diff options
Diffstat (limited to 'indra/newview/llvoavatarself.cpp')
-rw-r--r-- | indra/newview/llvoavatarself.cpp | 78 |
1 files changed, 39 insertions, 39 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index c0f063e54a..f375afa544 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -1079,8 +1079,8 @@ void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode) //----------------------------------------------------------------------------- void LLVOAvatarSelf::wearableUpdated(LLWearableType::EType type) { - for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); + baked_iter != sAvatarDictionary->getBakedTextures().end(); ++baked_iter) { const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; @@ -1277,7 +1277,7 @@ BOOL LLVOAvatarSelf::detachAttachmentIntoInventory(const LLUUID &item_id) U32 LLVOAvatarSelf::getNumWearables(LLAvatarAppearanceDefines::ETextureIndex i) const { - LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i); + LLWearableType::EType type = sAvatarDictionary->getTEWearableType(i); return gAgentWearables.getWearableCount(type); } @@ -1388,8 +1388,8 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLViewerTexLayerSet* laye { /* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet) return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */ - for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); + baked_iter != sAvatarDictionary->getBakedTextures().end(); ++baked_iter) { const EBakedTextureIndex baked_index = baked_iter->first; @@ -1402,7 +1402,7 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLViewerTexLayerSet* laye ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { @@ -1432,13 +1432,13 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset { if (layerset == mBakedTextureDatas[i].mTexLayerSet) { - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i); for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { @@ -1465,13 +1465,13 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i); for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { @@ -1493,7 +1493,7 @@ BOOL LLVOAvatarSelf::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex t BOOL isDefined = TRUE; if (isIndexLocalTexture(type)) { - const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(type); + const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(type); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); if (index >= wearable_count) { @@ -1710,7 +1710,7 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te LL_ERRS() << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << LL_ENDL; return; } - LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(type); + LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(type); if (!gAgentWearables.getViewerWearable(wearable_type,index)) { // no wearable is loaded, cannot set the texture. @@ -1787,8 +1787,8 @@ void LLVOAvatarSelf::dumpLocalTextures() const /* ETextureIndex baked_equiv[] = { TEX_UPPER_BAKED, if (isTextureDefined(baked_equiv[i])) */ - for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); - iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin(); + iter != sAvatarDictionary->getTextures().end(); ++iter) { const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; @@ -1796,7 +1796,7 @@ void LLVOAvatarSelf::dumpLocalTextures() const continue; const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; - const ETextureIndex baked_equiv = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex; + const ETextureIndex baked_equiv = sAvatarDictionary->getBakedTexture(baked_index)->mTextureIndex; const std::string &name = texture_dict->mName; const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(iter->first, 0); @@ -2032,8 +2032,8 @@ const std::string LLVOAvatarSelf::verboseDebugDumpLocalTextureDataInfo(const LLV std::ostringstream outbuf; LLWearableType *wr_inst = LLWearableType::getInstance(); for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = - LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + sAvatarDictionary->getBakedTextures().begin(); + baked_iter != sAvatarDictionary->getBakedTextures().end(); ++baked_iter) { const EBakedTextureIndex baked_index = baked_iter->first; @@ -2046,9 +2046,9 @@ const std::string LLVOAvatarSelf::verboseDebugDumpLocalTextureDataInfo(const LLV ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const std::string tex_name = LLAvatarAppearanceDictionary::getInstance()->getTexture(tex_index)->mName; + const std::string tex_name = sAvatarDictionary->getTexture(tex_index)->mName; outbuf << " tex_index " << (S32) tex_index << " name " << tex_name << "\n"; - const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); if (wearable_count > 0) { @@ -2092,8 +2092,8 @@ const std::string LLVOAvatarSelf::verboseDebugDumpLocalTextureDataInfo(const LLV void LLVOAvatarSelf::dumpAllTextures() const { std::string vd_text = "Local textures per baked index and wearable:\n"; - for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); + baked_iter != sAvatarDictionary->getBakedTextures().end(); ++baked_iter) { const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; @@ -2115,8 +2115,8 @@ const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLViewerTe /* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet) return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */ - for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); + baked_iter != sAvatarDictionary->getBakedTextures().end(); ++baked_iter) { const EBakedTextureIndex baked_index = baked_iter->first; @@ -2129,7 +2129,7 @@ const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLViewerTe ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); if (wearable_count > 0) { @@ -2156,14 +2156,14 @@ const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i); BOOL is_texture_final = TRUE; for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { @@ -2343,7 +2343,7 @@ const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) c { if (canGrabBakedTexture(baked_index)) { - ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index); + ETextureIndex tex_index = sAvatarDictionary->bakedToLocalTextureIndex(baked_index); if (tex_index == TEX_NUM_INDICES) { return LLUUID::null; @@ -2355,7 +2355,7 @@ const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) c BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const { - ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index); + ETextureIndex tex_index = sAvatarDictionary->bakedToLocalTextureIndex(baked_index); if (tex_index == TEX_NUM_INDICES) { return FALSE; @@ -2374,13 +2374,13 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const // baked texture. We don't want people copying people's // work via baked textures. - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture(baked_index); for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin(); iter != baked_dict->mLocalTextures.end(); ++iter) { const ETextureIndex t_index = (*iter); - LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(t_index); + LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(t_index); U32 count = gAgentWearables.getWearableCount(wearable_type); LL_DEBUGS() << "Checking index " << (U32) t_index << " count: " << count << LL_ENDL; @@ -2468,7 +2468,7 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLAvatarAppearanceDefines::ETextureIndex i, U32 wearable_index) const { - LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i); + LLWearableType::EType type = sAvatarDictionary->getTEWearableType(i); LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, wearable_index); if (wearable) { @@ -2542,8 +2542,8 @@ void LLVOAvatarSelf::outputRezDiagnostics() const LL_DEBUGS("Avatar") << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << LL_ENDL; } - for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); + baked_iter != sAvatarDictionary->getBakedTextures().end(); ++baked_iter) { const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; @@ -2609,7 +2609,7 @@ void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index ) case LOCTEX_UPPER_SHIRT: if( mUpperBodyLayerSet ) mUpperBodyLayerSet->requestUpdate(); */ - const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index); + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = sAvatarDictionary->getTexture(index); if (!texture_dict) return; if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture) @@ -2627,7 +2627,7 @@ LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const case TEX_HEAD_BAKED: case TEX_HEAD_BODYPAINT: return mHeadLayerSet; */ - const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index); + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = sAvatarDictionary->getTexture(index); if (texture_dict && texture_dict->mIsUsedByBakedTexture) { const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; @@ -2713,8 +2713,8 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const { LLUUID texture_id[TEX_NUM_INDICES]; // pack away current TEs to make sure we don't send them out - for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); - iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin(); + iter != sAvatarDictionary->getTextures().end(); ++iter) { const ETextureIndex index = iter->first; @@ -2730,8 +2730,8 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const bool success = packTEMessage(mesgsys); // unpack TEs to make sure we don't re-trigger a bake - for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); - iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin(); + iter != sAvatarDictionary->getTextures().end(); ++iter) { const ETextureIndex index = iter->first; |