionState *session)
+class LLViewerRequiredVoiceVersion : public LLHTTPNode
{
- // Remove the session from the handle map
- if(!session->mHandle.empty())
+ static BOOL sAlertedUser;
+ virtual void post(
+ LLHTTPNode::ResponsePtr response,
+ const LLSD& context,
+ const LLSD& input) const
{
- sessionMap::iterator iter = mSessionsByHandle.find(&(session->mHandle));
- if(iter != mSessionsByHandle.end())
+ //You received this messsage (most likely on region cross or
+ //teleport)
+ if ( input.has("body") && input["body"].has("major_version") )
{
- if(iter->second != session)
+ int major_voice_version =
+ input["body"]["major_version"].asInteger();
+ // int minor_voice_version =
+ // input["body"]["minor_version"].asInteger();
+ LLVoiceVersionInfo versionInfo = LLVoiceClient::getInstance()->getVersion();
+
+ if (major_voice_version > 1)
{
- LL_ERRS("Voice") << "Internal error: session mismatch" << LL_ENDL;
+ if (!sAlertedUser)
+ {
+ //sAlertedUser = TRUE;
+ LLNotificationsUtil::add("VoiceVersionMismatch");
+ gSavedSettings.setBOOL("EnableVoiceChat", FALSE); // toggles listener
+ }
}
- mSessionsByHandle.erase(iter);
}
}
+};
- // Remove the session from the URI map
- mSessions.erase(session);
-
- // At this point, the session should be unhooked from all lists and all state should be consistent.
- verifySessionState();
-
- // If this is the current audio session, clean up the pointer which will soon be dangling.
- if(mAudioSession == session)
- {
- mAudioSession = NULL;
- mAudioSessionChanged = true;
- }
-
- // ditto for the next audio session
- if(mNextAudioSession == session)
- {
- mNextAudioSession = NULL;
- }
-
- // delete the session
- delete session;
-}
-
-void LLVoiceClient::deleteAllSessions()
-{
- LL_DEBUGS("Voice") << "called" << LL_ENDL;
-
- while(!mSessions.empty())
- {
- deleteSession(*(sessionsBegin()));
- }
-
- if(!mSessionsByHandle.empty())
- {
- LL_ERRS("Voice") << "Internal error: empty session map, non-empty handle map" << LL_ENDL;
- }
-}
-
-void LLVoiceClient::verifySessionState(void)
+class LLViewerParcelVoiceInfo : public LLHTTPNode
{
- // This is mostly intended for debugging problems with session state management.
- LL_DEBUGS("Voice") << "Total session count: " << mSessions.size() << " , session handle map size: " << mSessionsByHandle.size() << LL_ENDL;
-
- for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++)
+ virtual void post(
+ LLHTTPNode::ResponsePtr response,
+ const LLSD& context,
+ const LLSD& input) const
{
- sessionState *session = *iter;
-
- LL_DEBUGS("Voice") << "session " << session << ": handle " << session->mHandle << ", URI " << session->mSIPURI << LL_ENDL;
+ //the parcel you are in has changed something about its
+ //voice information
- if(!session->mHandle.empty())
+ //this is a misnomer, as it can also be when you are not in
+ //a parcel at all. Should really be something like
+ //LLViewerVoiceInfoChanged.....
+ if ( input.has("body") )
{
- // every session with a non-empty handle needs to be in the handle map
- sessionMap::iterator i2 = mSessionsByHandle.find(&(session->mHandle));
- if(i2 == mSessionsByHandle.end())
- {
- LL_ERRS("Voice") << "internal error (handle " << session->mHandle << " not found in session map)" << LL_ENDL;
- }
- else
+ LLSD body = input["body"];
+
+ //body has "region_name" (str), "parcel_local_id"(int),
+ //"voice_credentials" (map).
