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-rwxr-xr-x[-rw-r--r--]indra/newview/llvoavatarself.cpp2226
1 files changed, 1444 insertions, 782 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index 99e358f409..56997c928a 100644..100755
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -2,31 +2,25 @@
* @file llvoavatar.cpp
* @brief Implementation of LLVOAvatar class which is a derivation fo LLViewerObject
*
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -41,54 +35,35 @@
#include "llvoavatarself.h"
#include "llvoavatar.h"
-#include <stdio.h>
-#include <ctype.h>
-
-#include "llaudioengine.h"
-#include "noise.h"
+#include "pipeline.h"
-// TODO: Seraph - Remove unnecessary headers. These are copied from llvoavatar.h.
#include "llagent.h" // Get state values from here
+#include "llagentcamera.h"
#include "llagentwearables.h"
-#include "llviewercontrol.h"
-#include "lldrawpoolavatar.h"
-#include "lldriverparam.h"
-#include "lleditingmotion.h"
-#include "llemote.h"
-#include "llface.h"
-#include "llfirstuse.h"
-#include "llheadrotmotion.h"
#include "llhudeffecttrail.h"
#include "llhudmanager.h"
-#include "llkeyframefallmotion.h"
-#include "llkeyframestandmotion.h"
-#include "llkeyframewalkmotion.h"
-#include "llmutelist.h"
+#include "llinventoryfunctions.h"
+#include "lllocaltextureobject.h"
+#include "llnotificationsutil.h"
#include "llselectmgr.h"
-#include "llsprite.h"
-#include "lltargetingmotion.h"
-#include "lltexlayer.h"
-#include "lltexglobalcolor.h"
#include "lltoolgrab.h" // for needsRenderBeam
#include "lltoolmgr.h" // for needsRenderBeam
#include "lltoolmorph.h"
#include "lltrans.h"
#include "llviewercamera.h"
-#include "llviewertexturelist.h"
+#include "llviewercontrol.h"
#include "llviewermenu.h"
#include "llviewerobjectlist.h"
-#include "llviewerparcelmgr.h"
#include "llviewerstats.h"
-#include "llvovolume.h"
-#include "llworld.h"
-#include "pipeline.h"
-#include "llviewershadermgr.h"
-#include "llsky.h"
-#include "llanimstatelabels.h"
-#include "llgesturemgr.h" //needed to trigger the voice gesticulations
-#include "llvoiceclient.h"
-#include "llvoicevisualizer.h" // Ventrella
+#include "llviewerregion.h"
+#include "llviewertexlayer.h"
+#include "llviewerwearable.h"
#include "llappearancemgr.h"
+#include "llmeshrepository.h"
+#include "llvovolume.h"
+#include "llsdutil.h"
+#include "llstartup.h"
+#include "llsdserialize.h"
#if LL_MSVC
// disable boost::lexical_cast warning
@@ -97,7 +72,38 @@
#include <boost/lexical_cast.hpp>
-using namespace LLVOAvatarDefines;
+LLPointer<LLVOAvatarSelf> gAgentAvatarp = NULL;
+
+BOOL isAgentAvatarValid()
+{
+ return (gAgentAvatarp.notNull() && gAgentAvatarp->isValid());
+}
+
+void selfStartPhase(const std::string& phase_name)
+{
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->startPhase(phase_name);
+ }
+}
+
+void selfStopPhase(const std::string& phase_name, bool err_check)
+{
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->stopPhase(phase_name, err_check);
+ }
+}
+
+void selfClearPhases()
+{
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->clearPhases();
+ }
+}
+
+using namespace LLAvatarAppearanceDefines;
/*********************************************************************************
** **
@@ -108,31 +114,42 @@ using namespace LLVOAvatarDefines;
struct LocalTextureData
{
LocalTextureData() :
- mIsBakedReady(FALSE),
+ mIsBakedReady(false),
mDiscard(MAX_DISCARD_LEVEL+1),
mImage(NULL),
mWearableID(IMG_DEFAULT_AVATAR),
mTexEntry(NULL)
{}
LLPointer<LLViewerFetchedTexture> mImage;
- BOOL mIsBakedReady;
+ bool mIsBakedReady;
S32 mDiscard;
LLUUID mWearableID; // UUID of the wearable that this texture belongs to, not of the image itself
LLTextureEntry *mTexEntry;
};
+// TODO - this class doesn't really do anything, could just use a base
+// class responder if nothing else gets added.
+class LLHoverHeightResponder: public LLHTTPClient::Responder
+{
+public:
+ LLHoverHeightResponder(): LLHTTPClient::Responder() {}
+
+private:
+ void httpFailure()
+ {
+ LL_WARNS() << dumpResponse() << LL_ENDL;
+ }
+
+ void httpSuccess()
+ {
+ LL_INFOS() << dumpResponse() << LL_ENDL;
+ }
+};
+
//-----------------------------------------------------------------------------
// Callback data
//-----------------------------------------------------------------------------
-struct LLAvatarTexData
-{
- LLAvatarTexData(const LLUUID& id, ETextureIndex index) :
- mAvatarID(id),
- mIndex(index)
- {}
- LLUUID mAvatarID;
- ETextureIndex mIndex;
-};
+
/**
**
@@ -144,9 +161,8 @@ struct LLAvatarTexData
//-----------------------------------------------------------------------------
// Static Data
//-----------------------------------------------------------------------------
-S32 LLVOAvatarSelf::sScratchTexBytes = 0;
-LLMap< LLGLenum, LLGLuint*> LLVOAvatarSelf::sScratchTexNames;
-LLMap< LLGLenum, F32*> LLVOAvatarSelf::sScratchTexLastBindTime;
+S32Bytes LLVOAvatarSelf::sScratchTexBytes(0);
+std::map< LLGLenum, LLGLuint*> LLVOAvatarSelf::sScratchTexNames;
/*********************************************************************************
@@ -161,12 +177,34 @@ LLVOAvatarSelf::LLVOAvatarSelf(const LLUUID& id,
LLVOAvatar(id, pcode, regionp),
mScreenp(NULL),
mLastRegionHandle(0),
- mRegionCrossingCount(0)
+ mRegionCrossingCount(0),
+ // Value outside legal range, so will always be a mismatch the
+ // first time through.
+ mLastHoverOffsetSent(LLVector3(0.0f, 0.0f, -999.0f))
{
- gAgent.setAvatarObject(this);
- gAgentWearables.setAvatarObject(this);
+ mMotionController.mIsSelf = TRUE;
+
+ LL_DEBUGS() << "Marking avatar as self " << id << LL_ENDL;
+}
+
+// Called periodically for diagnostics, return true when done.
+bool output_self_av_texture_diagnostics()
+{
+ if (!isAgentAvatarValid())
+ return true; // done checking
+
+ gAgentAvatarp->outputRezDiagnostics();
+
+ return false;
+}
+
+bool update_avatar_rez_metrics()
+{
+ if (!isAgentAvatarValid())
+ return true;
- lldebugs << "Marking avatar as self " << id << llendl;
+ gAgentAvatarp->updateAvatarRezMetrics(false);
+ return false;
}
void LLVOAvatarSelf::initInstance()
@@ -178,12 +216,89 @@ void LLVOAvatarSelf::initInstance()
// adds attachment points to mScreen among other things
LLVOAvatar::initInstance();
+ LL_INFOS() << "Self avatar object created. Starting timer." << LL_ENDL;
+ mDebugSelfLoadTimer.reset();
+ // clear all times to -1 for debugging
+ for (U32 i =0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i)
+ {
+ for (U32 j = 0; j <= MAX_DISCARD_LEVEL; ++j)
+ {
+ mDebugTextureLoadTimes[i][j] = -1.0f;
+ }
+ }
+
+ for (U32 i =0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i)
+ {
+ mDebugBakedTextureTimes[i][0] = -1.0f;
+ mDebugBakedTextureTimes[i][1] = -1.0f;
+ mInitialBakeIDs[i] = LLUUID::null;
+ }
+
status &= buildMenus();
if (!status)
{
- llerrs << "Unable to load user's avatar" << llendl;
+ LL_ERRS() << "Unable to load user's avatar" << LL_ENDL;
return;
}
+
+ setHoverIfRegionEnabled();
+
+ //doPeriodically(output_self_av_texture_diagnostics, 30.0);
+ doPeriodically(update_avatar_rez_metrics, 5.0);
+ doPeriodically(boost::bind(&LLVOAvatarSelf::checkStuckAppearance, this), 30.0);
+}
+
+void LLVOAvatarSelf::setHoverIfRegionEnabled()
+{
+ if (getRegion() && getRegion()->simulatorFeaturesReceived())
+ {
+ if (getRegion()->avatarHoverHeightEnabled())
+ {
+ F32 hover_z = gSavedPerAccountSettings.getF32("AvatarHoverOffsetZ");
+ setHoverOffset(LLVector3(0.0, 0.0, llclamp(hover_z,MIN_HOVER_Z,MAX_HOVER_Z)));
+ LL_INFOS("Avatar") << avString() << " set hover height from debug setting " << hover_z << LL_ENDL;
+ }
+ else
+ {
+ setHoverOffset(LLVector3(0.0, 0.0, 0.0));
+ LL_INFOS("Avatar") << avString() << " zeroing hover height, region does not support" << LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_INFOS("Avatar") << avString() << " region or simulator features not known, no change on hover" << LL_ENDL;
+ if (getRegion())
+ {
+ getRegion()->setSimulatorFeaturesReceivedCallback(boost::bind(&LLVOAvatarSelf::onSimulatorFeaturesReceived,this,_1));
+ }
+
+ }
+}
+
+bool LLVOAvatarSelf::checkStuckAppearance()
+{
+ const F32 CONDITIONAL_UNSTICK_INTERVAL = 300.0;
+ const F32 UNCONDITIONAL_UNSTICK_INTERVAL = 600.0;
+
+ if (gAgentWearables.isCOFChangeInProgress())
+ {
+ LL_DEBUGS("Avatar") << "checking for stuck appearance" << LL_ENDL;
+ F32 change_time = gAgentWearables.getCOFChangeTime();
+ LL_DEBUGS("Avatar") << "change in progress for " << change_time << " seconds" << LL_ENDL;
+ S32 active_hp = LLAppearanceMgr::instance().countActiveHoldingPatterns();
+ LL_DEBUGS("Avatar") << "active holding patterns " << active_hp << " seconds" << LL_ENDL;
+ S32 active_copies = LLAppearanceMgr::instance().getActiveCopyOperations();
+ LL_DEBUGS("Avatar") << "active copy operations " << active_copies << LL_ENDL;
+
+ if ((change_time > CONDITIONAL_UNSTICK_INTERVAL && active_copies == 0) ||
+ (change_time > UNCONDITIONAL_UNSTICK_INTERVAL))
+ {
+ gAgentWearables.notifyLoadingFinished();
+ }
+ }
+
+ // Return false to continue running check periodically.
+ return LLApp::isExiting();
}
// virtual
@@ -193,25 +308,43 @@ void LLVOAvatarSelf::markDead()
LLVOAvatar::markDead();
}
+/*virtual*/ BOOL LLVOAvatarSelf::loadAvatar()
+{
+ BOOL success = LLVOAvatar::loadAvatar();
+
+ // set all parameters stored directly in the avatar to have
+ // the isSelfParam to be TRUE - this is used to prevent
+ // them from being animated or trigger accidental rebakes
+ // when we copy params from the wearable to the base avatar.
+ for (LLViewerVisualParam* param = (LLViewerVisualParam*) getFirstVisualParam();
+ param;
+ param = (LLViewerVisualParam*) getNextVisualParam())
+ {
+ if (param->getWearableType() != LLWearableType::WT_INVALID)
+ {
+ param->setIsDummy(TRUE);
+ }
+ }
+
+ return success;
+}
+
+
BOOL LLVOAvatarSelf::loadAvatarSelf()
{
BOOL success = TRUE;
// avatar_skeleton.xml
if (!buildSkeletonSelf(sAvatarSkeletonInfo))
{
- llwarns << "avatar file: buildSkeleton() failed" << llendl;
+ LL_WARNS() << "avatar file: buildSkeleton() failed" << LL_ENDL;
return FALSE;
}
- // TODO: make loadLayersets() called only by self.
