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-rw-r--r--indra/newview/llvoavatarself.cpp271
1 files changed, 143 insertions, 128 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index 99e358f409..85a68fdd3f 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -41,53 +41,22 @@
#include "llvoavatarself.h"
#include "llvoavatar.h"
-#include <stdio.h>
-#include <ctype.h>
-
-#include "llaudioengine.h"
-#include "noise.h"
+#include "pipeline.h"
-// TODO: Seraph - Remove unnecessary headers. These are copied from llvoavatar.h.
#include "llagent.h" // Get state values from here
#include "llagentwearables.h"
-#include "llviewercontrol.h"
-#include "lldrawpoolavatar.h"
-#include "lldriverparam.h"
-#include "lleditingmotion.h"
-#include "llemote.h"
-#include "llface.h"
-#include "llfirstuse.h"
-#include "llheadrotmotion.h"
#include "llhudeffecttrail.h"
#include "llhudmanager.h"
-#include "llkeyframefallmotion.h"
-#include "llkeyframestandmotion.h"
-#include "llkeyframewalkmotion.h"
-#include "llmutelist.h"
#include "llselectmgr.h"
-#include "llsprite.h"
-#include "lltargetingmotion.h"
-#include "lltexlayer.h"
-#include "lltexglobalcolor.h"
#include "lltoolgrab.h" // for needsRenderBeam
#include "lltoolmgr.h" // for needsRenderBeam
#include "lltoolmorph.h"
#include "lltrans.h"
#include "llviewercamera.h"
-#include "llviewertexturelist.h"
#include "llviewermenu.h"
#include "llviewerobjectlist.h"
-#include "llviewerparcelmgr.h"
#include "llviewerstats.h"
-#include "llvovolume.h"
-#include "llworld.h"
-#include "pipeline.h"
-#include "llviewershadermgr.h"
-#include "llsky.h"
-#include "llanimstatelabels.h"
-#include "llgesturemgr.h" //needed to trigger the voice gesticulations
-#include "llvoiceclient.h"
-#include "llvoicevisualizer.h" // Ventrella
+#include "llviewerregion.h"
#include "llappearancemgr.h"
#if LL_MSVC
@@ -193,6 +162,28 @@ void LLVOAvatarSelf::markDead()
LLVOAvatar::markDead();
}
+/*virtual*/ BOOL LLVOAvatarSelf::loadAvatar()
+{
+ BOOL success = LLVOAvatar::loadAvatar();
+
+ // set all parameters sotred directly in the avatar to have
+ // the isSelfParam to be TRUE - this is used to prevent
+ // them from being animated or trigger accidental rebakes
+ // when we copy params from the wearable to the base avatar.
+ for (LLViewerVisualParam* param = (LLViewerVisualParam*) getFirstVisualParam();
+ param;
+ param = (LLViewerVisualParam*) getNextVisualParam())
+ {
+ if (param->getWearableType() != WT_INVALID)
+ {
+ param->setIsDummy(TRUE);
+ }
+ }
+
+ return success;
+}
+
+
BOOL LLVOAvatarSelf::loadAvatarSelf()
{
BOOL success = TRUE;
@@ -296,10 +287,10 @@ BOOL LLVOAvatarSelf::buildMenus()
{
BOOL attachment_found = FALSE;
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
+ LLViewerJointAttachment* attachment = iter->second;
if (attachment->getGroup() == i)
{
LLMenuItemCallGL::Params item_params;
@@ -315,9 +306,9 @@ BOOL LLVOAvatarSelf::buildMenus()
}
item_params.name =(item_params.label );
item_params.on_click.function_name = "Object.AttachToAvatar";
- item_params.on_click.parameter = curiter->first;
+ item_params.on_click.parameter = iter->first;
item_params.on_enable.function_name = "Object.EnableWear";
- item_params.on_enable.parameter = curiter->first;
+ item_params.on_enable.parameter = iter->first;
LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params);
gAttachPieMenu->addChild(item);
@@ -342,10 +333,10 @@ BOOL LLVOAvatarSelf::buildMenus()
{
BOOL attachment_found = FALSE;
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
+ LLViewerJointAttachment* attachment = iter->second;
if (attachment->getGroup() == i)
{
LLMenuItemCallGL::Params item_params;
@@ -360,9 +351,9 @@ BOOL LLVOAvatarSelf::buildMenus()
}
item_params.name =(item_params.label );
item_params.on_click.function_name = "Attachment.Detach";
- item_params.on_click.parameter = curiter->first;
+ item_params.on_click.parameter = iter->first;
