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-rwxr-xr-x[-rw-r--r--]indra/newview/llvoavatarself.cpp1407
1 files changed, 752 insertions, 655 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index e32fd3c3c8..56997c928a 100644..100755
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -43,6 +43,7 @@
#include "llhudeffecttrail.h"
#include "llhudmanager.h"
#include "llinventoryfunctions.h"
+#include "lllocaltextureobject.h"
#include "llnotificationsutil.h"
#include "llselectmgr.h"
#include "lltoolgrab.h" // for needsRenderBeam
@@ -55,11 +56,14 @@
#include "llviewerobjectlist.h"
#include "llviewerstats.h"
#include "llviewerregion.h"
+#include "llviewertexlayer.h"
+#include "llviewerwearable.h"
#include "llappearancemgr.h"
#include "llmeshrepository.h"
#include "llvovolume.h"
#include "llsdutil.h"
#include "llstartup.h"
+#include "llsdserialize.h"
#if LL_MSVC
// disable boost::lexical_cast warning
@@ -72,24 +76,22 @@ LLPointer<LLVOAvatarSelf> gAgentAvatarp = NULL;
BOOL isAgentAvatarValid()
{
- return (gAgentAvatarp.notNull() &&
- (gAgentAvatarp->getRegion() != NULL) &&
- (!gAgentAvatarp->isDead()));
+ return (gAgentAvatarp.notNull() && gAgentAvatarp->isValid());
}
void selfStartPhase(const std::string& phase_name)
{
if (isAgentAvatarValid())
{
- gAgentAvatarp->getPhases().startPhase(phase_name);
+ gAgentAvatarp->startPhase(phase_name);
}
}
-void selfStopPhase(const std::string& phase_name)
+void selfStopPhase(const std::string& phase_name, bool err_check)
{
if (isAgentAvatarValid())
{
- gAgentAvatarp->getPhases().stopPhase(phase_name);
+ gAgentAvatarp->stopPhase(phase_name, err_check);
}
}
@@ -97,20 +99,11 @@ void selfClearPhases()
{
if (isAgentAvatarValid())
{
- gAgentAvatarp->getPhases().clearPhases();
- gAgentAvatarp->mLastRezzedStatus = -1;
+ gAgentAvatarp->clearPhases();
}
}
-void selfStopAllPhases()
-{
- if (isAgentAvatarValid())
- {
- gAgentAvatarp->getPhases().stopAllPhases();
- }
-}
-
-using namespace LLVOAvatarDefines;
+using namespace LLAvatarAppearanceDefines;
/*********************************************************************************
** **
@@ -134,6 +127,25 @@ struct LocalTextureData
LLTextureEntry *mTexEntry;
};
+// TODO - this class doesn't really do anything, could just use a base
+// class responder if nothing else gets added.
+class LLHoverHeightResponder: public LLHTTPClient::Responder
+{
+public:
+ LLHoverHeightResponder(): LLHTTPClient::Responder() {}
+
+private:
+ void httpFailure()
+ {
+ LL_WARNS() << dumpResponse() << LL_ENDL;
+ }
+
+ void httpSuccess()
+ {
+ LL_INFOS() << dumpResponse() << LL_ENDL;
+ }
+};
+
//-----------------------------------------------------------------------------
// Callback data
//-----------------------------------------------------------------------------
@@ -149,9 +161,8 @@ struct LocalTextureData
//-----------------------------------------------------------------------------
// Static Data
//-----------------------------------------------------------------------------
-S32 LLVOAvatarSelf::sScratchTexBytes = 0;
-LLMap< LLGLenum, LLGLuint*> LLVOAvatarSelf::sScratchTexNames;
-LLMap< LLGLenum, F32*> LLVOAvatarSelf::sScratchTexLastBindTime;
+S32Bytes LLVOAvatarSelf::sScratchTexBytes(0);
+std::map< LLGLenum, LLGLuint*> LLVOAvatarSelf::sScratchTexNames;
/*********************************************************************************
@@ -167,13 +178,33 @@ LLVOAvatarSelf::LLVOAvatarSelf(const LLUUID& id,
mScreenp(NULL),
mLastRegionHandle(0),
mRegionCrossingCount(0),
- mInitialBakesLoaded(false)
+ // Value outside legal range, so will always be a mismatch the
+ // first time through.
+ mLastHoverOffsetSent(LLVector3(0.0f, 0.0f, -999.0f))
{
- gAgentWearables.setAvatarObject(this);
-
mMotionController.mIsSelf = TRUE;
- lldebugs << "Marking avatar as self " << id << llendl;
+ LL_DEBUGS() << "Marking avatar as self " << id << LL_ENDL;
+}
+
+// Called periodically for diagnostics, return true when done.
+bool output_self_av_texture_diagnostics()
+{
+ if (!isAgentAvatarValid())
+ return true; // done checking
+
+ gAgentAvatarp->outputRezDiagnostics();
+
+ return false;
+}
+
+bool update_avatar_rez_metrics()
+{
+ if (!isAgentAvatarValid())
+ return true;
+
+ gAgentAvatarp->updateAvatarRezMetrics(false);
+ return false;
}
void LLVOAvatarSelf::initInstance()
@@ -185,10 +216,10 @@ void LLVOAvatarSelf::initInstance()
// adds attachment points to mScreen among other things
LLVOAvatar::initInstance();
- llinfos << "Self avatar object created. Starting timer." << llendl;
+ LL_INFOS() << "Self avatar object created. Starting timer." << LL_ENDL;
mDebugSelfLoadTimer.reset();
// clear all times to -1 for debugging
- for (U32 i =0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i)
+ for (U32 i =0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i)
{
for (U32 j = 0; j <= MAX_DISCARD_LEVEL; ++j)
{
@@ -196,7 +227,7 @@ void LLVOAvatarSelf::initInstance()
}
}
- for (U32 i =0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i)
+ for (U32 i =0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i)
{
mDebugBakedTextureTimes[i][0] = -1.0f;
mDebugBakedTextureTimes[i][1] = -1.0f;
@@ -206,9 +237,68 @@ void LLVOAvatarSelf::initInstance()
status &= buildMenus();
if (!status)
{
- llerrs << "Unable to load user's avatar" << llendl;
+ LL_ERRS() << "Unable to load user's avatar" << LL_ENDL;
return;
}
+
+ setHoverIfRegionEnabled();
+
+ //doPeriodically(output_self_av_texture_diagnostics, 30.0);
+ doPeriodically(update_avatar_rez_metrics, 5.0);
+ doPeriodically(boost::bind(&LLVOAvatarSelf::checkStuckAppearance, this), 30.0);
+}
+
+void LLVOAvatarSelf::setHoverIfRegionEnabled()
+{
+ if (getRegion() && getRegion()->simulatorFeaturesReceived())
+ {
+ if (getRegion()->avatarHoverHeightEnabled())
+ {
+ F32 hover_z = gSavedPerAccountSettings.getF32("AvatarHoverOffsetZ");
+ setHoverOffset(LLVector3(0.0, 0.0, llclamp(hover_z,MIN_HOVER_Z,MAX_HOVER_Z)));
+ LL_INFOS("Avatar") << avString() << " set hover height from debug setting " << hover_z << LL_ENDL;
+ }
+ else
+ {
+ setHoverOffset(LLVector3(0.0, 0.0, 0.0));
+ LL_INFOS("Avatar") << avString() << " zeroing hover height, region does not support" << LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_INFOS("Avatar") << avString() << " region or simulator features not known, no change on hover" << LL_ENDL;
+ if (getRegion())
+ {
+ getRegion()->setSimulatorFeaturesReceivedCallback(boost::bind(&LLVOAvatarSelf::onSimulatorFeaturesReceived,this,_1));
+ }
+
+ }
+}
+
+bool LLVOAvatarSelf::checkStuckAppearance()
+{
+ const F32 CONDITIONAL_UNSTICK_INTERVAL = 300.0;
+ const F32 UNCONDITIONAL_UNSTICK_INTERVAL = 600.0;
+
+ if (gAgentWearables.isCOFChangeInProgress())
+ {
+ LL_DEBUGS("Avatar") << "checking for stuck appearance" << LL_ENDL;
+ F32 change_time = gAgentWearables.getCOFChangeTime();
+ LL_DEBUGS("Avatar") << "change in progress for " << change_time << " seconds" << LL_ENDL;
+ S32 active_hp = LLAppearanceMgr::instance().countActiveHoldingPatterns();
+ LL_DEBUGS("Avatar") << "active holding patterns " << active_hp << " seconds" << LL_ENDL;
+ S32 active_copies = LLAppearanceMgr::instance().getActiveCopyOperations();
+ LL_DEBUGS("Avatar") << "active copy operations " << active_copies << LL_ENDL;
+
+ if ((change_time > CONDITIONAL_UNSTICK_INTERVAL && active_copies == 0) ||
+ (change_time > UNCONDITIONAL_UNSTICK_INTERVAL))
+ {
+ gAgentWearables.notifyLoadingFinished();
+ }
+ }
+
+ // Return false to continue running check periodically.
+ return LLApp::isExiting();
}
// virtual
@@ -222,7 +312,7 @@ void LLVOAvatarSelf::markDead()
{
BOOL success = LLVOAvatar::loadAvatar();
- // set all parameters sotred directly in the avatar to have
+ // set all parameters stored directly in the avatar to have
// the isSelfParam to be TRUE - this is used to prevent
// them from being animated or trigger accidental rebakes
// when we copy params from the wearable to the base avatar.
@@ -246,16 +336,14 @@ BOOL LLVOAvatarSelf::loadAvatarSelf()
// avatar_skeleton.xml
if (!buildSkeletonSelf(sAvatarSkeletonInfo))
{
- llwarns << "avatar file: buildSkeleton() failed" << llendl;
+ LL_WARNS() << "avatar file: buildSkeleton() failed" << LL_ENDL;
return FALSE;
}
- // TODO: make loadLayersets() called only by self.