- //success &= loadLayersets();
return success;
}
-BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLVOAvatarSkeletonInfo *info)
+BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLAvatarSkeletonInfo *info)
{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
-
// add special-purpose "screen" joint
mScreenp = new LLViewerJoint("mScreen", NULL);
// for now, put screen at origin, as it is only used during special
@@ -220,6 +353,8 @@ BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLVOAvatarSkeletonInfo *info)
LLVector3 scale(1.f, aspect, 1.f);
mScreenp->setScale(scale);
mScreenp->setWorldPosition(LLVector3::zero);
+ // need to update screen agressively when sidebar opens/closes, for example
+ mScreenp->mUpdateXform = TRUE;
return TRUE;
}
@@ -231,58 +366,58 @@ BOOL LLVOAvatarSelf::buildMenus()
gAttachBodyPartPieMenus[0] = NULL;
LLContextMenu::Params params;
- params.label(LLTrans::getString("BodyPartsRightArm") + " >");
+ params.label(LLTrans::getString("BodyPartsRightArm"));
params.name(params.label);
params.visible(false);
gAttachBodyPartPieMenus[1] = LLUICtrlFactory::create<LLContextMenu> (params);
- params.label(LLTrans::getString("BodyPartsHead") + " >");
+ params.label(LLTrans::getString("BodyPartsHead"));
params.name(params.label);
gAttachBodyPartPieMenus[2] = LLUICtrlFactory::create<LLContextMenu> (params);
- params.label(LLTrans::getString("BodyPartsLeftArm") + " >");
+ params.label(LLTrans::getString("BodyPartsLeftArm"));
params.name(params.label);
gAttachBodyPartPieMenus[3] = LLUICtrlFactory::create<LLContextMenu> (params);
gAttachBodyPartPieMenus[4] = NULL;
- params.label(LLTrans::getString("BodyPartsLeftLeg") + " >");
+ params.label(LLTrans::getString("BodyPartsLeftLeg"));
params.name(params.label);
gAttachBodyPartPieMenus[5] = LLUICtrlFactory::create<LLContextMenu> (params);
- params.label(LLTrans::getString("BodyPartsTorso") + " >");
+ params.label(LLTrans::getString("BodyPartsTorso"));
params.name(params.label);
gAttachBodyPartPieMenus[6] = LLUICtrlFactory::create<LLContextMenu> (params);
- params.label(LLTrans::getString("BodyPartsRightLeg") + " >");
+ params.label(LLTrans::getString("BodyPartsRightLeg"));
params.name(params.label);
gAttachBodyPartPieMenus[7] = LLUICtrlFactory::create<LLContextMenu> (params);
gDetachBodyPartPieMenus[0] = NULL;
- params.label(LLTrans::getString("BodyPartsRightArm") + " >");
+ params.label(LLTrans::getString("BodyPartsRightArm"));
params.name(params.label);
gDetachBodyPartPieMenus[1] = LLUICtrlFactory::create<LLContextMenu> (params);
- params.label(LLTrans::getString("BodyPartsHead") + " >");
+ params.label(LLTrans::getString("BodyPartsHead"));
params.name(params.label);
gDetachBodyPartPieMenus[2] = LLUICtrlFactory::create<LLContextMenu> (params);
- params.label(LLTrans::getString("BodyPartsLeftArm") + " >");
+ params.label(LLTrans::getString("BodyPartsLeftArm"));
params.name(params.label);
gDetachBodyPartPieMenus[3] = LLUICtrlFactory::create<LLContextMenu> (params);
gDetachBodyPartPieMenus[4] = NULL;
- params.label(LLTrans::getString("BodyPartsLeftLeg") + " >");
+ params.label(LLTrans::getString("BodyPartsLeftLeg"));
params.name(params.label);
gDetachBodyPartPieMenus[5] = LLUICtrlFactory::create<LLContextMenu> (params);
- params.label(LLTrans::getString("BodyPartsTorso") + " >");
+ params.label(LLTrans::getString("BodyPartsTorso"));
params.name(params.label);
gDetachBodyPartPieMenus[6] = LLUICtrlFactory::create<LLContextMenu> (params);
- params.label(LLTrans::getString("BodyPartsRightLeg") + " >");
+ params.label(LLTrans::getString("BodyPartsRightLeg"));
params.name(params.label);
gDetachBodyPartPieMenus[7] = LLUICtrlFactory::create<LLContextMenu> (params);
@@ -294,12 +429,11 @@ BOOL LLVOAvatarSelf::buildMenus()
}
else
{
- BOOL attachment_found = FALSE;
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
+ LLViewerJointAttachment* attachment = iter->second;
if (attachment->getGroup() == i)
{
LLMenuItemCallGL::Params item_params;
@@ -315,23 +449,17 @@ BOOL LLVOAvatarSelf::buildMenus()
}
item_params.name =(item_params.label );
item_params.on_click.function_name = "Object.AttachToAvatar";
- item_params.on_click.parameter = curiter->first;
+ item_params.on_click.parameter = iter->first;
item_params.on_enable.function_name = "Object.EnableWear";
- item_params.on_enable.parameter = curiter->first;
+ item_params.on_enable.parameter = iter->first;
LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params);
gAttachPieMenu->addChild(item);
- attachment_found = TRUE;
break;
}
}
-
- if (!attachment_found)
- {
- gAttachPieMenu->addSeparator();
- }
}
if (gDetachBodyPartPieMenus[i])
@@ -340,12 +468,11 @@ BOOL LLVOAvatarSelf::buildMenus()
}
else
{
- BOOL attachment_found = FALSE;
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
+ LLViewerJointAttachment* attachment = iter->second;
if (attachment->getGroup() == i)
{
LLMenuItemCallGL::Params item_params;
@@ -359,32 +486,26 @@ BOOL LLVOAvatarSelf::buildMenus()
item_params.label = sub_piemenu_name;
}
item_params.name =(item_params.label );
- item_params.on_click.function_name = "Attachment.Detach";
- item_params.on_click.parameter = curiter->first;
- item_params.on_enable.function_name = "Attachment.EnableDetach";
- item_params.on_enable.parameter = curiter->first;
+ item_params.on_click.function_name = "Attachment.DetachFromPoint";
+ item_params.on_click.parameter = iter->first;
+ item_params.on_enable.function_name = "Attachment.PointFilled";
+ item_params.on_enable.parameter = iter->first;
LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params);
gDetachPieMenu->addChild(item);
- attachment_found = TRUE;
break;
}
}
-
- if (!attachment_found)
- {
- gDetachPieMenu->addSeparator();
- }
}
}
// add screen attachments
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
+ LLViewerJointAttachment* attachment = iter->second;
if (attachment->getGroup() == 8)
{
LLMenuItemCallGL::Params item_params;
@@ -399,16 +520,16 @@ BOOL LLVOAvatarSelf::buildMenus()
}
item_params.name =(item_params.label );
item_params.on_click.function_name = "Object.AttachToAvatar";
- item_params.on_click.parameter = curiter->first;
+ item_params.on_click.parameter = iter->first;
item_params.on_enable.function_name = "Object.EnableWear";
- item_params.on_enable.parameter = curiter->first;
+ item_params.on_enable.parameter = iter->first;
LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params);
gAttachScreenPieMenu->addChild(item);
item_params.on_click.function_name = "Attachment.DetachFromPoint";
- item_params.on_click.parameter = curiter->first;
+ item_params.on_click.parameter = iter->first;
item_params.on_enable.function_name = "Attachment.PointFilled";
- item_params.on_enable.parameter = curiter->first;
+ item_params.on_enable.parameter = iter->first;
item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params);
gDetachScreenPieMenu->addChild(item);
}
@@ -422,10 +543,10 @@ BOOL LLVOAvatarSelf::buildMenus()
break;
}
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
+ LLViewerJointAttachment* attachment = iter->second;
if (attachment->getIsHUDAttachment() != (pass == 1))
{
continue;
@@ -442,12 +563,12 @@ BOOL LLVOAvatarSelf::buildMenus()
}
item_params.name =(item_params.label );
item_params.on_click.function_name = "Object.AttachToAvatar";
- item_params.on_click.parameter = curiter->first;
+ item_params.on_click.parameter = iter->first;
item_params.on_enable.function_name = "Object.EnableWear";
- item_params.on_enable.parameter = curiter->first;
+ item_params.on_enable.parameter = iter->first;
//* TODO: Skinning:
//LLSD params;
- //params["index"] = curiter->first;
+ //params["index"] = iter->first;
//params["label"] = attachment->getName();
//item->addEventHandler("on_enable", LLMenuItemCallGL::MenuCallback().function_name("Attachment.Label").parameter(params));
@@ -455,9 +576,9 @@ BOOL LLVOAvatarSelf::buildMenus()
gAttachSubMenu->addChild(item);
item_params.on_click.function_name = "Attachment.DetachFromPoint";
- item_params.on_click.parameter = curiter->first;
+ item_params.on_click.parameter = iter->first;
item_params.on_enable.function_name = "Attachment.PointFilled";
- item_params.on_enable.parameter = curiter->first;
+ item_params.on_enable.parameter = iter->first;
//* TODO: Skinning: item->addEventHandler("on_enable", LLMenuItemCallGL::MenuCallback().function_name("Attachment.Label").parameter(params));
item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params);
@@ -483,38 +604,30 @@ BOOL LLVOAvatarSelf::buildMenus()
// gather up all attachment points assigned to this group, and throw into map sorted by pie slice number
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
+ LLViewerJointAttachment* attachment = iter->second;
if(attachment->getGroup() == group)
{
// use multimap to provide a partial order off of the pie slice key
S32 pie_index = attachment->getPieSlice();
- attachment_pie_menu_map.insert(std::make_pair(pie_index, curiter->first));
+ attachment_pie_menu_map.insert(std::make_pair(pie_index, iter->first));
}
}
// add in requested order to pie menu, inserting separators as necessary
- S32 cur_pie_slice = 0;
for (std::multimap<S32, S32>::iterator attach_it = attachment_pie_menu_map.begin();
attach_it != attachment_pie_menu_map.end(); ++attach_it)
{
- S32 requested_pie_slice = attach_it->first;
S32 attach_index = attach_it->second;
- while (cur_pie_slice < requested_pie_slice)
- {
- gAttachBodyPartPieMenus[group]->addSeparator();
- gDetachBodyPartPieMenus[group]->addSeparator();
- cur_pie_slice++;
- }
LLViewerJointAttachment* attachment = get_if_there(mAttachmentPoints, attach_index, (LLViewerJointAttachment*)NULL);
if (attachment)
{
LLMenuItemCallGL::Params item_params;
item_params.name = attachment->getName();
- item_params.label = attachment->getName();
+ item_params.label = LLTrans::getString(attachment->getName());
item_params.on_click.function_name = "Object.AttachToAvatar";
item_params.on_click.parameter = attach_index;
item_params.on_enable.function_name = "Object.EnableWear";
@@ -529,19 +642,23 @@ BOOL LLVOAvatarSelf::buildMenus()
item_params.on_enable.parameter = attach_index;
item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params);
gDetachBodyPartPieMenus[group]->addChild(item);
- cur_pie_slice++;
}
}
}
return TRUE;
}
+void LLVOAvatarSelf::cleanup()
+{
+ markDead();
+ delete mScreenp;
+ mScreenp = NULL;
+ mRegionp = NULL;
+}
+
LLVOAvatarSelf::~LLVOAvatarSelf()
{
- gAgent.setAvatarObject(NULL);
- gAgentWearables.setAvatarObject(NULL);
- delete mScreenp;
- mScreenp = NULL;
+ cleanup();
}
/**
@@ -550,75 +667,9 @@ LLVOAvatarSelf::~LLVOAvatarSelf()
** **
*********************************************************************************/
-//virtual
-BOOL LLVOAvatarSelf::loadLayersets()
-{
- BOOL success = TRUE;
- for (LLVOAvatarXmlInfo::layer_info_list_t::const_iterator iter = sAvatarXmlInfo->mLayerInfoList.begin();
- iter != sAvatarXmlInfo->mLayerInfoList.end();
- iter++)
- {
- // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such.
