diff options
Diffstat (limited to 'indra/newview/llvoavatarself.h')
-rw-r--r-- | indra/newview/llvoavatarself.h | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index c4a81affe6..c7b61edd1c 100644 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -60,9 +60,9 @@ public: void cleanup(); protected: /*virtual*/ bool loadAvatar(); - BOOL loadAvatarSelf(); - BOOL buildSkeletonSelf(const LLAvatarSkeletonInfo *info); - BOOL buildMenus(); + bool loadAvatarSelf(); + bool buildSkeletonSelf(const LLAvatarSkeletonInfo *info); + bool buildMenus(); /** Initialization ** ** @@ -101,7 +101,7 @@ public: private: // helper function. Passed in param is assumed to be in avatar's parameter list. - BOOL setParamWeight(const LLViewerVisualParam *param, F32 weight); + bool setParamWeight(const LLViewerVisualParam *param, F32 weight); /******************************************************************************** ** ** @@ -149,7 +149,7 @@ private: // Render beam //-------------------------------------------------------------------- protected: - BOOL needsRenderBeam(); + bool needsRenderBeam(); private: LLPointer<LLHUDEffectSpiral> mBeam; LLFrameTimer mBeamTimer; @@ -177,32 +177,32 @@ public: public: S32 getLocalDiscardLevel(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const; bool areTexturesCurrent() const; - BOOL isLocalTextureDataAvailable(const LLViewerTexLayerSet* layerset) const; - BOOL isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset) const; + bool isLocalTextureDataAvailable(const LLViewerTexLayerSet* layerset) const; + bool isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset) const; // If you want to check all textures of a given type, pass gAgentWearables.getWearableCount() for index /*virtual*/ bool isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const; - /*virtual*/ BOOL isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index = 0) const; - /*virtual*/ BOOL isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const; + /*virtual*/ bool isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index = 0) const; + /*virtual*/ bool isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const; //-------------------------------------------------------------------- // Local Textures //-------------------------------------------------------------------- public: - BOOL getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerTexture** image_gl_pp, U32 index) const; + bool getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerTexture** image_gl_pp, U32 index) const; LLViewerFetchedTexture* getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const; const LLUUID& getLocalTextureID(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const; void setLocalTextureTE(U8 te, LLViewerTexture* image, U32 index); - /*virtual*/ void setLocalTexture(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index); + /*virtual*/ void setLocalTexture(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerTexture* tex, bool baked_version_exits, U32 index); protected: - /*virtual*/ void setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index); - void localTextureLoaded(BOOL succcess, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); + /*virtual*/ void setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, bool baked_version_exists, U32 index); + void localTextureLoaded(bool succcess, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, bool final, void* userdata); void getLocalTextureByteCount(S32* gl_byte_count) const; - /*virtual*/ void addLocalTextureStats(LLAvatarAppearanceDefines::ETextureIndex i, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked); + /*virtual*/ void addLocalTextureStats(LLAvatarAppearanceDefines::ETextureIndex i, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, bool rendered, bool covered_by_baked); LLLocalTextureObject* getLocalTextureObject(LLAvatarAppearanceDefines::ETextureIndex i, U32 index) const; private: - static void onLocalTextureLoaded(BOOL succcess, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); + static void onLocalTextureLoaded(bool succcess, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, bool final, void* userdata); /*virtual*/ void setImage(const U8 te, LLViewerTexture *imagep, const U32 index); /*virtual*/ LLViewerTexture* getImage(const U8 te, const U32 index) const; @@ -240,7 +240,7 @@ public: void updateComposites(); const LLUUID& grabBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const; - BOOL canGrabBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const; + bool canGrabBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const; //-------------------------------------------------------------------- @@ -282,12 +282,12 @@ protected: //-------------------------------------------------------------------- public: void updateAttachmentVisibility(U32 camera_mode); - BOOL isWearingAttachment(const LLUUID& inv_item_id) const; + bool isWearingAttachment(const LLUUID& inv_item_id) const; LLViewerObject* getWornAttachment(const LLUUID& inv_item_id); bool getAttachedPointName(const LLUUID& inv_item_id, std::string& name) const; /*virtual*/ const LLViewerJointAttachment *attachObject(LLViewerObject *viewer_object); - /*virtual*/ BOOL detachObject(LLViewerObject *viewer_object); - static BOOL detachAttachmentIntoInventory(const LLUUID& item_id); + /*virtual*/ bool detachObject(LLViewerObject *viewer_object); + static bool detachAttachmentIntoInventory(const LLUUID& item_id); bool hasAttachmentsInTrash(); @@ -371,10 +371,10 @@ public: void outputRezDiagnostics() const; void outputRezTiming(const std::string& msg) const; void reportAvatarRezTime() const; - void debugBakedTextureUpload(LLAvatarAppearanceDefines::EBakedTextureIndex index, BOOL finished); - static void debugOnTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); + void debugBakedTextureUpload(LLAvatarAppearanceDefines::EBakedTextureIndex index, bool finished); + static void debugOnTimingLocalTexLoaded(bool success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, bool final, void* userdata); - BOOL isAllLocalTextureDataFinal() const; + bool isAllLocalTextureDataFinal() const; const LLViewerTexLayerSet* debugGetLayerSet(LLAvatarAppearanceDefines::EBakedTextureIndex index) const { return (LLViewerTexLayerSet*)(mBakedTextureDatas[index].mTexLayerSet); } const std::string verboseDebugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const; // Lists out state of this particular baked texture layer @@ -388,7 +388,7 @@ private: F32 mDebugTimeAvatarVisible; F32 mDebugTextureLoadTimes[LLAvatarAppearanceDefines::TEX_NUM_INDICES][MAX_DISCARD_LEVEL+1]; // load time for each texture at each discard level F32 mDebugBakedTextureTimes[LLAvatarAppearanceDefines::BAKED_NUM_INDICES][2]; // time to start upload and finish upload of each baked texture - void debugTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); + void debugTimingLocalTexLoaded(bool success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, bool final, void* userdata); void appearanceChangeMetricsCoro(std::string url); bool mInitialMetric; @@ -401,7 +401,7 @@ private: extern LLPointer<LLVOAvatarSelf> gAgentAvatarp; -BOOL isAgentAvatarValid(); +bool isAgentAvatarValid(); void selfStartPhase(const std::string& phase_name); void selfStopPhase(const std::string& phase_name, bool err_check = true); |