- //success &= loadLayersets();
return success;
}
-BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLVOAvatarSkeletonInfo *info)
+BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLAvatarSkeletonInfo *info)
{
// add special-purpose "screen" joint
mScreenp = new LLViewerJoint("mScreen", NULL);
@@ -341,7 +429,6 @@ BOOL LLVOAvatarSelf::buildMenus()
}
else
{
- BOOL attachment_found = FALSE;
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
iter != mAttachmentPoints.end();
++iter)
@@ -369,7 +456,6 @@ BOOL LLVOAvatarSelf::buildMenus()
gAttachPieMenu->addChild(item);
- attachment_found = TRUE;
break;
}
@@ -382,7 +468,6 @@ BOOL LLVOAvatarSelf::buildMenus()
}
else
{
- BOOL attachment_found = FALSE;
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
iter != mAttachmentPoints.end();
++iter)
@@ -409,7 +494,6 @@ BOOL LLVOAvatarSelf::buildMenus()
gDetachPieMenu->addChild(item);
- attachment_found = TRUE;
break;
}
}
@@ -583,70 +667,6 @@ LLVOAvatarSelf::~LLVOAvatarSelf()
** **
*********************************************************************************/
-//virtual
-BOOL LLVOAvatarSelf::loadLayersets()
-{
- BOOL success = TRUE;
- for (LLVOAvatarXmlInfo::layer_info_list_t::const_iterator iter = sAvatarXmlInfo->mLayerInfoList.begin();
- iter != sAvatarXmlInfo->mLayerInfoList.end();
- ++iter)
- {
- // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such.
- const LLTexLayerSetInfo *info = *iter;
- LLTexLayerSet* layer_set = new LLTexLayerSet( this );
-
- if (!layer_set->setInfo(info))
- {
- stop_glerror();
- delete layer_set;
- llwarns << "avatar file: layer_set->parseData() failed" << llendl;
- return FALSE;
- }
-
- // scan baked textures and associate the layerset with the appropriate one
- EBakedTextureIndex baked_index = BAKED_NUM_INDICES;
- for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
- ++baked_iter)
- {
- const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
- if (layer_set->isBodyRegion(baked_dict->mName))
- {
- baked_index = baked_iter->first;
- // ensure both structures are aware of each other
- mBakedTextureDatas[baked_index].mTexLayerSet = layer_set;
- layer_set->setBakedTexIndex(baked_index);
- break;
- }
- }
- // if no baked texture was found, warn and cleanup
- if (baked_index == BAKED_NUM_INDICES)
- {
- llwarns << "<layer_set> has invalid body_region attribute" << llendl;
- delete layer_set;
- return FALSE;
- }
-
- // scan morph masks and let any affected layers know they have an associated morph
- for (LLVOAvatar::morph_list_t::const_iterator morph_iter = mBakedTextureDatas[baked_index].mMaskedMorphs.begin();
- morph_iter != mBakedTextureDatas[baked_index].mMaskedMorphs.end();
- ++morph_iter)
- {
- LLMaskedMorph *morph = *morph_iter;
- LLTexLayerInterface* layer = layer_set->findLayerByName(morph->mLayer);
- if (layer)
- {
- layer->setHasMorph(TRUE);
- }
- else
- {
- llwarns << "Could not find layer named " << morph->mLayer << " to set morph flag" << llendl;
- success = FALSE;
- }
- }
- }
- return success;
-}
// virtual
BOOL LLVOAvatarSelf::updateCharacter(LLAgent &agent)
{
@@ -664,11 +684,17 @@ BOOL LLVOAvatarSelf::updateCharacter(LLAgent &agent)
}
// virtual
-void LLVOAvatarSelf::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
+BOOL LLVOAvatarSelf::isValid() const
{
- if (isAgentAvatarValid())
+ return ((getRegion() != NULL) && !isDead());
+}
+
+// virtual
+void LLVOAvatarSelf::idleUpdate(LLAgent &agent, const F64 &time)
+{
+ if (isValid())
{
- LLVOAvatar::idleUpdate(agent, world, time);
+ LLVOAvatar::idleUpdate(agent, time);
idleUpdateTractorBeam();
}
}
@@ -683,41 +709,36 @@ LLJoint *LLVOAvatarSelf::getJoint(const std::string &name)
}
return LLVOAvatar::getJoint(name);
}
-//virtual
-void LLVOAvatarSelf::resetJointPositions( void )
-{
- return LLVOAvatar::resetJointPositions();
-}
// virtual
-BOOL LLVOAvatarSelf::setVisualParamWeight(LLVisualParam *which_param, F32 weight, BOOL upload_bake )
+BOOL LLVOAvatarSelf::setVisualParamWeight(const LLVisualParam *which_param, F32 weight)
{
if (!which_param)
{
return FALSE;
}
LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(which_param->getID());
- return setParamWeight(param,weight,upload_bake);
+ return setParamWeight(param,weight);
}
// virtual
-BOOL LLVOAvatarSelf::setVisualParamWeight(const char* param_name, F32 weight, BOOL upload_bake )
+BOOL LLVOAvatarSelf::setVisualParamWeight(const char* param_name, F32 weight)
{
if (!param_name)
{
return FALSE;
}
LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(param_name);
- return setParamWeight(param,weight,upload_bake);
+ return setParamWeight(param,weight);
}
// virtual
-BOOL LLVOAvatarSelf::setVisualParamWeight(S32 index, F32 weight, BOOL upload_bake )
+BOOL LLVOAvatarSelf::setVisualParamWeight(S32 index, F32 weight)
{
LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(index);
- return setParamWeight(param,weight,upload_bake);
+ return setParamWeight(param,weight);
}
-BOOL LLVOAvatarSelf::setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL upload_bake )
+BOOL LLVOAvatarSelf::setParamWeight(const LLViewerVisualParam *param, F32 weight)
{
if (!param)
{
@@ -730,15 +751,15 @@ BOOL LLVOAvatarSelf::setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL
U32 size = gAgentWearables.getWearableCount(type);
for (U32 count = 0; count < size; ++count)
{
- LLWearable *wearable = gAgentWearables.getWearable(type,count);
+ LLViewerWearable *wearable = gAgentWearables.getViewerWearable(type,count);
if (wearable)
{
- wearable->setVisualParamWeight(param->getID(), weight, upload_bake);
+ wearable->setVisualParamWeight(param->getID(), weight);
}
}
}
- return LLCharacter::setVisualParamWeight(param,weight,upload_bake);
+ return LLCharacter::setVisualParamWeight(param,weight);
}
/*virtual*/
@@ -747,22 +768,28 @@ void LLVOAvatarSelf::updateVisualParams()
LLVOAvatar::updateVisualParams();
}
-/*virtual*/
-void LLVOAvatarSelf::idleUpdateAppearanceAnimation()
+void LLVOAvatarSelf::writeWearablesToAvatar()
{
- // Animate all top-level wearable visual parameters
- gAgentWearables.animateAllWearableParams(calcMorphAmount(), FALSE);
-
- // apply wearable visual params to avatar
for (U32 type = 0; type < LLWearableType::WT_COUNT; type++)
{
LLWearable *wearable = gAgentWearables.getTopWearable((LLWearableType::EType)type);
if (wearable)
{
- wearable->writeToAvatar();
+ wearable->writeToAvatar(this);
}
}
+}
+
+/*virtual*/
+void LLVOAvatarSelf::idleUpdateAppearanceAnimation()
+{
+ // Animate all top-level wearable visual parameters
+ gAgentWearables.animateAllWearableParams(calcMorphAmount());
+
+ // Apply wearable visual params to avatar
+ writeWearablesToAvatar();
+
//allow avatar to process updates
LLVOAvatar::idleUpdateAppearanceAnimation();
@@ -778,6 +805,13 @@ void LLVOAvatarSelf::requestStopMotion(LLMotion* motion)
}
// virtual
+bool LLVOAvatarSelf::hasMotionFromSource(const LLUUID& source_id)
+{
+ AnimSourceIterator motion_it = mAnimationSources.find(source_id);
+ return motion_it != mAnimationSources.end();
+}
+
+// virtual
void LLVOAvatarSelf::stopMotionFromSource(const LLUUID& source_id)
{
for (AnimSourceIterator motion_it = mAnimationSources.find(source_id); motion_it != mAnimationSources.end(); )
@@ -786,6 +820,7 @@ void LLVOAvatarSelf::stopMotionFromSource(const LLUUID& source_id)
mAnimationSources.erase(motion_it++);
}
+
LLViewerObject* object = gObjectList.findObject(source_id);
if (object)
{
@@ -793,41 +828,6 @@ void LLVOAvatarSelf::stopMotionFromSource(const LLUUID& source_id)
}
}
-//virtual
-U32 LLVOAvatarSelf::processUpdateMessage(LLMessageSystem *mesgsys,
- void **user_data,
- U32 block_num,
- const EObjectUpdateType update_type,
- LLDataPacker *dp)
-{
- U32 retval = LLVOAvatar::processUpdateMessage(mesgsys,user_data,block_num,update_type,dp);
-
- if (mInitialBakesLoaded == false && retval == 0x0)
- {
- // call update textures to force the images to be created
- updateMeshTextures();
-
- // unpack the texture UUIDs to the texture slots
- retval = unpackTEMessage(mesgsys, _PREHASH_ObjectData, block_num);
-
- // need to trigger a few operations to get the avatar to use the new bakes
- for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
- {
- const LLVOAvatarDefines::ETextureIndex te = mBakedTextureDatas[i].mTextureIndex;
- LLUUID texture_id = getTEImage(te)->getID();
- setNewBakedTexture(te, texture_id);
- mInitialBakeIDs[i] = texture_id;
- }
-
- onFirstTEMessageReceived();
-
- mInitialBakesLoaded = true;
- }
-
- return retval;
-}
-
-
void LLVOAvatarSelf::setLocalTextureTE(U8 te, LLViewerTexture* image, U32 index)
{
if (te >= TEX_NUM_INDICES)
@@ -865,7 +865,7 @@ void LLVOAvatarSelf::removeMissingBakedTextures()
if (!tex || tex->isMissingAsset())
{
LLViewerTexture *imagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR);
- if (imagep)
+ if (imagep && imagep != tex)
{
setTEImage(te, imagep);
removed = TRUE;
@@ -877,14 +877,20 @@ void LLVOAvatarSelf::removeMissingBakedTextures()
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled(TRUE);
- invalidateComposite(mBakedTextureDatas[i].mTexLayerSet, FALSE);
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ layerset->setUpdatesEnabled(TRUE);
+ invalidateComposite(layerset);
}
updateMeshTextures();
- requestLayerSetUploads();
}
}
+void LLVOAvatarSelf::onSimulatorFeaturesReceived(const LLUUID& region_id)
+{
+ LL_INFOS("Avatar") << "simulator features received, setting hover based on region props" << LL_ENDL;
+ setHoverIfRegionEnabled();
+}
+
//virtual
void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp)
{
@@ -900,9 +906,20 @@ void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp)
// Diagnostic info
//LLVector3d pos_from_new_region = getPositionGlobal();
- //llinfos << "pos_from_old_region is " << global_pos_from_old_region
+ //LL_INFOS() << "pos_from_old_region is " << global_pos_from_old_region
// << " while pos_from_new_region is " << pos_from_new_region
- // << llendl;
+ // << LL_ENDL;
+
+ // Update hover height, or schedule callback, based on whether
+ // it's supported in this region.