- const LLTexLayerSetInfo *info = *iter;
- LLTexLayerSet* layer_set = new LLTexLayerSet( this );
-
- if (!layer_set->setInfo(info))
- {
- stop_glerror();
- delete layer_set;
- llwarns << "avatar file: layer_set->parseData() failed" << llendl;
- return FALSE;
- }
-
- // scan baked textures and associate the layerset with the appropriate one
- EBakedTextureIndex baked_index = BAKED_NUM_INDICES;
- for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
- baked_iter++)
- {
- const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
- if (layer_set->isBodyRegion(baked_dict->mName))
- {
- baked_index = baked_iter->first;
- // ensure both structures are aware of each other
- mBakedTextureDatas[baked_index].mTexLayerSet = layer_set;
- layer_set->setBakedTexIndex(baked_index);
- break;
- }
- }
- // if no baked texture was found, warn and cleanup
- if (baked_index == BAKED_NUM_INDICES)
- {
- llwarns << "<layer_set> has invalid body_region attribute" << llendl;
- delete layer_set;
- return FALSE;
- }
-
- // scan morph masks and let any affected layers know they have an associated morph
- for (LLVOAvatar::morph_list_t::const_iterator morph_iter = mBakedTextureDatas[baked_index].mMaskedMorphs.begin();
- morph_iter != mBakedTextureDatas[baked_index].mMaskedMorphs.end();
- morph_iter++)
- {
- LLMaskedMorph *morph = *morph_iter;
- LLTexLayerInterface* layer = layer_set->findLayerByName(morph->mLayer);
- if (layer)
- {
- layer->setHasMorph(TRUE);
- }
- else
- {
- llwarns << "Could not find layer named " << morph->mLayer << " to set morph flag" << llendl;
- success = FALSE;
- }
- }
- }
- return success;
-}
// virtual
BOOL LLVOAvatarSelf::updateCharacter(LLAgent &agent)
{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
-
// update screen joint size
if (mScreenp)
{
@@ -628,10 +679,27 @@ BOOL LLVOAvatarSelf::updateCharacter(LLAgent &agent)
mScreenp->updateWorldMatrixChildren();
resetHUDAttachments();
}
+
return LLVOAvatar::updateCharacter(agent);
}
// virtual
+BOOL LLVOAvatarSelf::isValid() const
+{
+ return ((getRegion() != NULL) && !isDead());
+}
+
+// virtual
+void LLVOAvatarSelf::idleUpdate(LLAgent &agent, const F64 &time)
+{
+ if (isValid())
+ {
+ LLVOAvatar::idleUpdate(agent, time);
+ idleUpdateTractorBeam();
+ }
+}
+
+// virtual
LLJoint *LLVOAvatarSelf::getJoint(const std::string &name)
{
if (mScreenp)
@@ -641,34 +709,36 @@ LLJoint *LLVOAvatarSelf::getJoint(const std::string &name)
}
return LLVOAvatar::getJoint(name);
}
-
-/*virtual*/ BOOL LLVOAvatarSelf::setVisualParamWeight(LLVisualParam *which_param, F32 weight, BOOL set_by_user )
+// virtual
+BOOL LLVOAvatarSelf::setVisualParamWeight(const LLVisualParam *which_param, F32 weight)
{
if (!which_param)
{
return FALSE;
}
LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(which_param->getID());
- return setParamWeight(param,weight,set_by_user);
+ return setParamWeight(param,weight);
}
-/*virtual*/ BOOL LLVOAvatarSelf::setVisualParamWeight(const char* param_name, F32 weight, BOOL set_by_user )
+// virtual
+BOOL LLVOAvatarSelf::setVisualParamWeight(const char* param_name, F32 weight)
{
if (!param_name)
{
return FALSE;
}
LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(param_name);
- return setParamWeight(param,weight,set_by_user);
+ return setParamWeight(param,weight);
}
-/*virtual*/ BOOL LLVOAvatarSelf::setVisualParamWeight(S32 index, F32 weight, BOOL set_by_user )
+// virtual
+BOOL LLVOAvatarSelf::setVisualParamWeight(S32 index, F32 weight)
{
LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(index);
- return setParamWeight(param,weight,set_by_user);
+ return setParamWeight(param,weight);
}
-BOOL LLVOAvatarSelf::setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL set_by_user )
+BOOL LLVOAvatarSelf::setParamWeight(const LLViewerVisualParam *param, F32 weight)
{
if (!param)
{
@@ -677,34 +747,52 @@ BOOL LLVOAvatarSelf::setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL
if (param->getCrossWearable())
{
- EWearableType type = (EWearableType)param->getWearableType();
+ LLWearableType::EType type = (LLWearableType::EType)param->getWearableType();
U32 size = gAgentWearables.getWearableCount(type);
for (U32 count = 0; count < size; ++count)
{
- LLWearable *wearable = gAgentWearables.getWearable(type,count);
+ LLViewerWearable *wearable = gAgentWearables.getViewerWearable(type,count);
if (wearable)
{
- wearable->setVisualParamWeight(param->getID(), weight, set_by_user);
+ wearable->setVisualParamWeight(param->getID(), weight);
}
}
}
- return LLCharacter::setVisualParamWeight(param,weight,set_by_user);
+ return LLCharacter::setVisualParamWeight(param,weight);
}
/*virtual*/
void LLVOAvatarSelf::updateVisualParams()
{
- for (U32 type = 0; type < WT_COUNT; type++)
+ LLVOAvatar::updateVisualParams();
+}
+
+void LLVOAvatarSelf::writeWearablesToAvatar()
+{
+ for (U32 type = 0; type < LLWearableType::WT_COUNT; type++)
{
- LLWearable *wearable = gAgentWearables.getTopWearable((EWearableType)type);
+ LLWearable *wearable = gAgentWearables.getTopWearable((LLWearableType::EType)type);
if (wearable)
{
- wearable->writeToAvatar(FALSE, FALSE);
+ wearable->writeToAvatar(this);
}
}
- LLVOAvatar::updateVisualParams();
+}
+
+/*virtual*/
+void LLVOAvatarSelf::idleUpdateAppearanceAnimation()
+{
+ // Animate all top-level wearable visual parameters
+ gAgentWearables.animateAllWearableParams(calcMorphAmount());
+
+ // Apply wearable visual params to avatar
+ writeWearablesToAvatar();
+
+ //allow avatar to process updates
+ LLVOAvatar::idleUpdateAppearanceAnimation();
+
}
// virtual
@@ -717,6 +805,13 @@ void LLVOAvatarSelf::requestStopMotion(LLMotion* motion)
}
// virtual
+bool LLVOAvatarSelf::hasMotionFromSource(const LLUUID& source_id)
+{
+ AnimSourceIterator motion_it = mAnimationSources.find(source_id);
+ return motion_it != mAnimationSources.end();
+}
+
+// virtual
void LLVOAvatarSelf::stopMotionFromSource(const LLUUID& source_id)
{
for (AnimSourceIterator motion_it = mAnimationSources.find(source_id); motion_it != mAnimationSources.end(); )
@@ -725,15 +820,15 @@ void LLVOAvatarSelf::stopMotionFromSource(const LLUUID& source_id)
mAnimationSources.erase(motion_it++);
}
+
LLViewerObject* object = gObjectList.findObject(source_id);
if (object)
{
- object->mFlags &= ~FLAGS_ANIM_SOURCE;
+ object->setFlagsWithoutUpdate(FLAGS_ANIM_SOURCE, FALSE);
}
}
-// virtual
-void LLVOAvatarSelf::setLocalTextureTE(U8 te, LLViewerTexture* image, BOOL set_by_user, U32 index)
+void LLVOAvatarSelf::setLocalTextureTE(U8 te, LLViewerTexture* image, U32 index)
{
if (te >= TEX_NUM_INDICES)
{
@@ -752,19 +847,7 @@ void LLVOAvatarSelf::setLocalTextureTE(U8 te, LLViewerTexture* image, BOOL set_b
return;
}
- LLTexLayerSet* layer_set = getLayerSet((ETextureIndex)te);
- if (layer_set)
- {
- invalidateComposite(layer_set, set_by_user);
- }
-
setTEImage(te, image);
- updateMeshTextures();
-
- if (gAgent.cameraCustomizeAvatar())
- {
- LLVisualParamHint::requestHintUpdates();
- }
}
//virtual
@@ -774,11 +857,19 @@ void LLVOAvatarSelf::removeMissingBakedTextures()
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
const S32 te = mBakedTextureDatas[i].mTextureIndex;
- LLViewerTexture* tex = getTEImage(te) ;
+ const LLViewerTexture* tex = getTEImage(te);
+
+ // Replace with default if we can't find the asset, assuming the
+ // default is actually valid (which it should be unless something
+ // is seriously wrong).
if (!tex || tex->isMissingAsset())
{
- setTEImage(te, LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR));
- removed = TRUE;
+ LLViewerTexture *imagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR);
+ if (imagep && imagep != tex)
+ {
+ setTEImage(te, imagep);
+ removed = TRUE;
+ }
}
}
@@ -786,33 +877,69 @@ void LLVOAvatarSelf::removeMissingBakedTextures()
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- invalidateComposite(mBakedTextureDatas[i].mTexLayerSet, FALSE);
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ layerset->setUpdatesEnabled(TRUE);
+ invalidateComposite(layerset);
}
updateMeshTextures();
- requestLayerSetUploads();
}
}
+void LLVOAvatarSelf::onSimulatorFeaturesReceived(const LLUUID& region_id)
+{
+ LL_INFOS("Avatar") << "simulator features received, setting hover based on region props" << LL_ENDL;
+ setHoverIfRegionEnabled();
+}
+
//virtual
void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp)
{
- if (regionp->getHandle() != mLastRegionHandle)
+ // Save the global position
+ LLVector3d global_pos_from_old_region = getPositionGlobal();
+
+ // Change the region
+ setRegion(regionp);
+
+ if (regionp)
+ { // Set correct region-relative position from global coordinates
+ setPositionGlobal(global_pos_from_old_region);
+
+ // Diagnostic info
+ //LLVector3d pos_from_new_region = getPositionGlobal();
+ //LL_INFOS() << "pos_from_old_region is " << global_pos_from_old_region
+ // << " while pos_from_new_region is " << pos_from_new_region
+ // << LL_ENDL;
+
+ // Update hover height, or schedule callback, based on whether
+ // it's supported in this region.
+ if (regionp->simulatorFeaturesReceived())
+ {
+ setHoverIfRegionEnabled();
+ }
+ else
+ {
+ regionp->setSimulatorFeaturesReceivedCallback(boost::bind(&LLVOAvatarSelf::onSimulatorFeaturesReceived,this,_1));
+ }
+ }
+
+ if (!regionp || (regionp->getHandle() != mLastRegionHandle))
{
if (mLastRegionHandle != 0)
{
++mRegionCrossingCount;
- F64 delta = (F64)mRegionCrossingTimer.getElapsedTimeF32();
- F64 avg = (mRegionCrossingCount == 1) ? 0 : LLViewerStats::getInstance()->getStat(LLViewerStats::ST_CROSSING_AVG);
- F64 delta_avg = (delta + avg*(mRegionCrossingCount-1)) / mRegionCrossingCount;
- LLViewerStats::getInstance()->setStat(LLViewerStats::ST_CROSSING_AVG, delta_avg);
-
- F64 max = (mRegionCrossingCount == 1) ? 0 : LLViewerStats::getInstance()->getStat(LLViewerStats::ST_CROSSING_MAX);
- max = llmax(delta, max);
- LLViewerStats::getInstance()->setStat(LLViewerStats::ST_CROSSING_MAX, max);
+ F64Seconds delta(mRegionCrossingTimer.getElapsedTimeF32());
+ record(LLStatViewer::REGION_CROSSING_TIME, delta);
+
+ // Diagnostics
+ LL_INFOS() << "Region crossing took " << (F32)(delta * 1000.0).value() << " ms " << LL_ENDL;
+ }
+ if (regionp)
+ {
+ mLastRegionHandle = regionp->getHandle();
}
- mLastRegionHandle = regionp->getHandle();
}
mRegionCrossingTimer.reset();
+ LLViewerObject::updateRegion(regionp);
}
//--------------------------------------------------------------------
@@ -822,7 +949,7 @@ void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp)
void LLVOAvatarSelf::idleUpdateTractorBeam()
{
// This is only done for yourself (maybe it should be in the agent?)
- if (!needsRenderBeam() || !mIsBuilt)
+ if (!needsRenderBeam() || !isBuilt())
{
mBeam = NULL;
}
@@ -839,10 +966,10 @@ void LLVOAvatarSelf::idleUpdateTractorBeam()
{
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
- if (gAgent.mPointAt.notNull())
+ if (gAgentCamera.mPointAt.notNull())
{
// get point from pointat effect
- mBeam->setPositionGlobal(gAgent.mPointAt->getPointAtPosGlobal());
+ mBeam->setPositionGlobal(gAgentCamera.mPointAt->getPointAtPosGlobal());
mBeam->triggerLocal();
}
else if (selection->getFirstRootObject() &&
@@ -888,12 +1015,10 @@ void LLVOAvatarSelf::idleUpdateTractorBeam()
// virtual
void LLVOAvatarSelf::restoreMeshData()
{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
-
- //llinfos << "Restoring" << llendl;
+ //LL_INFOS() << "Restoring" << LL_ENDL;
mMeshValid = TRUE;
updateJointLODs();
- updateAttachmentVisibility(gAgent.getCameraMode());
+ updateAttachmentVisibility(gAgentCamera.getCameraMode());
// force mesh update as LOD might not have changed to trigger this
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY, TRUE);
@@ -907,10 +1032,10 @@ void LLVOAvatarSelf::restoreMeshData()
void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode)
{
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
+ LLViewerJointAttachment* attachment = iter->second;
if (attachment->getIsHUDAttachment())
{
attachment->setAttachmentVisibility(TRUE);
@@ -937,37 +1062,34 @@ void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode)
}
}
-/*virtual*/ BOOL LLVOAvatarSelf::isWearingWearableType(EWearableType type ) const
-{
- return gAgentWearables.getWearableCount(type) > 0;
-}
-
//-----------------------------------------------------------------------------
-// updatedWearable( EWearableType type )
+// updatedWearable( LLWearableType::EType type )
// forces an update to any baked textures relevant to type.
-// Should be called only on saving the wearable
+// will force an upload of the resulting bake if the second parameter is TRUE
//-----------------------------------------------------------------------------
-void LLVOAvatarSelf::wearableUpdated( EWearableType type )
+void LLVOAvatarSelf::wearableUpdated(LLWearableType::EType type)
{
- for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
- baked_iter++)
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
+ ++baked_iter)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
- const LLVOAvatarDefines::EBakedTextureIndex index = baked_iter->first;
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
+ const LLAvatarAppearanceDefines::EBakedTextureIndex index = baked_iter->first;
+
if (baked_dict)
{
- for (LLVOAvatarDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin();
+ for (LLAvatarAppearanceDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin();
type_iter != baked_dict->mWearables.end();
- type_iter++)
+ ++type_iter)
{
- const EWearableType comp_type = *type_iter;
+ const LLWearableType::EType comp_type = *type_iter;
if (comp_type == type)
{
- if (mBakedTextureDatas[index].mTexLayerSet)
+ LLViewerTexLayerSet *layerset = getLayerSet(index);
+ if (layerset)
{
- mBakedTextureDatas[index].mTexLayerSet->requestUpdate();
- mBakedTextureDatas[index].mTexLayerSet->requestUpload();
+ layerset->setUpdatesEnabled(true);
+ invalidateComposite(layerset);
}
break;
}
@@ -979,57 +1101,72 @@ void LLVOAvatarSelf::wearableUpdated( EWearableType type )
//-----------------------------------------------------------------------------
// isWearingAttachment()
//-----------------------------------------------------------------------------
-// Warning: include_linked_items = TRUE makes this operation expensive.
-BOOL LLVOAvatarSelf::isWearingAttachment( const LLUUID& inv_item_id , BOOL include_linked_items ) const
+BOOL LLVOAvatarSelf::isWearingAttachment(const LLUUID& inv_item_id) const
{
+ const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id);
for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::const_iterator curiter = iter++;
- const LLViewerJointAttachment* attachment = curiter->second;
- if (attachment->getAttachedObject(inv_item_id))
+ const LLViewerJointAttachment* attachment = iter->second;
+ if (attachment->getAttachedObject(base_inv_item_id))
{
return TRUE;
}
}
+ return FALSE;
+}
- if (include_linked_items)
+//-----------------------------------------------------------------------------
+BOOL LLVOAvatarSelf::attachmentWasRequested(const LLUUID& inv_item_id) const
+{
+ const F32 REQUEST_EXPIRATION_SECONDS = 5.0; // any request older than this is ignored/removed.