+
+ //body["voice_credentials"] has "channel_uri" (str),
+ //body["voice_credentials"] has "channel_credentials" (str)
+
+ //if we really wanted to be extra careful,
+ //we'd check the supplied
+ //local parcel id to make sure it's for the same parcel
+ //we believe we're in
+ if ( body.has("voice_credentials") )
{
- if(i2->second != session)
+ LLSD voice_credentials = body["voice_credentials"];
+ std::string uri;
+ std::string credentials;
+
+ if ( voice_credentials.has("channel_uri") )
{
- LL_ERRS("Voice") << "internal error (handle " << session->mHandle << " in session map points to another session)" << LL_ENDL;
+ uri = voice_credentials["channel_uri"].asString();
}
+ if ( voice_credentials.has("channel_credentials") )
+ {
+ credentials =
+ voice_credentials["channel_credentials"].asString();
+ }
+
+ LLVoiceClient::getInstance()->setSpatialChannel(uri, credentials);
}
}
}
-
- // check that every entry in the handle map points to a valid session in the session set
- for(sessionMap::iterator iter = mSessionsByHandle.begin(); iter != mSessionsByHandle.end(); iter++)
- {
- sessionState *session = iter->second;
- sessionIterator i2 = mSessions.find(session);
- if(i2 == mSessions.end())
- {
- LL_ERRS("Voice") << "internal error (session for handle " << session->mHandle << " not found in session map)" << LL_ENDL;
- }
- else
- {
- if(session->mHandle != (*i2)->mHandle)
- {
- LL_ERRS("Voice") << "internal error (session for handle " << session->mHandle << " points to session with different handle " << (*i2)->mHandle << ")" << LL_ENDL;
- }
- }
- }
-}
+};
-LLVoiceClient::buddyListEntry::buddyListEntry(const std::string &uri) :
- mURI(uri)
-{
- mOnlineSL = false;
- mOnlineSLim = false;
- mCanSeeMeOnline = true;
- mHasBlockListEntry = false;
- mHasAutoAcceptListEntry = false;
- mNameResolved = false;
- mInVivoxBuddies = false;
- mInSLFriends = false;
- mNeedsNameUpdate = false;
-}
+const std::string LLSpeakerVolumeStorage::SETTINGS_FILE_NAME = "volume_settings.xml";
-void LLVoiceClient::processBuddyListEntry(const std::string &uri, const std::string &displayName)
+LLSpeakerVolumeStorage::LLSpeakerVolumeStorage()
{
- buddyListEntry *buddy = addBuddy(uri, displayName);
- buddy->mInVivoxBuddies = true;
+ load();
}
-LLVoiceClient::buddyListEntry *LLVoiceClient::addBuddy(const std::string &uri)
+LLSpeakerVolumeStorage::~LLSpeakerVolumeStorage()
{
- std::string empty;
- buddyListEntry *buddy = addBuddy(uri, empty);
- if(buddy->mDisplayName.empty())
- {
- buddy->mNameResolved = false;
- }
- return buddy;
+ save();
}
-LLVoiceClient::buddyListEntry *LLVoiceClient::addBuddy(const std::string &uri, const std::string &displayName)
+void LLSpeakerVolumeStorage::storeSpeakerVolume(const LLUUID& speaker_id, F32 volume)
{
- buddyListEntry *result = NULL;
- buddyListMap::iterator iter = mBuddyListMap.find(&uri);
-
- if(iter != mBuddyListMap.end())
- {
- // Found a matching buddy already in the map.
- LL_DEBUGS("Voice") << "adding existing buddy " << uri << LL_ENDL;
- result = iter->second;
- }
-
- if(!result)
+ if ((volume >= LLVoiceClient::VOLUME_MIN) && (volume <= LLVoiceClient::VOLUME_MAX))
{
- // participant isn't already in one list or the other.
- LL_DEBUGS("Voice") << "adding new buddy " << uri << LL_ENDL;
- result = new buddyListEntry(uri);
- result->mDisplayName = displayName;
-
- if(IDFromName(uri, result->mUUID))
- {
- // Extracted UUID from name successfully.
- }
- else
- {
- LL_DEBUGS("Voice") << "Couldn't find ID for buddy " << uri << " (\"" << displayName << "\")" << LL_ENDL;
- }
-
- mBuddyListMap.insert(buddyListMap::value_type(&(result->mURI), result));
- }
-
- return result;
-}
+ mSpeakersData[speaker_id] = volume;
-LLVoiceClient::buddyListEntry *LLVoiceClient::findBuddy(const std::string &uri)
-{
- buddyListEntry *result = NULL;
- buddyListMap::iterator iter = mBuddyListMap.find(&uri);
- if(iter != mBuddyListMap.end())
- {
- result = iter->second;
+ // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging.