item_params.on_enable.function_name = "Attachment.EnableDetach";
- item_params.on_enable.parameter = curiter->first;
+ item_params.on_enable.parameter = iter->first;
LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params);
gDetachPieMenu->addChild(item);
@@ -381,10 +372,10 @@ BOOL LLVOAvatarSelf::buildMenus()
// add screen attachments
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
+ LLViewerJointAttachment* attachment = iter->second;
if (attachment->getGroup() == 8)
{
LLMenuItemCallGL::Params item_params;
@@ -399,16 +390,16 @@ BOOL LLVOAvatarSelf::buildMenus()
}
item_params.name =(item_params.label );
item_params.on_click.function_name = "Object.AttachToAvatar";
- item_params.on_click.parameter = curiter->first;
+ item_params.on_click.parameter = iter->first;
item_params.on_enable.function_name = "Object.EnableWear";
- item_params.on_enable.parameter = curiter->first;
+ item_params.on_enable.parameter = iter->first;
LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params);
gAttachScreenPieMenu->addChild(item);
item_params.on_click.function_name = "Attachment.DetachFromPoint";
- item_params.on_click.parameter = curiter->first;
+ item_params.on_click.parameter = iter->first;
item_params.on_enable.function_name = "Attachment.PointFilled";
- item_params.on_enable.parameter = curiter->first;
+ item_params.on_enable.parameter = iter->first;
item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params);
gDetachScreenPieMenu->addChild(item);
}
@@ -422,10 +413,10 @@ BOOL LLVOAvatarSelf::buildMenus()
break;
}
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
+ LLViewerJointAttachment* attachment = iter->second;
if (attachment->getIsHUDAttachment() != (pass == 1))
{
continue;
@@ -442,12 +433,12 @@ BOOL LLVOAvatarSelf::buildMenus()
}
item_params.name =(item_params.label );
item_params.on_click.function_name = "Object.AttachToAvatar";
- item_params.on_click.parameter = curiter->first;
+ item_params.on_click.parameter = iter->first;
item_params.on_enable.function_name = "Object.EnableWear";
- item_params.on_enable.parameter = curiter->first;
+ item_params.on_enable.parameter = iter->first;
//* TODO: Skinning:
//LLSD params;
- //params["index"] = curiter->first;
+ //params["index"] = iter->first;
//params["label"] = attachment->getName();
//item->addEventHandler("on_enable", LLMenuItemCallGL::MenuCallback().function_name("Attachment.Label").parameter(params));
@@ -455,9 +446,9 @@ BOOL LLVOAvatarSelf::buildMenus()
gAttachSubMenu->addChild(item);
item_params.on_click.function_name = "Attachment.DetachFromPoint";
- item_params.on_click.parameter = curiter->first;
+ item_params.on_click.parameter = iter->first;
item_params.on_enable.function_name = "Attachment.PointFilled";
- item_params.on_enable.parameter = curiter->first;
+ item_params.on_enable.parameter = iter->first;
//* TODO: Skinning: item->addEventHandler("on_enable", LLMenuItemCallGL::MenuCallback().function_name("Attachment.Label").parameter(params));
item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params);
@@ -483,15 +474,15 @@ BOOL LLVOAvatarSelf::buildMenus()
// gather up all attachment points assigned to this group, and throw into map sorted by pie slice number
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
+ LLViewerJointAttachment* attachment = iter->second;
if(attachment->getGroup() == group)
{
// use multimap to provide a partial order off of the pie slice key
S32 pie_index = attachment->getPieSlice();
- attachment_pie_menu_map.insert(std::make_pair(pie_index, curiter->first));
+ attachment_pie_menu_map.insert(std::make_pair(pie_index, iter->first));
}
}
@@ -556,7 +547,7 @@ BOOL LLVOAvatarSelf::loadLayersets()
BOOL success = TRUE;
for (LLVOAvatarXmlInfo::layer_info_list_t::const_iterator iter = sAvatarXmlInfo->mLayerInfoList.begin();
iter != sAvatarXmlInfo->mLayerInfoList.end();
- iter++)
+ ++iter)
{
// Construct a layerset for each one specified in avatar_lad.xml and initialize it as such.