+ std::map<LLUUID,LLTimer>::iterator it = mAttachmentRequests.find(inv_item_id);
+ if (it != mAttachmentRequests.end())
{
- LLInventoryModel::item_array_t item_array;
- gInventory.collectLinkedItems(inv_item_id, item_array);
- for (LLInventoryModel::item_array_t::const_iterator iter = item_array.begin();
- iter != item_array.end();
- iter++)
+ const LLTimer& request_time = it->second;
+ F32 request_time_elapsed = request_time.getElapsedTimeF32();
+ if (request_time_elapsed > REQUEST_EXPIRATION_SECONDS)
{
- const LLViewerInventoryItem *linked_item = (*iter);
- const LLUUID &item_id = linked_item->getUUID();
- for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
- {
- attachment_map_t::const_iterator curiter = iter++;
- const LLViewerJointAttachment* attachment = curiter->second;
- if (attachment->getAttachedObject(item_id))
- {
- return TRUE;
- }
- }
+ mAttachmentRequests.erase(it);
+ return FALSE;
+ }
+ else
+ {
+ return TRUE;
}
}
+ else
+ {
+ return FALSE;
+ }
+}
- return FALSE;
+//-----------------------------------------------------------------------------
+void LLVOAvatarSelf::addAttachmentRequest(const LLUUID& inv_item_id)
+{
+ LLTimer current_time;
+ mAttachmentRequests[inv_item_id] = current_time;
+}
+
+//-----------------------------------------------------------------------------
+void LLVOAvatarSelf::removeAttachmentRequest(const LLUUID& inv_item_id)
+{
+ mAttachmentRequests.erase(inv_item_id);
}
//-----------------------------------------------------------------------------
// getWornAttachment()
//-----------------------------------------------------------------------------
-LLViewerObject* LLVOAvatarSelf::getWornAttachment( const LLUUID& inv_item_id )
+LLViewerObject* LLVOAvatarSelf::getWornAttachment(const LLUUID& inv_item_id)
{
- for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id);
+ for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
- if (LLViewerObject *attached_object = attachment->getAttachedObject(inv_item_id))
+ LLViewerJointAttachment* attachment = iter->second;
+ if (LLViewerObject *attached_object = attachment->getAttachedObject(base_inv_item_id))
{
return attached_object;
}
@@ -1037,20 +1174,33 @@ LLViewerObject* LLVOAvatarSelf::getWornAttachment( const LLUUID& inv_item_id )
return NULL;
}
-const std::string LLVOAvatarSelf::getAttachedPointName(const LLUUID& inv_item_id) const
+bool LLVOAvatarSelf::getAttachedPointName(const LLUUID& inv_item_id, std::string& name) const
{
+ if (!gInventory.getItem(inv_item_id))
+ {
+ name = "ATTACHMENT_MISSING_ITEM";
+ return false;
+ }
+ const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id);
+ if (!gInventory.getItem(base_inv_item_id))
+ {
+ name = "ATTACHMENT_MISSING_BASE_ITEM";
+ return false;
+ }
for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::const_iterator curiter = iter++;
- const LLViewerJointAttachment* attachment = curiter->second;
- if (attachment->getAttachedObject(inv_item_id))
+ const LLViewerJointAttachment* attachment = iter->second;
+ if (attachment->getAttachedObject(base_inv_item_id))
{
- return attachment->getName();
+ name = attachment->getName();
+ return true;
}
}
- return LLStringUtil::null;
+ name = "ATTACHMENT_NOT_ATTACHED";
+ return false;
}
//virtual
@@ -1062,56 +1212,114 @@ const LLViewerJointAttachment *LLVOAvatarSelf::attachObject(LLViewerObject *view
return 0;
}
- updateAttachmentVisibility(gAgent.getCameraMode());
+ updateAttachmentVisibility(gAgentCamera.getCameraMode());
// Then make sure the inventory is in sync with the avatar.
// Should just be the last object added
if (attachment->isObjectAttached(viewer_object))
{
- const LLUUID& attachment_id = viewer_object->getItemID();
- LLViewerInventoryItem *item = gInventory.getItem(attachment_id);
- if (item)
- {
- LLAppearanceManager::dumpCat(LLAppearanceManager::getCOF(),"Adding attachment link:");
- LLAppearanceManager::wearItem(item,false); // Add COF link for item.
- gInventory.addChangedMask(LLInventoryObserver::LABEL, attachment_id);
- }
+ const LLUUID& attachment_id = viewer_object->getAttachmentItemID();
+ LLAppearanceMgr::instance().registerAttachment(attachment_id);
+ // Clear any pending requests once the attachment arrives.
+ removeAttachmentRequest(attachment_id);
+ updateLODRiggedAttachments();
}
- gInventory.notifyObservers();
-
return attachment;
}
-void LLVOAvatarSelf::getAllAttachmentsArray(LLDynamicArray<S32>& attachments)
+//virtual
+BOOL LLVOAvatarSelf::detachObject(LLViewerObject *viewer_object)
{
- for (LLVOAvatar::attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); ++iter)
+ const LLUUID attachment_id = viewer_object->getAttachmentItemID();
+ if ( LLVOAvatar::detachObject(viewer_object) )
{
- LLViewerJointAttachment* attachment = iter->second;
- if ( attachment && (attachment->getNumObjects() > 0))
+ // the simulator should automatically handle permission revocation
+
+ stopMotionFromSource(attachment_id);
+ LLFollowCamMgr::setCameraActive(viewer_object->getID(), FALSE);
+
+ LLViewerObject::const_child_list_t& child_list = viewer_object->getChildren();
+ for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
+ iter != child_list.end();
+ ++iter)
+ {
+ LLViewerObject* child_objectp = *iter;
+ // the simulator should automatically handle
+ // permissions revocation
+
+ stopMotionFromSource(child_objectp->getID());
+ LLFollowCamMgr::setCameraActive(child_objectp->getID(), FALSE);
+ }
+
+ // Make sure the inventory is in sync with the avatar.
+
+ // Update COF contents, don't trigger appearance update.
+ if (!isValid())
+ {
+ LL_INFOS() << "removeItemLinks skipped, avatar is under destruction" << LL_ENDL;
+ }
+ else
{
- attachments.push_back(iter->first);
+ LLAppearanceMgr::instance().unregisterAttachment(attachment_id);
}
+
+ return TRUE;
}
+ return FALSE;
+}
+
+// static
+BOOL LLVOAvatarSelf::detachAttachmentIntoInventory(const LLUUID &item_id)
+{
+ LLInventoryItem* item = gInventory.getItem(item_id);
+ if (item)
+ {
+ gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv);
+ gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_ItemID, item_id);
+ gMessageSystem->sendReliable(gAgent.getRegion()->getHost());
+
+ // This object might have been selected, so let the selection manager know it's gone now
+ LLViewerObject *found_obj = gObjectList.findObject(item_id);
+ if (found_obj)
+ {
+ LLSelectMgr::getInstance()->remove(found_obj);
+ }
+
+ // Error checking in case this object was attached to an invalid point
+ // In that case, just remove the item from COF preemptively since detach
+ // will fail.
+ if (isAgentAvatarValid())
+ {
+ const LLViewerObject *attached_obj = gAgentAvatarp->getWornAttachment(item_id);
+ if (!attached_obj)
+ {
+ LLAppearanceMgr::instance().removeCOFItemLinks(item_id);
+ }
+ }
+ return TRUE;
+ }
+ return FALSE;
}
-U32 LLVOAvatarSelf::getNumWearables(LLVOAvatarDefines::ETextureIndex i) const
+U32 LLVOAvatarSelf::getNumWearables(LLAvatarAppearanceDefines::ETextureIndex i) const
{
- EWearableType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i);
+ LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i);
return gAgentWearables.getWearableCount(type);
}
// virtual
void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src_raw, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
{
- //llinfos << "onLocalTextureLoaded: " << src_vi->getID() << llendl;
const LLUUID& src_id = src_vi->getID();
LLAvatarTexData *data = (LLAvatarTexData *)userdata;
ETextureIndex index = data->mIndex;
if (!isIndexLocalTexture(index)) return;
+
LLLocalTextureObject *local_tex_obj = getLocalTextureObject(index, 0);
// fix for EXT-268. Preventing using of NULL pointer
@@ -1130,11 +1338,8 @@ void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *sr
discard_level < local_tex_obj->getDiscard())
{
local_tex_obj->setDiscard(discard_level);
- if (!gAgent.cameraCustomizeAvatar())
- {
- requestLayerSetUpdate(index);
- }
- else if (gAgent.cameraCustomizeAvatar())
+ requestLayerSetUpdate(index);
+ if (isEditingAppearance())
{
LLVisualParamHint::requestHintUpdates();
}
@@ -1156,26 +1361,6 @@ void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *sr
}
// virtual
-/* //unused
-BOOL LLVOAvatarSelf::getLocalTextureRaw(ETextureIndex index, LLImageRaw* image_raw) const
-{
- if (!isIndexLocalTexture(index)) return FALSE;
- if (getLocalTextureID(index) == IMG_DEFAULT_AVATAR) return TRUE;
-
- const LocalTextureData *local_tex_data = getLocalTextureData(index)[0];
- if (local_tex_data->mImage->readBackRaw(-1, image_raw, false))
- {
-
- return TRUE;
- }
-
- // No data loaded yet
- setLocalTexture((ETextureIndex)index, getTEImage(index), FALSE); // <-- non-const, move this elsewhere
- return FALSE;
-}
-*/
-
-// virtual
BOOL LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLViewerTexture** tex_pp, U32 index) const
{
*tex_pp = NULL;
@@ -1188,11 +1373,11 @@ BOOL LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLViewerTexture** tex
{
return FALSE;
}
- *tex_pp = local_tex_obj->getImage();
+ *tex_pp = dynamic_cast<LLViewerTexture*> (local_tex_obj->getImage());
return TRUE;
}
-LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, U32 index) const
+LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
{
if (!isIndexLocalTexture(type))
{
@@ -1208,7 +1393,7 @@ LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLVOAvatarDefines::ETe
{
return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR);
}
- return local_tex_obj->getImage();
+ return dynamic_cast<LLViewerFetchedTexture*> (local_tex_obj->getImage());
}
const LLUUID& LLVOAvatarSelf::getLocalTextureID(ETextureIndex type, U32 index) const
@@ -1229,29 +1414,30 @@ const LLUUID& LLVOAvatarSelf::getLocalTextureID(ETextureIndex type, U32 index) c
// Returns true if at least the lowest quality discard level exists for every texture
// in the layerset.
//-----------------------------------------------------------------------------
-BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset) const
+BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLViewerTexLayerSet* layerset) const
{
/* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet)
return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */
- for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
- baked_iter++)
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
+ ++baked_iter)
{
const EBakedTextureIndex baked_index = baked_iter->first;
if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet)
{
BOOL ret = true;
- const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
- local_tex_iter++)
+ ++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const EWearableType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
- ret &= (getLocalDiscardLevel(tex_index, wearable_index) >= 0);
+ BOOL tex_avail = (getLocalDiscardLevel(tex_index, wearable_index) >= 0);
+ ret &= tex_avail;
}
}
return ret;
@@ -1267,23 +1453,28 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset)
// Returns true if the highest quality discard level exists for every texture
// in the layerset.
//-----------------------------------------------------------------------------
-BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) const
+BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset) const
{
+ const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
+ // const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels.
