diff options
Diffstat (limited to 'indra/newview/llvoavatarself.cpp')
-rw-r--r-- | indra/newview/llvoavatarself.cpp | 430 |
1 files changed, 349 insertions, 81 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 7473adda1f..a4d888cd72 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -49,12 +49,14 @@ #include "llhudeffecttrail.h" #include "llhudmanager.h" #include "llinventoryfunctions.h" +#include "llnotificationsutil.h" #include "llselectmgr.h" #include "lltoolgrab.h" // for needsRenderBeam #include "lltoolmgr.h" // for needsRenderBeam #include "lltoolmorph.h" #include "lltrans.h" #include "llviewercamera.h" +#include "llviewercontrol.h" #include "llviewermenu.h" #include "llviewerobjectlist.h" #include "llviewerstats.h" @@ -103,15 +105,7 @@ struct LocalTextureData //----------------------------------------------------------------------------- // Callback data //----------------------------------------------------------------------------- -struct LLAvatarTexData -{ - LLAvatarTexData(const LLUUID& id, ETextureIndex index) : - mAvatarID(id), - mIndex(index) - {} - LLUUID mAvatarID; - ETextureIndex mIndex; -}; + /** ** @@ -143,7 +137,9 @@ LLVOAvatarSelf::LLVOAvatarSelf(const LLUUID& id, mRegionCrossingCount(0) { gAgentWearables.setAvatarObject(this); - + + mMotionController.mIsSelf = TRUE; + lldebugs << "Marking avatar as self " << id << llendl; } @@ -156,6 +152,23 @@ void LLVOAvatarSelf::initInstance() // adds attachment points to mScreen among other things LLVOAvatar::initInstance(); + llinfos << "Self avatar object created. Starting timer." << llendl; + mDebugSelfLoadTimer.reset(); + // clear all times to -1 for debugging + for (U32 i =0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i) + { + for (U32 j = 0; j <= MAX_DISCARD_LEVEL; ++j) + { + mDebugTextureLoadTimes[i][j] = -1.0f; + } + } + + for (U32 i =0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i) + { + mDebugBakedTextureTimes[i][0] = -1.0f; + mDebugBakedTextureTimes[i][1] = -1.0f; + } + status &= buildMenus(); if (!status) { @@ -183,7 +196,7 @@ void LLVOAvatarSelf::markDead() param; param = (LLViewerVisualParam*) getNextVisualParam()) { - if (param->getWearableType() != WT_INVALID) + if (param->getWearableType() != LLWearableType::WT_INVALID) { param->setIsDummy(TRUE); } @@ -679,7 +692,7 @@ BOOL LLVOAvatarSelf::setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL if (param->getCrossWearable()) { - EWearableType type = (EWearableType)param->getWearableType(); + LLWearableType::EType type = (LLWearableType::EType)param->getWearableType(); U32 size = gAgentWearables.getWearableCount(type); for (U32 count = 0; count < size; ++count) { @@ -707,9 +720,9 @@ void LLVOAvatarSelf::idleUpdateAppearanceAnimation() gAgentWearables.animateAllWearableParams(calcMorphAmount(), FALSE); // apply wearable visual params to avatar - for (U32 type = 0; type < WT_COUNT; type++) + for (U32 type = 0; type < LLWearableType::WT_COUNT; type++) { - LLWearable *wearable = gAgentWearables.getTopWearable((EWearableType)type); + LLWearable *wearable = gAgentWearables.getTopWearable((LLWearableType::EType)type); if (wearable) { wearable->writeToAvatar(); @@ -943,17 +956,17 @@ void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode) } } -/*virtual*/ BOOL LLVOAvatarSelf::isWearingWearableType(EWearableType type ) const +/*virtual*/ BOOL LLVOAvatarSelf::isWearingWearableType(LLWearableType::EType type ) const { return gAgentWearables.getWearableCount(type) > 0; } //----------------------------------------------------------------------------- -// updatedWearable( EWearableType type ) +// updatedWearable( LLWearableType::EType type ) // forces an update to any baked textures relevant to type. // will force an upload of the resulting bake if the second parameter is TRUE //----------------------------------------------------------------------------- -void LLVOAvatarSelf::wearableUpdated( EWearableType type, BOOL upload_result ) +void