diff options
Diffstat (limited to 'indra/newview/llvoavatarself.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/newview/llvoavatarself.cpp | 2226 |
1 files changed, 1444 insertions, 782 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 99e358f409..56997c928a 100644..100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -2,31 +2,25 @@ * @file llvoavatar.cpp * @brief Implementation of LLVOAvatar class which is a derivation fo LLViewerObject * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -41,54 +35,35 @@ #include "llvoavatarself.h" #include "llvoavatar.h" -#include <stdio.h> -#include <ctype.h> - -#include "llaudioengine.h" -#include "noise.h" +#include "pipeline.h" -// TODO: Seraph - Remove unnecessary headers. These are copied from llvoavatar.h. #include "llagent.h" // Get state values from here +#include "llagentcamera.h" #include "llagentwearables.h" -#include "llviewercontrol.h" -#include "lldrawpoolavatar.h" -#include "lldriverparam.h" -#include "lleditingmotion.h" -#include "llemote.h" -#include "llface.h" -#include "llfirstuse.h" -#include "llheadrotmotion.h" #include "llhudeffecttrail.h" #include "llhudmanager.h" -#include "llkeyframefallmotion.h" -#include "llkeyframestandmotion.h" -#include "llkeyframewalkmotion.h" -#include "llmutelist.h" +#include "llinventoryfunctions.h" +#include "lllocaltextureobject.h" +#include "llnotificationsutil.h" #include "llselectmgr.h" -#include "llsprite.h" -#include "lltargetingmotion.h" -#include "lltexlayer.h" -#include "lltexglobalcolor.h" #include "lltoolgrab.h" // for needsRenderBeam #include "lltoolmgr.h" // for needsRenderBeam #include "lltoolmorph.h" #include "lltrans.h" #include "llviewercamera.h" -#include "llviewertexturelist.h" +#include "llviewercontrol.h" #include "llviewermenu.h" #include "llviewerobjectlist.h" -#include "llviewerparcelmgr.h" #include "llviewerstats.h" -#include "llvovolume.h" -#include "llworld.h" -#include "pipeline.h" -#include "llviewershadermgr.h" -#include "llsky.h" -#include "llanimstatelabels.h" -#include "llgesturemgr.h" //needed to trigger the voice gesticulations -#include "llvoiceclient.h" -#include "llvoicevisualizer.h" // Ventrella +#include "llviewerregion.h" +#include "llviewertexlayer.h" +#include "llviewerwearable.h" #include "llappearancemgr.h" +#include "llmeshrepository.h" +#include "llvovolume.h" +#include "llsdutil.h" +#include "llstartup.h" +#include "llsdserialize.h" #if LL_MSVC // disable boost::lexical_cast warning @@ -97,7 +72,38 @@ #include <boost/lexical_cast.hpp> -using namespace LLVOAvatarDefines; +LLPointer<LLVOAvatarSelf> gAgentAvatarp = NULL; + +BOOL isAgentAvatarValid() +{ + return (gAgentAvatarp.notNull() && gAgentAvatarp->isValid()); +} + +void selfStartPhase(const std::string& phase_name) +{ + if (isAgentAvatarValid()) + { + gAgentAvatarp->startPhase(phase_name); + } +} + +void selfStopPhase(const std::string& phase_name, bool err_check) +{ + if (isAgentAvatarValid()) + { + gAgentAvatarp->stopPhase(phase_name, err_check); + } +} + +void selfClearPhases() +{ + if (isAgentAvatarValid()) + { + gAgentAvatarp->clearPhases(); + } +} + +using namespace LLAvatarAppearanceDefines; /********************************************************************************* ** ** @@ -108,31 +114,42 @@ using namespace LLVOAvatarDefines; struct LocalTextureData { LocalTextureData() : - mIsBakedReady(FALSE), + mIsBakedReady(false), mDiscard(MAX_DISCARD_LEVEL+1), mImage(NULL), mWearableID(IMG_DEFAULT_AVATAR), mTexEntry(NULL) {} LLPointer<LLViewerFetchedTexture> mImage; - BOOL mIsBakedReady; + bool mIsBakedReady; S32 mDiscard; LLUUID mWearableID; // UUID of the wearable that this texture belongs to, not of the image itself LLTextureEntry *mTexEntry; }; +// TODO - this class doesn't really do anything, could just use a base +// class responder if nothing else gets added. +class LLHoverHeightResponder: public LLHTTPClient::Responder +{ +public: + LLHoverHeightResponder(): LLHTTPClient::Responder() {} + +private: + void httpFailure() + { + LL_WARNS() << dumpResponse() << LL_ENDL; + } + + void httpSuccess() + { + LL_INFOS() << dumpResponse() << LL_ENDL; + } +}; + //----------------------------------------------------------------------------- // Callback data //----------------------------------------------------------------------------- -struct LLAvatarTexData -{ - LLAvatarTexData(const LLUUID& id, ETextureIndex index) : - mAvatarID(id), - mIndex(index) - {} - LLUUID mAvatarID; - ETextureIndex mIndex; -}; + /** ** @@ -144,9 +161,8 @@ struct LLAvatarTexData //----------------------------------------------------------------------------- // Static Data //----------------------------------------------------------------------------- -S32 LLVOAvatarSelf::sScratchTexBytes = 0; -LLMap< LLGLenum, LLGLuint*> LLVOAvatarSelf::sScratchTexNames; -LLMap< LLGLenum, F32*> LLVOAvatarSelf::sScratchTexLastBindTime; +S32Bytes LLVOAvatarSelf::sScratchTexBytes(0); +std::map< LLGLenum, LLGLuint*> LLVOAvatarSelf::sScratchTexNames; /********************************************************************************* @@ -161,12 +177,34 @@ LLVOAvatarSelf::LLVOAvatarSelf(const LLUUID& id, LLVOAvatar(id, pcode, regionp), mScreenp(NULL), mLastRegionHandle(0), - mRegionCrossingCount(0) + mRegionCrossingCount(0), + // Value outside legal range, so will always be a mismatch the + // first time through. + mLastHoverOffsetSent(LLVector3(0.0f, 0.0f, -999.0f)) { - gAgent.setAvatarObject(this); - gAgentWearables.setAvatarObject(this); + mMotionController.mIsSelf = TRUE; + + LL_DEBUGS() << "Marking avatar as self " << id << LL_ENDL; +} + +// Called periodically for diagnostics, return true when done. +bool output_self_av_texture_diagnostics() +{ + if (!isAgentAvatarValid()) + return true; // done checking + + gAgentAvatarp->outputRezDiagnostics(); + + return false; +} + +bool update_avatar_rez_metrics() +{ + if (!isAgentAvatarValid()) + return true; - lldebugs << "Marking avatar as self " << id << llendl; + gAgentAvatarp->updateAvatarRezMetrics(false); + return false; } void LLVOAvatarSelf::initInstance() @@ -178,12 +216,89 @@ void LLVOAvatarSelf::initInstance() // adds attachment points to mScreen among other things LLVOAvatar::initInstance(); + LL_INFOS() << "Self avatar object created. Starting timer." << LL_ENDL; + mDebugSelfLoadTimer.reset(); + // clear all times to -1 for debugging + for (U32 i =0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i) + { + for (U32 j = 0; j <= MAX_DISCARD_LEVEL; ++j) + { + mDebugTextureLoadTimes[i][j] = -1.0f; + } + } + + for (U32 i =0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i) + { + mDebugBakedTextureTimes[i][0] = -1.0f; + mDebugBakedTextureTimes[i][1] = -1.0f; + mInitialBakeIDs[i] = LLUUID::null; + } + status &= buildMenus(); if (!status) { - llerrs << "Unable to load user's avatar" << llendl; + LL_ERRS() << "Unable to load user's avatar" << LL_ENDL; return; } + + setHoverIfRegionEnabled(); + + //doPeriodically(output_self_av_texture_diagnostics, 30.0); + doPeriodically(update_avatar_rez_metrics, 5.0); + doPeriodically(boost::bind(&LLVOAvatarSelf::checkStuckAppearance, this), 30.0); +} + +void LLVOAvatarSelf::setHoverIfRegionEnabled() +{ + if (getRegion() && getRegion()->simulatorFeaturesReceived()) + { + if (getRegion()->avatarHoverHeightEnabled()) + { + F32 hover_z = gSavedPerAccountSettings.getF32("AvatarHoverOffsetZ"); + setHoverOffset(LLVector3(0.0, 0.0, llclamp(hover_z,MIN_HOVER_Z,MAX_HOVER_Z))); + LL_INFOS("Avatar") << avString() << " set hover height from debug setting " << hover_z << LL_ENDL; + } + else + { + setHoverOffset(LLVector3(0.0, 0.0, 0.0)); + LL_INFOS("Avatar") << avString() << " zeroing hover height, region does not support" << LL_ENDL; + } + } + else + { + LL_INFOS("Avatar") << avString() << " region or simulator features not known, no change on hover" << LL_ENDL; + if (getRegion()) + { + getRegion()->setSimulatorFeaturesReceivedCallback(boost::bind(&LLVOAvatarSelf::onSimulatorFeaturesReceived,this,_1)); + } + + } +} + +bool LLVOAvatarSelf::checkStuckAppearance() +{ + const F32 CONDITIONAL_UNSTICK_INTERVAL = 300.0; + const F32 UNCONDITIONAL_UNSTICK_INTERVAL = 600.0; + + if (gAgentWearables.isCOFChangeInProgress()) + { + LL_DEBUGS("Avatar") << "checking for stuck appearance" << LL_ENDL; + F32 change_time = gAgentWearables.getCOFChangeTime(); + LL_DEBUGS("Avatar") << "change in progress for " << change_time << " seconds" << LL_ENDL; + S32 active_hp = LLAppearanceMgr::instance().countActiveHoldingPatterns(); + LL_DEBUGS("Avatar") << "active holding patterns " << active_hp << " seconds" << LL_ENDL; + S32 active_copies = LLAppearanceMgr::instance().getActiveCopyOperations(); + LL_DEBUGS("Avatar") << "active copy operations " << active_copies << LL_ENDL; + + if ((change_time > CONDITIONAL_UNSTICK_INTERVAL && active_copies == 0) || + (change_time > UNCONDITIONAL_UNSTICK_INTERVAL)) + { + gAgentWearables.notifyLoadingFinished(); + } + } + + // Return false to continue running check periodically. + return LLApp::isExiting(); } // virtual @@ -193,25 +308,43 @@ void LLVOAvatarSelf::markDead() LLVOAvatar::markDead(); } +/*virtual*/ BOOL LLVOAvatarSelf::loadAvatar() +{ + BOOL success = LLVOAvatar::loadAvatar(); + + // set all parameters stored directly in the avatar to have + // the isSelfParam to be TRUE - this is used to prevent + // them from being animated or trigger accidental rebakes + // when we copy params from the wearable to the base avatar. + for (LLViewerVisualParam* param = (LLViewerVisualParam*) getFirstVisualParam(); + param; + param = (LLViewerVisualParam*) getNextVisualParam()) + { + if (param->getWearableType() != LLWearableType::WT_INVALID) + { + param->setIsDummy(TRUE); + } + } + + return success; +} + + BOOL LLVOAvatarSelf::loadAvatarSelf() { BOOL success = TRUE; // avatar_skeleton.xml if (!buildSkeletonSelf(sAvatarSkeletonInfo)) { - llwarns << "avatar file: buildSkeleton() failed" << llendl; + LL_WARNS() << "avatar file: buildSkeleton() failed" << LL_ENDL; return FALSE; } - // TODO: make loadLayersets() called only by self. - //success &= loadLayersets(); return success; } -BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLVOAvatarSkeletonInfo *info) +BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLAvatarSkeletonInfo *info) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - // add special-purpose "screen" joint mScreenp = new LLViewerJoint("mScreen", NULL); // for now, put screen at origin, as it is only used during special @@ -220,6 +353,8 @@ BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLVOAvatarSkeletonInfo *info) LLVector3 scale(1.f, aspect, 1.f); mScreenp->setScale(scale); mScreenp->setWorldPosition(LLVector3::zero); + // need to update screen agressively when sidebar opens/closes, for example + mScreenp->mUpdateXform = TRUE; return TRUE; } @@ -231,58 +366,58 @@ BOOL LLVOAvatarSelf::buildMenus() gAttachBodyPartPieMenus[0] = NULL; LLContextMenu::Params params; - params.label(LLTrans::getString("BodyPartsRightArm") + " >"); + params.label(LLTrans::getString("BodyPartsRightArm")); params.name(params.label); params.visible(false); gAttachBodyPartPieMenus[1] = LLUICtrlFactory::create<LLContextMenu> (params); - params.label(LLTrans::getString("BodyPartsHead") + " >"); + params.label(LLTrans::getString("BodyPartsHead")); params.name(params.label); gAttachBodyPartPieMenus[2] = LLUICtrlFactory::create<LLContextMenu> (params); - params.label(LLTrans::getString("BodyPartsLeftArm") + " >"); + params.label(LLTrans::getString("BodyPartsLeftArm")); params.name(params.label); gAttachBodyPartPieMenus[3] = LLUICtrlFactory::create<LLContextMenu> (params); gAttachBodyPartPieMenus[4] = NULL; - params.label(LLTrans::getString("BodyPartsLeftLeg") + " >"); + params.label(LLTrans::getString("BodyPartsLeftLeg")); params.name(params.label); gAttachBodyPartPieMenus[5] = LLUICtrlFactory::create<LLContextMenu> (params); - params.label(LLTrans::getString("BodyPartsTorso") + " >"); + params.label(LLTrans::getString("BodyPartsTorso")); params.name(params.label); gAttachBodyPartPieMenus[6] = LLUICtrlFactory::create<LLContextMenu> (params); - params.label(LLTrans::getString("BodyPartsRightLeg") + " >"); + params.label(LLTrans::getString("BodyPartsRightLeg")); params.name(params.label); gAttachBodyPartPieMenus[7] = LLUICtrlFactory::create<LLContextMenu> (params); gDetachBodyPartPieMenus[0] = NULL; - params.label(LLTrans::getString("BodyPartsRightArm") + " >"); + params.label(LLTrans::getString("BodyPartsRightArm")); params.name(params.label); gDetachBodyPartPieMenus[1] = LLUICtrlFactory::create<LLContextMenu> (params); - params.label(LLTrans::getString("BodyPartsHead") + " >"); + params.label(LLTrans::getString("BodyPartsHead")); params.name(params.label); gDetachBodyPartPieMenus[2] = LLUICtrlFactory::create<LLContextMenu> (params); - params.label(LLTrans::getString("BodyPartsLeftArm") + " >"); + params.label(LLTrans::getString("BodyPartsLeftArm")); params.name(params.label); gDetachBodyPartPieMenus[3] = LLUICtrlFactory::create<LLContextMenu> (params); gDetachBodyPartPieMenus[4] = NULL; - params.label(LLTrans::getString("BodyPartsLeftLeg") + " >"); + params.label(LLTrans::getString("BodyPartsLeftLeg")); params.name(params.label); gDetachBodyPartPieMenus[5] = LLUICtrlFactory::create<LLContextMenu> (params); - params.label(LLTrans::getString("BodyPartsTorso") + " >"); + params.label(LLTrans::getString("BodyPartsTorso")); params.name(params.label); gDetachBodyPartPieMenus[6] = LLUICtrlFactory::create<LLContextMenu> (params); - params.label(LLTrans::getString("BodyPartsRightLeg") + " >"); + params.label(LLTrans::getString("BodyPartsRightLeg")); params.name(params.label); gDetachBodyPartPieMenus[7] = LLUICtrlFactory::create<LLContextMenu> (params); @@ -294,12 +429,11 @@ BOOL LLVOAvatarSelf::buildMenus() } else { - BOOL attachment_found = FALSE; for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); ) + iter != mAttachmentPoints.end(); + ++iter) { - attachment_map_t::iterator curiter = iter++; - LLViewerJointAttachment* attachment = curiter->second; + LLViewerJointAttachment* attachment = iter->second; if (attachment->getGroup() == i) { LLMenuItemCallGL::Params item_params; @@ -315,23 +449,17 @@ BOOL LLVOAvatarSelf::buildMenus() } item_params.name =(item_params.label ); item_params.on_click.function_name = "Object.AttachToAvatar"; - item_params.on_click.parameter = curiter->first; + item_params.on_click.parameter = iter->first; item_params.on_enable.function_name = "Object.EnableWear"; - item_params.on_enable.parameter = curiter->first; + item_params.on_enable.parameter = iter->first; LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); gAttachPieMenu->addChild(item); - attachment_found = TRUE; break; } } - - if (!attachment_found) - { - gAttachPieMenu->addSeparator(); - } } if (gDetachBodyPartPieMenus[i]) @@ -340,12 +468,11 @@ BOOL LLVOAvatarSelf::buildMenus() } else { - BOOL attachment_found = FALSE; for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); ) + iter != mAttachmentPoints.end(); + ++iter) { - attachment_map_t::iterator curiter = iter++; - LLViewerJointAttachment* attachment = curiter->second; + LLViewerJointAttachment* attachment = iter->second; if (attachment->getGroup() == i) { LLMenuItemCallGL::Params item_params; @@ -359,32 +486,26 @@ BOOL LLVOAvatarSelf::buildMenus() item_params.label = sub_piemenu_name; } item_params.name =(item_params.label ); - item_params.on_click.function_name = "Attachment.Detach"; - item_params.on_click.parameter = curiter->first; - item_params.on_enable.function_name = "Attachment.EnableDetach"; - item_params.on_enable.parameter = curiter->first; + item_params.on_click.function_name = "Attachment.DetachFromPoint"; + item_params.on_click.parameter = iter->first; + item_params.on_enable.function_name = "Attachment.PointFilled"; + item_params.on_enable.parameter = iter->first; LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); gDetachPieMenu->addChild(item); - attachment_found = TRUE; break; } } - - if (!attachment_found) - { - gDetachPieMenu->addSeparator(); - } } } // add screen attachments for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); ) + iter != mAttachmentPoints.end(); + ++iter) { - attachment_map_t::iterator curiter = iter++; - LLViewerJointAttachment* attachment = curiter->second; + LLViewerJointAttachment* attachment = iter->second; if (attachment->getGroup() == 8) { LLMenuItemCallGL::Params item_params; @@ -399,16 +520,16 @@ BOOL LLVOAvatarSelf::buildMenus() } item_params.name =(item_params.label ); item_params.on_click.function_name = "Object.AttachToAvatar"; - item_params.on_click.parameter = curiter->first; + item_params.on_click.parameter = iter->first; item_params.on_enable.function_name = "Object.EnableWear"; - item_params.on_enable.parameter = curiter->first; + item_params.on_enable.parameter = iter->first; LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); gAttachScreenPieMenu->addChild(item); item_params.on_click.function_name = "Attachment.DetachFromPoint"; - item_params.on_click.parameter = curiter->first; + item_params.on_click.parameter = iter->first; item_params.on_enable.function_name = "Attachment.PointFilled"; - item_params.on_enable.parameter = curiter->first; + item_params.on_enable.parameter = iter->first; item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); gDetachScreenPieMenu->addChild(item); } @@ -422,10 +543,10 @@ BOOL LLVOAvatarSelf::buildMenus() break; } for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); ) + iter != mAttachmentPoints.end(); + ++iter) { - attachment_map_t::iterator curiter = iter++; - LLViewerJointAttachment* attachment = curiter->second; + LLViewerJointAttachment* attachment = iter->second; if (attachment->getIsHUDAttachment() != (pass == 1)) { continue; @@ -442,12 +563,12 @@ BOOL LLVOAvatarSelf::buildMenus() } item_params.name =(item_params.label ); item_params.on_click.function_name = "Object.AttachToAvatar"; - item_params.on_click.parameter = curiter->first; + item_params.on_click.parameter = iter->first; item_params.on_enable.function_name = "Object.EnableWear"; - item_params.on_enable.parameter = curiter->first; + item_params.on_enable.parameter = iter->first; //* TODO: Skinning: //LLSD params; - //params["index"] = curiter->first; + //params["index"] = iter->first; //params["label"] = attachment->getName(); //item->addEventHandler("on_enable", LLMenuItemCallGL::MenuCallback().function_name("Attachment.Label").parameter(params)); @@ -455,9 +576,9 @@ BOOL LLVOAvatarSelf::buildMenus() gAttachSubMenu->addChild(item); item_params.on_click.function_name = "Attachment.DetachFromPoint"; - item_params.on_click.parameter = curiter->first; + item_params.on_click.parameter = iter->first; item_params.on_enable.function_name = "Attachment.PointFilled"; - item_params.on_enable.parameter = curiter->first; + item_params.on_enable.parameter = iter->first; //* TODO: Skinning: item->addEventHandler("on_enable", LLMenuItemCallGL::MenuCallback().function_name("Attachment.Label").parameter(params)); item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); @@ -483,38 +604,30 @@ BOOL LLVOAvatarSelf::buildMenus() // gather up all attachment points assigned to this group, and throw into map sorted by pie slice number for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); ) + iter != mAttachmentPoints.end(); + ++iter) { - attachment_map_t::iterator curiter = iter++; - LLViewerJointAttachment* attachment = curiter->second; + LLViewerJointAttachment* attachment = iter->second; if(attachment->getGroup() == group) { // use multimap to provide a partial order off of the pie slice key S32 pie_index = attachment->getPieSlice(); - attachment_pie_menu_map.insert(std::make_pair(pie_index, curiter->first)); + attachment_pie_menu_map.insert(std::make_pair(pie_index, iter->first)); } } // add in requested order to pie menu, inserting separators as necessary - S32 cur_pie_slice = 0; for (std::multimap<S32, S32>::iterator attach_it = attachment_pie_menu_map.begin(); attach_it != attachment_pie_menu_map.end(); ++attach_it) { - S32 requested_pie_slice = attach_it->first; S32 attach_index = attach_it->second; - while (cur_pie_slice < requested_pie_slice) - { - gAttachBodyPartPieMenus[group]->addSeparator(); - gDetachBodyPartPieMenus[group]->addSeparator(); - cur_pie_slice++; - } LLViewerJointAttachment* attachment = get_if_there(mAttachmentPoints, attach_index, (LLViewerJointAttachment*)NULL); if (attachment) { LLMenuItemCallGL::Params item_params; item_params.name = attachment->getName(); - item_params.label = attachment->getName(); + item_params.label = LLTrans::getString(attachment->getName()); item_params.on_click.function_name = "Object.AttachToAvatar"; item_params.on_click.parameter = attach_index; item_params.on_enable.function_name = "Object.EnableWear"; @@ -529,19 +642,23 @@ BOOL LLVOAvatarSelf::buildMenus() item_params.on_enable.parameter = attach_index; item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); gDetachBodyPartPieMenus[group]->addChild(item); - cur_pie_slice++; } } } return TRUE; } +void LLVOAvatarSelf::cleanup() +{ + markDead(); + delete mScreenp; + mScreenp = NULL; + mRegionp = NULL; +} + LLVOAvatarSelf::~LLVOAvatarSelf() { - gAgent.setAvatarObject(NULL); - gAgentWearables.setAvatarObject(NULL); - delete mScreenp; - mScreenp = NULL; + cleanup(); } /** @@ -550,75 +667,9 @@ LLVOAvatarSelf::~LLVOAvatarSelf() ** ** *********************************************************************************/ -//virtual -BOOL LLVOAvatarSelf::loadLayersets() -{ - BOOL success = TRUE; - for (LLVOAvatarXmlInfo::layer_info_list_t::const_iterator iter = sAvatarXmlInfo->mLayerInfoList.begin(); - iter != sAvatarXmlInfo->mLayerInfoList.end(); - iter++) - { - // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such. - const LLTexLayerSetInfo *info = *iter; - LLTexLayerSet* layer_set = new LLTexLayerSet( this ); - - if (!layer_set->setInfo(info)) - { - stop_glerror(); - delete layer_set; - llwarns << "avatar file: layer_set->parseData() failed" << llendl; - return FALSE; - } - - // scan baked textures and associate the layerset with the appropriate one - EBakedTextureIndex baked_index = BAKED_NUM_INDICES; - for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); - baked_iter++) - { - const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; - if (layer_set->isBodyRegion(baked_dict->mName)) - { - baked_index = baked_iter->first; - // ensure both structures are aware of each other - mBakedTextureDatas[baked_index].mTexLayerSet = layer_set; - layer_set->setBakedTexIndex(baked_index); - break; - } - } - // if no baked texture was found, warn and cleanup - if (baked_index == BAKED_NUM_INDICES) - { - llwarns << "<layer_set> has invalid body_region attribute" << llendl; - delete layer_set; - return FALSE; - } - - // scan morph masks and let any affected layers know they have an associated morph - for (LLVOAvatar::morph_list_t::const_iterator morph_iter = mBakedTextureDatas[baked_index].mMaskedMorphs.begin(); - morph_iter != mBakedTextureDatas[baked_index].mMaskedMorphs.end(); - morph_iter++) - { - LLMaskedMorph *morph = *morph_iter; - LLTexLayerInterface* layer = layer_set->findLayerByName(morph->mLayer); - if (layer) - { - layer->setHasMorph(TRUE); - } - else - { - llwarns << "Could not find layer named " << morph->mLayer << " to set morph flag" << llendl; - success = FALSE; - } - } - } - return success; -} // virtual BOOL LLVOAvatarSelf::updateCharacter(LLAgent &agent) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - // update screen joint size if (mScreenp) { @@ -628,10 +679,27 @@ BOOL LLVOAvatarSelf::updateCharacter(LLAgent &agent) mScreenp->updateWorldMatrixChildren(); resetHUDAttachments(); } + return LLVOAvatar::updateCharacter(agent); } // virtual +BOOL LLVOAvatarSelf::isValid() const +{ + return ((getRegion() != NULL) && !isDead()); +} + +// virtual +void LLVOAvatarSelf::idleUpdate(LLAgent &agent, const F64 &time) +{ + if (isValid()) + { + LLVOAvatar::idleUpdate(agent, time); + idleUpdateTractorBeam(); + } +} + +// virtual LLJoint *LLVOAvatarSelf::getJoint(const std::string &name) { if (mScreenp) @@ -641,34 +709,36 @@ LLJoint *LLVOAvatarSelf::getJoint(const std::string &name) } return LLVOAvatar::getJoint(name); } - -/*virtual*/ BOOL LLVOAvatarSelf::setVisualParamWeight(LLVisualParam *which_param, F32 weight, BOOL set_by_user ) +// virtual +BOOL LLVOAvatarSelf::setVisualParamWeight(const LLVisualParam *which_param, F32 weight) { if (!which_param) { return FALSE; } LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(which_param->getID()); - return setParamWeight(param,weight,set_by_user); + return setParamWeight(param,weight); } -/*virtual*/ BOOL LLVOAvatarSelf::setVisualParamWeight(const char* param_name, F32 weight, BOOL set_by_user ) +// virtual +BOOL LLVOAvatarSelf::setVisualParamWeight(const char* param_name, F32 weight) { if (!param_name) { return FALSE; } LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(param_name); - return setParamWeight(param,weight,set_by_user); + return setParamWeight(param,weight); } -/*virtual*/ BOOL LLVOAvatarSelf::setVisualParamWeight(S32 index, F32 weight, BOOL set_by_user ) +// virtual +BOOL LLVOAvatarSelf::setVisualParamWeight(S32 index, F32 weight) { LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(index); - return