diff options
Diffstat (limited to 'indra/newview/llvoicechannel.cpp')
-rw-r--r-- | indra/newview/llvoicechannel.cpp | 87 |
1 files changed, 2 insertions, 85 deletions
diff --git a/indra/newview/llvoicechannel.cpp b/indra/newview/llvoicechannel.cpp index a0396bc790..175b6f1d10 100644 --- a/indra/newview/llvoicechannel.cpp +++ b/indra/newview/llvoicechannel.cpp @@ -316,6 +316,8 @@ void LLVoiceChannel::activate() } } + sCurrentVoiceChannelChangedSignal(this->mSessionID); + if (mState == STATE_NO_CHANNEL_INFO) { // responsible for setting status to active @@ -325,8 +327,6 @@ void LLVoiceChannel::activate() { setState(STATE_CALL_STARTED); } - - sCurrentVoiceChannelChangedSignal(this->mSessionID); } void LLVoiceChannel::getChannelInfo() @@ -408,28 +408,6 @@ void LLVoiceChannel::doSetState(const EState& new_state) mStateChangedCallback(old_state, mState); } -void LLVoiceChannel::toggleCallWindowIfNeeded(EState state) -{ - LLFloaterCall* floater = dynamic_cast<LLFloaterCall*>(LLFloaterReg::getInstance("voice_call", mSessionID)); - if (!floater) - return; - - if (state == STATE_CONNECTED) - { - floater->init(mSessionID); - floater->openFloater(mSessionID); - } - // By checking that current state is CONNECTED we make sure that the call window - // has been shown, hence there's something to hide. This helps when user presses - // the "End call" button right after initiating the call. - // *TODO: move this check to LLFloaterCall? - else if (state == STATE_HUNG_UP && mState == STATE_CONNECTED) - { - floater->reset(); - floater->closeFloater(); - } -} - //static void LLVoiceChannel::initClass() { @@ -630,9 +608,6 @@ void LLVoiceChannelGroup::handleError(EStatusType status) void LLVoiceChannelGroup::setState(EState state) { - // HACK: Open/close the call window if needed. - toggleCallWindowIfNeeded(state); - switch(state) { case STATE_RINGING: @@ -886,9 +861,6 @@ void LLVoiceChannelP2P::setSessionHandle(const std::string& handle, const std::s void LLVoiceChannelP2P::setState(EState state) { - // *HACK: Open/close the call window if needed. - toggleCallWindowIfNeeded(state); - llinfos << "P2P CALL STATE CHANGE: incoming=" << int(mReceivedCall) << " oldstate=" << mState << " newstate=" << state << llendl; if (mReceivedCall) // incoming call @@ -902,61 +874,6 @@ void LLVoiceChannelP2P::setState(EState state) return; } } - else // outgoing call - { - mCallDialogPayload["session_id"] = mSessionID; - mCallDialogPayload["session_name"] = mSessionName; - mCallDialogPayload["other_user_id"] = mOtherUserID; - if (state == STATE_RINGING || - state == STATE_CALL_STARTED) - { - // *HACK: open outgoing call floater if needed, might be better done elsewhere. - // *TODO: should move this squirrelly ui-fudging crap into LLOutgoingCallDialog itself - if (!mSessionName.empty()) - { - LLOutgoingCallDialog *ocd = dynamic_cast<LLOutgoingCallDialog*>(LLFloaterReg::showInstance("outgoing_call", mCallDialogPayload, TRUE)); - if (ocd) - { - ocd->getChild<LLTextBox>("calling")->setVisible(true); - ocd->getChild<LLTextBox>("leaving")->setVisible(true); - ocd->getChild<LLTextBox>("connecting")->setVisible(false); - ocd->getChild<LLTextBox>("noanswer")->setVisible(false); - } - } - } - /*else if (state == STATE_CONNECTED) - { - LLOutgoingCallDialog *ocd = dynamic_cast<LLOutgoingCallDialog*>(LLFloaterReg::showInstance("outgoing_call", mCallDialogPayload, TRUE)); - if (ocd) - { - ocd->getChild<LLTextBox>("calling")->setVisible(false); - ocd->getChild<LLTextBox>("leaving")->setVisible(false); - ocd->getChild<LLTextBox>("connecting")->setVisible(true); - ocd->getChild<LLTextBox>("noanswer")->setVisible(false); - } - }*/ - else if (state == STATE_ERROR) - { - LLOutgoingCallDialog *ocd = dynamic_cast<LLOutgoingCallDialog*>(LLFloaterReg::showInstance("outgoing_call", mCallDialogPayload, TRUE)); - if (ocd) - { - ocd->getChild<LLTextBox>("calling")->setVisible(false); - ocd->getChild<LLTextBox>("leaving")->setVisible(false); - ocd->getChild<LLTextBox>("connecting")->setVisible(false); - ocd->getChild<LLTextBox>("noanswer")->setVisible(true); - } - } - else if (state == STATE_HUNG_UP || - state == STATE_CONNECTED) - { - // hide popup - LLOutgoingCallDialog *ocd = dynamic_cast<LLOutgoingCallDialog*>(LLFloaterReg::showInstance("outgoing_call", mCallDialogPayload, TRUE)); - if (ocd) - { - ocd->closeFloater(); - } - } - } LLVoiceChannel::setState(state); } |