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Diffstat (limited to 'indra/newview/llvoavatarself.h')
-rwxr-xr-xindra/newview/llvoavatarself.h7
1 files changed, 1 insertions, 6 deletions
diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h
index 32d9012862..6ed3640e9e 100755
--- a/indra/newview/llvoavatarself.h
+++ b/indra/newview/llvoavatarself.h
@@ -197,12 +197,10 @@ public:
//--------------------------------------------------------------------
public:
// SUNSHINE CLEANUP
- /*virtual*/ bool hasPendingBakedUploads() const;
S32 getLocalDiscardLevel(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const;
bool areTexturesCurrent() const;
BOOL isLocalTextureDataAvailable(const LLViewerTexLayerSet* layerset) const;
BOOL isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset) const;
- BOOL isBakedTextureFinal(const LLAvatarAppearanceDefines::EBakedTextureIndex index) const;
// If you want to check all textures of a given type, pass gAgentWearables.getWearableCount() for index
/*virtual*/ BOOL isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const;
/*virtual*/ BOOL isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index = 0) const;
@@ -237,9 +235,9 @@ private:
//--------------------------------------------------------------------
public:
LLAvatarAppearanceDefines::ETextureIndex getBakedTE(const LLViewerTexLayerSet* layerset ) const;
+ // SUNSHINE CLEANUP - dead?
void setNewBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex i, const LLUUID &uuid);
void setNewBakedTexture(LLAvatarAppearanceDefines::ETextureIndex i, const LLUUID& uuid);
- void setCachedBakedTexture(LLAvatarAppearanceDefines::ETextureIndex i, const LLUUID& uuid);
void forceBakeAllTextures(bool slam_for_debug = false);
static void processRebakeAvatarTextures(LLMessageSystem* msg, void**);
protected:
@@ -249,9 +247,6 @@ protected:
// Layers
//--------------------------------------------------------------------
public:
- // SUNSHINE CLEANUP
- void requestLayerSetUploads();
- void requestLayerSetUpload(LLAvatarAppearanceDefines::EBakedTextureIndex i);
void requestLayerSetUpdate(LLAvatarAppearanceDefines::ETextureIndex i);
LLViewerTexLayerSet* getLayerSet(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const;
LLViewerTexLayerSet* getLayerSet(LLAvatarAppearanceDefines::ETextureIndex index) const;