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-rwxr-xr-xindra/newview/llvoavatarself.cpp918
1 files changed, 620 insertions, 298 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index e32fd3c3c8..d54eb5f040 100755
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -55,11 +55,14 @@
#include "llviewerobjectlist.h"
#include "llviewerstats.h"
#include "llviewerregion.h"
+#include "llviewertexlayer.h"
+#include "llviewerwearable.h"
#include "llappearancemgr.h"
#include "llmeshrepository.h"
#include "llvovolume.h"
#include "llsdutil.h"
#include "llstartup.h"
+#include "llsdserialize.h"
#if LL_MSVC
// disable boost::lexical_cast warning
@@ -72,24 +75,22 @@ LLPointer<LLVOAvatarSelf> gAgentAvatarp = NULL;
BOOL isAgentAvatarValid()
{
- return (gAgentAvatarp.notNull() &&
- (gAgentAvatarp->getRegion() != NULL) &&
- (!gAgentAvatarp->isDead()));
+ return (gAgentAvatarp.notNull() && gAgentAvatarp->isValid());
}
void selfStartPhase(const std::string& phase_name)
{
if (isAgentAvatarValid())
{
- gAgentAvatarp->getPhases().startPhase(phase_name);
+ gAgentAvatarp->startPhase(phase_name);
}
}
-void selfStopPhase(const std::string& phase_name)
+void selfStopPhase(const std::string& phase_name, bool err_check)
{
if (isAgentAvatarValid())
{
- gAgentAvatarp->getPhases().stopPhase(phase_name);
+ gAgentAvatarp->stopPhase(phase_name, err_check);
}
}
@@ -97,20 +98,11 @@ void selfClearPhases()
{
if (isAgentAvatarValid())
{
- gAgentAvatarp->getPhases().clearPhases();
- gAgentAvatarp->mLastRezzedStatus = -1;
+ gAgentAvatarp->clearPhases();
}
}
-void selfStopAllPhases()
-{
- if (isAgentAvatarValid())
- {
- gAgentAvatarp->getPhases().stopAllPhases();
- }
-}
-
-using namespace LLVOAvatarDefines;
+using namespace LLAvatarAppearanceDefines;
/*********************************************************************************
** **
@@ -176,6 +168,35 @@ LLVOAvatarSelf::LLVOAvatarSelf(const LLUUID& id,
lldebugs << "Marking avatar as self " << id << llendl;
}
+// Called periodically for diagnostics, return true when done.
+bool output_self_av_texture_diagnostics()
+{
+ if (!isAgentAvatarValid())
+ return true; // done checking
+
+ gAgentAvatarp->outputRezDiagnostics();
+
+ return false;
+}
+
+bool update_avatar_rez_metrics()
+{
+ if (!isAgentAvatarValid())
+ return true;
+
+ gAgentAvatarp->updateAvatarRezMetrics(false);
+ return false;
+}
+
+bool check_for_unsupported_baked_appearance()
+{
+ if (!isAgentAvatarValid())
+ return true;
+
+ gAgentAvatarp->checkForUnsupportedServerBakeAppearance();
+ return false;
+}
+
void LLVOAvatarSelf::initInstance()
{
BOOL status = TRUE;
@@ -188,7 +209,7 @@ void LLVOAvatarSelf::initInstance()
llinfos << "Self avatar object created. Starting timer." << llendl;
mDebugSelfLoadTimer.reset();
// clear all times to -1 for debugging
- for (U32 i =0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i)
+ for (U32 i =0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i)
{
for (U32 j = 0; j <= MAX_DISCARD_LEVEL; ++j)
{
@@ -196,7 +217,7 @@ void LLVOAvatarSelf::initInstance()
}
}
- for (U32 i =0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i)
+ for (U32 i =0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i)
{
mDebugBakedTextureTimes[i][0] = -1.0f;
mDebugBakedTextureTimes[i][1] = -1.0f;
@@ -209,6 +230,10 @@ void LLVOAvatarSelf::initInstance()
llerrs << "Unable to load user's avatar" << llendl;
return;
}
+
+ //doPeriodically(output_self_av_texture_diagnostics, 30.0);
+ doPeriodically(update_avatar_rez_metrics, 5.0);
+ doPeriodically(check_for_unsupported_baked_appearance, 120.0);
}
// virtual
@@ -249,13 +274,11 @@ BOOL LLVOAvatarSelf::loadAvatarSelf()
llwarns << "avatar file: buildSkeleton() failed" << llendl;
return FALSE;
}
- // TODO: make loadLayersets() called only by self.
- //success &= loadLayersets();
return success;
}
-BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLVOAvatarSkeletonInfo *info)
+BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLAvatarSkeletonInfo *info)
{
// add special-purpose "screen" joint
mScreenp = new LLViewerJoint("mScreen", NULL);
@@ -341,7 +364,6 @@ BOOL LLVOAvatarSelf::buildMenus()
}
else
{
- BOOL attachment_found = FALSE;
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
iter != mAttachmentPoints.end();
++iter)
@@ -369,7 +391,6 @@ BOOL LLVOAvatarSelf::buildMenus()
gAttachPieMenu->addChild(item);
- attachment_found = TRUE;
break;
}
@@ -382,7 +403,6 @@ BOOL LLVOAvatarSelf::buildMenus()
}
else
{
- BOOL attachment_found = FALSE;
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
iter != mAttachmentPoints.end();
++iter)
@@ -409,7 +429,6 @@ BOOL LLVOAvatarSelf::buildMenus()
gDetachPieMenu->addChild(item);
- attachment_found = TRUE;
break;
}
}
@@ -583,70 +602,6 @@ LLVOAvatarSelf::~LLVOAvatarSelf()
** **
*********************************************************************************/
-//virtual
-BOOL LLVOAvatarSelf::loadLayersets()
-{
- BOOL success = TRUE;
- for (LLVOAvatarXmlInfo::layer_info_list_t::const_iterator iter = sAvatarXmlInfo->mLayerInfoList.begin();
- iter != sAvatarXmlInfo->mLayerInfoList.end();
- ++iter)
- {
- // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such.