+ if (regionp->simulatorFeaturesReceived())
+ {
+ setHoverIfRegionEnabled();
+ }
+ else
+ {
+ regionp->setSimulatorFeaturesReceivedCallback(boost::bind(&LLVOAvatarSelf::onSimulatorFeaturesReceived,this,_1));
+ }
}
if (!regionp || (regionp->getHandle() != mLastRegionHandle))
@@ -910,17 +927,11 @@ void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp)
if (mLastRegionHandle != 0)
{
++mRegionCrossingCount;
- F64 delta = (F64)mRegionCrossingTimer.getElapsedTimeF32();
- F64 avg = (mRegionCrossingCount == 1) ? 0 : LLViewerStats::getInstance()->getStat(LLViewerStats::ST_CROSSING_AVG);
- F64 delta_avg = (delta + avg*(mRegionCrossingCount-1)) / mRegionCrossingCount;
- LLViewerStats::getInstance()->setStat(LLViewerStats::ST_CROSSING_AVG, delta_avg);
-
- F64 max = (mRegionCrossingCount == 1) ? 0 : LLViewerStats::getInstance()->getStat(LLViewerStats::ST_CROSSING_MAX);
- max = llmax(delta, max);
- LLViewerStats::getInstance()->setStat(LLViewerStats::ST_CROSSING_MAX, max);
+ F64Seconds delta(mRegionCrossingTimer.getElapsedTimeF32());
+ record(LLStatViewer::REGION_CROSSING_TIME, delta);
// Diagnostics
- llinfos << "Region crossing took " << (F32)(delta * 1000.0) << " ms " << llendl;
+ LL_INFOS() << "Region crossing took " << (F32)(delta * 1000.0).value() << " ms " << LL_ENDL;
}
if (regionp)
{
@@ -938,7 +949,7 @@ void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp)
void LLVOAvatarSelf::idleUpdateTractorBeam()
{
// This is only done for yourself (maybe it should be in the agent?)
- if (!needsRenderBeam() || !mIsBuilt)
+ if (!needsRenderBeam() || !isBuilt())
{
mBeam = NULL;
}
@@ -1004,7 +1015,7 @@ void LLVOAvatarSelf::idleUpdateTractorBeam()
// virtual
void LLVOAvatarSelf::restoreMeshData()
{
- //llinfos << "Restoring" << llendl;
+ //LL_INFOS() << "Restoring" << LL_ENDL;
mMeshValid = TRUE;
updateJointLODs();
updateAttachmentVisibility(gAgentCamera.getCameraMode());
@@ -1051,51 +1062,40 @@ void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode)
}
}
-/*virtual*/ BOOL LLVOAvatarSelf::isWearingWearableType(LLWearableType::EType type ) const
-{
- return gAgentWearables.getWearableCount(type) > 0;
-}
-
//-----------------------------------------------------------------------------
// updatedWearable( LLWearableType::EType type )
// forces an update to any baked textures relevant to type.
// will force an upload of the resulting bake if the second parameter is TRUE
//-----------------------------------------------------------------------------
-void LLVOAvatarSelf::wearableUpdated( LLWearableType::EType type, BOOL upload_result )
+void LLVOAvatarSelf::wearableUpdated(LLWearableType::EType type)
{
- for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
- const LLVOAvatarDefines::EBakedTextureIndex index = baked_iter->first;
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
+ const LLAvatarAppearanceDefines::EBakedTextureIndex index = baked_iter->first;
if (baked_dict)
{
- for (LLVOAvatarDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin();
+ for (LLAvatarAppearanceDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin();
type_iter != baked_dict->mWearables.end();
++type_iter)
{
const LLWearableType::EType comp_type = *type_iter;
if (comp_type == type)
{
- if (mBakedTextureDatas[index].mTexLayerSet)
+ LLViewerTexLayerSet *layerset = getLayerSet(index);
+ if (layerset)
{
- mBakedTextureDatas[index].mTexLayerSet->setUpdatesEnabled(true);
- invalidateComposite(mBakedTextureDatas[index].mTexLayerSet, upload_result);
+ layerset->setUpdatesEnabled(true);
+ invalidateComposite(layerset);
}
break;
}
}
}
}
-
- // Physics type has no associated baked textures, but change of params needs to be sent to
- // other avatars.
- if (type == LLWearableType::WT_PHYSICS)
- {
- gAgent.sendAgentSetAppearance();
- }
}
//-----------------------------------------------------------------------------
@@ -1174,9 +1174,19 @@ LLViewerObject* LLVOAvatarSelf::getWornAttachment(const LLUUID& inv_item_id)
return NULL;
}
-const std::string LLVOAvatarSelf::getAttachedPointName(const LLUUID& inv_item_id) const
+bool LLVOAvatarSelf::getAttachedPointName(const LLUUID& inv_item_id, std::string& name) const
{
+ if (!gInventory.getItem(inv_item_id))
+ {
+ name = "ATTACHMENT_MISSING_ITEM";
+ return false;
+ }
const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id);
+ if (!gInventory.getItem(base_inv_item_id))
+ {
+ name = "ATTACHMENT_MISSING_BASE_ITEM";
+ return false;
+ }
for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
iter != mAttachmentPoints.end();
++iter)
@@ -1184,11 +1194,13 @@ const std::string LLVOAvatarSelf::getAttachedPointName(const LLUUID& inv_item_id
const LLViewerJointAttachment* attachment = iter->second;
if (attachment->getAttachedObject(base_inv_item_id))
{
- return attachment->getName();
+ name = attachment->getName();
+ return true;
}
}
- return LLStringUtil::null;
+ name = "ATTACHMENT_NOT_ATTACHED";
+ return false;
}
//virtual
@@ -1223,8 +1235,6 @@ BOOL LLVOAvatarSelf::detachObject(LLViewerObject *viewer_object)
const LLUUID attachment_id = viewer_object->getAttachmentItemID();
if ( LLVOAvatar::detachObject(viewer_object) )
{
- LLVOAvatar::cleanupAttachedMesh( viewer_object );
-
// the simulator should automatically handle permission revocation
stopMotionFromSource(attachment_id);
@@ -1246,9 +1256,9 @@ BOOL LLVOAvatarSelf::detachObject(LLViewerObject *viewer_object)
// Make sure the inventory is in sync with the avatar.
// Update COF contents, don't trigger appearance update.
- if (!isAgentAvatarValid())
+ if (!isValid())
{
- llinfos << "removeItemLinks skipped, avatar is under destruction" << llendl;
+ LL_INFOS() << "removeItemLinks skipped, avatar is under destruction" << LL_ENDL;
}
else
{
@@ -1287,7 +1297,7 @@ BOOL LLVOAvatarSelf::detachAttachmentIntoInventory(const LLUUID &item_id)
const LLViewerObject *attached_obj = gAgentAvatarp->getWornAttachment(item_id);
if (!attached_obj)
{
- LLAppearanceMgr::instance().removeCOFItemLinks(item_id, false);
+ LLAppearanceMgr::instance().removeCOFItemLinks(item_id);
}
}
return TRUE;
@@ -1295,9 +1305,9 @@ BOOL LLVOAvatarSelf::detachAttachmentIntoInventory(const LLUUID &item_id)
return FALSE;
}
-U32 LLVOAvatarSelf::getNumWearables(LLVOAvatarDefines::ETextureIndex i) const
+U32 LLVOAvatarSelf::getNumWearables(LLAvatarAppearanceDefines::ETextureIndex i) const
{
- LLWearableType::EType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i);
+ LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i);
return gAgentWearables.getWearableCount(type);
}
@@ -1328,11 +1338,8 @@ void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *sr
discard_level < local_tex_obj->getDiscard())
{
local_tex_obj->setDiscard(discard_level);
- if (isUsingBakedTextures())
- {
- requestLayerSetUpdate(index);
- }
- else
+ requestLayerSetUpdate(index);
+ if (isEditingAppearance())
{
LLVisualParamHint::requestHintUpdates();
}
@@ -1366,11 +1373,11 @@ BOOL LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLViewerTexture** tex
{
return FALSE;
}
- *tex_pp = local_tex_obj->getImage();
+ *tex_pp = dynamic_cast<LLViewerTexture*> (local_tex_obj->getImage());
return TRUE;
}
-LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, U32 index) const
+LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
{
if (!isIndexLocalTexture(type))
{
@@ -1386,7 +1393,7 @@ LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLVOAvatarDefines::ETe
{
return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR);
}
- return local_tex_obj->getImage();
+ return dynamic_cast<LLViewerFetchedTexture*> (local_tex_obj->getImage());
}
const LLUUID& LLVOAvatarSelf::getLocalTextureID(ETextureIndex type, U32 index) const
@@ -1407,29 +1414,30 @@ const LLUUID& LLVOAvatarSelf::getLocalTextureID(ETextureIndex type, U32 index) c
// Returns true if at least the lowest quality discard level exists for every texture
// in the layerset.
//-----------------------------------------------------------------------------
-BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset) const
+BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLViewerTexLayerSet* layerset) const
{
/* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet)
return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */
- for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
{
const EBakedTextureIndex baked_index = baked_iter->first;
if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet)
{
BOOL ret = true;
- const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
- ret &= (getLocalDiscardLevel(tex_index, wearable_index) >= 0);
+ BOOL tex_avail = (getLocalDiscardLevel(tex_index, wearable_index) >= 0);
+ ret &= tex_avail;
}
}
return ret;
@@ -1445,7 +1453,7 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset)
// Returns true if the highest quality discard level exists for every texture
// in the layerset.
//-----------------------------------------------------------------------------
-BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) const
+BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset) const
{
const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
// const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels.