setParamWeight(param,weight,set_by_user); + return setParamWeight(param,weight); } -BOOL LLVOAvatarSelf::setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL set_by_user ) +BOOL LLVOAvatarSelf::setParamWeight(const LLViewerVisualParam *param, F32 weight) { if (!param) { @@ -677,34 +747,52 @@ BOOL LLVOAvatarSelf::setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL if (param->getCrossWearable()) { - EWearableType type = (EWearableType)param->getWearableType(); + LLWearableType::EType type = (LLWearableType::EType)param->getWearableType(); U32 size = gAgentWearables.getWearableCount(type); for (U32 count = 0; count < size; ++count) { - LLWearable *wearable = gAgentWearables.getWearable(type,count); + LLViewerWearable *wearable = gAgentWearables.getViewerWearable(type,count); if (wearable) { - wearable->setVisualParamWeight(param->getID(), weight, set_by_user); + wearable->setVisualParamWeight(param->getID(), weight); } } } - return LLCharacter::setVisualParamWeight(param,weight,set_by_user); + return LLCharacter::setVisualParamWeight(param,weight); } /*virtual*/ void LLVOAvatarSelf::updateVisualParams() { - for (U32 type = 0; type < WT_COUNT; type++) + LLVOAvatar::updateVisualParams(); +} + +void LLVOAvatarSelf::writeWearablesToAvatar() +{ + for (U32 type = 0; type < LLWearableType::WT_COUNT; type++) { - LLWearable *wearable = gAgentWearables.getTopWearable((EWearableType)type); + LLWearable *wearable = gAgentWearables.getTopWearable((LLWearableType::EType)type); if (wearable) { - wearable->writeToAvatar(FALSE, FALSE); + wearable->writeToAvatar(this); } } - LLVOAvatar::updateVisualParams(); +} + +/*virtual*/ +void LLVOAvatarSelf::idleUpdateAppearanceAnimation() +{ + // Animate all top-level wearable visual parameters + gAgentWearables.animateAllWearableParams(calcMorphAmount()); + + // Apply wearable visual params to avatar + writeWearablesToAvatar(); + + //allow avatar to process updates + LLVOAvatar::idleUpdateAppearanceAnimation(); + } // virtual @@ -717,6 +805,13 @@ void LLVOAvatarSelf::requestStopMotion(LLMotion* motion) } // virtual +bool LLVOAvatarSelf::hasMotionFromSource(const LLUUID& source_id) +{ + AnimSourceIterator motion_it = mAnimationSources.find(source_id); + return motion_it != mAnimationSources.end(); +} + +// virtual void LLVOAvatarSelf::stopMotionFromSource(const LLUUID& source_id) { for (AnimSourceIterator motion_it = mAnimationSources.find(source_id); motion_it != mAnimationSources.end(); ) @@ -725,15 +820,15 @@ void LLVOAvatarSelf::stopMotionFromSource(const LLUUID& source_id) mAnimationSources.erase(motion_it++); } + LLViewerObject* object = gObjectList.findObject(source_id); if (object) { - object->mFlags &= ~FLAGS_ANIM_SOURCE; + object->setFlagsWithoutUpdate(FLAGS_ANIM_SOURCE, FALSE); } } -// virtual -void LLVOAvatarSelf::setLocalTextureTE(U8 te, LLViewerTexture* image, BOOL set_by_user, U32 index) +void LLVOAvatarSelf::setLocalTextureTE(U8 te, LLViewerTexture* image, U32 index) { if (te >= TEX_NUM_INDICES) { @@ -752,19 +847,7 @@ void LLVOAvatarSelf::setLocalTextureTE(U8 te, LLViewerTexture* image, BOOL set_b return; } - LLTexLayerSet* layer_set = getLayerSet((ETextureIndex)te); - if (layer_set) - { - invalidateComposite(layer_set, set_by_user); - } - setTEImage(te, image); - updateMeshTextures(); - - if (gAgent.cameraCustomizeAvatar()) - { - LLVisualParamHint::requestHintUpdates(); - } } //virtual @@ -774,11 +857,19 @@ void LLVOAvatarSelf::removeMissingBakedTextures() for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { const S32 te = mBakedTextureDatas[i].mTextureIndex; - LLViewerTexture* tex = getTEImage(te) ; + const LLViewerTexture* tex = getTEImage(te); + + // Replace with default if we can't find the asset, assuming the + // default is actually valid (which it should be unless something + // is seriously wrong). if (!tex || tex->isMissingAsset()) { - setTEImage(te, LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR)); - removed = TRUE; + LLViewerTexture *imagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR); + if (imagep && imagep != tex) + { + setTEImage(te, imagep); + removed = TRUE; + } } } @@ -786,33 +877,69 @@ void LLVOAvatarSelf::removeMissingBakedTextures() { for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - invalidateComposite(mBakedTextureDatas[i].mTexLayerSet, FALSE); + LLViewerTexLayerSet *layerset = getTexLayerSet(i); + layerset->setUpdatesEnabled(TRUE); + invalidateComposite(layerset); } updateMeshTextures(); - requestLayerSetUploads(); } } +void LLVOAvatarSelf::onSimulatorFeaturesReceived(const LLUUID& region_id) +{ + LL_INFOS("Avatar") << "simulator features received, setting hover based on region props" << LL_ENDL; + setHoverIfRegionEnabled(); +} + //virtual void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp) { - if (regionp->getHandle() != mLastRegionHandle) + // Save the global position + LLVector3d global_pos_from_old_region = getPositionGlobal(); + + // Change the region + setRegion(regionp); + + if (regionp) + { // Set correct region-relative position from global coordinates + setPositionGlobal(global_pos_from_old_region); + + // Diagnostic info + //LLVector3d pos_from_new_region = getPositionGlobal(); + //LL_INFOS() << "pos_from_old_region is " << global_pos_from_old_region + // << " while pos_from_new_region is " << pos_from_new_region + // << LL_ENDL; + + // Update hover height, or schedule callback, based on whether + // it's supported in this region. + if (regionp->simulatorFeaturesReceived()) + { + setHoverIfRegionEnabled(); + } + else + { + regionp->setSimulatorFeaturesReceivedCallback(boost::bind(&LLVOAvatarSelf::onSimulatorFeaturesReceived,this,_1)); + } + } + + if (!regionp || (regionp->getHandle() != mLastRegionHandle)) { if (mLastRegionHandle != 0) { ++mRegionCrossingCount; - F64 delta = (F64)mRegionCrossingTimer.getElapsedTimeF32(); - F64 avg = (mRegionCrossingCount == 1) ? 0 : LLViewerStats::getInstance()->getStat(LLViewerStats::ST_CROSSING_AVG); - F64 delta_avg = (delta + avg*(mRegionCrossingCount-1)) / mRegionCrossingCount; - LLViewerStats::getInstance()->setStat(LLViewerStats::ST_CROSSING_AVG, delta_avg); - - F64 max = (mRegionCrossingCount == 1) ? 0 : LLViewerStats::getInstance()->getStat(LLViewerStats::ST_CROSSING_MAX); - max = llmax(delta, max); - LLViewerStats::getInstance()->setStat(LLViewerStats::ST_CROSSING_MAX, max); + F64Seconds delta(mRegionCrossingTimer.getElapsedTimeF32()); + record(LLStatViewer::REGION_CROSSING_TIME, delta); + + // Diagnostics + LL_INFOS() << "Region crossing took " << (F32)(delta * 1000.0).value() << " ms " << LL_ENDL; + } + if (regionp) + { + mLastRegionHandle = regionp->getHandle(); } - mLastRegionHandle = regionp->getHandle(); } mRegionCrossingTimer.reset(); + LLViewerObject::updateRegion(regionp); } //-------------------------------------------------------------------- @@ -822,7 +949,7 @@ void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp) void LLVOAvatarSelf::idleUpdateTractorBeam() { // This is only done for yourself (maybe it should be in the agent?) - if (!needsRenderBeam() || !mIsBuilt) + if (!needsRenderBeam() || !isBuilt()) { mBeam = NULL; } @@ -839,10 +966,10 @@ void LLVOAvatarSelf::idleUpdateTractorBeam() { LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); - if (gAgent.mPointAt.notNull()) + if (gAgentCamera.mPointAt.notNull()) { // get point from pointat effect - mBeam->setPositionGlobal(gAgent.mPointAt->getPointAtPosGlobal()); + mBeam->setPositionGlobal(gAgentCamera.mPointAt->getPointAtPosGlobal()); mBeam->triggerLocal(); } else if (selection->getFirstRootObject() && @@ -888,12 +1015,10 @@ void LLVOAvatarSelf::idleUpdateTractorBeam() // virtual void LLVOAvatarSelf::restoreMeshData() { - LLMemType mt(LLMemType::MTYPE_AVATAR); - - //llinfos << "Restoring" << llendl; + //LL_INFOS() << "Restoring" << LL_ENDL; mMeshValid = TRUE; updateJointLODs(); - updateAttachmentVisibility(gAgent.getCameraMode()); + updateAttachmentVisibility(gAgentCamera.getCameraMode()); // force mesh update as LOD might not have changed to trigger this gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY, TRUE); @@ -907,10 +1032,10 @@ void LLVOAvatarSelf::restoreMeshData() void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode) { for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); ) + iter != mAttachmentPoints.end(); + ++iter) { - attachment_map_t::iterator curiter = iter++; - LLViewerJointAttachment* attachment = curiter->second; + LLViewerJointAttachment* attachment = iter->second; if (attachment->getIsHUDAttachment()) { attachment->setAttachmentVisibility(TRUE); @@ -937,37 +1062,34 @@ void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode) } } -/*virtual*/ BOOL LLVOAvatarSelf::isWearingWearableType(EWearableType type ) const -{ - return gAgentWearables.getWearableCount(type) > 0; -} - //----------------------------------------------------------------------------- -// updatedWearable( EWearableType type ) +// updatedWearable( LLWearableType::EType type ) // forces an update to any baked textures relevant to type. -// Should be called only on saving the wearable +// will force an upload of the resulting bake if the second parameter is TRUE //----------------------------------------------------------------------------- -void LLVOAvatarSelf::wearableUpdated( EWearableType type ) +void LLVOAvatarSelf::wearableUpdated(LLWearableType::EType type) { - for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); - baked_iter++) + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + ++baked_iter) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; - const LLVOAvatarDefines::EBakedTextureIndex index = baked_iter->first; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; + const LLAvatarAppearanceDefines::EBakedTextureIndex index = baked_iter->first; + if (baked_dict) { - for (LLVOAvatarDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin(); + for (LLAvatarAppearanceDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin(); type_iter != baked_dict->mWearables.end(); - type_iter++) + ++type_iter) { - const EWearableType comp_type = *type_iter; + const LLWearableType::EType comp_type = *type_iter; if (comp_type == type) { - if (mBakedTextureDatas[index].mTexLayerSet) + LLViewerTexLayerSet *layerset = getLayerSet(index); + if (layerset) { - mBakedTextureDatas[index].mTexLayerSet->requestUpdate(); - mBakedTextureDatas[index].mTexLayerSet->requestUpload(); + layerset->setUpdatesEnabled(true); + invalidateComposite(layerset); } break; } @@ -979,57 +1101,72 @@ void LLVOAvatarSelf::wearableUpdated( EWearableType type ) //----------------------------------------------------------------------------- // isWearingAttachment() //----------------------------------------------------------------------------- -// Warning: include_linked_items = TRUE makes this operation expensive. -BOOL LLVOAvatarSelf::isWearingAttachment( const LLUUID& inv_item_id , BOOL include_linked_items ) const +BOOL LLVOAvatarSelf::isWearingAttachment(const LLUUID& inv_item_id) const { + const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id); for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); ) + iter != mAttachmentPoints.end(); + ++iter) { - attachment_map_t::const_iterator curiter = iter++; - const LLViewerJointAttachment* attachment = curiter->second; - if (attachment->getAttachedObject(inv_item_id)) + const LLViewerJointAttachment* attachment = iter->second; + if (attachment->getAttachedObject(base_inv_item_id)) { return TRUE; } } + return FALSE; +} - if (include_linked_items) +//----------------------------------------------------------------------------- +BOOL LLVOAvatarSelf::attachmentWasRequested(const LLUUID& inv_item_id) const +{ + const F32 REQUEST_EXPIRATION_SECONDS = 5.0; // any request older than this is ignored/removed. + std::map<LLUUID,LLTimer>::iterator it = mAttachmentRequests.find(inv_item_id); + if (it != mAttachmentRequests.end()) { - LLInventoryModel::item_array_t item_array; - gInventory.collectLinkedItems(inv_item_id, item_array); - for (LLInventoryModel::item_array_t::const_iterator iter = item_array.begin(); - iter != item_array.end(); - iter++) + const LLTimer& request_time = it->second; + F32 request_time_elapsed = request_time.getElapsedTimeF32(); + if (request_time_elapsed > REQUEST_EXPIRATION_SECONDS) { - const LLViewerInventoryItem *linked_item = (*iter); - const LLUUID &item_id = linked_item->getUUID(); - for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); ) - { - attachment_map_t::const_iterator curiter = iter++; - const LLViewerJointAttachment* attachment = curiter->second; - if (attachment->getAttachedObject(item_id)) - { - return TRUE; - } - } + mAttachmentRequests.erase(it); + return