diff options
Diffstat (limited to 'indra/newview/llvoavatardefines.cpp')
-rw-r--r-- | indra/newview/llvoavatardefines.cpp | 265 |
1 files changed, 154 insertions, 111 deletions
diff --git a/indra/newview/llvoavatardefines.cpp b/indra/newview/llvoavatardefines.cpp index 19ad90a8e2..978a61972f 100644 --- a/indra/newview/llvoavatardefines.cpp +++ b/indra/newview/llvoavatardefines.cpp @@ -4,7 +4,7 @@ * * $LicenseInfo:firstyear=2001&license=viewergpl$ * - * Copyright (c) 2001-2007, Linden Research, Inc. + * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab @@ -12,12 +12,13 @@ * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlife.com/developers/opensource/gplv2 + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at http://secondlife.com/developers/opensource/flossexception + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, @@ -31,6 +32,7 @@ #include "llviewerprecompiledheaders.h" #include "llvoavatardefines.h" +#include "llviewercontrol.h" // gSavedSettings const S32 LLVOAvatarDefines::SCRATCH_TEX_WIDTH = 512; const S32 LLVOAvatarDefines::SCRATCH_TEX_HEIGHT = 512; @@ -41,56 +43,87 @@ using namespace LLVOAvatarDefines; /********************************************************************************* * Edit this function to add/remove/change textures and mesh definitions for avatars. */ -void LLVOAvatarDictionary::initData() + +LLVOAvatarDictionary::Textures::Textures() { - // Textures - mTextureMap[TEX_HEAD_BODYPAINT] = new TextureDictionaryEntry("head bodypaint", TRUE, BAKED_NUM_INDICES, "", WT_SKIN); - mTextureMap[TEX_UPPER_SHIRT] = new TextureDictionaryEntry("shirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultShirtUUID", WT_SHIRT); - mTextureMap[TEX_LOWER_PANTS] = new TextureDictionaryEntry("pants", TRUE, BAKED_NUM_INDICES, "UIImgDefaultPantsUUID", WT_PANTS); - mTextureMap[TEX_EYES_IRIS] = new TextureDictionaryEntry("iris", TRUE, BAKED_NUM_INDICES, "UIImgDefaultEyesUUID", WT_EYES); - mTextureMap[TEX_HAIR] = new TextureDictionaryEntry("hair", TRUE, BAKED_NUM_INDICES, "UIImgDefaultHairUUID", WT_HAIR); - mTextureMap[TEX_UPPER_BODYPAINT] = new TextureDictionaryEntry("upper bodypaint", TRUE, BAKED_NUM_INDICES, "", WT_SKIN); - mTextureMap[TEX_LOWER_BODYPAINT] = new TextureDictionaryEntry("lower bodypaint", TRUE, BAKED_NUM_INDICES, "", WT_SKIN); - mTextureMap[TEX_LOWER_SHOES] = new TextureDictionaryEntry("shoes", TRUE, BAKED_NUM_INDICES, "UIImgDefaultShoesUUID", WT_SHOES); - mTextureMap[TEX_LOWER_SOCKS] = new TextureDictionaryEntry("socks", TRUE, BAKED_NUM_INDICES, "UIImgDefaultSocksUUID", WT_SOCKS); - mTextureMap[TEX_UPPER_JACKET] = new TextureDictionaryEntry("upper jacket", TRUE, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", WT_JACKET); - mTextureMap[TEX_LOWER_JACKET] = new TextureDictionaryEntry("lower jacket", TRUE, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", WT_JACKET); - mTextureMap[TEX_UPPER_GLOVES] = new TextureDictionaryEntry("gloves", TRUE, BAKED_NUM_INDICES, "UIImgDefaultGlovesUUID", WT_GLOVES); - mTextureMap[TEX_UPPER_UNDERSHIRT] = new TextureDictionaryEntry("undershirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", WT_UNDERSHIRT); - mTextureMap[TEX_LOWER_UNDERPANTS] = new