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path: root/indra/newview/llvoavatarself.h
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Diffstat (limited to 'indra/newview/llvoavatarself.h')
-rw-r--r--indra/newview/llvoavatarself.h56
1 files changed, 32 insertions, 24 deletions
diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h
index 03856b3a3b..666219f3aa 100644
--- a/indra/newview/llvoavatarself.h
+++ b/indra/newview/llvoavatarself.h
@@ -126,25 +126,14 @@ public:
/*virtual*/ BOOL getIsCloud();
void bakedTextureUpload(LLVOAvatarDefines::EBakedTextureIndex index, BOOL finished);
static void onTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
- void wearablesLoaded() { mTimeWearablesLoaded = mSelfLoadTimer.getElapsedTimeF32(); }
- void avatarVisible() { mTimeAvatarVisible = mSelfLoadTimer.getElapsedTimeF32(); }
-
-private:
//--------------------------------------------------------------------
// Region state
//--------------------------------------------------------------------
+private:
U64 mLastRegionHandle;
LLFrameTimer mRegionCrossingTimer;
S32 mRegionCrossingCount;
- LLFrameTimer mSelfLoadTimer;
- F32 mTimeWearablesLoaded;
- F32 mTimeAvatarVisible;
- F32 mTextureLoadTimes[LLVOAvatarDefines::TEX_NUM_INDICES][MAX_DISCARD_LEVEL+1]; // stores load time for each texture,
- // at each discard level
- F32 mBakedTextureTimes[LLVOAvatarDefines::BAKED_NUM_INDICES][2]; // stores time to start upload and finish upload of each baked texture
-
- void timingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
/** State
** **
@@ -201,8 +190,6 @@ public:
LLViewerFetchedTexture* getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
const LLUUID& getLocalTextureID(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
void setLocalTextureTE(U8 te, LLViewerTexture* image, U32 index);
- const LLUUID& grabLocalTexture(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
- BOOL canGrabLocalTexture(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
/*virtual*/ void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index);
protected:
/*virtual*/ void setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index);
@@ -252,6 +239,10 @@ public:
void setupComposites();
void updateComposites();
+ const LLUUID& grabBakedTexture(LLVOAvatarDefines::EBakedTextureIndex baked_index) const;
+ BOOL canGrabBakedTexture(LLVOAvatarDefines::EBakedTextureIndex baked_index) const;
+
+
//--------------------------------------------------------------------
// Scratch textures (used for compositing)
//--------------------------------------------------------------------
@@ -336,25 +327,42 @@ public:
** DIAGNOSTICS
**/
+ //--------------------------------------------------------------------
+ // General
+ //--------------------------------------------------------------------
public:
static void dumpTotalLocalTextureByteCount();
void dumpLocalTextures() const;
static void dumpScratchTextureByteCount();
+ //--------------------------------------------------------------------
+ // Avatar Rez Metrics
+ //--------------------------------------------------------------------
+public:
+ struct LLAvatarTexData
+ {
+ LLAvatarTexData(const LLUUID& id, LLVOAvatarDefines::ETextureIndex index) :
+ mAvatarID(id),
+ mIndex(index)
+ {}
+ LLUUID mAvatarID;
+ LLVOAvatarDefines::ETextureIndex mIndex;
+ };
+ void wearablesLoaded() { mTimeWearablesLoaded = mDebugSelfLoadTimer.getElapsedTimeF32(); }
+ void avatarVisible() { mTimeAvatarVisible = mDebugSelfLoadTimer.getElapsedTimeF32(); }
+ void outputRezDiagnostics() const;
+private:
+ LLFrameTimer mDebugSelfLoadTimer;
+ F32 mTimeWearablesLoaded;
+ F32 mTimeAvatarVisible;
+ F32 mTextureLoadTimes[LLVOAvatarDefines::TEX_NUM_INDICES][MAX_DISCARD_LEVEL+1]; // load time for each texture at each discard level
+ F32 mBakedTextureTimes[LLVOAvatarDefines::BAKED_NUM_INDICES][2]; // time to start upload and finish upload of each baked texture
+ void timingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
+
/** Diagnostics
** **
*******************************************************************************/
-struct LLAvatarTexData
-{
- LLAvatarTexData(const LLUUID& id, LLVOAvatarDefines::ETextureIndex index) :
- mAvatarID(id),
- mIndex(index)
- {}
- LLUUID mAvatarID;
- LLVOAvatarDefines::ETextureIndex mIndex;
-};
-
};
extern LLVOAvatarSelf *gAgentAvatarp;