- const LLTexLayerSetInfo *info = *iter;
- LLTexLayerSet* layer_set = new LLTexLayerSet( this );
-
- if (!layer_set->setInfo(info))
- {
- stop_glerror();
- delete layer_set;
- llwarns << "avatar file: layer_set->parseData() failed" << llendl;
- return FALSE;
- }
-
- // scan baked textures and associate the layerset with the appropriate one
- EBakedTextureIndex baked_index = BAKED_NUM_INDICES;
- for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
- ++baked_iter)
- {
- const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
- if (layer_set->isBodyRegion(baked_dict->mName))
- {
- baked_index = baked_iter->first;
- // ensure both structures are aware of each other
- mBakedTextureDatas[baked_index].mTexLayerSet = layer_set;
- layer_set->setBakedTexIndex(baked_index);
- break;
- }
- }
- // if no baked texture was found, warn and cleanup
- if (baked_index == BAKED_NUM_INDICES)
- {
- llwarns << "<layer_set> has invalid body_region attribute" << llendl;
- delete layer_set;
- return FALSE;
- }
-
- // scan morph masks and let any affected layers know they have an associated morph
- for (LLVOAvatar::morph_list_t::const_iterator morph_iter = mBakedTextureDatas[baked_index].mMaskedMorphs.begin();
- morph_iter != mBakedTextureDatas[baked_index].mMaskedMorphs.end();
- ++morph_iter)
- {
- LLMaskedMorph *morph = *morph_iter;
- LLTexLayerInterface* layer = layer_set->findLayerByName(morph->mLayer);
- if (layer)
- {
- layer->setHasMorph(TRUE);
- }
- else
- {
- llwarns << "Could not find layer named " << morph->mLayer << " to set morph flag" << llendl;
- success = FALSE;
- }
- }
- }
- return success;
-}
// virtual
BOOL LLVOAvatarSelf::updateCharacter(LLAgent &agent)
{
@@ -664,9 +619,15 @@ BOOL LLVOAvatarSelf::updateCharacter(LLAgent &agent)
}
// virtual
+BOOL LLVOAvatarSelf::isValid() const
+{
+ return ((getRegion() != NULL) && !isDead());
+}
+
+// virtual
void LLVOAvatarSelf::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
{
- if (isAgentAvatarValid())
+ if (isValid())
{
LLVOAvatar::idleUpdate(agent, world, time);
idleUpdateTractorBeam();
@@ -689,7 +650,7 @@ void LLVOAvatarSelf::resetJointPositions( void )
return LLVOAvatar::resetJointPositions();
}
// virtual
-BOOL LLVOAvatarSelf::setVisualParamWeight(LLVisualParam *which_param, F32 weight, BOOL upload_bake )
+BOOL LLVOAvatarSelf::setVisualParamWeight(const LLVisualParam *which_param, F32 weight, BOOL upload_bake )
{
if (!which_param)
{
@@ -717,20 +678,28 @@ BOOL LLVOAvatarSelf::setVisualParamWeight(S32 index, F32 weight, BOOL upload_bak
return setParamWeight(param,weight,upload_bake);
}
-BOOL LLVOAvatarSelf::setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL upload_bake )
+BOOL LLVOAvatarSelf::setParamWeight(const LLViewerVisualParam *param, F32 weight, BOOL upload_bake )
{
if (!param)
{
return FALSE;
}
+#if 0
+ // FIXME DRANO - kludgy way to avoid overwriting avatar state from wearables.
+ if (isUsingServerBakes() && !isUsingLocalAppearance())
+ {
+ return FALSE;
+ }
+#endif
+
if (param->getCrossWearable())
{
LLWearableType::EType type = (LLWearableType::EType)param->getWearableType();
U32 size = gAgentWearables.getWearableCount(type);
for (U32 count = 0; count < size; ++count)
{
- LLWearable *wearable = gAgentWearables.getWearable(type,count);
+ LLViewerWearable *wearable = gAgentWearables.getViewerWearable(type,count);
if (wearable)
{
wearable->setVisualParamWeight(param->getID(), weight, upload_bake);
@@ -759,7 +728,7 @@ void LLVOAvatarSelf::idleUpdateAppearanceAnimation()
LLWearable *wearable = gAgentWearables.getTopWearable((LLWearableType::EType)type);
if (wearable)
{
- wearable->writeToAvatar();
+ wearable->writeToAvatar(this);
}
}
@@ -802,18 +771,30 @@ U32 LLVOAvatarSelf::processUpdateMessage(LLMessageSystem *mesgsys,
{
U32 retval = LLVOAvatar::processUpdateMessage(mesgsys,user_data,block_num,update_type,dp);
- if (mInitialBakesLoaded == false && retval == 0x0)
+#if 0
+ // DRANO - it's not clear this does anything useful. If we wait
+ // until an appearance message has been received, we already have
+ // the texture ids. If we don't wait, we don't yet know where to
+ // look for baked textures, because we haven't received the
+ // appearance version data from the appearance message. This looks
+ // like an old optimization that's incompatible with server-side
+ // texture baking.
+
+ // FIXME DRANO - skipping in the case of !mFirstAppearanceMessageReceived prevents us from trying to
+ // load textures before we know where they come from (ie, from baking service or not);
+ // unknown impact on performance.
+ if (mInitialBakesLoaded == false && retval == 0x0 && mFirstAppearanceMessageReceived)
{
// call update textures to force the images to be created
updateMeshTextures();
// unpack the texture UUIDs to the texture slots
- retval = unpackTEMessage(mesgsys, _PREHASH_ObjectData, block_num);
+ retval = unpackTEMessage(mesgsys, _PREHASH_ObjectData, (S32) block_num);
// need to trigger a few operations to get the avatar to use the new bakes
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- const LLVOAvatarDefines::ETextureIndex te = mBakedTextureDatas[i].mTextureIndex;
+ const LLAvatarAppearanceDefines::ETextureIndex te = mBakedTextureDatas[i].mTextureIndex;
LLUUID texture_id = getTEImage(te)->getID();
setNewBakedTexture(te, texture_id);
mInitialBakeIDs[i] = texture_id;
@@ -823,6 +804,7 @@ U32 LLVOAvatarSelf::processUpdateMessage(LLMessageSystem *mesgsys,
mInitialBakesLoaded = true;
}
+#endif
return retval;
}
@@ -877,11 +859,15 @@ void LLVOAvatarSelf::removeMissingBakedTextures()
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled(TRUE);
- invalidateComposite(mBakedTextureDatas[i].mTexLayerSet, FALSE);
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ layerset->setUpdatesEnabled(TRUE);
+ invalidateComposite(layerset, FALSE);
}
updateMeshTextures();
- requestLayerSetUploads();
+ if (getRegion() && !getRegion()->getCentralBakeVersion())
+ {
+ requestLayerSetUploads();
+ }
}
}
@@ -938,7 +924,7 @@ void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp)
void LLVOAvatarSelf::idleUpdateTractorBeam()
{
// This is only done for yourself (maybe it should be in the agent?)
- if (!needsRenderBeam() || !mIsBuilt)
+ if (!needsRenderBeam() || !isBuilt())
{
mBeam = NULL;
}
@@ -1051,11 +1037,6 @@ void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode)
}
}
-/*virtual*/ BOOL LLVOAvatarSelf::isWearingWearableType(LLWearableType::EType type ) const
-{
- return gAgentWearables.getWearableCount(type) > 0;
-}
-
//-----------------------------------------------------------------------------
// updatedWearable( LLWearableType::EType type )
// forces an update to any baked textures relevant to type.
@@ -1063,26 +1044,27 @@ void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode)
//-----------------------------------------------------------------------------
void LLVOAvatarSelf::wearableUpdated( LLWearableType::EType type, BOOL upload_result )
{
- for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
- const LLVOAvatarDefines::EBakedTextureIndex index = baked_iter->first;
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
+ const LLAvatarAppearanceDefines::EBakedTextureIndex index = baked_iter->first;
if (baked_dict)
{
- for (LLVOAvatarDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin();
+ for (LLAvatarAppearanceDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin();
type_iter != baked_dict->mWearables.end();
++type_iter)
{
const LLWearableType::EType comp_type = *type_iter;
if (comp_type == type)
{
- if (mBakedTextureDatas[index].mTexLayerSet)
+ LLViewerTexLayerSet *layerset = getLayerSet(index);
+ if (layerset)
{
- mBakedTextureDatas[index].mTexLayerSet->setUpdatesEnabled(true);
- invalidateComposite(mBakedTextureDatas[index].mTexLayerSet, upload_result);
+ layerset->setUpdatesEnabled(true);
+ invalidateComposite(layerset, upload_result);
}
break;
}
@@ -1246,7 +1228,7 @@ BOOL LLVOAvatarSelf::detachObject(LLViewerObject *viewer_object)
// Make sure the inventory is in sync with the avatar.
