diff options
Diffstat (limited to 'indra/newview/llvoicechannel.cpp')
-rw-r--r-- | indra/newview/llvoicechannel.cpp | 872 |
1 files changed, 872 insertions, 0 deletions
diff --git a/indra/newview/llvoicechannel.cpp b/indra/newview/llvoicechannel.cpp new file mode 100644 index 0000000000..96fcf61e62 --- /dev/null +++ b/indra/newview/llvoicechannel.cpp @@ -0,0 +1,872 @@ +/** + * @file llvoicechannel.cpp + * @brief Voice Channel related classes + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llagent.h" +#include "llfloaterreg.h" +#include "llimview.h" +#include "llnotifications.h" +#include "llpanel.h" +#include "llrecentpeople.h" +#include "llviewercontrol.h" +#include "llvoicechannel.h" + + +LLVoiceChannel::voice_channel_map_t LLVoiceChannel::sVoiceChannelMap; +LLVoiceChannel::voice_channel_map_uri_t LLVoiceChannel::sVoiceChannelURIMap; +LLVoiceChannel* LLVoiceChannel::sCurrentVoiceChannel = NULL; +LLVoiceChannel* LLVoiceChannel::sSuspendedVoiceChannel = NULL; + +BOOL LLVoiceChannel::sSuspended = FALSE; + +// +// Constants +// +const U32 DEFAULT_RETRIES_COUNT = 3; + + +class LLVoiceCallCapResponder : public LLHTTPClient::Responder +{ +public: + LLVoiceCallCapResponder(const LLUUID& session_id) : mSessionID(session_id) {}; + + virtual void error(U32 status, const std::string& reason); // called with bad status codes + virtual void result(const LLSD& content); + +private: + LLUUID mSessionID; +}; + + +void LLVoiceCallCapResponder::error(U32 status, const std::string& reason) +{ + llwarns << "LLVoiceCallCapResponder::error(" + << status << ": " << reason << ")" + << llendl; + LLVoiceChannel* channelp = LLVoiceChannel::getChannelByID(mSessionID); + if ( channelp ) + { + if ( 403 == status ) + { + //403 == no ability + LLNotifications::instance().add( + "VoiceNotAllowed", + channelp->getNotifyArgs()); + } + else + { + LLNotifications::instance().add( + "VoiceCallGenericError", + channelp->getNotifyArgs()); + } + channelp->deactivate(); + } +} + +void LLVoiceCallCapResponder::result(const LLSD& content) +{ + LLVoiceChannel* channelp = LLVoiceChannel::getChannelByID(mSessionID); + if (channelp) + { + //*TODO: DEBUG SPAM + LLSD::map_const_iterator iter; + for(iter = content.beginMap(); iter != content.endMap(); ++iter) + { + llinfos << "LLVoiceCallCapResponder::result got " + << iter->first << llendl; + } + + channelp->setChannelInfo( + content["voice_credentials"]["channel_uri"].asString(), + content["voice_credentials"]["channel_credentials"].asString()); + } +} + +// +// LLVoiceChannel +// +LLVoiceChannel::LLVoiceChannel(const LLUUID& session_id, const std::string& session_name) : + mSessionID(session_id), + mState(STATE_NO_CHANNEL_INFO), + mSessionName(session_name), + mIgnoreNextSessionLeave(FALSE) +{ + mNotifyArgs["VOICE_CHANNEL_NAME"] = mSessionName; + + if (!sVoiceChannelMap.insert(std::make_pair(session_id, this)).second) + { + // a voice channel already exists for this session id, so this instance will be orphaned + // the end result should simply be the failure to make voice calls + llwarns << "Duplicate voice channels registered for session_id " << session_id << llendl; + } + + LLVoiceClient::getInstance()->addObserver(this); +} + +LLVoiceChannel::~LLVoiceChannel() +{ + // Don't use LLVoiceClient::getInstance() here -- this can get called during atexit() time and that singleton MAY have already been destroyed. + if(gVoiceClient) + { + gVoiceClient->removeObserver(this); + } + + sVoiceChannelMap.erase(mSessionID); + sVoiceChannelURIMap.erase(mURI); +} + +void LLVoiceChannel::setChannelInfo( + const std::string& uri, + const std::string& credentials) +{ + setURI(uri); + + mCredentials = credentials; + + if (mState == STATE_NO_CHANNEL_INFO) + { + if (mURI.empty()) + { + LLNotifications::instance().add("VoiceChannelJoinFailed", mNotifyArgs); + llwarns << "Received empty URI for channel " << mSessionName << llendl; + deactivate(); + } + else if (mCredentials.empty()) + { + LLNotifications::instance().add("VoiceChannelJoinFailed", mNotifyArgs); + llwarns << "Received empty credentials for channel " << mSessionName << llendl; + deactivate(); + } + else + { + setState(STATE_READY); + + // if we are supposed to be active, reconnect + // this will happen on initial connect, as we request credentials on first use + if (sCurrentVoiceChannel == this) + { + // just in case we got new channel info while active + // should move over to new channel + activate(); + } + } + } +} + +void LLVoiceChannel::onChange(EStatusType type, const std::string &channelURI, bool proximal) +{ + if (channelURI != mURI) + { + return; + } + + if (type < BEGIN_ERROR_STATUS) + { + handleStatusChange(type); + } + else + { + handleError(type); + } +} + +void LLVoiceChannel::handleStatusChange(EStatusType type) +{ + // status updates + switch(type) + { + case STATUS_LOGIN_RETRY: + //mLoginNotificationHandle = LLNotifyBox::showXml("VoiceLoginRetry")->getHandle(); + LLNotifications::instance().add("VoiceLoginRetry"); + break; + case STATUS_LOGGED_IN: + //if (!mLoginNotificationHandle.isDead()) + //{ + // LLNotifyBox* notifyp = (LLNotifyBox*)mLoginNotificationHandle.get(); + // if (notifyp) + // { + // notifyp->close(); + // } + // mLoginNotificationHandle.markDead(); + //} + break; + case STATUS_LEFT_CHANNEL: + if (callStarted() && !mIgnoreNextSessionLeave && !sSuspended) + { + // if forceably removed from channel + // update the UI and revert to default channel + LLNotifications::instance().add("VoiceChannelDisconnected", mNotifyArgs); + deactivate(); + } + mIgnoreNextSessionLeave = FALSE; + break; + case STATUS_JOINING: + if (callStarted()) + { + setState(STATE_RINGING); + } + break; + case STATUS_JOINED: + if (callStarted()) + { + setState(STATE_CONNECTED); + } + default: + break; + } +} + +// default behavior is to just deactivate channel +// derived classes provide specific error messages +void LLVoiceChannel::handleError(EStatusType type) +{ + deactivate(); + setState(STATE_ERROR); +} + +BOOL LLVoiceChannel::isActive() +{ + // only considered active when currently bound channel matches what our channel + return callStarted() && LLVoiceClient::getInstance()->getCurrentChannel() == mURI; +} + +BOOL LLVoiceChannel::callStarted() +{ + return mState >= STATE_CALL_STARTED; +} + +void LLVoiceChannel::deactivate() +{ + if (mState >= STATE_RINGING) + { + // ignore session leave event + mIgnoreNextSessionLeave = TRUE; + } + + if (callStarted()) + { + setState(STATE_HUNG_UP); + // mute the microphone if required when returning to the proximal channel + if (gSavedSettings.getBOOL("AutoDisengageMic") && sCurrentVoiceChannel == this) + { + gSavedSettings.setBOOL("PTTCurrentlyEnabled", true); + } + } + + if (sCurrentVoiceChannel == this) + { + // default channel is proximal channel + sCurrentVoiceChannel = LLVoiceChannelProximal::getInstance(); + sCurrentVoiceChannel->activate(); + } +} + +void LLVoiceChannel::activate() +{ + if (callStarted()) + { + return; + } + + // deactivate old channel and mark ourselves as the active one + if (sCurrentVoiceChannel != this) + { + // mark as current before deactivating the old channel to prevent + // activating the proximal channel between IM calls + LLVoiceChannel* old_channel = sCurrentVoiceChannel; + sCurrentVoiceChannel = this; + if (old_channel) + { + old_channel->deactivate(); + } + } + + if (mState == STATE_NO_CHANNEL_INFO) + { + // responsible for setting status to active + getChannelInfo(); + } + else + { + setState(STATE_CALL_STARTED); + } +} + +void LLVoiceChannel::getChannelInfo() +{ + // pretend we have everything we need + if (sCurrentVoiceChannel == this) + { + setState(STATE_CALL_STARTED); + } +} + +//static +LLVoiceChannel* LLVoiceChannel::getChannelByID(const LLUUID& session_id) +{ + voice_channel_map_t::iterator found_it = sVoiceChannelMap.find(session_id); + if (found_it == sVoiceChannelMap.end()) + { + return NULL; + } + else + { + return found_it->second; + } +} + +//static +LLVoiceChannel* LLVoiceChannel::getChannelByURI(std::string uri) +{ + voice_channel_map_uri_t::iterator found_it = sVoiceChannelURIMap.find(uri); + if (found_it == sVoiceChannelURIMap.end()) + { + return NULL; + } + else + { + return found_it->second; + } +} + +void LLVoiceChannel::updateSessionID(const LLUUID& new_session_id) +{ + sVoiceChannelMap.erase(sVoiceChannelMap.find(mSessionID)); + mSessionID = new_session_id; + sVoiceChannelMap.insert(std::make_pair(mSessionID, this)); +} + +void LLVoiceChannel::setURI(std::string uri) +{ + sVoiceChannelURIMap.erase(mURI); + mURI = uri; + sVoiceChannelURIMap.insert(std::make_pair(mURI, this)); +} + +void LLVoiceChannel::setState(EState state) +{ + switch(state) + { + case STATE_RINGING: + gIMMgr->addSystemMessage(mSessionID, "ringing", mNotifyArgs); + break; + case STATE_CONNECTED: + gIMMgr->addSystemMessage(mSessionID, "connected", mNotifyArgs); + break; + case STATE_HUNG_UP: + gIMMgr->addSystemMessage(mSessionID, "hang_up", mNotifyArgs); + break; + default: + break; + } + + mState = state; +} + +void LLVoiceChannel::toggleCallWindowIfNeeded(EState state) +{ + if (state == STATE_CONNECTED) + { + LLFloaterReg::showInstance("voice_call", mSessionID); + } + // By checking that current state is CONNECTED we make sure that the call window + // has been shown, hence there's something to hide. This helps when user presses + // the "End call" button right after initiating the call. + // *TODO: move this check to LLFloaterCall? + else if (state == STATE_HUNG_UP && mState == STATE_CONNECTED) + { + LLFloaterReg::hideInstance("voice_call", mSessionID); + } +} + +//static +void LLVoiceChannel::initClass() +{ + sCurrentVoiceChannel = LLVoiceChannelProximal::getInstance(); +} + + +//static +void LLVoiceChannel::suspend() +{ + if (!sSuspended) + { + sSuspendedVoiceChannel = sCurrentVoiceChannel; + sSuspended = TRUE; + } +} + +//static +void LLVoiceChannel::resume() +{ + if (sSuspended) + { + if (gVoiceClient->voiceEnabled()) + { + if (sSuspendedVoiceChannel) + { + sSuspendedVoiceChannel->activate(); + } + else + { + LLVoiceChannelProximal::getInstance()->activate(); + } + } + sSuspended = FALSE; + } +} + + +// +// LLVoiceChannelGroup +// + +LLVoiceChannelGroup::LLVoiceChannelGroup(const LLUUID& session_id, const std::string& session_name) : + LLVoiceChannel(session_id, session_name) +{ + mRetries = DEFAULT_RETRIES_COUNT; + mIsRetrying = FALSE; +} + +void LLVoiceChannelGroup::deactivate() +{ + if (callStarted()) + { + LLVoiceClient::getInstance()->leaveNonSpatialChannel(); + } + LLVoiceChannel::deactivate(); +} + +void LLVoiceChannelGroup::activate() +{ + if (callStarted()) return; + + LLVoiceChannel::activate(); + + if (callStarted()) + { + // we have the channel info, just need to use it now + LLVoiceClient::getInstance()->setNonSpatialChannel( + mURI, + mCredentials); + +#if 0 // *TODO + if (!gAgent.isInGroup(mSessionID)) // ad-hoc channel + { + // Add the party to the list of people with which we've recently interacted. + for (/*people in the chat*/) + LLRecentPeople::instance().add(buddy_id); + } +#endif + } +} + +void LLVoiceChannelGroup::getChannelInfo() +{ + LLViewerRegion* region = gAgent.getRegion(); + if (region) + { + std::string url = region->getCapability("ChatSessionRequest"); + LLSD data; + data["method"] = "call"; + data["session-id"] = mSessionID; + LLHTTPClient::post(url, + data, + new LLVoiceCallCapResponder(mSessionID)); + } +} + +void