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-rw-r--r--indra/newview/llvograss.cpp1462
1 files changed, 731 insertions, 731 deletions
diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp
index b814f15232..a92244b7da 100644
--- a/indra/newview/llvograss.cpp
+++ b/indra/newview/llvograss.cpp
@@ -1,25 +1,25 @@
-/**
+/**
* @file llvograss.cpp
* @brief Not a blade, but a clump of grass
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -48,10 +48,10 @@
#include "llxmltree.h"
#include "llvotree.h"
-const S32 GRASS_MAX_BLADES = 32;
-const F32 GRASS_BLADE_BASE = 0.25f; // Width of grass at base
-const F32 GRASS_BLADE_HEIGHT = 0.5f; // meters
-const F32 GRASS_DISTRIBUTION_SD = 0.15f; // empirically defined
+const S32 GRASS_MAX_BLADES = 32;
+const F32 GRASS_BLADE_BASE = 0.25f; // Width of grass at base
+const F32 GRASS_BLADE_HEIGHT = 0.5f; // meters
+const F32 GRASS_DISTRIBUTION_SD = 0.15f; // empirically defined
F32 exp_x[GRASS_MAX_BLADES];
F32 exp_y[GRASS_MAX_BLADES];
@@ -60,28 +60,28 @@ F32 rot_y[GRASS_MAX_BLADES];
F32 dz_x [GRASS_MAX_BLADES];
F32 dz_y [GRASS_MAX_BLADES];
-F32 w_mod[GRASS_MAX_BLADES]; // Factor to modulate wind movement by to randomize appearance
+F32 w_mod[GRASS_MAX_BLADES]; // Factor to modulate wind movement by to randomize appearance
LLVOGrass::SpeciesMap LLVOGrass::sSpeciesTable;
S32 LLVOGrass::sMaxGrassSpecies = 0;
LLVOGrass::LLVOGrass(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp)
-: LLAlphaObject(id, pcode, regionp)
+: LLAlphaObject(id, pcode, regionp)
{
- mPatch = NULL;
- mLastPatchUpdateTime = 0;
- mGrassVel.clearVec();
- mGrassBend.clearVec();
- mbCanSelect = TRUE;
+ mPatch = NULL;
+ mLastPatchUpdateTime = 0;
+ mGrassVel.clearVec();
+ mGrassBend.clearVec();
+ mbCanSelect = TRUE;
- mBladeWindAngle = 35.f;
- mBWAOverlap = 2.f;
+ mBladeWindAngle = 35.f;
+ mBWAOverlap = 2.f;
- setNumTEs(1);
+ setNumTEs(1);
- setTEColor(0, LLColor4(1.0f, 1.0f, 1.0f, 1.f));
- mNumBlades = GRASS_MAX_BLADES;
+ setTEColor(0, LLColor4(1.0f, 1.0f, 1.0f, 1.f));
+ mNumBlades = GRASS_MAX_BLADES;
}
LLVOGrass::~LLVOGrass()
@@ -91,805 +91,805 @@ LLVOGrass::~LLVOGrass()
void LLVOGrass::updateSpecies()
{
- mSpecies = getAttachmentState();
-
- if (!sSpeciesTable.count(mSpecies))
- {
- LL_INFOS() << "Unknown grass type, substituting grass type." << LL_ENDL;
- SpeciesMap::const_iterator it = sSpeciesTable.begin();
- mSpecies = (*it).first;
- }
- setTEImage(0, LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
+ mSpecies = getAttachmentState();
+
+ if (!sSpeciesTable.count(mSpecies))
+ {
+ LL_INFOS() << "Unknown grass type, substituting grass type." << LL_ENDL;
+ SpeciesMap::const_iterator it = sSpeciesTable.begin();
+ mSpecies = (*it).first;
+ }
+ setTEImage(0, LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
}
void LLVOGrass::initClass()
{
- LLVector3 pos(0.0f, 0.0f, 0.0f);
- // Create nifty list of exponential distribution 0-1
- F32 x = 0.f;
- F32 y = 0.f;
- F32 rot;
-
- std::string xml_filename = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"grass.xml");
-
- LLXmlTree grass_def_grass;
-
- if (!grass_def_grass.parseFile(xml_filename))
- {
- LL_ERRS() << "Failed to parse grass file." << LL_ENDL;
- return;
- }
-
- LLXmlTreeNode* rootp = grass_def_grass.getRoot();
-
- for (LLXmlTreeNode* grass_def = rootp->getFirstChild();
- grass_def;
- grass_def = rootp->getNextChild())
- {
- if (!grass_def->hasName("grass"))
- {
- LL_WARNS() << "Invalid grass definition node " << grass_def->getName() << LL_ENDL;
- continue;
- }
- F32 F32_val;
- LLUUID id;
-
- BOOL success = TRUE;
-
- S32 species;
- static LLStdStringHandle species_id_string = LLXmlTree::addAttributeString("species_id");
- if (!grass_def->getFastAttributeS32(species_id_string, species))
- {
- LL_WARNS() << "No species id defined" << LL_ENDL;
- continue;
- }
-
- if (species < 0)
- {
- LL_WARNS() << "Invalid species id " << species << LL_ENDL;
- continue;
- }
-
- GrassSpeciesData* newGrass = new GrassSpeciesData();
-
-
- static LLStdStringHandle texture_id_string = LLXmlTree::addAttributeString("texture_id");
- grass_def->getFastAttributeUUID(texture_id_string, id);
- newGrass->mTextureID = id;
-
- static LLStdStringHandle blade_sizex_string = LLXmlTree::addAttributeString("blade_size_x");
- success &= grass_def->getFastAttributeF32(blade_sizex_string, F32_val);
- newGrass->mBladeSizeX = F32_val;
-
- static LLStdStringHandle blade_sizey_string = LLXmlTree::addAttributeString("blade_size_y");
- success &= grass_def->getFastAttributeF32(blade_sizey_string, F32_val);
- newGrass->mBladeSizeY = F32_val;
-
- if (sSpeciesTable.count(species))
- {
- LL_INFOS() << "Grass species " << species << " already defined! Duplicate discarded." << LL_ENDL;
- delete newGrass;
- continue;
- }
- else
- {
- sSpeciesTable[species] = newGrass;
- }
-
- if (species >= sMaxGrassSpecies) sMaxGrassSpecies = species + 1;
-
- if (!success)
- {
- std::string name;
- static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
- grass_def->getFastAttributeString(name_string, name);
- LL_WARNS() << "Incomplete definition of grass " << name << LL_ENDL;
- }
- }
-
- BOOL have_all_grass = TRUE;
- std::string err;
-
- for (S32 i=0;i<sMaxGrassSpecies;++i)
