diff options
Diffstat (limited to 'indra/newview/llvoavatarself.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/newview/llvoavatarself.cpp | 1407 |
1 files changed, 752 insertions, 655 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index e32fd3c3c8..56997c928a 100644..100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -43,6 +43,7 @@ #include "llhudeffecttrail.h" #include "llhudmanager.h" #include "llinventoryfunctions.h" +#include "lllocaltextureobject.h" #include "llnotificationsutil.h" #include "llselectmgr.h" #include "lltoolgrab.h" // for needsRenderBeam @@ -55,11 +56,14 @@ #include "llviewerobjectlist.h" #include "llviewerstats.h" #include "llviewerregion.h" +#include "llviewertexlayer.h" +#include "llviewerwearable.h" #include "llappearancemgr.h" #include "llmeshrepository.h" #include "llvovolume.h" #include "llsdutil.h" #include "llstartup.h" +#include "llsdserialize.h" #if LL_MSVC // disable boost::lexical_cast warning @@ -72,24 +76,22 @@ LLPointer<LLVOAvatarSelf> gAgentAvatarp = NULL; BOOL isAgentAvatarValid() { - return (gAgentAvatarp.notNull() && - (gAgentAvatarp->getRegion() != NULL) && - (!gAgentAvatarp->isDead())); + return (gAgentAvatarp.notNull() && gAgentAvatarp->isValid()); } void selfStartPhase(const std::string& phase_name) { if (isAgentAvatarValid()) { - gAgentAvatarp->getPhases().startPhase(phase_name); + gAgentAvatarp->startPhase(phase_name); } } -void selfStopPhase(const std::string& phase_name) +void selfStopPhase(const std::string& phase_name, bool err_check) { if (isAgentAvatarValid()) { - gAgentAvatarp->getPhases().stopPhase(phase_name); + gAgentAvatarp->stopPhase(phase_name, err_check); } } @@ -97,20 +99,11 @@ void selfClearPhases() { if (isAgentAvatarValid()) { - gAgentAvatarp->getPhases().clearPhases(); - gAgentAvatarp->mLastRezzedStatus = -1; + gAgentAvatarp->clearPhases(); } } -void selfStopAllPhases() -{ - if (isAgentAvatarValid()) - { - gAgentAvatarp->getPhases().stopAllPhases(); - } -} - -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; /********************************************************************************* ** ** @@ -134,6 +127,25 @@ struct LocalTextureData LLTextureEntry *mTexEntry; }; +// TODO - this class doesn't really do anything, could just use a base +// class responder if nothing else gets added. +class LLHoverHeightResponder: public LLHTTPClient::Responder +{ +public: + LLHoverHeightResponder(): LLHTTPClient::Responder() {} + +private: + void httpFailure() + { + LL_WARNS() << dumpResponse() << LL_ENDL; + } + + void httpSuccess() + { + LL_INFOS() << dumpResponse() << LL_ENDL; + } +}; + //----------------------------------------------------------------------------- // Callback data //----------------------------------------------------------------------------- @@ -149,9 +161,8 @@ struct LocalTextureData //----------------------------------------------------------------------------- // Static Data //----------------------------------------------------------------------------- -S32 LLVOAvatarSelf::sScratchTexBytes = 0; -LLMap< LLGLenum, LLGLuint*> LLVOAvatarSelf::sScratchTexNames; -LLMap< LLGLenum, F32*> LLVOAvatarSelf::sScratchTexLastBindTime; +S32Bytes LLVOAvatarSelf::sScratchTexBytes(0); +std::map< LLGLenum, LLGLuint*> LLVOAvatarSelf::sScratchTexNames; /********************************************************************************* @@ -167,13 +178,33 @@ LLVOAvatarSelf::LLVOAvatarSelf(const LLUUID& id, mScreenp(NULL), mLastRegionHandle(0), mRegionCrossingCount(0), - mInitialBakesLoaded(false) + // Value outside legal range, so will always be a mismatch the + // first time through. + mLastHoverOffsetSent(LLVector3(0.0f, 0.0f, -999.0f)) { - gAgentWearables.setAvatarObject(this); - mMotionController.mIsSelf = TRUE; - lldebugs << "Marking avatar as self " << id << llendl; + LL_DEBUGS() << "Marking avatar as self " << id << LL_ENDL; +} + +// Called periodically for diagnostics, return true when done. +bool output_self_av_texture_diagnostics() +{ + if (!isAgentAvatarValid()) + return true; // done checking + + gAgentAvatarp->outputRezDiagnostics(); + + return false; +} + +bool update_avatar_rez_metrics() +{ + if (!isAgentAvatarValid()) + return true; + + gAgentAvatarp->updateAvatarRezMetrics(false); + return false; } void LLVOAvatarSelf::initInstance() @@ -185,10 +216,10 @@ void LLVOAvatarSelf::initInstance() // adds attachment points to mScreen among other things LLVOAvatar::initInstance(); - llinfos << "Self avatar object created. Starting timer." << llendl; + LL_INFOS() << "Self avatar object created. Starting timer." << LL_ENDL; mDebugSelfLoadTimer.reset(); // clear all times to -1 for debugging - for (U32 i =0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i) + for (U32 i =0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i) { for (U32 j = 0; j <= MAX_DISCARD_LEVEL; ++j) { @@ -196,7 +227,7 @@ void LLVOAvatarSelf::initInstance() } } - for (U32 i =0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i) + for (U32 i =0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i) { mDebugBakedTextureTimes[i][0] = -1.0f; mDebugBakedTextureTimes[i][1] = -1.0f; @@ -206,9 +237,68 @@ void LLVOAvatarSelf::initInstance() status &= buildMenus(); if (!status) { - llerrs << "Unable to load user's avatar" << llendl; + LL_ERRS() << "Unable to load user's avatar" << LL_ENDL; return; } + + setHoverIfRegionEnabled(); + + //doPeriodically(output_self_av_texture_diagnostics, 30.0); + doPeriodically(update_avatar_rez_metrics, 5.0); + doPeriodically(boost::bind(&LLVOAvatarSelf::checkStuckAppearance, this), 30.0); +} + +void LLVOAvatarSelf::setHoverIfRegionEnabled() +{ + if (getRegion() && getRegion()->simulatorFeaturesReceived()) + { + if (getRegion()->avatarHoverHeightEnabled()) + { + F32 hover_z = gSavedPerAccountSettings.getF32("AvatarHoverOffsetZ"); + setHoverOffset(LLVector3(0.0, 0.0, llclamp(hover_z,MIN_HOVER_Z,MAX_HOVER_Z))); + LL_INFOS("Avatar") << avString() << " set hover height from debug setting " << hover_z << LL_ENDL; + } + else + { + setHoverOffset(LLVector3(0.0, 0.0, 0.0)); + LL_INFOS("Avatar") << avString() << " zeroing hover height, region does not support" << LL_ENDL; + } + } + else + { + LL_INFOS("Avatar") << avString() << " region or simulator features not known, no change on hover" << LL_ENDL; + if (getRegion()) + { + getRegion()->setSimulatorFeaturesReceivedCallback(boost::bind(&LLVOAvatarSelf::onSimulatorFeaturesReceived,this,_1)); + } + + } +} + +bool LLVOAvatarSelf::checkStuckAppearance() +{ + const F32 CONDITIONAL_UNSTICK_INTERVAL = 300.0; + const F32 UNCONDITIONAL_UNSTICK_INTERVAL = 600.0; + + if (gAgentWearables.isCOFChangeInProgress()) + { + LL_DEBUGS("Avatar") << "checking for stuck appearance" << LL_ENDL; + F32 change_time = gAgentWearables.getCOFChangeTime(); + LL_DEBUGS("Avatar") << "change in progress for " << change_time << " seconds" << LL_ENDL; + S32 active_hp = LLAppearanceMgr::instance().countActiveHoldingPatterns(); + LL_DEBUGS("Avatar") << "active holding patterns " << active_hp << " seconds" << LL_ENDL; + S32 active_copies = LLAppearanceMgr::instance().getActiveCopyOperations(); + LL_DEBUGS("Avatar") << "active copy operations " << active_copies << LL_ENDL; + + if ((change_time > CONDITIONAL_UNSTICK_INTERVAL && active_copies == 0) || + (change_time > UNCONDITIONAL_UNSTICK_INTERVAL)) + { + gAgentWearables.notifyLoadingFinished(); + } + } + + // Return false to continue running check periodically. + return LLApp::isExiting(); } // virtual @@ -222,7 +312,7 @@ void LLVOAvatarSelf::markDead() { BOOL success = LLVOAvatar::loadAvatar(); - // set all parameters sotred directly in the avatar to have + // set all parameters stored directly in the avatar to have // the isSelfParam to be TRUE - this is used to prevent // them from being animated or trigger accidental rebakes // when we copy params from the wearable to the base avatar. @@ -246,16 +336,14 @@ BOOL LLVOAvatarSelf::loadAvatarSelf() // avatar_skeleton.xml if (!buildSkeletonSelf(sAvatarSkeletonInfo)) { - llwarns << "avatar file: buildSkeleton() failed" << llendl; + LL_WARNS() << "avatar file: buildSkeleton() failed" << LL_ENDL; return FALSE; } - // TODO: make loadLayersets() called only by self. - //success &= loadLayersets(); return success; } -BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLVOAvatarSkeletonInfo *info) +BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLAvatarSkeletonInfo *info) { // add special-purpose "screen" joint mScreenp = new LLViewerJoint("mScreen", NULL); @@ -341,7 +429,6 @@ BOOL LLVOAvatarSelf::buildMenus() } else { - BOOL attachment_found = FALSE; for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); iter != mAttachmentPoints.end(); ++iter) @@ -369,7 +456,6 @@ BOOL LLVOAvatarSelf::buildMenus() gAttachPieMenu->addChild(item); - attachment_found = TRUE; break; } @@ -382,7 +468,6 @@ BOOL LLVOAvatarSelf::buildMenus() } else { - BOOL attachment_found = FALSE; for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); iter != mAttachmentPoints.end(); ++iter) @@ -409,7 +494,6 @@ BOOL LLVOAvatarSelf::buildMenus() gDetachPieMenu->addChild(item); - attachment_found = TRUE; break; } } @@ -583,70 +667,6 @@ LLVOAvatarSelf::~LLVOAvatarSelf() ** ** *********************************************************************************/ -//virtual -BOOL LLVOAvatarSelf::loadLayersets() -{ - BOOL success = TRUE; - for (LLVOAvatarXmlInfo::layer_info_list_t::const_iterator iter = sAvatarXmlInfo->mLayerInfoList.begin(); - iter != sAvatarXmlInfo->mLayerInfoList.end(); - ++iter) - { - // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such. - const LLTexLayerSetInfo *info = *iter; - LLTexLayerSet* layer_set = new LLTexLayerSet( this ); - - if (!layer_set->setInfo(info)) - { - stop_glerror(); - delete layer_set; - llwarns << "avatar file: layer_set->parseData() failed" << llendl; - return FALSE; - } - - // scan baked textures and associate the layerset with the appropriate one - EBakedTextureIndex baked_index = BAKED_NUM_INDICES; - for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); - ++baked_iter) - { - const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; - if (layer_set->isBodyRegion(baked_dict->mName)) - { - baked_index = baked_iter->first; - // ensure both structures are aware of each other - mBakedTextureDatas[baked_index].mTexLayerSet = layer_set; - layer_set->setBakedTexIndex(baked_index); - break; - } - } - // if no baked texture was found, warn and cleanup - if (baked_index == BAKED_NUM_INDICES) - { - llwarns << "<layer_set> has invalid body_region attribute" << llendl; - delete layer_set; - return FALSE; - } - - // scan morph masks and let any affected layers know they have an associated morph - for (LLVOAvatar::morph_list_t::const_iterator morph_iter = mBakedTextureDatas[baked_index].mMaskedMorphs.begin(); - morph_iter != mBakedTextureDatas[baked_index].mMaskedMorphs.end(); - ++morph_iter) - { - LLMaskedMorph *morph = *morph_iter; - LLTexLayerInterface* layer = layer_set->findLayerByName(morph->mLayer); - if (layer) - { - layer->setHasMorph(TRUE); - } - else - { - llwarns << "Could not find layer named " << morph->mLayer << " to set morph flag" << llendl; - success = FALSE; - } - } - } - return success; -} // virtual BOOL LLVOAvatarSelf::updateCharacter(LLAgent &agent) { @@ -664,11 +684,17 @@ BOOL LLVOAvatarSelf::updateCharacter(LLAgent &agent) } // virtual -void LLVOAvatarSelf::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) +BOOL LLVOAvatarSelf::isValid() const { - if (isAgentAvatarValid()) + return ((getRegion() != NULL) && !isDead()); +} + +// virtual +void LLVOAvatarSelf::idleUpdate(LLAgent &agent, const F64 &time) +{ + if (isValid()) { - LLVOAvatar::idleUpdate(agent, world, time); + LLVOAvatar::idleUpdate(agent, time); idleUpdateTractorBeam(); } } @@ -683,41 +709,36 @@ LLJoint *LLVOAvatarSelf::getJoint(const std::string &name) } return LLVOAvatar::getJoint(name); } -//virtual -void LLVOAvatarSelf::resetJointPositions( void ) -{ - return LLVOAvatar::resetJointPositions(); -} // virtual -BOOL LLVOAvatarSelf::setVisualParamWeight(LLVisualParam *which_param, F32 weight, BOOL upload_bake ) +BOOL LLVOAvatarSelf::setVisualParamWeight(const LLVisualParam *which_param, F32 weight) { if (!which_param) { return FALSE; } LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(which_param->getID()); - return setParamWeight(param,weight,upload_bake); + return setParamWeight(param,weight); } // virtual -BOOL LLVOAvatarSelf::setVisualParamWeight(const char* param_name, F32 weight, BOOL upload_bake ) +BOOL LLVOAvatarSelf::setVisualParamWeight(const char* param_name, F32 weight) { if (!param_name) { return FALSE; } LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(param_name); - return setParamWeight(param,weight,upload_bake); + return setParamWeight(param,weight); } // virtual -BOOL LLVOAvatarSelf::setVisualParamWeight(S32 index, F32 weight, BOOL upload_bake ) +BOOL LLVOAvatarSelf::setVisualParamWeight(S32 index, F32 weight) { LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(index); - return setParamWeight(param,weight,upload_bake); + return setParamWeight(param,weight); } -BOOL LLVOAvatarSelf::setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL upload_bake ) +BOOL LLVOAvatarSelf::setParamWeight(const LLViewerVisualParam *param, F32 weight) { if (!param) { @@ -730,15 +751,15 @@ BOOL LLVOAvatarSelf::setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL U32 size = gAgentWearables.getWearableCount(type); for (U32 count = 0; count < size; ++count) { - LLWearable *wearable = gAgentWearables.getWearable(type,count); + LLViewerWearable *wearable = gAgentWearables.getViewerWearable(type,count); if (wearable) { - wearable->setVisualParamWeight(param->getID(), weight, upload_bake); + wearable->setVisualParamWeight(param->getID(), weight); } } } - return LLCharacter::setVisualParamWeight(param,weight,upload_bake); + return LLCharacter::setVisualParamWeight(param,weight); } /*virtual*/ @@ -747,22 +768,28 @@ void LLVOAvatarSelf::updateVisualParams() LLVOAvatar::updateVisualParams(); } -/*virtual*/ -void LLVOAvatarSelf::idleUpdateAppearanceAnimation() +void LLVOAvatarSelf::writeWearablesToAvatar() { - // Animate all top-level wearable visual parameters - gAgentWearables.animateAllWearableParams(calcMorphAmount(), FALSE); - - // apply wearable visual params to avatar for (U32 type = 0; type < LLWearableType::WT_COUNT; type++) { LLWearable *wearable = gAgentWearables.getTopWearable((LLWearableType::EType)type); if (wearable) { - wearable->writeToAvatar(); + wearable->writeToAvatar(this); } } +} + +/*virtual*/ +void LLVOAvatarSelf::idleUpdateAppearanceAnimation() +{ + // Animate all top-level wearable visual parameters + gAgentWearables.animateAllWearableParams(calcMorphAmount()); + + // Apply wearable visual params to avatar + writeWearablesToAvatar(); + //allow avatar to process updates LLVOAvatar::idleUpdateAppearanceAnimation(); @@ -778,6 +805,13 @@ void LLVOAvatarSelf::requestStopMotion(LLMotion* motion) } // virtual +bool LLVOAvatarSelf::hasMotionFromSource(const LLUUID& source_id) +{ + AnimSourceIterator motion_it = mAnimationSources.find(source_id); + return motion_it != mAnimationSources.end(); +} + +// virtual void LLVOAvatarSelf::stopMotionFromSource(const LLUUID& source_id) { for (AnimSourceIterator motion_it = mAnimationSources.find(source_id); motion_it != mAnimationSources.end(); ) @@ -786,6 +820,7 @@ void LLVOAvatarSelf::stopMotionFromSource(const LLUUID& source_id) mAnimationSources.erase(motion_it++); } + LLViewerObject* object = gObjectList.findObject(source_id); if (object) { @@ -793,41 +828,6 @@ void LLVOAvatarSelf::stopMotionFromSource(const LLUUID& source_id) } } -//virtual -U32 LLVOAvatarSelf::processUpdateMessage(LLMessageSystem *mesgsys, - void **user_data, - U32 block_num, - const EObjectUpdateType update_type, - LLDataPacker *dp) -{ - U32 retval = LLVOAvatar::processUpdateMessage(mesgsys,user_data,block_num,update_type,dp); - - if (mInitialBakesLoaded == false && retval == 0x0) - { - // call update textures to force the images to be created - updateMeshTextures(); - - // unpack the texture UUIDs to the texture slots - retval = unpackTEMessage(mesgsys, _PREHASH_ObjectData, block_num); - - // need to trigger a few operations to get the avatar to use the new bakes - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - const LLVOAvatarDefines::ETextureIndex te = mBakedTextureDatas[i].mTextureIndex; - LLUUID texture_id = getTEImage(te)->getID(); - setNewBakedTexture(te, texture_id); - mInitialBakeIDs[i] = texture_id; - } - - onFirstTEMessageReceived(); - - mInitialBakesLoaded = true; - } - - return retval; -} - - void LLVOAvatarSelf::setLocalTextureTE(U8 te, LLViewerTexture* image, U32 index) { if (te >= TEX_NUM_INDICES) @@ -865,7 +865,7 @@ void LLVOAvatarSelf::removeMissingBakedTextures() if (!tex || tex->isMissingAsset()) { LLViewerTexture *imagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR); - if (imagep) + if (imagep && imagep != tex) { setTEImage(te, imagep); removed = TRUE; @@ -877,14 +877,20 @@ void LLVOAvatarSelf::removeMissingBakedTextures() { for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled(TRUE); - invalidateComposite(mBakedTextureDatas[i].mTexLayerSet, FALSE); + LLViewerTexLayerSet *layerset = getTexLayerSet(i); + layerset->setUpdatesEnabled(TRUE); + invalidateComposite(layerset); } updateMeshTextures(); - requestLayerSetUploads(); } } +void LLVOAvatarSelf::onSimulatorFeaturesReceived(const LLUUID& region_id) +{ + LL_INFOS("Avatar") << "simulator features received, setting hover based on region props" << LL_ENDL; + setHoverIfRegionEnabled(); +} + //virtual void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp) { @@ -900,9 +906,20 @@ void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp) // Diagnostic info //LLVector3d pos_from_new_region = getPositionGlobal(); - //llinfos << "pos_from_old_region is " << global_pos_from_old_region + //LL_INFOS() << "pos_from_old_region is " << global_pos_from_old_region // << " while pos_from_new_region is " << pos_from_new_region - // << llendl; + // << LL_ENDL; + + // Update hover height, or schedule callback, based on whether + // it's supported in this region. + if (regionp->simulatorFeaturesReceived()) + { + setHoverIfRegionEnabled(); + } + else + { + regionp->setSimulatorFeaturesReceivedCallback(boost::bind(&LLVOAvatarSelf::onSimulatorFeaturesReceived,this,_1)); + } } if (!regionp || (regionp->getHandle() != mLastRegionHandle)) @@ -910,17 +927,11 @@ void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp) if (mLastRegionHandle != 0) { ++mRegionCrossingCount; - F64 delta = (F64)mRegionCrossingTimer.getElapsedTimeF32(); - F64 avg = (mRegionCrossingCount == 1) ? 0 : LLViewerStats::getInstance()->getStat(LLViewerStats::ST_CROSSING_AVG); - F64 delta_avg = (delta + avg*(mRegionCrossingCount-1)) / mRegionCrossingCount; - LLViewerStats::getInstance()->setStat(LLViewerStats::ST_CROSSING_AVG, delta_avg); - - F64 max = (mRegionCrossingCount == 1) ? 