@@ -1454,17 +1462,19 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons
{
if (layerset == mBakedTextureDatas[i].mTexLayerSet)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
- if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(desired_tex_discard_level))
+ S32 local_discard_level = getLocalDiscardLevel(*local_tex_iter, wearable_index);
+ if ((local_discard_level > (S32)(desired_tex_discard_level)) ||
+ (local_discard_level < 0 ))
{
return FALSE;
}
@@ -1477,6 +1487,7 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons
return FALSE;
}
+
BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const
{
const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
@@ -1484,17 +1495,19 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
- if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(desired_tex_discard_level))
+ S32 local_discard_level = getLocalDiscardLevel(*local_tex_iter, wearable_index);
+ if ((local_discard_level > (S32)(desired_tex_discard_level)) ||
+ (local_discard_level < 0 ))
{
return FALSE;
}
@@ -1504,22 +1517,13 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const
return TRUE;
}
-BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLVOAvatarDefines::EBakedTextureIndex index) const
-{
- const LLTexLayerSet *layerset = mBakedTextureDatas[index].mTexLayerSet;
- if (!layerset) return FALSE;
- const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite();
- if (!layerset_buffer) return FALSE;
- return !layerset_buffer->uploadNeeded();
-}
-
-BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const
+BOOL LLVOAvatarSelf::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
{
LLUUID id;
BOOL isDefined = TRUE;
if (isIndexLocalTexture(type))
{
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(type);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(type);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
if (index >= wearable_count)
{
@@ -1546,7 +1550,7 @@ BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32
}
//virtual
-BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index) const
+BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
{
if (isIndexBakedTexture(type))
{
@@ -1559,85 +1563,49 @@ BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32
}
//virtual
-BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const
+BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const
{
if (isIndexBakedTexture(type))
{
return LLVOAvatar::isTextureVisible(type);
}
- U32 index = gAgentWearables.getWearableIndex(wearable);
- return isTextureVisible(type,index);
-}
-
-
-//-----------------------------------------------------------------------------
-// requestLayerSetUploads()
-//-----------------------------------------------------------------------------
-void LLVOAvatarSelf::requestLayerSetUploads()
-{
- for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
+ U32 index;
+ if (gAgentWearables.getWearableIndex(wearable,index))
{
- requestLayerSetUpload((EBakedTextureIndex)i);
+ return isTextureVisible(type,index);
}
-}
-
-void LLVOAvatarSelf::requestLayerSetUpload(LLVOAvatarDefines::EBakedTextureIndex i)
-{
- ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex;
- const BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index));
- if (!layer_baked && mBakedTextureDatas[i].mTexLayerSet)
+ else
{
- mBakedTextureDatas[i].mTexLayerSet->requestUpload();
+ LL_WARNS() << "Wearable not found" << LL_ENDL;
+ return FALSE;
}
}
bool LLVOAvatarSelf::areTexturesCurrent() const
{
- return !hasPendingBakedUploads() && gAgentWearables.areWearablesLoaded();
+ return gAgentWearables.areWearablesLoaded();
}
-// virtual
-bool LLVOAvatarSelf::hasPendingBakedUploads() const
+void LLVOAvatarSelf::invalidateComposite( LLTexLayerSet* layerset)
{
- for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
- {
- LLTexLayerSet* layerset = mBakedTextureDatas[i].mTexLayerSet;
- if (layerset && layerset->getComposite() && layerset->getComposite()->uploadPending())
- {
- return true;
- }
- }
- return false;
-}
-
-void LLVOAvatarSelf::invalidateComposite( LLTexLayerSet* layerset, BOOL upload_result )
-{
- if( !layerset || !layerset->getUpdatesEnabled() )
+ LLViewerTexLayerSet *layer_set = dynamic_cast<LLViewerTexLayerSet*>(layerset);
+ if( !layer_set || !layer_set->getUpdatesEnabled() )
{
return;
}
- // llinfos << "LLVOAvatar::invalidComposite() " << layerset->getBodyRegionName() << llendl;
-
- layerset->requestUpdate();
- layerset->invalidateMorphMasks();
+ // LL_INFOS() << "LLVOAvatar::invalidComposite() " << layerset->getBodyRegionName() << LL_ENDL;
- if( upload_result )
- {
- llassert(isSelf());
-
- ETextureIndex baked_te = getBakedTE( layerset );
- setTEImage( baked_te, LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR) );
- layerset->requestUpload();
- updateMeshTextures();
- }
+ layer_set->requestUpdate();
+ layer_set->invalidateMorphMasks();
}
void LLVOAvatarSelf::invalidateAll()
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- invalidateComposite(mBakedTextureDatas[i].mTexLayerSet, TRUE);
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ invalidateComposite(layerset);
}
//mDebugSelfLoadTimer.reset();
}
@@ -1655,17 +1623,19 @@ void LLVOAvatarSelf::setCompositeUpdatesEnabled( bool b )
void LLVOAvatarSelf::setCompositeUpdatesEnabled(U32 index, bool b)
{
- if (mBakedTextureDatas[index].mTexLayerSet )
+ LLViewerTexLayerSet *layerset = getTexLayerSet(index);
+ if (layerset )
{
- mBakedTextureDatas[index].mTexLayerSet->setUpdatesEnabled( b );
+ layerset->setUpdatesEnabled( b );
}
}
bool LLVOAvatarSelf::isCompositeUpdateEnabled(U32 index)
{
- if (mBakedTextureDatas[index].mTexLayerSet)
+ LLViewerTexLayerSet *layerset = getTexLayerSet(index);
+ if (layerset)
{
- return mBakedTextureDatas[index].mTexLayerSet->getUpdatesEnabled();
+ return layerset->getUpdatesEnabled();
}
return false;
}
@@ -1676,9 +1646,10 @@ void LLVOAvatarSelf::setupComposites()
{
ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex;
BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index));
- if (mBakedTextureDatas[i].mTexLayerSet)
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ if (layerset)
{
- mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled(!layer_baked);
+ layerset->setUpdatesEnabled(!layer_baked);
}
}
}
@@ -1687,10 +1658,11 @@ void LLVOAvatarSelf::updateComposites()
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- if (mBakedTextureDatas[i].mTexLayerSet
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ if (layerset
&& ((i != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT)))
{
- mBakedTextureDatas[i].mTexLayerSet->updateComposite();
+ layerset->updateComposite();
}
}
}
@@ -1703,11 +1675,12 @@ S32 LLVOAvatarSelf::getLocalDiscardLevel(ETextureIndex type, U32 wearable_index)
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, wearable_index);
if (local_tex_obj)
{
+ const LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
if (type >= 0
&& local_tex_obj->getID() != IMG_DEFAULT_AVATAR
- && !local_tex_obj->getImage()->isMissingAsset())
+ && !image->isMissingAsset())
{
- return local_tex_obj->getImage()->getDiscardLevel();
+ return image->getDiscardLevel();
}
else
{
@@ -1732,7 +1705,7 @@ void LLVOAvatarSelf::getLocalTextureByteCount(S32* gl_bytes) const
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject((ETextureIndex) type, num);
if (local_tex_obj)
{
- const LLViewerFetchedTexture* image_gl = local_tex_obj->getImage();
+ const LLViewerFetchedTexture* image_gl = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
if (image_gl)
{
S32 bytes = (S32)image_gl->getWidth() * image_gl->getHeight() * image_gl->getComponents();
@@ -1764,11 +1737,11 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
{
if (type >= TEX_NUM_INDICES)
{
- llerrs << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << llendl;
+ LL_ERRS() << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << LL_ENDL;
return;
}
- LLWearableType::EType wearable_type = LLVOAvatarDictionary::getInstance()->getTEWearableType(type);
- if (!gAgentWearables.getWearable(wearable_type,index))
+ LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(type);
+ if (!gAgentWearables.getViewerWearable(wearable_type,index))
{
// no wearable is loaded, cannot set the texture.
return;
@@ -1777,14 +1750,14 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
local_tex_obj = getLocalTextureObject(type,index);
if (!local_tex_obj)
{
- llerrs << "Unable to create LocalTextureObject for wearable type & index: (" << (U32) wearable_type << ", " << index << ")" << llendl;
+ LL_ERRS() << "Unable to create LocalTextureObject for wearable type & index: (" << (U32) wearable_type << ", " << index << ")" << LL_ENDL;
return;
}
- LLTexLayerSet *layer_set = getLayerSet(type);
+ LLViewerTexLayerSet *layer_set = getLayerSet(type);
if (layer_set)
{
- layer_set->cloneTemplates(local_tex_obj, type, gAgentWearables.getWearable(wearable_type,index));
+ layer_set->cloneTemplates(local_tex_obj, type, gAgentWearables.getViewerWearable(wearable_type,index));
}
}
@@ -1804,15 +1777,12 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
local_tex_obj->setDiscard(tex_discard);
if (isSelf())
{
- if (gAgentAvatarp->isUsingBakedTextures())
- {
requestLayerSetUpdate(type);
+ if (isEditingAppearance())
+ {
+ LLVisualParamHint::requestHintUpdates();
+ }
}
- else
- {
- LLVisualParamHint::requestHintUpdates();
- }
- }
}
else
{
@@ -1826,8 +1796,9 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
local_tex_obj->setID(tex->getID());
setBakedReady(type,baked_version_ready,index);
}
+
//virtual
-void LLVOAvatarSelf::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index)
+void LLVOAvatarSelf::setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index)
{
if (!isIndexLocalTexture(type)) return;
LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type,index);
@@ -1841,21 +1812,21 @@ void LLVOAvatarSelf::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL b
// virtual
void LLVOAvatarSelf::dumpLocalTextures() const
{
- llinfos << "Local Textures:" << llendl;
+ LL_INFOS() << "Local Textures:" << LL_ENDL;
/* ETextureIndex baked_equiv[] = {
TEX_UPPER_BAKED,
if (isTextureDefined(baked_equiv[i])) */
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture)
continue;
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
- const ETextureIndex baked_equiv = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex;
+ const ETextureIndex baked_equiv = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex;
const std::string &name = texture_dict->mName;
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(iter->first, 0);
@@ -1865,22 +1836,22 @@ void LLVOAvatarSelf::dumpLocalTextures() const
#if LL_RELEASE_FOR_DOWNLOAD
// End users don't get to trivially see avatar texture IDs, makes textures
// easier to steal. JC
- llinfos << "LocTex " << name << ": Baked " << llendl;
+ LL_INFOS() << "LocTex " << name << ": Baked " << LL_ENDL;
#else
- llinfos << "LocTex " << name << ": Baked " << getTEImage(baked_equiv)->getID() << llendl;
+ LL_INFOS() << "LocTex " << name << ": Baked " << getTEImage(baked_equiv)->getID() << LL_ENDL;
#endif
}
else if (local_tex_obj && local_tex_obj->getImage() != NULL)
{
if (local_tex_obj->getImage()->getID() == IMG_DEFAULT_AVATAR)
{
- llinfos << "LocTex " << name << ": None" << llendl;
+ LL_INFOS() << "LocTex " << name << ": None" << LL_ENDL;
}
else
{
- const LLViewerFetchedTexture* image = local_tex_obj->getImage();
+ const LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
- llinfos << "LocTex " << name << ": "
+ LL_INFOS() << "LocTex " << name << ": "
<< "Discard " << image->getDiscardLevel() << ", "
<< "(" << image->getWidth() << ", " << image->getHeight() << ") "
#if !LL_RELEASE_FOR_DOWNLOAD
@@ -1889,12 +1860,12 @@ void LLVOAvatarSelf::dumpLocalTextures() const
<< image->getID() << " "
#endif
<< "Priority: " << image->getDecodePriority()
- << llendl;
+ << LL_ENDL;
}
}
else
{
- llinfos << "LocTex " << name << ": No LLViewerTexture" << llendl;
+ LL_INFOS() << "LocTex " << name << ": No LLViewerTexture" << LL_ENDL;
}
}
}
@@ -1950,40 +1921,68 @@ void LLVOAvatarSelf::dumpTotalLocalTextureByteCount()
{
S32 gl_bytes = 0;
gAgentAvatarp->getLocalTextureByteCount(&gl_bytes);
- llinfos << "Total Avatar LocTex GL:" << (gl_bytes/1024) << "KB" << llendl;
+ LL_INFOS() << "Total Avatar LocTex GL:" << (gl_bytes/1024) << "KB" << LL_ENDL;
}
BOOL LLVOAvatarSelf::getIsCloud() const
{
+ // Let people know why they're clouded without spamming them into oblivion.
