diff options
Diffstat (limited to 'indra/newview/llvoavatarself.cpp')
-rw-r--r-- | indra/newview/llvoavatarself.cpp | 117 |
1 files changed, 68 insertions, 49 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 695ea68ae8..c82de73f25 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -49,12 +49,14 @@ #include "llhudeffecttrail.h" #include "llhudmanager.h" #include "llinventoryfunctions.h" +#include "llnotificationsutil.h" #include "llselectmgr.h" #include "lltoolgrab.h" // for needsRenderBeam #include "lltoolmgr.h" // for needsRenderBeam #include "lltoolmorph.h" #include "lltrans.h" #include "llviewercamera.h" +#include "llviewercontrol.h" #include "llviewermenu.h" #include "llviewerobjectlist.h" #include "llviewerstats.h" @@ -149,7 +151,7 @@ void LLVOAvatarSelf::initInstance() LLVOAvatar::initInstance(); llinfos << "Self avatar object created. Starting timer." << llendl; - mSelfLoadTimer.reset(); + mDebugSelfLoadTimer.reset(); // clear all times to -1 for debugging for (U32 i =0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i) { @@ -1396,6 +1398,7 @@ void LLVOAvatarSelf::invalidateAll() { invalidateComposite(mBakedTextureDatas[i].mTexLayerSet, TRUE); } + mDebugSelfLoadTimer.reset(); } //----------------------------------------------------------------------------- @@ -1780,13 +1783,11 @@ if (index < 0 || index >= TEX_NUM_INDICES) if (discard_level >=0 && discard_level <= MAX_DISCARD_LEVEL) // ignore discard level -1, as it means we have no data. { - mTextureLoadTimes[(U32)index][(U32)discard_level] = mSelfLoadTimer.getElapsedTimeF32(); + mTextureLoadTimes[(U32)index][(U32)discard_level] = mDebugSelfLoadTimer.getElapsedTimeF32(); } if (final) { delete data; - // for debugging, apparently there is a case in which we are keeping old de-allocated structures around in callbacks - *data = NULL; } } @@ -1797,24 +1798,34 @@ void LLVOAvatarSelf::bakedTextureUpload(EBakedTextureIndex index, BOOL finished) { done = 1; } - mBakedTextureTimes[index][done] = mSelfLoadTimer.getElapsedTimeF32(); + mBakedTextureTimes[index][done] = mDebugSelfLoadTimer.getElapsedTimeF32(); } -const LLUUID& LLVOAvatarSelf::grabLocalTexture(ETextureIndex type, U32 index) const +const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) const { - if (canGrabLocalTexture(type, index)) + if (canGrabBakedTexture(baked_index)) { - return getTEImage( type )->getID(); + ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index); + if (tex_index == TEX_NUM_INDICES) + { + return LLUUID::null; + } + return getTEImage( tex_index )->getID(); } return LLUUID::null; } -BOOL LLVOAvatarSelf::canGrabLocalTexture(ETextureIndex type, U32 index) const +BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const { + ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index); + if (tex_index == TEX_NUM_INDICES) + { + return FALSE; + } // Check if the texture hasn't been baked yet. - if (!isTextureDefined(type, index)) + if (!isTextureDefined(tex_index, 0)) { - lldebugs << "getTEImage( " << (U32) type << ", " << index << " )->getID() == IMG_DEFAULT_AVATAR" << llendl; + lldebugs << "getTEImage( " << (U32) tex_index << " )->getID() == IMG_DEFAULT_AVATAR" << llendl; return FALSE; } @@ -1824,13 +1835,7 @@ BOOL LLVOAvatarSelf::canGrabLocalTexture(ETextureIndex type, U32 index) const // Check permissions of textures that show up in the // baked texture. We don't want people copying people's // work via baked textures. - /* switch(type) - case TEX_EYES_BAKED: - textures.push_back(TEX_EYES_IRIS); */ - const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(type); - if (!texture_dict->mIsUsedByBakedTexture) return FALSE; - const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index); for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin(); iter != baked_dict->mLocalTextures.end(); @@ -1971,42 +1976,56 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid ) if (!hasPendingBakedUploads()) { gAgent.sendAgentSetAppearance(); - F32 final_time = mSelfLoadTimer.getElapsedTimeF32(); - llinfos << "REZTIME: Myself rez stats:" << llendl; - llinfos << "\t Time from avatar creation to load wearables: " << (S32)mTimeWearablesLoaded << llendl; - llinfos << "\t Time from avatar creation to de-cloud: " << (S32)mTimeAvatarVisible << llendl; - llinfos << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << llendl; - llinfos << "\t Load time for each texture: " << llendl; - for (U32 i = 0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i) - { - std::stringstream out; - out << "\t\t (" << i << ") "; - U32 j=0; - for (j=0; j <= MAX_DISCARD_LEVEL; j++) - { - out << "\t"; - S32 load_time = (S32)mTextureLoadTimes[i][j]; - if (load_time == -1) - { - out << "*"; - if (j == 0) - break; - } - else - { - out << load_time; - } - } - // Don't print out non-existent textures. - if (j != 0) - llinfos << out.str() << llendl; + if (gSavedSettings.getBOOL("DebugAvatarRezTime")) + { + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); + args["TIME"] = llformat("%d",(U32)mDebugSelfLoadTimer.getElapsedTimeF32()); + LLNotificationsUtil::add("AvatarRezSelfNotification",args); } - llinfos << "\t Time points for each upload (start / finish)" << llendl; - for (U32 i = 0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i) + + outputRezDiagnostics(); + } +} + +void LLVOAvatarSelf::outputRezDiagnostics() const +{ + const F32 final_time = mDebugSelfLoadTimer.getElapsedTimeF32(); + llinfos << "REZTIME: Myself rez stats:" << llendl; + llinfos << "\t Time from avatar creation to load wearables: " << (S32)mTimeWearablesLoaded << llendl; + llinfos << "\t Time from avatar creation to de-cloud: " << (S32)mTimeAvatarVisible << llendl; + llinfos << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << llendl; + llinfos << "\t Load time for each texture: " << llendl; + for (U32 i = 0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i) + { + std::stringstream out; + out << "\t\t (" << i << ") "; + U32 j=0; + for (j=0; j <= MAX_DISCARD_LEVEL; j++) { - llinfos << "\t\t (" << i << ") \t" << (S32)mBakedTextureTimes[i][0] << " / " << (S32)mBakedTextureTimes[i][1] << llendl; + out << "\t"; + S32 load_time = (S32)mTextureLoadTimes[i][j]; + if (load_time == -1) + { + out << "*"; + if (j == 0) + break; + } + else + { + out << load_time; + } } + + // Don't print out non-existent textures. + if (j != 0) + llinfos << out.str() << llendl; + } + llinfos << "\t Time points for each upload (start / finish)" << llendl; + for (U32 i = 0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i) + { + llinfos << "\t\t (" << i << ") \t" << (S32)mBakedTextureTimes[i][0] << " / " << (S32)mBakedTextureTimes[i][1] << llendl; } } |