LLVOAvatarSelf::wearableUpdated( LLWearableType::EType type, BOOL upload_result ) { for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); @@ -962,19 +975,13 @@ void LLVOAvatarSelf::wearableUpdated( EWearableType type, BOOL upload_result ) const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; const LLVOAvatarDefines::EBakedTextureIndex index = baked_iter->first; - // if we're editing our appearance, ensure that we're not using baked textures - // The baked texture for alpha masks is set explicitly when you hit "save" - if (gAgentCamera.cameraCustomizeAvatar()) - { - setNewBakedTexture(index,IMG_DEFAULT_AVATAR); - } if (baked_dict) { for (LLVOAvatarDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin(); type_iter != baked_dict->mWearables.end(); ++type_iter) { - const EWearableType comp_type = *type_iter; + const LLWearableType::EType comp_type = *type_iter; if (comp_type == type) { if (mBakedTextureDatas[index].mTexLayerSet) @@ -1110,19 +1117,19 @@ BOOL LLVOAvatarSelf::detachObject(LLViewerObject *viewer_object) U32 LLVOAvatarSelf::getNumWearables(LLVOAvatarDefines::ETextureIndex i) const { - EWearableType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i); + LLWearableType::EType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i); return gAgentWearables.getWearableCount(type); } // virtual void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src_raw, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) { - //llinfos << "onLocalTextureLoaded: " << src_vi->getID() << llendl; const LLUUID& src_id = src_vi->getID(); LLAvatarTexData *data = (LLAvatarTexData *)userdata; ETextureIndex index = data->mIndex; if (!isIndexLocalTexture(index)) return; + LLLocalTextureObject *local_tex_obj = getLocalTextureObject(index, 0); // fix for EXT-268. Preventing using of NULL pointer @@ -1238,7 +1245,7 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset) ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const EWearableType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { @@ -1260,6 +1267,9 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset) //----------------------------------------------------------------------------- BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) const { + //const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + const U32 desired_tex_discard_level = 0; // SERAPH hack to not bake textures on lower discard levels. + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { if (layerset == mBakedTextureDatas[i].mTexLayerSet) @@ -1270,11 +1280,11 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const EWearableType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { - if (getLocalDiscardLevel(*local_tex_iter, wearable_index) != 0) + if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(desired_tex_discard_level)) { return FALSE; } @@ -1287,13 +1297,49 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons return FALSE; } +BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const +{ + // const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + const U32 desired_tex_discard_level = 0; // SERAPH hack to not bake textures on lower discard levels + + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + { + const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); + local_tex_iter != baked_dict->mLocalTextures.end(); + ++local_tex_iter) + { + const ETextureIndex tex_index = *local_tex_iter; + const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); + for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) + { + if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(desired_tex_discard_level)) + { + return FALSE; + } + } + } + } + return TRUE; +} + +BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLVOAvatarDefines::EBakedTextureIndex index) const +{ + const LLTexLayerSet *layerset = mBakedTextureDatas[index].mTexLayerSet; + if (!layerset) return FALSE; + const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite(); + if (!layerset_buffer) return