+ bool do_warn = false;
+ static LLTimer time_since_notice;
+ F32 update_freq = 30.0;
+ if (time_since_notice.getElapsedTimeF32() > update_freq)
+ {
+ time_since_notice.reset();
+ do_warn = true;
+ }
+
// do we have our body parts?
- if (gAgentWearables.getWearableCount(LLWearableType::WT_SHAPE) == 0 ||
- gAgentWearables.getWearableCount(LLWearableType::WT_HAIR) == 0 ||
- gAgentWearables.getWearableCount(LLWearableType::WT_EYES) == 0 ||
- gAgentWearables.getWearableCount(LLWearableType::WT_SKIN) == 0)
+ S32 shape_count = gAgentWearables.getWearableCount(LLWearableType::WT_SHAPE);
+ S32 hair_count = gAgentWearables.getWearableCount(LLWearableType::WT_HAIR);
+ S32 eye_count = gAgentWearables.getWearableCount(LLWearableType::WT_EYES);
+ S32 skin_count = gAgentWearables.getWearableCount(LLWearableType::WT_SKIN);
+ if (!shape_count || !hair_count || !eye_count || !skin_count)
{
- lldebugs << "No body parts" << llendl;
+ if (do_warn)
+ {
+ LL_INFOS() << "Self is clouded due to missing one or more required body parts: "
+ << (shape_count ? "" : "SHAPE ")
+ << (hair_count ? "" : "HAIR ")
+ << (eye_count ? "" : "EYES ")
+ << (skin_count ? "" : "SKIN ")
+ << LL_ENDL;
+ }
return TRUE;
}
if (!isTextureDefined(TEX_HAIR, 0))
{
- lldebugs << "No hair texture" << llendl;
+ if (do_warn)
+ {
+ LL_INFOS() << "Self is clouded because of no hair texture" << LL_ENDL;
+ }
return TRUE;
}
if (!mPreviousFullyLoaded)
{
- if (!isLocalTextureDataAvailable(mBakedTextureDatas[BAKED_LOWER].mTexLayerSet) &&
+ if (!isLocalTextureDataAvailable(getLayerSet(BAKED_LOWER)) &&
(!isTextureDefined(TEX_LOWER_BAKED, 0)))
{
- lldebugs << "Lower textures not baked" << llendl;
+ if (do_warn)
+ {
+ LL_INFOS() << "Self is clouded because lower textures not baked" << LL_ENDL;
+ }
return TRUE;
}
- if (!isLocalTextureDataAvailable(mBakedTextureDatas[BAKED_UPPER].mTexLayerSet) &&
+ if (!isLocalTextureDataAvailable(getLayerSet(BAKED_UPPER)) &&
(!isTextureDefined(TEX_UPPER_BAKED, 0)))
{
- lldebugs << "Upper textures not baked" << llendl;
+ if (do_warn)
+ {
+ LL_INFOS() << "Self is clouded because upper textures not baked" << LL_ENDL;
+ }
return TRUE;
}
@@ -2000,12 +1999,16 @@ BOOL LLVOAvatarSelf::getIsCloud() const
const LLViewerTexture* baked_img = getImage( texture_data.mTextureIndex, 0 );
if (!baked_img || !baked_img->hasGLTexture())
{
- lldebugs << "Texture at index " << i << " (texture index is " << texture_data.mTextureIndex << ") is not loaded" << llendl;
+ if (do_warn)
+ {
+ LL_INFOS() << "Self is clouded because texture at index " << i
+ << " (texture index is " << texture_data.mTextureIndex << ") is not loaded" << LL_ENDL;
+ }
return TRUE;
}
}
- lldebugs << "Avatar de-clouded" << llendl;
+ LL_DEBUGS() << "Avatar de-clouded" << LL_ENDL;
}
return FALSE;
}
@@ -2013,7 +2016,10 @@ BOOL LLVOAvatarSelf::getIsCloud() const
/*static*/
void LLVOAvatarSelf::debugOnTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
{
- gAgentAvatarp->debugTimingLocalTexLoaded(success, src_vi, src, aux_src, discard_level, final, userdata);
+ if (gAgentAvatarp.notNull())
+ {
+ gAgentAvatarp->debugTimingLocalTexLoaded(success, src_vi, src, aux_src, discard_level, final, userdata);
+ }
}
void LLVOAvatarSelf::debugTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
@@ -2051,7 +2057,85 @@ void LLVOAvatarSelf::debugBakedTextureUpload(EBakedTextureIndex index, BOOL fini
mDebugBakedTextureTimes[index][done] = mDebugSelfLoadTimer.getElapsedTimeF32();
}
-const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLTexLayerSet* layerset) const
+const std::string LLVOAvatarSelf::verboseDebugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const
+{
+ std::ostringstream outbuf;
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter =
+ LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
+ ++baked_iter)
+ {
+ const EBakedTextureIndex baked_index = baked_iter->first;
+ if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet)
+ {
+ outbuf << "baked_index: " << baked_index << "\n";
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
+ for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
+ local_tex_iter != baked_dict->mLocalTextures.end();
+ ++local_tex_iter)
+ {
+ const ETextureIndex tex_index = *local_tex_iter;
+ const std::string tex_name = LLAvatarAppearanceDictionary::getInstance()->getTexture(tex_index)->mName;
+ outbuf << " tex_index " << (S32) tex_index << " name " << tex_name << "\n";
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
+ const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
+ if (wearable_count > 0)
+ {
+ for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
+ {
+ outbuf << " " << LLWearableType::getTypeName(wearable_type) << " " << wearable_index << ":";
+ const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(tex_index, wearable_index);
+ if (local_tex_obj)
+ {
+ LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
+ if (tex_index >= 0
+ && local_tex_obj->getID() != IMG_DEFAULT_AVATAR
+ && !image->isMissingAsset())
+ {
+ outbuf << " id: " << image->getID()
+ << " refs: " << image->getNumRefs()
+ << " glocdisc: " << getLocalDiscardLevel(tex_index, wearable_index)
+ << " discard: " << image->getDiscardLevel()
+ << " desired: " << image->getDesiredDiscardLevel()
+ << " decode: " << image->getDecodePriority()
+ << " addl: " << image->getAdditionalDecodePriority()
+ << " ts: " << image->getTextureState()
+ << " bl: " << image->getBoostLevel()
+ << " fl: " << image->isFullyLoaded() // this is not an accessor for mFullyLoaded - see comment there.
+ << " cl: " << (image->isFullyLoaded() && image->getDiscardLevel()==0) // "completely loaded"
+ << " mvs: " << image->getMaxVirtualSize()
+ << " mvsc: " << image->getMaxVirtualSizeResetCounter()
+ << " mem: " << image->getTextureMemory();
+ }
+ }
+ outbuf << "\n";
+ }
+ }
+ }
+ break;
+ }
+ }
+ return outbuf.str();
+}
+
+void LLVOAvatarSelf::dumpAllTextures() const
+{
+ std::string vd_text = "Local textures per baked index and wearable:\n";
+ for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
+ ++baked_iter)
+ {
+ const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first;
+ const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index);
+ if (!layerset) continue;
+ const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite();
+ if (!layerset_buffer) continue;
+ vd_text += verboseDebugDumpLocalTextureDataInfo(layerset);
+ }
+ LL_DEBUGS("Avatar") << vd_text << LL_ENDL;
+}
+
+const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const
{
std::string text="";
@@ -2059,21 +2143,21 @@ const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLTexLayer
/* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet)
return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */
- for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
{
const EBakedTextureIndex baked_index = baked_iter->first;
if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
text += llformat("%d-%s ( ",baked_index, baked_dict->mName.c_str());
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
if (wearable_count > 0)
{
@@ -2100,14 +2184,14 @@ const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
BOOL is_texture_final = TRUE;
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
@@ -2119,32 +2203,9 @@ const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const
return text;
}
-// Dump avatar metrics data.