+
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
if (layerset == mBakedTextureDatas[i].mTexLayerSet)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
- local_tex_iter++)
+ ++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const EWearableType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
- if (getLocalDiscardLevel(*local_tex_iter, wearable_index) != 0)
+ S32 local_discard_level = getLocalDiscardLevel(*local_tex_iter, wearable_index);
+ if ((local_discard_level > (S32)(desired_tex_discard_level)) ||
+ (local_discard_level < 0 ))
{
return FALSE;
}
@@ -1296,13 +1487,43 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons
return FALSE;
}
-BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const
+
+BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const
+{
+ const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
+ // const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels
+
+ for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
+ {
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
+ for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
+ local_tex_iter != baked_dict->mLocalTextures.end();
+ ++local_tex_iter)
+ {
+ const ETextureIndex tex_index = *local_tex_iter;
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
+ const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
+ for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
+ {
+ S32 local_discard_level = getLocalDiscardLevel(*local_tex_iter, wearable_index);
+ if ((local_discard_level > (S32)(desired_tex_discard_level)) ||
+ (local_discard_level < 0 ))
+ {
+ return FALSE;
+ }
+ }
+ }
+ }
+ return TRUE;
+}
+
+BOOL LLVOAvatarSelf::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
{
LLUUID id;
BOOL isDefined = TRUE;
if (isIndexLocalTexture(type))
{
- const EWearableType wearable_type = LLVOAvatarDictionary::getTEWearableType(type);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(type);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
if (index >= wearable_count)
{
@@ -1328,95 +1549,107 @@ BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32
return isDefined;
}
-//-----------------------------------------------------------------------------
-// virtual
-// requestLayerSetUploads()
-//-----------------------------------------------------------------------------
-void LLVOAvatarSelf::requestLayerSetUploads()
+//virtual
+BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
{
- for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
+ if (isIndexBakedTexture(type))
{
- ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex;
- BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index));
- if (!layer_baked && mBakedTextureDatas[i].mTexLayerSet)
- {
- mBakedTextureDatas[i].mTexLayerSet->requestUpload();
- }
+ return LLVOAvatar::isTextureVisible(type, (U32)0);
}
-}
-bool LLVOAvatarSelf::areTexturesCurrent() const
-{
- return !hasPendingBakedUploads() && gAgentWearables.areWearablesLoaded();
+ LLUUID tex_id = getLocalTextureID(type,index);
+ return (tex_id != IMG_INVISIBLE)
+ || (LLDrawPoolAlpha::sShowDebugAlpha);
}
-// virtual
-bool LLVOAvatarSelf::hasPendingBakedUploads() const
+//virtual
+BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const
{
- for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
+ if (isIndexBakedTexture(type))
{
- BOOL upload_pending = (mBakedTextureDatas[i].mTexLayerSet && mBakedTextureDatas[i].mTexLayerSet->getComposite()->uploadPending());
- if (upload_pending)
- {
- return true;
- }
+ return LLVOAvatar::isTextureVisible(type);
}
- return false;
-}
-void LLVOAvatarSelf::invalidateComposite( LLTexLayerSet* layerset, BOOL set_by_user )
-{
- if( !layerset || !layerset->getUpdatesEnabled() )
+ U32 index;
+ if (gAgentWearables.getWearableIndex(wearable,index))
{
- return;
+ return isTextureVisible(type,index);
+ }
+ else
+ {
+ LL_WARNS() << "Wearable not found" << LL_ENDL;
+ return FALSE;
}
- // llinfos << "LLVOAvatar::invalidComposite() " << layerset->getBodyRegion() << llendl;
+}
- invalidateMorphMasks(layerset->getBakedTexIndex());
- layerset->requestUpdate();
+bool LLVOAvatarSelf::areTexturesCurrent() const
+{
+ return gAgentWearables.areWearablesLoaded();
+}
- if( set_by_user )
+void LLVOAvatarSelf::invalidateComposite( LLTexLayerSet* layerset)
+{
+ LLViewerTexLayerSet *layer_set = dynamic_cast<LLViewerTexLayerSet*>(layerset);
+ if( !layer_set || !layer_set->getUpdatesEnabled() )
{
- llassert(isSelf());
-
- ETextureIndex baked_te = getBakedTE( layerset );
- setTEImage( baked_te, LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR) );
- layerset->requestUpload();
+ return;
}
+ // LL_INFOS() << "LLVOAvatar::invalidComposite() " << layerset->getBodyRegionName() << LL_ENDL;
+
+ layer_set->requestUpdate();
+ layer_set->invalidateMorphMasks();
}
void LLVOAvatarSelf::invalidateAll()
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- invalidateComposite(mBakedTextureDatas[i].mTexLayerSet, TRUE);
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ invalidateComposite(layerset);
}
- updateMeshTextures();
+ //mDebugSelfLoadTimer.reset();
}
//-----------------------------------------------------------------------------
// setCompositeUpdatesEnabled()
//-----------------------------------------------------------------------------
-void LLVOAvatarSelf::setCompositeUpdatesEnabled( BOOL b )
+void LLVOAvatarSelf::setCompositeUpdatesEnabled( bool b )
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- if (mBakedTextureDatas[i].mTexLayerSet )
- {
- mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled( b );
- }
+ setCompositeUpdatesEnabled(i, b);
+ }
+}
+
+void LLVOAvatarSelf::setCompositeUpdatesEnabled(U32 index, bool b)
+{
+ LLViewerTexLayerSet *layerset = getTexLayerSet(index);
+ if (layerset )
+ {
+ layerset->setUpdatesEnabled( b );
}
}
+bool LLVOAvatarSelf::isCompositeUpdateEnabled(U32 index)
+{
+ LLViewerTexLayerSet *layerset = getTexLayerSet(index);
+ if (layerset)
+ {
+ return layerset->getUpdatesEnabled();
+ }
+ return false;
+}
+
void LLVOAvatarSelf::setupComposites()
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex;
BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index));
- if (mBakedTextureDatas[i].mTexLayerSet)
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ if (layerset)
{
- mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled(!layer_baked);
+ layerset->setUpdatesEnabled(!layer_baked);
}
}
}
@@ -1425,10 +1658,11 @@ void LLVOAvatarSelf::updateComposites()
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- if (mBakedTextureDatas[i].mTexLayerSet
- && ((i != BAKED_SKIRT) || isWearingWearableType(WT_SKIRT)))
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ if (layerset
+ && ((i != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT)))
{
- mBakedTextureDatas[i].mTexLayerSet->updateComposite();
+ layerset->updateComposite();
}
}
}
@@ -1441,11 +1675,12 @@ S32 LLVOAvatarSelf::getLocalDiscardLevel(ETextureIndex type, U32 wearable_index)
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, wearable_index);
if (local_tex_obj)
{
+ const LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
if (type >= 0
&& local_tex_obj->getID() != IMG_DEFAULT_AVATAR
- && !local_tex_obj->getImage()->isMissingAsset())
+ && !image->isMissingAsset())
{
- return local_tex_obj->getImage()->getDiscardLevel();
+ return image->getDiscardLevel();
}
else
{
@@ -1470,7 +1705,7 @@ void LLVOAvatarSelf::getLocalTextureByteCount(S32* gl_bytes) const
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject((ETextureIndex) type, num);
if (local_tex_obj)
{
- const LLViewerFetchedTexture* image_gl = local_tex_obj->getImage();
+ const LLViewerFetchedTexture* image_gl = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
if (image_gl)
{
S32 bytes = (S32)image_gl->getWidth() * image_gl->getHeight() * image_gl->getComponents();
@@ -1502,11 +1737,11 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
{
if (type >= TEX_NUM_INDICES)
{
- llerrs << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << llendl;
+ LL_ERRS() << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << LL_ENDL;
return;
}
- EWearableType wearable_type = LLVOAvatarDictionary::getInstance()->getTEWearableType(type);
- if (!gAgentWearables.getWearable(wearable_type,index))
+ LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(type);
+ if (!gAgentWearables.getViewerWearable(wearable_type,index))
{
// no wearable is loaded, cannot set the texture.
return;
@@ -1515,14 +1750,14 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
local_tex_obj = getLocalTextureObject(type,index);
if (!local_tex_obj)
{
- llerrs << "Unable to create LocalTextureObject for wearable type & index: (" << (U32) wearable_type << ", " << index << ")" << llendl;
+ LL_ERRS() << "Unable to create LocalTextureObject for wearable type & index: (" << (U32) wearable_type << ", " << index << ")" << LL_ENDL;
return;
}
- LLTexLayerSet *layer_set = getLayerSet(type);
+ LLViewerTexLayerSet *layer_set = getLayerSet(type);
if (layer_set)
{
- layer_set->cloneTemplates(local_tex_obj, type, gAgentWearables.getWearable(wearable_type,index));
+ layer_set->cloneTemplates(local_tex_obj, type, gAgentWearables.getViewerWearable(wearable_type,index));
}
}
@@ -1540,18 +1775,18 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
if (tex_discard >= 0 && tex_discard <= desired_discard)
{
local_tex_obj->setDiscard(tex_discard);
- if (isSelf() && !gAgent.cameraCustomizeAvatar())
+ if (isSelf())
{
requestLayerSetUpdate(type);
- }
- else if (isSelf() && gAgent.cameraCustomizeAvatar())
- {
- LLVisualParamHint::requestHintUpdates();
+ if (isEditingAppearance())
+ {
+ LLVisualParamHint::requestHintUpdates();
+ }
}
}
else
- {
- tex->setLoadedCallback(onLocalTextureLoaded, desired_discard, TRUE, FALSE, new LLAvatarTexData(getID(), type));
+ {
+ tex->setLoadedCallback(onLocalTextureLoaded, desired_discard, TRUE, FALSE, new LLAvatarTexData(getID(), type), NULL);
}
}
tex->setMinDiscardLevel(desired_discard);
@@ -1561,8 +1796,9 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
local_tex_obj->setID(tex->getID());
setBakedReady(type,baked_version_ready,index);
}
+
//virtual
-void LLVOAvatarSelf::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index)
+void LLVOAvatarSelf::setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index)
{
if (!isIndexLocalTexture(type)) return;
LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type,index);
@@ -1576,21 +1812,21 @@ void LLVOAvatarSelf::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL b
// virtual
void LLVOAvatarSelf::dumpLocalTextures() const
{
- llinfos << "Local Textures:" << llendl;
+ LL_INFOS() << "Local Textures:" << LL_ENDL;
/* ETextureIndex baked_equiv[] = {
TEX_UPPER_BAKED,
if (isTextureDefined(baked_equiv[i])) */
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
- iter++)
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
+ ++iter)
{
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture)
continue;
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
- const ETextureIndex baked_equiv = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex;
+ const ETextureIndex baked_equiv = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex;
const std::string &name = texture_dict->mName;
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(iter->first, 0);
@@ -1600,22 +1836,22 @@ void LLVOAvatarSelf::dumpLocalTextures() const
#if LL_RELEASE_FOR_DOWNLOAD
// End users don't get to trivially see avatar texture IDs, makes textures
// easier to steal. JC
- llinfos << "LocTex " << name << ": Baked " << llendl;
+ LL_INFOS() << "LocTex " << name << ": Baked " << LL_ENDL;
#else
- llinfos << "LocTex " << name << ": Baked " << getTEImage(baked_equiv)->getID() << llendl;
+ LL_INFOS() << "LocTex " << name << ": Baked " << getTEImage(baked_equiv)->getID() << LL_ENDL;
#endif
}
- else if (local_tex_obj->getImage() != NULL)
+ else if (local_tex_obj && local_tex_obj->getImage() != NULL)
{
if (local_tex_obj->getImage()->getID() == IMG_DEFAULT_AVATAR)
{
- llinfos << "LocTex " << name << ": None" << llendl;
+ LL_INFOS() << "LocTex " << name << ": None" << LL_ENDL;
}
else
{
- const LLViewerFetchedTexture* image = local_tex_obj->getImage();
+ const LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
- llinfos << "LocTex " << name << ": "
+ LL_INFOS() << "LocTex " << name << ": "
<< "Discard " << image->getDiscardLevel() << ", "
<< "(" << image->getWidth() << ", " << image->getHeight() << ") "
#if !LL_RELEASE_FOR_DOWNLOAD
@@ -1624,12 +1860,12 @@ void LLVOAvatarSelf::dumpLocalTextures() const
<< image->getID() << " "
#endif
<< "Priority: " << image->getDecodePriority()
- << llendl;
+ << LL_ENDL;
}
}
else
{
- llinfos << "LocTex " << name << ": No LLViewerTexture" << llendl;
+ LL_INFOS() << "LocTex " << name << ": No LLViewerTexture" << LL_ENDL;
}
}
}
@@ -1684,135 +1920,548 @@ void LLVOAvatarSelf::onLocalTextureLoaded(BOOL success, LLViewerFetchedTexture *
void LLVOAvatarSelf::dumpTotalLocalTextureByteCount()
{
S32 gl_bytes = 0;
- gAgent.getAvatarObject()->getLocalTextureByteCount(&gl_bytes);
- llinfos << "Total Avatar LocTex GL:" << (gl_bytes/1024) << "KB" << llendl;
+ gAgentAvatarp->getLocalTextureByteCount(&gl_bytes);
+ LL_INFOS() << "Total Avatar LocTex GL:" << (gl_bytes/1024) << "KB" << LL_ENDL;
}
-BOOL LLVOAvatarSelf::updateIsFullyLoaded()
+BOOL LLVOAvatarSelf::getIsCloud() const
{
- BOOL loading = FALSE;
-
- // do we have a shape?
- if (visualParamWeightsAreDefault())
+ // Let people know why they're clouded without spamming them into oblivion.
+ bool do_warn = false;
+ static LLTimer time_since_notice;
+ F32 update_freq = 30.0;
+ if (time_since_notice.getElapsedTimeF32() > update_freq)
{
- loading = TRUE;
+ time_since_notice.reset();
+ do_warn = true;
+ }
+
+ // do we have our body parts?
+ S32 shape_count = gAgentWearables.getWearableCount(LLWearableType::WT_SHAPE);
+ S32 hair_count = gAgentWearables.getWearableCount(LLWearableType::WT_HAIR);
+ S32 eye_count = gAgentWearables.getWearableCount(LLWearableType::WT_EYES);
+ S32 skin_count = gAgentWearables.getWearableCount(LLWearableType::WT_SKIN);
+ if (!shape_count || !hair_count || !eye_count || !skin_count)
+ {
+ if (do_warn)
+ {
+ LL_INFOS() << "Self is clouded due to missing one or more required body parts: "
+ << (shape_count ? "" : "SHAPE ")
+ << (hair_count ? "" : "HAIR ")
+ << (eye_count ? "" : "EYES ")
+ << (skin_count ? "" : "SKIN ")
+ << LL_ENDL;
+ }
+ return TRUE;
}
if (!isTextureDefined(TEX_HAIR, 0))
{
- loading = TRUE;
+ if (do_warn)
+ {
+ LL_INFOS() << "Self is clouded because of no hair texture" << LL_ENDL;
+ }
+ return TRUE;
}
if (!mPreviousFullyLoaded)
{
- if (!isLocalTextureDataAvailable(mBakedTextureDatas[BAKED_LOWER].mTexLayerSet) &&
+ if (!isLocalTextureDataAvailable(getLayerSet(BAKED_LOWER)) &&
(!isTextureDefined(TEX_LOWER_BAKED, 0)))
{
- loading = TRUE;
+ if (do_warn)
+ {
+ LL_INFOS() << "Self is clouded because lower textures not baked" << LL_ENDL;
+ }
+ return TRUE;
}
- if (!isLocalTextureDataAvailable(mBakedTextureDatas[BAKED_UPPER].mTexLayerSet) &&
+ if (!isLocalTextureDataAvailable(getLayerSet(BAKED_UPPER)) &&
(!isTextureDefined(TEX_UPPER_BAKED, 0)))
{
- loading = TRUE;
+ if (do_warn)
+ {
+ LL_INFOS() << "Self is clouded because upper textures not baked" << LL_ENDL;
+ }
+ return TRUE;
}
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- if (i == BAKED_SKIRT && !isWearingWearableType(WT_SKIRT))
+ if (i == BAKED_SKIRT && !isWearingWearableType(LLWearableType::WT_SKIRT))
continue;
- BakedTextureData& texture_data = mBakedTextureDatas[i];
+ const BakedTextureData& texture_data = mBakedTextureDatas[i];
if (!isTextureDefined(texture_data.mTextureIndex, 0))
continue;
// Check for the case that texture is defined but not sufficiently loaded to display anything.
