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path: root/indra/newview/llvoavatarself.cpp
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Diffstat (limited to 'indra/newview/llvoavatarself.cpp')
-rw-r--r--indra/newview/llvoavatarself.cpp34
1 files changed, 18 insertions, 16 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index c82de73f25..cf3fb01b5a 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -157,14 +157,14 @@ void LLVOAvatarSelf::initInstance()
{
for (U32 j = 0; j <= MAX_DISCARD_LEVEL; ++j)
{
- mTextureLoadTimes[i][j] = -1.0f;
+ mDebugTextureLoadTimes[i][j] = -1.0f;
}
}
for (U32 i =0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i)
{
- mBakedTextureTimes[i][0] = -1.0f;
- mBakedTextureTimes[i][1] = -1.0f;
+ mDebugBakedTextureTimes[i][0] = -1.0f;
+ mDebugBakedTextureTimes[i][1] = -1.0f;
}
status &= buildMenus();
@@ -1271,6 +1271,8 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset)
//-----------------------------------------------------------------------------
BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) const
{
+ const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
+
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
if (layerset == mBakedTextureDatas[i].mTexLayerSet)
@@ -1285,7 +1287,7 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
- if (getLocalDiscardLevel(*local_tex_iter, wearable_index) != 0)
+ if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(override_tex_discard_level))
{
return FALSE;
}
@@ -1761,12 +1763,12 @@ BOOL LLVOAvatarSelf::getIsCloud()
}
/*static*/
-void LLVOAvatarSelf::onTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
+void LLVOAvatarSelf::debugOnTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
{
- gAgentAvatarp->timingLocalTexLoaded(success, src_vi, src, aux_src, discard_level, final, userdata);
+ gAgentAvatarp->debugTimingLocalTexLoaded(success, src_vi, src, aux_src, discard_level, final, userdata);
}
-void LLVOAvatarSelf::timingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
+void LLVOAvatarSelf::debugTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
{
LLAvatarTexData *data = (LLAvatarTexData *)userdata;
if (!data)
@@ -1776,14 +1778,14 @@ void LLVOAvatarSelf::timingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *
ETextureIndex index = data->mIndex;
-if (index < 0 || index >= TEX_NUM_INDICES)
+ if (index < 0 || index >= TEX_NUM_INDICES)
{
return;
}
if (discard_level >=0 && discard_level <= MAX_DISCARD_LEVEL) // ignore discard level -1, as it means we have no data.
{
- mTextureLoadTimes[(U32)index][(U32)discard_level] = mDebugSelfLoadTimer.getElapsedTimeF32();
+ mDebugTextureLoadTimes[(U32)index][(U32)discard_level] = mDebugSelfLoadTimer.getElapsedTimeF32();
}
if (final)
{
@@ -1791,14 +1793,14 @@ if (index < 0 || index >= TEX_NUM_INDICES)
}
}
-void LLVOAvatarSelf::bakedTextureUpload(EBakedTextureIndex index, BOOL finished)
+void LLVOAvatarSelf::debugBakedTextureUpload(EBakedTextureIndex index, BOOL finished)
{
U32 done = 0;
if (finished)
{
done = 1;
}
- mBakedTextureTimes[index][done] = mDebugSelfLoadTimer.getElapsedTimeF32();
+ mDebugBakedTextureTimes[index][done] = mDebugSelfLoadTimer.getElapsedTimeF32();
}
const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) const
@@ -1963,7 +1965,7 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid )
const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(te);
if (texture_dict->mIsBakedTexture)
{
- bakedTextureUpload(texture_dict->mBakedTextureIndex, TRUE); // FALSE for start of upload, TRUE for finish.
+ debugBakedTextureUpload(texture_dict->mBakedTextureIndex, TRUE); // FALSE for start of upload, TRUE for finish.
llinfos << "New baked texture: " << texture_dict->mName << " UUID: " << uuid <<llendl;
}
else
@@ -1993,8 +1995,8 @@ void LLVOAvatarSelf::outputRezDiagnostics() const
{
const F32 final_time = mDebugSelfLoadTimer.getElapsedTimeF32();
llinfos << "REZTIME: Myself rez stats:" << llendl;
- llinfos << "\t Time from avatar creation to load wearables: " << (S32)mTimeWearablesLoaded << llendl;
- llinfos << "\t Time from avatar creation to de-cloud: " << (S32)mTimeAvatarVisible << llendl;
+ llinfos << "\t Time from avatar creation to load wearables: " << (S32)mDebugTimeWearablesLoaded << llendl;
+ llinfos << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << llendl;
llinfos << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << llendl;
llinfos << "\t Load time for each texture: " << llendl;
for (U32 i = 0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i)
@@ -2005,7 +2007,7 @@ void LLVOAvatarSelf::outputRezDiagnostics() const
for (j=0; j <= MAX_DISCARD_LEVEL; j++)
{
out << "\t";
- S32 load_time = (S32)mTextureLoadTimes[i][j];
+ S32 load_time = (S32)mDebugTextureLoadTimes[i][j];
if (load_time == -1)
{
out << "*";
@@ -2025,7 +2027,7 @@ void LLVOAvatarSelf::outputRezDiagnostics() const
llinfos << "\t Time points for each upload (start / finish)" << llendl;
for (U32 i = 0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i)
{
- llinfos << "\t\t (" << i << ") \t" << (S32)mBakedTextureTimes[i][0] << " / " << (S32)mBakedTextureTimes[i][1] << llendl;
+ llinfos << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << llendl;
}
}