TextureDictionaryEntry("underpants", TRUE, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", WT_UNDERPANTS); - mTextureMap[TEX_SKIRT] = new TextureDictionaryEntry("skirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultSkirtUUID", WT_SKIRT); - mTextureMap[TEX_HEAD_BAKED] = new TextureDictionaryEntry("head-baked", FALSE, BAKED_HEAD); - mTextureMap[TEX_UPPER_BAKED] = new TextureDictionaryEntry("upper-baked", FALSE, BAKED_UPPER); - mTextureMap[TEX_LOWER_BAKED] = new TextureDictionaryEntry("lower-baked", FALSE, BAKED_LOWER); - mTextureMap[TEX_EYES_BAKED] = new TextureDictionaryEntry("eyes-baked", FALSE, BAKED_EYES); - mTextureMap[TEX_HAIR_BAKED] = new TextureDictionaryEntry("hair-baked", FALSE, BAKED_HAIR); - mTextureMap[TEX_SKIRT_BAKED] = new TextureDictionaryEntry("skirt-baked", FALSE, BAKED_SKIRT); + addEntry(TEX_HEAD_BODYPAINT, new TextureEntry("head_bodypaint", TRUE, BAKED_NUM_INDICES, "", WT_SKIN)); + addEntry(TEX_UPPER_SHIRT, new TextureEntry("upper_shirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultShirtUUID", WT_SHIRT)); + addEntry(TEX_LOWER_PANTS, new TextureEntry("lower_pants", TRUE, BAKED_NUM_INDICES, "UIImgDefaultPantsUUID", WT_PANTS)); + addEntry(TEX_EYES_IRIS, new TextureEntry("eyes_iris", TRUE, BAKED_NUM_INDICES, "UIImgDefaultEyesUUID", WT_EYES)); + addEntry(TEX_HAIR, new TextureEntry("hair_grain", TRUE, BAKED_NUM_INDICES, "UIImgDefaultHairUUID", WT_HAIR)); + addEntry(TEX_UPPER_BODYPAINT, new TextureEntry("upper_bodypaint", TRUE, BAKED_NUM_INDICES, "", WT_SKIN)); + addEntry(TEX_LOWER_BODYPAINT, new TextureEntry("lower_bodypaint", TRUE, BAKED_NUM_INDICES, "", WT_SKIN)); + addEntry(TEX_LOWER_SHOES, new TextureEntry("lower_shoes", TRUE, BAKED_NUM_INDICES, "UIImgDefaultShoesUUID", WT_SHOES)); + addEntry(TEX_LOWER_SOCKS, new TextureEntry("lower_socks", TRUE, BAKED_NUM_INDICES, "UIImgDefaultSocksUUID", WT_SOCKS)); + addEntry(TEX_UPPER_JACKET, new TextureEntry("upper_jacket", TRUE, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", WT_JACKET)); + addEntry(TEX_LOWER_JACKET, new TextureEntry("lower_jacket", TRUE, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", WT_JACKET)); + addEntry(TEX_UPPER_GLOVES, new TextureEntry("upper_gloves", TRUE, BAKED_NUM_INDICES, "UIImgDefaultGlovesUUID", WT_GLOVES)); + addEntry(TEX_UPPER_UNDERSHIRT, new TextureEntry("upper_undershirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", WT_UNDERSHIRT)); + addEntry(TEX_LOWER_UNDERPANTS, new TextureEntry("lower_underpants", TRUE, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", WT_UNDERPANTS)); + addEntry(TEX_SKIRT, new TextureEntry("skirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultSkirtUUID", WT_SKIRT)); + addEntry(TEX_LOWER_ALPHA, new TextureEntry("lower_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", WT_ALPHA)); + addEntry(TEX_UPPER_ALPHA, new TextureEntry("upper_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", WT_ALPHA)); + addEntry(TEX_HEAD_ALPHA, new TextureEntry("head_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", WT_ALPHA)); + addEntry(TEX_EYES_ALPHA, new