- LLViewerTexture* baked_img = getImage( texture_data.mTextureIndex, 0 );
+ const LLViewerTexture* baked_img = getImage( texture_data.mTextureIndex, 0 );
if (!baked_img || !baked_img->hasGLTexture())
{
- loading = TRUE;
+ if (do_warn)
+ {
+ LL_INFOS() << "Self is clouded because texture at index " << i
+ << " (texture index is " << texture_data.mTextureIndex << ") is not loaded" << LL_ENDL;
+ }
+ return TRUE;
+ }
+ }
+
+ LL_DEBUGS() << "Avatar de-clouded" << LL_ENDL;
+ }
+ return FALSE;
+}
+
+/*static*/
+void LLVOAvatarSelf::debugOnTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
+{
+ if (gAgentAvatarp.notNull())
+ {
+ gAgentAvatarp->debugTimingLocalTexLoaded(success, src_vi, src, aux_src, discard_level, final, userdata);
+ }
+}
+
+void LLVOAvatarSelf::debugTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
+{
+ LLAvatarTexData *data = (LLAvatarTexData *)userdata;
+ if (!data)
+ {
+ return;
+ }
+
+ ETextureIndex index = data->mIndex;
+
+ if (index < 0 || index >= TEX_NUM_INDICES)
+ {
+ return;
+ }
+
+ if (discard_level >=0 && discard_level <= MAX_DISCARD_LEVEL) // ignore discard level -1, as it means we have no data.
+ {
+ mDebugTextureLoadTimes[(U32)index][(U32)discard_level] = mDebugSelfLoadTimer.getElapsedTimeF32();
+ }
+ if (final)
+ {
+ delete data;
+ }
+}
+
+void LLVOAvatarSelf::debugBakedTextureUpload(EBakedTextureIndex index, BOOL finished)
+{
+ U32 done = 0;
+ if (finished)
+ {
+ done = 1;
+ }
+ mDebugBakedTextureTimes[index][done] = mDebugSelfLoadTimer.getElapsedTimeF32();
+}
+
+const std::string LLVOAvatarSelf::verboseDebugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const
+{
+ std::ostringstream outbuf;
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter =
+ LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
+ ++baked_iter)
+ {
+ const EBakedTextureIndex baked_index = baked_iter->first;
+ if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet)
+ {
+ outbuf << "baked_index: " << baked_index << "\n";
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
+ for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
+ local_tex_iter != baked_dict->mLocalTextures.end();
+ ++local_tex_iter)
+ {
+ const ETextureIndex tex_index = *local_tex_iter;
+ const std::string tex_name = LLAvatarAppearanceDictionary::getInstance()->getTexture(tex_index)->mName;
+ outbuf << " tex_index " << (S32) tex_index << " name " << tex_name << "\n";
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
+ const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
+ if (wearable_count > 0)
+ {
+ for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
+ {
+ outbuf << " " << LLWearableType::getTypeName(wearable_type) << " " << wearable_index << ":";
+ const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(tex_index, wearable_index);
+ if (local_tex_obj)
+ {
+ LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
+ if (tex_index >= 0
+ && local_tex_obj->getID() != IMG_DEFAULT_AVATAR
+ && !image->isMissingAsset())
+ {
+ outbuf << " id: " << image->getID()
+ << " refs: " << image->getNumRefs()
+ << " glocdisc: " << getLocalDiscardLevel(tex_index, wearable_index)
+ << " discard: " << image->getDiscardLevel()
+ << " desired: " << image->getDesiredDiscardLevel()
+ << " decode: " << image->getDecodePriority()
+ << " addl: " << image->getAdditionalDecodePriority()
+ << " ts: " << image->getTextureState()
+ << " bl: " << image->getBoostLevel()
+ << " fl: " << image->isFullyLoaded() // this is not an accessor for mFullyLoaded - see comment there.
+ << " cl: " << (image->isFullyLoaded() && image->getDiscardLevel()==0) // "completely loaded"
+ << " mvs: " << image->getMaxVirtualSize()
+ << " mvsc: " << image->getMaxVirtualSizeResetCounter()
+ << " mem: " << image->getTextureMemory();
+ }
+ }
+ outbuf << "\n";
+ }
+ }
+ }
+ break;
+ }
+ }
+ return outbuf.str();
+}
+
+void LLVOAvatarSelf::dumpAllTextures() const
+{
+ std::string vd_text = "Local textures per baked index and wearable:\n";
+ for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
+ ++baked_iter)
+ {
+ const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first;
+ const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index);
+ if (!layerset) continue;
+ const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite();
+ if (!layerset_buffer) continue;
+ vd_text += verboseDebugDumpLocalTextureDataInfo(layerset);
+ }
+ LL_DEBUGS("Avatar") << vd_text << LL_ENDL;
+}
+
+const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const
+{
+ std::string text="";
+
+ text = llformat("[Final:%d Avail:%d] ",isLocalTextureDataFinal(layerset), isLocalTextureDataAvailable(layerset));
+
+ /* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet)
+ return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
+ ++baked_iter)
+ {
+ const EBakedTextureIndex baked_index = baked_iter->first;
+ if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet)
+ {
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
+ text += llformat("%d-%s ( ",baked_index, baked_dict->mName.c_str());
+ for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
+ local_tex_iter != baked_dict->mLocalTextures.end();
+ ++local_tex_iter)
+ {
+ const ETextureIndex tex_index = *local_tex_iter;
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
+ const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
+ if (wearable_count > 0)
+ {
+ text += LLWearableType::getTypeName(wearable_type) + ":";
+ for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
+ {
+ const U32 discard_level = getLocalDiscardLevel(tex_index, wearable_index);
+ std::string discard_str = llformat("%d ",discard_level);
+ text += llformat("%d ",discard_level);
+ }
+ }
+ }
+ text += ")";
+ break;
+ }
+ }
+ return text;
+}
+
+const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const
+{
+ std::string text;
+ const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
+
+ for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
+ {
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
+ BOOL is_texture_final = TRUE;
+ for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
+ local_tex_iter != baked_dict->mLocalTextures.end();
+ ++local_tex_iter)
+ {
+ const ETextureIndex tex_index = *local_tex_iter;
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
+ const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
+ for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
+ {
+ is_texture_final &= (getLocalDiscardLevel(*local_tex_iter, wearable_index) <= (S32)(override_tex_discard_level));
}
+ }
+ text += llformat("%s:%d ",baked_dict->mName.c_str(),is_texture_final);
+ }
+ return text;
+}
+class ViewerAppearanceChangeMetricsResponder: public LLCurl::Responder
+{
+ LOG_CLASS(ViewerAppearanceChangeMetricsResponder);
+public:
+ ViewerAppearanceChangeMetricsResponder( S32 expected_sequence,
+ volatile const S32 & live_sequence,
+ volatile bool & reporting_started):
+ mExpectedSequence(expected_sequence),
+ mLiveSequence(live_sequence),
+ mReportingStarted(reporting_started)
+ {
+ }
+
+private:
+ /* virtual */ void httpSuccess()
+ {
+ LL_DEBUGS("Avatar") << "OK" << LL_ENDL;
+
+ gPendingMetricsUploads--;
+ if (mLiveSequence == mExpectedSequence)
+ {
+ mReportingStarted = true;
}
+ }
+
+ /* virtual */ void httpFailure()
+ {
+ // if we add retry, this should be removed from the httpFailure case
+ LL_WARNS("Avatar") << dumpResponse() << LL_ENDL;
+ gPendingMetricsUploads--;
+ }
+
+private:
+ S32 mExpectedSequence;
+ volatile const S32 & mLiveSequence;
+ volatile bool & mReportingStarted;
+};
+
+bool LLVOAvatarSelf::updateAvatarRezMetrics(bool force_send)
+{
+ const F32 AV_METRICS_INTERVAL_QA = 30.0;
+ F32 send_period = 300.0;
+ if (gSavedSettings.getBOOL("QAModeMetrics"))
+ {
+ send_period = AV_METRICS_INTERVAL_QA;
+ }
+ if (force_send || mTimeSinceLastRezMessage.getElapsedTimeF32() > send_period)
+ {
+ // Stats for completed phases have been getting logged as they
+ // complete. This will give us stats for any timers that
+ // haven't finished as of the metric's being sent.
+
+ if (force_send)
+ {
+ LLVOAvatar::logPendingPhasesAllAvatars();
+ }
+ sendViewerAppearanceChangeMetrics();
}
- return processFullyLoadedChange(loading);
+
+ return false;
+}
+
+void LLVOAvatarSelf::addMetricsTimerRecord(const LLSD& record)
+{
+ mPendingTimerRecords.push_back(record);
}
-const LLUUID& LLVOAvatarSelf::grabLocalTexture(ETextureIndex type, U32 index) const
+bool operator<(const LLSD& a, const LLSD& b)
{
- if (canGrabLocalTexture(type, index))
+ std::ostringstream aout, bout;
+ aout << LLSDNotationStreamer(a);
+ bout << LLSDNotationStreamer(b);
+ std::string astring = aout.str();
+ std::string bstring = bout.str();
+
+ return astring < bstring;
+
+}
+
+// Given a vector of LLSD records, return an LLSD array of bucketed stats for val_field.
+LLSD summarize_by_buckets(std::vector<LLSD> in_records,
+ std::vector<std::string> by_fields,
+ std::string val_field)
+{
+ LLSD result = LLSD::emptyArray();
+ std::map<LLSD,LLViewerStats::StatsAccumulator> accum;
+ for (std::vector<LLSD>::iterator in_record_iter = in_records.begin();
+ in_record_iter != in_records.end(); ++in_record_iter)
{
- return getTEImage( type )->getID();
+ LLSD& record = *in_record_iter;
+ LLSD key;
+ for (std::vector<std::string>::iterator field_iter = by_fields.begin();
+ field_iter != by_fields.end(); ++field_iter)
+ {
+ const std::string& field = *field_iter;
+ key[field] = record[field];
+ }
+ LLViewerStats::StatsAccumulator& stats = accum[key];
+ F32 value = record[val_field].asReal();
+ stats.push(value);
+ }
+ for (std::map<LLSD,LLViewerStats::StatsAccumulator>::iterator accum_it = accum.begin();
+ accum_it != accum.end(); ++accum_it)
+ {
+ LLSD out_record = accum_it->first;
+ out_record["stats"] = accum_it->second.asLLSD();
+ result.append(out_record);
+ }
+ return result;
+}
+
+void LLVOAvatarSelf::sendViewerAppearanceChangeMetrics()
+{
+ static volatile bool reporting_started(false);
+ static volatile S32 report_sequence(0);
+
+ LLSD msg;
+ msg["message"] = "ViewerAppearanceChangeMetrics";
+ msg["session_id"] = gAgentSessionID;
+ msg["agent_id"] = gAgentID;
+ msg["sequence"] = report_sequence;
+ msg["initial"] = !reporting_started;
+ msg["break"] = false;
+ msg["duration"] = mTimeSinceLastRezMessage.getElapsedTimeF32();
+
+ // Status of our own rezzing.
+ msg["rez_status"] = LLVOAvatar::rezStatusToString(getRezzedStatus());
+
+ // Status of all nearby avs including ourself.
+ msg["nearby"] = LLSD::emptyArray();
+ std::vector<S32> rez_counts;
+ LLVOAvatar::getNearbyRezzedStats(rez_counts);
+ for (S32 rez_stat=0; rez_stat < rez_counts.size(); ++rez_stat)
+ {
+ std::string rez_status_name = LLVOAvatar::rezStatusToString(rez_stat);
+ msg["nearby"][rez_status_name] = rez_counts[rez_stat];
+ }
+
+ // std::vector<std::string> bucket_fields("timer_name","is_self","grid_x","grid_y","is_using_server_bake");
+ std::vector<std::string> by_fields;
+ by_fields.push_back("timer_name");
+ by_fields.push_back("completed");
+ by_fields.push_back("grid_x");
+ by_fields.push_back("grid_y");
+ by_fields.push_back("is_using_server_bakes");
+ by_fields.push_back("is_self");
+ by_fields.push_back("central_bake_version");
+ LLSD summary = summarize_by_buckets(mPendingTimerRecords, by_fields, std::string("elapsed"));
+ msg["timers"] = summary;
+
+ mPendingTimerRecords.clear();
+
+ // Update sequence number
+ if (S32_MAX == ++report_sequence)
+ report_sequence = 0;
+
+ LL_DEBUGS("Avatar") << avString() << "message: " << ll_pretty_print_sd(msg) << LL_ENDL;
+ std::string caps_url;
+ if (getRegion())
+ {
+ // runway - change here to activate.
+ caps_url = getRegion()->getCapability("ViewerMetrics");
+ }
+ if (!caps_url.empty())
+ {
+ gPendingMetricsUploads++;
+ LLCurlRequest::headers_t headers;
+ LLHTTPClient::post(caps_url,
+ msg,
+ new ViewerAppearanceChangeMetricsResponder(report_sequence,
+ report_sequence,
+ reporting_started));
+ mTimeSinceLastRezMessage.reset();
+ }
+}
+
+const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) const
+{
+ if (canGrabBakedTexture(baked_index))
+ {
+ ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index);
+ if (tex_index == TEX_NUM_INDICES)
+ {
+ return LLUUID::null;
+ }
+ return getTEImage( tex_index )->getID();
}
return LLUUID::null;
}
-BOOL LLVOAvatarSelf::canGrabLocalTexture(ETextureIndex type, U32 index) const
+BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
{
+ ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index);
+ if (tex_index == TEX_NUM_INDICES)
+ {
+ return FALSE;
+ }
// Check if the texture hasn't been baked yet.