FALSE; + return !layerset_buffer->uploadNeeded(); +} + BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const { LLUUID id; BOOL isDefined = TRUE; if (isIndexLocalTexture(type)) { - const EWearableType wearable_type = LLVOAvatarDictionary::getTEWearableType(type); + const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(type); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); if (index >= wearable_count) { @@ -1319,6 +1365,32 @@ BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 return isDefined; } +//virtual +BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index) const +{ + if (isIndexBakedTexture(type)) + { + return LLVOAvatar::isTextureVisible(type, (U32)0); + } + + LLUUID tex_id = getLocalTextureID(type,index); + return (tex_id != IMG_INVISIBLE) + || (LLDrawPoolAlpha::sShowDebugAlpha); +} + +//virtual +BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const +{ + if (isIndexBakedTexture(type)) + { + return LLVOAvatar::isTextureVisible(type); + } + + U32 index = gAgentWearables.getWearableIndex(wearable); + return isTextureVisible(type,index); +} + + //----------------------------------------------------------------------------- // requestLayerSetUploads() //----------------------------------------------------------------------------- @@ -1333,7 +1405,7 @@ void LLVOAvatarSelf::requestLayerSetUploads() void LLVOAvatarSelf::requestLayerSetUpload(LLVOAvatarDefines::EBakedTextureIndex i) { ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex; - bool layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index)); + const BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index)); if (!layer_baked && mBakedTextureDatas[i].mTexLayerSet) { mBakedTextureDatas[i].mTexLayerSet->requestUpload(); @@ -1350,8 +1422,8 @@ bool LLVOAvatarSelf::hasPendingBakedUploads() const { for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - BOOL upload_pending = (mBakedTextureDatas[i].mTexLayerSet && mBakedTextureDatas[i].mTexLayerSet->getComposite()->uploadPending()); - if (upload_pending) + LLTexLayerSet* layerset = mBakedTextureDatas[i].mTexLayerSet; + if (layerset && layerset->getComposite() && layerset->getComposite()->uploadPending()) { return true; } @@ -1365,7 +1437,7 @@ void LLVOAvatarSelf::invalidateComposite( LLTexLayerSet* layerset, BOOL upload_r { return; } - // llinfos << "LLVOAvatar::invalidComposite() " << layerset->getBodyRegion() << llendl; + // llinfos << "LLVOAvatar::invalidComposite() " << layerset->getBodyRegionName() << llendl; layerset->requestUpdate(); layerset->invalidateMorphMasks(); @@ -1387,6 +1459,7 @@ void LLVOAvatarSelf::invalidateAll() { invalidateComposite(mBakedTextureDatas[i].mTexLayerSet, TRUE); } + mDebugSelfLoadTimer.reset(); } //----------------------------------------------------------------------------- @@ -1435,7 +1508,7 @@ void LLVOAvatarSelf::updateComposites() for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { if (mBakedTextureDatas[i].mTexLayerSet - && ((i != BAKED_SKIRT) || isWearingWearableType(WT_SKIRT))) + && ((i != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT))) { mBakedTextureDatas[i].mTexLayerSet->updateComposite(); } @@ -1514,7 +1587,7 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te llerrs << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << llendl; return; } - EWearableType wearable_type = LLVOAvatarDictionary::getInstance()->getTEWearableType(type); + LLWearableType::EType wearable_type = LLVOAvatarDictionary::getInstance()->getTEWearableType(type); if (!gAgentWearables.getWearable(wearable_type,index)) { // no wearable is loaded, cannot set the texture. @@ -1700,10 +1773,10 @@ void LLVOAvatarSelf::dumpTotalLocalTextureByteCount() BOOL LLVOAvatarSelf::getIsCloud() { // do we have our body parts? - if (gAgentWearables.getWearableCount(WT_SHAPE) == 0 || - gAgentWearables.getWearableCount(WT_HAIR) == 0 || - gAgentWearables.getWearableCount(WT_EYES) == 0 || - gAgentWearables.getWearableCount(WT_SKIN) == 