-LLSD LLVOAvatarSelf::metricsData()
-{
- // runway - add region info
- LLSD result;
- result["rez_status"] = LLVOAvatar::rezStatusToString(getRezzedStatus());
- std::vector<S32> rez_counts;
- LLVOAvatar::getNearbyRezzedStats(rez_counts);
- result["nearby"] = LLSD::emptyMap();
- for (S32 i=0; i<rez_counts.size(); ++i)
- {
- std::string rez_status_name = LLVOAvatar::rezStatusToString(i);
- result["nearby"][rez_status_name] = rez_counts[i];
- }
- result["timers"]["debug_existence"] = mDebugExistenceTimer.getElapsedTimeF32();
- result["timers"]["ruth_debug"] = mRuthDebugTimer.getElapsedTimeF32();
- result["timers"]["ruth"] = mRuthTimer.getElapsedTimeF32();
- result["timers"]["invisible"] = mInvisibleTimer.getElapsedTimeF32();
- result["timers"]["fully_loaded"] = mFullyLoadedTimer.getElapsedTimeF32();
- result["startup"] = LLStartUp::getPhases().dumpPhases();
-
- return result;
-}
-
class ViewerAppearanceChangeMetricsResponder: public LLCurl::Responder
{
+ LOG_CLASS(ViewerAppearanceChangeMetricsResponder);
public:
ViewerAppearanceChangeMetricsResponder( S32 expected_sequence,
volatile const S32 & live_sequence,
@@ -2155,55 +2216,145 @@ public:
{
}
- virtual void completed(U32 status,
- const std::string& reason,
- const LLSD& content)
- {
- if (isGoodStatus(status))
- {
- LL_DEBUGS("Avatar") << "OK" << LL_ENDL;
- result(content);
- }
- else
- {
- LL_WARNS("Avatar") << "Failed " << status << " reason " << reason << LL_ENDL;
- error(status,reason);
- }
- }
-
- // virtual
- void error(U32 status_num, const std::string & reason)
+private:
+ /* virtual */ void httpSuccess()
{
- }
+ LL_DEBUGS("Avatar") << "OK" << LL_ENDL;
- // virtual
- void result(const LLSD & content)
- {
+ gPendingMetricsUploads--;
if (mLiveSequence == mExpectedSequence)
{
mReportingStarted = true;
}
}
+ /* virtual */ void httpFailure()
+ {
+ // if we add retry, this should be removed from the httpFailure case
+ LL_WARNS("Avatar") << dumpResponse() << LL_ENDL;
+ gPendingMetricsUploads--;
+ }
+
private:
S32 mExpectedSequence;
volatile const S32 & mLiveSequence;
volatile bool & mReportingStarted;
};
-void LLVOAvatarSelf::sendAppearanceChangeMetrics()
+bool LLVOAvatarSelf::updateAvatarRezMetrics(bool force_send)
+{
+ const F32 AV_METRICS_INTERVAL_QA = 30.0;
+ F32 send_period = 300.0;
+ if (gSavedSettings.getBOOL("QAModeMetrics"))
+ {
+ send_period = AV_METRICS_INTERVAL_QA;
+ }
+
+ if (force_send || mTimeSinceLastRezMessage.getElapsedTimeF32() > send_period)
+ {
+ // Stats for completed phases have been getting logged as they
+ // complete. This will give us stats for any timers that
+ // haven't finished as of the metric's being sent.
+
+ if (force_send)
+ {
+ LLVOAvatar::logPendingPhasesAllAvatars();
+ }
+ sendViewerAppearanceChangeMetrics();
+ }
+
+ return false;
+}
+
+void LLVOAvatarSelf::addMetricsTimerRecord(const LLSD& record)
+{
+ mPendingTimerRecords.push_back(record);
+}
+
+bool operator<(const LLSD& a, const LLSD& b)
+{
+ std::ostringstream aout, bout;
+ aout << LLSDNotationStreamer(a);
+ bout << LLSDNotationStreamer(b);
+ std::string astring = aout.str();
+ std::string bstring = bout.str();
+
+ return astring < bstring;
+
+}
+
+// Given a vector of LLSD records, return an LLSD array of bucketed stats for val_field.
+LLSD summarize_by_buckets(std::vector<LLSD> in_records,
+ std::vector<std::string> by_fields,
+ std::string val_field)
+{
+ LLSD result = LLSD::emptyArray();
+ std::map<LLSD,LLViewerStats::StatsAccumulator> accum;
+ for (std::vector<LLSD>::iterator in_record_iter = in_records.begin();
+ in_record_iter != in_records.end(); ++in_record_iter)
+ {
+ LLSD& record = *in_record_iter;
+ LLSD key;
+ for (std::vector<std::string>::iterator field_iter = by_fields.begin();
+ field_iter != by_fields.end(); ++field_iter)
+ {
+ const std::string& field = *field_iter;
+ key[field] = record[field];
+ }
+ LLViewerStats::StatsAccumulator& stats = accum[key];
+ F32 value = record[val_field].asReal();
+ stats.push(value);
+ }
+ for (std::map<LLSD,LLViewerStats::StatsAccumulator>::iterator accum_it = accum.begin();
+ accum_it != accum.end(); ++accum_it)
+ {
+ LLSD out_record = accum_it->first;
+ out_record["stats"] = accum_it->second.asLLSD();
+ result.append(out_record);
+ }
+ return result;
+}
+
+void LLVOAvatarSelf::sendViewerAppearanceChangeMetrics()
{
- // gAgentAvatarp->stopAllPhases();
static volatile bool reporting_started(false);
static volatile S32 report_sequence(0);
- LLSD msg = metricsData();
+ LLSD msg;
msg["message"] = "ViewerAppearanceChangeMetrics";
msg["session_id"] = gAgentSessionID;
msg["agent_id"] = gAgentID;
msg["sequence"] = report_sequence;
msg["initial"] = !reporting_started;
msg["break"] = false;
+ msg["duration"] = mTimeSinceLastRezMessage.getElapsedTimeF32();
+
+ // Status of our own rezzing.
+ msg["rez_status"] = LLVOAvatar::rezStatusToString(getRezzedStatus());
+
+ // Status of all nearby avs including ourself.
+ msg["nearby"] = LLSD::emptyArray();
+ std::vector<S32> rez_counts;
+ LLVOAvatar::getNearbyRezzedStats(rez_counts);
+ for (S32 rez_stat=0; rez_stat < rez_counts.size(); ++rez_stat)
+ {
+ std::string rez_status_name = LLVOAvatar::rezStatusToString(rez_stat);
+ msg["nearby"][rez_status_name] = rez_counts[rez_stat];
+ }
+
+ // std::vector<std::string> bucket_fields("timer_name","is_self","grid_x","grid_y","is_using_server_bake");
+ std::vector<std::string> by_fields;
+ by_fields.push_back("timer_name");
+ by_fields.push_back("completed");
+ by_fields.push_back("grid_x");
+ by_fields.push_back("grid_y");
+ by_fields.push_back("is_using_server_bakes");
+ by_fields.push_back("is_self");
+ by_fields.push_back("central_bake_version");
+ LLSD summary = summarize_by_buckets(mPendingTimerRecords, by_fields, std::string("elapsed"));
+ msg["timers"] = summary;
+
+ mPendingTimerRecords.clear();
// Update sequence number
if (S32_MAX == ++report_sequence)
@@ -2218,12 +2369,14 @@ void LLVOAvatarSelf::sendAppearanceChangeMetrics()
}
if (!caps_url.empty())
{
+ gPendingMetricsUploads++;
LLCurlRequest::headers_t headers;
LLHTTPClient::post(caps_url,
msg,
new ViewerAppearanceChangeMetricsResponder(report_sequence,
report_sequence,
reporting_started));
+ mTimeSinceLastRezMessage.reset();
}
}
@@ -2231,7 +2384,7 @@ const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) c
{
if (canGrabBakedTexture(baked_index))
{
- ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index);
+ ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index);
if (tex_index == TEX_NUM_INDICES)
{
return LLUUID::null;
@@ -2243,7 +2396,7 @@ const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) c
BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
{
- ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index);
+ ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index);
if (tex_index == TEX_NUM_INDICES)
{
return FALSE;
@@ -2251,7 +2404,7 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
// Check if the texture hasn't been baked yet.
if (!isTextureDefined(tex_index, 0))
{
- lldebugs << "getTEImage( " << (U32) tex_index << " )->getID() == IMG_DEFAULT_AVATAR" << llendl;
+ LL_DEBUGS() << "getTEImage( " << (U32) tex_index << " )->getID() == IMG_DEFAULT_AVATAR" << LL_ENDL;
return FALSE;
}
@@ -2262,19 +2415,19 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
// baked texture. We don't want people copying people's
// work via baked textures.
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index);
for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin();
iter != baked_dict->mLocalTextures.end();
++iter)
{
const ETextureIndex t_index = (*iter);
- LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(t_index);
+ LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(t_index);
U32 count = gAgentWearables.getWearableCount(wearable_type);
- lldebugs << "Checking index " << (U32) t_index << " count: " << count << llendl;
+ LL_DEBUGS() << "Checking index " << (U32) t_index << " count: " << count << LL_ENDL;
for (U32 wearable_index = 0; wearable_index < count; ++wearable_index)
{
- LLWearable *wearable = gAgentWearables.getWearable(wearable_type, wearable_index);
+ LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, wearable_index);
if (wearable)
{
const LLLocalTextureObject *texture = wearable->getLocalTextureObject((S32)t_index);
@@ -2292,11 +2445,11 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
asset_id_matches);
BOOL can_grab = FALSE;
- lldebugs << "item count for asset " << texture_id << ": " << items.count() << llendl;
- if (items.count())
+ LL_DEBUGS() << "item count for asset " << texture_id << ": " << items.size() << LL_ENDL;
+ if (items.size())
{
// search for full permissions version
- for (S32 i = 0; i < items.count(); i++)
+ for (S32 i = 0; i < items.size(); i++)
{
LLViewerInventoryItem* itemp = items[i];
if (itemp->getIsFullPerm())
@@ -2316,26 +2469,34 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
}
void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTexture* imagep,
- F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked, U32 index )
+ F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked)
{
if (!isIndexLocalTexture(type)) return;
- if (!covered_by_baked)
+ // Sunshine - ignoring covered_by_baked will force local textures
+ // to always load. Fix for SH-4001 and many related issues. Do
+ // not restore this without some more targetted fix for the local
+ // textures failing to load issue.