- if (!isTextureDefined(type, index))
+ if (!isTextureDefined(tex_index, 0))
{
- lldebugs << "getTEImage( " << (U32) type << ", " << index << " )->getID() == IMG_DEFAULT_AVATAR" << llendl;
+ LL_DEBUGS() << "getTEImage( " << (U32) tex_index << " )->getID() == IMG_DEFAULT_AVATAR" << LL_ENDL;
return FALSE;
}
- if (gAgent.isGodlike())
+ if (gAgent.isGodlikeWithoutAdminMenuFakery())
return TRUE;
// Check permissions of textures that show up in the
// baked texture. We don't want people copying people's
// work via baked textures.
- /* switch(type)
- case TEX_EYES_BAKED:
- textures.push_back(TEX_EYES_IRIS); */
- const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(type);
- if (!texture_dict->mIsUsedByBakedTexture) return FALSE;
- const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index);
for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin();
iter != baked_dict->mLocalTextures.end();
- iter++)
+ ++iter)
{
const ETextureIndex t_index = (*iter);
- lldebugs << "Checking index " << (U32) t_index << llendl;
- // MULTI-WEARABLE: old method. replace.
- const LLUUID& texture_id = getTEImage( t_index )->getID();
- if (texture_id != IMG_DEFAULT_AVATAR)
- {
- // Search inventory for this texture.
- LLViewerInventoryCategory::cat_array_t cats;
- LLViewerInventoryItem::item_array_t items;
- LLAssetIDMatches asset_id_matches(texture_id);
- gInventory.collectDescendentsIf(LLUUID::null,
- cats,
- items,
- LLInventoryModel::INCLUDE_TRASH,
- asset_id_matches);
-
- BOOL can_grab = FALSE;
- lldebugs << "item count for asset " << texture_id << ": " << items.count() << llendl;
- if (items.count())
+ LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(t_index);
+ U32 count = gAgentWearables.getWearableCount(wearable_type);
+ LL_DEBUGS() << "Checking index " << (U32) t_index << " count: " << count << LL_ENDL;
+
+ for (U32 wearable_index = 0; wearable_index < count; ++wearable_index)
+ {
+ LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, wearable_index);
+ if (wearable)
{
- // search for full permissions version
- for (S32 i = 0; i < items.count(); i++)
+ const LLLocalTextureObject *texture = wearable->getLocalTextureObject((S32)t_index);
+ const LLUUID& texture_id = texture->getID();
+ if (texture_id != IMG_DEFAULT_AVATAR)
{
- LLInventoryItem* itemp = items[i];
- LLPermissions item_permissions = itemp->getPermissions();
- if ( item_permissions.allowOperationBy(
- PERM_MODIFY, gAgent.getID(), gAgent.getGroupID()) &&
- item_permissions.allowOperationBy(
- PERM_COPY, gAgent.getID(), gAgent.getGroupID()) &&
- item_permissions.allowOperationBy(
- PERM_TRANSFER, gAgent.getID(), gAgent.getGroupID()) )
+ // Search inventory for this texture.
+ LLViewerInventoryCategory::cat_array_t cats;
+ LLViewerInventoryItem::item_array_t items;
+ LLAssetIDMatches asset_id_matches(texture_id);
+ gInventory.collectDescendentsIf(LLUUID::null,
+ cats,
+ items,
+ LLInventoryModel::INCLUDE_TRASH,
+ asset_id_matches);
+
+ BOOL can_grab = FALSE;
+ LL_DEBUGS() << "item count for asset " << texture_id << ": " << items.size() << LL_ENDL;
+ if (items.size())
{
- can_grab = TRUE;
- break;
+ // search for full permissions version
+ for (S32 i = 0; i < items.size(); i++)
+ {
+ LLViewerInventoryItem* itemp = items[i];
+ if (itemp->getIsFullPerm())
+ {
+ can_grab = TRUE;
+ break;
+ }
+ }
}
+ if (!can_grab) return FALSE;
}
}
- if (!can_grab) return FALSE;
}
}
@@ -1820,21 +2469,34 @@ BOOL LLVOAvatarSelf::canGrabLocalTexture(ETextureIndex type, U32 index) const
}
void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTexture* imagep,
- F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked, U32 index )
+ F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked)
{
if (!isIndexLocalTexture(type)) return;
- if (!covered_by_baked)
+ // Sunshine - ignoring covered_by_baked will force local textures
+ // to always load. Fix for SH-4001 and many related issues. Do
+ // not restore this without some more targetted fix for the local
+ // textures failing to load issue.
+ //if (!covered_by_baked)
{
- if (getLocalTextureID(type, index) != IMG_DEFAULT_AVATAR)
+ if (imagep->getID() != IMG_DEFAULT_AVATAR)
{
- F32 desired_pixels;
- desired_pixels = llmin(mPixelArea, (F32)getTexImageArea());
- imagep->setBoostLevel(getAvatarBoostLevel());
- imagep->addTextureStats( desired_pixels / texel_area_ratio );
- if (imagep->getDiscardLevel() < 0)
+ imagep->setNoDelete();
+ if (imagep->getDiscardLevel() != 0)
{
- mHasGrey = TRUE; // for statistics gathering
+ F32 desired_pixels;
+ desired_pixels = llmin(mPixelArea, (F32)getTexImageArea());
+
+ imagep->setBoostLevel(getAvatarBoostLevel());
+ imagep->setAdditionalDecodePriority(SELF_ADDITIONAL_PRI) ;
+ imagep->resetTextureStats();
+ imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTUAL_SIZE_RESET_INTERVAL);
+ imagep->addTextureStats( desired_pixels / texel_area_ratio );
+ imagep->forceUpdateBindStats() ;
+ if (imagep->getDiscardLevel() < 0)
+ {
+ mHasGrey = TRUE; // for statistics gathering
+ }
}
}
else
@@ -1845,10 +2507,10 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe
}
}
-LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLVOAvatarDefines::ETextureIndex i, U32 wearable_index) const
+LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLAvatarAppearanceDefines::ETextureIndex i, U32 wearable_index) const
{
- EWearableType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i);
- LLWearable* wearable = gAgentWearables.getWearable(type, wearable_index);
+ LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i);
+ LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, wearable_index);
if (wearable)
{
return wearable->getLocalTextureObject(i);
@@ -1861,7 +2523,7 @@ LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLVOAvatarDefines::E
// getBakedTE()
// Used by the LayerSet. (Layer sets don't in general know what textures depend on them.)
//-----------------------------------------------------------------------------
-ETextureIndex LLVOAvatarSelf::getBakedTE( const LLTexLayerSet* layerset ) const
+ETextureIndex LLVOAvatarSelf::getBakedTE( const LLViewerTexLayerSet* layerset ) const
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
@@ -1874,138 +2536,103 @@ ETextureIndex LLVOAvatarSelf::getBakedTE( const LLTexLayerSet* layerset ) const
return TEX_HEAD_BAKED;
}
-
-//-----------------------------------------------------------------------------
-// setNewBakedTexture()
-// A new baked texture has been successfully uploaded and we can start using it now.
-//-----------------------------------------------------------------------------
-void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid )
+// FIXME: This is not called consistently. Something may be broken.
+void LLVOAvatarSelf::outputRezDiagnostics() const
{
- // Baked textures live on other sims.
- LLHost target_host = getObjectHost();
- setTEImage( te, LLViewerTextureManager::getFetchedTextureFromHost( uuid, target_host ) );
- updateMeshTextures();
- dirtyMesh();
-
- LLVOAvatar::cullAvatarsByPixelArea();
-
- /* switch(te)
- case TEX_HEAD_BAKED:
- llinfos << "New baked texture: HEAD" << llendl; */
- const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(te);
- if (texture_dict->mIsBakedTexture)
- {
- llinfos << "New baked texture: " << texture_dict->mName << " UUID: " << uuid <<llendl;
- }
- else
- {
- llwarns << "New baked texture: unknown te " << te << llendl;
- }
-
- // dumpAvatarTEs( "setNewBakedTexture() send" );
- // RN: throttle uploads
- if (!hasPendingBakedUploads())
+ if(!gSavedSettings.getBOOL("DebugAvatarLocalTexLoadedTime"))
{
- gAgent.sendAgentSetAppearance();
+ return ;
}
-}
-//-----------------------------------------------------------------------------
-// setCachedBakedTexture()
-// A baked texture id was received from a cache query, make it active
-//-----------------------------------------------------------------------------
-void LLVOAvatarSelf::setCachedBakedTexture( ETextureIndex te, const LLUUID& uuid )
-{
- setTETexture( te, uuid );
-
- /* switch(te)
- case TEX_HEAD_BAKED:
- if( mHeadLayerSet )
- mHeadLayerSet->cancelUpload(); */
- for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
+ const F32 final_time = mDebugSelfLoadTimer.getElapsedTimeF32();
+ LL_DEBUGS("Avatar") << "REZTIME: Myself rez stats:" << LL_ENDL;
+ LL_DEBUGS("Avatar") << "\t Time from avatar creation to load wearables: " << (S32)mDebugTimeWearablesLoaded << LL_ENDL;
+ LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << LL_ENDL;
+ LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << LL_ENDL;
+ LL_DEBUGS("Avatar") << "\t Load time for each texture: " << LL_ENDL;
+ for (U32 i = 0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i)
{
- if ( mBakedTextureDatas[i].mTextureIndex == te && mBakedTextureDatas[i].mTexLayerSet)
+ std::stringstream out;
+ out << "\t\t (" << i << ") ";
+ U32 j=0;
+ for (j=0; j <= MAX_DISCARD_LEVEL; j++)
{
- mBakedTextureDatas[i].mTexLayerSet->cancelUpload();
+ out << "\t";
+ S32 load_time = (S32)mDebugTextureLoadTimes[i][j];
+ if (load_time == -1)
+ {
+ out << "*";
+ if (j == 0)
+ break;
+ }
+ else
+ {
+ out << load_time;
+ }
}
- }
-}
-
-// static
-void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**)
-{
- LLUUID texture_id;
- msg->getUUID("TextureData", "TextureID", texture_id);
-
- LLVOAvatarSelf* self = gAgent.getAvatarObject();
- if (!self) return;
- // If this is a texture corresponding to one of our baked entries,
- // just rebake that layer set.
- BOOL found = FALSE;
-
- /* ETextureIndex baked_texture_indices[BAKED_NUM_INDICES] =
- TEX_HEAD_BAKED,
- TEX_UPPER_BAKED, */
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
- iter++)
- {
- const ETextureIndex index = iter->first;
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
- if (texture_dict->mIsBakedTexture)
+ // Don't print out non-existent textures.
+ if (j != 0)
{
- if (texture_id == self->getTEImage(index)->getID())
- {
- LLTexLayerSet* layer_set = self->getLayerSet(index);
- if (layer_set)
- {
- llinfos << "TAT: rebake - matched entry " << (S32)index << llendl;
- // Apparently set_by_user == force upload
- BOOL set_by_user = TRUE;
- self->invalidateComposite(layer_set, set_by_user);
- found = TRUE;
- LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_REBAKES);
- }
- }
+ LL_DEBUGS("Avatar") << out.str() << LL_ENDL;
}
}
-
- // If texture not found, rebake all entries.
- if (!found)
+ LL_DEBUGS("Avatar") << "\t Time points for each upload (start / finish)" << LL_ENDL;
+ for (U32 i = 0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i)
{
- self->forceBakeAllTextures();
+ LL_DEBUGS("Avatar") << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << LL_ENDL;
}
- else
+
+ for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
+ ++baked_iter)
{
- // Not sure if this is necessary, but forceBakeAllTextures() does it.
- self->updateMeshTextures();
+ const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first;
+ const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index);
+ if (!layerset) continue;
+ const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite();
+ if (!layerset_buffer) continue;
+ LL_DEBUGS("Avatar") << layerset_buffer->dumpTextureInfo() << LL_ENDL;
}
+
+ dumpAllTextures();
}
+void LLVOAvatarSelf::outputRezTiming(const std::string& msg) const
+{
+ LL_DEBUGS("Avatar")
+ << avString()
+ << llformat("%s. Time from avatar creation: %.2f", msg.c_str(), mDebugSelfLoadTimer.getElapsedTimeF32())
+ << LL_ENDL;
+}
+
+void LLVOAvatarSelf::reportAvatarRezTime() const
+{
+ // TODO: report mDebugSelfLoadTimer.getElapsedTimeF32() somehow.