// Update COF contents, don't trigger appearance update.
- if (!isAgentAvatarValid())
+ if (!isValid())
{
llinfos << "removeItemLinks skipped, avatar is under destruction" << llendl;
}
@@ -1287,7 +1269,7 @@ BOOL LLVOAvatarSelf::detachAttachmentIntoInventory(const LLUUID &item_id)
const LLViewerObject *attached_obj = gAgentAvatarp->getWornAttachment(item_id);
if (!attached_obj)
{
- LLAppearanceMgr::instance().removeCOFItemLinks(item_id, false);
+ LLAppearanceMgr::instance().removeCOFItemLinks(item_id);
}
}
return TRUE;
@@ -1295,9 +1277,9 @@ BOOL LLVOAvatarSelf::detachAttachmentIntoInventory(const LLUUID &item_id)
return FALSE;
}
-U32 LLVOAvatarSelf::getNumWearables(LLVOAvatarDefines::ETextureIndex i) const
+U32 LLVOAvatarSelf::getNumWearables(LLAvatarAppearanceDefines::ETextureIndex i) const
{
- LLWearableType::EType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i);
+ LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i);
return gAgentWearables.getWearableCount(type);
}
@@ -1328,11 +1310,8 @@ void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *sr
discard_level < local_tex_obj->getDiscard())
{
local_tex_obj->setDiscard(discard_level);
- if (isUsingBakedTextures())
- {
- requestLayerSetUpdate(index);
- }
- else
+ requestLayerSetUpdate(index);
+ if (isEditingAppearance())
{
LLVisualParamHint::requestHintUpdates();
}
@@ -1366,11 +1345,11 @@ BOOL LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLViewerTexture** tex
{
return FALSE;
}
- *tex_pp = local_tex_obj->getImage();
+ *tex_pp = dynamic_cast<LLViewerTexture*> (local_tex_obj->getImage());
return TRUE;
}
-LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, U32 index) const
+LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
{
if (!isIndexLocalTexture(type))
{
@@ -1386,7 +1365,7 @@ LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLVOAvatarDefines::ETe
{
return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR);
}
- return local_tex_obj->getImage();
+ return dynamic_cast<LLViewerFetchedTexture*> (local_tex_obj->getImage());
}
const LLUUID& LLVOAvatarSelf::getLocalTextureID(ETextureIndex type, U32 index) const
@@ -1407,29 +1386,30 @@ const LLUUID& LLVOAvatarSelf::getLocalTextureID(ETextureIndex type, U32 index) c
// Returns true if at least the lowest quality discard level exists for every texture
// in the layerset.
//-----------------------------------------------------------------------------
-BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset) const
+BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLViewerTexLayerSet* layerset) const
{
/* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet)
return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */
- for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
{
const EBakedTextureIndex baked_index = baked_iter->first;
if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet)
{
BOOL ret = true;
- const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
- ret &= (getLocalDiscardLevel(tex_index, wearable_index) >= 0);
+ BOOL tex_avail = (getLocalDiscardLevel(tex_index, wearable_index) >= 0);
+ ret &= tex_avail;
}
}
return ret;
@@ -1445,7 +1425,7 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset)
// Returns true if the highest quality discard level exists for every texture
// in the layerset.
//-----------------------------------------------------------------------------
-BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) const
+BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset) const
{
const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
// const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels.
@@ -1454,17 +1434,19 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons
{
if (layerset == mBakedTextureDatas[i].mTexLayerSet)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
- if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(desired_tex_discard_level))
+ S32 local_discard_level = getLocalDiscardLevel(*local_tex_iter, wearable_index);
+ if ((local_discard_level > (S32)(desired_tex_discard_level)) ||
+ (local_discard_level < 0 ))
{
return FALSE;
}
@@ -1477,6 +1459,7 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons
return FALSE;
}
+
BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const
{
const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
@@ -1484,17 +1467,19 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
- if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(desired_tex_discard_level))
+ S32 local_discard_level = getLocalDiscardLevel(*local_tex_iter, wearable_index);
+ if ((local_discard_level > (S32)(desired_tex_discard_level)) ||
+ (local_discard_level < 0 ))
{
return FALSE;
}
@@ -1504,22 +1489,22 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const
return TRUE;
}
-BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLVOAvatarDefines::EBakedTextureIndex index) const
+BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLAvatarAppearanceDefines::EBakedTextureIndex index) const
{
- const LLTexLayerSet *layerset = mBakedTextureDatas[index].mTexLayerSet;
+ const LLViewerTexLayerSet *layerset = getLayerSet(index);
if (!layerset) return FALSE;
- const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite();
+ const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite();
if (!layerset_buffer) return FALSE;
return !layerset_buffer->uploadNeeded();
}
-BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const
+BOOL LLVOAvatarSelf::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
{
LLUUID id;
BOOL isDefined = TRUE;
if (isIndexLocalTexture(type))
{
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(type);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(type);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
if (index >= wearable_count)
{
@@ -1546,7 +1531,7 @@ BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32
}
//virtual
-BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index) const
+BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
{
if (isIndexBakedTexture(type))
{
@@ -1559,7 +1544,7 @@ BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32
}
//virtual
-BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const
+BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const
{
if (isIndexBakedTexture(type))
{
@@ -1582,13 +1567,14 @@ void LLVOAvatarSelf::requestLayerSetUploads()
}
}
-void LLVOAvatarSelf::requestLayerSetUpload(LLVOAvatarDefines::EBakedTextureIndex i)
+void LLVOAvatarSelf::requestLayerSetUpload(LLAvatarAppearanceDefines::EBakedTextureIndex i)
{
ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex;
const BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index));
- if (!layer_baked && mBakedTextureDatas[i].mTexLayerSet)
+ LLViewerTexLayerSet *layerset = getLayerSet(i);
+ if (!layer_baked && layerset)
{
- mBakedTextureDatas[i].mTexLayerSet->requestUpload();
+ layerset->requestUpload();
}
}
@@ -1602,8 +1588,8 @@ bool LLVOAvatarSelf::hasPendingBakedUploads() const
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- LLTexLayerSet* layerset = mBakedTextureDatas[i].mTexLayerSet;