- {
- if (!sSpeciesTable.count(i))
- {
- err.append(llformat(" %d",i));
- have_all_grass = FALSE;
- }
- }
-
- if (!have_all_grass)
- {
- LLSD args;
- args["SPECIES"] = err;
- LLNotificationsUtil::add("ErrorUndefinedGrasses", args);
- }
-
- for (S32 i = 0; i < GRASS_MAX_BLADES; ++i)
- {
- if (1) //(i%2 == 0) Uncomment for X blading
- {
- F32 u = sqrt(-2.0f * log(ll_frand()));
- F32 v = 2.0f * F_PI * ll_frand();
-
- x = u * sin(v) * GRASS_DISTRIBUTION_SD;
- y = u * cos(v) * GRASS_DISTRIBUTION_SD;
-
- rot = ll_frand(F_PI);
- }
- else
- {
- rot += (F_PI*0.4f + ll_frand(0.2f*F_PI));
- }
-
- exp_x[i] = x;
- exp_y[i] = y;
- rot_x[i] = sin(rot);
- rot_y[i] = cos(rot);
- dz_x[i] = ll_frand(GRASS_BLADE_BASE * 0.25f);
- dz_y[i] = ll_frand(GRASS_BLADE_BASE * 0.25f);
- w_mod[i] = 0.5f + ll_frand(); // Degree to which blade is moved by wind
-
- }
+ LLVector3 pos(0.0f, 0.0f, 0.0f);
+ // Create nifty list of exponential distribution 0-1
+ F32 x = 0.f;
+ F32 y = 0.f;
+ F32 rot;
+
+ std::string xml_filename = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"grass.xml");
+
+ LLXmlTree grass_def_grass;
+
+ if (!grass_def_grass.parseFile(xml_filename))
+ {
+ LL_ERRS() << "Failed to parse grass file." << LL_ENDL;
+ return;
+ }
+
+ LLXmlTreeNode* rootp = grass_def_grass.getRoot();
+
+ for (LLXmlTreeNode* grass_def = rootp->getFirstChild();
+ grass_def;
+ grass_def = rootp->getNextChild())
+ {
+ if (!grass_def->hasName("grass"))
+ {
+ LL_WARNS() << "Invalid grass definition node " << grass_def->getName() << LL_ENDL;
+ continue;
+ }
+ F32 F32_val;
+ LLUUID id;
+
+ BOOL success = TRUE;
+
+ S32 species;
+ static LLStdStringHandle species_id_string = LLXmlTree::addAttributeString("species_id");
+ if (!grass_def->getFastAttributeS32(species_id_string, species))
+ {
+ LL_WARNS() << "No species id defined" << LL_ENDL;
+ continue;
+ }
+
+ if (species < 0)
+ {
+ LL_WARNS() << "Invalid species id " << species << LL_ENDL;
+ continue;
+ }
+
+ GrassSpeciesData* newGrass = new GrassSpeciesData();
+
+
+ static LLStdStringHandle texture_id_string = LLXmlTree::addAttributeString("texture_id");
+ grass_def->getFastAttributeUUID(texture_id_string, id);
+ newGrass->mTextureID = id;
+
+ static LLStdStringHandle blade_sizex_string = LLXmlTree::addAttributeString("blade_size_x");
+ success &= grass_def->getFastAttributeF32(blade_sizex_string, F32_val);
+ newGrass->mBladeSizeX = F32_val;
+
+ static LLStdStringHandle blade_sizey_string = LLXmlTree::addAttributeString("blade_size_y");
+ success &= grass_def->getFastAttributeF32(blade_sizey_string, F32_val);
+ newGrass->mBladeSizeY = F32_val;
+
+ if (sSpeciesTable.count(species))
+ {
+ LL_INFOS() << "Grass species " << species << " already defined! Duplicate discarded." << LL_ENDL;
+ delete newGrass;
+ continue;
+ }
+ else
+ {
+ sSpeciesTable[species] = newGrass;
+ }
+
+ if (species >= sMaxGrassSpecies) sMaxGrassSpecies = species + 1;
+
+ if (!success)
+ {
+ std::string name;
+ static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
+ grass_def->getFastAttributeString(name_string, name);
+ LL_WARNS() << "Incomplete definition of grass " << name << LL_ENDL;
+ }
+ }
+
+ BOOL have_all_grass = TRUE;
+ std::string err;
+
+ for (S32 i=0;i<sMaxGrassSpecies;++i)
+ {
+ if (!sSpeciesTable.count(i))
+ {
+ err.append(llformat(" %d",i));
+ have_all_grass = FALSE;
+ }
+ }
+
+ if (!have_all_grass)
+ {
+ LLSD args;
+ args["SPECIES"] = err;
+ LLNotificationsUtil::add("ErrorUndefinedGrasses", args);
+ }
+
+ for (S32 i = 0; i < GRASS_MAX_BLADES; ++i)
+ {
+ if (1) //(i%2 == 0) Uncomment for X blading
+ {
+ F32 u = sqrt(-2.0f * log(ll_frand()));
+ F32 v = 2.0f * F_PI * ll_frand();
+
+ x = u * sin(v) * GRASS_DISTRIBUTION_SD;
+ y = u * cos(v) * GRASS_DISTRIBUTION_SD;
+
+ rot = ll_frand(F_PI);
+ }
+ else
+ {
+ rot += (F_PI*0.4f + ll_frand(0.2f*F_PI));
+ }
+
+ exp_x[i] = x;
+ exp_y[i] = y;
+ rot_x[i] = sin(rot);
+ rot_y[i] = cos(rot);
+ dz_x[i] = ll_frand(GRASS_BLADE_BASE * 0.25f);
+ dz_y[i] = ll_frand(GRASS_BLADE_BASE * 0.25f);
+ w_mod[i] = 0.5f + ll_frand(); // Degree to which blade is moved by wind
+
+ }
}
void LLVOGrass::cleanupClass()
{
- for_each(sSpeciesTable.begin(), sSpeciesTable.end(), DeletePairedPointer());
- sSpeciesTable.clear();
+ for_each(sSpeciesTable.begin(), sSpeciesTable.end(), DeletePairedPointer());
+ sSpeciesTable.clear();
}
U32 LLVOGrass::processUpdateMessage(LLMessageSystem *mesgsys,
- void **user_data,
- U32 block_num,
- const EObjectUpdateType update_type,
- LLDataPacker *dp)
+ void **user_data,
+ U32 block_num,
+ const EObjectUpdateType update_type,
+ LLDataPacker *dp)
{
- // Do base class updates...
- U32 retval = LLViewerObject::processUpdateMessage(mesgsys, user_data, block_num, update_type, dp);
-
- updateSpecies();
-
- if ( (getVelocity().lengthSquared() > 0.f)
- ||(getAcceleration().lengthSquared() > 0.f)
- ||(getAngularVelocity().lengthSquared() > 0.f))
- {
- LL_INFOS() << "ACK! Moving grass!" << LL_ENDL;
- setVelocity(LLVector3::zero);
- setAcceleration(LLVector3::zero);
- setAngularVelocity(LLVector3::zero);
- }
-
- if (mDrawable)
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME);
- }
-
- return retval;
+ // Do base class updates...
