diff options
Diffstat (limited to 'indra/newview/llvoavatarself.h')
-rw-r--r-- | indra/newview/llvoavatarself.h | 47 |
1 files changed, 44 insertions, 3 deletions
diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index 460291a929..55b4fd87c8 100644 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -124,11 +124,11 @@ public: //-------------------------------------------------------------------- public: /*virtual*/ BOOL getIsCloud(); -private: //-------------------------------------------------------------------- // Region state //-------------------------------------------------------------------- +private: U64 mLastRegionHandle; LLFrameTimer mRegionCrossingTimer; S32 mRegionCrossingCount; @@ -177,8 +177,12 @@ public: bool areTexturesCurrent() const; BOOL isLocalTextureDataAvailable(const LLTexLayerSet* layerset) const; BOOL isLocalTextureDataFinal(const LLTexLayerSet* layerset) const; + BOOL isBakedTextureFinal(const LLVOAvatarDefines::EBakedTextureIndex index) const; // If you want to check all textures of a given type, pass gAgentWearables.getWearableCount() for index /*virtual*/ BOOL isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const; + /*virtual*/ BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const; + /*virtual*/ BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const; + //-------------------------------------------------------------------- // Local Textures @@ -188,8 +192,6 @@ public: LLViewerFetchedTexture* getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, U32 index) const; const LLUUID& getLocalTextureID(LLVOAvatarDefines::ETextureIndex type, U32 index) const; void setLocalTextureTE(U8 te, LLViewerTexture* image, U32 index); - const LLUUID& grabLocalTexture(LLVOAvatarDefines::ETextureIndex type, U32 index) const; - BOOL canGrabLocalTexture(LLVOAvatarDefines::ETextureIndex type, U32 index) const; /*virtual*/ void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index); protected: /*virtual*/ void setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index); @@ -239,6 +241,10 @@ public: void setupComposites(); void updateComposites(); + const LLUUID& grabBakedTexture(LLVOAvatarDefines::EBakedTextureIndex baked_index) const; + BOOL canGrabBakedTexture(LLVOAvatarDefines::EBakedTextureIndex baked_index) const; + + //-------------------------------------------------------------------- // Scratch textures (used for compositing) //-------------------------------------------------------------------- @@ -323,11 +329,46 @@ public: ** DIAGNOSTICS **/ + //-------------------------------------------------------------------- + // General + //-------------------------------------------------------------------- public: static void dumpTotalLocalTextureByteCount(); void dumpLocalTextures() const; static void dumpScratchTextureByteCount(); + //-------------------------------------------------------------------- + // Avatar Rez Metrics + //-------------------------------------------------------------------- +public: + struct LLAvatarTexData + { + LLAvatarTexData(const LLUUID& id, LLVOAvatarDefines::ETextureIndex index) : + mAvatarID(id), + mIndex(index) + {} + LLUUID mAvatarID; + LLVOAvatarDefines::ETextureIndex mIndex; + }; + void debugWearablesLoaded() { mDebugTimeWearablesLoaded = mDebugSelfLoadTimer.getElapsedTimeF32(); } + void debugAvatarVisible() { mDebugTimeAvatarVisible = mDebugSelfLoadTimer.getElapsedTimeF32(); } + void outputRezDiagnostics() const; + void debugBakedTextureUpload(LLVOAvatarDefines::EBakedTextureIndex index, BOOL finished); + static void debugOnTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); + + BOOL isAllLocalTextureDataFinal() const; + + const LLTexLayerSet* debugGetLayerSet(LLVOAvatarDefines::EBakedTextureIndex index) const { return mBakedTextureDatas[index].mTexLayerSet; } + const std::string debugDumpLocalTextureDataInfo(const LLTexLayerSet* layerset) const; // Lists out state of this particular baked texture layer + const std::string debugDumpAllLocalTextureDataInfo() const; // Lists out which baked textures are at highest LOD +private: + LLFrameTimer mDebugSelfLoadTimer; + F32 mDebugTimeWearablesLoaded; + F32 mDebugTimeAvatarVisible; + F32 mDebugTextureLoadTimes[LLVOAvatarDefines::TEX_NUM_INDICES][MAX_DISCARD_LEVEL+1]; // load time for each texture at each discard level + F32 mDebugBakedTextureTimes[LLVOAvatarDefines::BAKED_NUM_INDICES][2]; // time to start upload and finish upload of each baked texture + void debugTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); + /** Diagnostics ** ** *******************************************************************************/ |