- if (layerset && layerset->getComposite() && layerset->getComposite()->uploadPending())
+ LLViewerTexLayerSet* layerset = getTexLayerSet(i);
+ if (layerset && layerset->getViewerComposite() && layerset->getViewerComposite()->uploadPending())
{
return true;
}
@@ -1613,22 +1599,23 @@ bool LLVOAvatarSelf::hasPendingBakedUploads() const
void LLVOAvatarSelf::invalidateComposite( LLTexLayerSet* layerset, BOOL upload_result )
{
- if( !layerset || !layerset->getUpdatesEnabled() )
+ LLViewerTexLayerSet *layer_set = dynamic_cast<LLViewerTexLayerSet*>(layerset);
+ if( !layer_set || !layer_set->getUpdatesEnabled() )
{
return;
}
// llinfos << "LLVOAvatar::invalidComposite() " << layerset->getBodyRegionName() << llendl;
- layerset->requestUpdate();
- layerset->invalidateMorphMasks();
+ layer_set->requestUpdate();
+ layer_set->invalidateMorphMasks();
- if( upload_result )
+ if( upload_result && (getRegion() && !getRegion()->getCentralBakeVersion()))
{
llassert(isSelf());
- ETextureIndex baked_te = getBakedTE( layerset );
+ ETextureIndex baked_te = getBakedTE( layer_set );
setTEImage( baked_te, LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR) );
- layerset->requestUpload();
+ layer_set->requestUpload();
updateMeshTextures();
}
}
@@ -1637,7 +1624,8 @@ void LLVOAvatarSelf::invalidateAll()
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- invalidateComposite(mBakedTextureDatas[i].mTexLayerSet, TRUE);
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ invalidateComposite(layerset, TRUE);
}
//mDebugSelfLoadTimer.reset();
}
@@ -1655,17 +1643,19 @@ void LLVOAvatarSelf::setCompositeUpdatesEnabled( bool b )
void LLVOAvatarSelf::setCompositeUpdatesEnabled(U32 index, bool b)
{
- if (mBakedTextureDatas[index].mTexLayerSet )
+ LLViewerTexLayerSet *layerset = getTexLayerSet(index);
+ if (layerset )
{
- mBakedTextureDatas[index].mTexLayerSet->setUpdatesEnabled( b );
+ layerset->setUpdatesEnabled( b );
}
}
bool LLVOAvatarSelf::isCompositeUpdateEnabled(U32 index)
{
- if (mBakedTextureDatas[index].mTexLayerSet)
+ LLViewerTexLayerSet *layerset = getTexLayerSet(index);
+ if (layerset)
{
- return mBakedTextureDatas[index].mTexLayerSet->getUpdatesEnabled();
+ return layerset->getUpdatesEnabled();
}
return false;
}
@@ -1676,9 +1666,10 @@ void LLVOAvatarSelf::setupComposites()
{
ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex;
BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index));
- if (mBakedTextureDatas[i].mTexLayerSet)
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ if (layerset)
{
- mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled(!layer_baked);
+ layerset->setUpdatesEnabled(!layer_baked);
}
}
}
@@ -1687,10 +1678,11 @@ void LLVOAvatarSelf::updateComposites()
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- if (mBakedTextureDatas[i].mTexLayerSet
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ if (layerset
&& ((i != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT)))
{
- mBakedTextureDatas[i].mTexLayerSet->updateComposite();
+ layerset->updateComposite();
}
}
}
@@ -1703,11 +1695,12 @@ S32 LLVOAvatarSelf::getLocalDiscardLevel(ETextureIndex type, U32 wearable_index)
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, wearable_index);
if (local_tex_obj)
{
+ const LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
if (type >= 0
&& local_tex_obj->getID() != IMG_DEFAULT_AVATAR
- && !local_tex_obj->getImage()->isMissingAsset())
+ && !image->isMissingAsset())
{
- return local_tex_obj->getImage()->getDiscardLevel();
+ return image->getDiscardLevel();
}
else
{
@@ -1732,7 +1725,7 @@ void LLVOAvatarSelf::getLocalTextureByteCount(S32* gl_bytes) const
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject((ETextureIndex) type, num);
if (local_tex_obj)
{
- const LLViewerFetchedTexture* image_gl = local_tex_obj->getImage();
+ const LLViewerFetchedTexture* image_gl = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
if (image_gl)
{
S32 bytes = (S32)image_gl->getWidth() * image_gl->getHeight() * image_gl->getComponents();
@@ -1767,8 +1760,8 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
llerrs << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << llendl;
return;
}
- LLWearableType::EType wearable_type = LLVOAvatarDictionary::getInstance()->getTEWearableType(type);
- if (!gAgentWearables.getWearable(wearable_type,index))
+ LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(type);
+ if (!gAgentWearables.getViewerWearable(wearable_type,index))
{
// no wearable is loaded, cannot set the texture.
return;
@@ -1781,10 +1774,10 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
return;
}
- LLTexLayerSet *layer_set = getLayerSet(type);
+ LLViewerTexLayerSet *layer_set = getLayerSet(type);
if (layer_set)
{
- layer_set->cloneTemplates(local_tex_obj, type, gAgentWearables.getWearable(wearable_type,index));
+ layer_set->cloneTemplates(local_tex_obj, type, gAgentWearables.getViewerWearable(wearable_type,index));
}
}
@@ -1804,16 +1797,13 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
local_tex_obj->setDiscard(tex_discard);
if (isSelf())
{
- if (gAgentAvatarp->isUsingBakedTextures())
- {
requestLayerSetUpdate(type);
- }
- else
- {
- LLVisualParamHint::requestHintUpdates();
+ if (isEditingAppearance())
+ {
+ LLVisualParamHint::requestHintUpdates();
+ }
}
}
- }
else
{
tex->setLoadedCallback(onLocalTextureLoaded, desired_discard, TRUE, FALSE, new LLAvatarTexData(getID(), type), NULL);
@@ -1826,8 +1816,9 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
local_tex_obj->setID(tex->getID());
setBakedReady(type,baked_version_ready,index);
}
+
//virtual
-void LLVOAvatarSelf::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index)
+void LLVOAvatarSelf::setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index)
{
if (!isIndexLocalTexture(type)) return;
LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type,index);
@@ -1846,16 +1837,16 @@ void LLVOAvatarSelf::dumpLocalTextures() const
/* ETextureIndex baked_equiv[] = {
TEX_UPPER_BAKED,
if (isTextureDefined(baked_equiv[i])) */
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture)
continue;
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
- const ETextureIndex baked_equiv = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex;
+ const ETextureIndex baked_equiv = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex;
const std::string &name = texture_dict->mName;
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(iter->first, 0);
@@ -1878,7 +1869,7 @@ void LLVOAvatarSelf::dumpLocalTextures() const
}
else
{
- const LLViewerFetchedTexture* image = local_tex_obj->getImage();
+ const LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
llinfos << "LocTex " << name << ": "
<< "Discard " << image->getDiscardLevel() << ", "
@@ -1955,35 +1946,63 @@ void LLVOAvatarSelf::dumpTotalLocalTextureByteCount()
BOOL LLVOAvatarSelf::getIsCloud() const
{
+ // Let people know why they're clouded without spamming them into oblivion.
+ bool do_warn = false;
+ static LLTimer time_since_notice;
+ F32 update_freq = 30.0;
+ if (time_since_notice.getElapsedTimeF32() > update_freq)
+ {
+ time_since_notice.reset();
+ do_warn = true;
+ }
+
// do we have our body parts?
