diff options
Diffstat (limited to 'indra/newview/llvoavatarself.cpp')
-rw-r--r-- | indra/newview/llvoavatarself.cpp | 531 |
1 files changed, 419 insertions, 112 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 739c021311..e5cbf65682 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -2,31 +2,25 @@ * @file llvoavatar.cpp * @brief Implementation of LLVOAvatar class which is a derivation fo LLViewerObject * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -49,12 +43,14 @@ #include "llhudeffecttrail.h" #include "llhudmanager.h" #include "llinventoryfunctions.h" +#include "llnotificationsutil.h" #include "llselectmgr.h" #include "lltoolgrab.h" // for needsRenderBeam #include "lltoolmgr.h" // for needsRenderBeam #include "lltoolmorph.h" #include "lltrans.h" #include "llviewercamera.h" +#include "llviewercontrol.h" #include "llviewermenu.h" #include "llviewerobjectlist.h" #include "llviewerstats.h" @@ -135,7 +131,9 @@ LLVOAvatarSelf::LLVOAvatarSelf(const LLUUID& id, mRegionCrossingCount(0) { gAgentWearables.setAvatarObject(this); - + + mMotionController.mIsSelf = TRUE; + lldebugs << "Marking avatar as self " << id << llendl; } @@ -149,20 +147,20 @@ void LLVOAvatarSelf::initInstance() LLVOAvatar::initInstance(); llinfos << "Self avatar object created. Starting timer." << llendl; - mSelfLoadTimer.reset(); + mDebugSelfLoadTimer.reset(); // clear all times to -1 for debugging for (U32 i =0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i) { for (U32 j = 0; j <= MAX_DISCARD_LEVEL; ++j) { - mTextureLoadTimes[i][j] = -1.0f; + mDebugTextureLoadTimes[i][j] = -1.0f; } } for (U32 i =0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i) { - mBakedTextureTimes[i][0] = -1.0f; - mBakedTextureTimes[i][1] = -1.0f; + mDebugBakedTextureTimes[i][0] = -1.0f; + mDebugBakedTextureTimes[i][1] = -1.0f; } status &= buildMenus(); @@ -242,58 +240,58 @@ BOOL LLVOAvatarSelf::buildMenus() gAttachBodyPartPieMenus[0] = NULL; LLContextMenu::Params params; - params.label(LLTrans::getString("BodyPartsRightArm") + " >"); + params.label(LLTrans::getString("BodyPartsRightArm")); params.name(params.label); params.visible(false); gAttachBodyPartPieMenus[1] = LLUICtrlFactory::create<LLContextMenu> (params); - params.label(LLTrans::getString("BodyPartsHead") + " >"); + params.label(LLTrans::getString("BodyPartsHead")); params.name(params.label); gAttachBodyPartPieMenus[2] = LLUICtrlFactory::create<LLContextMenu> (params); - params.label(LLTrans::getString("BodyPartsLeftArm") + " >"); + params.label(LLTrans::getString("BodyPartsLeftArm")); params.name(params.label); gAttachBodyPartPieMenus[3] = LLUICtrlFactory::create<LLContextMenu> (params); gAttachBodyPartPieMenus[4] = NULL; - params.label(LLTrans::getString("BodyPartsLeftLeg") + " >"); + params.label(LLTrans::getString("BodyPartsLeftLeg")); params.name(params.label); gAttachBodyPartPieMenus[5] = LLUICtrlFactory::create<LLContextMenu> (params); - params.label(LLTrans::getString("BodyPartsTorso") + " >"); + params.label(LLTrans::getString("BodyPartsTorso")); params.name(params.label); gAttachBodyPartPieMenus[6] = LLUICtrlFactory::create<LLContextMenu> (params); - params.label(LLTrans::getString("BodyPartsRightLeg") + " >"); + params.label(LLTrans::getString("BodyPartsRightLeg")); params.name(params.label); gAttachBodyPartPieMenus[7] = LLUICtrlFactory::create<LLContextMenu> (params); gDetachBodyPartPieMenus[0] = NULL; - params.label(LLTrans::getString("BodyPartsRightArm") + " >"); + params.label(LLTrans::getString("BodyPartsRightArm")); params.name(params.label); gDetachBodyPartPieMenus[1] = LLUICtrlFactory::create<LLContextMenu> (params); - params.label(LLTrans::getString("BodyPartsHead") + " >"); + params.label(LLTrans::getString("BodyPartsHead")); params.name(params.label); gDetachBodyPartPieMenus[2] = LLUICtrlFactory::create<LLContextMenu> (params); - params.label(LLTrans::getString("BodyPartsLeftArm") + " >"); + params.label(LLTrans::getString("BodyPartsLeftArm")); params.name(params.label); gDetachBodyPartPieMenus[3] = LLUICtrlFactory::create<LLContextMenu> (params); gDetachBodyPartPieMenus[4] = NULL; - params.label(LLTrans::getString("BodyPartsLeftLeg") + " >"); + params.label(LLTrans::getString("BodyPartsLeftLeg")); params.name(params.label); gDetachBodyPartPieMenus[5] = LLUICtrlFactory::create<LLContextMenu> (params); - params.label(LLTrans::getString("BodyPartsTorso") + " >"); + params.label(LLTrans::getString("BodyPartsTorso")); params.name(params.label); gDetachBodyPartPieMenus[6] = LLUICtrlFactory::create<LLContextMenu> (params); - params.label(LLTrans::getString("BodyPartsRightLeg") + " >"); + params.label(LLTrans::getString("BodyPartsRightLeg")); params.name(params.label); gDetachBodyPartPieMenus[7] = LLUICtrlFactory::create<LLContextMenu> (params); @@ -636,6 +634,7 @@ BOOL LLVOAvatarSelf::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) return TRUE; } LLVOAvatar::idleUpdate(agent, world, time); + idleUpdateTractorBeam(); return TRUE; } @@ -971,12 +970,6 @@ void LLVOAvatarSelf::wearableUpdated( LLWearableType::EType type, BOOL upload_re const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; const LLVOAvatarDefines::EBakedTextureIndex index = baked_iter->first; - // if we're editing our appearance, ensure that we're not using baked textures - // The baked texture for alpha masks is set explicitly when you hit "save" - if (gAgentCamera.cameraCustomizeAvatar()) - { - setNewBakedTexture(index,IMG_DEFAULT_AVATAR); - } if (baked_dict) { for (LLVOAvatarDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin(); @@ -1018,6 +1011,44 @@ BOOL LLVOAvatarSelf::isWearingAttachment(const LLUUID& inv_item_id) const } //----------------------------------------------------------------------------- +BOOL LLVOAvatarSelf::attachmentWasRequested(const LLUUID& inv_item_id) const +{ + const F32 REQUEST_EXPIRATION_SECONDS = 5.0; // any request older than this is ignored/removed. + std::map<LLUUID,LLTimer>::iterator it = mAttachmentRequests.find(inv_item_id); + if (it != mAttachmentRequests.end()) + { + const LLTimer& request_time = it->second; + F32 request_time_elapsed = request_time.getElapsedTimeF32(); + if (request_time_elapsed > REQUEST_EXPIRATION_SECONDS) + { + mAttachmentRequests.erase(it); + return FALSE; + } + else + { + return TRUE; + } + } + else + { + return FALSE; + } +} + +//----------------------------------------------------------------------------- +void LLVOAvatarSelf::addAttachmentRequest(const LLUUID& inv_item_id) +{ + LLTimer current_time; + mAttachmentRequests[inv_item_id] = current_time; +} + +//----------------------------------------------------------------------------- +void LLVOAvatarSelf::removeAttachmentRequest(const LLUUID& inv_item_id) +{ + mAttachmentRequests.erase(inv_item_id); +} + +//----------------------------------------------------------------------------- // getWornAttachment() //----------------------------------------------------------------------------- LLViewerObject* LLVOAvatarSelf::getWornAttachment(const LLUUID& inv_item_id) @@ -1069,8 +1100,10 @@ const LLViewerJointAttachment *LLVOAvatarSelf::attachObject(LLViewerObject *view // Should just be the last object added if (attachment->isObjectAttached(viewer_object)) { - const LLUUID& attachment_id = viewer_object->getItemID(); + const LLUUID& attachment_id = viewer_object->getAttachmentItemID(); LLAppearanceMgr::instance().registerAttachment(attachment_id); + // Clear any pending requests once the attachment arrives. + removeAttachmentRequest(attachment_id); } return attachment; @@ -1079,7 +1112,7 @@ const LLViewerJointAttachment *LLVOAvatarSelf::attachObject(LLViewerObject *view //virtual BOOL LLVOAvatarSelf::detachObject(LLViewerObject *viewer_object) { - const LLUUID attachment_id = viewer_object->getItemID(); + const