const LLTexLayerSetInfo *info = *iter;
@@ -574,7 +565,7 @@ BOOL LLVOAvatarSelf::loadLayersets()
EBakedTextureIndex baked_index = BAKED_NUM_INDICES;
for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
- baked_iter++)
+ ++baked_iter)
{
const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
if (layer_set->isBodyRegion(baked_dict->mName))
@@ -597,7 +588,7 @@ BOOL LLVOAvatarSelf::loadLayersets()
// scan morph masks and let any affected layers know they have an associated morph
for (LLVOAvatar::morph_list_t::const_iterator morph_iter = mBakedTextureDatas[baked_index].mMaskedMorphs.begin();
morph_iter != mBakedTextureDatas[baked_index].mMaskedMorphs.end();
- morph_iter++)
+ ++morph_iter)
{
LLMaskedMorph *morph = *morph_iter;
LLTexLayerInterface* layer = layer_set->findLayerByName(morph->mLayer);
@@ -707,6 +698,20 @@ void LLVOAvatarSelf::updateVisualParams()
LLVOAvatar::updateVisualParams();
}
+/*virtual*/
+void LLVOAvatarSelf::idleUpdateAppearanceAnimation()
+{
+ // Animate all top-level wearable visual parameters
+ gAgentWearables.animateAllWearableParams(calcMorphAmount(), mAppearanceAnimSetByUser);
+
+ // apply wearable visual params to avatar
+ updateVisualParams();
+
+ //allow avatar to process updates
+ LLVOAvatar::idleUpdateAppearanceAnimation();
+
+}
+
// virtual
void LLVOAvatarSelf::requestStopMotion(LLMotion* motion)
{
@@ -907,10 +912,10 @@ void LLVOAvatarSelf::restoreMeshData()
void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode)
{
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
+ LLViewerJointAttachment* attachment = iter->second;
if (attachment->getIsHUDAttachment())
{
attachment->setAttachmentVisibility(TRUE);
@@ -951,7 +956,7 @@ void LLVOAvatarSelf::wearableUpdated( EWearableType type )
{
for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
- baked_iter++)
+ ++baked_iter)
{
const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
const LLVOAvatarDefines::EBakedTextureIndex index = baked_iter->first;
@@ -959,15 +964,14 @@ void LLVOAvatarSelf::wearableUpdated( EWearableType type )
{
for (LLVOAvatarDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin();
type_iter != baked_dict->mWearables.end();
- type_iter++)
+ ++type_iter)
{
const EWearableType comp_type = *type_iter;
if (comp_type == type)
{
if (mBakedTextureDatas[index].mTexLayerSet)
{
- mBakedTextureDatas[index].mTexLayerSet->requestUpdate();
- mBakedTextureDatas[index].mTexLayerSet->requestUpload();
+ invalidateComposite(mBakedTextureDatas[index].mTexLayerSet, TRUE);
}
break;
}
@@ -979,57 +983,34 @@ void LLVOAvatarSelf::wearableUpdated( EWearableType type )
//-----------------------------------------------------------------------------
// isWearingAttachment()
//-----------------------------------------------------------------------------
-// Warning: include_linked_items = TRUE makes this operation expensive.
-BOOL LLVOAvatarSelf::isWearingAttachment( const LLUUID& inv_item_id , BOOL include_linked_items ) const
+BOOL LLVOAvatarSelf::isWearingAttachment(const LLUUID& inv_item_id) const
{
+ const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id);
for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::const_iterator curiter = iter++;
- const LLViewerJointAttachment* attachment = curiter->second;
- if (attachment->getAttachedObject(inv_item_id))
+ const LLViewerJointAttachment* attachment = iter->second;
+ if (attachment->getAttachedObject(base_inv_item_id))
{
return TRUE;
}
}
-
- if (include_linked_items)
- {
- LLInventoryModel::item_array_t item_array;
- gInventory.collectLinkedItems(inv_item_id, item_array);
- for (LLInventoryModel::item_array_t::const_iterator iter = item_array.begin();
- iter != item_array.end();
- iter++)
- {
- const LLViewerInventoryItem *linked_item = (*iter);
- const LLUUID &item_id = linked_item->getUUID();
- for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
- {
- attachment_map_t::const_iterator curiter = iter++;
- const LLViewerJointAttachment* attachment = curiter->second;
- if (attachment->getAttachedObject(item_id))
- {
- return TRUE;
- }
- }
- }
- }
-
return FALSE;
}
//-----------------------------------------------------------------------------
// getWornAttachment()
//-----------------------------------------------------------------------------
-LLViewerObject* LLVOAvatarSelf::getWornAttachment( const LLUUID& inv_item_id )
+LLViewerObject* LLVOAvatarSelf::getWornAttachment(const LLUUID& inv_item_id)
{
- for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id);
+ for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
- if (LLViewerObject *attached_object = attachment->getAttachedObject(inv_item_id))
+ LLViewerJointAttachment* attachment = iter->second;
+ if (LLViewerObject *attached_object = attachment->getAttachedObject(base_inv_item_id))
{
return attached_object;
}
@@ -1039,12 +1020,13 @@ LLViewerObject* LLVOAvatarSelf::getWornAttachment( const LLUUID& inv_item_id )
const std::string LLVOAvatarSelf::getAttachedPointName(const LLUUID& inv_item_id) const
{
+ const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id);
for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::const_iterator curiter = iter++;
- const LLViewerJointAttachment* attachment = curiter->second;
- if (attachment->getAttachedObject(inv_item_id))
+ const LLViewerJointAttachment* attachment = iter->second;
+ if (attachment->getAttachedObject(base_inv_item_id))
{
return attachment->getName();
}
@@ -1070,20 +1052,53 @@ const LLViewerJointAttachment *LLVOAvatarSelf::attachObject(LLViewerObject *view
if (attachment->isObjectAttached(viewer_object))
{
const LLUUID& attachment_id = viewer_object->getItemID();
- LLViewerInventoryItem *item = gInventory.getItem(attachment_id);
- if (item)
- {
- LLAppearanceManager::dumpCat(LLAppearanceManager::getCOF(),"Adding attachment link:");
- LLAppearanceManager::wearItem(item,false); // Add COF link for item.