- if (gAgentWearables.getWearableCount(LLWearableType::WT_SHAPE) == 0 ||
- gAgentWearables.getWearableCount(LLWearableType::WT_HAIR) == 0 ||
- gAgentWearables.getWearableCount(LLWearableType::WT_EYES) == 0 ||
- gAgentWearables.getWearableCount(LLWearableType::WT_SKIN) == 0)
+ S32 shape_count = gAgentWearables.getWearableCount(LLWearableType::WT_SHAPE);
+ S32 hair_count = gAgentWearables.getWearableCount(LLWearableType::WT_HAIR);
+ S32 eye_count = gAgentWearables.getWearableCount(LLWearableType::WT_EYES);
+ S32 skin_count = gAgentWearables.getWearableCount(LLWearableType::WT_SKIN);
+ if (!shape_count || !hair_count || !eye_count || !skin_count)
{
- lldebugs << "No body parts" << llendl;
+ if (do_warn)
+ {
+ llinfos << "Self is clouded due to missing one or more required body parts: "
+ << (shape_count ? "" : "SHAPE ")
+ << (hair_count ? "" : "HAIR ")
+ << (eye_count ? "" : "EYES ")
+ << (skin_count ? "" : "SKIN ")
+ << llendl;
+ }
return TRUE;
}
if (!isTextureDefined(TEX_HAIR, 0))
{
- lldebugs << "No hair texture" << llendl;
+ if (do_warn)
+ {
+ llinfos << "Self is clouded because of no hair texture" << llendl;
+ }
return TRUE;
}
if (!mPreviousFullyLoaded)
{
- if (!isLocalTextureDataAvailable(mBakedTextureDatas[BAKED_LOWER].mTexLayerSet) &&
+ if (!isLocalTextureDataAvailable(getLayerSet(BAKED_LOWER)) &&
(!isTextureDefined(TEX_LOWER_BAKED, 0)))
{
- lldebugs << "Lower textures not baked" << llendl;
+ if (do_warn)
+ {
+ llinfos << "Self is clouded because lower textures not baked" << llendl;
+ }
return TRUE;
}
- if (!isLocalTextureDataAvailable(mBakedTextureDatas[BAKED_UPPER].mTexLayerSet) &&
+ if (!isLocalTextureDataAvailable(getLayerSet(BAKED_UPPER)) &&
(!isTextureDefined(TEX_UPPER_BAKED, 0)))
{
- lldebugs << "Upper textures not baked" << llendl;
+ if (do_warn)
+ {
+ llinfos << "Self is clouded because upper textures not baked" << llendl;
+ }
return TRUE;
}
@@ -2000,7 +2019,11 @@ BOOL LLVOAvatarSelf::getIsCloud() const
const LLViewerTexture* baked_img = getImage( texture_data.mTextureIndex, 0 );
if (!baked_img || !baked_img->hasGLTexture())
{
- lldebugs << "Texture at index " << i << " (texture index is " << texture_data.mTextureIndex << ") is not loaded" << llendl;
+ if (do_warn)
+ {
+ llinfos << "Self is clouded because texture at index " << i
+ << " (texture index is " << texture_data.mTextureIndex << ") is not loaded" << llendl;
+ }
return TRUE;
}
}
@@ -2051,7 +2074,85 @@ void LLVOAvatarSelf::debugBakedTextureUpload(EBakedTextureIndex index, BOOL fini
mDebugBakedTextureTimes[index][done] = mDebugSelfLoadTimer.getElapsedTimeF32();
}
-const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLTexLayerSet* layerset) const
+const std::string LLVOAvatarSelf::verboseDebugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const
+{
+ std::ostringstream outbuf;
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter =
+ LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
+ ++baked_iter)
+ {
+ const EBakedTextureIndex baked_index = baked_iter->first;
+ if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet)
+ {
+ outbuf << "baked_index: " << baked_index << "\n";
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
+ for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
+ local_tex_iter != baked_dict->mLocalTextures.end();
+ ++local_tex_iter)
+ {
+ const ETextureIndex tex_index = *local_tex_iter;
+ const std::string tex_name = LLAvatarAppearanceDictionary::getInstance()->getTexture(tex_index)->mName;
+ outbuf << " tex_index " << (S32) tex_index << " name " << tex_name << "\n";
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
+ const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
+ if (wearable_count > 0)
+ {
+ for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
+ {
+ outbuf << " " << LLWearableType::getTypeName(wearable_type) << " " << wearable_index << ":";
+ const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(tex_index, wearable_index);
+ if (local_tex_obj)
+ {
+ LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
+ if (tex_index >= 0
+ && local_tex_obj->getID() != IMG_DEFAULT_AVATAR
+ && !image->isMissingAsset())
+ {
+ outbuf << " id: " << image->getID()
+ << " refs: " << image->getNumRefs()
+ << " glocdisc: " << getLocalDiscardLevel(tex_index, wearable_index)
+ << " discard: " << image->getDiscardLevel()
+ << " desired: " << image->getDesiredDiscardLevel()
+ << " decode: " << image->getDecodePriority()
+ << " addl: " << image->getAdditionalDecodePriority()
+ << " ts: " << image->getTextureState()
+ << " bl: " << image->getBoostLevel()
+ << " fl: " << image->isFullyLoaded() // this is not an accessor for mFullyLoaded - see comment there.
+ << " cl: " << (image->isFullyLoaded() && image->getDiscardLevel()==0) // "completely loaded"
+ << " mvs: " << image->getMaxVirtualSize()
+ << " mvsc: " << image->getMaxVirtualSizeResetCounter()
+ << " mem: " << image->getTextureMemory();
+ }
+ }
+ outbuf << "\n";
+ }
+ }
+ }
+ break;
+ }
+ }
+ return outbuf.str();
+}
+
+void LLVOAvatarSelf::dumpAllTextures() const
+{
+ std::string vd_text = "Local textures per baked index and wearable:\n";
+ for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
+ ++baked_iter)
+ {
+ const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first;
+ const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index);
+ if (!layerset) continue;
+ const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite();
+ if (!layerset_buffer) continue;
+ vd_text += verboseDebugDumpLocalTextureDataInfo(layerset);
+ }
+ LL_DEBUGS("Avatar") << vd_text << llendl;
+}
+
+const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const
{
std::string text="";
@@ -2059,21 +2160,21 @@ const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLTexLayer
/* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet)
return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */
- for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
{
const EBakedTextureIndex baked_index = baked_iter->first;
if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
text += llformat("%d-%s ( ",baked_index, baked_dict->mName.c_str());
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
if (wearable_count > 0)
{
@@ -2100,14 +2201,14 @@ const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
BOOL is_texture_final = TRUE;
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
@@ -2119,20 +2220,14 @@ const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const
return text;
}
+
+#if 0
// Dump avatar metrics data.
LLSD LLVOAvatarSelf::metricsData()
{
// runway - add region info
LLSD result;
result["rez_status"] = LLVOAvatar::rezStatusToString(getRezzedStatus());
- std::vector<S32> rez_counts;
- LLVOAvatar::getNearbyRezzedStats(rez_counts);
- result["nearby"] = LLSD::emptyMap();
- for (S32 i=0; i<rez_counts.size(); ++i)
- {
- std::string rez_status_name = LLVOAvatar::rezStatusToString(i);
- result["nearby"][rez_status_name] = rez_counts[i];
- }
result["timers"]["debug_existence"] = mDebugExistenceTimer.getElapsedTimeF32();
result["timers"]["ruth_debug"] = mRuthDebugTimer.getElapsedTimeF32();
result["timers"]["ruth"] = mRuthTimer.getElapsedTimeF32();
@@ -2142,6 +2237,7 @@ LLSD LLVOAvatarSelf::metricsData()
return result;
}
+#endif
class ViewerAppearanceChangeMetricsResponder: public LLCurl::Responder
{
@@ -2159,6 +2255,7 @@ public:
const std::string& reason,
const LLSD& content)
{
+ gPendingMetricsUploads--; // if we add retry, this should be moved to the isGoodStatus case.
if (isGoodStatus(status))
{
LL_DEBUGS("Avatar") << "OK" << LL_ENDL;
@@ -2167,16 +2264,11 @@ public:
else
{
LL_WARNS("Avatar") << "Failed " << status << " reason " << reason << LL_ENDL;
- error(status,reason);
+ errorWithContent(status,reason,content);
}
}
// virtual
- void error(U32 status_num, const std::string & reason)
- {
- }
-
- // virtual
void result(const LLSD & content)
{
if (mLiveSequence == mExpectedSequence)
@@ -2191,19 +2283,121 @@ private:
volatile bool & mReportingStarted;
};
-void LLVOAvatarSelf::sendAppearanceChangeMetrics()
+bool LLVOAvatarSelf::updateAvatarRezMetrics(bool force_send)
+{
+ const F32 AV_METRICS_INTERVAL_QA = 30.0;
+ F32 send_period = 300.0;
+ if (gSavedSettings.getBOOL("QAModeMetrics"))
+ {
+ send_period = AV_METRICS_INTERVAL_QA;
+ }
+
+ if (force_send || mTimeSinceLastRezMessage.getElapsedTimeF32() > send_period)
+ {
+ // Stats for completed phases have been getting logged as they
+ // complete. This will give us stats for any timers that
+ // haven't finished as of the metric's being sent.