+ // LL_DEBUGS("Voice") << "Stored volume = " << volume << " for " << id << LL_ENDL;
}
-
- return result;
-}
-
-LLVoiceClient::buddyListEntry *LLVoiceClient::findBuddy(const LLUUID &id)
-{
- buddyListEntry *result = NULL;
- buddyListMap::iterator iter;
-
- for(iter = mBuddyListMap.begin(); iter != mBuddyListMap.end(); iter++)
+ else
{
- if(iter->second->mUUID == id)
- {
- result = iter->second;
- break;
- }
+ LL_WARNS("Voice") << "Attempted to store out of range volume " << volume << " for " << speaker_id << LL_ENDL;
+ llassert(0);
}
-
- return result;
}
-LLVoiceClient::buddyListEntry *LLVoiceClient::findBuddyByDisplayName(const std::string &name)
+bool LLSpeakerVolumeStorage::getSpeakerVolume(const LLUUID& speaker_id, F32& volume)
{
- buddyListEntry *result = NULL;
- buddyListMap::iterator iter;
-
- for(iter = mBuddyListMap.begin(); iter != mBuddyListMap.end(); iter++)
- {
- if(iter->second->mDisplayName == name)
- {
- result = iter->second;
- break;
- }
- }
+ speaker_data_map_t::const_iterator it = mSpeakersData.find(speaker_id);
- return result;
-}
-
-void LLVoiceClient::deleteBuddy(const std::string &uri)
-{
- buddyListMap::iterator iter = mBuddyListMap.find(&uri);
- if(iter != mBuddyListMap.end())
- {
- LL_DEBUGS("Voice") << "deleting buddy " << uri << LL_ENDL;
- buddyListEntry *buddy = iter->second;
- mBuddyListMap.erase(iter);
- delete buddy;
- }
- else
+ if (it != mSpeakersData.end())
{
- LL_DEBUGS("Voice") << "attempt to delete nonexistent buddy " << uri << LL_ENDL;
- }
-
-}
+ volume = it->second;
-void LLVoiceClient::deleteAllBuddies(void)
-{
- while(!mBuddyListMap.empty())
- {
- deleteBuddy(*(mBuddyListMap.begin()->first));
- }
-
- // Don't want to correlate with friends list when we've emptied the buddy list.
- mBuddyListMapPopulated = false;
-
- // Don't want to correlate with friends list when we've reset the block rules.
- mBlockRulesListReceived = false;
- mAutoAcceptRulesListReceived = false;
-}
+ // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging.
+ // LL_DEBUGS("Voice") << "Retrieved stored volume = " << volume << " for " << id << LL_ENDL;
-void LLVoiceClient::deleteAllBlockRules(void)
-{
- // Clear the block list entry flags from all local buddy list entries
- buddyListMap::iterator buddy_it;
- for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end(); buddy_it++)
- {
- buddy_it->second->mHasBlockListEntry = false;
+ return true;
}
-}
-void LLVoiceClient::deleteAllAutoAcceptRules(void)
-{
- // Clear the auto-accept list entry flags from all local buddy list entries
- buddyListMap::iterator buddy_it;
- for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end(); buddy_it++)
- {
- buddy_it->second->mHasAutoAcceptListEntry = false;
- }
+ return false;
}
-void LLVoiceClient::addBlockRule(const std::string &blockMask, const std::string &presenceOnly)
+void LLSpeakerVolumeStorage::removeSpeakerVolume(const LLUUID& speaker_id)
{
- buddyListEntry *buddy = NULL;
-
- // blockMask is the SIP URI of a friends list entry
- buddyListMap::iterator iter = mBuddyListMap.find(&blockMask);
- if(iter != mBuddyListMap.end())
- {
- LL_DEBUGS("Voice") << "block list entry for " << blockMask << LL_ENDL;
- buddy = iter->second;
- }
+ mSpeakersData.erase(speaker_id);
- if(buddy == NULL)
- {
- LL_DEBUGS("Voice") << "block list entry for unknown buddy " << blockMask << LL_ENDL;
- buddy = addBuddy(blockMask);
- }
-
- if(buddy != NULL)
- {
- buddy->mHasBlockListEntry = true;
- }
+ // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging.