+ //if (!covered_by_baked)
{
- if (getLocalTextureID(type, index) != IMG_DEFAULT_AVATAR && imagep->getDiscardLevel() != 0)
+ if (imagep->getID() != IMG_DEFAULT_AVATAR)
{
- F32 desired_pixels;
- desired_pixels = llmin(mPixelArea, (F32)getTexImageArea());
- imagep->setBoostLevel(getAvatarBoostLevel());
-
- imagep->resetTextureStats();
- imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL);
- imagep->addTextureStats( desired_pixels / texel_area_ratio );
- imagep->setAdditionalDecodePriority(SELF_ADDITIONAL_PRI) ;
- imagep->forceUpdateBindStats() ;
- if (imagep->getDiscardLevel() < 0)
+ imagep->setNoDelete();
+ if (imagep->getDiscardLevel() != 0)
{
- mHasGrey = TRUE; // for statistics gathering
+ F32 desired_pixels;
+ desired_pixels = llmin(mPixelArea, (F32)getTexImageArea());
+
+ imagep->setBoostLevel(getAvatarBoostLevel());
+ imagep->setAdditionalDecodePriority(SELF_ADDITIONAL_PRI) ;
+ imagep->resetTextureStats();
+ imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTUAL_SIZE_RESET_INTERVAL);
+ imagep->addTextureStats( desired_pixels / texel_area_ratio );
+ imagep->forceUpdateBindStats() ;
+ if (imagep->getDiscardLevel() < 0)
+ {
+ mHasGrey = TRUE; // for statistics gathering
+ }
}
}
else
@@ -2346,10 +2507,10 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe
}
}
-LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLVOAvatarDefines::ETextureIndex i, U32 wearable_index) const
+LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLAvatarAppearanceDefines::ETextureIndex i, U32 wearable_index) const
{
- LLWearableType::EType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i);
- LLWearable* wearable = gAgentWearables.getWearable(type, wearable_index);
+ LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i);
+ LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, wearable_index);
if (wearable)
{
return wearable->getLocalTextureObject(i);
@@ -2362,7 +2523,7 @@ LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLVOAvatarDefines::E
// getBakedTE()
// Used by the LayerSet. (Layer sets don't in general know what textures depend on them.)
//-----------------------------------------------------------------------------
-ETextureIndex LLVOAvatarSelf::getBakedTE( const LLTexLayerSet* layerset ) const
+ETextureIndex LLVOAvatarSelf::getBakedTE( const LLViewerTexLayerSet* layerset ) const
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
@@ -2375,82 +2536,6 @@ ETextureIndex LLVOAvatarSelf::getBakedTE( const LLTexLayerSet* layerset ) const
return TEX_HEAD_BAKED;
}
-
-void LLVOAvatarSelf::setNewBakedTexture(LLVOAvatarDefines::EBakedTextureIndex i, const LLUUID &uuid)
-{
- ETextureIndex index = LLVOAvatarDictionary::bakedToLocalTextureIndex(i);
- setNewBakedTexture(index, uuid);
-}
-
-
-//-----------------------------------------------------------------------------
-// setNewBakedTexture()
-// A new baked texture has been successfully uploaded and we can start using it now.
-//-----------------------------------------------------------------------------
-void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid )
-{
- // Baked textures live on other sims.
- LLHost target_host = getObjectHost();
- setTEImage( te, LLViewerTextureManager::getFetchedTextureFromHost( uuid, target_host ) );
- updateMeshTextures();
- dirtyMesh();
-
- LLVOAvatar::cullAvatarsByPixelArea();
-
- /* switch(te)
- case TEX_HEAD_BAKED:
- llinfos << "New baked texture: HEAD" << llendl; */
- const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(te);
- if (texture_dict->mIsBakedTexture)
- {
- debugBakedTextureUpload(texture_dict->mBakedTextureIndex, TRUE); // FALSE for start of upload, TRUE for finish.
- llinfos << "New baked texture: " << texture_dict->mName << " UUID: " << uuid <<llendl;
- }
- else
- {
- llwarns << "New baked texture: unknown te " << te << llendl;
- }
-
- // dumpAvatarTEs( "setNewBakedTexture() send" );
- // RN: throttle uploads
- if (!hasPendingBakedUploads())
- {
- gAgent.sendAgentSetAppearance();
-
- if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
- {
- LLSD args;
- args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
- args["TIME"] = llformat("%d",(U32)mDebugSelfLoadTimer.getElapsedTimeF32());
- if (isAllLocalTextureDataFinal())
- {
- LLNotificationsUtil::add("AvatarRezSelfBakedDoneNotification",args);
- LL_DEBUGS("Avatar") << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32()
- << "sec ]"
- << avString()
- << "RuthTimer " << (U32)mRuthDebugTimer.getElapsedTimeF32()
- << " SelfLoadTimer " << (U32)mDebugSelfLoadTimer.getElapsedTimeF32()
- << " Notification " << "AvatarRezSelfBakedDoneNotification"
- << llendl;
- }
- else
- {
- args["STATUS"] = debugDumpAllLocalTextureDataInfo();
- LLNotificationsUtil::add("AvatarRezSelfBakedUpdateNotification",args);
- LL_DEBUGS("Avatar") << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32()
- << "sec ]"
- << avString()
- << "RuthTimer " << (U32)mRuthDebugTimer.getElapsedTimeF32()
- << " SelfLoadTimer " << (U32)mDebugSelfLoadTimer.getElapsedTimeF32()
- << " Notification " << "AvatarRezSelfBakedUpdateNotification"
- << llendl;
- }
- }
-
- outputRezDiagnostics();
- }
-}
-
// FIXME: This is not called consistently. Something may be broken.
void LLVOAvatarSelf::outputRezDiagnostics() const
{
@@ -2460,12 +2545,12 @@ void LLVOAvatarSelf::outputRezDiagnostics() const
}
const F32 final_time = mDebugSelfLoadTimer.getElapsedTimeF32();
- LL_DEBUGS("Avatar") << "REZTIME: Myself rez stats:" << llendl;
- LL_DEBUGS("Avatar") << "\t Time from avatar creation to load wearables: " << (S32)mDebugTimeWearablesLoaded << llendl;
- LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << llendl;
- LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << llendl;
- LL_DEBUGS("Avatar") << "\t Load time for each texture: " << llendl;
- for (U32 i = 0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i)
+ LL_DEBUGS("Avatar") << "REZTIME: Myself rez stats:" << LL_ENDL;
+ LL_DEBUGS("Avatar") << "\t Time from avatar creation to load wearables: " << (S32)mDebugTimeWearablesLoaded << LL_ENDL;
+ LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << LL_ENDL;
+ LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << LL_ENDL;
+ LL_DEBUGS("Avatar") << "\t Load time for each texture: " << LL_ENDL;
+ for (U32 i = 0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i)
{
std::stringstream out;
out << "\t\t (" << i << ") ";
@@ -2492,28 +2577,30 @@ void LLVOAvatarSelf::outputRezDiagnostics() const
LL_DEBUGS("Avatar") << out.str() << LL_ENDL;
}
}
- LL_DEBUGS("Avatar") << "\t Time points for each upload (start / finish)" << llendl;
- for (U32 i = 0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i)
+ LL_DEBUGS("Avatar") << "\t Time points for each upload (start / finish)" << LL_ENDL;
+ for (U32 i = 0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i)
{
- LL_DEBUGS("Avatar") << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << llendl;
+ LL_DEBUGS("Avatar") << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << LL_ENDL;
}
- for (LLVOAvatarDefines::LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
{
- const LLVOAvatarDefines::EBakedTextureIndex baked_index = baked_iter->first;
- const LLTexLayerSet *layerset = debugGetLayerSet(baked_index);
+ const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first;
+ const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index);
if (!layerset) continue;
- const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite();
+ const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite();
if (!layerset_buffer) continue;
- LL_DEBUGS("Avatar") << layerset_buffer->dumpTextureInfo() << llendl;
+ LL_DEBUGS("Avatar") << layerset_buffer->dumpTextureInfo() << LL_ENDL;
}
+
+ dumpAllTextures();
}
void LLVOAvatarSelf::outputRezTiming(const std::string& msg) const
{
- LL_INFOS("Avatar")
+ LL_DEBUGS("Avatar")
<< avString()
<< llformat("%s. Time from avatar creation: %.2f", msg.c_str(), mDebugSelfLoadTimer.getElapsedTimeF32())
<< LL_ENDL;
@@ -2524,119 +2611,28 @@ void LLVOAvatarSelf::reportAvatarRezTime() const
// TODO: report mDebugSelfLoadTimer.getElapsedTimeF32() somehow.
}
-//-----------------------------------------------------------------------------
-// setCachedBakedTexture()
-// A baked texture id was received from a cache query, make it active
-//-----------------------------------------------------------------------------
-void LLVOAvatarSelf::setCachedBakedTexture( ETextureIndex te, const LLUUID& uuid )
-{
- setTETexture( te, uuid );
-
- /* switch(te)
- case TEX_HEAD_BAKED:
- if( mHeadLayerSet )
- mHeadLayerSet->cancelUpload(); */
- for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
- {
- if ( mBakedTextureDatas[i].mTextureIndex == te && mBakedTextureDatas[i].mTexLayerSet)
- {
- if (mInitialBakeIDs[i] != LLUUID::null)
- {
- if (mInitialBakeIDs[i] == uuid)
- {
- llinfos << "baked texture correctly loaded at login! " << i << llendl;
- }
- else
- {
- llwarns << "baked texture does not match id loaded at login!" << i << llendl;
- }
- mInitialBakeIDs[i] = LLUUID::null;
- }
- mBakedTextureDatas[i].mTexLayerSet->cancelUpload();
- }
- }
-}
-
-// static
-void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**)
-{
- LLUUID texture_id;
- msg->getUUID("TextureData", "TextureID", texture_id);
- if (!isAgentAvatarValid()) return;
-
- // If this is a texture corresponding to one of our baked entries,
- // just rebake that layer set.
- BOOL found = FALSE;
-
- /* ETextureIndex baked_texture_indices[BAKED_NUM_INDICES] =
- TEX_HEAD_BAKED,
- TEX_UPPER_BAKED, */
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
- ++iter)
- {
- const ETextureIndex index = iter->first;
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
- if (texture_dict->mIsBakedTexture)
- {
- if (texture_id == gAgentAvatarp->getTEImage(index)->getID())
- {
- LLTexLayerSet* layer_set = gAgentAvatarp->getLayerSet(index);
- if (layer_set)
- {
- llinfos << "TAT: rebake - matched entry " << (S32)index << llendl;
- gAgentAvatarp->invalidateComposite(layer_set, TRUE);
- found = TRUE;
- LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_REBAKES);
- }
- }
- }
- }
-
- // If texture not found, rebake all entries.