+
+ if (force_send)
+ {
+ LLVOAvatar::logPendingPhasesAllAvatars();
+ }
+ sendViewerAppearanceChangeMetrics();
+ }
+
+ return false;
+}
+
+void LLVOAvatarSelf::addMetricsTimerRecord(const LLSD& record)
+{
+ mPendingTimerRecords.push_back(record);
+}
+
+bool operator<(const LLSD& a, const LLSD& b)
+{
+ std::ostringstream aout, bout;
+ aout << LLSDNotationStreamer(a);
+ bout << LLSDNotationStreamer(b);
+ std::string astring = aout.str();
+ std::string bstring = bout.str();
+
+ return astring < bstring;
+
+}
+
+// Given a vector of LLSD records, return an LLSD array of bucketed stats for val_field.
+LLSD summarize_by_buckets(std::vector<LLSD> in_records,
+ std::vector<std::string> by_fields,
+ std::string val_field)
+{
+ LLSD result = LLSD::emptyArray();
+ std::map<LLSD,LLViewerStats::StatsAccumulator> accum;
+ for (std::vector<LLSD>::iterator in_record_iter = in_records.begin();
+ in_record_iter != in_records.end(); ++in_record_iter)
+ {
+ LLSD& record = *in_record_iter;
+ LLSD key;
+ for (std::vector<std::string>::iterator field_iter = by_fields.begin();
+ field_iter != by_fields.end(); ++field_iter)
+ {
+ const std::string& field = *field_iter;
+ key[field] = record[field];
+ }
+ LLViewerStats::StatsAccumulator& stats = accum[key];
+ F32 value = record[val_field].asReal();
+ stats.push(value);
+ }
+ for (std::map<LLSD,LLViewerStats::StatsAccumulator>::iterator accum_it = accum.begin();
+ accum_it != accum.end(); ++accum_it)
+ {
+ LLSD out_record = accum_it->first;
+ out_record["stats"] = accum_it->second.getData();
+ result.append(out_record);
+ }
+ return result;
+}
+
+void LLVOAvatarSelf::sendViewerAppearanceChangeMetrics()
{
// gAgentAvatarp->stopAllPhases();
static volatile bool reporting_started(false);
static volatile S32 report_sequence(0);
- LLSD msg = metricsData();
+ LLSD msg; // = metricsData();
msg["message"] = "ViewerAppearanceChangeMetrics";
msg["session_id"] = gAgentSessionID;
msg["agent_id"] = gAgentID;
msg["sequence"] = report_sequence;
msg["initial"] = !reporting_started;
msg["break"] = false;
+ msg["duration"] = mTimeSinceLastRezMessage.getElapsedTimeF32();
+
+ // Status of our own rezzing.
+ msg["rez_status"] = LLVOAvatar::rezStatusToString(getRezzedStatus());
+
+ // Status of all nearby avs including ourself.
+ msg["nearby"] = LLSD::emptyArray();
+ std::vector<S32> rez_counts;
+ LLVOAvatar::getNearbyRezzedStats(rez_counts);
+ for (S32 rez_stat=0; rez_stat < rez_counts.size(); ++rez_stat)
+ {
+ std::string rez_status_name = LLVOAvatar::rezStatusToString(rez_stat);
+ msg["nearby"][rez_status_name] = rez_counts[rez_stat];
+ }
+
+ // std::vector<std::string> bucket_fields("timer_name","is_self","grid_x","grid_y","is_using_server_bake");
+ std::vector<std::string> by_fields;
+ by_fields.push_back("timer_name");
+ by_fields.push_back("completed");
+ by_fields.push_back("grid_x");
+ by_fields.push_back("grid_y");
+ by_fields.push_back("is_using_server_bakes");
+ by_fields.push_back("is_self");
+ by_fields.push_back("central_bake_version");
+ LLSD summary = summarize_by_buckets(mPendingTimerRecords, by_fields, std::string("elapsed"));
+ msg["timers"] = summary;
+
+ mPendingTimerRecords.clear();
// Update sequence number
if (S32_MAX == ++report_sequence)
@@ -2218,20 +2412,79 @@ void LLVOAvatarSelf::sendAppearanceChangeMetrics()
}
if (!caps_url.empty())
{
+ gPendingMetricsUploads++;
LLCurlRequest::headers_t headers;
LLHTTPClient::post(caps_url,
msg,
new ViewerAppearanceChangeMetricsResponder(report_sequence,
report_sequence,
reporting_started));
+ mTimeSinceLastRezMessage.reset();
}
}
+class CheckAgentAppearanceServiceResponder: public LLHTTPClient::Responder
+{
+public:
+ CheckAgentAppearanceServiceResponder()
+ {
+ }
+
+ virtual ~CheckAgentAppearanceServiceResponder()
+ {
+ }
+
+ /* virtual */ void result(const LLSD& content)
+ {
+ LL_DEBUGS("Avatar") << "status OK" << llendl;
+ }
+
+ // Error
+ /*virtual*/ void errorWithContent(U32 status, const std::string& reason, const LLSD& content)
+ {
+ if (isAgentAvatarValid())
+ {
+ LL_DEBUGS("Avatar") << "failed, will rebake [status:"
+ << status << "]: " << content << llendl;
+ forceAppearanceUpdate();
+ }
+ }
+
+ static void forceAppearanceUpdate()
+ {
+ // Trying to rebake immediately after crossing region boundary
+ // seems to be failure prone; adding a delay factor. Yes, this
+ // fix is ad-hoc and not guaranteed to work in all cases.
+ doAfterInterval(boost::bind(&LLVOAvatarSelf::forceBakeAllTextures,
+ gAgentAvatarp.get(), true), 5.0);
+ }
+};
+
+void LLVOAvatarSelf::checkForUnsupportedServerBakeAppearance()
+{
+ // Need to check only if we have a server baked appearance and are
+ // in a non-baking region.
+ if (!gAgentAvatarp->isUsingServerBakes())
+ return;
+ if (!gAgent.getRegion() || gAgent.getRegion()->getCentralBakeVersion()!=0)
+ return;
+
+ // if baked image service is unknown, need to refresh.
+ if (LLAppearanceMgr::instance().getAppearanceServiceURL().empty())
+ {
+ CheckAgentAppearanceServiceResponder::forceAppearanceUpdate();
+ }
+ // query baked image service to check status.