FALSE; + } + else + { + return TRUE; } } + else + { + return FALSE; + } +} - return FALSE; +//----------------------------------------------------------------------------- +void LLVOAvatarSelf::addAttachmentRequest(const LLUUID& inv_item_id) +{ + LLTimer current_time; + mAttachmentRequests[inv_item_id] = current_time; +} + +//----------------------------------------------------------------------------- +void LLVOAvatarSelf::removeAttachmentRequest(const LLUUID& inv_item_id) +{ + mAttachmentRequests.erase(inv_item_id); } //----------------------------------------------------------------------------- // getWornAttachment() //----------------------------------------------------------------------------- -LLViewerObject* LLVOAvatarSelf::getWornAttachment( const LLUUID& inv_item_id ) +LLViewerObject* LLVOAvatarSelf::getWornAttachment(const LLUUID& inv_item_id) { - for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); ) + const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id); + for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) { - attachment_map_t::iterator curiter = iter++; - LLViewerJointAttachment* attachment = curiter->second; - if (LLViewerObject *attached_object = attachment->getAttachedObject(inv_item_id)) + LLViewerJointAttachment* attachment = iter->second; + if (LLViewerObject *attached_object = attachment->getAttachedObject(base_inv_item_id)) { return attached_object; } @@ -1037,20 +1174,33 @@ LLViewerObject* LLVOAvatarSelf::getWornAttachment( const LLUUID& inv_item_id ) return NULL; } -const std::string LLVOAvatarSelf::getAttachedPointName(const LLUUID& inv_item_id) const +bool LLVOAvatarSelf::getAttachedPointName(const LLUUID& inv_item_id, std::string& name) const { + if (!gInventory.getItem(inv_item_id)) + { + name = "ATTACHMENT_MISSING_ITEM"; + return false; + } + const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id); + if (!gInventory.getItem(base_inv_item_id)) + { + name = "ATTACHMENT_MISSING_BASE_ITEM"; + return false; + } for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); ) + iter != mAttachmentPoints.end(); + ++iter) { - attachment_map_t::const_iterator curiter = iter++; - const LLViewerJointAttachment* attachment = curiter->second; - if (attachment->getAttachedObject(inv_item_id)) + const LLViewerJointAttachment* attachment = iter->second; + if (attachment->getAttachedObject(base_inv_item_id)) { - return attachment->getName(); + name = attachment->getName(); + return true; } } - return LLStringUtil::null; + name = "ATTACHMENT_NOT_ATTACHED"; + return false; } //virtual @@ -1062,56 +1212,114 @@ const LLViewerJointAttachment *LLVOAvatarSelf::attachObject(LLViewerObject *view return 0; } - updateAttachmentVisibility(gAgent.getCameraMode()); + updateAttachmentVisibility(gAgentCamera.getCameraMode()); // Then make sure the inventory is in sync with the avatar. // Should just be the last object added if (attachment->isObjectAttached(viewer_object)) { - const LLUUID& attachment_id = viewer_object->getItemID(); - LLViewerInventoryItem *item = gInventory.getItem(attachment_id); - if (item) - { - LLAppearanceManager::dumpCat(LLAppearanceManager::getCOF(),"Adding attachment link:"); - LLAppearanceManager::wearItem(item,false); // Add COF link for item. - gInventory.addChangedMask(LLInventoryObserver::LABEL, attachment_id); - } + const LLUUID& attachment_id = viewer_object->getAttachmentItemID(); + LLAppearanceMgr::instance().registerAttachment(attachment_id); + // Clear any pending requests once the attachment arrives. + removeAttachmentRequest(attachment_id); + updateLODRiggedAttachments(); } - gInventory.notifyObservers(); - return attachment; } -void LLVOAvatarSelf::getAllAttachmentsArray(LLDynamicArray<S32>& attachments) +//virtual +BOOL LLVOAvatarSelf::detachObject(LLViewerObject *viewer_object) { - for (LLVOAvatar::attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); ++iter) + const LLUUID attachment_id = viewer_object->getAttachmentItemID(); + if ( LLVOAvatar::detachObject(viewer_object) ) { - LLViewerJointAttachment* attachment = iter->second; - if ( attachment && (attachment->getNumObjects() > 0)) + // the simulator should automatically handle permission revocation + + stopMotionFromSource(attachment_id); + LLFollowCamMgr::setCameraActive(viewer_object->getID(), FALSE); + + LLViewerObject::const_child_list_t& child_list = viewer_object->getChildren(); + for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); + iter != child_list.end(); + ++iter) + { + LLViewerObject* child_objectp = *iter; + // the simulator should automatically handle + // permissions revocation + + stopMotionFromSource(child_objectp->getID()); + LLFollowCamMgr::setCameraActive(child_objectp->getID(), FALSE); + } + + // Make sure the inventory is in sync with the avatar. + + // Update COF contents, don't trigger appearance update. + if (!isValid()) + { + LL_INFOS() << "removeItemLinks skipped, avatar is under destruction" << LL_ENDL; + } + else { - attachments.push_back(iter->first); + LLAppearanceMgr::instance().unregisterAttachment(attachment_id); } + + return TRUE; } + return FALSE; +} + +// static +BOOL LLVOAvatarSelf::detachAttachmentIntoInventory(const LLUUID &item_id) +{ + LLInventoryItem* item = gInventory.getItem(item_id); + if (item) + { + gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv); + gMessageSystem->nextBlockFast(_PREHASH_ObjectData); + gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + gMessageSystem->addUUIDFast(_PREHASH_ItemID, item_id); + gMessageSystem->sendReliable(gAgent.getRegion()->getHost()); + + // This object might have been selected, so let the selection manager know it's gone now + LLViewerObject *found_obj = gObjectList.findObject(item_id); + if (found_obj) + { + LLSelectMgr::getInstance()->remove(found_obj); + } + + // Error checking in case this object was attached to an invalid point + // In that case, just remove the item from COF preemptively since detach + // will fail. + if (isAgentAvatarValid()) + { + const LLViewerObject *attached_obj = gAgentAvatarp->getWornAttachment(item_id); + if (!attached_obj) + { + LLAppearanceMgr::instance().removeCOFItemLinks(item_id); + } + } + return TRUE; + } + return FALSE; } -U32 LLVOAvatarSelf::getNumWearables(LLVOAvatarDefines::ETextureIndex i) const +U32 LLVOAvatarSelf::getNumWearables(LLAvatarAppearanceDefines::ETextureIndex i) const { - EWearableType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i); + LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i); return gAgentWearables.getWearableCount(type); } // virtual void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src_raw, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) { - //llinfos << "onLocalTextureLoaded: " << src_vi->getID() << llendl; const LLUUID& src_id = src_vi->getID(); LLAvatarTexData *data = (LLAvatarTexData *)userdata; ETextureIndex index = data->mIndex; if (!isIndexLocalTexture(index)) return; + LLLocalTextureObject *local_tex_obj = getLocalTextureObject(index, 0); // fix for EXT-268. Preventing using of NULL pointer @@ -1130,11 +1338,8 @@ void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *sr discard_level < local_tex_obj->getDiscard()) { local_tex_obj->setDiscard(discard_level); - if (!gAgent.cameraCustomizeAvatar()) - { - requestLayerSetUpdate(index); - } - else if (gAgent.cameraCustomizeAvatar()) + requestLayerSetUpdate(index); + if (isEditingAppearance()) { LLVisualParamHint::requestHintUpdates(); } @@ -1156,26 +1361,6 @@ void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *sr } // virtual -/* //unused -BOOL LLVOAvatarSelf::getLocalTextureRaw(ETextureIndex index, LLImageRaw* image_raw) const -{ - if (!isIndexLocalTexture(index)) return FALSE; - if (getLocalTextureID(index) == IMG_DEFAULT_AVATAR) return TRUE; - - const LocalTextureData *local_tex_data = getLocalTextureData(index)[0]; - if (local_tex_data->mImage->readBackRaw(-1, image_raw, false)) - { - - return TRUE; - } - - // No data loaded yet - setLocalTexture((ETextureIndex)index, getTEImage(index), FALSE); // <-- non-const, move this elsewhere - return FALSE; -} -*/ - -// virtual BOOL LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLViewerTexture** tex_pp, U32 index) const { *tex_pp = NULL; @@ -1188,11 +1373,11 @@ BOOL LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLViewerTexture** tex { return FALSE; } - *tex_pp = local_tex_obj->getImage(); + *tex_pp = dynamic_cast<LLViewerTexture*> (local_tex_obj->getImage()); return TRUE; } -LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, U32 index) const +LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const { if (!isIndexLocalTexture(type)) { @@ -1208,7 +1393,7 @@ LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLVOAvatarDefines::ETe { return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR); } - return local_tex_obj->getImage(); + return dynamic_cast<LLViewerFetchedTexture*> (local_tex_obj->getImage()); } const LLUUID& LLVOAvatarSelf::getLocalTextureID(ETextureIndex type, U32 index) const @@ -1229,29 +1414,30 @@ const LLUUID& LLVOAvatarSelf::getLocalTextureID(ETextureIndex type, U32 index) c // Returns true if at least the lowest quality discard level exists for every texture // in the layerset. //----------------------------------------------------------------------------- -BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset) const +BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLViewerTexLayerSet* layerset) const { /* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet) return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */ - for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); - baked_iter++) + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + ++baked_iter) { const EBakedTextureIndex baked_index = baked_iter->first; if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet) { BOOL ret = true; - const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); - local_tex_iter++) + ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const EWearableType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { - ret &= (getLocalDiscardLevel(tex_index, wearable_index) >= 0); + BOOL tex_avail = (getLocalDiscardLevel(tex_index, wearable_index) >= 0); + ret &= tex_avail; } } return ret; @@ -1267,23 +1453,28 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset) // Returns true if the highest quality discard level exists for every texture // in the layerset. //----------------------------------------------------------------------------- -BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) const +BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset) const { + const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + // const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels. + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { if (layerset == mBakedTextureDatas[i].mTexLayerSet) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); - local_tex_iter++) + ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const EWearableType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { - if (getLocalDiscardLevel(*local_tex_iter, wearable_index) != 0) + S32 local_discard_level = getLocalDiscardLevel(*local_tex_iter, wearable_index); + if ((local_discard_level > (S32)(desired_tex_discard_level)) || + (local_discard_level < 0 )) { return FALSE; } @@ -1296,13 +1487,43 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons return FALSE; } -BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const + +BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const +{ + const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + // const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels + + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + { + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); + local_tex_iter != baked_dict->mLocalTextures.end(); + ++local_tex_iter) + { + const ETextureIndex tex_index = *local_tex_iter; + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); + const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); + for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) + { + S32 local_discard_level = getLocalDiscardLevel(*local_tex_iter, wearable_index); + if ((local_discard_level > (S32)(desired_tex_discard_level)) || + (local_discard_level < 0 )) + { + return FALSE; + } + } + } + } + return TRUE; +} + +BOOL LLVOAvatarSelf::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const { LLUUID id; BOOL isDefined = TRUE; if (isIndexLocalTexture(type)) { - const EWearableType wearable_type = LLVOAvatarDictionary::getTEWearableType(type); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(type); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); if (index >= wearable_count) { @@ -1328,95 +1549,107 @@ BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 return isDefined; } -//----------------------------------------------------------------------------- -// virtual -// requestLayerSetUploads() -//----------------------------------------------------------------------------- -void LLVOAvatarSelf::requestLayerSetUploads() +//virtual +BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const { - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + if (isIndexBakedTexture(type)) { - ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex; - BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index)); - if (!layer_baked && mBakedTextureDatas[i].mTexLayerSet) - { - mBakedTextureDatas[i].mTexLayerSet->requestUpload(); - } + return LLVOAvatar::isTextureVisible(type, (U32)0); } -} -bool LLVOAvatarSelf::areTexturesCurrent() const -{ - return !hasPendingBakedUploads() && gAgentWearables.areWearablesLoaded(); + LLUUID tex_id = getLocalTextureID(type,index); + return (tex_id != IMG_INVISIBLE) + || (LLDrawPoolAlpha::sShowDebugAlpha); } -// virtual -bool LLVOAvatarSelf::hasPendingBakedUploads() const +//virtual +BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const { - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + if (isIndexBakedTexture(type)) { - BOOL upload_pending = (mBakedTextureDatas[i].mTexLayerSet && mBakedTextureDatas[i].mTexLayerSet->getComposite()->uploadPending()); - if (upload_pending) - { - return true; - } + return LLVOAvatar::isTextureVisible(type); } - return false; -} -void LLVOAvatarSelf::invalidateComposite( LLTexLayerSet* layerset, BOOL set_by_user ) -{ - if( !layerset || !layerset->getUpdatesEnabled() ) + U32 index; + if (gAgentWearables.getWearableIndex(wearable,index)) { - return; + return isTextureVisible(type,index); + } + else + { + LL_WARNS() << "Wearable not found" << LL_ENDL; + return FALSE; } - // llinfos << "LLVOAvatar::invalidComposite() " << layerset->getBodyRegion() << llendl; +} - invalidateMorphMasks(layerset->getBakedTexIndex()); - layerset->requestUpdate(); +bool LLVOAvatarSelf::areTexturesCurrent() const +{ + return gAgentWearables.areWearablesLoaded(); +} - if( set_by_user ) +void LLVOAvatarSelf::invalidateComposite( LLTexLayerSet* layerset) +{ + LLViewerTexLayerSet *layer_set = dynamic_cast<LLViewerTexLayerSet*>(layerset); + if( !layer_set || !layer_set->getUpdatesEnabled() ) { - llassert(isSelf()); - - ETextureIndex baked_te = getBakedTE( layerset ); - setTEImage( baked_te, LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR) ); - layerset->requestUpload(); + return; } + // LL_INFOS() << "LLVOAvatar::invalidComposite() " << layerset->getBodyRegionName() << LL_ENDL; + + layer_set->requestUpdate(); + layer_set->invalidateMorphMasks(); } void LLVOAvatarSelf::invalidateAll() { for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - invalidateComposite(mBakedTextureDatas[i].mTexLayerSet, TRUE); + LLViewerTexLayerSet *layerset = getTexLayerSet(i); + invalidateComposite(layerset); } - updateMeshTextures(); + //mDebugSelfLoadTimer.reset(); } //----------------------------------------------------------------------------- // setCompositeUpdatesEnabled() //----------------------------------------------------------------------------- -void LLVOAvatarSelf::setCompositeUpdatesEnabled( BOOL b ) +void LLVOAvatarSelf::setCompositeUpdatesEnabled( bool b ) { for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - if (mBakedTextureDatas[i].mTexLayerSet ) - { - mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled( b ); - } + setCompositeUpdatesEnabled(i, b); + } +} + +void LLVOAvatarSelf::setCompositeUpdatesEnabled(U32 index, bool b) +{ + LLViewerTexLayerSet *layerset = getTexLayerSet(index); + if (layerset ) + { + layerset->setUpdatesEnabled( b ); } } +bool LLVOAvatarSelf::isCompositeUpdateEnabled(U32 index) +{ + LLViewerTexLayerSet *layerset = getTexLayerSet(index); + if (layerset) + { + return layerset->getUpdatesEnabled(); + } + return false; +} + void LLVOAvatarSelf::setupComposites() { for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex; BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index)); - if (mBakedTextureDatas[i].mTexLayerSet) + LLViewerTexLayerSet *layerset = getTexLayerSet(i); + if (layerset) { - mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled(!layer_baked); + layerset->setUpdatesEnabled(!layer_baked); } } } @@ -1425,10 +1658,11 @@ void LLVOAvatarSelf::updateComposites() { for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - if (mBakedTextureDatas[i].mTexLayerSet - && ((i != BAKED_SKIRT) || isWearingWearableType(WT_SKIRT))) + LLViewerTexLayerSet *layerset = getTexLayerSet(i); + if (layerset + && ((i != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT))) { - mBakedTextureDatas[i].mTexLayerSet->updateComposite(); + layerset->updateComposite(); } } } @@ -1441,11 +1675,12 @@ S32 LLVOAvatarSelf::getLocalDiscardLevel(ETextureIndex type, U32 wearable_index) const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, wearable_index); if (local_tex_obj) { + const LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); if (type >= 0 && local_tex_obj->getID() != IMG_DEFAULT_AVATAR - && !local_tex_obj->getImage()->isMissingAsset()) + && !image->isMissingAsset()) { - return local_tex_obj->getImage()->getDiscardLevel(); + return image->getDiscardLevel(); } else { @@ -1470,7 +1705,7 @@ void LLVOAvatarSelf::getLocalTextureByteCount(S32* gl_bytes) const const LLLocalTextureObject *local_tex_obj = getLocalTextureObject((ETextureIndex) type, num); if (local_tex_obj) { - const LLViewerFetchedTexture* image_gl = local_tex_obj->getImage(); + const LLViewerFetchedTexture* image_gl = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); if (image_gl) { S32 bytes = (S32)image_gl->getWidth() * image_gl->getHeight() * image_gl->getComponents(); @@ -1502,11 +1737,11 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te { if (type >= TEX_NUM_INDICES) { - llerrs << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << llendl; + LL_ERRS() << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << LL_ENDL; return; } - EWearableType wearable_type = LLVOAvatarDictionary::getInstance()->getTEWearableType(type); - if (!gAgentWearables.getWearable(wearable_type,index)) + LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(type); + if (!gAgentWearables.getViewerWearable(wearable_type,index)) { // no wearable is loaded, cannot set the texture. return; @@ -1515,14 +1750,14 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te local_tex_obj = getLocalTextureObject(type,index); if (!local_tex_obj) { - llerrs << "Unable to create LocalTextureObject for wearable type & index: (" << (U32) wearable_type << ", " << index << ")" << llendl; + LL_ERRS() << "Unable to create LocalTextureObject for wearable type & index: (" << (U32) wearable_type << ", " << index << ")" << LL_ENDL; return; } - LLTexLayerSet *layer_set = getLayerSet(type); + LLViewerTexLayerSet *layer_set = getLayerSet(type); if (layer_set) { - layer_set->cloneTemplates(local_tex_obj, type, gAgentWearables.getWearable(wearable_type,index)); + layer_set->cloneTemplates(local_tex_obj, type, gAgentWearables.getViewerWearable(wearable_type,index)); } } @@ -1540,18 +1775,18 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te if (tex_discard >= 0 && tex_discard <= desired_discard) { local_tex_obj->setDiscard(tex_discard); - if (isSelf() && !gAgent.cameraCustomizeAvatar()) + if (isSelf()) { requestLayerSetUpdate(type); - } - else if (isSelf() && gAgent.cameraCustomizeAvatar()) - { - LLVisualParamHint::requestHintUpdates(); + if (isEditingAppearance()) + { + LLVisualParamHint::requestHintUpdates(); + } } } else - { - tex->setLoadedCallback(onLocalTextureLoaded, desired_discard, TRUE, FALSE, new LLAvatarTexData(getID(), type)); + { + tex->setLoadedCallback(onLocalTextureLoaded, desired_discard, TRUE, FALSE, new LLAvatarTexData(getID(), type), NULL); } } tex->setMinDiscardLevel(desired_discard); @@ -1561,8 +1796,9 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te local_tex_obj->setID(tex->getID()); setBakedReady(type,baked_version_ready,index); } + //virtual -void LLVOAvatarSelf::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index) +void LLVOAvatarSelf::setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index) { if (!isIndexLocalTexture(type)) return; LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type,index); @@ -1576,21 +1812,21 @@ void LLVOAvatarSelf::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL b // virtual void LLVOAvatarSelf::dumpLocalTextures() const { - llinfos << "Local Textures:" << llendl; + LL_INFOS() << "Local Textures:" << LL_ENDL; /* ETextureIndex baked_equiv[] = { TEX_UPPER_BAKED, if (isTextureDefined(baked_equiv[i])) */ - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); - iter++) + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); + ++iter) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture) continue; const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; - const ETextureIndex baked_equiv = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex; + const ETextureIndex baked_equiv = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex; const std::string &name = texture_dict->mName; const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(iter->first, 0); @@ -1600,22 +1836,22 @@ void LLVOAvatarSelf::dumpLocalTextures() const #if LL_RELEASE_FOR_DOWNLOAD // End users don't get to trivially see avatar texture IDs, makes textures // easier to steal. JC - llinfos << "LocTex " << name << ": Baked " << llendl; + LL_INFOS() << "LocTex " << name << ": Baked " << LL_ENDL; #else - llinfos << "LocTex " << name << ": Baked " << getTEImage(baked_equiv)->getID() << llendl; + LL_INFOS() << "LocTex " << name << ": Baked " << getTEImage(baked_equiv)->getID() << LL_ENDL; #endif } - else if (local_tex_obj->getImage() != NULL) + else if (local_tex_obj && local_tex_obj->getImage() != NULL) { if (local_tex_obj->getImage()->getID() == IMG_DEFAULT_AVATAR) { - llinfos << "LocTex " << name << ": None" << llendl; + LL_INFOS() << "LocTex " << name << ": None" << LL_ENDL; } else { - const LLViewerFetchedTexture* image = local_tex_obj->getImage(); + const LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); - llinfos << "LocTex " << name << ": " + LL_INFOS() << "LocTex " << name << ": " << "Discard " << image->getDiscardLevel() << ", " << "(" << image->getWidth() << ", " << image->getHeight() << ") " #if !LL_RELEASE_FOR_DOWNLOAD @@ -1624,12 +1860,12 @@ void LLVOAvatarSelf::dumpLocalTextures() const << image->getID() << " " #endif << "Priority: " << image->getDecodePriority() - << llendl; + << LL_ENDL; } } else { - llinfos << "LocTex " << name << ": No LLViewerTexture" << llendl; + LL_INFOS() << "LocTex " << name << ": No LLViewerTexture" << LL_ENDL; } } } @@ -1684,135 +1920,548 @@ void LLVOAvatarSelf::onLocalTextureLoaded(BOOL success, LLViewerFetchedTexture * void LLVOAvatarSelf::dumpTotalLocalTextureByteCount() { S32 gl_bytes = 0; - gAgent.getAvatarObject()->getLocalTextureByteCount(&gl_bytes); - llinfos << "Total Avatar LocTex GL:" << (gl_bytes/1024) << "KB" << llendl; + gAgentAvatarp->getLocalTextureByteCount(&gl_bytes); + LL_INFOS() << "Total Avatar LocTex GL:" << (gl_bytes/1024) << "KB" << LL_ENDL; } -BOOL LLVOAvatarSelf::updateIsFullyLoaded() +BOOL LLVOAvatarSelf::getIsCloud() const { - BOOL loading = FALSE; - - // do we have a shape? - if (visualParamWeightsAreDefault()) + // Let people know why they're clouded without spamming them into oblivion. + bool do_warn = false; + static LLTimer time_since_notice; + F32 update_freq = 30.0; + if (time_since_notice.getElapsedTimeF32() > update_freq) { - loading = TRUE; + time_since_notice.reset(); + do_warn = true; + } + + // do we have our body parts? + S32 shape_count = gAgentWearables.getWearableCount(LLWearableType::WT_SHAPE); + S32 hair_count = gAgentWearables.getWearableCount(LLWearableType::WT_HAIR); + S32 eye_count = gAgentWearables.getWearableCount(LLWearableType::WT_EYES); + S32 skin_count = gAgentWearables.getWearableCount(LLWearableType::WT_SKIN); + if (!shape_count || !hair_count || !eye_count || !skin_count) + { + if (do_warn) + { + LL_INFOS() << "Self is clouded due to missing one or more required body parts: " + << (shape_count ? "" : "SHAPE ") + << (hair_count ? "" : "HAIR ") + << (eye_count ? "" : "EYES ") + << (skin_count ? "" : "SKIN ") + << LL_ENDL; + } + return TRUE; } if (!isTextureDefined(TEX_HAIR, 0)) { - loading = TRUE; + if (do_warn) + { + LL_INFOS() << "Self is clouded because of no hair