TextureEntry("eyes_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", WT_ALPHA)); + addEntry(TEX_HAIR_ALPHA, new TextureEntry("hair_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", WT_ALPHA)); + addEntry(TEX_HEAD_TATTOO, new TextureEntry("head_tattoo", TRUE, BAKED_NUM_INDICES, "UIImgDefaultTattooUUID", WT_TATTOO)); + addEntry(TEX_UPPER_TATTOO, new TextureEntry("upper_tattoo", TRUE, BAKED_NUM_INDICES, "UIImgDefaultTattooUUID", WT_TATTOO)); + addEntry(TEX_LOWER_TATTOO, new TextureEntry("lower_tattoo", TRUE, BAKED_NUM_INDICES, "UIImgDefaultTattooUUID", WT_TATTOO)); + addEntry(TEX_HEAD_BAKED, new TextureEntry("head-baked", FALSE, BAKED_HEAD)); + addEntry(TEX_UPPER_BAKED, new TextureEntry("upper-baked", FALSE, BAKED_UPPER)); + addEntry(TEX_LOWER_BAKED, new TextureEntry("lower-baked", FALSE, BAKED_LOWER)); + addEntry(TEX_EYES_BAKED, new TextureEntry("eyes-baked", FALSE, BAKED_EYES)); + addEntry(TEX_HAIR_BAKED, new TextureEntry("hair-baked", FALSE, BAKED_HAIR)); + addEntry(TEX_SKIRT_BAKED, new TextureEntry("skirt-baked", FALSE, BAKED_SKIRT)); +} +LLVOAvatarDictionary::BakedTextures::BakedTextures() +{ // Baked textures - mBakedTextureMap[BAKED_HEAD] = new BakedDictionaryEntry(TEX_HEAD_BAKED, "head", 1, TEX_HEAD_BODYPAINT); - mBakedTextureMap[BAKED_UPPER] = new BakedDictionaryEntry(TEX_UPPER_BAKED, "upper_body", 5, TEX_UPPER_SHIRT,TEX_UPPER_BODYPAINT,TEX_UPPER_JACKET,TEX_UPPER_GLOVES,TEX_UPPER_UNDERSHIRT); - mBakedTextureMap[BAKED_LOWER] = new BakedDictionaryEntry(TEX_LOWER_BAKED, "lower_body", 6, TEX_LOWER_PANTS,TEX_LOWER_BODYPAINT,TEX_LOWER_SHOES,TEX_LOWER_SOCKS,TEX_LOWER_JACKET,TEX_LOWER_UNDERPANTS); - mBakedTextureMap[BAKED_EYES] = new BakedDictionaryEntry(TEX_EYES_BAKED, "eyes", 1, TEX_EYES_IRIS); - mBakedTextureMap[BAKED_SKIRT] = new BakedDictionaryEntry(TEX_SKIRT_BAKED, "skirt", 1, TEX_SKIRT); - mBakedTextureMap[BAKED_HAIR] = new BakedDictionaryEntry(TEX_HAIR_BAKED, "hair", 1, TEX_HAIR); - + addEntry(BAKED_HEAD, new BakedEntry(TEX_HEAD_BAKED, + "head", "18ded8d6-bcfc-e415-8539-944c0f5ea7a6", + 3, TEX_HEAD_BODYPAINT, TEX_HEAD_TATTOO, TEX_HEAD_ALPHA, + 5, WT_SHAPE, WT_SKIN, WT_HAIR, WT_TATTOO, WT_ALPHA)); + + addEntry(BAKED_UPPER, new BakedEntry(TEX_UPPER_BAKED, + "upper_body", "338c29e3-3024-4dbb-998d-7c04cf4fa88f", + 7, TEX_UPPER_SHIRT,TEX_UPPER_BODYPAINT, TEX_UPPER_JACKET, + TEX_UPPER_GLOVES, TEX_UPPER_UNDERSHIRT, TEX_UPPER_TATTOO, TEX_UPPER_ALPHA, + 8, WT_SHAPE, WT_SKIN, WT_SHIRT, WT_JACKET, WT_GLOVES, WT_UNDERSHIRT, WT_TATTOO, WT_ALPHA)); + + addEntry(BAKED_LOWER, new BakedEntry(TEX_LOWER_BAKED, + "lower_body", "91b4a2c7-1b1a-ba16-9a16-1f8f8dcc1c3f", + 8, TEX_LOWER_PANTS,TEX_LOWER_BODYPAINT,TEX_LOWER_SHOES, TEX_LOWER_SOCKS, + TEX_LOWER_JACKET, TEX_LOWER_UNDERPANTS, TEX_LOWER_TATTOO, TEX_LOWER_ALPHA, + 9, WT_SHAPE, WT_SKIN, WT_PANTS, WT_SHOES, WT_SOCKS, WT_JACKET, WT_UNDERPANTS, WT_TATTOO, WT_ALPHA)); + + addEntry(BAKED_EYES, new BakedEntry(TEX_EYES_BAKED, + "eyes", "b2cf28af-b840-1071-3c6a-78085d8128b5", + 2, TEX_EYES_IRIS, TEX_EYES_ALPHA, + 2, WT_EYES, WT_ALPHA)); + + addEntry(BAKED_SKIRT, new BakedEntry(TEX_SKIRT_BAKED, + "skirt", "ea800387-ea1a-14e0-56cb-24f2022f969a", + 1, TEX_SKIRT, + 1, WT_SKIRT)); + + addEntry(BAKED_HAIR, new