+ U32 retval = LLViewerObject::processUpdateMessage(mesgsys, user_data, block_num, update_type, dp);
+
+ updateSpecies();
+
+ if ( (getVelocity().lengthSquared() > 0.f)
+ ||(getAcceleration().lengthSquared() > 0.f)
+ ||(getAngularVelocity().lengthSquared() > 0.f))
+ {
+ LL_INFOS() << "ACK! Moving grass!" << LL_ENDL;
+ setVelocity(LLVector3::zero);
+ setAcceleration(LLVector3::zero);
+ setAngularVelocity(LLVector3::zero);
+ }
+
+ if (mDrawable)
+ {
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME);
+ }
+
+ return retval;
}
BOOL LLVOGrass::isActive() const
{
- return TRUE;
+ return TRUE;
}
void LLVOGrass::idleUpdate(LLAgent &agent, const F64 &time)
{
- if (mDead || !(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_GRASS)))
- {
- return;
- }
-
- if (!mDrawable)
- {
- // So drones work.
- return;
- }
- if (!LLVOTree::isTreeRenderingStopped() && !mNumBlades)//restart grass rendering
- {
- mNumBlades = GRASS_MAX_BLADES;
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL);
- return;
- }
- if (mPatch && (mLastPatchUpdateTime != mPatch->getLastUpdateTime()))
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME);
- }
-
- return;
+ if (mDead || !(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_GRASS)))
+ {
+ return;
+ }
+
+ if (!mDrawable)
+ {
+ // So drones work.
+ return;
+ }
+ if (!LLVOTree::isTreeRenderingStopped() && !mNumBlades)//restart grass rendering
+ {
+ mNumBlades = GRASS_MAX_BLADES;
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL);
+ return;
+ }
+ if (mPatch && (mLastPatchUpdateTime != mPatch->getLastUpdateTime()))
+ {
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME);
+ }
+
+ return;
}
void LLVOGrass::setPixelAreaAndAngle(LLAgent &agent)
{
- // This should be the camera's center, as soon as we move to all region-local.
- LLVector3 relative_position = getPositionAgent() - gAgentCamera.getCameraPositionAgent();
- F32 range = relative_position.length();
+ // This should be the camera's center, as soon as we move to all region-local.
+ LLVector3 relative_position = getPositionAgent() - gAgentCamera.getCameraPositionAgent();
+ F32 range = relative_position.length();
- F32 max_scale = getMaxScale();
+ F32 max_scale = getMaxScale();
- mAppAngle = (F32) atan2( max_scale, range) * RAD_TO_DEG;
+ mAppAngle = (F32) atan2( max_scale, range) * RAD_TO_DEG;
- // Compute pixels per meter at the given range
- F32 pixels_per_meter = LLViewerCamera::getInstance()->getViewHeightInPixels() / (tan(LLViewerCamera::getInstance()->getView()) * range);
+ // Compute pixels per meter at the given range
+ F32 pixels_per_meter = LLViewerCamera::getInstance()->getViewHeightInPixels() / (tan(LLViewerCamera::getInstance()->getView()) * range);
- // Assume grass texture is a 5 meter by 5 meter sprite at the grass object's center
- mPixelArea = (pixels_per_meter) * (pixels_per_meter) * 25.f;
+ // Assume grass texture is a 5 meter by 5 meter sprite at the grass object's center
+ mPixelArea = (pixels_per_meter) * (pixels_per_meter) * 25.f;
}
// BUG could speed this up by caching the relative_position and range calculations
void LLVOGrass::updateTextures()
{
- if (getTEImage(0))
- {
- if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_AREA))
- {
- setDebugText(llformat("%4.0f", (F32) sqrt(mPixelArea)));
- }
- getTEImage(0)->addTextureStats(mPixelArea);
- }
+ if (getTEImage(0))
+ {
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_AREA))
+ {
+ setDebugText(llformat("%4.0f", (F32) sqrt(mPixelArea)));
+ }
+ getTEImage(0)->addTextureStats(mPixelArea);
+ }
}
BOOL LLVOGrass::updateLOD()
{
- if (mDrawable->getNumFaces() <= 0)
- {
- return FALSE;
- }
+ if (mDrawable->getNumFaces() <= 0)
+ {
+ return FALSE;
+ }
LLFace* face = mDrawable->getFace(0);
- if(LLVOTree::isTreeRenderingStopped())
- {
- if(mNumBlades)
- {
- mNumBlades = 0 ;
+ if(LLVOTree::isTreeRenderingStopped())
+ {
+ if(mNumBlades)
+ {
+ mNumBlades = 0 ;
face->setSize(0, 0);
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL);
- }
- return TRUE ;
- }
- if(!mNumBlades)
- {
- mNumBlades = GRASS_MAX_BLADES;
- }
-
- F32 tan_angle = 0.f;
- S32 num_blades = 0;
-
- tan_angle = (mScale.mV[0]*mScale.mV[1])/mDrawable->mDistanceWRTCamera;
- num_blades = llmin(GRASS_MAX_BLADES, lltrunc(tan_angle * 5));
- num_blades = llmax(1, num_blades);
- if (num_blades >= (mNumBlades << 1))
- {
- while (mNumBlades < num_blades)
- {
- mNumBlades <<= 1;
- }
- if (face)
- {
- face->setSize(mNumBlades*8, mNumBlades*12);
- }
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL);
- }
- else if (num_blades <= (mNumBlades >> 1))
- {
- while (mNumBlades > num_blades)
- {
- mNumBlades >>=1;
- }
-
- if (face)
- {
- face->setSize(mNumBlades*8, mNumBlades*12);
- }
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL);
- return TRUE;
- }
-
- return FALSE;
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL);
+ }
+ return TRUE ;
+ }
+ if(!mNumBlades)
+ {
+ mNumBlades = GRASS_MAX_BLADES;
+ }
+
+ F32 tan_angle = 0.f;
+ S32 num_blades = 0;
+
+ tan_angle = (mScale.mV[0]*mScale.mV[1])/mDrawable->mDistanceWRTCamera;
+ num_blades = llmin(GRASS_MAX_BLADES, lltrunc(tan_angle * 5));
+ num_blades = llmax(1, num_blades);
+ if (num_blades >= (mNumBlades << 1))
+ {
+ while (mNumBlades < num_blades)
+ {
+ mNumBlades <<= 1;
+ }
+ if (face)
+ {
+ face->setSize(mNumBlades*8, mNumBlades*12);
+ }
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL);
+ }
+ else if (num_blades <= (mNumBlades >> 1))
+ {
+ while (mNumBlades > num_blades)
+ {
+ mNumBlades >>=1;
+ }
+
+ if (face)
+ {
+ face->setSize(mNumBlades*8, mNumBlades*12);
+ }
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL);
+ return TRUE;
+ }
+
+ return FALSE;
}
LLDrawable* LLVOGrass::createDrawable(LLPipeline *pipeline)
{
- pipeline->allocDrawable(this);
- mDrawable->setRenderType(LLPipeline::RENDER_TYPE_GRASS);
-
- return mDrawable;
+ pipeline->allocDrawable(this);
+ mDrawable->setRenderType(LLPipeline::RENDER_TYPE_GRASS);
+
+ return mDrawable;
}
static LLTrace::BlockTimerStatHandle FTM_UPDATE_GRASS("Update Grass");
BOOL LLVOGrass::updateGeometry(LLDrawable *drawable)
{
- LL_RECORD_BLOCK_TIME(FTM_UPDATE_GRASS);
-
- dirtySpatialGroup();
-
- if(!mNumBlades)//stop rendering grass
- {
- if (mDrawable->getNumFaces() > 0)
- {
- LLFace* facep = mDrawable->getFace(0);
- if(facep)
- {
- facep->setSize(0, 0);
- }
- }
- }
- else
- {
- plantBlades();
- }
- return TRUE;
+ LL_RECORD_BLOCK_TIME(FTM_UPDATE_GRASS);
+
+ dirtySpatialGroup();
+
+ if(!mNumBlades)//stop rendering grass
+ {
+ if (mDrawable->getNumFaces() > 0)
+ {
+ LLFace* facep = mDrawable->getFace(0);
+ if(facep)
+ {
+ facep->setSize(0, 0);
+ }
+ }
+ }
+ else
+ {
+ plantBlades();
+ }
+ return TRUE;
}
void LLVOGrass::plantBlades()
{
- // It is possible that the species of a grass is not defined
- // This is bad, but not the end of the world.