+}
+
+// SUNSHINE CLEANUP - not clear we need any of this, may be sufficient to request server appearance in llviewermenu.cpp:handle_rebake_textures()
void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug)
{
- llinfos << "TAT: forced full rebake. " << llendl;
+ LL_INFOS() << "TAT: forced full rebake. " << LL_ENDL;
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
ETextureIndex baked_index = mBakedTextureDatas[i].mTextureIndex;
- LLTexLayerSet* layer_set = getLayerSet(baked_index);
+ LLViewerTexLayerSet* layer_set = getLayerSet(baked_index);
if (layer_set)
{
if (slam_for_debug)
{
layer_set->setUpdatesEnabled(TRUE);
- layer_set->cancelUpload();
}
- BOOL set_by_user = TRUE;
- invalidateComposite(layer_set, set_by_user);
- LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_REBAKES);
+ invalidateComposite(layer_set);
+ add(LLStatViewer::TEX_REBAKES, 1);
}
else
{
- llwarns << "TAT: NO LAYER SET FOR " << (S32)baked_index << llendl;
+ LL_WARNS() << "TAT: NO LAYER SET FOR " << (S32)baked_index << LL_ENDL;
}
}
@@ -2023,7 +2650,7 @@ void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index )
case LOCTEX_UPPER_SHIRT:
if( mUpperBodyLayerSet )
mUpperBodyLayerSet->requestUpdate(); */
- const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(index);
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index);
if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture)
return;
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
@@ -2033,87 +2660,169 @@ void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index )
}
}
-LLTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const
+LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const
{
- /* switch(index)
- case TEX_HEAD_BAKED:
- case TEX_HEAD_BODYPAINT:
- return mHeadLayerSet; */
- const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(index);
- if (texture_dict->mIsUsedByBakedTexture)
- {
- const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
- return mBakedTextureDatas[baked_index].mTexLayerSet;
- }
- return NULL;
+ /* switch(index)
+ case TEX_HEAD_BAKED:
+ case TEX_HEAD_BODYPAINT:
+ return mHeadLayerSet; */
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index);
+ if (texture_dict->mIsUsedByBakedTexture)
+ {
+ const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
+ return getLayerSet(baked_index);
+ }
+ return NULL;
}
-// static
-void LLVOAvatarSelf::onCustomizeStart()
+LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const
{
- // We're no longer doing any baking or invalidating on entering
- // appearance editing mode. Leaving function in place in case
- // further changes require us to do something at this point - Nyx
+ /* switch(index)
+ case TEX_HEAD_BAKED:
+ case TEX_HEAD_BODYPAINT:
+ return mHeadLayerSet; */
+ if (baked_index >= 0 && baked_index < BAKED_NUM_INDICES)
+ {
+ return getTexLayerSet(baked_index);
+ }
+ return NULL;
}
+
+
+
// static
-void LLVOAvatarSelf::onCustomizeEnd()
+void LLVOAvatarSelf::onCustomizeStart(bool disable_camera_switch)
{
- LLVOAvatarSelf *avatarp = gAgent.getAvatarObject();
- if (avatarp)
+ if (isAgentAvatarValid())
{
- avatarp->invalidateAll();
- avatarp->requestLayerSetUploads();
+ if (!gAgentAvatarp->mEndCustomizeCallback.get())
+ {
+ gAgentAvatarp->mEndCustomizeCallback = new LLUpdateAppearanceOnDestroy;
+ }
+
+ gAgentAvatarp->mIsEditingAppearance = true;
+ gAgentAvatarp->mUseLocalAppearance = true;
+
+ if (gSavedSettings.getBOOL("AppearanceCameraMovement") && !disable_camera_switch)
+ {
+ gAgentCamera.changeCameraToCustomizeAvatar();
+ }
+
+#if 0
+ gAgentAvatarp->clearVisualParamWeights();
+ gAgentAvatarp->idleUpdateAppearanceAnimation();
+#endif
+
+ gAgentAvatarp->invalidateAll(); // mark all bakes as dirty, request updates
+ gAgentAvatarp->updateMeshTextures(); // make sure correct textures are applied to the avatar mesh.
+ gAgentAvatarp->updateTextures(); // call updateTextureStats
}
}
// static
-void LLVOAvatarSelf::onChangeSelfInvisible(BOOL newvalue)
+void LLVOAvatarSelf::onCustomizeEnd(bool disable_camera_switch)
{
- LLVOAvatarSelf *avatarp = gAgent.getAvatarObject();
- if (avatarp)
+
+ if (isAgentAvatarValid())
{
- if (newvalue)
- {
- // we have just requested to set the avatar's baked textures to invisible
- avatarp->setInvisible(TRUE);
- }
- else
+ gAgentAvatarp->mIsEditingAppearance = false;
+ gAgentAvatarp->invalidateAll();
+
+ if (gSavedSettings.getBOOL("AppearanceCameraMovement") && !disable_camera_switch)
{
- avatarp->setInvisible(FALSE);
+ gAgentCamera.changeCameraToDefault();
+ gAgentCamera.resetView();
}
+
+ // Dereferencing the previous callback will cause
+ // updateAppearanceFromCOF to be called, whenever all refs
+ // have resolved.
+ gAgentAvatarp->mEndCustomizeCallback = NULL;
}
}
-void LLVOAvatarSelf::setInvisible(BOOL newvalue)
+// HACK: this will null out the avatar's local texture IDs before the TE message is sent
+// to ensure local texture IDs are not sent to other clients in the area.
+// this is a short-term solution. The long term solution will be to not set the texture
+// IDs in the avatar object, and keep them only in the wearable.
+// This will involve further refactoring that is too risky for the initial release of 2.0.
+bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const
{
- if (newvalue)
+ LLUUID texture_id[TEX_NUM_INDICES];
+ // pack away current TEs to make sure we don't send them out
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
+ ++iter)
{
- setCompositeUpdatesEnabled(FALSE);
- for (U32 i = 0; i < mBakedTextureDatas.size(); i++ )
+ const ETextureIndex index = iter->first;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
+ if (!texture_dict->mIsBakedTexture)
{
- setNewBakedTexture(mBakedTextureDatas[i].mTextureIndex, IMG_INVISIBLE);
+ LLTextureEntry* entry = getTE((U8) index);
+ texture_id[index] = entry->getID();
+ entry->setID(IMG_DEFAULT_AVATAR);
}
- gAgent.sendAgentSetAppearance();
}
- else
+
+ bool success = packTEMessage(mesgsys);
+
+ // unpack TEs to make sure we don't re-trigger a bake
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
+ ++iter)
{
- setCompositeUpdatesEnabled(TRUE);
- invalidateAll();
- requestLayerSetUploads();
- gAgent.sendAgentSetAppearance();
+ const ETextureIndex index = iter->first;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
+ if (!texture_dict->mIsBakedTexture)
+ {
+ LLTextureEntry* entry = getTE((U8) index);
+ entry->setID(texture_id[index]);
+ }
}
+
+ return success;
}
//------------------------------------------------------------------------
-// needsRenderBeam()
+// sendHoverHeight()
//------------------------------------------------------------------------
-BOOL LLVOAvatarSelf::needsRenderBeam()
+void LLVOAvatarSelf::sendHoverHeight() const
{
- if (gNoRender)
+ std::string url = gAgent.getRegion()->getCapability("AgentPreferences");
+
+ if (!url.empty())
{
- return FALSE;
+ LLSD update = LLSD::emptyMap();
+ const LLVector3& hover_offset = getHoverOffset();
+ update["hover_height"] = hover_offset[2];
+
+ LL_DEBUGS("Avatar") << avString() << "sending hover height value " << hover_offset[2] << LL_ENDL;
+ LLHTTPClient::post(url, update, new LLHoverHeightResponder);
+
+ mLastHoverOffsetSent = hover_offset;
+ }
+}
+
+void LLVOAvatarSelf::setHoverOffset(const LLVector3& hover_offset, bool send_update)
+{
+ if (getHoverOffset() != hover_offset)
+ {
+ LL_INFOS("Avatar") << avString() << " setting hover due to change " << hover_offset[2] << LL_ENDL;
+ LLVOAvatar::setHoverOffset(hover_offset, send_update);
+ }
+ if (send_update && (hover_offset != mLastHoverOffsetSent))
+ {
+ LL_INFOS("Avatar") << avString() << " sending hover due to change " << hover_offset[2] << LL_ENDL;
+ sendHoverHeight();
}
+}
+
+//------------------------------------------------------------------------
+// needsRenderBeam()
+//------------------------------------------------------------------------
+BOOL LLVOAvatarSelf::needsRenderBeam()
+{
LLTool *tool = LLToolMgr::getInstance()->getCurrentTool();
BOOL is_touching_or_grabbing = (tool == LLToolGrab::getInstance() && LLToolGrab::getInstance()->isEditing());
@@ -2129,106 +2838,59 @@ BOOL LLVOAvatarSelf::needsRenderBeam()
// static
void LLVOAvatarSelf::deleteScratchTextures()
{
- for( LLGLuint* namep = sScratchTexNames.getFirstData();
- namep;
- namep = sScratchTexNames.getNextData() )
+ for(std::map< LLGLenum, LLGLuint*>::iterator it = sScratchTexNames.begin(), end_it = sScratchTexNames.end();
+ it != end_it;
+ ++it)
{
- LLImageGL::deleteTextures(1, (U32 *)namep );
+ LLImageGL::deleteTextures(1, (U32 *)it->second );
stop_glerror();
}
- if( sScratchTexBytes )
+ if( sScratchTexBytes.value() )
{
- lldebugs << "Clearing Scratch Textures " << (sScratchTexBytes/1024) << "KB" << llendl;
+ LL_DEBUGS() << "Clearing Scratch Textures " << (S32Kilobytes)sScratchTexBytes << LL_ENDL;
- sScratchTexNames.deleteAllData();
- sScratchTexLastBindTime.deleteAllData();
- LLImageGL::sGlobalTextureMemoryInBytes -= sScratchTexBytes;
- sScratchTexBytes = 0;
+ delete_and_clear(sScratchTexNames);
+ LLImageGL::sGlobalTextureMemory -= sScratchTexBytes;
+ sScratchTexBytes = S32Bytes(0);
}
}
-BOOL LLVOAvatarSelf::bindScratchTexture( LLGLenum format )
+// static
+void LLVOAvatarSelf::dumpScratchTextureByteCount()
{
- U32 texture_bytes = 0;
- GLuint gl_name = getScratchTexName( format, &texture_bytes );
- if( gl_name )
- {
- gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, gl_name);
- stop_glerror();
-
- F32* last_bind_time = sScratchTexLastBindTime.getIfThere( format );
- if( last_bind_time )
- {
- if( *last_bind_time != LLImageGL::sLastFrameTime )
- {
- *last_bind_time = LLImageGL::sLastFrameTime;
- LLImageGL::updateBoundTexMem(texture_bytes);
- }
- }
- else
- {
- LLImageGL::updateBoundTexMem(texture_bytes);
- sScratchTexLastBindTime.addData( format, new F32(LLImageGL::sLastFrameTime) );
- }
- return TRUE;
- }
- return FALSE;
+ LL_INFOS() << "Scratch Texture GL: " << (sScratchTexBytes/1024) << "KB" << LL_ENDL;
}
-LLGLuint LLVOAvatarSelf::getScratchTexName( LLGLenum format, U32* texture_bytes )
+void LLVOAvatarSelf::dumpWearableInfo(LLAPRFile& outfile)
{
- S32 components;
- GLenum internal_format;
- switch( format )
+ apr_file_t* file = outfile.getFileHandle();
+ if (!file)
{
- case GL_LUMINANCE: components = 1; internal_format = GL_LUMINANCE8; break;
- case GL_ALPHA: components = 1; internal_format = GL_ALPHA8; break;
- case GL_COLOR_INDEX: components = 1; internal_format = GL_COLOR_INDEX8_EXT; break;
- case GL_LUMINANCE_ALPHA: components = 2; internal_format = GL_LUMINANCE8_ALPHA8; break;
- case GL_RGB: components = 3; internal_format = GL_RGB8; break;
- case GL_RGBA: components = 4; internal_format = GL_RGBA8; break;
- default: llassert(0); components = 4; internal_format = GL_RGBA8; break;
+ return;
}
- *texture_bytes = components * SCRATCH_TEX_WIDTH * SCRATCH_TEX_HEIGHT;
- if( sScratchTexNames.checkData( format ) )
+ apr_file_printf( file, "\n<wearable_info>\n" );
+
+ LLWearableData *wd = getWearableData();
+ for (S32 type = 0; type < LLWearableType::WT_COUNT; type++)
{
- return *( sScratchTexNames.getData( format ) );
+ const std::string& type_name = LLWearableType::getTypeName((LLWearableType::EType)type);
+ for (U32 j=0; j< wd->getWearableCount((LLWearableType::EType)type); j++)
+ {
+ LLViewerWearable *wearable = gAgentWearables.getViewerWearable((LLWearableType::EType)type,j);
+ apr_file_printf( file, "\n\t <wearable type=\"%s\" name=\"%s\"/>\n",
+ type_name.c_str(), wearable->getName().c_str() );
+ LLWearable::visual_param_vec_t v_params;
+ wearable->getVisualParams(v_params);
+ for (LLWearable::visual_param_vec_t::iterator it = v_params.begin();
+ it != v_params.end(); ++it)
+ {
+ LLVisualParam *param = *it;
+ dump_visual_param(file, param, param->getWeight());
+ }
+ }
}
-
- LLGLSUIDefault gls_ui;
-
- U32 name = 0;
- LLImageGL::generateTextures(1, &name );
- stop_glerror();
-
- gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, name);
- stop_glerror();
-
- LLImageGL::setManualImage(
- GL_TEXTURE_2D, 0, internal_format,
- SCRATCH_TEX_WIDTH, SCRATCH_TEX_HEIGHT,
- format, GL_UNSIGNED_BYTE, NULL );
- stop_glerror();
-
- gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
- stop_glerror();
-
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- stop_glerror();
-
- sScratchTexNames.addData( format, new LLGLuint( name ) );
-
- sScratchTexBytes += *texture_bytes;
- LLImageGL::sGlobalTextureMemoryInBytes += *texture_bytes;
- return name;
-}
-
-// static
-void LLVOAvatarSelf::dumpScratchTextureByteCount()
-{
- llinfos << "Scratch Texture GL: " << (sScratchTexBytes/1024) << "KB" << llendl;
+ apr_file_printf( file, "\n</wearable_info>\n" );
}