- gInventory.addChangedMask(LLInventoryObserver::LABEL, attachment_id);
- }
+ LLAppearanceManager::registerAttachment(attachment_id);
}
- gInventory.notifyObservers();
-
return attachment;
}
+//virtual
+BOOL LLVOAvatarSelf::detachObject(LLViewerObject *viewer_object)
+{
+ const LLUUID attachment_id = viewer_object->getItemID();
+ if (LLVOAvatar::detachObject(viewer_object))
+ {
+ // the simulator should automatically handle permission revocation
+
+ stopMotionFromSource(attachment_id);
+ LLFollowCamMgr::setCameraActive(viewer_object->getID(), FALSE);
+
+ LLViewerObject::const_child_list_t& child_list = viewer_object->getChildren();
+ for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
+ iter != child_list.end();
+ ++iter)
+ {
+ LLViewerObject* child_objectp = *iter;
+ // the simulator should automatically handle
+ // permissions revocation
+
+ stopMotionFromSource(child_objectp->getID());
+ LLFollowCamMgr::setCameraActive(child_objectp->getID(), FALSE);
+ }
+
+ // Make sure the inventory is in sync with the avatar.
+
+ // Update COF contents, don't trigger appearance update.
+ if (gAgent.getAvatarObject() == NULL)
+ {
+ llinfos << "removeItemLinks skipped, avatar is under destruction" << llendl;
+ }
+ else
+ {
+ LLAppearanceManager::unregisterAttachment(attachment_id);
+ }
+
+ return TRUE;
+ }
+ return FALSE;
+}
+
void LLVOAvatarSelf::getAllAttachmentsArray(LLDynamicArray<S32>& attachments)
{
for (LLVOAvatar::attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
@@ -1235,7 +1250,7 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset)
return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */
for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
- baked_iter++)
+ ++baked_iter)
{
const EBakedTextureIndex baked_index = baked_iter->first;
if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet)
@@ -1244,7 +1259,7 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset)
const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
- local_tex_iter++)
+ ++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
const EWearableType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
@@ -1276,7 +1291,7 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons
const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
- local_tex_iter++)
+ ++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
const EWearableType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
@@ -1562,7 +1577,7 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
setBakedReady(type,baked_version_ready,index);
}
//virtual
-void LLVOAvatarSelf::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index)
+void LLVOAvatarSelf::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index)
{
if (!isIndexLocalTexture(type)) return;
LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type,index);
@@ -1583,7 +1598,7 @@ void LLVOAvatarSelf::dumpLocalTextures() const
if (isTextureDefined(baked_equiv[i])) */
for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
- iter++)
+ ++iter)
{
const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture)
@@ -1773,7 +1788,7 @@ BOOL LLVOAvatarSelf::canGrabLocalTexture(ETextureIndex type, U32 index) const
const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index);
for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin();
iter != baked_dict->mLocalTextures.end();
- iter++)
+ ++iter)
{
const ETextureIndex t_index = (*iter);
lldebugs << "Checking index " << (U32) t_index << llendl;
@@ -1949,7 +1964,7 @@ void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**)
TEX_UPPER_BAKED, */
for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
- iter++)
+ ++iter)
{
const ETextureIndex index = iter->first;
const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;