0 : LLViewerStats::getInstance()->getStat(LLViewerStats::ST_CROSSING_MAX); - max = llmax(delta, max); - LLViewerStats::getInstance()->setStat(LLViewerStats::ST_CROSSING_MAX, max); + F64Seconds delta(mRegionCrossingTimer.getElapsedTimeF32()); + record(LLStatViewer::REGION_CROSSING_TIME, delta); // Diagnostics - llinfos << "Region crossing took " << (F32)(delta * 1000.0) << " ms " << llendl; + LL_INFOS() << "Region crossing took " << (F32)(delta * 1000.0).value() << " ms " << LL_ENDL; } if (regionp) { @@ -938,7 +949,7 @@ void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp) void LLVOAvatarSelf::idleUpdateTractorBeam() { // This is only done for yourself (maybe it should be in the agent?) - if (!needsRenderBeam() || !mIsBuilt) + if (!needsRenderBeam() || !isBuilt()) { mBeam = NULL; } @@ -1004,7 +1015,7 @@ void LLVOAvatarSelf::idleUpdateTractorBeam() // virtual void LLVOAvatarSelf::restoreMeshData() { - //llinfos << "Restoring" << llendl; + //LL_INFOS() << "Restoring" << LL_ENDL; mMeshValid = TRUE; updateJointLODs(); updateAttachmentVisibility(gAgentCamera.getCameraMode()); @@ -1051,51 +1062,40 @@ void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode) } } -/*virtual*/ BOOL LLVOAvatarSelf::isWearingWearableType(LLWearableType::EType type ) const -{ - return gAgentWearables.getWearableCount(type) > 0; -} - //----------------------------------------------------------------------------- // updatedWearable( LLWearableType::EType type ) // forces an update to any baked textures relevant to type. // will force an upload of the resulting bake if the second parameter is TRUE //----------------------------------------------------------------------------- -void LLVOAvatarSelf::wearableUpdated( LLWearableType::EType type, BOOL upload_result ) +void LLVOAvatarSelf::wearableUpdated(LLWearableType::EType type) { - for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++baked_iter) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; - const LLVOAvatarDefines::EBakedTextureIndex index = baked_iter->first; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; + const LLAvatarAppearanceDefines::EBakedTextureIndex index = baked_iter->first; if (baked_dict) { - for (LLVOAvatarDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin(); + for (LLAvatarAppearanceDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin(); type_iter != baked_dict->mWearables.end(); ++type_iter) { const LLWearableType::EType comp_type = *type_iter; if (comp_type == type) { - if (mBakedTextureDatas[index].mTexLayerSet) + LLViewerTexLayerSet *layerset = getLayerSet(index); + if (layerset) { - mBakedTextureDatas[index].mTexLayerSet->setUpdatesEnabled(true); - invalidateComposite(mBakedTextureDatas[index].mTexLayerSet, upload_result); + layerset->setUpdatesEnabled(true); + invalidateComposite(layerset); } break; } } } } - - // Physics type has no associated baked textures, but change of params needs to be sent to - // other avatars. - if (type == LLWearableType::WT_PHYSICS) - { - gAgent.sendAgentSetAppearance(); - } } //----------------------------------------------------------------------------- @@ -1174,9 +1174,19 @@ LLViewerObject* LLVOAvatarSelf::getWornAttachment(const LLUUID& inv_item_id) return NULL; } -const std::string LLVOAvatarSelf::getAttachedPointName(const LLUUID& inv_item_id) const +bool LLVOAvatarSelf::getAttachedPointName(const LLUUID& inv_item_id, std::string& name) const { + if (!gInventory.getItem(inv_item_id)) + { + name = "ATTACHMENT_MISSING_ITEM"; + return false; + } const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id); + if (!gInventory.getItem(base_inv_item_id)) + { + name = "ATTACHMENT_MISSING_BASE_ITEM"; + return false; + } for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); iter != mAttachmentPoints.end(); ++iter) @@ -1184,11 +1194,13 @@ const std::string LLVOAvatarSelf::getAttachedPointName(const LLUUID& inv_item_id const LLViewerJointAttachment* attachment = iter->second; if (attachment->getAttachedObject(base_inv_item_id)) { - return attachment->getName(); + name = attachment->getName(); + return true; } } - return LLStringUtil::null; + name = "ATTACHMENT_NOT_ATTACHED"; + return false; } //virtual @@ -1223,8 +1235,6 @@ BOOL LLVOAvatarSelf::detachObject(LLViewerObject *viewer_object) const LLUUID attachment_id = viewer_object->getAttachmentItemID(); if ( LLVOAvatar::detachObject(viewer_object) ) { - LLVOAvatar::cleanupAttachedMesh( viewer_object ); - // the simulator should automatically handle permission revocation stopMotionFromSource(attachment_id); @@ -1246,9 +1256,9 @@ BOOL LLVOAvatarSelf::detachObject(LLViewerObject *viewer_object) // Make sure the inventory is in sync with the avatar. // Update COF contents, don't trigger appearance update. - if (!isAgentAvatarValid()) + if (!isValid()) { - llinfos << "removeItemLinks skipped, avatar is under destruction" << llendl; + LL_INFOS() << "removeItemLinks skipped, avatar is under destruction" << LL_ENDL; } else { @@ -1287,7 +1297,7 @@ BOOL LLVOAvatarSelf::detachAttachmentIntoInventory(const LLUUID &item_id) const LLViewerObject *attached_obj = gAgentAvatarp->getWornAttachment(item_id); if (!attached_obj) { - LLAppearanceMgr::instance().removeCOFItemLinks(item_id, false); + LLAppearanceMgr::instance().removeCOFItemLinks(item_id); } } return TRUE; @@ -1295,9 +1305,9 @@ BOOL LLVOAvatarSelf::detachAttachmentIntoInventory(const LLUUID &item_id) return FALSE; } -U32 LLVOAvatarSelf::getNumWearables(LLVOAvatarDefines::ETextureIndex i) const +U32 LLVOAvatarSelf::getNumWearables(LLAvatarAppearanceDefines::ETextureIndex i) const { - LLWearableType::EType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i); + LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i); return gAgentWearables.getWearableCount(type); } @@ -1328,11 +1338,8 @@ void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *sr discard_level < local_tex_obj->getDiscard()) { local_tex_obj->setDiscard(discard_level); - if (isUsingBakedTextures()) - { - requestLayerSetUpdate(index); - } - else + requestLayerSetUpdate(index); + if (isEditingAppearance()) { LLVisualParamHint::requestHintUpdates(); } @@ -1366,11 +1373,11 @@ BOOL LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLViewerTexture** tex { return FALSE; } - *tex_pp = local_tex_obj->getImage(); + *tex_pp = dynamic_cast<LLViewerTexture*> (local_tex_obj->getImage()); return TRUE; } -LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, U32 index) const +LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const { if (!isIndexLocalTexture(type)) { @@ -1386,7 +1393,7 @@ LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLVOAvatarDefines::ETe { return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR); } - return local_tex_obj->getImage(); + return dynamic_cast<LLViewerFetchedTexture*> (local_tex_obj->getImage()); } const LLUUID& LLVOAvatarSelf::getLocalTextureID(ETextureIndex type, U32 index) const @@ -1407,29 +1414,30 @@ const LLUUID& LLVOAvatarSelf::getLocalTextureID(ETextureIndex type, U32 index) c // Returns true if at least the lowest quality discard level exists for every texture // in the layerset. //----------------------------------------------------------------------------- -BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset) const +BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLViewerTexLayerSet* layerset) const { /* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet) return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */ - for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++baked_iter) { const EBakedTextureIndex baked_index = baked_iter->first; if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet) { BOOL ret = true; - const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { - ret &= (getLocalDiscardLevel(tex_index, wearable_index) >= 0); + BOOL tex_avail = (getLocalDiscardLevel(tex_index, wearable_index) >= 0); + ret &= tex_avail; } } return ret; @@ -1445,7 +1453,7 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset) // Returns true if the highest quality discard level exists for every texture // in the layerset. //----------------------------------------------------------------------------- -BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) const +BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset) const { const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); // const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels. @@ -1454,17 +1462,19 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons { if (layerset == mBakedTextureDatas[i].mTexLayerSet) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { - if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(desired_tex_discard_level)) + S32 local_discard_level = getLocalDiscardLevel(*local_tex_iter, wearable_index); + if ((local_discard_level > (S32)(desired_tex_discard_level)) || + (local_discard_level < 0 )) { return FALSE; } @@ -1477,6 +1487,7 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons return FALSE; } + BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const { const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); @@ -1484,17 +1495,19 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { - if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(desired_tex_discard_level)) + S32 local_discard_level = getLocalDiscardLevel(*local_tex_iter, wearable_index); + if ((local_discard_level > (S32)(desired_tex_discard_level)) || + (local_discard_level < 0 )) { return FALSE; } @@ -1504,22 +1517,13 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const