+ std::string image_url = gAgentAvatarp->getImageURL(TEX_HEAD_BAKED,
+ getTE(TEX_HEAD_BAKED)->getID());
+ LLHTTPClient::head(image_url, new CheckAgentAppearanceServiceResponder);
+}
+
const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) const
{
if (canGrabBakedTexture(baked_index))
{
- ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index);
+ ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index);
if (tex_index == TEX_NUM_INDICES)
{
return LLUUID::null;
@@ -2243,7 +2496,7 @@ const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) c
BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
{
- ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index);
+ ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index);
if (tex_index == TEX_NUM_INDICES)
{
return FALSE;
@@ -2262,19 +2515,19 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
// baked texture. We don't want people copying people's
// work via baked textures.
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index);
for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin();
iter != baked_dict->mLocalTextures.end();
++iter)
{
const ETextureIndex t_index = (*iter);
- LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(t_index);
+ LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(t_index);
U32 count = gAgentWearables.getWearableCount(wearable_type);
lldebugs << "Checking index " << (U32) t_index << " count: " << count << llendl;
for (U32 wearable_index = 0; wearable_index < count; ++wearable_index)
{
- LLWearable *wearable = gAgentWearables.getWearable(wearable_type, wearable_index);
+ LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, wearable_index);
if (wearable)
{
const LLLocalTextureObject *texture = wearable->getLocalTextureObject((S32)t_index);
@@ -2316,26 +2569,34 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
}
void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTexture* imagep,
- F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked, U32 index )
+ F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked)
{
if (!isIndexLocalTexture(type)) return;
- if (!covered_by_baked)
+ // Sunshine - ignoring covered_by_baked will force local textures
+ // to always load. Fix for SH-4001 and many related issues. Do
+ // not restore this without some more targetted fix for the local
+ // textures failing to load issue.
+ //if (!covered_by_baked)
{
- if (getLocalTextureID(type, index) != IMG_DEFAULT_AVATAR && imagep->getDiscardLevel() != 0)
+ if (imagep->getID() != IMG_DEFAULT_AVATAR)
{
- F32 desired_pixels;
- desired_pixels = llmin(mPixelArea, (F32)getTexImageArea());
- imagep->setBoostLevel(getAvatarBoostLevel());
-
- imagep->resetTextureStats();
- imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL);
- imagep->addTextureStats( desired_pixels / texel_area_ratio );
- imagep->setAdditionalDecodePriority(SELF_ADDITIONAL_PRI) ;
- imagep->forceUpdateBindStats() ;
- if (imagep->getDiscardLevel() < 0)
+ imagep->setNoDelete();
+ if (imagep->getDiscardLevel() != 0)
{
- mHasGrey = TRUE; // for statistics gathering
+ F32 desired_pixels;
+ desired_pixels = llmin(mPixelArea, (F32)getTexImageArea());
+
+ imagep->setBoostLevel(getAvatarBoostLevel());
+ imagep->setAdditionalDecodePriority(SELF_ADDITIONAL_PRI) ;
+ imagep->resetTextureStats();
+ imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL);
+ imagep->addTextureStats( desired_pixels / texel_area_ratio );
+ imagep->forceUpdateBindStats() ;
+ if (imagep->getDiscardLevel() < 0)
+ {
+ mHasGrey = TRUE; // for statistics gathering
+ }
}
}
else
@@ -2346,10 +2607,10 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe
}
}
-LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLVOAvatarDefines::ETextureIndex i, U32 wearable_index) const
+LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLAvatarAppearanceDefines::ETextureIndex i, U32 wearable_index) const
{
- LLWearableType::EType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i);
- LLWearable* wearable = gAgentWearables.getWearable(type, wearable_index);
+ LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i);
+ LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, wearable_index);
if (wearable)
{
return wearable->getLocalTextureObject(i);
@@ -2362,7 +2623,7 @@ LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLVOAvatarDefines::E
// getBakedTE()
// Used by the LayerSet. (Layer sets don't in general know what textures depend on them.)
//-----------------------------------------------------------------------------
-ETextureIndex LLVOAvatarSelf::getBakedTE( const LLTexLayerSet* layerset ) const
+ETextureIndex LLVOAvatarSelf::getBakedTE( const LLViewerTexLayerSet* layerset ) const
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
@@ -2376,9 +2637,9 @@ ETextureIndex LLVOAvatarSelf::getBakedTE( const LLTexLayerSet* layerset ) const
}
-void LLVOAvatarSelf::setNewBakedTexture(LLVOAvatarDefines::EBakedTextureIndex i, const LLUUID &uuid)
+void LLVOAvatarSelf::setNewBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex i, const LLUUID &uuid)
{
- ETextureIndex index = LLVOAvatarDictionary::bakedToLocalTextureIndex(i);
+ ETextureIndex index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(i);
setNewBakedTexture(index, uuid);
}
@@ -2391,7 +2652,7 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid )
{
// Baked textures live on other sims.
LLHost target_host = getObjectHost();
- setTEImage( te, LLViewerTextureManager::getFetchedTextureFromHost( uuid, target_host ) );
+ setTEImage( te, LLViewerTextureManager::getFetchedTextureFromHost( uuid, FTT_HOST_BAKE, target_host ) );
updateMeshTextures();
dirtyMesh();
@@ -2400,7 +2661,7 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid )
/* switch(te)
case TEX_HEAD_BAKED:
llinfos << "New baked texture: HEAD" << llendl; */
- const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(te);
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(te);
if (texture_dict->mIsBakedTexture)
{
debugBakedTextureUpload(texture_dict->mBakedTextureIndex, TRUE); // FALSE for start of upload, TRUE for finish.
@@ -2465,7 +2726,7 @@ void LLVOAvatarSelf::outputRezDiagnostics() const
LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << llendl;
LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << llendl;
LL_DEBUGS("Avatar") << "\t Load time for each texture: " << llendl;
- for (U32 i = 0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i)
+ for (U32 i = 0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i)
{
std::stringstream out;
out << "\t\t (" << i << ") ";
@@ -2493,27 +2754,29 @@ void LLVOAvatarSelf::outputRezDiagnostics() const
}
}
LL_DEBUGS("Avatar") << "\t Time points for each upload (start / finish)" << llendl;
- for (U32 i = 0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i)
+ for (U32 i = 0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i)
{
LL_DEBUGS("Avatar") << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << llendl;
}
- for (LLVOAvatarDefines::LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
{
- const LLVOAvatarDefines::EBakedTextureIndex baked_index = baked_iter->first;
- const LLTexLayerSet *layerset = debugGetLayerSet(baked_index);
+ const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first;
+ const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index);
if (!layerset) continue;
- const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite();
+ const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite();
if (!layerset_buffer) continue;
LL_DEBUGS("Avatar") << layerset_buffer->dumpTextureInfo() << llendl;
}
+
+ dumpAllTextures();
}
void LLVOAvatarSelf::outputRezTiming(const std::string& msg) const
{
- LL_INFOS("Avatar")
+ LL_DEBUGS("Avatar")
<< avString()
<< llformat("%s. Time from avatar creation: %.2f", msg.c_str(), mDebugSelfLoadTimer.getElapsedTimeF32())
<< LL_ENDL;
@@ -2538,7 +2801,8 @@ void LLVOAvatarSelf::setCachedBakedTexture( ETextureIndex te, const LLUUID& uuid
mHeadLayerSet->cancelUpload(); */
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- if ( mBakedTextureDatas[i].mTextureIndex == te && mBakedTextureDatas[i].mTexLayerSet)
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ if ( mBakedTextureDatas[i].mTextureIndex == te && layerset)
{
if (mInitialBakeIDs[i] != LLUUID::null)
{
@@ -2552,7 +2816,7 @@ void LLVOAvatarSelf::setCachedBakedTexture( ETextureIndex te, const LLUUID& uuid
}
mInitialBakeIDs[i] = LLUUID::null;
}
- mBakedTextureDatas[i].mTexLayerSet->cancelUpload();
+ layerset->cancelUpload();
}
}
}
@@ -2571,17 +2835,17 @@ void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**)
/* ETextureIndex baked_texture_indices[BAKED_NUM_INDICES] =
TEX_HEAD_BAKED,
TEX_UPPER_BAKED, */
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
const ETextureIndex index = iter->first;
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (texture_dict->mIsBakedTexture)
{
if (texture_id == gAgentAvatarp->getTEImage(index)->getID())
{
- LLTexLayerSet* layer_set = gAgentAvatarp->getLayerSet(index);
+ LLViewerTexLayerSet* layer_set = gAgentAvatarp->getLayerSet(index);
if (layer_set)
{
llinfos << "TAT: rebake - matched entry " << (S32)index << llendl;
@@ -2605,15 +2869,6 @@ void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**)
}
}
-BOOL LLVOAvatarSelf::isUsingBakedTextures() const
-{
- // Composite textures are used during appearance mode.
