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path: root/indra/newview/llvoavatarself.cpp
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Diffstat (limited to 'indra/newview/llvoavatarself.cpp')
-rw-r--r--indra/newview/llvoavatarself.cpp15
1 files changed, 3 insertions, 12 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index 185274d40d..711e9f90fc 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -487,18 +487,10 @@ BOOL LLVOAvatarSelf::buildMenus()
}
// add in requested order to pie menu, inserting separators as necessary
- S32 cur_pie_slice = 0;
for (std::multimap<S32, S32>::iterator attach_it = attachment_pie_menu_map.begin();
attach_it != attachment_pie_menu_map.end(); ++attach_it)
{
- S32 requested_pie_slice = attach_it->first;
S32 attach_index = attach_it->second;
- while (cur_pie_slice < requested_pie_slice)
- {
- gAttachBodyPartPieMenus[group]->addSeparator();
- gDetachBodyPartPieMenus[group]->addSeparator();
- cur_pie_slice++;
- }
LLViewerJointAttachment* attachment = get_if_there(mAttachmentPoints, attach_index, (LLViewerJointAttachment*)NULL);
if (attachment)
@@ -520,7 +512,6 @@ BOOL LLVOAvatarSelf::buildMenus()
item_params.on_enable.parameter = attach_index;
item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params);
gDetachBodyPartPieMenus[group]->addChild(item);
- cur_pie_slice++;
}
}
}
@@ -1039,7 +1030,7 @@ const LLViewerJointAttachment *LLVOAvatarSelf::attachObject(LLViewerObject *view
if (attachment->isObjectAttached(viewer_object))
{
const LLUUID& attachment_id = viewer_object->getItemID();
- LLAppearanceManager::registerAttachment(attachment_id);
+ LLAppearanceManager::instance().registerAttachment(attachment_id);
}
return attachment;
@@ -1078,7 +1069,7 @@ BOOL LLVOAvatarSelf::detachObject(LLViewerObject *viewer_object)
}
else
{
- LLAppearanceManager::unregisterAttachment(attachment_id);
+ LLAppearanceManager::instance().unregisterAttachment(attachment_id);
}
return TRUE;
@@ -1587,7 +1578,7 @@ void LLVOAvatarSelf::dumpLocalTextures() const
llinfos << "LocTex " << name << ": Baked " << getTEImage(baked_equiv)->getID() << llendl;
#endif
}
- else if (local_tex_obj->getImage() != NULL)
+ else if (local_tex_obj && local_tex_obj->getImage() != NULL)
{
if (local_tex_obj->getImage()->getID() == IMG_DEFAULT_AVATAR)
{