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Diffstat (limited to 'indra/newview/llvoavatarself.cpp')
-rw-r--r--indra/newview/llvoavatarself.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index 0183061c0e..74ee6a05d9 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -67,12 +67,12 @@
#include <boost/lexical_cast.hpp>
-LLVOAvatarSelf *gAgentAvatar = NULL;
+LLVOAvatarSelf *gAgentAvatarp = NULL;
BOOL isAgentAvatarValid()
{
- return (gAgentAvatar &&
- (gAgentAvatar->getRegion() != NULL) &&
- (!gAgentAvatar->isDead()));
+ return (gAgentAvatarp &&
+ (gAgentAvatarp->getRegion() != NULL) &&
+ (!gAgentAvatarp->isDead()));
}
using namespace LLVOAvatarDefines;
@@ -1687,7 +1687,7 @@ void LLVOAvatarSelf::onLocalTextureLoaded(BOOL success, LLViewerFetchedTexture *
void LLVOAvatarSelf::dumpTotalLocalTextureByteCount()
{
S32 gl_bytes = 0;
- gAgentAvatar->getLocalTextureByteCount(&gl_bytes);
+ gAgentAvatarp->getLocalTextureByteCount(&gl_bytes);
llinfos << "Total Avatar LocTex GL:" << (gl_bytes/1024) << "KB" << llendl;
}
@@ -1961,13 +1961,13 @@ void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**)
const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
if (texture_dict->mIsBakedTexture)
{
- if (texture_id == gAgentAvatar->getTEImage(index)->getID())
+ if (texture_id == gAgentAvatarp->getTEImage(index)->getID())
{
- LLTexLayerSet* layer_set = gAgentAvatar->getLayerSet(index);
+ LLTexLayerSet* layer_set = gAgentAvatarp->getLayerSet(index);
if (layer_set)
{
llinfos << "TAT: rebake - matched entry " << (S32)index << llendl;
- gAgentAvatar->invalidateComposite(layer_set, TRUE);
+ gAgentAvatarp->invalidateComposite(layer_set, TRUE);
found = TRUE;
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_REBAKES);
}
@@ -1978,12 +1978,12 @@ void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**)
// If texture not found, rebake all entries.
if (!found)
{
- gAgentAvatar->forceBakeAllTextures();
+ gAgentAvatarp->forceBakeAllTextures();
}
else
{
// Not sure if this is necessary, but forceBakeAllTextures() does it.
- gAgentAvatar->updateMeshTextures();
+ gAgentAvatarp->updateMeshTextures();
}
}
@@ -2065,7 +2065,7 @@ void LLVOAvatarSelf::onCustomizeEnd()
{
if (isAgentAvatarValid())
{
- gAgentAvatar->invalidateAll();
+ gAgentAvatarp->invalidateAll();
}
}