- if (!found)
- {
- gAgentAvatarp->forceBakeAllTextures();
- }
- else
- {
- // Not sure if this is necessary, but forceBakeAllTextures() does it.
- gAgentAvatarp->updateMeshTextures();
- }
-}
-
-BOOL LLVOAvatarSelf::isUsingBakedTextures() const
-{
- // Composite textures are used during appearance mode.
- if (gAgentCamera.cameraCustomizeAvatar())
- return FALSE;
-
- return TRUE;
-}
-
-
+// SUNSHINE CLEANUP - not clear we need any of this, may be sufficient to request server appearance in llviewermenu.cpp:handle_rebake_textures()
void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug)
{
- llinfos << "TAT: forced full rebake. " << llendl;
+ LL_INFOS() << "TAT: forced full rebake. " << LL_ENDL;
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
ETextureIndex baked_index = mBakedTextureDatas[i].mTextureIndex;
- LLTexLayerSet* layer_set = getLayerSet(baked_index);
+ LLViewerTexLayerSet* layer_set = getLayerSet(baked_index);
if (layer_set)
{
if (slam_for_debug)
{
layer_set->setUpdatesEnabled(TRUE);
- layer_set->cancelUpload();
}
- invalidateComposite(layer_set, TRUE);
- LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_REBAKES);
+ invalidateComposite(layer_set);
+ add(LLStatViewer::TEX_REBAKES, 1);
}
else
{
- llwarns << "TAT: NO LAYER SET FOR " << (S32)baked_index << llendl;
+ LL_WARNS() << "TAT: NO LAYER SET FOR " << (S32)baked_index << LL_ENDL;
}
}
@@ -2654,7 +2650,7 @@ void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index )
case LOCTEX_UPPER_SHIRT:
if( mUpperBodyLayerSet )
mUpperBodyLayerSet->requestUpdate(); */
- const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(index);
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index);
if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture)
return;
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
@@ -2664,22 +2660,22 @@ void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index )
}
}
-LLTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const
+LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const
{
- /* switch(index)
- case TEX_HEAD_BAKED:
- case TEX_HEAD_BODYPAINT:
- return mHeadLayerSet; */
- const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(index);
- if (texture_dict->mIsUsedByBakedTexture)
- {
- const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
- return mBakedTextureDatas[baked_index].mTexLayerSet;
- }
- return NULL;
+ /* switch(index)
+ case TEX_HEAD_BAKED:
+ case TEX_HEAD_BODYPAINT:
+ return mHeadLayerSet; */
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index);
+ if (texture_dict->mIsUsedByBakedTexture)
+ {
+ const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
+ return getLayerSet(baked_index);
+ }
+ return NULL;
}
-LLTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const
+LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const
{
/* switch(index)
case TEX_HEAD_BAKED:
@@ -2687,26 +2683,62 @@ LLTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const
return mHeadLayerSet; */
if (baked_index >= 0 && baked_index < BAKED_NUM_INDICES)
{
- return mBakedTextureDatas[baked_index].mTexLayerSet;
+ return getTexLayerSet(baked_index);
}
return NULL;
}
+
+
// static
-void LLVOAvatarSelf::onCustomizeStart()
+void LLVOAvatarSelf::onCustomizeStart(bool disable_camera_switch)
{
- // We're no longer doing any baking or invalidating on entering
- // appearance editing mode. Leaving function in place in case
- // further changes require us to do something at this point - Nyx
+ if (isAgentAvatarValid())
+ {
+ if (!gAgentAvatarp->mEndCustomizeCallback.get())
+ {
+ gAgentAvatarp->mEndCustomizeCallback = new LLUpdateAppearanceOnDestroy;
+ }
+
+ gAgentAvatarp->mIsEditingAppearance = true;
+ gAgentAvatarp->mUseLocalAppearance = true;
+
+ if (gSavedSettings.getBOOL("AppearanceCameraMovement") && !disable_camera_switch)
+ {
+ gAgentCamera.changeCameraToCustomizeAvatar();
+ }
+
+#if 0
+ gAgentAvatarp->clearVisualParamWeights();
+ gAgentAvatarp->idleUpdateAppearanceAnimation();
+#endif
+
+ gAgentAvatarp->invalidateAll(); // mark all bakes as dirty, request updates
+ gAgentAvatarp->updateMeshTextures(); // make sure correct textures are applied to the avatar mesh.
+ gAgentAvatarp->updateTextures(); // call updateTextureStats
+ }
}
// static
-void LLVOAvatarSelf::onCustomizeEnd()
+void LLVOAvatarSelf::onCustomizeEnd(bool disable_camera_switch)
{
+
if (isAgentAvatarValid())
{
+ gAgentAvatarp->mIsEditingAppearance = false;
gAgentAvatarp->invalidateAll();
+
+ if (gSavedSettings.getBOOL("AppearanceCameraMovement") && !disable_camera_switch)
+ {
+ gAgentCamera.changeCameraToDefault();
+ gAgentCamera.resetView();
+ }
+
+ // Dereferencing the previous callback will cause
+ // updateAppearanceFromCOF to be called, whenever all refs
+ // have resolved.
+ gAgentAvatarp->mEndCustomizeCallback = NULL;
}
}
@@ -2719,12 +2751,12 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const
{
LLUUID texture_id[TEX_NUM_INDICES];
// pack away current TEs to make sure we don't send them out
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
const ETextureIndex index = iter->first;
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (!texture_dict->mIsBakedTexture)
{
LLTextureEntry* entry = getTE((U8) index);
@@ -2736,12 +2768,12 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const
bool success = packTEMessage(mesgsys);
// unpack TEs to make sure we don't re-trigger a bake
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
const ETextureIndex index = iter->first;
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (!texture_dict->mIsBakedTexture)
{
LLTextureEntry* entry = getTE((U8) index);
@@ -2752,6 +2784,39 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const
return success;
}
+//------------------------------------------------------------------------
+// sendHoverHeight()
+//------------------------------------------------------------------------
+void LLVOAvatarSelf::sendHoverHeight() const
+{
+ std::string url = gAgent.getRegion()->getCapability("AgentPreferences");
+
+ if (!url.empty())
+ {
+ LLSD update = LLSD::emptyMap();
+ const LLVector3& hover_offset = getHoverOffset();
+ update["hover_height"] = hover_offset[2];
+
+ LL_DEBUGS("Avatar") << avString() << "sending hover height value " << hover_offset[2] << LL_ENDL;
+ LLHTTPClient::post(url, update, new LLHoverHeightResponder);
+
+ mLastHoverOffsetSent = hover_offset;
+ }
+}
+
+void LLVOAvatarSelf::setHoverOffset(const LLVector3& hover_offset, bool send_update)
+{
+ if (getHoverOffset() != hover_offset)
+ {
+ LL_INFOS("Avatar") << avString() << " setting hover due to change " << hover_offset[2] << LL_ENDL;
+ LLVOAvatar::setHoverOffset(hover_offset, send_update);
+ }
+ if (send_update && (hover_offset != mLastHoverOffsetSent))
+ {
+ LL_INFOS("Avatar") << avString() << " sending hover due to change " << hover_offset[2] << LL_ENDL;
+ sendHoverHeight();
+ }
+}
//------------------------------------------------------------------------
// needsRenderBeam()
@@ -2773,27 +2838,59 @@ BOOL LLVOAvatarSelf::needsRenderBeam()
// static
void LLVOAvatarSelf::deleteScratchTextures()
{
- for( LLGLuint* namep = sScratchTexNames.getFirstData();
- namep;
- namep = sScratchTexNames.getNextData() )
+ for(std::map< LLGLenum, LLGLuint*>::iterator it = sScratchTexNames.begin(), end_it = sScratchTexNames.end();
+ it != end_it;
+ ++it)
{
- LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, 0, -1, 1, (U32 *)namep );
+ LLImageGL::deleteTextures(1, (U32 *)it->second );
stop_glerror();
}
- if( sScratchTexBytes )
+ if( sScratchTexBytes.value() )
{
- lldebugs << "Clearing Scratch Textures " << (sScratchTexBytes/1024) << "KB" << llendl;
+ LL_DEBUGS() << "Clearing Scratch Textures " << (S32Kilobytes)sScratchTexBytes << LL_ENDL;
- sScratchTexNames.deleteAllData();
- sScratchTexLastBindTime.deleteAllData();
- LLImageGL::sGlobalTextureMemoryInBytes -= sScratchTexBytes;
- sScratchTexBytes = 0;
+ delete_and_clear(sScratchTexNames);
+ LLImageGL::sGlobalTextureMemory -= sScratchTexBytes;
+ sScratchTexBytes = S32Bytes(0);
}
}
// static
void LLVOAvatarSelf::dumpScratchTextureByteCount()
{
- llinfos << "Scratch Texture GL: " << (sScratchTexBytes/1024) << "KB" << llendl;
+ LL_INFOS() << "Scratch Texture GL: " << (sScratchTexBytes/1024) << "KB" << LL_ENDL;
+}
+
+void LLVOAvatarSelf::dumpWearableInfo(LLAPRFile& outfile)
+{
+ apr_file_t* file = outfile.getFileHandle();
+ if (!file)
+ {
+ return;
+ }
+
+
+ apr_file_printf( file, "\n<wearable_info>\n" );
+
+ LLWearableData *wd = getWearableData();
+ for (S32 type = 0; type < LLWearableType::WT_COUNT; type++)
+ {
+ const std::string& type_name = LLWearableType::getTypeName((LLWearableType::EType)type);
+ for (U32 j=0; j< wd->getWearableCount((LLWearableType::EType)type); j++)
+ {
+ LLViewerWearable *wearable = gAgentWearables.getViewerWearable((LLWearableType::EType)type,j);
+ apr_file_printf( file, "\n\t <wearable type=\"%s\" name=\"%s\"/>\n",
+ type_name.c_str(), wearable->getName().c_str() );
+ LLWearable::visual_param_vec_t v_params;
+ wearable->getVisualParams(v_params);
+ for (LLWearable::visual_param_vec_t::iterator it = v_params.begin();
+ it != v_params.end(); ++it)
+ {
+ LLVisualParam *param = *it;
+ dump_visual_param(file, param, param->getWeight());
+ }
+ }
+ }
+ apr_file_printf( file, "\n</wearable_info>\n" );
}