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Diffstat (limited to 'indra/newview/llvoavatarself.h')
-rw-r--r--indra/newview/llvoavatarself.h47
1 files changed, 44 insertions, 3 deletions
diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h
index 460291a929..55b4fd87c8 100644
--- a/indra/newview/llvoavatarself.h
+++ b/indra/newview/llvoavatarself.h
@@ -124,11 +124,11 @@ public:
//--------------------------------------------------------------------
public:
/*virtual*/ BOOL getIsCloud();
-private:
//--------------------------------------------------------------------
// Region state
//--------------------------------------------------------------------
+private:
U64 mLastRegionHandle;
LLFrameTimer mRegionCrossingTimer;
S32 mRegionCrossingCount;
@@ -177,8 +177,12 @@ public:
bool areTexturesCurrent() const;
BOOL isLocalTextureDataAvailable(const LLTexLayerSet* layerset) const;
BOOL isLocalTextureDataFinal(const LLTexLayerSet* layerset) const;
+ BOOL isBakedTextureFinal(const LLVOAvatarDefines::EBakedTextureIndex index) const;
// If you want to check all textures of a given type, pass gAgentWearables.getWearableCount() for index
/*virtual*/ BOOL isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
+ /*virtual*/ BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const;
+ /*virtual*/ BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const;
+
//--------------------------------------------------------------------
// Local Textures
@@ -188,8 +192,6 @@ public:
LLViewerFetchedTexture* getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
const LLUUID& getLocalTextureID(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
void setLocalTextureTE(U8 te, LLViewerTexture* image, U32 index);
- const LLUUID& grabLocalTexture(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
- BOOL canGrabLocalTexture(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
/*virtual*/ void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index);
protected:
/*virtual*/ void setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index);
@@ -239,6 +241,10 @@ public:
void setupComposites();
void updateComposites();
+ const LLUUID& grabBakedTexture(LLVOAvatarDefines::EBakedTextureIndex baked_index) const;
+ BOOL canGrabBakedTexture(LLVOAvatarDefines::EBakedTextureIndex baked_index) const;
+
+
//--------------------------------------------------------------------
// Scratch textures (used for compositing)
//--------------------------------------------------------------------
@@ -323,11 +329,46 @@ public:
** DIAGNOSTICS
**/
+ //--------------------------------------------------------------------
+ // General
+ //--------------------------------------------------------------------
public:
static void dumpTotalLocalTextureByteCount();
void dumpLocalTextures() const;
static void dumpScratchTextureByteCount();
+ //--------------------------------------------------------------------
+ // Avatar Rez Metrics
+ //--------------------------------------------------------------------
+public:
+ struct LLAvatarTexData
+ {
+ LLAvatarTexData(const LLUUID& id, LLVOAvatarDefines::ETextureIndex index) :
+ mAvatarID(id),
+ mIndex(index)
+ {}
+ LLUUID mAvatarID;
+ LLVOAvatarDefines::ETextureIndex mIndex;
+ };
+ void debugWearablesLoaded() { mDebugTimeWearablesLoaded = mDebugSelfLoadTimer.getElapsedTimeF32(); }
+ void debugAvatarVisible() { mDebugTimeAvatarVisible = mDebugSelfLoadTimer.getElapsedTimeF32(); }
+ void outputRezDiagnostics() const;
+ void debugBakedTextureUpload(LLVOAvatarDefines::EBakedTextureIndex index, BOOL finished);
+ static void debugOnTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
+
+ BOOL isAllLocalTextureDataFinal() const;
+
+ const LLTexLayerSet* debugGetLayerSet(LLVOAvatarDefines::EBakedTextureIndex index) const { return mBakedTextureDatas[index].mTexLayerSet; }
+ const std::string debugDumpLocalTextureDataInfo(const LLTexLayerSet* layerset) const; // Lists out state of this particular baked texture layer
+ const std::string debugDumpAllLocalTextureDataInfo() const; // Lists out which baked textures are at highest LOD
+private:
+ LLFrameTimer mDebugSelfLoadTimer;
+ F32 mDebugTimeWearablesLoaded;
+ F32 mDebugTimeAvatarVisible;
+ F32 mDebugTextureLoadTimes[LLVOAvatarDefines::TEX_NUM_INDICES][MAX_DISCARD_LEVEL+1]; // load time for each texture at each discard level
+ F32 mDebugBakedTextureTimes[LLVOAvatarDefines::BAKED_NUM_INDICES][2]; // time to start upload and finish upload of each baked texture
+ void debugTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
+
/** Diagnostics
** **
*******************************************************************************/