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-/**
- * @file llvoavatar.h
- * @brief Declaration of LLVOAvatar class which is a derivation fo
- * LLViewerObject
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LLVOAVATAR_DEFINES_H
-#define LLVOAVATAR_DEFINES_H
-
-#include <vector>
-#include "llwearable.h"
-#include "llviewerjoint.h"
-#include "lldictionary.h"
-
-namespace LLVOAvatarDefines
-{
-
-extern const S32 SCRATCH_TEX_WIDTH;
-extern const S32 SCRATCH_TEX_HEIGHT;
-extern const S32 IMPOSTOR_PERIOD;
-
-//--------------------------------------------------------------------
-// Enums
-//--------------------------------------------------------------------
-enum ETextureIndex
-{
- TEX_HEAD_BODYPAINT = 0,
- TEX_UPPER_SHIRT,
- TEX_LOWER_PANTS,
- TEX_EYES_IRIS,
- TEX_HAIR,
- TEX_UPPER_BODYPAINT,
- TEX_LOWER_BODYPAINT,
- TEX_LOWER_SHOES,
- TEX_HEAD_BAKED, // Pre-composited
- TEX_UPPER_BAKED, // Pre-composited
- TEX_LOWER_BAKED, // Pre-composited
- TEX_EYES_BAKED, // Pre-composited
- TEX_LOWER_SOCKS,
- TEX_UPPER_JACKET,
- TEX_LOWER_JACKET,
- TEX_UPPER_GLOVES,
- TEX_UPPER_UNDERSHIRT,
- TEX_LOWER_UNDERPANTS,
- TEX_SKIRT,
- TEX_SKIRT_BAKED, // Pre-composited
- TEX_HAIR_BAKED, // Pre-composited
- TEX_LOWER_ALPHA,
- TEX_UPPER_ALPHA,
- TEX_HEAD_ALPHA,
- TEX_EYES_ALPHA,
- TEX_HAIR_ALPHA,
- TEX_HEAD_TATTOO,
- TEX_UPPER_TATTOO,
- TEX_LOWER_TATTOO,
- TEX_NUM_INDICES
-};
-
-enum EBakedTextureIndex
-{
- BAKED_HEAD = 0,
- BAKED_UPPER,
- BAKED_LOWER,
- BAKED_EYES,
- BAKED_SKIRT,
- BAKED_HAIR,
- BAKED_NUM_INDICES
-};
-
-// Reference IDs for each mesh. Used as indices for vector of joints
-enum EMeshIndex
-{
- MESH_ID_HAIR = 0,
- MESH_ID_HEAD,
- MESH_ID_EYELASH,
- MESH_ID_UPPER_BODY,
- MESH_ID_LOWER_BODY,
- MESH_ID_EYEBALL_LEFT,
- MESH_ID_EYEBALL_RIGHT,
- MESH_ID_SKIRT,
- MESH_ID_NUM_INDICES
-};
-
-//--------------------------------------------------------------------
-// Vector Types
-//--------------------------------------------------------------------
-typedef std::vector<ETextureIndex> texture_vec_t;
-typedef std::vector<EBakedTextureIndex> bakedtexture_vec_t;
-typedef std::vector<EMeshIndex> mesh_vec_t;
-typedef std::vector<LLWearableType::EType> wearables_vec_t;
-
-//------------------------------------------------------------------------
-// LLVOAvatarDictionary
-//
-// Holds dictionary static entries for textures, baked textures, meshes, etc.; i.e.
-// information that is common to all avatars.
-//
-// This holds const data - it is initialized once and the contents never change after that.