0) + if (gAgentWearables.getWearableCount(LLWearableType::WT_SHAPE) == 0 || + gAgentWearables.getWearableCount(LLWearableType::WT_HAIR) == 0 || + gAgentWearables.getWearableCount(LLWearableType::WT_EYES) == 0 || + gAgentWearables.getWearableCount(LLWearableType::WT_SKIN) == 0) { return TRUE; } @@ -1729,7 +1802,7 @@ BOOL LLVOAvatarSelf::getIsCloud() for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - if (i == BAKED_SKIRT && !isWearingWearableType(WT_SKIRT)) + if (i == BAKED_SKIRT && !isWearingWearableType(LLWearableType::WT_SKIRT)) continue; const BakedTextureData& texture_data = mBakedTextureDatas[i]; @@ -1748,22 +1821,140 @@ BOOL LLVOAvatarSelf::getIsCloud() return FALSE; } +/*static*/ +void LLVOAvatarSelf::debugOnTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) +{ + gAgentAvatarp->debugTimingLocalTexLoaded(success, src_vi, src, aux_src, discard_level, final, userdata); +} + +void LLVOAvatarSelf::debugTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) +{ + LLAvatarTexData *data = (LLAvatarTexData *)userdata; + if (!data) + { + return; + } + + ETextureIndex index = data->mIndex; + + if (index < 0 || index >= TEX_NUM_INDICES) + { + return; + } + + if (discard_level >=0 && discard_level <= MAX_DISCARD_LEVEL) // ignore discard level -1, as it means we have no data. + { + mDebugTextureLoadTimes[(U32)index][(U32)discard_level] = mDebugSelfLoadTimer.getElapsedTimeF32(); + } + if (final) + { + delete data; + } +} -const LLUUID& LLVOAvatarSelf::grabLocalTexture(ETextureIndex type, U32 index) const +void LLVOAvatarSelf::debugBakedTextureUpload(EBakedTextureIndex index, BOOL finished) { - if (canGrabLocalTexture(type, index)) + U32 done = 0; + if (finished) { - return getTEImage( type )->getID(); + done = 1; + } + mDebugBakedTextureTimes[index][done] = mDebugSelfLoadTimer.getElapsedTimeF32(); +} + +const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLTexLayerSet* layerset) const +{ + std::string text=""; + + text = llformat("[Final:%d Avail:%d] ",isLocalTextureDataFinal(layerset), isLocalTextureDataAvailable(layerset)); + + /* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet) + return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */ + for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + ++baked_iter) + { + const EBakedTextureIndex baked_index = baked_iter->first; + if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet) + { + const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; + text += llformat("%d-%s ( ",baked_index, baked_dict->mName.c_str()); + for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); + local_tex_iter != baked_dict->mLocalTextures.end(); + ++local_tex_iter) + { + const ETextureIndex tex_index = *local_tex_iter; + const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); + if (wearable_count > 0) + { + text += LLWearableType::getTypeName(wearable_type) + ":"; + for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) + { + const U32 discard_level = getLocalDiscardLevel(tex_index, wearable_index); + std::string discard_str = llformat("%d ",discard_level); + text += llformat("%d ",discard_level); + } + } + } + text += ")"; + break; + } + } + return text; +} + +const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const +{ + std::string text; + const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + { + const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + BOOL is_texture_final = TRUE; + for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); + local_tex_iter != baked_dict->mLocalTextures.end(); + ++local_tex_iter) + { + const ETextureIndex tex_index = *local_tex_iter; + const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); + for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) + { + is_texture_final &= (getLocalDiscardLevel(*local_tex_iter, wearable_index) <= (S32)(override_tex_discard_level)); + } + } + text += llformat("%s:%d ",baked_dict->mName.c_str(),is_texture_final); + } + return