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-rw-r--r--indra/newview/llvograss.h168
1 files changed, 84 insertions, 84 deletions
diff --git a/indra/newview/llvograss.h b/indra/newview/llvograss.h
index 63876dc099..0d52d4b99c 100644
--- a/indra/newview/llvograss.h
+++ b/indra/newview/llvograss.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file llvograss.h
* @brief Description of LLVOGrass class
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -37,90 +37,90 @@ class LLViewerTexture;
class LLVOGrass : public LLAlphaObject
{
public:
- LLVOGrass(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp);
-
- // Initialize data that's only inited once per class.
- static void initClass();
- static void cleanupClass();
-
- virtual U32 getPartitionType() const;
-
- /*virtual*/ U32 processUpdateMessage(LLMessageSystem *mesgsys,
- void **user_data,
- U32 block_num,
- const EObjectUpdateType update_type,
- LLDataPacker *dp);
- static void import(LLFILE *file, LLMessageSystem *mesgsys, const LLVector3 &pos);
- /*virtual*/ void exportFile(LLFILE *file, const LLVector3 &position);
-
- void updateDrawable(BOOL force_damped);
-
- /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline);
- /*virtual*/ BOOL updateGeometry(LLDrawable *drawable);
- /*virtual*/ void getGeometry(S32 idx,
- LLStrider<LLVector4a>& verticesp,
- LLStrider<LLVector3>& normalsp,
- LLStrider<LLVector2>& texcoordsp,
- LLStrider<LLColor4U>& colorsp,
- LLStrider<LLColor4U>& emissivep,
- LLStrider<U16>& indicesp);
-
- void updateFaceSize(S32 idx) { }
- /*virtual*/ void updateTextures();
- /*virtual*/ BOOL updateLOD();
- /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); // generate accurate apparent angle and area
-
- void plantBlades();
-
- /*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate.
- /*virtual*/ void idleUpdate(LLAgent &agent, const F64 &time);
-
- /*virtual*/ BOOL lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end,
- S32 face = -1, // which face to check, -1 = ALL_SIDES
- BOOL pick_transparent = FALSE,
- BOOL pick_rigged = FALSE,
+ LLVOGrass(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp);
+
+ // Initialize data that's only inited once per class.
+ static void initClass();
+ static void cleanupClass();
+
+ virtual U32 getPartitionType() const;
+
+ /*virtual*/ U32 processUpdateMessage(LLMessageSystem *mesgsys,
+ void **user_data,
+ U32 block_num,
+ const EObjectUpdateType update_type,
+ LLDataPacker *dp);
+ static void import(LLFILE *file, LLMessageSystem *mesgsys, const LLVector3 &pos);
+ /*virtual*/ void exportFile(LLFILE *file, const LLVector3 &position);
+
+ void updateDrawable(BOOL force_damped);
+
+ /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline);
+ /*virtual*/ BOOL updateGeometry(LLDrawable *drawable);
+ /*virtual*/ void getGeometry(S32 idx,
+ LLStrider<LLVector4a>& verticesp,
+ LLStrider<LLVector3>& normalsp,
+ LLStrider<LLVector2>& texcoordsp,
+ LLStrider<LLColor4U>& colorsp,
+ LLStrider<LLColor4U>& emissivep,
+ LLStrider<U16>& indicesp);
+
+ void updateFaceSize(S32 idx) { }
+ /*virtual*/ void updateTextures();
+ /*virtual*/ BOOL updateLOD();
+ /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); // generate accurate apparent angle and area
+
+ void plantBlades();
+
+ /*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate.
+ /*virtual*/ void idleUpdate(LLAgent &agent, const F64 &time);
+
+ /*virtual*/ BOOL lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end,
+ S32 face = -1, // which face to check, -1 = ALL_SIDES
+ BOOL pick_transparent = FALSE,
+ BOOL pick_rigged = FALSE,
BOOL pick_unselectable = TRUE,
- S32* face_hit = NULL, // which face was hit
- LLVector4a* intersection = NULL, // return the intersection point
- LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point
- LLVector4a* normal = NULL, // return the surface normal at the intersection point
- LLVector4a* tangent = NULL // return the surface tangent at the intersection point
- );
-
- static S32 sMaxGrassSpecies;
-
- struct GrassSpeciesData
- {
- LLUUID mTextureID;
-
- F32 mBladeSizeX;
- F32 mBladeSizeY;
- };
-
- typedef std::map<U32, GrassSpeciesData*> SpeciesMap;
-
- U8 mSpecies; // Species of grass
- F32 mBladeSizeX;
- F32 mBladeSizeY;
-
- LLSurfacePatch *mPatch; // Stores the land patch where the grass is centered
-
- U64 mLastPatchUpdateTime;
-
- LLVector3 mGrassBend; // Accumulated wind (used for blowing trees)
- LLVector3 mGrassVel;
- LLVector3 mWind;
- F32 mBladeWindAngle;
- F32 mBWAOverlap;
+ S32* face_hit = NULL, // which face was hit
+ LLVector4a* intersection = NULL, // return the intersection point
+ LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point
+ LLVector4a* normal = NULL, // return the surface normal at the intersection point
+ LLVector4a* tangent = NULL // return the surface tangent at the intersection point
+ );
+
+ static S32 sMaxGrassSpecies;
+
+ struct GrassSpeciesData
+ {
+ LLUUID mTextureID;
+
+ F32 mBladeSizeX;
+ F32 mBladeSizeY;
+ };
+
+ typedef std::map<U32, GrassSpeciesData*> SpeciesMap;
+
+ U8 mSpecies; // Species of grass
+ F32 mBladeSizeX;
+ F32 mBladeSizeY;
+
+ LLSurfacePatch *mPatch; // Stores the land patch where the grass is centered
+
+ U64 mLastPatchUpdateTime;
+
+ LLVector3 mGrassBend; // Accumulated wind (used for blowing trees)
+ LLVector3 mGrassVel;
+ LLVector3 mWind;
+ F32 mBladeWindAngle;
+ F32 mBWAOverlap;
protected:
- ~LLVOGrass();
+ ~LLVOGrass();
private:
- void updateSpecies();
- F32 mLastHeight; // For cheap update hack
- S32 mNumBlades;
+ void updateSpecies();
+ F32 mLastHeight; // For cheap update hack
+ S32 mNumBlades;
- static SpeciesMap sSpeciesTable;
+ static SpeciesMap sSpeciesTable;
};
#endif // LL_VO_GRASS_