-//------------------------------------------------------------------------
-class LLVOAvatarDictionary : public LLSingleton<LLVOAvatarDictionary>
-{
- //--------------------------------------------------------------------
- // Constructors and Destructors
- //--------------------------------------------------------------------
-public:
- LLVOAvatarDictionary();
- virtual ~LLVOAvatarDictionary();
-private:
- void createAssociations();
-
- //--------------------------------------------------------------------
- // Local and baked textures
- //--------------------------------------------------------------------
-public:
- struct TextureEntry : public LLDictionaryEntry
- {
- TextureEntry(const std::string &name, // this must match the xml name used by LLTexLayerInfo::parseXml
- bool is_local_texture,
- EBakedTextureIndex baked_texture_index = BAKED_NUM_INDICES,
- const std::string& default_image_name = "",
- LLWearableType::EType wearable_type = LLWearableType::WT_INVALID);
- const std::string mDefaultImageName;
- const LLWearableType::EType mWearableType;
- // It's either a local texture xor baked
- BOOL mIsLocalTexture;
- BOOL mIsBakedTexture;
- // If it's a local texture, it may be used by a baked texture
- BOOL mIsUsedByBakedTexture;
- EBakedTextureIndex mBakedTextureIndex;
- };
-
- struct Textures : public LLDictionary<ETextureIndex, TextureEntry>
- {
- Textures();
- } mTextures;
- const TextureEntry* getTexture(ETextureIndex index) const { return mTextures.lookup(index); }
- const Textures& getTextures() const { return mTextures; }
-
- //--------------------------------------------------------------------
- // Meshes
- //--------------------------------------------------------------------
-public:
- struct MeshEntry : public LLDictionaryEntry
- {
- MeshEntry(EBakedTextureIndex baked_index,
- const std::string &name, // names of mesh types as they are used in avatar_lad.xml
- U8 level,
- LLViewerJoint::PickName pick);
- // Levels of Detail for each mesh. Must match levels of detail present in avatar_lad.xml
- // Otherwise meshes will be unable to be found, or levels of detail will be ignored
- const U8 mLOD;
- const EBakedTextureIndex mBakedID;
- const LLViewerJoint::PickName mPickName;
- };
-
- struct Meshes : public LLDictionary<EMeshIndex, MeshEntry>
- {
- Meshes();
- } mMeshes;
- const MeshEntry* getMesh(EMeshIndex index) const { return mMeshes.lookup(index); }
- const Meshes& getMeshes() const { return mMeshes; }
-
- //--------------------------------------------------------------------
- // Baked Textures
- //--------------------------------------------------------------------
-public:
- struct BakedEntry : public LLDictionaryEntry
- {
- BakedEntry(ETextureIndex tex_index,
- const std::string &name, // unused, but necessary for templating.
- const std::string &hash_name,
- U32 num_local_textures, ... ); // # local textures, local texture list, # wearables, wearable list
- // Local Textures
- const ETextureIndex mTextureIndex;
- texture_vec_t mLocalTextures;
- // Wearables
- const LLUUID mWearablesHashID;
- wearables_vec_t mWearables;
- };
-
- struct BakedTextures: public LLDictionary<EBakedTextureIndex, BakedEntry>
- {
- BakedTextures();
- } mBakedTextures;
- const BakedEntry* getBakedTexture(EBakedTextureIndex index) const { return mBakedTextures.lookup(index); }
- const BakedTextures& getBakedTextures() const { return mBakedTextures; }
-
- //--------------------------------------------------------------------
- // Convenience Functions
- //--------------------------------------------------------------------
-public:
- // Convert from baked texture to associated texture; e.g. BAKED_HEAD -> TEX_HEAD_BAKED
- static ETextureIndex bakedToLocalTextureIndex(EBakedTextureIndex t);
-
- // find a baked texture index based on its name
- static EBakedTextureIndex findBakedByRegionName(std::string name);
-
- static const LLUUID getDefaultTextureImageID(ETextureIndex index);
-
- // Given a texture entry, determine which wearable type owns it.
- static LLWearableType::EType getTEWearableType(ETextureIndex index);
-
-}; // End LLVOAvatarDictionary
-
-} // End namespace LLVOAvatarDefines
-
-#endif //LL_VO_AVATARDEFINES_H