return TRUE; } -BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLVOAvatarDefines::EBakedTextureIndex index) const -{ - const LLTexLayerSet *layerset = mBakedTextureDatas[index].mTexLayerSet; - if (!layerset) return FALSE; - const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite(); - if (!layerset_buffer) return FALSE; - return !layerset_buffer->uploadNeeded(); -} - -BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const +BOOL LLVOAvatarSelf::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const { LLUUID id; BOOL isDefined = TRUE; if (isIndexLocalTexture(type)) { - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(type); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(type); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); if (index >= wearable_count) { @@ -1546,7 +1550,7 @@ BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 } //virtual -BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index) const +BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const { if (isIndexBakedTexture(type)) { @@ -1559,85 +1563,49 @@ BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 } //virtual -BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const +BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const { if (isIndexBakedTexture(type)) { return LLVOAvatar::isTextureVisible(type); } - U32 index = gAgentWearables.getWearableIndex(wearable); - return isTextureVisible(type,index); -} - - -//----------------------------------------------------------------------------- -// requestLayerSetUploads() -//----------------------------------------------------------------------------- -void LLVOAvatarSelf::requestLayerSetUploads() -{ - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + U32 index; + if (gAgentWearables.getWearableIndex(wearable,index)) { - requestLayerSetUpload((EBakedTextureIndex)i); + return isTextureVisible(type,index); } -} - -void LLVOAvatarSelf::requestLayerSetUpload(LLVOAvatarDefines::EBakedTextureIndex i) -{ - ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex; - const BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index)); - if (!layer_baked && mBakedTextureDatas[i].mTexLayerSet) + else { - mBakedTextureDatas[i].mTexLayerSet->requestUpload(); + LL_WARNS() << "Wearable not found" << LL_ENDL; + return FALSE; } } bool LLVOAvatarSelf::areTexturesCurrent() const { - return !hasPendingBakedUploads() && gAgentWearables.areWearablesLoaded(); + return gAgentWearables.areWearablesLoaded(); } -// virtual -bool LLVOAvatarSelf::hasPendingBakedUploads() const +void LLVOAvatarSelf::invalidateComposite( LLTexLayerSet* layerset) { - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - LLTexLayerSet* layerset = mBakedTextureDatas[i].mTexLayerSet; - if (layerset && layerset->getComposite() && layerset->getComposite()->uploadPending()) - { - return true; - } - } - return false; -} - -void LLVOAvatarSelf::invalidateComposite( LLTexLayerSet* layerset, BOOL upload_result ) -{ - if( !layerset || !layerset->getUpdatesEnabled() ) + LLViewerTexLayerSet *layer_set = dynamic_cast<LLViewerTexLayerSet*>(layerset); + if( !layer_set || !layer_set->getUpdatesEnabled() ) { return; } - // llinfos << "LLVOAvatar::invalidComposite() " << layerset->getBodyRegionName() << llendl; - - layerset->requestUpdate(); - layerset->invalidateMorphMasks(); + // LL_INFOS() << "LLVOAvatar::invalidComposite() " << layerset->getBodyRegionName() << LL_ENDL; - if( upload_result ) - { - llassert(isSelf()); - - ETextureIndex baked_te = getBakedTE( layerset ); - setTEImage( baked_te, LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR) ); - layerset->requestUpload(); - updateMeshTextures(); - } + layer_set->requestUpdate(); + layer_set->invalidateMorphMasks(); } void LLVOAvatarSelf::invalidateAll() { for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - invalidateComposite(mBakedTextureDatas[i].mTexLayerSet, TRUE); + LLViewerTexLayerSet *layerset = getTexLayerSet(i); + invalidateComposite(layerset); } //mDebugSelfLoadTimer.reset(); } @@ -1655,17 +1623,19 @@ void LLVOAvatarSelf::setCompositeUpdatesEnabled( bool b ) void LLVOAvatarSelf::setCompositeUpdatesEnabled(U32 index, bool b) { - if (mBakedTextureDatas[index].mTexLayerSet ) + LLViewerTexLayerSet *layerset = getTexLayerSet(index); + if (layerset ) { - mBakedTextureDatas[index].mTexLayerSet->setUpdatesEnabled( b ); + layerset->setUpdatesEnabled( b ); } } bool LLVOAvatarSelf::isCompositeUpdateEnabled(U32 index) { - if (mBakedTextureDatas[index].mTexLayerSet) + LLViewerTexLayerSet *layerset = getTexLayerSet(index); + if (layerset) { - return mBakedTextureDatas[index].mTexLayerSet->getUpdatesEnabled(); + return layerset->getUpdatesEnabled(); } return false; } @@ -1676,9 +1646,10 @@ void LLVOAvatarSelf::setupComposites() { ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex; BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index)); - if (mBakedTextureDatas[i].mTexLayerSet) + LLViewerTexLayerSet *layerset = getTexLayerSet(i); + if (layerset) { - mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled(!layer_baked); + layerset->setUpdatesEnabled(!layer_baked); } } } @@ -1687,10 +1658,11 @@ void LLVOAvatarSelf::updateComposites() { for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - if (mBakedTextureDatas[i].mTexLayerSet + LLViewerTexLayerSet *layerset = getTexLayerSet(i); + if (layerset && ((i != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT))) { - mBakedTextureDatas[i].mTexLayerSet->updateComposite(); + layerset->updateComposite(); } } } @@ -1703,11 +1675,12 @@ S32 LLVOAvatarSelf::getLocalDiscardLevel(ETextureIndex type, U32 wearable_index) const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, wearable_index); if (local_tex_obj) { + const LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); if (type >= 0 && local_tex_obj->getID() != IMG_DEFAULT_AVATAR - && !local_tex_obj->getImage()->isMissingAsset()) + && !image->isMissingAsset()) { - return local_tex_obj->getImage()->getDiscardLevel(); + return image->getDiscardLevel(); } else { @@ -1732,7 +1705,7 @@ void LLVOAvatarSelf::getLocalTextureByteCount(S32* gl_bytes) const const LLLocalTextureObject *local_tex_obj = getLocalTextureObject((ETextureIndex) type, num); if (local_tex_obj) { - const LLViewerFetchedTexture* image_gl = local_tex_obj->getImage(); + const LLViewerFetchedTexture* image_gl = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); if (image_gl) { S32 bytes = (S32)image_gl->getWidth() * image_gl->getHeight() * image_gl->getComponents(); @@ -1764,11 +1737,11 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te { if (type >= TEX_NUM_INDICES) { - llerrs << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << llendl; + LL_ERRS() << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << LL_ENDL; return; } - LLWearableType::EType wearable_type = LLVOAvatarDictionary::getInstance()->getTEWearableType(type); - if (!gAgentWearables.getWearable(wearable_type,index)) + LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(type); + if (!gAgentWearables.getViewerWearable(wearable_type,index)) { // no wearable is loaded, cannot set the texture. return; @@ -1777,14 +1750,14 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te local_tex_obj = getLocalTextureObject(type,index); if (!local_tex_obj) { - llerrs << "Unable to create LocalTextureObject for wearable type & index: (" << (U32) wearable_type << ", " << index << ")" << llendl; + LL_ERRS() << "Unable to create LocalTextureObject for wearable type & index: (" << (U32) wearable_type << ", " << index << ")" << LL_ENDL; return; } - LLTexLayerSet *layer_set = getLayerSet(type); + LLViewerTexLayerSet *layer_set = getLayerSet(type); if (layer_set) { - layer_set->cloneTemplates(local_tex_obj, type, gAgentWearables.getWearable(wearable_type,index)); + layer_set->cloneTemplates(local_tex_obj, type, gAgentWearables.getViewerWearable(wearable_type,index)); } } @@ -1804,15 +1777,12 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te local_tex_obj->setDiscard(tex_discard); if (isSelf()) { - if (gAgentAvatarp->isUsingBakedTextures()) - { requestLayerSetUpdate(type); + if (isEditingAppearance()) + { + LLVisualParamHint::requestHintUpdates(); + } } - else - { - LLVisualParamHint::requestHintUpdates(); - } - } } else { @@ -1826,8 +1796,9 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te local_tex_obj->setID(tex->getID()); setBakedReady(type,baked_version_ready,index); } + //virtual -void LLVOAvatarSelf::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index) +void LLVOAvatarSelf::setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index) { if (!isIndexLocalTexture(type)) return; LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type,index); @@ -1841,21 +1812,21 @@ void LLVOAvatarSelf::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL b // virtual void LLVOAvatarSelf::dumpLocalTextures() const { - llinfos << "Local Textures:" << llendl; + LL_INFOS() << "Local Textures:" << LL_ENDL; /* ETextureIndex baked_equiv[] = { TEX_UPPER_BAKED, if (isTextureDefined(baked_equiv[i])) */ - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture) continue; const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; - const ETextureIndex baked_equiv = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex; + const ETextureIndex baked_equiv = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex; const std::string &name = texture_dict->mName; const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(iter->first, 0); @@ -1865,22 +1836,22 @@ void LLVOAvatarSelf::dumpLocalTextures() const #if LL_RELEASE_FOR_DOWNLOAD // End users don't get to trivially see avatar texture IDs, makes textures // easier to steal. JC - llinfos << "LocTex " << name << ": Baked " << llendl; + LL_INFOS() << "LocTex " << name << ": Baked " << LL_ENDL; #else - llinfos << "LocTex " << name << ": Baked " << getTEImage(baked_equiv)->getID() << llendl; + LL_INFOS() << "LocTex " << name << ": Baked " << getTEImage(baked_equiv)->getID() << LL_ENDL; #endif } else if (local_tex_obj && local_tex_obj->getImage() != NULL) { if (local_tex_obj->getImage()->getID() == IMG_DEFAULT_AVATAR) { - llinfos << "LocTex " << name << ": None" << llendl; + LL_INFOS() << "LocTex " << name << ": None" << LL_ENDL; } else { - const LLViewerFetchedTexture* image = local_tex_obj->getImage(); + const LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); - llinfos << "LocTex " << name << ": " + LL_INFOS() << "LocTex " << name << ": " << "Discard " << image->getDiscardLevel() << ", " << "(" << image->getWidth() << ", " << image->getHeight() << ") " #if !LL_RELEASE_FOR_DOWNLOAD @@ -1889,12 +1860,12 @@ void LLVOAvatarSelf::dumpLocalTextures() const << image->getID() << " " #endif << "Priority: " << image->getDecodePriority() - << llendl; + << LL_ENDL; } } else { - llinfos << "LocTex " << name << ": No LLViewerTexture" << llendl; + LL_INFOS() << "LocTex " << name << ": No LLViewerTexture" << LL_ENDL; } } } @@ -1950,40 +1921,68 @@ void LLVOAvatarSelf::dumpTotalLocalTextureByteCount() { S32 gl_bytes = 0; gAgentAvatarp->getLocalTextureByteCount(&gl_bytes); - llinfos << "Total Avatar LocTex GL:" << (gl_bytes/1024) << "KB" << llendl; + LL_INFOS() << "Total Avatar LocTex GL:" << (gl_bytes/1024) << "KB" << LL_ENDL; } BOOL LLVOAvatarSelf::getIsCloud() const { + // Let people know why they're clouded without spamming them into oblivion. + bool do_warn = false; + static LLTimer time_since_notice; + F32 update_freq = 30.0; + if (time_since_notice.getElapsedTimeF32() > update_freq) + { + time_since_notice.reset(); + do_warn = true; + } + // do we have our body parts? - if (gAgentWearables.getWearableCount(LLWearableType::WT_SHAPE) == 0 || - gAgentWearables.getWearableCount(LLWearableType::WT_HAIR) == 0 || - gAgentWearables.getWearableCount(LLWearableType::WT_EYES) == 0 || - gAgentWearables.getWearableCount(LLWearableType::WT_SKIN) == 0) + S32 shape_count = gAgentWearables.getWearableCount(LLWearableType::WT_SHAPE); + S32 hair_count = gAgentWearables.getWearableCount(LLWearableType::WT_HAIR); + S32 eye_count = gAgentWearables.getWearableCount(LLWearableType::WT_EYES); + S32 skin_count = gAgentWearables.getWearableCount(LLWearableType::WT_SKIN); + if (!shape_count || !hair_count || !eye_count || !skin_count) { - lldebugs << "No body parts" << llendl; + if (do_warn) + { + LL_INFOS() << "Self is clouded due to missing one or more required body parts: " + << (shape_count ? "" : "SHAPE ") + << (hair_count ? "" : "HAIR ") + << (eye_count ? "" : "EYES ") + << (skin_count ? "" : "SKIN ") + << LL_ENDL; + } return TRUE; } if (!isTextureDefined(TEX_HAIR, 0)) { - lldebugs << "No hair texture" << llendl; + if (do_warn) + { + LL_INFOS() << "Self is clouded because of no hair texture" << LL_ENDL; + } return TRUE; } if (!mPreviousFullyLoaded) { - if (!isLocalTextureDataAvailable(mBakedTextureDatas[BAKED_LOWER].mTexLayerSet) && + if (!isLocalTextureDataAvailable(getLayerSet(BAKED_LOWER)) && (!isTextureDefined(TEX_LOWER_BAKED, 0))) { - lldebugs << "Lower textures not baked" << llendl; + if (do_warn) + { + LL_INFOS() << "Self is clouded because lower textures not baked" << LL_ENDL; + } return TRUE; } - if (!isLocalTextureDataAvailable(mBakedTextureDatas[BAKED_UPPER].mTexLayerSet) && + if (!isLocalTextureDataAvailable(getLayerSet(BAKED_UPPER)) && (!isTextureDefined(TEX_UPPER_BAKED, 0))) { - lldebugs << "Upper textures not baked" << llendl; + if (do_warn) + { + LL_INFOS() << "Self is clouded because upper textures not baked" << LL_ENDL; + } return TRUE; } @@ -2000,12 +1999,16 @@ BOOL LLVOAvatarSelf::getIsCloud() const const LLViewerTexture* baked_img = getImage( texture_data.mTextureIndex, 0 ); if (!baked_img || !baked_img->hasGLTexture()) { - lldebugs << "Texture at index " << i << " (texture index is " << texture_data.mTextureIndex << ") is not loaded" << llendl; + if (do_warn) + { + LL_INFOS() << "Self is clouded because texture at index " << i + << " (texture index is " << texture_data.mTextureIndex << ") is not loaded" << LL_ENDL; + } return TRUE; } } - lldebugs << "Avatar de-clouded" << llendl; + LL_DEBUGS() << "Avatar de-clouded" << LL_ENDL; } return FALSE; } @@ -2013,7 +2016,10 @@ BOOL LLVOAvatarSelf::getIsCloud() const /*static*/ void LLVOAvatarSelf::debugOnTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) { - gAgentAvatarp->debugTimingLocalTexLoaded(success, src_vi, src, aux_src, discard_level, final, userdata); + if (gAgentAvatarp.notNull()) + { + gAgentAvatarp->debugTimingLocalTexLoaded(success, src_vi, src, aux_src, discard_level, final, userdata); + } } void LLVOAvatarSelf::debugTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) @@ -2051,7 +2057,85 @@ void LLVOAvatarSelf::debugBakedTextureUpload(EBakedTextureIndex index, BOOL fini mDebugBakedTextureTimes[index][done] = mDebugSelfLoadTimer.getElapsedTimeF32(); } -const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLTexLayerSet* layerset) const +const std::string LLVOAvatarSelf::verboseDebugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const +{ + std::ostringstream outbuf; + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = + LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + ++baked_iter) + { + const EBakedTextureIndex baked_index = baked_iter->first; + if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet) + { + outbuf << "baked_index: " << baked_index << "\n"; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; + for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); + local_tex_iter != baked_dict->mLocalTextures.end(); + ++local_tex_iter) + { + const ETextureIndex tex_index = *local_tex_iter; + const std::string tex_name = LLAvatarAppearanceDictionary::getInstance()->getTexture(tex_index)->mName; + outbuf << " tex_index " << (S32) tex_index << " name " << tex_name << "\n"; + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); + const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); + if (wearable_count > 0) + { + for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) + { + outbuf << " " << LLWearableType::getTypeName(wearable_type) << " " << wearable_index << ":"; + const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(tex_index, wearable_index); + if (local_tex_obj) + { + LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); + if (tex_index >= 0 + && local_tex_obj->getID() != IMG_DEFAULT_AVATAR + && !image->isMissingAsset()) + { + outbuf << " id: " << image->getID() + << " refs: " << image->getNumRefs() + << " glocdisc: " << getLocalDiscardLevel(tex_index, wearable_index) + << " discard: " << image->getDiscardLevel() + << " desired: " << image->getDesiredDiscardLevel() + << " decode: " << image->getDecodePriority() + << " addl: " << image->getAdditionalDecodePriority() + << " ts: " << image->getTextureState() + << " bl: " << image->getBoostLevel() + << " fl: " << image->isFullyLoaded() // this is not an accessor for mFullyLoaded - see comment there. + << " cl: " << (image->isFullyLoaded() && image->getDiscardLevel()==0) // "completely loaded" + << " mvs: " << image->getMaxVirtualSize() + << " mvsc: " << image->getMaxVirtualSizeResetCounter() + << " mem: " << image->getTextureMemory(); + } + } + outbuf << "\n"; + } + } + } + break; + } + } + return outbuf.str(); +} + +void LLVOAvatarSelf::dumpAllTextures() const +{ + std::string vd_text = "Local textures per baked index and wearable:\n"; + for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + ++baked_iter) + { + const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; + const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index); + if (!layerset) continue; + const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite(); + if (!layerset_buffer) continue; + vd_text += verboseDebugDumpLocalTextureDataInfo(layerset); + } + LL_DEBUGS("Avatar") << vd_text << LL_ENDL; +} + +const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const { std::string text=""; @@ -2059,21 +2143,21 @@ const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLTexLayer /* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet) return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */ - for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++baked_iter) { const EBakedTextureIndex baked_index = baked_iter->first; if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; text += llformat("%d-%s ( ",baked_index, baked_dict->mName.c_str()); for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); if (wearable_count > 0) { @@ -2100,14 +2184,14 @@ const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); BOOL is_texture_final = TRUE; for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { @@ -2119,32 +2203,9 @@ const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const return text; } -// Dump avatar metrics data. -LLSD LLVOAvatarSelf::metricsData() -{ - // runway - add region info - LLSD result; - result["rez_status"] = LLVOAvatar::rezStatusToString(getRezzedStatus()); - std::vector<S32> rez_counts; - LLVOAvatar::getNearbyRezzedStats(rez_counts); - result["nearby"] = LLSD::emptyMap(); - for (S32 i=0; i<rez_counts.size(); ++i) - { - std::string rez_status_name = LLVOAvatar::rezStatusToString(i); - result["nearby"][rez_status_name] = rez_counts[i]; - } - result["timers"]["debug_existence"] = mDebugExistenceTimer.getElapsedTimeF32(); - result["timers"]["ruth_debug"] = mRuthDebugTimer.getElapsedTimeF32(); - result["timers"]["ruth"] = mRuthTimer.getElapsedTimeF32(); - result["timers"]["invisible"] = mInvisibleTimer.getElapsedTimeF32(); - result["timers"]["fully_loaded"] = mFullyLoadedTimer.getElapsedTimeF32(); - result["startup"] = LLStartUp::getPhases().dumpPhases(); - - return result; -} - class ViewerAppearanceChangeMetricsResponder: public LLCurl::Responder { + LOG_CLASS(ViewerAppearanceChangeMetricsResponder); public: ViewerAppearanceChangeMetricsResponder( S32 expected_sequence, volatile const S32 & live_sequence, @@ -2155,55 +2216,145 @@ public: { } - virtual void completed(U32 status, - const std::string& reason, - const LLSD& content) - { - if (isGoodStatus(status)) - { - LL_DEBUGS("Avatar") << "OK" << LL_ENDL; - result(content); - } - else - { - LL_WARNS("Avatar") << "Failed " << status << " reason " << reason << LL_ENDL; - error(status,reason); - } - } - - // virtual - void error(U32 status_num, const std::string & reason) +private: + /* virtual */ void httpSuccess() { - } + LL_DEBUGS("Avatar") << "OK" << LL_ENDL; - // virtual - void result(const LLSD & content) - { + gPendingMetricsUploads--; if (mLiveSequence == mExpectedSequence) { mReportingStarted = true; } } + /* virtual */ void httpFailure() + { + // if we add retry, this should be removed from the httpFailure case + LL_WARNS("Avatar") << dumpResponse() << LL_ENDL; + gPendingMetricsUploads--; + } + private: S32 mExpectedSequence; volatile const S32 & mLiveSequence; volatile bool & mReportingStarted; }; -void LLVOAvatarSelf::sendAppearanceChangeMetrics() +bool LLVOAvatarSelf::updateAvatarRezMetrics(bool force_send) +{ + const F32 AV_METRICS_INTERVAL_QA = 30.0; + F32 send_period = 300.0; + if (gSavedSettings.getBOOL("QAModeMetrics")) + { + send_period = AV_METRICS_INTERVAL_QA; + } + + if (force_send || mTimeSinceLastRezMessage.getElapsedTimeF32() > send_period) + { + // Stats for completed phases have been getting logged as they + // complete. This will give us stats for any timers that + // haven't finished as of the metric's being sent. + + if (force_send) + { + LLVOAvatar::logPendingPhasesAllAvatars(); + } + sendViewerAppearanceChangeMetrics(); + } + + return false; +} + +void LLVOAvatarSelf::addMetricsTimerRecord(const LLSD& record) +{ + mPendingTimerRecords.push_back(record); +} + +bool operator<(const LLSD& a, const LLSD& b) +{ + std::ostringstream aout, bout; + aout << LLSDNotationStreamer(a); + bout << LLSDNotationStreamer(b); + std::string astring = aout.str(); + std::string bstring = bout.str(); + + return astring < bstring; + +} + +// Given a vector of LLSD records, return an LLSD array of bucketed stats for val_field. +LLSD summarize_by_buckets(std::vector<LLSD> in_records, + std::vector<std::string> by_fields, + std::string val_field) +{ + LLSD result = LLSD::emptyArray(); + std::map<LLSD,LLViewerStats::StatsAccumulator> accum; + for (std::vector<LLSD>::iterator in_record_iter = in_records.begin(); + in_record_iter != in_records.end(); ++in_record_iter) + { + LLSD& record = *in_record_iter; + LLSD key; + for (std::vector<std::string>::iterator field_iter = by_fields.begin(); + field_iter != by_fields.end(); ++field_iter) + { + const std::string& field = *field_iter; + key[field] = record[field]; + } + LLViewerStats::StatsAccumulator& stats = accum[key]; + F32 value = record[val_field].asReal(); + stats.push(value); + } + for (std::map<LLSD,LLViewerStats::StatsAccumulator>::iterator accum_it = accum.begin(); + accum_it != accum.end(); ++accum_it) + { + LLSD out_record = accum_it->first; + out_record["stats"] = accum_it->second.asLLSD(); + result.append(out_record); + } + return result; +} + +void LLVOAvatarSelf::sendViewerAppearanceChangeMetrics() { - // gAgentAvatarp->stopAllPhases(); static volatile bool reporting_started(false); static volatile S32 report_sequence(0); - LLSD msg = metricsData(); + LLSD msg; msg["message"] = "ViewerAppearanceChangeMetrics"; msg["session_id"] = gAgentSessionID; msg["agent_id"] = gAgentID; msg["sequence"] = report_sequence; msg["initial"] = !reporting_started; msg["break"] = false; + msg["duration"] = mTimeSinceLastRezMessage.getElapsedTimeF32(); + + // Status of our own rezzing. + msg["rez_status"] = LLVOAvatar::rezStatusToString(getRezzedStatus()); + + // Status of all nearby avs including ourself. + msg["nearby"] = LLSD::emptyArray(); + std::vector<S32> rez_counts; + LLVOAvatar::getNearbyRezzedStats(rez_counts); + for (S32 rez_stat=0; rez_stat < rez_counts.size(); ++rez_stat) + { + std::string rez_status_name = LLVOAvatar::rezStatusToString(rez_stat); + msg["nearby"][rez_status_name] = rez_counts[rez_stat]; + } + + // std::vector<std::string> bucket_fields("timer_name","is_self","grid_x","grid_y","is_using_server_bake"); + std::vector<std::string> by_fields; + by_fields.push_back("timer_name"); + by_fields.push_back("completed"); + by_fields.push_back("grid_x"); + by_fields.push_back("grid_y"); + by_fields.push_back("is_using_server_bakes"); + by_fields.push_back("is_self"); + by_fields.push_back("central_bake_version"); + LLSD summary = summarize_by_buckets(mPendingTimerRecords, by_fields, std::string("elapsed")); + msg["timers"] = summary; + + mPendingTimerRecords.clear(); // Update sequence number if (S32_MAX == ++report_sequence) @@ -2218,12 +2369,14 @@ void LLVOAvatarSelf::sendAppearanceChangeMetrics() } if (!caps_url.empty()) { + gPendingMetricsUploads++; LLCurlRequest::headers_t headers; LLHTTPClient::post(caps_url, msg, new ViewerAppearanceChangeMetricsResponder(report_sequence, report_sequence, reporting_started)); + mTimeSinceLastRezMessage.reset(); } } @@ -2231,7 +2384,7 @@ const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) c { if (canGrabBakedTexture(baked_index)) { - ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index); + ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index); if (tex_index == TEX_NUM_INDICES) { return LLUUID::null; @@ -2243,7 +2396,7 @@ const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) c BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const { - ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index); + ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index); if (tex_index == TEX_NUM_INDICES) { return FALSE; @@ -2251,7 +2404,7 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const // Check if the texture hasn't been baked yet. if (!isTextureDefined(tex_index, 0)) { - lldebugs << "getTEImage( " << (U32) tex_index << " )->getID() == IMG_DEFAULT_AVATAR" << llendl; + LL_DEBUGS() << "getTEImage( " << (U32) tex_index << " )->getID() == IMG_DEFAULT_AVATAR" << LL_ENDL; return FALSE; } @@ -2262,19 +2415,19 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const // baked texture. We don't want people copying people's // work via baked textures. - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index); for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin(); iter != baked_dict->mLocalTextures.end(); ++iter) { const ETextureIndex t_index = (*iter); - LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(t_index); + LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(t_index); U32 count = gAgentWearables.getWearableCount(wearable_type); - lldebugs << "Checking index " << (U32) t_index << " count: " << count << llendl; + LL_DEBUGS() << "Checking index " << (U32) t_index << " count: " << count << LL_ENDL; for (U32 wearable_index = 0; wearable_index < count; ++wearable_index) { - LLWearable *wearable = gAgentWearables.getWearable(wearable_type, wearable_index); + LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, wearable_index); if (wearable) { const LLLocalTextureObject *texture = wearable->getLocalTextureObject((S32)t_index); @@ -2292,11 +2445,11 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const asset_id_matches); BOOL can_grab = FALSE; - lldebugs << "item count for asset " << texture_id << ": " << items.count() << llendl; - if (items.count()) + LL_DEBUGS() << "item count for asset " << texture_id << ": " << items.size() << LL_ENDL; + if (items.size()) { // search for full permissions version - for (S32 i = 0; i < items.count(); i++) + for (S32 i = 0; i < items.size(); i++) { LLViewerInventoryItem* itemp = items[i]; if (itemp->getIsFullPerm()) @@ -2316,26 +2469,34 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const } void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTexture* imagep, - F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked, U32 index ) + F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked) { if (!isIndexLocalTexture(type)) return; - if (!covered_by_baked) + // Sunshine - ignoring covered_by_baked will force local textures + // to always load. Fix for SH-4001 and many related issues. Do + // not restore this without some more targetted fix for the local + // textures failing to load issue. + //if (!covered_by_baked) { - if (getLocalTextureID(type, index) != IMG_DEFAULT_AVATAR && imagep->getDiscardLevel() != 0) + if (imagep->getID() != IMG_DEFAULT_AVATAR) { - F32 desired_pixels; - desired_pixels = llmin(mPixelArea, (F32)getTexImageArea()); - imagep->setBoostLevel(getAvatarBoostLevel()); - - imagep->resetTextureStats(); - imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL); - imagep->addTextureStats( desired_pixels / texel_area_ratio ); - imagep->setAdditionalDecodePriority(SELF_ADDITIONAL_PRI) ; - imagep->forceUpdateBindStats() ; - if (imagep->getDiscardLevel() < 0) + imagep->setNoDelete(); + if (imagep->getDiscardLevel() != 0) { - mHasGrey = TRUE; // for statistics gathering + F32 desired_pixels; + desired_pixels = llmin(mPixelArea, (F32)getTexImageArea()); + + imagep->setBoostLevel(getAvatarBoostLevel()); + imagep->setAdditionalDecodePriority(SELF_ADDITIONAL_PRI) ; + imagep->resetTextureStats(); + imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTUAL_SIZE_RESET_INTERVAL); + imagep->addTextureStats( desired_pixels / texel_area_ratio ); + imagep->forceUpdateBindStats() ; + if (imagep->getDiscardLevel() < 0) + { + mHasGrey = TRUE; // for statistics gathering + } } } else @@ -2346,10 +2507,10 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe } } -LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLVOAvatarDefines::ETextureIndex i, U32 wearable_index) const +LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLAvatarAppearanceDefines::ETextureIndex i, U32 wearable_index) const { - LLWearableType::EType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i); - LLWearable* wearable = gAgentWearables.getWearable(type, wearable_index); + LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i); + LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, wearable_index); if (wearable) { return wearable->getLocalTextureObject(i); @@ -2362,7 +2523,7 @@ LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLVOAvatarDefines::E // getBakedTE() // Used by the LayerSet. (Layer sets don't in general know what textures depend on them.) //----------------------------------------------------------------------------- -ETextureIndex LLVOAvatarSelf::getBakedTE( const LLTexLayerSet* layerset ) const +ETextureIndex LLVOAvatarSelf::getBakedTE( const LLViewerTexLayerSet* layerset ) const { for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { @@ -2375,82 +2536,6 @@ ETextureIndex LLVOAvatarSelf::getBakedTE( const LLTexLayerSet* layerset ) const return TEX_HEAD_BAKED; } - -void LLVOAvatarSelf::setNewBakedTexture(LLVOAvatarDefines::EBakedTextureIndex i, const LLUUID &uuid) -{ - ETextureIndex index = LLVOAvatarDictionary::bakedToLocalTextureIndex(i); - setNewBakedTexture(index, uuid); -} - - -//----------------------------------------------------------------------------- -// setNewBakedTexture() -// A new baked texture has been successfully uploaded and we can start using it now. -//----------------------------------------------------------------------------- -void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid ) -{ - // Baked textures live on other sims. - LLHost target_host = getObjectHost(); - setTEImage( te, LLViewerTextureManager::getFetchedTextureFromHost( uuid, target_host ) ); - updateMeshTextures(); - dirtyMesh(); - - LLVOAvatar::cullAvatarsByPixelArea(); - - /* switch(te) - case TEX_HEAD_BAKED: - llinfos << "New baked texture: HEAD" << llendl; */ - const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(te); - if (texture_dict->mIsBakedTexture) - { - debugBakedTextureUpload(texture_dict->mBakedTextureIndex, TRUE); // FALSE for start of upload, TRUE for finish. - llinfos << "New baked texture: " << texture_dict->mName << " UUID: " << uuid <<llendl; - } - else - { - llwarns << "New baked texture: unknown te " << te << llendl; - } - - // dumpAvatarTEs( "setNewBakedTexture() send" ); - // RN: throttle uploads - if (!hasPendingBakedUploads()) - { - gAgent.sendAgentSetAppearance(); - - if (gSavedSettings.getBOOL("DebugAvatarRezTime")) - { - LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); - args["TIME"] = llformat("%d",(U32)mDebugSelfLoadTimer.getElapsedTimeF32()); - if (isAllLocalTextureDataFinal()) - { - LLNotificationsUtil::add("AvatarRezSelfBakedDoneNotification",args); - LL_DEBUGS("Avatar") << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() - << "sec ]" - << avString() - << "RuthTimer " << (U32)mRuthDebugTimer.getElapsedTimeF32() - << " SelfLoadTimer " << (U32)mDebugSelfLoadTimer.getElapsedTimeF32() - << " Notification " << "AvatarRezSelfBakedDoneNotification" - << llendl; - } - else - { - args["STATUS"] = debugDumpAllLocalTextureDataInfo(); - LLNotificationsUtil::add("AvatarRezSelfBakedUpdateNotification",args); - LL_DEBUGS("Avatar") << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() - << "sec ]" - << avString() - << "RuthTimer " << (U32)mRuthDebugTimer.getElapsedTimeF32() - << " SelfLoadTimer " << (U32)mDebugSelfLoadTimer.getElapsedTimeF32() - << " Notification " << "AvatarRezSelfBakedUpdateNotification" - << llendl; - } - } - - outputRezDiagnostics(); - } -} - // FIXME: This is not called consistently. Something may be broken. void LLVOAvatarSelf::outputRezDiagnostics() const { @@ -2460,12 +2545,12 @@ void LLVOAvatarSelf::outputRezDiagnostics() const } const F32 final_time = mDebugSelfLoadTimer.getElapsedTimeF32(); - LL_DEBUGS("Avatar") << "REZTIME: Myself rez stats:" << llendl; - LL_DEBUGS("Avatar") << "\t Time from avatar creation to load wearables: " << (S32)mDebugTimeWearablesLoaded << llendl; - LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << llendl; - LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << llendl; - LL_DEBUGS("Avatar") << "\t Load time for each texture: " << llendl; - for (U32 i = 0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i) + LL_DEBUGS("Avatar") << "REZTIME: Myself rez stats:" << LL_ENDL; + LL_DEBUGS("Avatar") << "\t Time from avatar creation to load wearables: " << (S32)mDebugTimeWearablesLoaded << LL_ENDL; + LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << LL_ENDL; + LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << LL_ENDL; + LL_DEBUGS("Avatar") << "\t Load time for each texture: " << LL_ENDL; + for (U32 i = 0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i) { std::stringstream out; out << "\t\t (" << i << ") "; @@ -2492,28 +2577,30 @@ void LLVOAvatarSelf::outputRezDiagnostics() const LL_DEBUGS("Avatar") << out.str() << LL_ENDL; } } - LL_DEBUGS("Avatar") << "\t Time points for each upload (start / finish)" << llendl; - for (U32 i = 0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i) + LL_DEBUGS("Avatar") << "\t Time points for each upload (start / finish)" << LL_ENDL; + for (U32 i = 0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i) { - LL_DEBUGS("Avatar") << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << llendl; + LL_DEBUGS("Avatar") << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << LL_ENDL; } - for (LLVOAvatarDefines::LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++baked_iter) { - const LLVOAvatarDefines::EBakedTextureIndex baked_index = baked_iter->first; - const LLTexLayerSet *layerset = debugGetLayerSet(baked_index); + const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; + const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index); if (!layerset) continue; - const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite(); + const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite(); if (!layerset_buffer) continue; - LL_DEBUGS("Avatar") << layerset_buffer->dumpTextureInfo() << llendl; + LL_DEBUGS("Avatar") << layerset_buffer->dumpTextureInfo() << LL_ENDL; } + + dumpAllTextures(); } void LLVOAvatarSelf::outputRezTiming(const std::string& msg) const { - LL_INFOS("Avatar") + LL_DEBUGS("Avatar") << avString() << llformat("%s. Time from avatar creation: %.2f", msg.c_str(), mDebugSelfLoadTimer.getElapsedTimeF32()) << LL_ENDL; @@ -2524,119 +2611,28 @@ void LLVOAvatarSelf::reportAvatarRezTime() const // TODO: report mDebugSelfLoadTimer.getElapsedTimeF32() somehow. } -//----------------------------------------------------------------------------- -// setCachedBakedTexture() -// A baked texture id was received from a cache query, make it active -//----------------------------------------------------------------------------- -void LLVOAvatarSelf::setCachedBakedTexture( ETextureIndex te, const LLUUID& uuid ) -{ - setTETexture( te, uuid ); - - /* switch(te) - case TEX_HEAD_BAKED: - if( mHeadLayerSet ) - mHeadLayerSet->cancelUpload(); */ - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - if ( mBakedTextureDatas[i].mTextureIndex == te && mBakedTextureDatas[i].mTexLayerSet) - { - if (mInitialBakeIDs[i] != LLUUID::null) - { - if (mInitialBakeIDs[i] == uuid) - { - llinfos << "baked texture correctly loaded at login! " << i << llendl; - } - else - { - llwarns << "baked texture does not match id loaded at login!" << i << llendl; - } - mInitialBakeIDs[i] = LLUUID::null; - } - mBakedTextureDatas[i].mTexLayerSet->cancelUpload(); - } - } -} - -// static -void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**) -{ - LLUUID texture_id; - msg->getUUID("TextureData", "TextureID", texture_id); - if (!isAgentAvatarValid()) return; - - // If this is a texture corresponding to one of our baked entries, - // just rebake that layer set. - BOOL found = FALSE; - - /* ETextureIndex baked_texture_indices[BAKED_NUM_INDICES] = - TEX_HEAD_BAKED, - TEX_UPPER_BAKED, */ - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); - ++iter) - { - const ETextureIndex index = iter->first; - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; - if (texture_dict->mIsBakedTexture) - { - if (texture_id == gAgentAvatarp->getTEImage(index)->getID()) - { - LLTexLayerSet* layer_set = gAgentAvatarp->getLayerSet(index); - if (layer_set) - { - llinfos << "TAT: rebake - matched entry " << (S32)index << llendl; - gAgentAvatarp->invalidateComposite(layer_set, TRUE); - found = TRUE; - LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_REBAKES); - } - } - } - } - - // If texture not found, rebake all entries. - if (!found) - { - gAgentAvatarp->forceBakeAllTextures(); - } - else - { - // Not sure if this is necessary, but forceBakeAllTextures() does it. - gAgentAvatarp->updateMeshTextures(); - } -} - -BOOL LLVOAvatarSelf::isUsingBakedTextures() const -{ - // Composite textures are used during appearance mode. - if (gAgentCamera.cameraCustomizeAvatar()) - return FALSE; - - return TRUE; -} - - +// SUNSHINE CLEANUP - not clear we need any of this, may be sufficient to request server appearance in llviewermenu.cpp:handle_rebake_textures() void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug) { - llinfos << "TAT: forced full rebake. " << llendl; + LL_INFOS() << "TAT: forced full rebake. " << LL_ENDL; for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { ETextureIndex baked_index = mBakedTextureDatas[i].mTextureIndex; - LLTexLayerSet* layer_set = getLayerSet(baked_index); + LLViewerTexLayerSet* layer_set = getLayerSet(baked_index); if (layer_set) { if (slam_for_debug) { layer_set->setUpdatesEnabled(TRUE); - layer_set->cancelUpload(); } - invalidateComposite(layer_set, TRUE); - LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_REBAKES); + invalidateComposite(layer_set); + add(LLStatViewer::TEX_REBAKES, 1); } else { - llwarns << "TAT: NO LAYER SET FOR " << (S32)baked_index << llendl; + LL_WARNS() << "TAT: NO LAYER SET FOR " << (S32)baked_index << LL_ENDL; } } @@ -2654,7 +2650,7 @@ void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index ) case LOCTEX_UPPER_SHIRT: if( mUpperBodyLayerSet ) mUpperBodyLayerSet->requestUpdate(); */ - const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(index); + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index); if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture) return; const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; @@ -2664,22 +2660,22 @@ void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index ) } } -LLTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const +LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const { - /* switch(index) - case TEX_HEAD_BAKED: - case TEX_HEAD_BODYPAINT: - return mHeadLayerSet; */ - const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(index); - if (texture_dict->mIsUsedByBakedTexture) - { - const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; - return mBakedTextureDatas[baked_index].mTexLayerSet; - } - return NULL; + /* switch(index) + case TEX_HEAD_BAKED: + case TEX_HEAD_BODYPAINT: + return mHeadLayerSet; */ + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index); + if (texture_dict->mIsUsedByBakedTexture) + { + const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; + return getLayerSet(baked_index); + } + return NULL; } -LLTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const +LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const { /* switch(index) case TEX_HEAD_BAKED: @@ -2687,26 +2683,62 @@ LLTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const return mHeadLayerSet; */ if (baked_index >= 0 && baked_index < BAKED_NUM_INDICES) { - return mBakedTextureDatas[baked_index].mTexLayerSet; + return getTexLayerSet(baked_index); } return NULL; } + + // static -void LLVOAvatarSelf::onCustomizeStart() +void LLVOAvatarSelf::onCustomizeStart(bool disable_camera_switch) { - // We're no longer doing any baking or invalidating on entering - // appearance editing mode. Leaving function in place in case - // further changes require us to do something at this point - Nyx + if (isAgentAvatarValid()) + { + if (!gAgentAvatarp->mEndCustomizeCallback.get()) + { + gAgentAvatarp->mEndCustomizeCallback = new LLUpdateAppearanceOnDestroy; + } + + gAgentAvatarp->mIsEditingAppearance = true; + gAgentAvatarp->mUseLocalAppearance = true; + + if (gSavedSettings.getBOOL("AppearanceCameraMovement") && !disable_camera_switch) + { + gAgentCamera.changeCameraToCustomizeAvatar(); + } + +#if 0 + gAgentAvatarp->clearVisualParamWeights(); + gAgentAvatarp->idleUpdateAppearanceAnimation(); +#endif + + gAgentAvatarp->invalidateAll(); // mark all bakes as dirty, request updates + gAgentAvatarp->updateMeshTextures(); // make sure correct textures are applied to the avatar mesh. + gAgentAvatarp->updateTextures(); // call updateTextureStats + } } // static -void LLVOAvatarSelf::onCustomizeEnd() +void LLVOAvatarSelf::onCustomizeEnd(bool disable_camera_switch) { + if (isAgentAvatarValid()) { + gAgentAvatarp->mIsEditingAppearance = false; gAgentAvatarp->invalidateAll(); + + if (gSavedSettings.getBOOL("AppearanceCameraMovement") && !disable_camera_switch) + { + gAgentCamera.changeCameraToDefault(); + gAgentCamera.resetView(); + } + + // Dereferencing the previous callback will cause + // updateAppearanceFromCOF to be called, whenever all refs + // have resolved. + gAgentAvatarp->mEndCustomizeCallback = NULL; } } @@ -2719,12 +2751,12 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const { LLUUID texture_id[TEX_NUM_INDICES]; // pack away current TEs to make sure we don't send them out - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { const ETextureIndex index = iter->first; - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (!texture_dict->mIsBakedTexture) { LLTextureEntry* entry = getTE((U8) index); @@ -2736,12 +2768,12 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const bool success = packTEMessage(mesgsys); // unpack TEs to make sure we don't re-trigger a bake - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { const ETextureIndex index = iter->first; - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (!texture_dict->mIsBakedTexture) { LLTextureEntry* entry = getTE((U8) index); @@ -2752,6 +2784,39 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const return success; } +//------------------------------------------------------------------------ +// sendHoverHeight() +//------------------------------------------------------------------------ +void LLVOAvatarSelf::sendHoverHeight() const +{ + std::string url = gAgent.getRegion()->getCapability("AgentPreferences"); + + if (!url.empty()) + { + LLSD update = LLSD::emptyMap(); + const LLVector3& hover_offset = getHoverOffset(); + update["hover_height"] = hover_offset[2]; + + LL_DEBUGS("Avatar") << avString() << "sending hover height value " << hover_offset[2] << LL_ENDL; + LLHTTPClient::post(url, update, new LLHoverHeightResponder); + + mLastHoverOffsetSent = hover_offset; + } +} + +void LLVOAvatarSelf::setHoverOffset(const LLVector3& hover_offset, bool send_update) +{ + if (getHoverOffset() != hover_offset) + { + LL_INFOS("Avatar") << avString() << " setting hover due to change " << hover_offset[2] << LL_ENDL; + LLVOAvatar::setHoverOffset(hover_offset, send_update); + } + if (send_update && (hover_offset != mLastHoverOffsetSent)) + { + LL_INFOS("Avatar") << avString() << " sending hover due to change " << hover_offset[2] << LL_ENDL; + sendHoverHeight(); + } +} //------------------------------------------------------------------------ // needsRenderBeam() @@ -2773,27 +2838,59 @@ BOOL LLVOAvatarSelf::needsRenderBeam() // static void LLVOAvatarSelf::deleteScratchTextures() { - for( LLGLuint* namep = sScratchTexNames.getFirstData(); - namep; - namep = sScratchTexNames.getNextData() ) + for(std::map< LLGLenum, LLGLuint*>::iterator it = sScratchTexNames.begin(), end_it = sScratchTexNames.end(); + it != end_it; + ++it) { - LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, 0, -1, 1, (U32 *)namep ); + LLImageGL::deleteTextures(1, (U32 *)it->second ); stop_glerror(); } - if( sScratchTexBytes ) + if( sScratchTexBytes.value() ) { - lldebugs << "Clearing Scratch Textures " << (sScratchTexBytes/1024) << "KB" << llendl; + LL_DEBUGS() << "Clearing Scratch Textures " << (S32Kilobytes)sScratchTexBytes << LL_ENDL; - sScratchTexNames.deleteAllData(); - sScratchTexLastBindTime.deleteAllData(); - LLImageGL::sGlobalTextureMemoryInBytes -= sScratchTexBytes; - sScratchTexBytes = 0; + delete_and_clear(sScratchTexNames); + LLImageGL::sGlobalTextureMemory -= sScratchTexBytes; + sScratchTexBytes = S32Bytes(0); } } // static void LLVOAvatarSelf::dumpScratchTextureByteCount() { - llinfos << "Scratch Texture GL: " << (sScratchTexBytes/1024) << "KB" << llendl; + LL_INFOS() << "Scratch Texture GL: " << (sScratchTexBytes/1024) << "KB" << LL_ENDL; +} + +void LLVOAvatarSelf::dumpWearableInfo(LLAPRFile& outfile) +{ + apr_file_t* file = outfile.getFileHandle(); + if (!file) + { + return; + } + + + apr_file_printf( file, "\n<wearable_info>\n" ); + + LLWearableData *wd = getWearableData(); + for (S32 type = 0; type < LLWearableType::WT_COUNT; type++) + { + const std::string& type_name = LLWearableType::getTypeName((LLWearableType::EType)type); + for (U32 j=0; j< wd->getWearableCount((LLWearableType::EType)type); j++) + { + LLViewerWearable *wearable = gAgentWearables.getViewerWearable((LLWearableType::EType)type,j); + apr_file_printf( file, "\n\t <wearable type=\"%s\" name=\"%s\"/>\n", + type_name.c_str(), wearable->getName().c_str() ); + LLWearable::visual_param_vec_t v_params; + wearable->getVisualParams(v_params); + for (LLWearable::visual_param_vec_t::iterator it = v_params.begin(); + it != v_params.end(); ++it) + { + LLVisualParam *param = *it; + dump_visual_param(file, param, param->getWeight()); + } + } + } + apr_file_printf( file, "\n</wearable_info>\n" ); } |