LLVoiceChannelGroup::setChannelInfo( + const std::string& uri, + const std::string& credentials) +{ + setURI(uri); + + mCredentials = credentials; + + if (mState == STATE_NO_CHANNEL_INFO) + { + if(!mURI.empty() && !mCredentials.empty()) + { + setState(STATE_READY); + + // if we are supposed to be active, reconnect + // this will happen on initial connect, as we request credentials on first use + if (sCurrentVoiceChannel == this) + { + // just in case we got new channel info while active + // should move over to new channel + activate(); + } + } + else + { + //*TODO: notify user + llwarns << "Received invalid credentials for channel " << mSessionName << llendl; + deactivate(); + } + } + else if ( mIsRetrying ) + { + // we have the channel info, just need to use it now + LLVoiceClient::getInstance()->setNonSpatialChannel( + mURI, + mCredentials); + } +} + +void LLVoiceChannelGroup::handleStatusChange(EStatusType type) +{ + // status updates + switch(type) + { + case STATUS_JOINED: + mRetries = 3; + mIsRetrying = FALSE; + default: + break; + } + + LLVoiceChannel::handleStatusChange(type); +} + +void LLVoiceChannelGroup::handleError(EStatusType status) +{ + std::string notify; + switch(status) + { + case ERROR_CHANNEL_LOCKED: + case ERROR_CHANNEL_FULL: + notify = "VoiceChannelFull"; + break; + case ERROR_NOT_AVAILABLE: + //clear URI and credentials + //set the state to be no info + //and activate + if ( mRetries > 0 ) + { + mRetries--; + mIsRetrying = TRUE; + mIgnoreNextSessionLeave = TRUE; + + getChannelInfo(); + return; + } + else + { + notify = "VoiceChannelJoinFailed"; + mRetries = DEFAULT_RETRIES_COUNT; + mIsRetrying = FALSE; + } + + break; + + case ERROR_UNKNOWN: + default: + break; + } + + // notification + if (!notify.empty()) + { + LLNotificationPtr notification = LLNotifications::instance().add(notify, mNotifyArgs); + // echo to im window + gIMMgr->addMessage(mSessionID, LLUUID::null, SYSTEM_FROM, notification->getMessage()); + } + + LLVoiceChannel::handleError(status); +} + +void LLVoiceChannelGroup::setState(EState state) +{ + // HACK: Open/close the call window if needed. + toggleCallWindowIfNeeded(state); + + switch(state) + { + case STATE_RINGING: + if ( !mIsRetrying ) + { + gIMMgr->addSystemMessage(mSessionID, "ringing", mNotifyArgs); + } + + mState = state; + break; + default: + LLVoiceChannel::setState(state); + } +} + +// +// LLVoiceChannelProximal +// +LLVoiceChannelProximal::LLVoiceChannelProximal() : + LLVoiceChannel(LLUUID::null, LLStringUtil::null) +{ + activate(); +} + +BOOL LLVoiceChannelProximal::isActive() +{ + return callStarted() && LLVoiceClient::getInstance()->inProximalChannel(); +} + +void LLVoiceChannelProximal::activate() +{ + if (callStarted()) return; + + LLVoiceChannel::activate(); + + if (callStarted()) + { + // this implicitly puts you back in the spatial channel + LLVoiceClient::getInstance()->leaveNonSpatialChannel(); + } +} + +void LLVoiceChannelProximal::onChange(EStatusType type, const std::string &channelURI, bool proximal) +{ + if (!proximal) + { + return; + } + + if (type < BEGIN_ERROR_STATUS) + { + handleStatusChange(type); + } + else + { + handleError(type); + } +} + +void LLVoiceChannelProximal::handleStatusChange(EStatusType status) +{ + // status updates + switch(status) + { + case STATUS_LEFT_CHANNEL: + // do not notify user when leaving proximal channel + return; + case STATUS_VOICE_DISABLED: + gIMMgr->addSystemMessage(LLUUID::null, "unavailable", mNotifyArgs); + return; + default: + break; + } + LLVoiceChannel::handleStatusChange(status); +} + + +void LLVoiceChannelProximal::handleError(EStatusType status) +{ + std::string notify; + switch(status) + { + case ERROR_CHANNEL_LOCKED: + case ERROR_CHANNEL_FULL: + notify = "ProximalVoiceChannelFull"; + break; + default: + break; + } + + // notification + if (!notify.empty()) + { + LLNotifications::instance().add(notify, mNotifyArgs); + } + + LLVoiceChannel::handleError(status); +} + +void LLVoiceChannelProximal::deactivate() +{ + if (callStarted()) + { + setState(STATE_HUNG_UP); + } +} + + +// +// LLVoiceChannelP2P +// +LLVoiceChannelP2P::LLVoiceChannelP2P(const LLUUID& session_id, const std::string& session_name, const LLUUID& other_user_id) : + LLVoiceChannelGroup(session_id, session_name), + mOtherUserID(other_user_id), + mReceivedCall(FALSE) +{ + // make sure URI reflects encoded version of other user's agent id + setURI(LLVoiceClient::getInstance()->sipURIFromID(other_user_id)); +} + +void LLVoiceChannelP2P::handleStatusChange(EStatusType type) +{ + // status updates + switch(type) + { + case STATUS_LEFT_CHANNEL: + if (callStarted() && !mIgnoreNextSessionLeave && !sSuspended) + { + if (mState == STATE_RINGING) + { + // other user declined call + LLNotifications::instance().add("P2PCallDeclined", mNotifyArgs); + } + else + { + // other user hung up + LLNotifications::instance().add("VoiceChannelDisconnectedP2P", mNotifyArgs); + } + deactivate(); + } + mIgnoreNextSessionLeave = FALSE; + return; + default: + break; + } + + LLVoiceChannel::handleStatusChange(type); +} + +void LLVoiceChannelP2P::handleError(EStatusType type) +{ + switch(type) + { + case ERROR_NOT_AVAILABLE: + LLNotifications::instance().add("P2PCallNoAnswer", mNotifyArgs); + break; + default: + break; + } + + LLVoiceChannel::handleError(type); +} + +void LLVoiceChannelP2P::activate() +{ + if (callStarted()) return; + + LLVoiceChannel::activate(); + + if (callStarted()) + { + // no session handle yet, we're starting the call + if (mSessionHandle.empty()) + { + mReceivedCall = FALSE; + LLVoiceClient::getInstance()->callUser(mOtherUserID); + } + // otherwise answering the call + else + { + LLVoiceClient::getInstance()->answerInvite(mSessionHandle); + + // using the session handle invalidates it. Clear it out here so we can't reuse it by accident. + mSessionHandle.clear(); + } + + // Add the party to the list of people with which we've recently interacted. + LLRecentPeople::instance().add(mOtherUserID); + } +} + +void LLVoiceChannelP2P::getChannelInfo() +{ + // pretend we have everything we need, since P2P doesn't use channel info + if (sCurrentVoiceChannel == this) + { + setState(STATE_CALL_STARTED); + } +} + +// receiving session from other user who initiated call +void LLVoiceChannelP2P::setSessionHandle(const std::string& handle, const std::string &inURI) +{ + BOOL needs_activate = FALSE; + if (callStarted()) + { + // defer to lower agent id when already active + if (mOtherUserID < gAgent.getID()) + { + // pretend we haven't started the call yet, so we can connect to this session instead + deactivate(); + needs_activate = TRUE; + } + else + { + // we are active and have priority, invite the other user again + // under the assumption they will join this new session + mSessionHandle.clear(); + LLVoiceClient::getInstance()->callUser(mOtherUserID); + return; + } + } + + mSessionHandle = handle; + + // The URI of a p2p session should always be the other end's SIP URI. + if(!inURI.empty()) + { + setURI(inURI); + } + else + { + setURI(LLVoiceClient::getInstance()->sipURIFromID(mOtherUserID)); + } + + mReceivedCall = TRUE; + + if (needs_activate) + { + activate(); + } +} + +void LLVoiceChannelP2P::setState(EState state) +{ + // HACK: Open/close the call window if needed. + toggleCallWindowIfNeeded(state); + + // you only "answer" voice invites in p2p mode + // so provide a special purpose message here + if (mReceivedCall && state == STATE_RINGING) + { + gIMMgr->addSystemMessage(mSessionID, "answering", mNotifyArgs); + mState = state; + return; + } + LLVoiceChannel::setState(state); +} |