texture" << LL_ENDL; + } + return TRUE; } if (!mPreviousFullyLoaded) { - if (!isLocalTextureDataAvailable(mBakedTextureDatas[BAKED_LOWER].mTexLayerSet) && + if (!isLocalTextureDataAvailable(getLayerSet(BAKED_LOWER)) && (!isTextureDefined(TEX_LOWER_BAKED, 0))) { - loading = TRUE; + if (do_warn) + { + LL_INFOS() << "Self is clouded because lower textures not baked" << LL_ENDL; + } + return TRUE; } - if (!isLocalTextureDataAvailable(mBakedTextureDatas[BAKED_UPPER].mTexLayerSet) && + if (!isLocalTextureDataAvailable(getLayerSet(BAKED_UPPER)) && (!isTextureDefined(TEX_UPPER_BAKED, 0))) { - loading = TRUE; + if (do_warn) + { + LL_INFOS() << "Self is clouded because upper textures not baked" << LL_ENDL; + } + return TRUE; } for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - if (i == BAKED_SKIRT && !isWearingWearableType(WT_SKIRT)) + if (i == BAKED_SKIRT && !isWearingWearableType(LLWearableType::WT_SKIRT)) continue; - BakedTextureData& texture_data = mBakedTextureDatas[i]; + const BakedTextureData& texture_data = mBakedTextureDatas[i]; if (!isTextureDefined(texture_data.mTextureIndex, 0)) continue; // Check for the case that texture is defined but not sufficiently loaded to display anything. - LLViewerTexture* baked_img = getImage( texture_data.mTextureIndex, 0 ); + const LLViewerTexture* baked_img = getImage( texture_data.mTextureIndex, 0 ); if (!baked_img || !baked_img->hasGLTexture()) { - loading = TRUE; + if (do_warn) + { + LL_INFOS() << "Self is clouded because texture at index " << i + << " (texture index is " << texture_data.mTextureIndex << ") is not loaded" << LL_ENDL; + } + return TRUE; + } + } + + LL_DEBUGS() << "Avatar de-clouded" << LL_ENDL; + } + return FALSE; +} + +/*static*/ +void LLVOAvatarSelf::debugOnTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) +{ + if (gAgentAvatarp.notNull()) + { + gAgentAvatarp->debugTimingLocalTexLoaded(success, src_vi, src, aux_src, discard_level, final, userdata); + } +} + +void LLVOAvatarSelf::debugTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) +{ + LLAvatarTexData *data = (LLAvatarTexData *)userdata; + if (!data) + { + return; + } + + ETextureIndex index = data->mIndex; + + if (index < 0 || index >= TEX_NUM_INDICES) + { + return; + } + + if (discard_level >=0 && discard_level <= MAX_DISCARD_LEVEL) // ignore discard level -1, as it means we have no data. + { + mDebugTextureLoadTimes[(U32)index][(U32)discard_level] = mDebugSelfLoadTimer.getElapsedTimeF32(); + } + if (final) + { + delete data; + } +} + +void LLVOAvatarSelf::debugBakedTextureUpload(EBakedTextureIndex index, BOOL finished) +{ + U32 done = 0; + if (finished) + { + done = 1; + } + mDebugBakedTextureTimes[index][done] = mDebugSelfLoadTimer.getElapsedTimeF32(); +} + +const std::string LLVOAvatarSelf::verboseDebugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const +{ + std::ostringstream outbuf; + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = + LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + ++baked_iter) + { + const EBakedTextureIndex baked_index = baked_iter->first; + if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet) + { + outbuf << "baked_index: " << baked_index << "\n"; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; + for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); + local_tex_iter != baked_dict->mLocalTextures.end(); + ++local_tex_iter) + { + const ETextureIndex tex_index = *local_tex_iter; + const std::string tex_name = LLAvatarAppearanceDictionary::getInstance()->getTexture(tex_index)->mName; + outbuf << " tex_index " << (S32) tex_index << " name " << tex_name << "\n"; + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); + const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); + if (wearable_count > 0) + { + for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) + { + outbuf << " " << LLWearableType::getTypeName(wearable_type) << " " << wearable_index << ":"; + const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(tex_index, wearable_index); + if (local_tex_obj) + { + LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); + if (tex_index >= 0 + && local_tex_obj->getID() != IMG_DEFAULT_AVATAR + && !image->isMissingAsset()) + { + outbuf << " id: " << image->getID() + << " refs: " << image->getNumRefs() + << " glocdisc: " << getLocalDiscardLevel(tex_index, wearable_index) + << " discard: " << image->getDiscardLevel() + << " desired: " << image->getDesiredDiscardLevel() + << " decode: " << image->getDecodePriority() + << " addl: " << image->getAdditionalDecodePriority() + << " ts: " << image->getTextureState() + << " bl: " << image->getBoostLevel() + << " fl: " << image->isFullyLoaded() // this is not an accessor for mFullyLoaded - see comment there. + << " cl: " << (image->isFullyLoaded() && image->getDiscardLevel()==0) // "completely loaded" + << " mvs: " << image->getMaxVirtualSize() + << " mvsc: " << image->getMaxVirtualSizeResetCounter() + << " mem: " << image->getTextureMemory(); + } + } + outbuf << "\n"; + } + } + } + break; + } + } + return outbuf.str(); +} + +void LLVOAvatarSelf::dumpAllTextures() const +{ + std::string vd_text = "Local textures per baked index and wearable:\n"; + for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + ++baked_iter) + { + const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; + const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index); + if (!layerset) continue; + const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite(); + if (!layerset_buffer) continue; + vd_text += verboseDebugDumpLocalTextureDataInfo(layerset); + } + LL_DEBUGS("Avatar") << vd_text << LL_ENDL; +} + +const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const +{ + std::string text=""; + + text = llformat("[Final:%d Avail:%d] ",isLocalTextureDataFinal(layerset), isLocalTextureDataAvailable(layerset)); + + /* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet) + return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */ + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + ++baked_iter) + { + const EBakedTextureIndex baked_index = baked_iter->first; + if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet) + { + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; + text += llformat("%d-%s ( ",baked_index, baked_dict->mName.c_str()); + for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); + local_tex_iter != baked_dict->mLocalTextures.end(); + ++local_tex_iter) + { + const ETextureIndex tex_index = *local_tex_iter; + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); + const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); + if (wearable_count > 0) + { + text += LLWearableType::getTypeName(wearable_type) + ":"; + for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) + { + const U32 discard_level = getLocalDiscardLevel(tex_index, wearable_index); + std::string discard_str = llformat("%d ",discard_level); + text += llformat("%d ",discard_level); + } + } + } + text += ")"; + break; + } + } + return text; +} + +const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const +{ + std::string text; + const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + { + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + BOOL is_texture_final = TRUE; + for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); + local_tex_iter != baked_dict->mLocalTextures.end(); + ++local_tex_iter) + { + const ETextureIndex tex_index = *local_tex_iter; + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); + const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); + for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) + { + is_texture_final &= (getLocalDiscardLevel(*local_tex_iter, wearable_index) <= (S32)(override_tex_discard_level)); } + } + text += llformat("%s:%d ",baked_dict->mName.c_str(),is_texture_final); + } + return text; +} +class ViewerAppearanceChangeMetricsResponder: public LLCurl::Responder +{ + LOG_CLASS(ViewerAppearanceChangeMetricsResponder); +public: + ViewerAppearanceChangeMetricsResponder( S32 expected_sequence, + volatile const S32 & live_sequence, + volatile bool & reporting_started): + mExpectedSequence(expected_sequence), + mLiveSequence(live_sequence), + mReportingStarted(reporting_started) + { + } + +private: + /* virtual */ void httpSuccess() + { + LL_DEBUGS("Avatar") << "OK" << LL_ENDL; + + gPendingMetricsUploads--; + if (mLiveSequence == mExpectedSequence) + { + mReportingStarted = true; } + } + + /* virtual */ void httpFailure() + { + // if we add retry, this should be removed from the httpFailure case + LL_WARNS("Avatar") << dumpResponse() << LL_ENDL; + gPendingMetricsUploads--; + } + +private: + S32 mExpectedSequence; + volatile const S32 & mLiveSequence; + volatile bool & mReportingStarted; +}; + +bool LLVOAvatarSelf::updateAvatarRezMetrics(bool force_send) +{ + const F32 AV_METRICS_INTERVAL_QA = 30.0; + F32 send_period = 300.0; + if (gSavedSettings.getBOOL("QAModeMetrics")) + { + send_period = AV_METRICS_INTERVAL_QA; + } + if (force_send || mTimeSinceLastRezMessage.getElapsedTimeF32() > send_period) + { + // Stats for completed phases have been getting logged as they + // complete. This will give us stats for any timers that + // haven't finished as of the metric's being sent. + + if (force_send) + { + LLVOAvatar::logPendingPhasesAllAvatars(); + } + sendViewerAppearanceChangeMetrics(); } - return processFullyLoadedChange(loading); + + return false; +} + +void LLVOAvatarSelf::addMetricsTimerRecord(const LLSD& record) +{ + mPendingTimerRecords.push_back(record); } -const LLUUID& LLVOAvatarSelf::grabLocalTexture(ETextureIndex type, U32 index) const +bool operator<(const LLSD& a, const LLSD& b) { - if (canGrabLocalTexture(type, index)) + std::ostringstream aout, bout; + aout << LLSDNotationStreamer(a); + bout << LLSDNotationStreamer(b); + std::string astring = aout.str(); + std::string bstring = bout.str(); + + return astring < bstring; + +} + +// Given a vector of LLSD records, return an LLSD array of bucketed stats for val_field. +LLSD summarize_by_buckets(std::vector<LLSD> in_records, + std::vector<std::string> by_fields, + std::string val_field) +{ + LLSD result = LLSD::emptyArray(); + std::map<LLSD,LLViewerStats::StatsAccumulator> accum; + for (std::vector<LLSD>::iterator in_record_iter = in_records.begin(); + in_record_iter != in_records.end(); ++in_record_iter) { - return getTEImage( type )->getID(); + LLSD& record = *in_record_iter; + LLSD key; + for (std::vector<std::string>::iterator field_iter = by_fields.begin(); + field_iter != by_fields.end(); ++field_iter) + { + const std::string& field = *field_iter; + key[field] = record[field]; + } + LLViewerStats::StatsAccumulator& stats = accum[key]; + F32 value = record[val_field].asReal(); + stats.push(value); + } + for (std::map<LLSD,LLViewerStats::StatsAccumulator>::iterator accum_it = accum.begin(); + accum_it != accum.end(); ++accum_it) + { + LLSD out_record = accum_it->first; + out_record["stats"] = accum_it->second.asLLSD(); + result.append(out_record); + } + return result; +} + +void LLVOAvatarSelf::sendViewerAppearanceChangeMetrics() +{ + static volatile bool reporting_started(false); + static volatile S32 report_sequence(0); + + LLSD msg; + msg["message"] = "ViewerAppearanceChangeMetrics"; + msg["session_id"] = gAgentSessionID; + msg["agent_id"] = gAgentID; + msg["sequence"] = report_sequence; + msg["initial"] = !reporting_started; + msg["break"] = false; + msg["duration"] = mTimeSinceLastRezMessage.getElapsedTimeF32(); + + // Status of our own rezzing. + msg["rez_status"] = LLVOAvatar::rezStatusToString(getRezzedStatus()); + + // Status of all nearby avs including ourself. + msg["nearby"] = LLSD::emptyArray(); + std::vector<S32> rez_counts; + LLVOAvatar::getNearbyRezzedStats(rez_counts); + for (S32 rez_stat=0; rez_stat < rez_counts.size(); ++rez_stat) + { + std::string rez_status_name = LLVOAvatar::rezStatusToString(rez_stat); + msg["nearby"][rez_status_name] = rez_counts[rez_stat]; + } + + // std::vector<std::string> bucket_fields("timer_name","is_self","grid_x","grid_y","is_using_server_bake"); + std::vector<std::string> by_fields; + by_fields.push_back("timer_name"); + by_fields.push_back("completed"); + by_fields.push_back("grid_x"); + by_fields.push_back("grid_y"); + by_fields.push_back("is_using_server_bakes"); + by_fields.push_back("is_self"); + by_fields.push_back("central_bake_version"); + LLSD summary = summarize_by_buckets(mPendingTimerRecords, by_fields, std::string("elapsed")); + msg["timers"] = summary; + + mPendingTimerRecords.clear(); + + // Update sequence number + if (S32_MAX == ++report_sequence) + report_sequence = 0; + + LL_DEBUGS("Avatar") << avString() << "message: " << ll_pretty_print_sd(msg) << LL_ENDL; + std::string caps_url; + if (getRegion()) + { + // runway - change here to activate. + caps_url = getRegion()->getCapability("ViewerMetrics"); + } + if (!caps_url.empty()) + { + gPendingMetricsUploads++; + LLCurlRequest::headers_t headers; + LLHTTPClient::post(caps_url, + msg, + new ViewerAppearanceChangeMetricsResponder(report_sequence, + report_sequence, + reporting_started)); + mTimeSinceLastRezMessage.reset(); + } +} + +const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) const +{ + if (canGrabBakedTexture(baked_index)) + { + ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index); + if (tex_index == TEX_NUM_INDICES) + { + return LLUUID::null; + } + return getTEImage( tex_index )->getID(); } return LLUUID::null; } -BOOL LLVOAvatarSelf::canGrabLocalTexture(ETextureIndex type, U32 index) const +BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const { + ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index); + if (tex_index == TEX_NUM_INDICES) + { + return FALSE; + } // Check if the texture hasn't been baked yet. - if (!isTextureDefined(type, index)) + if (!isTextureDefined(tex_index, 0)) { - lldebugs << "getTEImage( " << (U32) type << ", " << index << " )->getID() == IMG_DEFAULT_AVATAR" << llendl; + LL_DEBUGS() << "getTEImage( " << (U32) tex_index << " )->getID() == IMG_DEFAULT_AVATAR" << LL_ENDL; return FALSE; } - if (gAgent.isGodlike()) + if (gAgent.isGodlikeWithoutAdminMenuFakery()) return TRUE; // Check permissions of textures that show up in the // baked texture. We don't want people copying people's // work via baked textures. - /* switch(type) - case TEX_EYES_BAKED: - textures.push_back(TEX_EYES_IRIS); */ - const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(type); - if (!texture_dict->mIsUsedByBakedTexture) return FALSE; - const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index); for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin(); iter != baked_dict->mLocalTextures.end(); - iter++) + ++iter) { const ETextureIndex t_index = (*iter); - lldebugs << "Checking index " << (U32) t_index << llendl; - // MULTI-WEARABLE: old method. replace. - const LLUUID& texture_id = getTEImage( t_index )->getID(); - if (texture_id != IMG_DEFAULT_AVATAR) - { - // Search inventory for this texture. - LLViewerInventoryCategory::cat_array_t cats; - LLViewerInventoryItem::item_array_t items; - LLAssetIDMatches asset_id_matches(texture_id); - gInventory.collectDescendentsIf(LLUUID::null, - cats, - items, - LLInventoryModel::INCLUDE_TRASH, - asset_id_matches); - - BOOL can_grab = FALSE; - lldebugs << "item count for asset " << texture_id << ": " << items.count() << llendl; - if (items.count()) + LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(t_index); + U32 count = gAgentWearables.getWearableCount(wearable_type); + LL_DEBUGS() << "Checking index " << (U32) t_index << " count: " << count << LL_ENDL; + + for (U32 wearable_index = 0; wearable_index < count; ++wearable_index) + { + LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, wearable_index); + if (wearable) { - // search for full permissions version - for (S32 i = 0; i < items.count(); i++) + const LLLocalTextureObject *texture = wearable->getLocalTextureObject((S32)t_index); + const LLUUID& texture_id = texture->getID(); + if (texture_id != IMG_DEFAULT_AVATAR) { - LLInventoryItem* itemp = items[i]; - LLPermissions item_permissions = itemp->getPermissions(); - if ( item_permissions.allowOperationBy( - PERM_MODIFY, gAgent.getID(), gAgent.getGroupID()) && - item_permissions.allowOperationBy( - PERM_COPY, gAgent.getID(), gAgent.getGroupID()) && - item_permissions.allowOperationBy( - PERM_TRANSFER, gAgent.getID(), gAgent.getGroupID()) ) + // Search inventory for this texture. + LLViewerInventoryCategory::cat_array_t cats; + LLViewerInventoryItem::item_array_t items; + LLAssetIDMatches asset_id_matches(texture_id); + gInventory.collectDescendentsIf(LLUUID::null, + cats, + items, + LLInventoryModel::INCLUDE_TRASH, + asset_id_matches); + + BOOL can_grab = FALSE; + LL_DEBUGS() << "item count for asset " << texture_id << ": " << items.size() << LL_ENDL; + if (items.size()) { - can_grab = TRUE; - break; + // search for full permissions version + for (S32 i = 0; i < items.size(); i++) + { + LLViewerInventoryItem* itemp = items[i]; + if (itemp->getIsFullPerm()) + { + can_grab = TRUE; + break; + } + } } + if (!can_grab) return FALSE; } } - if (!can_grab) return FALSE; } } @@ -1820,21 +2469,34 @@ BOOL LLVOAvatarSelf::canGrabLocalTexture(ETextureIndex type, U32 index) const } void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTexture* imagep, - F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked, U32 index ) + F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked) { if (!isIndexLocalTexture(type)) return; - if (!covered_by_baked) + // Sunshine - ignoring covered_by_baked will force local textures + // to always load. Fix for SH-4001 and many related issues. Do + // not restore this without some more targetted fix for the local + // textures failing to load issue. + //if (!covered_by_baked) { - if (getLocalTextureID(type, index) != IMG_DEFAULT_AVATAR) + if (imagep->getID() != IMG_DEFAULT_AVATAR) { - F32 desired_pixels; - desired_pixels = llmin(mPixelArea, (F32)getTexImageArea()); - imagep->setBoostLevel(getAvatarBoostLevel()); - imagep->addTextureStats( desired_pixels / texel_area_ratio ); - if (imagep->getDiscardLevel() < 0) + imagep->setNoDelete(); + if (imagep->getDiscardLevel() != 0) { - mHasGrey = TRUE; // for statistics gathering + F32 desired_pixels; + desired_pixels = llmin(mPixelArea, (F32)getTexImageArea()); + + imagep->setBoostLevel(getAvatarBoostLevel()); + imagep->setAdditionalDecodePriority(SELF_ADDITIONAL_PRI) ; + imagep->resetTextureStats(); + imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTUAL_SIZE_RESET_INTERVAL); + imagep->addTextureStats( desired_pixels / texel_area_ratio ); + imagep->forceUpdateBindStats() ; + if (imagep->getDiscardLevel() < 0) + { + mHasGrey = TRUE; // for statistics gathering + } } } else @@ -1845,10 +2507,10 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe } } -LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLVOAvatarDefines::ETextureIndex i, U32 wearable_index) const +LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLAvatarAppearanceDefines::ETextureIndex i, U32 wearable_index) const { - EWearableType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i); - LLWearable* wearable = gAgentWearables.getWearable(type, wearable_index); + LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i); + LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, wearable_index); if (wearable) { return wearable->getLocalTextureObject(i); @@ -1861,7 +2523,7 @@ LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLVOAvatarDefines::E // getBakedTE() // Used by the LayerSet. (Layer sets don't in general know what textures depend on them.) //----------------------------------------------------------------------------- -ETextureIndex LLVOAvatarSelf::getBakedTE( const LLTexLayerSet* layerset ) const +ETextureIndex LLVOAvatarSelf::getBakedTE( const LLViewerTexLayerSet* layerset ) const { for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { @@ -1874,138 +2536,103 @@ ETextureIndex LLVOAvatarSelf::getBakedTE( const LLTexLayerSet* layerset ) const return TEX_HEAD_BAKED; } - -//----------------------------------------------------------------------------- -// setNewBakedTexture() -// A new baked texture has been successfully uploaded and we can start using it now. -//----------------------------------------------------------------------------- -void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid ) +// FIXME: This is not called consistently. Something may be broken. +void LLVOAvatarSelf::outputRezDiagnostics() const { - // Baked textures live on other sims. - LLHost target_host = getObjectHost(); - setTEImage( te, LLViewerTextureManager::getFetchedTextureFromHost( uuid, target_host ) ); - updateMeshTextures(); - dirtyMesh(); - - LLVOAvatar::cullAvatarsByPixelArea(); - - /* switch(te) - case TEX_HEAD_BAKED: - llinfos << "New baked texture: HEAD" << llendl; */ - const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(te); - if (texture_dict->mIsBakedTexture) - { - llinfos << "New baked texture: " << texture_dict->mName << " UUID: " << uuid <<llendl; - } - else - { - llwarns << "New baked texture: unknown te " << te << llendl; - } - - // dumpAvatarTEs( "setNewBakedTexture() send" ); - // RN: throttle uploads - if (!hasPendingBakedUploads()) + if(!gSavedSettings.getBOOL("DebugAvatarLocalTexLoadedTime")) { - gAgent.sendAgentSetAppearance(); + return ; } -} -//----------------------------------------------------------------------------- -// setCachedBakedTexture() -// A baked texture id was received from a cache query, make it active -//----------------------------------------------------------------------------- -void LLVOAvatarSelf::setCachedBakedTexture( ETextureIndex te, const LLUUID& uuid ) -{ - setTETexture( te, uuid ); - - /* switch(te) - case TEX_HEAD_BAKED: - if( mHeadLayerSet ) - mHeadLayerSet->cancelUpload(); */ - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + const F32 final_time = mDebugSelfLoadTimer.getElapsedTimeF32(); + LL_DEBUGS("Avatar") << "REZTIME: Myself rez stats:" << LL_ENDL; + LL_DEBUGS("Avatar") << "\t Time from avatar creation to load wearables: " << (S32)mDebugTimeWearablesLoaded << LL_ENDL; + LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << LL_ENDL; + LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << LL_ENDL; + LL_DEBUGS("Avatar") << "\t Load time for each texture: " << LL_ENDL; + for (U32 i = 0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i) { - if ( mBakedTextureDatas[i].mTextureIndex == te && mBakedTextureDatas[i].mTexLayerSet) + std::stringstream out; + out << "\t\t (" << i << ") "; + U32 j=0; + for (j=0; j <= MAX_DISCARD_LEVEL; j++) { - mBakedTextureDatas[i].mTexLayerSet->cancelUpload(); + out << "\t"; + S32 load_time = (S32)mDebugTextureLoadTimes[i][j]; + if (load_time == -1) + { + out << "*"; + if (j == 0) + break; + } + else + { + out << load_time; + } } - } -} - -// static -void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**) -{ - LLUUID texture_id; - msg->getUUID("TextureData", "TextureID", texture_id); - - LLVOAvatarSelf* self = gAgent.getAvatarObject(); - if (!self) return; - // If this is a texture corresponding to one of our baked entries, - // just rebake that layer set. - BOOL found = FALSE; - - /* ETextureIndex baked_texture_indices[BAKED_NUM_INDICES] = - TEX_HEAD_BAKED, - TEX_UPPER_BAKED, */ - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); - iter++) - { - const ETextureIndex index = iter->first; - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; - if (texture_dict->mIsBakedTexture) + // Don't print out non-existent textures. + if (j != 0) { - if (texture_id == self->getTEImage(index)->getID()) - { - LLTexLayerSet* layer_set = self->getLayerSet(index); - if (layer_set) - { - llinfos << "TAT: rebake - matched entry " << (S32)index << llendl; - // Apparently set_by_user == force upload - BOOL set_by_user = TRUE; - self->invalidateComposite(layer_set, set_by_user); - found = TRUE; - LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_REBAKES); - } - } + LL_DEBUGS("Avatar") << out.str() << LL_ENDL; } } - - // If texture not found, rebake all entries. - if (!found) + LL_DEBUGS("Avatar") << "\t Time points for each upload (start / finish)" << LL_ENDL; + for (U32 i = 0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i) { - self->forceBakeAllTextures(); + LL_DEBUGS("Avatar") << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << LL_ENDL; } - else + + for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + ++baked_iter) { - // Not sure if this is necessary, but forceBakeAllTextures() does it. - self->updateMeshTextures(); + const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; + const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index); + if (!layerset) continue; + const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite(); + if (!layerset_buffer) continue; + LL_DEBUGS("Avatar") << layerset_buffer->dumpTextureInfo() << LL_ENDL; } + + dumpAllTextures(); } +void LLVOAvatarSelf::outputRezTiming(const std::string& msg) const +{ + LL_DEBUGS("Avatar") + << avString() + << llformat("%s. Time from avatar creation: %.2f", msg.c_str(), mDebugSelfLoadTimer.getElapsedTimeF32()) + << LL_ENDL; +} + +void LLVOAvatarSelf::reportAvatarRezTime() const +{ + // TODO: report mDebugSelfLoadTimer.getElapsedTimeF32() somehow. +} + +// SUNSHINE CLEANUP - not clear