summaryrefslogtreecommitdiff
path: root/indra/newview/llvoavatarself.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llvoavatarself.cpp')
-rw-r--r--indra/newview/llvoavatarself.cpp60
1 files changed, 50 insertions, 10 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index 711e9f90fc..f3e787ae7e 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -318,11 +318,6 @@ BOOL LLVOAvatarSelf::buildMenus()
}
}
-
- if (!attachment_found)
- {
- gAttachPieMenu->addSeparator();
- }
}
if (gDetachBodyPartPieMenus[i])
@@ -362,11 +357,6 @@ BOOL LLVOAvatarSelf::buildMenus()
break;
}
}
-
- if (!attachment_found)
- {
- gDetachPieMenu->addSeparator();
- }
}
}
@@ -1849,6 +1839,13 @@ ETextureIndex LLVOAvatarSelf::getBakedTE( const LLTexLayerSet* layerset ) const
}
+void LLVOAvatarSelf::setNewBakedTexture(LLVOAvatarDefines::EBakedTextureIndex i, const LLUUID &uuid)
+{
+ ETextureIndex index = LLVOAvatarDictionary::bakedToLocalTextureIndex(i);
+ setNewBakedTexture(index, uuid);
+}
+
+
//-----------------------------------------------------------------------------
// setNewBakedTexture()
// A new baked texture has been successfully uploaded and we can start using it now.
@@ -2074,6 +2071,49 @@ void LLVOAvatarSelf::setInvisible(BOOL newvalue)
}
}
+// HACK: this will null out the avatar's local texture IDs before the TE message is sent
+// to ensure local texture IDs are not sent to other clients in the area.
+// this is a short-term solution. The long term solution will be to not set the texture
+// IDs in the avatar object, and keep them only in the wearable.
+// This will involve further refactoring that is too risky for the initial release of 2.0.
+bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const
+{
+ LLUUID texture_id[TEX_NUM_INDICES];
+ // pack away current TEs to make sure we don't send them out
+ for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
+ iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ ++iter)
+ {
+ const ETextureIndex index = iter->first;
+ const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ if (!texture_dict->mIsBakedTexture)
+ {
+ LLTextureEntry* entry = getTE((U8) index);
+ texture_id[index] = entry->getID();
+ entry->setID(IMG_DEFAULT_AVATAR);
+ }
+ }
+
+ bool success = packTEMessage(mesgsys);
+
+ // unpack TEs to make sure we don't re-trigger a bake
+ for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
+ iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ ++iter)
+ {
+ const ETextureIndex index = iter->first;
+ const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ if (!texture_dict->mIsBakedTexture)
+ {
+ LLTextureEntry* entry = getTE((U8) index);
+ entry->setID(texture_id[index]);
+ }
+ }
+
+ return success;
+}
+
+
//------------------------------------------------------------------------
// needsRenderBeam()
//------------------------------------------------------------------------