diff options
Diffstat (limited to 'indra/newview/llvoicechannel.cpp')
-rw-r--r-- | indra/newview/llvoicechannel.cpp | 42 |
1 files changed, 34 insertions, 8 deletions
diff --git a/indra/newview/llvoicechannel.cpp b/indra/newview/llvoicechannel.cpp index ae32ec7d11..8f63df8c29 100644 --- a/indra/newview/llvoicechannel.cpp +++ b/indra/newview/llvoicechannel.cpp @@ -33,6 +33,7 @@ #include "llviewerprecompiledheaders.h" #include "llagent.h" +#include "llfloatercall.h" #include "llfloaterreg.h" #include "llimview.h" #include "llnotifications.h" @@ -408,9 +409,14 @@ void LLVoiceChannel::doSetState(const EState& new_state) void LLVoiceChannel::toggleCallWindowIfNeeded(EState state) { + LLFloaterCall* floater = dynamic_cast<LLFloaterCall*>(LLFloaterReg::getInstance("voice_call", mSessionID)); + if (!floater) + return; + if (state == STATE_CONNECTED) { - LLFloaterReg::showInstance("voice_call", mSessionID); + floater->init(mSessionID); + floater->openFloater(mSessionID); } // By checking that current state is CONNECTED we make sure that the call window // has been shown, hence there's something to hide. This helps when user presses @@ -418,7 +424,8 @@ void LLVoiceChannel::toggleCallWindowIfNeeded(EState state) // *TODO: move this check to LLFloaterCall? else if (state == STATE_HUNG_UP && mState == STATE_CONNECTED) { - LLFloaterReg::hideInstance("voice_call", mSessionID); + floater->reset(); + floater->closeFloater(); } } @@ -747,6 +754,8 @@ LLVoiceChannelP2P::LLVoiceChannelP2P(const LLUUID& session_id, const std::string void LLVoiceChannelP2P::handleStatusChange(EStatusType type) { + llinfos << "P2P CALL CHANNEL STATUS CHANGE: incoming=" << int(mReceivedCall) << " newstatus=" << LLVoiceClientStatusObserver::status2string(type) << " (mState=" << mState << ")" << llendl; + // status updates switch(type) { @@ -873,6 +882,8 @@ void LLVoiceChannelP2P::setState(EState state) // *HACK: Open/close the call window if needed. toggleCallWindowIfNeeded(state); + llinfos << "P2P CALL STATE CHANGE: incoming=" << int(mReceivedCall) << " oldstate=" << mState << " newstate=" << state << llendl; + if (mReceivedCall) // incoming call { // you only "answer" voice invites in p2p mode @@ -889,7 +900,8 @@ void LLVoiceChannelP2P::setState(EState state) mCallDialogPayload["session_id"] = mSessionID; mCallDialogPayload["session_name"] = mSessionName; mCallDialogPayload["other_user_id"] = mOtherUserID; - if (state == STATE_RINGING) + if (state == STATE_RINGING || + state == STATE_CALL_STARTED) { // *HACK: open outgoing call floater if needed, might be better done elsewhere. // *TODO: should move this squirrelly ui-fudging crap into LLOutgoingCallDialog itself @@ -901,6 +913,7 @@ void LLVoiceChannelP2P::setState(EState state) ocd->getChild<LLTextBox>("calling")->setVisible(true); ocd->getChild<LLTextBox>("leaving")->setVisible(true); ocd->getChild<LLTextBox>("connecting")->setVisible(false); + ocd->getChild<LLTextBox>("noanswer")->setVisible(false); } } } @@ -912,16 +925,29 @@ void LLVoiceChannelP2P::setState(EState state) ocd->getChild<LLTextBox>("calling")->setVisible(false); ocd->getChild<LLTextBox>("leaving")->setVisible(false); ocd->getChild<LLTextBox>("connecting")->setVisible(true); + ocd->getChild<LLTextBox>("noanswer")->setVisible(false); } }*/ + else if (state == STATE_ERROR) + { + LLOutgoingCallDialog *ocd = dynamic_cast<LLOutgoingCallDialog*>(LLFloaterReg::showInstance("outgoing_call", mCallDialogPayload, TRUE)); + if (ocd) + { + ocd->getChild<LLTextBox>("calling")->setVisible(false); + ocd->getChild<LLTextBox>("leaving")->setVisible(false); + ocd->getChild<LLTextBox>("connecting")->setVisible(false); + ocd->getChild<LLTextBox>("noanswer")->setVisible(true); + } + } else if (state == STATE_HUNG_UP || state == STATE_CONNECTED) { - LLOutgoingCallDialog *ocd = dynamic_cast<LLOutgoingCallDialog*>(LLFloaterReg::showInstance("outgoing_call", mCallDialogPayload, TRUE)); - if (ocd) - { - ocd->closeFloater(); - } + // hide popup + LLOutgoingCallDialog *ocd = dynamic_cast<LLOutgoingCallDialog*>(LLFloaterReg::showInstance("outgoing_call", mCallDialogPayload, TRUE)); + if (ocd) + { + ocd->closeFloater(); + } } } |