- if (!sSpeciesTable.count(mSpecies))
- {
- LL_INFOS() << "Unknown grass species " << mSpecies << LL_ENDL;
- return;
- }
-
- if (mDrawable->getNumFaces() < 1)
- {
- mDrawable->setNumFaces(1, NULL, getTEImage(0));
- }
-
- LLFace *face = mDrawable->getFace(0);
- if (face)
- {
- face->setTexture(getTEImage(0));
- face->setState(LLFace::GLOBAL);
- face->setSize(mNumBlades * 8, mNumBlades * 12);
- face->setVertexBuffer(NULL);
- face->setTEOffset(0);
- face->mCenterLocal = mPosition + mRegionp->getOriginAgent();
- }
-
- mDepth = (face->mCenterLocal - LLViewerCamera::getInstance()->getOrigin())*LLViewerCamera::getInstance()->getAtAxis();
- mDrawable->setPosition(face->mCenterLocal);
- mDrawable->movePartition();
- LLPipeline::sCompiles++;
+ // It is possible that the species of a grass is not defined
+ // This is bad, but not the end of the world.
+ if (!sSpeciesTable.count(mSpecies))
+ {
+ LL_INFOS() << "Unknown grass species " << mSpecies << LL_ENDL;
+ return;
+ }
+
+ if (mDrawable->getNumFaces() < 1)
+ {
+ mDrawable->setNumFaces(1, NULL, getTEImage(0));
+ }
+
+ LLFace *face = mDrawable->getFace(0);
+ if (face)
+ {
+ face->setTexture(getTEImage(0));
+ face->setState(LLFace::GLOBAL);
+ face->setSize(mNumBlades * 8, mNumBlades * 12);
+ face->setVertexBuffer(NULL);
+ face->setTEOffset(0);
+ face->mCenterLocal = mPosition + mRegionp->getOriginAgent();
+ }
+
+ mDepth = (face->mCenterLocal - LLViewerCamera::getInstance()->getOrigin())*LLViewerCamera::getInstance()->getAtAxis();
+ mDrawable->setPosition(face->mCenterLocal);
+ mDrawable->movePartition();
+ LLPipeline::sCompiles++;
}
void LLVOGrass::getGeometry(S32 idx,
- LLStrider<LLVector4a>& verticesp,
- LLStrider<LLVector3>& normalsp,
- LLStrider<LLVector2>& texcoordsp,
- LLStrider<LLColor4U>& colorsp,
- LLStrider<LLColor4U>& emissivep,
- LLStrider<U16>& indicesp)
+ LLStrider<LLVector4a>& verticesp,
+ LLStrider<LLVector3>& normalsp,
+ LLStrider<LLVector2>& texcoordsp,
+ LLStrider<LLColor4U>& colorsp,
+ LLStrider<LLColor4U>& emissivep,
+ LLStrider<U16>& indicesp)
{
- if(!mNumBlades)//stop rendering grass
- {
- return ;
- }
-
- mPatch = mRegionp->getLand().resolvePatchRegion(getPositionRegion());
- if (mPatch)
- mLastPatchUpdateTime = mPatch->getLastUpdateTime();
-
- LLVector3 position;
- // Create random blades of grass with gaussian distribution
- F32 x,y,xf,yf,dzx,dzy;
-
- LLColor4U color(255,255,255,255);
-
- LLFace *face = mDrawable->getFace(idx);
- if (!face)
- return;
-
- F32 width = sSpeciesTable[mSpecies]->mBladeSizeX;
- F32 height = sSpeciesTable[mSpecies]->mBladeSizeY;
-
- U32 index_offset = face->getGeomIndex();
-
- for (S32 i = 0; i < mNumBlades; i++)
- {
- x = exp_x[i] * mScale.mV[VX];
- y = exp_y[i] * mScale.mV[VY];
- xf = rot_x[i] * GRASS_BLADE_BASE * width * w_mod[i];
- yf = rot_y[i] * GRASS_BLADE_BASE * width * w_mod[i];
- dzx = dz_x [i];
- dzy = dz_y [i];
-
- LLVector3 v1,v2,v3;
- F32 blade_height= GRASS_BLADE_HEIGHT * height * w_mod[i];
-
- *texcoordsp++ = LLVector2(0, 0);
- *texcoordsp++ = LLVector2(0, 0);
- *texcoordsp++ = LLVector2(0, 0.98f);
- *texcoordsp++ = LLVector2(0, 0.98f);
- *texcoordsp++ = LLVector2(1, 0);
- *texcoordsp++ = LLVector2(1, 0);
- *texcoordsp++ = LLVector2(1, 0.98f);
- *texcoordsp++ = LLVector2(1, 0.98f);
-
- position.mV[0] = mPosition.mV[VX] + x + xf;
- position.mV[1] = mPosition.mV[VY] + y + yf;
- position.mV[2] = mRegionp->getLand().resolveHeightRegion(position);
- v1 = position + mRegionp->getOriginAgent();
- (*verticesp++).load3(v1.mV);
- (*verticesp++).load3(v1.mV);
-
-
- position.mV[0] += dzx;
- position.mV[1] += dzy;
- position.mV[2] += blade_height;
- v2 = position + mRegionp->getOriginAgent();
- (*verticesp++).load3(v2.mV);
- (*verticesp++).load3(v2.mV);
-
- position.mV[0] = mPosition.mV[VX] + x - xf;
- position.mV[1] = mPosition.mV[VY] + y - xf;
- position.mV[2] = mRegionp->getLand().resolveHeightRegion(position);
- v3 = position + mRegionp->getOriginAgent();
- (*verticesp++).load3(v3.mV);
- (*verticesp++).load3(v3.mV);
-
- LLVector3 normal1 = (v1-v2) % (v2-v3);
- normal1.mV[VZ] = 0.75f;
- normal1.normalize();
- LLVector3 normal2 = -normal1;
- normal2.mV[VZ] = -normal2.mV[VZ];
-
- position.mV[0] += dzx;
- position.mV[1] += dzy;
- position.mV[2] += blade_height;
- v1 = position + mRegionp->getOriginAgent();
- (*verticesp++).load3(v1.mV);
- (*verticesp++).load3(v1.mV);
-
- *(normalsp++) = normal1;
- *(normalsp++) = normal2;
- *(normalsp++) = normal1;
- *(normalsp++) = normal2;
-
- *(normalsp++) = normal1;
- *(normalsp++) = normal2;
- *(normalsp++) = normal1;
- *(normalsp++) = normal2;
-
- *(colorsp++) = color;
- *(colorsp++) = color;
