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path: root/indra/newview/llvoavatarself.cpp
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Diffstat (limited to 'indra/newview/llvoavatarself.cpp')
-rw-r--r--indra/newview/llvoavatarself.cpp60
1 files changed, 35 insertions, 25 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index e18b617120..c838a8820f 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -1977,37 +1977,47 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
++iter)
{
const ETextureIndex t_index = (*iter);
- lldebugs << "Checking index " << (U32) t_index << llendl;
- // MULTI-WEARABLE: old method. replace.
- const LLUUID& texture_id = getTEImage( t_index )->getID();
- if (texture_id != IMG_DEFAULT_AVATAR)
- {
- // Search inventory for this texture.
- LLViewerInventoryCategory::cat_array_t cats;
- LLViewerInventoryItem::item_array_t items;
- LLAssetIDMatches asset_id_matches(texture_id);
- gInventory.collectDescendentsIf(LLUUID::null,
- cats,
- items,
- LLInventoryModel::INCLUDE_TRASH,
- asset_id_matches);
-
- BOOL can_grab = FALSE;
- lldebugs << "item count for asset " << texture_id << ": " << items.count() << llendl;
- if (items.count())
+ LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(t_index);
+ U32 count = gAgentWearables.getWearableCount(wearable_type);
+ lldebugs << "Checking index " << (U32) t_index << " count: " << count << llendl;
+
+ for (U32 wearable_index = 0; wearable_index < count; ++wearable_index)
+ {
+ LLWearable *wearable = gAgentWearables.getWearable(wearable_type, wearable_index);
+ if (wearable)
{
- // search for full permissions version
- for (S32 i = 0; i < items.count(); i++)
+ const LLLocalTextureObject *texture = wearable->getLocalTextureObject((S32)t_index);
+ const LLUUID& texture_id = texture->getID();
+ if (texture_id != IMG_DEFAULT_AVATAR)
{
- LLViewerInventoryItem* itemp = items[i];
- if (itemp->getIsFullPerm())
+ // Search inventory for this texture.
+ LLViewerInventoryCategory::cat_array_t cats;
+ LLViewerInventoryItem::item_array_t items;
+ LLAssetIDMatches asset_id_matches(texture_id);
+ gInventory.collectDescendentsIf(LLUUID::null,
+ cats,
+ items,
+ LLInventoryModel::INCLUDE_TRASH,
+ asset_id_matches);
+
+ BOOL can_grab = FALSE;
+ lldebugs << "item count for asset " << texture_id << ": " << items.count() << llendl;
+ if (items.count())
{
- can_grab = TRUE;
- break;
+ // search for full permissions version
+ for (S32 i = 0; i < items.count(); i++)
+ {
+ LLViewerInventoryItem* itemp = items[i];
+ if (itemp->getIsFullPerm())
+ {
+ can_grab = TRUE;
+ break;
+ }
+ }
}
+ if (!can_grab) return FALSE;
}
}
- if (!can_grab) return FALSE;
}
}