- if (gAgentCamera.cameraCustomizeAvatar())
- return FALSE;
-
- return TRUE;
-}
-
void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug)
{
@@ -2622,7 +2877,7 @@ void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug)
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
ETextureIndex baked_index = mBakedTextureDatas[i].mTextureIndex;
- LLTexLayerSet* layer_set = getLayerSet(baked_index);
+ LLViewerTexLayerSet* layer_set = getLayerSet(baked_index);
if (layer_set)
{
if (slam_for_debug)
@@ -2654,7 +2909,7 @@ void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index )
case LOCTEX_UPPER_SHIRT:
if( mUpperBodyLayerSet )
mUpperBodyLayerSet->requestUpdate(); */
- const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(index);
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index);
if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture)
return;
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
@@ -2664,22 +2919,22 @@ void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index )
}
}
-LLTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const
+LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const
{
- /* switch(index)
- case TEX_HEAD_BAKED:
- case TEX_HEAD_BODYPAINT:
- return mHeadLayerSet; */
- const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(index);
- if (texture_dict->mIsUsedByBakedTexture)
- {
- const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
- return mBakedTextureDatas[baked_index].mTexLayerSet;
- }
- return NULL;
+ /* switch(index)
+ case TEX_HEAD_BAKED:
+ case TEX_HEAD_BODYPAINT:
+ return mHeadLayerSet; */
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index);
+ if (texture_dict->mIsUsedByBakedTexture)
+ {
+ const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
+ return getLayerSet(baked_index);
+ }
+ return NULL;
}
-LLTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const
+LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const
{
/* switch(index)
case TEX_HEAD_BAKED:
@@ -2687,26 +2942,60 @@ LLTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const
return mHeadLayerSet; */
if (baked_index >= 0 && baked_index < BAKED_NUM_INDICES)
{
- return mBakedTextureDatas[baked_index].mTexLayerSet;
+ return getTexLayerSet(baked_index);
}
return NULL;
}
+
+
// static
-void LLVOAvatarSelf::onCustomizeStart()
+void LLVOAvatarSelf::onCustomizeStart(bool disable_camera_switch)
{
- // We're no longer doing any baking or invalidating on entering
- // appearance editing mode. Leaving function in place in case
- // further changes require us to do something at this point - Nyx
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->mIsEditingAppearance = true;
+ gAgentAvatarp->mUseLocalAppearance = true;
+
+ if (gSavedSettings.getBOOL("AppearanceCameraMovement") && !disable_camera_switch)
+ {
+ gAgentCamera.changeCameraToCustomizeAvatar();
+ }
+
+#if 0
+ gAgentAvatarp->clearVisualParamWeights();
+ gAgentAvatarp->idleUpdateAppearanceAnimation();
+#endif
+
+ gAgentAvatarp->invalidateAll(); // mark all bakes as dirty, request updates
+ gAgentAvatarp->updateMeshTextures(); // make sure correct textures are applied to the avatar mesh.
+ gAgentAvatarp->updateTextures(); // call updateTextureStats
+ }
}
// static
-void LLVOAvatarSelf::onCustomizeEnd()
+void LLVOAvatarSelf::onCustomizeEnd(bool disable_camera_switch)
{
+
if (isAgentAvatarValid())
{
+ gAgentAvatarp->mIsEditingAppearance = false;
+ if (gAgentAvatarp->getRegion() && !gAgentAvatarp->getRegion()->getCentralBakeVersion())
+ {
+ // FIXME DRANO - move to sendAgentSetAppearance, make conditional on upload complete.
+ gAgentAvatarp->mUseLocalAppearance = false;
+ }
+
gAgentAvatarp->invalidateAll();
+
+ if (gSavedSettings.getBOOL("AppearanceCameraMovement") && !disable_camera_switch)
+ {
+ gAgentCamera.changeCameraToDefault();
+ gAgentCamera.resetView();
+ }
+
+ LLAppearanceMgr::instance().updateAppearanceFromCOF();
}
}
@@ -2719,12 +3008,12 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const
{
LLUUID texture_id[TEX_NUM_INDICES];
// pack away current TEs to make sure we don't send them out
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
const ETextureIndex index = iter->first;
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (!texture_dict->mIsBakedTexture)
{
LLTextureEntry* entry = getTE((U8) index);
@@ -2736,12 +3025,12 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const
bool success = packTEMessage(mesgsys);
// unpack TEs to make sure we don't re-trigger a bake
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
const ETextureIndex index = iter->first;
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (!texture_dict->mIsBakedTexture)
{
LLTextureEntry* entry = getTE((U8) index);
@@ -2797,3 +3086,36 @@ void LLVOAvatarSelf::dumpScratchTextureByteCount()
{
llinfos << "Scratch Texture GL: " << (sScratchTexBytes/1024) << "KB" << llendl;
}
+
+void LLVOAvatarSelf::dumpWearableInfo(LLAPRFile& outfile)
+{
+ apr_file_t* file = outfile.getFileHandle();
+ if (!file)
+ {
+ return;
+ }
+
+
+ apr_file_printf( file, "\n<wearable_info>\n" );
+
+ LLWearableData *wd = getWearableData();
+ for (S32 type = 0; type < LLWearableType::WT_COUNT; type++)
+ {
+ const std::string& type_name = LLWearableType::getTypeName((LLWearableType::EType)type);
+ for (U32 j=0; j< wd->getWearableCount((LLWearableType::EType)type); j++)
+ {
+ LLViewerWearable *wearable = gAgentWearables.getViewerWearable((LLWearableType::EType)type,j);
+ apr_file_printf( file, "\n\t <wearable type=\"%s\" name=\"%s\"/>\n",
+ type_name.c_str(), wearable->getName().c_str() );
+ LLWearable::visual_param_vec_t v_params;
+ wearable->getVisualParams(v_params);
+ for (LLWearable::visual_param_vec_t::iterator it = v_params.begin();
+ it != v_params.end(); ++it)
+ {
+ LLVisualParam *param = *it;
+ dump_visual_param(file, param, param->getWeight());
+ }
+ }
+ }
+ apr_file_printf( file, "\n</wearable_info>\n" );
+}