+ // LL_DEBUGS("Voice") << "Removing stored volume for " << id << LL_ENDL;
}
-void LLVoiceClient::addAutoAcceptRule(const std::string &autoAcceptMask, const std::string &autoAddAsBuddy)
+/* static */ F32 LLSpeakerVolumeStorage::transformFromLegacyVolume(F32 volume_in)
{
- buddyListEntry *buddy = NULL;
+ // Convert to linear-logarithmic [0.0..1.0] with 0.5 = 0dB
+ // from legacy characteristic composed of two square-curves
+ // that intersect at volume_in = 0.5, volume_out = 0.56
- // blockMask is the SIP URI of a friends list entry
- buddyListMap::iterator iter = mBuddyListMap.find(&autoAcceptMask);
- if(iter != mBuddyListMap.end())
- {
- LL_DEBUGS("Voice") << "auto-accept list entry for " << autoAcceptMask << LL_ENDL;
- buddy = iter->second;
- }
+ F32 volume_out = 0.f;
+ volume_in = llclamp(volume_in, 0.f, 1.0f);
- if(buddy == NULL)
+ if (volume_in <= 0.5f)
{
- LL_DEBUGS("Voice") << "auto-accept list entry for unknown buddy " << autoAcceptMask << LL_ENDL;
- buddy = addBuddy(autoAcceptMask);
+ volume_out = volume_in * volume_in * 4.f * 0.56f;
}
-
- if(buddy != NULL)
+ else
{
- buddy->mHasAutoAcceptListEntry = true;
+ volume_out = (1.f - 0.56f) * (4.f * volume_in * volume_in - 1.f) / 3.f + 0.56f;
}
-}
-
-void LLVoiceClient::accountListBlockRulesResponse(int statusCode, const std::string &statusString)
-{
- // Block list entries were updated via addBlockRule() during parsing. Just flag that we're done.
- mBlockRulesListReceived = true;
-}
-
-void LLVoiceClient::accountListAutoAcceptRulesResponse(int statusCode, const std::string &statusString)
-{
- // Block list entries were updated via addBlockRule() during parsing. Just flag that we're done.
- mAutoAcceptRulesListReceived = true;
-}
-
-void LLVoiceClient::addObserver(LLVoiceClientParticipantObserver* observer)
-{
- mParticipantObservers.insert(observer);
-}
-void LLVoiceClient::removeObserver(LLVoiceClientParticipantObserver* observer)
-{
- mParticipantObservers.erase(observer);
-}
-
-void LLVoiceClient::notifyParticipantObservers()
-{
- for (observer_set_t::iterator it = mParticipantObservers.begin();
- it != mParticipantObservers.end();
- )
- {
- LLVoiceClientParticipantObserver* observer = *it;
- observer->onChange();
- // In case onChange() deleted an entry.
- it = mParticipantObservers.upper_bound(observer);
- }
+ return volume_out;
}
-void LLVoiceClient::addObserver(LLVoiceClientStatusObserver* observer)
+/* static */ F32 LLSpeakerVolumeStorage::transformToLegacyVolume(F32 volume_in)
{
- mStatusObservers.insert(observer);
-}
+ // Convert from linear-logarithmic [0.0..1.0] with 0.5 = 0dB
+ // to legacy characteristic composed of two square-curves
+ // that intersect at volume_in = 0.56, volume_out = 0.5
-void LLVoiceClient::removeObserver(LLVoiceClientStatusObserver* observer)
-{
- mStatusObservers.erase(observer);
-}
+ F32 volume_out = 0.f;
+ volume_in = llclamp(volume_in, 0.f, 1.0f);
-void LLVoiceClient::notifyStatusObservers(LLVoiceClientStatusObserver::EStatusType status)
-{
- if(mAudioSession)
+ if (volume_in <= 0.56f)
{
- if(status == LLVoiceClientStatusObserver::ERROR_UNKNOWN)
- {
- switch(mAudioSession->mErrorStatusCode)
- {
- case 20713: status = LLVoiceClientStatusObserver::ERROR_CHANNEL_FULL; break;
- case 20714: status = LLVoiceClientStatusObserver::ERROR_CHANNEL_LOCKED; break;
- case 20715:
- //invalid channel, we may be using a set of poorly cached
- //info
- status = LLVoiceClientStatusObserver::ERROR_NOT_AVAILABLE;
- break;
- case 1009:
- //invalid username and password
- status = LLVoiceClientStatusObserver::ERROR_NOT_AVAILABLE;
- break;
- }
-
- // Reset the error code to make sure it won't be reused later by accident.