we need any of this, may be sufficient to request server appearance in llviewermenu.cpp:handle_rebake_textures() void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug) { - llinfos << "TAT: forced full rebake. " << llendl; + LL_INFOS() << "TAT: forced full rebake. " << LL_ENDL; for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { ETextureIndex baked_index = mBakedTextureDatas[i].mTextureIndex; - LLTexLayerSet* layer_set = getLayerSet(baked_index); + LLViewerTexLayerSet* layer_set = getLayerSet(baked_index); if (layer_set) { if (slam_for_debug) { layer_set->setUpdatesEnabled(TRUE); - layer_set->cancelUpload(); } - BOOL set_by_user = TRUE; - invalidateComposite(layer_set, set_by_user); - LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_REBAKES); + invalidateComposite(layer_set); + add(LLStatViewer::TEX_REBAKES, 1); } else { - llwarns << "TAT: NO LAYER SET FOR " << (S32)baked_index << llendl; + LL_WARNS() << "TAT: NO LAYER SET FOR " << (S32)baked_index << LL_ENDL; } } @@ -2023,7 +2650,7 @@ void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index ) case LOCTEX_UPPER_SHIRT: if( mUpperBodyLayerSet ) mUpperBodyLayerSet->requestUpdate(); */ - const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(index); + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index); if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture) return; const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; @@ -2033,87 +2660,169 @@ void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index ) } } -LLTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const +LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const { - /* switch(index) - case TEX_HEAD_BAKED: - case TEX_HEAD_BODYPAINT: - return mHeadLayerSet; */ - const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(index); - if (texture_dict->mIsUsedByBakedTexture) - { - const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; - return mBakedTextureDatas[baked_index].mTexLayerSet; - } - return NULL; + /* switch(index) + case TEX_HEAD_BAKED: + case TEX_HEAD_BODYPAINT: + return mHeadLayerSet; */ + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index); + if (texture_dict->mIsUsedByBakedTexture) + { + const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; + return getLayerSet(baked_index); + } + return NULL; } -// static -void LLVOAvatarSelf::onCustomizeStart() +LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const { - // We're no longer doing any baking or invalidating on entering - // appearance editing mode. Leaving function in place in case - // further changes require us to do something at this point - Nyx + /* switch(index) + case TEX_HEAD_BAKED: + case TEX_HEAD_BODYPAINT: + return mHeadLayerSet; */ + if (baked_index >= 0 && baked_index < BAKED_NUM_INDICES) + { + return getTexLayerSet(baked_index); + } + return NULL; } + + + // static -void LLVOAvatarSelf::onCustomizeEnd() +void LLVOAvatarSelf::onCustomizeStart(bool disable_camera_switch) { - LLVOAvatarSelf *avatarp = gAgent.getAvatarObject(); - if (avatarp) + if (isAgentAvatarValid()) { - avatarp->invalidateAll(); - avatarp->requestLayerSetUploads(); + if (!gAgentAvatarp->mEndCustomizeCallback.get()) + { + gAgentAvatarp->mEndCustomizeCallback = new LLUpdateAppearanceOnDestroy; + } + + gAgentAvatarp->mIsEditingAppearance = true; + gAgentAvatarp->mUseLocalAppearance = true; + + if (gSavedSettings.getBOOL("AppearanceCameraMovement") && !disable_camera_switch) + { + gAgentCamera.changeCameraToCustomizeAvatar(); + } + +#if 0 + gAgentAvatarp->clearVisualParamWeights(); + gAgentAvatarp->idleUpdateAppearanceAnimation(); +#endif + + gAgentAvatarp->invalidateAll(); // mark all bakes as dirty, request updates + gAgentAvatarp->updateMeshTextures(); // make sure correct textures are applied to the avatar mesh. + gAgentAvatarp->updateTextures(); // call updateTextureStats } } // static -void LLVOAvatarSelf::onChangeSelfInvisible(BOOL newvalue) +void LLVOAvatarSelf::onCustomizeEnd(bool disable_camera_switch) { - LLVOAvatarSelf *avatarp = gAgent.getAvatarObject(); - if (avatarp) + + if (isAgentAvatarValid()) { - if (newvalue) - { - // we have just requested to set the avatar's baked textures to invisible - avatarp->setInvisible(TRUE); - } - else + gAgentAvatarp->mIsEditingAppearance = false; + gAgentAvatarp->invalidateAll(); + + if (gSavedSettings.getBOOL("AppearanceCameraMovement") && !disable_camera_switch) { - avatarp->setInvisible(FALSE); + gAgentCamera.changeCameraToDefault(); + gAgentCamera.resetView(); } + + // Dereferencing the previous callback will cause + // updateAppearanceFromCOF to be called, whenever all refs + // have resolved. + gAgentAvatarp->mEndCustomizeCallback = NULL; } } -void LLVOAvatarSelf::setInvisible(BOOL newvalue) +// HACK: this will null out the avatar's local texture IDs before the TE message is sent +// to ensure local texture IDs are not sent to other clients in the area. +// this is a short-term solution. The long term solution will be to not set the texture +// IDs in the avatar object, and keep them only in the wearable. +// This will involve further refactoring that is too risky for the initial release of 2.0. +bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const { - if (newvalue) + LLUUID texture_id[TEX_NUM_INDICES]; + // pack away current TEs to make sure we don't send them out + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); + ++iter) { - setCompositeUpdatesEnabled(FALSE); - for (U32 i = 0; i < mBakedTextureDatas.size(); i++ ) + const ETextureIndex index = iter->first; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; + if (!texture_dict->mIsBakedTexture) { - setNewBakedTexture(mBakedTextureDatas[i].mTextureIndex, IMG_INVISIBLE); + LLTextureEntry* entry = getTE((U8) index); + texture_id[index] = entry->getID(); + entry->setID(IMG_DEFAULT_AVATAR); } - gAgent.sendAgentSetAppearance(); } - else + + bool success = packTEMessage(mesgsys); + + // unpack TEs to make sure we don't re-trigger a bake + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); + ++iter) { - setCompositeUpdatesEnabled(TRUE); - invalidateAll(); - requestLayerSetUploads(); - gAgent.sendAgentSetAppearance(); + const ETextureIndex index = iter->first; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; + if (!texture_dict->mIsBakedTexture) + { + LLTextureEntry* entry = getTE((U8) index); + entry->setID(texture_id[index]); + } } + + return success; } //------------------------------------------------------------------------ -// needsRenderBeam() +// sendHoverHeight() //------------------------------------------------------------------------ -BOOL LLVOAvatarSelf::needsRenderBeam() +void LLVOAvatarSelf::sendHoverHeight() const { - if (gNoRender) + std::string url = gAgent.getRegion()->getCapability("AgentPreferences"); + + if (!url.empty()) { - return FALSE; + LLSD update = LLSD::emptyMap(); + const LLVector3& hover_offset = getHoverOffset(); + update["hover_height"] = hover_offset[2]; + + LL_DEBUGS("Avatar") << avString() << "sending hover height value " << hover_offset[2] << LL_ENDL; + LLHTTPClient::post(url, update, new LLHoverHeightResponder); + + mLastHoverOffsetSent = hover_offset; + } +} + +void LLVOAvatarSelf::setHoverOffset(const LLVector3& hover_offset, bool send_update) +{ + if (getHoverOffset() != hover_offset) + { + LL_INFOS("Avatar") << avString() << " setting hover due to change " << hover_offset[2] << LL_ENDL; + LLVOAvatar::setHoverOffset(hover_offset, send_update); + } + if (send_update && (hover_offset != mLastHoverOffsetSent)) + { + LL_INFOS("Avatar") << avString() << " sending hover due to change " << hover_offset[2] << LL_ENDL; + sendHoverHeight(); } +} + +//------------------------------------------------------------------------ +// needsRenderBeam() +//------------------------------------------------------------------------ +BOOL LLVOAvatarSelf::needsRenderBeam() +{ LLTool *tool = LLToolMgr::getInstance()->getCurrentTool(); BOOL is_touching_or_grabbing = (tool == LLToolGrab::getInstance() && LLToolGrab::getInstance()->isEditing()); @@ -2129,106 +2838,59 @@ BOOL LLVOAvatarSelf::needsRenderBeam() // static void LLVOAvatarSelf::deleteScratchTextures() { - for( LLGLuint* namep = sScratchTexNames.getFirstData(); - namep; - namep = sScratchTexNames.getNextData() ) + for(std::map< LLGLenum, LLGLuint*>::iterator it = sScratchTexNames.begin(), end_it = sScratchTexNames.end(); + it != end_it; + ++it) { - LLImageGL::deleteTextures(1, (U32 *)namep ); + LLImageGL::deleteTextures(1, (U32 *)it->second ); stop_glerror(); } - if( sScratchTexBytes ) + if( sScratchTexBytes.value() ) { - lldebugs << "Clearing Scratch Textures " << (sScratchTexBytes/1024) << "KB" << llendl; + LL_DEBUGS() << "Clearing Scratch Textures " << (S32Kilobytes)sScratchTexBytes << LL_ENDL; - sScratchTexNames.deleteAllData(); - sScratchTexLastBindTime.deleteAllData(); - LLImageGL::sGlobalTextureMemoryInBytes -= sScratchTexBytes; - sScratchTexBytes = 0; + delete_and_clear(sScratchTexNames); + LLImageGL::sGlobalTextureMemory -= sScratchTexBytes; + sScratchTexBytes = S32Bytes(0); } } -BOOL LLVOAvatarSelf::bindScratchTexture( LLGLenum format ) +// static +void LLVOAvatarSelf::dumpScratchTextureByteCount() { - U32 texture_bytes = 0; - GLuint gl_name = getScratchTexName( format, &texture_bytes ); - if( gl_name ) - { - gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, gl_name); - stop_glerror(); - - F32* last_bind_time = sScratchTexLastBindTime.getIfThere( format ); - if( last_bind_time ) - { - if( *last_bind_time != LLImageGL::sLastFrameTime ) - { - *last_bind_time = LLImageGL::sLastFrameTime; - LLImageGL::updateBoundTexMem(texture_bytes); - } - } - else - { - LLImageGL::updateBoundTexMem(texture_bytes); - sScratchTexLastBindTime.addData( format, new F32(LLImageGL::sLastFrameTime) ); - } - return TRUE; - } - return FALSE; + LL_INFOS() << "Scratch Texture GL: " << (sScratchTexBytes/1024) << "KB" << LL_ENDL; } -LLGLuint LLVOAvatarSelf::getScratchTexName( LLGLenum format, U32* texture_bytes ) +void LLVOAvatarSelf::dumpWearableInfo(LLAPRFile& outfile) { - S32 components; - GLenum internal_format; - switch( format ) + apr_file_t* file = outfile.getFileHandle(); + if (!file) { - case GL_LUMINANCE: components = 1; internal_format = GL_LUMINANCE8; break; - case GL_ALPHA: components = 1; internal_format = GL_ALPHA8; break; - case GL_COLOR_INDEX: components = 1; internal_format = GL_COLOR_INDEX8_EXT; break; - case GL_LUMINANCE_ALPHA: components = 2; internal_format = GL_LUMINANCE8_ALPHA8; break; - case GL_RGB: components = 3; internal_format = GL_RGB8; break; - case GL_RGBA: components = 4; internal_format = GL_RGBA8; break; - default: llassert(0); components = 4; internal_format = GL_RGBA8; break; + return; } - *texture_bytes = components * SCRATCH_TEX_WIDTH * SCRATCH_TEX_HEIGHT; - if( sScratchTexNames.checkData( format ) ) + apr_file_printf( file, "\n<wearable_info>\n" ); + + LLWearableData *wd = getWearableData(); + for (S32 type = 0; type < LLWearableType::WT_COUNT; type++) { - return *( sScratchTexNames.getData( format ) ); + const std::string& type_name = LLWearableType::getTypeName((LLWearableType::EType)type); + for (U32 j=0; j< wd->getWearableCount((LLWearableType::EType)type); j++) + { + LLViewerWearable *wearable = gAgentWearables.getViewerWearable((LLWearableType::EType)type,j); + apr_file_printf( file, "\n\t <wearable type=\"%s\" name=\"%s\"/>\n", + type_name.c_str(), wearable->getName().c_str() ); + LLWearable::visual_param_vec_t v_params; + wearable->getVisualParams(v_params); + for (LLWearable::visual_param_vec_t::iterator it = v_params.begin(); + it != v_params.end(); ++it) + { + LLVisualParam *param = *it; + dump_visual_param(file, param, param->getWeight()); + } + } } - - LLGLSUIDefault gls_ui; - - U32 name = 0; - LLImageGL::generateTextures(1, &name ); - stop_glerror(); - - gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, name); - stop_glerror(); - - LLImageGL::setManualImage( - GL_TEXTURE_2D, 0, internal_format, - SCRATCH_TEX_WIDTH, SCRATCH_TEX_HEIGHT, - format, GL_UNSIGNED_BYTE, NULL ); - stop_glerror(); - - gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); - gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); - stop_glerror(); - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - stop_glerror(); - - sScratchTexNames.addData( format, new LLGLuint( name ) ); - - sScratchTexBytes += *texture_bytes; - LLImageGL::sGlobalTextureMemoryInBytes += *texture_bytes; - return name; -} - -// static -void LLVOAvatarSelf::dumpScratchTextureByteCount() -{ - llinfos << "Scratch Texture GL: " << (sScratchTexBytes/1024) << "KB" << llendl; + apr_file_printf( file, "\n</wearable_info>\n" ); } |