- *(colorsp++) = color;
- *(colorsp++) = color;
- *(colorsp++) = color;
- *(colorsp++) = color;
- *(colorsp++) = color;
- *(colorsp++) = color;
-
- *indicesp++ = index_offset + 0;
- *indicesp++ = index_offset + 2;
- *indicesp++ = index_offset + 4;
-
- *indicesp++ = index_offset + 2;
- *indicesp++ = index_offset + 6;
- *indicesp++ = index_offset + 4;
-
- *indicesp++ = index_offset + 1;
- *indicesp++ = index_offset + 5;
- *indicesp++ = index_offset + 3;
-
- *indicesp++ = index_offset + 3;
- *indicesp++ = index_offset + 5;
- *indicesp++ = index_offset + 7;
- index_offset += 8;
- }
-
- LLPipeline::sCompiles++;
+ if(!mNumBlades)//stop rendering grass
+ {
+ return ;
+ }
+
+ mPatch = mRegionp->getLand().resolvePatchRegion(getPositionRegion());
+ if (mPatch)
+ mLastPatchUpdateTime = mPatch->getLastUpdateTime();
+
+ LLVector3 position;
+ // Create random blades of grass with gaussian distribution
+ F32 x,y,xf,yf,dzx,dzy;
+
+ LLColor4U color(255,255,255,255);
+
+ LLFace *face = mDrawable->getFace(idx);
+ if (!face)
+ return;
+
+ F32 width = sSpeciesTable[mSpecies]->mBladeSizeX;
+ F32 height = sSpeciesTable[mSpecies]->mBladeSizeY;
+
+ U32 index_offset = face->getGeomIndex();
+
+ for (S32 i = 0; i < mNumBlades; i++)
+ {
+ x = exp_x[i] * mScale.mV[VX];
+ y = exp_y[i] * mScale.mV[VY];
+ xf = rot_x[i] * GRASS_BLADE_BASE * width * w_mod[i];
+ yf = rot_y[i] * GRASS_BLADE_BASE * width * w_mod[i];
+ dzx = dz_x [i];
+ dzy = dz_y [i];
+
+ LLVector3 v1,v2,v3;
+ F32 blade_height= GRASS_BLADE_HEIGHT * height * w_mod[i];
+
+ *texcoordsp++ = LLVector2(0, 0);
+ *texcoordsp++ = LLVector2(0, 0);
+ *texcoordsp++ = LLVector2(0, 0.98f);
+ *texcoordsp++ = LLVector2(0, 0.98f);
+ *texcoordsp++ = LLVector2(1, 0);
+ *texcoordsp++ = LLVector2(1, 0);
+ *texcoordsp++ = LLVector2(1, 0.98f);
+ *texcoordsp++ = LLVector2(1, 0.98f);
+
+ position.mV[0] = mPosition.mV[VX] + x + xf;
+ position.mV[1] = mPosition.mV[VY] + y + yf;
+ position.mV[2] = mRegionp->getLand().resolveHeightRegion(position);
+ v1 = position + mRegionp->getOriginAgent();
+ (*verticesp++).load3(v1.mV);
+ (*verticesp++).load3(v1.mV);
+
+
+ position.mV[0] += dzx;
+ position.mV[1] += dzy;
+ position.mV[2] += blade_height;
+ v2 = position + mRegionp->getOriginAgent();
+ (*verticesp++).load3(v2.mV);
+ (*verticesp++).load3(v2.mV);
+
+ position.mV[0] = mPosition.mV[VX] + x - xf;
+ position.mV[1] = mPosition.mV[VY] + y - xf;
+ position.mV[2] = mRegionp->getLand().resolveHeightRegion(position);
+ v3 = position + mRegionp->getOriginAgent();
+ (*verticesp++).load3(v3.mV);
+ (*verticesp++).load3(v3.mV);
+
+ LLVector3 normal1 = (v1-v2) % (v2-v3);
+ normal1.mV[VZ] = 0.75f;
+ normal1.normalize();
+ LLVector3 normal2 = -normal1;
+ normal2.mV[VZ] = -normal2.mV[VZ];
+
+ position.mV[0] += dzx;
+ position.mV[1] += dzy;
+ position.mV[2] += blade_height;
+ v1 = position + mRegionp->getOriginAgent();
+ (*verticesp++).load3(v1.mV);
+ (*verticesp++).load3(v1.mV);
+
+ *(normalsp++) = normal1;
+ *(normalsp++) = normal2;
+ *(normalsp++) = normal1;
+ *(normalsp++) = normal2;
+
+ *(normalsp++) = normal1;
+ *(normalsp++) = normal2;
+ *(normalsp++) = normal1;
+ *(normalsp++) = normal2;
+
+ *(colorsp++) = color;
+ *(colorsp++) = color;
+ *(colorsp++) = color;
+ *(colorsp++) = color;
+ *(colorsp++) = color;
+ *(colorsp++) = color;
+ *(colorsp++) = color;
+ *(colorsp++) = color;
+
+ *indicesp++ = index_offset + 0;
+ *indicesp++ = index_offset + 2;
+ *indicesp++ = index_offset + 4;
+
+ *indicesp++ = index_offset + 2;
+ *indicesp++ = index_offset + 6;
+ *indicesp++ = index_offset + 4;
+
+ *indicesp++ = index_offset + 1;
+ *indicesp++ = index_offset + 5;
+ *indicesp++ = index_offset + 3;
+
+ *indicesp++ = index_offset + 3;
+ *indicesp++ = index_offset + 5;
+ *indicesp++ = index_offset + 7;
+ index_offset += 8;
+ }
+
+ LLPipeline::sCompiles++;
}
U32 LLVOGrass::getPartitionType() const
{
- return LLViewerRegion::PARTITION_GRASS;
+ return LLViewerRegion::PARTITION_GRASS;
}
LLGrassPartition::LLGrassPartition(LLViewerRegion* regionp)
: LLSpatialPartition(LLDrawPoolAlpha::VERTEX_DATA_MASK | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, regionp)
{
- mDrawableType = LLPipeline::RENDER_TYPE_GRASS;
- mPartitionType = LLViewerRegion::PARTITION_GRASS;
- mLODPeriod = 16;
- mDepthMask = TRUE;
- mSlopRatio = 0.1f;
- mRenderPass = LLRenderPass::PASS_GRASS;
+ mDrawableType = LLPipeline::RENDER_TYPE_GRASS;
+ mPartitionType = LLViewerRegion::PARTITION_GRASS;
+ mLODPeriod = 16;
+ mDepthMask = TRUE;
+ mSlopRatio = 0.1f;
+ mRenderPass = LLRenderPass::PASS_GRASS;
}
void LLGrassPartition::addGeometryCount(LLSpatialGroup* group, U32& vertex_count, U32& index_count)
{