- mAudioSession->mErrorStatusCode = 0;
- }
- else if(status == LLVoiceClientStatusObserver::STATUS_LEFT_CHANNEL)
- {
- switch(mAudioSession->mErrorStatusCode)
- {
- case 404: // NOT_FOUND
- case 480: // TEMPORARILY_UNAVAILABLE
- case 408: // REQUEST_TIMEOUT
- // call failed because other user was not available
- // treat this as an error case
- status = LLVoiceClientStatusObserver::ERROR_NOT_AVAILABLE;
-
- // Reset the error code to make sure it won't be reused later by accident.
- mAudioSession->mErrorStatusCode = 0;
- break;
- }
- }
+ volume_out = sqrt(volume_in / (4.f * 0.56f));
}
-
- LL_DEBUGS("Voice")
- << " " << LLVoiceClientStatusObserver::status2string(status)
- << ", session URI " << getAudioSessionURI()
- << (inSpatialChannel()?", proximal is true":", proximal is false")
- << LL_ENDL;
-
- for (status_observer_set_t::iterator it = mStatusObservers.begin();
- it != mStatusObservers.end();
- )
+ else
{
- LLVoiceClientStatusObserver* observer = *it;
- observer->onChange(status, getAudioSessionURI(), inSpatialChannel());
- // In case onError() deleted an entry.
- it = mStatusObservers.upper_bound(observer);
+ volume_out = sqrt((3.f * (volume_in - 0.56f) / (1.f - 0.56f) + 1.f) / 4.f);
}
+ return volume_out;
}
-void LLVoiceClient::addObserver(LLFriendObserver* observer)
-{
- mFriendObservers.insert(observer);
-}
-
-void LLVoiceClient::removeObserver(LLFriendObserver* observer)
-{
- mFriendObservers.erase(observer);
-}
-
-void LLVoiceClient::notifyFriendObservers()
+void LLSpeakerVolumeStorage::load()
{
- for (friend_observer_set_t::iterator it = mFriendObservers.begin();
- it != mFriendObservers.end();
- )
- {
- LLFriendObserver* observer = *it;
- it++;
- // The only friend-related thing we notify on is online/offline transitions.
- observer->changed(LLFriendObserver::ONLINE);
- }
-}
+ // load per-resident voice volume information
+ std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, SETTINGS_FILE_NAME);
-void LLVoiceClient::lookupName(const LLUUID &id)
-{
- BOOL is_group = FALSE;
- gCacheName->get(id, is_group, &LLVoiceClient::onAvatarNameLookup);
-}
+ LL_INFOS("Voice") << "Loading stored speaker volumes from: " << filename << LL_ENDL;
-//static
-void LLVoiceClient::onAvatarNameLookup(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group)
-{
- if(gVoiceClient)
+ LLSD settings_llsd;
+ llifstream file;
+ file.open(filename);
+ if (file.is_open())
{
- std::string name = llformat("%s %s", first.c_str(), last.c_str());
- gVoiceClient->avatarNameResolved(id, name);
+ LLSDSerialize::fromXML(settings_llsd, file);
}
-}
-void LLVoiceClient::avatarNameResolved(const LLUUID &id, const std::string &name)
-{
- // If the avatar whose name just resolved is on our friends list, resync the friends list.
- if(LLAvatarTracker::instance().getBuddyInfo(id) != NULL)
- {
- mFriendsListDirty = true;
- }
-
- // Iterate over all sessions.
- for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++)
+ for (LLSD::map_const_iterator iter = settings_llsd.beginMap();
+ iter != settings_llsd.endMap(); ++iter)
{
- sessionState *session = *iter;
-
- // Check for this user as a participant in this session
- participantState *participant = session->findParticipantByID(id);
- if(participant)
- {
- // Found -- fill in the name
- participant->mAccountName = name;
- // and post a "participants updated" message to listeners later.
- session->mParticipantsChanged = true;
- }
-
- // Check whether this is a p2p session whose caller name just resolved
- if(session->mCallerID == id)
- {
- // this session's "caller ID" just resolved. Fill in the name.
- session->mName = name;
- if(session->mTextInvitePending)
- {
- session->mTextInvitePending = false;
+ // Maintain compatibility with 1.23 non-linear saved volume levels
+ F32 volume = transformFromLegacyVolume((F32)iter->second.asReal());
- // We don't need to call gIMMgr->addP2PSession() here. The first incoming message will create the panel.