LLUUID attachment_id = viewer_object->getAttachmentItemID(); if (LLVOAvatar::detachObject(viewer_object)) { // the simulator should automatically handle permission revocation @@ -1117,6 +1150,41 @@ BOOL LLVOAvatarSelf::detachObject(LLViewerObject *viewer_object) return FALSE; } +// static +BOOL LLVOAvatarSelf::detachAttachmentIntoInventory(const LLUUID &item_id) +{ + LLInventoryItem* item = gInventory.getItem(item_id); + if (item) + { + gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv); + gMessageSystem->nextBlockFast(_PREHASH_ObjectData); + gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + gMessageSystem->addUUIDFast(_PREHASH_ItemID, item_id); + gMessageSystem->sendReliable(gAgent.getRegion()->getHost()); + + // This object might have been selected, so let the selection manager know it's gone now + LLViewerObject *found_obj = gObjectList.findObject(item_id); + if (found_obj) + { + LLSelectMgr::getInstance()->remove(found_obj); + } + + // Error checking in case this object was attached to an invalid point + // In that case, just remove the item from COF preemptively since detach + // will fail. + if (isAgentAvatarValid()) + { + const LLViewerObject *attached_obj = gAgentAvatarp->getWornAttachment(item_id); + if (!attached_obj) + { + LLAppearanceMgr::instance().removeCOFItemLinks(item_id, false); + } + } + return TRUE; + } + return FALSE; +} + U32 LLVOAvatarSelf::getNumWearables(LLVOAvatarDefines::ETextureIndex i) const { LLWearableType::EType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i); @@ -1150,11 +1218,11 @@ void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *sr discard_level < local_tex_obj->getDiscard()) { local_tex_obj->setDiscard(discard_level); - if (!gAgentCamera.cameraCustomizeAvatar()) + if (isUsingBakedTextures()) { requestLayerSetUpdate(index); } - else if (gAgentCamera.cameraCustomizeAvatar()) + else { LLVisualParamHint::requestHintUpdates(); } @@ -1269,6 +1337,9 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset) //----------------------------------------------------------------------------- BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) const { + const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + // const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels. + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { if (layerset == mBakedTextureDatas[i].mTexLayerSet) @@ -1283,7 +1354,7 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { - if (getLocalDiscardLevel(*local_tex_iter, wearable_index) != 0) + if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(desired_tex_discard_level)) { return FALSE; } @@ -1296,6 +1367,42 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons return FALSE; } +BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const +{ + const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + // const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels + + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + { + const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); + local_tex_iter != baked_dict->mLocalTextures.end(); + ++local_tex_iter) + { + const ETextureIndex tex_index = *local_tex_iter; + const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); + for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) + { + if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(desired_tex_discard_level)) + { + return FALSE; + } + } + } + } + return TRUE; +} + +BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLVOAvatarDefines::EBakedTextureIndex index) const +{ + const LLTexLayerSet *layerset = mBakedTextureDatas[index].mTexLayerSet; + if (!layerset) return FALSE; + const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite(); + if (!layerset_buffer) return FALSE; + return !layerset_buffer->uploadNeeded(); +} + BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const { LLUUID id; @@ -1328,6 +1435,32 @@ BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 return isDefined; } +//virtual +BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index) const +{ + if (isIndexBakedTexture(type)) + { + return LLVOAvatar::isTextureVisible(type, (U32)0); + } + + LLUUID tex_id = getLocalTextureID(type,index); + return (tex_id != IMG_INVISIBLE) + || (LLDrawPoolAlpha::sShowDebugAlpha); +} + +//virtual +BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const +{ + if (isIndexBakedTexture(type)) + { + return LLVOAvatar::isTextureVisible(type); + } + + U32 index = gAgentWearables.getWearableIndex(wearable); + return isTextureVisible(type,index); +} + + //----------------------------------------------------------------------------- // requestLayerSetUploads() //----------------------------------------------------------------------------- @@ -1342,7 +1475,7 @@ void LLVOAvatarSelf::requestLayerSetUploads() void LLVOAvatarSelf::requestLayerSetUpload(LLVOAvatarDefines::EBakedTextureIndex i) { ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex; - bool layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index)); + const BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index)); if (!layer_baked && mBakedTextureDatas[i].mTexLayerSet) { mBakedTextureDatas[i].mTexLayerSet->requestUpload(); @@ -1359,8 +1492,8 @@ bool LLVOAvatarSelf::hasPendingBakedUploads() const { for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - BOOL upload_pending = (mBakedTextureDatas[i].mTexLayerSet && mBakedTextureDatas[i].mTexLayerSet->getComposite()->uploadPending()); - if (upload_pending) + LLTexLayerSet* layerset = mBakedTextureDatas[i].mTexLayerSet; + if (layerset && layerset->getComposite() && layerset->getComposite()->uploadPending()) { return true; } @@ -1374,7 +1507,7 @@ void LLVOAvatarSelf::invalidateComposite( LLTexLayerSet* layerset, BOOL upload_r { return; } - // llinfos << "LLVOAvatar::invalidComposite() " << layerset->getBodyRegion() << llendl; + // llinfos << "LLVOAvatar::invalidComposite() " << layerset->getBodyRegionName() << llendl; layerset->requestUpdate(); layerset->invalidateMorphMasks(); @@ -1396,6 +1529,7 @@ void LLVOAvatarSelf::invalidateAll() { invalidateComposite(mBakedTextureDatas[i].mTexLayerSet, TRUE); } + mDebugSelfLoadTimer.reset(); } //----------------------------------------------------------------------------- @@ -1558,18 +1692,21 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te if (tex_discard >= 0 && tex_discard <= desired_discard) { local_tex_obj->setDiscard(tex_discard); - if (isSelf() && !gAgentCamera.cameraCustomizeAvatar()) + if (isSelf()) + { + if (gAgentAvatarp->isUsingBakedTextures()) { requestLayerSetUpdate(type); } - else if (isSelf() && gAgentCamera.cameraCustomizeAvatar()) + else { LLVisualParamHint::requestHintUpdates(); } } + } else - { - tex->setLoadedCallback(onLocalTextureLoaded, desired_discard, TRUE, FALSE, new LLAvatarTexData(getID(), type)); + { + tex->setLoadedCallback(onLocalTextureLoaded, desired_discard, TRUE, FALSE, new LLAvatarTexData(getID(), type), NULL); } } tex->setMinDiscardLevel(desired_discard); @@ -1758,47 +1895,139 @@ BOOL LLVOAvatarSelf::getIsCloud() } /*static*/ -void LLVOAvatarSelf::onTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) +void LLVOAvatarSelf::debugOnTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) { - gAgentAvatarp->timingLocalTexLoaded(success, src_vi, src, aux_src, discard_level, final, userdata); + gAgentAvatarp->debugTimingLocalTexLoaded(success, src_vi, src, aux_src, discard_level, final, userdata); } -void LLVOAvatarSelf::timingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) +void LLVOAvatarSelf::debugTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) { LLAvatarTexData *data = (LLAvatarTexData *)userdata; + if (!data) + { + return; + } + ETextureIndex index = data->mIndex; + + if (index < 0 || index >= TEX_NUM_INDICES) + { + return; + } if (discard_level >=0 && discard_level <= MAX_DISCARD_LEVEL) // ignore discard level -1, as it means we have no data. { - mTextureLoadTimes[(U32)index][(U32)discard_level] = mSelfLoadTimer.getElapsedTimeF32(); + mDebugTextureLoadTimes[(U32)index][(U32)discard_level] = mDebugSelfLoadTimer.getElapsedTimeF32(); + } + if (final) + { + delete data; } } -void LLVOAvatarSelf::bakedTextureUpload(EBakedTextureIndex index, BOOL finished) +void LLVOAvatarSelf::debugBakedTextureUpload(EBakedTextureIndex index, BOOL finished) { U32 done = 0; if (finished) { done = 1; } - mBakedTextureTimes[index][done] = mSelfLoadTimer.getElapsedTimeF32(); + mDebugBakedTextureTimes[index][done] = mDebugSelfLoadTimer.getElapsedTimeF32(); } -const LLUUID& LLVOAvatarSelf::grabLocalTexture(ETextureIndex type, U32 index) const +const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLTexLayerSet* layerset) const { - if (canGrabLocalTexture(type, index)) + std::string text=""; + + text = llformat("[Final:%d Avail:%d] ",isLocalTextureDataFinal(layerset), isLocalTextureDataAvailable(layerset)); + + /* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet) + return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */ + for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + ++baked_iter) { - return getTEImage( type )->getID(); + const EBakedTextureIndex baked_index = baked_iter->first; + if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet) + { + const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; + text += llformat("%d-%s ( ",baked_index, baked_dict->mName.c_str()); + for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); + local_tex_iter != baked_dict->mLocalTextures.end(); + ++local_tex_iter) + { + const ETextureIndex tex_index = *local_tex_iter; + const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); + if (wearable_count > 0) + { + text += LLWearableType::getTypeName(wearable_type) + ":"; + for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) + { + const U32 discard_level = getLocalDiscardLevel(tex_index, wearable_index); + std::string discard_str = llformat("%d ",discard_level); + text += llformat("%d ",discard_level); + } + } + } + text += ")"; + break; + } + } + return text; +} + +const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const +{ + std::string text; + const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + { + const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + BOOL is_texture_final = TRUE; + for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); + local_tex_iter != baked_dict->mLocalTextures.end(); + ++local_tex_iter) + { + const ETextureIndex tex_index = *local_tex_iter; + const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); + for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) + { + is_texture_final &= (getLocalDiscardLevel(*local_tex_iter, wearable_index) <= (S32)(override_tex_discard_level)); + } + } + text += llformat("%s:%d ",baked_dict->mName.c_str(),is_texture_final); + } + return text; +} + +const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) const +{ + if (canGrabBakedTexture(baked_index)) + { + ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index); + if (tex_index == TEX_NUM_INDICES) + { + return LLUUID::null; + } + return getTEImage( tex_index )->getID(); } return LLUUID::null; } -BOOL LLVOAvatarSelf::canGrabLocalTexture(ETextureIndex type, U32 index) const +BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const { + ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index); + if (tex_index == TEX_NUM_INDICES) + { + return FALSE; + } // Check if the texture hasn't been baked yet. - if (!isTextureDefined(type, index)) + if (!isTextureDefined(tex_index, 0)) { - lldebugs << "getTEImage( " << (U32) type << ", " << index << " )->getID() == IMG_DEFAULT_AVATAR" << llendl; + lldebugs << "getTEImage( " << (U32) tex_index << " )->getID() == IMG_DEFAULT_AVATAR" << llendl; return FALSE; } @@ -1808,50 +2037,54 @@ BOOL LLVOAvatarSelf::canGrabLocalTexture(ETextureIndex type, U32 index) const // Check permissions of textures that show up in the // baked texture. We don't want people copying people's // work via baked textures. - /* switch(type) - case TEX_EYES_BAKED: - textures.push_back(TEX_EYES_IRIS); */ - const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(type); - if (!texture_dict->mIsUsedByBakedTexture) return FALSE; - const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index); for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin(); iter != baked_dict->mLocalTextures.end(); ++iter) { const ETextureIndex t_index = (*iter); - lldebugs << "Checking index " << (U32) t_index << llendl; - // MULTI-WEARABLE: old method. replace. - const LLUUID& texture_id = getTEImage( t_index )->getID(); - if (texture_id != IMG_DEFAULT_AVATAR) - { - // Search inventory for this texture. - LLViewerInventoryCategory::cat_array_t cats; - LLViewerInventoryItem::item_array_t items; - LLAssetIDMatches asset_id_matches(texture_id); - gInventory.collectDescendentsIf(LLUUID::null, - cats, - items, - LLInventoryModel::INCLUDE_TRASH, - asset_id_matches); - - BOOL can_grab = FALSE; - lldebugs << "item count for asset " << texture_id << ": " << items.count() << llendl; - if (items.count()) + LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(t_index); + U32 count = gAgentWearables.getWearableCount(wearable_type); + lldebugs << "Checking index " << (U32) t_index << " count: " << count << llendl; + + for (U32 wearable_index = 0; wearable_index < count; ++wearable_index) + { + LLWearable *wearable = gAgentWearables.getWearable(wearable_type, wearable_index); + if (wearable) { - // search for full permissions version - for (S32 i = 0; i < items.count(); i++) + const LLLocalTextureObject *texture = wearable->getLocalTextureObject((S32)t_index); + const LLUUID& texture_id = texture->getID(); + if (texture_id != IMG_DEFAULT_AVATAR) { - LLViewerInventoryItem* itemp = items[i]; - if (itemp->getIsFullPerm()) + // Search inventory for this texture. + LLViewerInventoryCategory::cat_array_t cats; + LLViewerInventoryItem::item_array_t items; + LLAssetIDMatches asset_id_matches(texture_id); + gInventory.collectDescendentsIf(LLUUID::null, + cats, + items, + LLInventoryModel::INCLUDE_TRASH, + asset_id_matches); + + BOOL can_grab = FALSE; + lldebugs << "item count for asset " << texture_id << ": " << items.count() << llendl; + if (items.count()) { - can_grab = TRUE; - break; + // search for full permissions version + for (S32 i = 0; i < items.count(); i++) + { + LLViewerInventoryItem* itemp = items[i]; + if (itemp->getIsFullPerm()) + { + can_grab = TRUE; + break; + } + } } + if (!can_grab) return FALSE; } } - if (!can_grab) return FALSE; } } @@ -1870,7 +2103,11 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe F32 desired_pixels; desired_pixels = llmin(mPixelArea, (F32)getTexImageArea()); imagep->setBoostLevel(getAvatarBoostLevel()); + + imagep->resetTextureStats(); + imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL); imagep->addTextureStats( desired_pixels / texel_area_ratio ); + imagep->setAdditionalDecodePriority(SELF_ADDITIONAL_PRI) ; imagep->forceUpdateBindStats() ; if (imagep->getDiscardLevel() < 0) { @@ -1942,7 +2179,7 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid ) const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(te); if (texture_dict->mIsBakedTexture) { - bakedTextureUpload(texture_dict->mBakedTextureIndex, TRUE); // FALSE for start of upload, TRUE for finish. + debugBakedTextureUpload(texture_dict->mBakedTextureIndex, TRUE); // FALSE for start of upload, TRUE for finish. llinfos << "New baked texture: " << texture_dict->mName << " UUID: " << uuid <<llendl; } else @@ -1955,20 +2192,81 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid ) if (!hasPendingBakedUploads()) { gAgent.sendAgentSetAppearance(); - F32 final_time = mSelfLoadTimer.getElapsedTimeF32(); - llinfos << "time from avatar creation to load wearables: " << mTimeWearablesLoaded << llendl; - llinfos << "time from avatar creation to de-cloud: " << mTimeAvatarVisible << llendl; - llinfos << "time from avatar creation to de-cloud for others: " << final_time << llendl; - llinfos << "load time for each texture: " << llendl; - for (U32 i = 0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i) + + if (gSavedSettings.getBOOL("DebugAvatarRezTime")) { - llinfos << "(" << i << "): " << (S32)mTextureLoadTimes[i][0] << "\t" << (S32)mTextureLoadTimes[i][1] << "\t" << (S32)mTextureLoadTimes[i][2] << "\t" << (S32)mTextureLoadTimes[i][3] << "\t" << (S32)mTextureLoadTimes[i][4] << "\t" << (S32)mTextureLoadTimes[i][5] << llendl; + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); + args["TIME"] = llformat("%d",(U32)mDebugSelfLoadTimer.getElapsedTimeF32()); + if (isAllLocalTextureDataFinal()) + { + LLNotificationsUtil::add("AvatarRezSelfBakedDoneNotification",args); + } + else + { + args["STATUS"] = debugDumpAllLocalTextureDataInfo(); + LLNotificationsUtil::add("AvatarRezSelfBakedUpdateNotification",args); + } } - llinfos << "Time points for each upload (start / finish)" << llendl; - for (U32 i = 0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i) + + outputRezDiagnostics(); + } +} + +void LLVOAvatarSelf::outputRezDiagnostics() const +{ + if(!gSavedSettings.getBOOL("DebugAvatarLocalTexLoadedTime")) + { + return ; + } + + const F32 final_time = mDebugSelfLoadTimer.getElapsedTimeF32(); + llinfos << "REZTIME: Myself rez stats:" << llendl; + llinfos << "\t Time from avatar creation to load wearables: " << (S32)mDebugTimeWearablesLoaded << llendl; + llinfos << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << llendl; + llinfos << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << llendl; + llinfos << "\t Load time for each texture: " << llendl; + for (U32 i = 0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i) + { + std::stringstream out; + out << "\t\t (" << i << ") "; + U32 j=0; + for (j=0; j <= MAX_DISCARD_LEVEL; j++) { - llinfos << "(" << i << "): " << (S32)mBakedTextureTimes[i][0] << " / " << (S32)mBakedTextureTimes[i][1] << llendl; + out << "\t"; + S32 load_time = (S32)mDebugTextureLoadTimes[i][j]; + if (load_time == -1) + { + out << "*"; + if (j == 0) + break; + } + else + { + out << load_time; + } } + + // Don't print out non-existent textures. + if (j != 0) + llinfos << out.str() << llendl; + } + llinfos << "\t Time points for each upload (start / finish)" << llendl; + for (U32 i = 0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i) + { + llinfos << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << llendl; + } + + for (LLVOAvatarDefines::LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + ++baked_iter) + { + const LLVOAvatarDefines::EBakedTextureIndex baked_index = baked_iter->first; + const LLTexLayerSet *layerset = debugGetLayerSet(baked_index); + if (!layerset) continue; + const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite(); + if (!layerset_buffer) continue; + llinfos << layerset_buffer->dumpTextureInfo() << llendl; } } @@ -2041,6 +2339,16 @@ void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**) } } +BOOL LLVOAvatarSelf::isUsingBakedTextures() const +{ + // Composite textures are used during appearance mode. + if (gAgentCamera.cameraCustomizeAvatar()) + return FALSE; + + return TRUE; +} + + void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug) { llinfos << "TAT: forced full rebake. " << llendl; @@ -2068,7 +2376,6 @@ void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug) // Don't know if this is needed updateMeshTextures(); - } //----------------------------------------------------------------------------- |