- mFaceList.clear();
-
- LLViewerCamera* camera = LLViewerCamera::getInstance();
- for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
- {
- LLDrawable* drawablep = (LLDrawable*)(*i)->getDrawable();
-
- if (!drawablep || drawablep->isDead())
- {
- continue;
- }
-
- LLAlphaObject* obj = (LLAlphaObject*) drawablep->getVObj().get();
- obj->mDepth = 0.f;
-
- U32 count = 0;
- for (S32 j = 0; j < drawablep->getNumFaces(); ++j)
- {
- drawablep->updateFaceSize(j);
-
- LLFace* facep = drawablep->getFace(j);
- if ( !facep || !facep->hasGeometry())
- {
- continue;
- }
-
- if ((facep->getGeomCount() + vertex_count) <= 65536)
- {
- count++;
- facep->mDistance = (facep->mCenterLocal - camera->getOrigin()) * camera->getAtAxis();
- obj->mDepth += facep->mDistance;
-
- mFaceList.push_back(facep);
- vertex_count += facep->getGeomCount();
- index_count += facep->getIndicesCount();
- llassert(facep->getIndicesCount() < 65536);
- }
- else
- {
- facep->clearVertexBuffer();
- }
- }
-
- obj->mDepth /= count;
- }
+ mFaceList.clear();
+
+ LLViewerCamera* camera = LLViewerCamera::getInstance();
+ for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
+ {
+ LLDrawable* drawablep = (LLDrawable*)(*i)->getDrawable();
+
+ if (!drawablep || drawablep->isDead())
+ {
+ continue;
+ }
+
+ LLAlphaObject* obj = (LLAlphaObject*) drawablep->getVObj().get();
+ obj->mDepth = 0.f;
+
+ U32 count = 0;
+ for (S32 j = 0; j < drawablep->getNumFaces(); ++j)
+ {
+ drawablep->updateFaceSize(j);
+
+ LLFace* facep = drawablep->getFace(j);
+ if ( !facep || !facep->hasGeometry())
+ {
+ continue;
+ }
+
+ if ((facep->getGeomCount() + vertex_count) <= 65536)
+ {
+ count++;
+ facep->mDistance = (facep->mCenterLocal - camera->getOrigin()) * camera->getAtAxis();
+ obj->mDepth += facep->mDistance;
+
+ mFaceList.push_back(facep);
+ vertex_count += facep->getGeomCount();
+ index_count += facep->getIndicesCount();
+ llassert(facep->getIndicesCount() < 65536);
+ }
+ else
+ {
+ facep->clearVertexBuffer();
+ }
+ }
+
+ obj->mDepth /= count;
+ }
}
void LLGrassPartition::getGeometry(LLSpatialGroup* group)
{
LL_PROFILE_ZONE_SCOPED;
- std::sort(mFaceList.begin(), mFaceList.end(), LLFace::CompareDistanceGreater());
-
- U32 index_count = 0;
- U32 vertex_count = 0;
-
- group->clearDrawMap();
-
- LLVertexBuffer* buffer = group->mVertexBuffer;
-
- LLStrider<U16> indicesp;
- LLStrider<LLVector4a> verticesp;
- LLStrider<LLVector3> normalsp;
- LLStrider<LLVector2> texcoordsp;
- LLStrider<LLColor4U> colorsp;
-
- buffer->getVertexStrider(verticesp);
- buffer->getNormalStrider(normalsp);
- buffer->getColorStrider(colorsp);
- buffer->getTexCoord0Strider(texcoordsp);
- buffer->getIndexStrider(indicesp);
-
- LLSpatialGroup::drawmap_elem_t& draw_vec = group->mDrawMap[mRenderPass];
-
- for (std::vector<LLFace*>::iterator i = mFaceList.begin(); i != mFaceList.end(); ++i)
- {
- LLFace* facep = *i;
- LLAlphaObject* object = (LLAlphaObject*) facep->getViewerObject();
- facep->setGeomIndex(vertex_count);
- facep->setIndicesIndex(index_count);
- facep->setVertexBuffer(buffer);
- facep->setPoolType(LLDrawPool::POOL_ALPHA);
-
- //dummy parameter (unused by this implementation)
- LLStrider<LLColor4U> emissivep;
-
- object->getGeometry(facep->getTEOffset(), verticesp, normalsp, texcoordsp, colorsp, emissivep, indicesp);
-
- vertex_count += facep->getGeomCount();
- index_count += facep->getIndicesCount();
-
- S32 idx = draw_vec.size()-1;
-
- bool fullbright = facep->isState(LLFace::FULLBRIGHT);
-
- if (idx >= 0 && draw_vec[idx]->mEnd == facep->getGeomIndex()-1 &&
- draw_vec[idx]->mTexture == facep->getTexture() &&
- (U16) (draw_vec[idx]->mEnd - draw_vec[idx]->mStart + facep->getGeomCount()) <= (U32) gGLManager.mGLMaxVertexRange &&
- //draw_vec[idx]->mCount + facep->getIndicesCount() <= (U32) gGLManager.mGLMaxIndexRange &&
- draw_vec[idx]->mEnd - draw_vec[idx]->mStart + facep->getGeomCount() < 4096 &&
- draw_vec[idx]->mFullbright == fullbright)
- {
- draw_vec[idx]->mCount += facep->getIndicesCount();
- draw_vec[idx]->mEnd += facep->getGeomCount();
- }
- else
- {
- U32 start = facep->getGeomIndex();
- U32 end = start + facep->getGeomCount()-1;
- U32 offset = facep->getIndicesStart();
- U32 count = facep->getIndicesCount();
- LLDrawInfo* info = new LLDrawInfo(start,end,count,offset,facep->getTexture(),
- //facep->getTexture(),
- buffer, object->isSelected(), fullbright);
-
- draw_vec.push_back(info);
- //for alpha sorting
- facep->setDrawInfo(info);
- }
- }
-
- buffer->unmapBuffer();
- mFaceList.clear();
+ std::sort(mFaceList.begin(), mFaceList.end(), LLFace::CompareDistanceGreater());
+
+ U32 index_count = 0;
+ U32 vertex_count = 0;
+