- }
- if(session->mVoiceInvitePending)
- {
- session->mVoiceInvitePending = false;
-
- gIMMgr->inviteToSession(
- session->mIMSessionID,
- session->mName,
- session->mCallerID,
- session->mName,
- IM_SESSION_P2P_INVITE,
- LLIMMgr::INVITATION_TYPE_VOICE,
- session->mHandle,
- session->mSIPURI);
- }
-
- }
+ storeSpeakerVolume(LLUUID(iter->first), volume);
}
}
-class LLViewerParcelVoiceInfo : public LLHTTPNode
+void LLSpeakerVolumeStorage::save()
{
- virtual void post(
- LLHTTPNode::ResponsePtr response,
- const LLSD& context,
- const LLSD& input) const
+ // If we quit from the login screen we will not have an SL account
+ // name. Don't try to save, otherwise we'll dump a file in
+ // C:\Program Files\SecondLife\ or similar. JC
+ std::string user_dir = gDirUtilp->getLindenUserDir();
+ if (!user_dir.empty())
{
- //the parcel you are in has changed something about its
- //voice information
-
- //this is a misnomer, as it can also be when you are not in
- //a parcel at all. Should really be something like
- //LLViewerVoiceInfoChanged.....
- if ( input.has("body") )
- {
- LLSD body = input["body"];
-
- //body has "region_name" (str), "parcel_local_id"(int),
- //"voice_credentials" (map).
-
- //body["voice_credentials"] has "channel_uri" (str),
- //body["voice_credentials"] has "channel_credentials" (str)
-
- //if we really wanted to be extra careful,
- //we'd check the supplied
- //local parcel id to make sure it's for the same parcel
- //we believe we're in
- if ( body.has("voice_credentials") )
- {
- LLSD voice_credentials = body["voice_credentials"];
- std::string uri;
- std::string credentials;
-
- if ( voice_credentials.has("channel_uri") )
- {
- uri = voice_credentials["channel_uri"].asString();
- }
- if ( voice_credentials.has("channel_credentials") )
- {
- credentials =
- voice_credentials["channel_credentials"].asString();
- }
+ std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, SETTINGS_FILE_NAME);
+ LLSD settings_llsd;
- gVoiceClient->setSpatialChannel(uri, credentials);
- }
- }
- }
-};
+ LL_INFOS("Voice") << "Saving stored speaker volumes to: " << filename << LL_ENDL;
-class LLViewerRequiredVoiceVersion : public LLHTTPNode
-{
- static BOOL sAlertedUser;
- virtual void post(
- LLHTTPNode::ResponsePtr response,
- const LLSD& context,
- const LLSD& input) const
- {
- //You received this messsage (most likely on region cross or
- //teleport)
- if ( input.has("body") && input["body"].has("major_version") )
+ for(speaker_data_map_t::const_iterator iter = mSpeakersData.begin(); iter != mSpeakersData.end(); ++iter)
{
- int major_voice_version =
- input["body"]["major_version"].asInteger();
-// int minor_voice_version =
-// input["body"]["minor_version"].asInteger();
+ // Maintain compatibility with 1.23 non-linear saved volume levels
+ F32 volume = transformToLegacyVolume(iter->second);
- if (gVoiceClient &&
- (major_voice_version > VOICE_MAJOR_VERSION) )
- {
- if (!sAlertedUser)
- {
- //sAlertedUser = TRUE;
- LLNotificationsUtil::add("VoiceVersionMismatch");
- gSavedSettings.setBOOL("EnableVoiceChat", FALSE); // toggles listener
- }
- }
+ settings_llsd[iter->first.asString()] = volume;
}
+
+ llofstream file;
+ file.open(filename);
+ LLSDSerialize::toPrettyXML(settings_llsd, file);
}
-};
+}
+
BOOL LLViewerRequiredVoiceVersion::sAlertedUser = FALSE;
LLHTTPRegistration<LLViewerParcelVoiceInfo>
- gHTTPRegistrationMessageParcelVoiceInfo(
- "/message/ParcelVoiceInfo");
+gHTTPRegistrationMessageParcelVoiceInfo(
+ "/message/ParcelVoiceInfo");
LLHTTPRegistration<LLViewerRequiredVoiceVersion>
- gHTTPRegistrationMessageRequiredVoiceVersion(
- "/message/RequiredVoiceVersion");
+gHTTPRegistrationMessageRequiredVoiceVersion(
+ "/message/RequiredVoiceVersion");