text; +} + +const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) const +{ + if (canGrabBakedTexture(baked_index)) + { + ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index); + if (tex_index == TEX_NUM_INDICES) + { + return LLUUID::null; + } + return getTEImage( tex_index )->getID(); } return LLUUID::null; } -BOOL LLVOAvatarSelf::canGrabLocalTexture(ETextureIndex type, U32 index) const +BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const { + ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index); + if (tex_index == TEX_NUM_INDICES) + { + return FALSE; + } // Check if the texture hasn't been baked yet. - if (!isTextureDefined(type, index)) + if (!isTextureDefined(tex_index, 0)) { - lldebugs << "getTEImage( " << (U32) type << ", " << index << " )->getID() == IMG_DEFAULT_AVATAR" << llendl; + lldebugs << "getTEImage( " << (U32) tex_index << " )->getID() == IMG_DEFAULT_AVATAR" << llendl; return FALSE; } @@ -1773,50 +1964,54 @@ BOOL LLVOAvatarSelf::canGrabLocalTexture(ETextureIndex type, U32 index) const // Check permissions of textures that show up in the // baked texture. We don't want people copying people's // work via baked textures. - /* switch(type) - case TEX_EYES_BAKED: - textures.push_back(TEX_EYES_IRIS); */ - const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(type); - if (!texture_dict->mIsUsedByBakedTexture) return FALSE; - const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index); for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin(); iter != baked_dict->mLocalTextures.end(); ++iter) { const ETextureIndex t_index = (*iter); - lldebugs << "Checking index " << (U32) t_index << llendl; - // MULTI-WEARABLE: old method. replace. - const LLUUID& texture_id = getTEImage( t_index )->getID(); - if (texture_id != IMG_DEFAULT_AVATAR) - { - // Search inventory for this texture. - LLViewerInventoryCategory::cat_array_t cats; - LLViewerInventoryItem::item_array_t items; - LLAssetIDMatches asset_id_matches(texture_id); - gInventory.collectDescendentsIf(LLUUID::null, - cats, - items, - LLInventoryModel::INCLUDE_TRASH, - asset_id_matches); - - BOOL can_grab = FALSE; - lldebugs << "item count for asset " << texture_id << ": " << items.count() << llendl; - if (items.count()) + LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(t_index); + U32 count = gAgentWearables.getWearableCount(wearable_type); + lldebugs << "Checking index " << (U32) t_index << " count: " << count << llendl; + + for (U32 wearable_index = 0; wearable_index < count; ++wearable_index) + { + LLWearable *wearable = gAgentWearables.getWearable(wearable_type, wearable_index); + if (wearable) { - // search for full permissions version - for (S32 i = 0; i < items.count(); i++) + const LLLocalTextureObject *texture = wearable->getLocalTextureObject((S32)t_index); + const LLUUID& texture_id = texture->getID(); + if (texture_id != IMG_DEFAULT_AVATAR) { - LLViewerInventoryItem* itemp = items[i]; - if (itemp->getIsFullPerm()) + // Search inventory for this texture. + LLViewerInventoryCategory::cat_array_t cats; + LLViewerInventoryItem::item_array_t items; + LLAssetIDMatches asset_id_matches(texture_id); + gInventory.collectDescendentsIf(LLUUID::null, + cats, + items, + LLInventoryModel::INCLUDE_TRASH, + asset_id_matches); + + BOOL can_grab = FALSE; + lldebugs << "item count for asset " << texture_id << ": " << items.count() << llendl; + if (items.count()) { - can_grab = TRUE; - break; + // search for full permissions version + for (S32 i = 0; i < items.count(); i++) + { + LLViewerInventoryItem* itemp = items[i]; + if (itemp->getIsFullPerm()) + { + can_grab = TRUE; + break; + } + } } + if (!can_grab) return FALSE; } } - if (!can_grab) return FALSE; } } @@ -1835,7 +2030,11 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe F32 desired_pixels; desired_pixels = llmin(mPixelArea, (F32)getTexImageArea()); imagep->setBoostLevel(getAvatarBoostLevel()); + + imagep->resetTextureStats(); + imagep->setResetMaxVirtualSizeFlag(false) ; imagep->addTextureStats( desired_pixels / texel_area_ratio ); + imagep->setAdditionalDecodePriority(1.0f) ; imagep->forceUpdateBindStats() ; if (imagep->getDiscardLevel() < 0) { @@ -1852,7 +2051,7 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLVOAvatarDefines::ETextureIndex i, U32 wearable_index) const { - EWearableType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i); + LLWearableType::EType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i); LLWearable* wearable = gAgentWearables.getWearable(type, wearable_index); if (wearable) { @@ -1907,6 +2106,7 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid ) const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(te); if (texture_dict->mIsBakedTexture) { + debugBakedTextureUpload(texture_dict->mBakedTextureIndex, TRUE); // FALSE for start of upload, TRUE for finish. llinfos << "New baked texture: " << texture_dict->mName << " UUID: " << uuid <<llendl; } else @@ -1919,6 +2119,76 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid ) if (!hasPendingBakedUploads()) { gAgent.sendAgentSetAppearance(); + + if (gSavedSettings.getBOOL("DebugAvatarRezTime")) + { + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); + args["TIME"] = llformat("%d",(U32)mDebugSelfLoadTimer.getElapsedTimeF32()); + if (isAllLocalTextureDataFinal()) + { + LLNotificationsUtil::add("AvatarRezSelfBakedDoneNotification",args); + } + else + { + args["STATUS"] = debugDumpAllLocalTextureDataInfo(); + LLNotificationsUtil::add("AvatarRezSelfBakedUpdateNotification",args); + } + } + + outputRezDiagnostics(); + } +} + +void LLVOAvatarSelf::outputRezDiagnostics() const +{ + const F32 final_time = mDebugSelfLoadTimer.getElapsedTimeF32(); + llinfos << "REZTIME: Myself rez stats:" << llendl; + llinfos << "\t Time from avatar creation to load wearables: " << (S32)mDebugTimeWearablesLoaded << llendl; + llinfos << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << llendl; + llinfos << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << llendl; + llinfos << "\t Load time for each texture: " << llendl; + for (U32 i = 0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i) + { + std::stringstream out; + out << "\t\t (" << i << ") "; + U32 j=0; + for (j=0; j <= MAX_DISCARD_LEVEL; j++) + { + out << "\t"; + S32 load_time = (S32)mDebugTextureLoadTimes[i][j]; + if (load_time == -1) + { + out << "*"; + if (j == 0) + break; + } + else + { + out << load_time; + } + } + + // Don't print out non-existent textures. + if (j != 0) + llinfos << out.str() << llendl; + } + llinfos << "\t Time points for each upload (start / finish)" << llendl; + for (U32 i = 0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i) + { + llinfos << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << llendl; + } + + for (LLVOAvatarDefines::LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + ++baked_iter) + { + const LLVOAvatarDefines::EBakedTextureIndex baked_index = baked_iter->first; + const LLTexLayerSet *layerset = debugGetLayerSet(baked_index); + if (!layerset) continue; + const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite(); + if (!layerset_buffer) continue; + llinfos << layerset_buffer->dumpTextureInfo() << llendl; } } @@ -2018,7 +2288,6 @@ void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug) // Don't know if this is needed updateMeshTextures(); - } //----------------------------------------------------------------------------- @@ -2238,7 +2507,6 @@ LLGLuint LLVOAvatarSelf::getScratchTexName( LLGLenum format, S32& components, U3 { case GL_LUMINANCE: components = 1; internal_format = GL_LUMINANCE8; break; case GL_ALPHA: components = 1; internal_format = GL_ALPHA8; break; - case GL_COLOR_INDEX: components = 1; internal_format = GL_COLOR_INDEX8_EXT; break; case GL_LUMINANCE_ALPHA: components = 2; internal_format = GL_LUMINANCE8_ALPHA8; break; case GL_RGB: components = 3; internal_format = GL_RGB8; break; case GL_RGBA: components = 4; internal_format = GL_RGBA8; break; |