+ group->clearDrawMap();
+
+ LLVertexBuffer* buffer = group->mVertexBuffer;
+
+ LLStrider<U16> indicesp;
+ LLStrider<LLVector4a> verticesp;
+ LLStrider<LLVector3> normalsp;
+ LLStrider<LLVector2> texcoordsp;
+ LLStrider<LLColor4U> colorsp;
+
+ buffer->getVertexStrider(verticesp);
+ buffer->getNormalStrider(normalsp);
+ buffer->getColorStrider(colorsp);
+ buffer->getTexCoord0Strider(texcoordsp);
+ buffer->getIndexStrider(indicesp);
+
+ LLSpatialGroup::drawmap_elem_t& draw_vec = group->mDrawMap[mRenderPass];
+
+ for (std::vector<LLFace*>::iterator i = mFaceList.begin(); i != mFaceList.end(); ++i)
+ {
+ LLFace* facep = *i;
+ LLAlphaObject* object = (LLAlphaObject*) facep->getViewerObject();
+ facep->setGeomIndex(vertex_count);
+ facep->setIndicesIndex(index_count);
+ facep->setVertexBuffer(buffer);
+ facep->setPoolType(LLDrawPool::POOL_ALPHA);
+
+ //dummy parameter (unused by this implementation)
+ LLStrider<LLColor4U> emissivep;
+
+ object->getGeometry(facep->getTEOffset(), verticesp, normalsp, texcoordsp, colorsp, emissivep, indicesp);
+
+ vertex_count += facep->getGeomCount();
+ index_count += facep->getIndicesCount();
+
+ S32 idx = draw_vec.size()-1;
+
+ bool fullbright = facep->isState(LLFace::FULLBRIGHT);
+
+ if (idx >= 0 && draw_vec[idx]->mEnd == facep->getGeomIndex()-1 &&
+ draw_vec[idx]->mTexture == facep->getTexture() &&
+ (U16) (draw_vec[idx]->mEnd - draw_vec[idx]->mStart + facep->getGeomCount()) <= (U32) gGLManager.mGLMaxVertexRange &&
+ //draw_vec[idx]->mCount + facep->getIndicesCount() <= (U32) gGLManager.mGLMaxIndexRange &&
+ draw_vec[idx]->mEnd - draw_vec[idx]->mStart + facep->getGeomCount() < 4096 &&
+ draw_vec[idx]->mFullbright == fullbright)
+ {
+ draw_vec[idx]->mCount += facep->getIndicesCount();
+ draw_vec[idx]->mEnd += facep->getGeomCount();
+ }
+ else
+ {
+ U32 start = facep->getGeomIndex();
+ U32 end = start + facep->getGeomCount()-1;
+ U32 offset = facep->getIndicesStart();
+ U32 count = facep->getIndicesCount();
+ LLDrawInfo* info = new LLDrawInfo(start,end,count,offset,facep->getTexture(),
+ //facep->getTexture(),
+ buffer, object->isSelected(), fullbright);
+
+ draw_vec.push_back(info);
+ //for alpha sorting
+ facep->setDrawInfo(info);
+ }
+ }
+
+ buffer->unmapBuffer();
+ mFaceList.clear();
}
// virtual
void LLVOGrass::updateDrawable(BOOL force_damped)
{
- // Force an immediate rebuild on any update
- if (mDrawable.notNull())
- {
- mDrawable->updateXform(TRUE);
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL);
- }
- clearChanged(SHIFTED);
+ // Force an immediate rebuild on any update
+ if (mDrawable.notNull())
+ {
+ mDrawable->updateXform(TRUE);
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL);
+ }
+ clearChanged(SHIFTED);
}
-// virtual
+// virtual
BOOL LLVOGrass::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, S32 face, BOOL pick_transparent, BOOL pick_rigged, BOOL pick_unselectable, S32 *face_hitp,
- LLVector4a* intersection,LLVector2* tex_coord, LLVector4a* normal, LLVector4a* tangent)
-
+ LLVector4a* intersection,LLVector2* tex_coord, LLVector4a* normal, LLVector4a* tangent)
+
{
- BOOL ret = FALSE;
- if (!mbCanSelect ||
- mDrawable->isDead() ||
- !gPipeline.hasRenderType(mDrawable->getRenderType()))
- {
- return FALSE;
- }
-
- LLVector4a dir;
- dir.setSub(end, start);
-
- mPatch = mRegionp->getLand().resolvePatchRegion(getPositionRegion());
-
- LLVector3 position;
- // Create random blades of grass with gaussian distribution
- F32 x,y,xf,yf,dzx,dzy;
-
- LLColor4U color(255,255,255,255);
-
- F32 width = sSpeciesTable[mSpecies]->mBladeSizeX;
- F32 height = sSpeciesTable[mSpecies]->mBladeSizeY;
-
- LLVector2 tc[4];
- LLVector3 v[4];
- //LLVector3 n[4];
-
- F32 closest_t = 1.f;
-
- for (S32 i = 0; i < mNumBlades; i++)
- {
- x = exp_x[i] * mScale.mV[VX];
- y = exp_y[i] * mScale.mV[VY];
- xf = rot_x[i] * GRASS_BLADE_BASE * width * w_mod[i];
- yf = rot_y[i] * GRASS_BLADE_BASE * width * w_mod[i];
- dzx = dz_x [i];
- dzy = dz_y [i];
-
- LLVector3 v1,v2,v3;
- F32 blade_height= GRASS_BLADE_HEIGHT * height * w_mod[i];
-
- tc[0] = LLVector2(0, 0);
- tc[1] = LLVector2(0, 0.98f);
- tc[2] = LLVector2(1, 0);
- tc[3] = LLVector2(1, 0.98f);
-
- position.mV[0] = mPosition.mV[VX] + x + xf;
- position.mV[1] = mPosition.mV[VY] + y + yf;
- position.mV[2] = mRegionp->getLand().resolveHeightRegion(position);
- v[0] = v1 = position + mRegionp->getOriginAgent();
-
-
-
- position.mV[0] += dzx;
- position.mV[1] += dzy;
- position.mV[2] += blade_height;
- v[1] = v2 = position + mRegionp->getOriginAgent();
-
- position.mV[0] = mPosition.mV[VX] + x - xf;
- position.mV[1] = mPosition.mV[VY] + y - xf;
