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path: root/indra/newview/llvoavatarself.cpp
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Diffstat (limited to 'indra/newview/llvoavatarself.cpp')
-rw-r--r--indra/newview/llvoavatarself.cpp78
1 files changed, 39 insertions, 39 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index c0f063e54a..f375afa544 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -1079,8 +1079,8 @@ void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode)
//-----------------------------------------------------------------------------
void LLVOAvatarSelf::wearableUpdated(LLWearableType::EType type)
{
- for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin();
+ baked_iter != sAvatarDictionary->getBakedTextures().end();
++baked_iter)
{
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
@@ -1277,7 +1277,7 @@ BOOL LLVOAvatarSelf::detachAttachmentIntoInventory(const LLUUID &item_id)
U32 LLVOAvatarSelf::getNumWearables(LLAvatarAppearanceDefines::ETextureIndex i) const
{
- LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i);
+ LLWearableType::EType type = sAvatarDictionary->getTEWearableType(i);
return gAgentWearables.getWearableCount(type);
}
@@ -1388,8 +1388,8 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLViewerTexLayerSet* laye
{
/* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet)
return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */
- for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin();
+ baked_iter != sAvatarDictionary->getBakedTextures().end();
++baked_iter)
{
const EBakedTextureIndex baked_index = baked_iter->first;
@@ -1402,7 +1402,7 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLViewerTexLayerSet* laye
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
@@ -1432,13 +1432,13 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset
{
if (layerset == mBakedTextureDatas[i].mTexLayerSet)
{
- const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i);
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
@@ -1465,13 +1465,13 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i);
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
@@ -1493,7 +1493,7 @@ BOOL LLVOAvatarSelf::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex t
BOOL isDefined = TRUE;
if (isIndexLocalTexture(type))
{
- const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(type);
+ const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(type);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
if (index >= wearable_count)
{
@@ -1710,7 +1710,7 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
LL_ERRS() << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << LL_ENDL;
return;
}
- LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(type);
+ LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(type);
if (!gAgentWearables.getViewerWearable(wearable_type,index))
{
// no wearable is loaded, cannot set the texture.
@@ -1787,8 +1787,8 @@ void LLVOAvatarSelf::dumpLocalTextures() const
/* ETextureIndex baked_equiv[] = {
TEX_UPPER_BAKED,
if (isTextureDefined(baked_equiv[i])) */
- for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
- iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin();
+ iter != sAvatarDictionary->getTextures().end();
++iter)
{
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
@@ -1796,7 +1796,7 @@ void LLVOAvatarSelf::dumpLocalTextures() const
continue;
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
- const ETextureIndex baked_equiv = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex;
+ const ETextureIndex baked_equiv = sAvatarDictionary->getBakedTexture(baked_index)->mTextureIndex;
const std::string &name = texture_dict->mName;
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(iter->first, 0);
@@ -2032,8 +2032,8 @@ const std::string LLVOAvatarSelf::verboseDebugDumpLocalTextureDataInfo(const LLV
std::ostringstream outbuf;
LLWearableType *wr_inst = LLWearableType::getInstance();
for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter =
- LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
+ sAvatarDictionary->getBakedTextures().begin();
+ baked_iter != sAvatarDictionary->getBakedTextures().end();
++baked_iter)
{
const EBakedTextureIndex baked_index = baked_iter->first;
@@ -2046,9 +2046,9 @@ const std::string LLVOAvatarSelf::verboseDebugDumpLocalTextureDataInfo(const LLV
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const std::string tex_name = LLAvatarAppearanceDictionary::getInstance()->getTexture(tex_index)->mName;
+ const std::string tex_name = sAvatarDictionary->getTexture(tex_index)->mName;
outbuf << " tex_index " << (S32) tex_index << " name " << tex_name << "\n";
- const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
if (wearable_count > 0)
{
@@ -2092,8 +2092,8 @@ const std::string LLVOAvatarSelf::verboseDebugDumpLocalTextureDataInfo(const LLV
void LLVOAvatarSelf::dumpAllTextures() const
{
std::string vd_text = "Local textures per baked index and wearable:\n";
- for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin();
+ baked_iter != sAvatarDictionary->getBakedTextures().end();
++baked_iter)
{
const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first;
@@ -2115,8 +2115,8 @@ const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLViewerTe
/* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet)
return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */
- for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin();
+ baked_iter != sAvatarDictionary->getBakedTextures().end();
++baked_iter)
{
const EBakedTextureIndex baked_index = baked_iter->first;
@@ -2129,7 +2129,7 @@ const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLViewerTe
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
if (wearable_count > 0)
{
@@ -2156,14 +2156,14 @@ const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i);
BOOL is_texture_final = TRUE;
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
@@ -2343,7 +2343,7 @@ const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) c
{
if (canGrabBakedTexture(baked_index))
{
- ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index);
+ ETextureIndex tex_index = sAvatarDictionary->bakedToLocalTextureIndex(baked_index);
if (tex_index == TEX_NUM_INDICES)
{
return LLUUID::null;
@@ -2355,7 +2355,7 @@ const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) c
BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
{
- ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index);
+ ETextureIndex tex_index = sAvatarDictionary->bakedToLocalTextureIndex(baked_index);
if (tex_index == TEX_NUM_INDICES)
{
return FALSE;
@@ -2374,13 +2374,13 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
// baked texture. We don't want people copying people's
// work via baked textures.
- const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture(baked_index);
for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin();
iter != baked_dict->mLocalTextures.end();
++iter)
{
const ETextureIndex t_index = (*iter);
- LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(t_index);
+ LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(t_index);
U32 count = gAgentWearables.getWearableCount(wearable_type);
LL_DEBUGS() << "Checking index " << (U32) t_index << " count: " << count << LL_ENDL;
@@ -2468,7 +2468,7 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe
LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLAvatarAppearanceDefines::ETextureIndex i, U32 wearable_index) const
{
- LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i);
+ LLWearableType::EType type = sAvatarDictionary->getTEWearableType(i);
LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, wearable_index);
if (wearable)
{
@@ -2542,8 +2542,8 @@ void LLVOAvatarSelf::outputRezDiagnostics() const
LL_DEBUGS("Avatar") << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << LL_ENDL;
}
- for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin();
+ baked_iter != sAvatarDictionary->getBakedTextures().end();
++baked_iter)
{
const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first;
@@ -2609,7 +2609,7 @@ void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index )
case LOCTEX_UPPER_SHIRT:
if( mUpperBodyLayerSet )
mUpperBodyLayerSet->requestUpdate(); */
- const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index);
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = sAvatarDictionary->getTexture(index);
if (!texture_dict)
return;
if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture)
@@ -2627,7 +2627,7 @@ LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const
case TEX_HEAD_BAKED:
case TEX_HEAD_BODYPAINT:
return mHeadLayerSet; */
- const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index);
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = sAvatarDictionary->getTexture(index);
if (texture_dict && texture_dict->mIsUsedByBakedTexture)
{
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
@@ -2713,8 +2713,8 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const
{
LLUUID texture_id[TEX_NUM_INDICES];
// pack away current TEs to make sure we don't send them out
- for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
- iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin();
+ iter != sAvatarDictionary->getTextures().end();
++iter)
{
const ETextureIndex index = iter->first;
@@ -2730,8 +2730,8 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const
bool success = packTEMessage(mesgsys);
// unpack TEs to make sure we don't re-trigger a bake
- for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
- iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin();
+ iter != sAvatarDictionary->getTextures().end();
++iter)
{
const ETextureIndex index = iter->first;