- position.mV[2] = mRegionp->getLand().resolveHeightRegion(position);
- v[2] = v3 = position + mRegionp->getOriginAgent();
-
- LLVector3 normal1 = (v1-v2) % (v2-v3);
- normal1.normalize();
-
- position.mV[0] += dzx;
- position.mV[1] += dzy;
- position.mV[2] += blade_height;
- v[3] = v1 = position + mRegionp->getOriginAgent();
-
- F32 a,b,t;
-
- BOOL hit = FALSE;
-
-
- U32 idx0 = 0,idx1 = 0,idx2 = 0;
-
- LLVector4a v0a,v1a,v2a,v3a;
-
- v0a.load3(v[0].mV);
- v1a.load3(v[1].mV);
- v2a.load3(v[2].mV);
- v3a.load3(v[3].mV);
-
-
- if (LLTriangleRayIntersect(v0a, v1a, v2a, start, dir, a, b, t))
- {
- hit = TRUE;
- idx0 = 0; idx1 = 1; idx2 = 2;
- }
- else if (LLTriangleRayIntersect(v1a, v3a, v2a, start, dir, a, b, t))
- {
- hit = TRUE;
- idx0 = 1; idx1 = 3; idx2 = 2;
- }
- else if (LLTriangleRayIntersect(v2a, v1a, v0a, start, dir, a, b, t))
- {
- normal1 = -normal1;
- hit = TRUE;
- idx0 = 2; idx1 = 1; idx2 = 0;
- }
- else if (LLTriangleRayIntersect(v2a, v3a, v1a, start, dir, a, b, t))
- {
- normal1 = -normal1;
- hit = TRUE;
- idx0 = 2; idx1 = 3; idx2 = 1;
- }
-
- if (hit)
- {
- if (t >= 0.f &&
- t <= 1.f &&
- t < closest_t)
- {
-
- LLVector2 hit_tc = ((1.f - a - b) * tc[idx0] +
- a * tc[idx1] +
- b * tc[idx2]);
- if (pick_transparent ||
- getTEImage(0)->getMask(hit_tc))
- {
- closest_t = t;
- if (intersection != NULL)
- {
- dir.mul(closest_t);
- intersection->setAdd(start, dir);
- }
-
- if (tex_coord != NULL)
- {
- *tex_coord = hit_tc;
- }
-
- if (normal != NULL)
- {
- normal->load3(normal1.mV);
- }
- ret = TRUE;
- }
- }
- }
- }
-
- return ret;
+ BOOL ret = FALSE;
+ if (!mbCanSelect ||
+ mDrawable->isDead() ||
+ !gPipeline.hasRenderType(mDrawable->getRenderType()))
+ {
+ return FALSE;
+ }
+
+ LLVector4a dir;
+ dir.setSub(end, start);
+
+ mPatch = mRegionp->getLand().resolvePatchRegion(getPositionRegion());
+
+ LLVector3 position;
+ // Create random blades of grass with gaussian distribution
+ F32 x,y,xf,yf,dzx,dzy;
+
+ LLColor4U color(255,255,255,255);
+
+ F32 width = sSpeciesTable[mSpecies]->mBladeSizeX;
+ F32 height = sSpeciesTable[mSpecies]->mBladeSizeY;
+
+ LLVector2 tc[4];
+ LLVector3 v[4];
+ //LLVector3 n[4];
+
+ F32 closest_t = 1.f;
+
+ for (S32 i = 0; i < mNumBlades; i++)
+ {
+ x = exp_x[i] * mScale.mV[VX];
+ y = exp_y[i] * mScale.mV[VY];
+ xf = rot_x[i] * GRASS_BLADE_BASE * width * w_mod[i];
+ yf = rot_y[i] * GRASS_BLADE_BASE * width * w_mod[i];
+ dzx = dz_x [i];
+ dzy = dz_y [i];
+
+ LLVector3 v1,v2,v3;
+ F32 blade_height= GRASS_BLADE_HEIGHT * height * w_mod[i];
+
+ tc[0] = LLVector2(0, 0);
+ tc[1] = LLVector2(0, 0.98f);
+ tc[2] = LLVector2(1, 0);
+ tc[3] = LLVector2(1, 0.98f);
+
+ position.mV[0] = mPosition.mV[VX] + x + xf;
+ position.mV[1] = mPosition.mV[VY] + y + yf;
+ position.mV[2] = mRegionp->getLand().resolveHeightRegion(position);
+ v[0] = v1 = position + mRegionp->getOriginAgent();
+
+
+
+ position.mV[0] += dzx;
+ position.mV[1] += dzy;
+ position.mV[2] += blade_height;
+ v[1] = v2 = position + mRegionp->getOriginAgent();
+
+ position.mV[0] = mPosition.mV[VX] + x - xf;
+ position.mV[1] = mPosition.mV[VY] + y - xf;
+ position.mV[2] = mRegionp->getLand().resolveHeightRegion(position);
+ v[2] = v3 = position + mRegionp->getOriginAgent();
+
+ LLVector3 normal1 = (v1-v2) % (v2-v3);
+ normal1.normalize();
+
+ position.mV[0] += dzx;
+ position.mV[1] += dzy;
+ position.mV[2] += blade_height;
+ v[3] = v1 = position + mRegionp->getOriginAgent();
+
+ F32 a,b,t;
+
+ BOOL hit = FALSE;
+
+
+ U32 idx0 = 0,idx1 = 0,idx2 = 0;
+
+ LLVector4a v0a,v1a,v2a,v3a;
+
+ v0a.load3(v[0].mV);
+ v1a.load3(v[1].mV);
+ v2a.load3(v[2].mV);
+ v3a.load3(v[3].mV);
+
+
+ if (LLTriangleRayIntersect(v0a, v1a, v2a, start, dir, a, b, t))
+ {
+ hit = TRUE;
+ idx0 = 0; idx1 = 1; idx2 = 2;
+ }
+ else if (LLTriangleRayIntersect(v1a, v3a, v2a, start, dir, a, b, t))
+ {
+ hit = TRUE;
+ idx0 = 1; idx1 = 3; idx2 = 2;
+ }
+ else if (LLTriangleRayIntersect(v2a, v1a, v0a, start, dir, a, b, t))
+ {
+ normal1 = -normal1;
+ hit = TRUE;
+ idx0 = 2; idx1 = 1; idx2 = 0;
+ }
+ else if (LLTriangleRayIntersect(v2a, v3a, v1a, start, dir, a, b, t))
+ {
+ normal1 = -normal1;
+ hit = TRUE;
+ idx0 = 2; idx1 = 3; idx2 = 1;
+ }
+
+ if (hit)
+ {
+ if (t >= 0.f &&
+ t <= 1.f &&
+ t < closest_t)
+ {
+
+ LLVector2 hit_tc = ((1.f - a - b) * tc[idx0] +
+ a * tc[idx1] +
+ b * tc[idx2]);
+ if (pick_transparent ||
+ getTEImage(0)->getMask(hit_tc))
+ {
+ closest_t = t;
+ if (intersection != NULL)
+ {
+ dir.mul(closest_t);
+ intersection->setAdd(start, dir);
+ }
+
+ if (tex_coord != NULL)
+ {
+ *tex_coord = hit_tc;
+ }
+
+ if (normal != NULL)
+ {
+ normal->load3(normal1.mV);
+ }
+ ret = TRUE;
+ }
+ }
+ }
+ }
+
+ return ret;
}