BakedEntry(TEX_HAIR_BAKED, + "hair", "0af1ef7c-ad24-11dd-8790-001f5bf833e8", + 2, TEX_HAIR, TEX_HAIR_ALPHA, + 2, WT_HAIR, WT_ALPHA)); +} + +LLVOAvatarDictionary::Meshes::Meshes() +{ // Meshes - mMeshMap[MESH_ID_HAIR] = new MeshDictionaryEntry(BAKED_HAIR, "hairMesh", 6, LLViewerJoint::PN_4); - mMeshMap[MESH_ID_HEAD] = new MeshDictionaryEntry(BAKED_HEAD, "headMesh", 5, LLViewerJoint::PN_5); - mMeshMap[MESH_ID_EYELASH] = new MeshDictionaryEntry(BAKED_HEAD, "eyelashMesh", 1, LLViewerJoint::PN_0); // no baked mesh associated currently - mMeshMap[MESH_ID_UPPER_BODY] = new MeshDictionaryEntry(BAKED_UPPER, "upperBodyMesh", 5, LLViewerJoint::PN_1); - mMeshMap[MESH_ID_LOWER_BODY] = new MeshDictionaryEntry(BAKED_LOWER, "lowerBodyMesh", 5, LLViewerJoint::PN_2); - mMeshMap[MESH_ID_EYEBALL_LEFT] = new MeshDictionaryEntry(BAKED_EYES, "eyeBallLeftMesh", 2, LLViewerJoint::PN_3); - mMeshMap[MESH_ID_EYEBALL_RIGHT] = new MeshDictionaryEntry(BAKED_EYES, "eyeBallRightMesh", 2, LLViewerJoint::PN_3); - mMeshMap[MESH_ID_SKIRT] = new MeshDictionaryEntry(BAKED_SKIRT, "skirtMesh", 5, LLViewerJoint::PN_5); - - // Wearables - mWearableMap[BAKED_HEAD] = new WearableDictionaryEntry("18ded8d6-bcfc-e415-8539-944c0f5ea7a6", 3, WT_SHAPE, WT_SKIN, WT_HAIR); - mWearableMap[BAKED_UPPER] = new WearableDictionaryEntry("338c29e3-3024-4dbb-998d-7c04cf4fa88f", 6, WT_SHAPE, WT_SKIN, WT_SHIRT, WT_JACKET, WT_GLOVES, WT_UNDERSHIRT); - mWearableMap[BAKED_LOWER] = new WearableDictionaryEntry("91b4a2c7-1b1a-ba16-9a16-1f8f8dcc1c3f", 7, WT_SHAPE, WT_SKIN, WT_PANTS, WT_SHOES, WT_SOCKS, WT_JACKET, WT_UNDERPANTS); - mWearableMap[BAKED_EYES] = new WearableDictionaryEntry("b2cf28af-b840-1071-3c6a-78085d8128b5", 1, WT_EYES); - mWearableMap[BAKED_SKIRT] = new WearableDictionaryEntry("ea800387-ea1a-14e0-56cb-24f2022f969a", 1, WT_SKIRT); - mWearableMap[BAKED_HAIR] = new WearableDictionaryEntry("0af1ef7c-ad24-11dd-8790-001f5bf833e8", 1, WT_HAIR); + addEntry(MESH_ID_HAIR, new MeshEntry(BAKED_HAIR, "hairMesh", 6, LLViewerJoint::PN_4)); + addEntry(MESH_ID_HEAD, new MeshEntry(BAKED_HEAD, "headMesh", 5, LLViewerJoint::PN_5)); + addEntry(MESH_ID_EYELASH, new MeshEntry(BAKED_HEAD, "eyelashMesh", 1, LLViewerJoint::PN_0)); // no baked mesh associated currently + addEntry(MESH_ID_UPPER_BODY, new MeshEntry(BAKED_UPPER, "upperBodyMesh", 5, LLViewerJoint::PN_1)); + addEntry(MESH_ID_LOWER_BODY, new MeshEntry(BAKED_LOWER, "lowerBodyMesh", 5, LLViewerJoint::PN_2)); + addEntry(MESH_ID_EYEBALL_LEFT, new MeshEntry(BAKED_EYES, "eyeBallLeftMesh", 2, LLViewerJoint::PN_3)); + addEntry(MESH_ID_EYEBALL_RIGHT, new MeshEntry(BAKED_EYES, "eyeBallRightMesh", 2, LLViewerJoint::PN_3)); + addEntry(MESH_ID_SKIRT, new MeshEntry(BAKED_SKIRT, "skirtMesh", 5, LLViewerJoint::PN_5)); } /* @@ -99,18 +132,22 @@ void LLVOAvatarDictionary::initData() LLVOAvatarDictionary::LLVOAvatarDictionary() { - initData(); createAssociations(); } +//virtual +LLVOAvatarDictionary::~LLVOAvatarDictionary() +{ +} + // Baked textures are composites of textures; for each such composited texture, // map it to the baked texture. void LLVOAvatarDictionary::createAssociations() { - for (baked_map_t::const_iterator iter = mBakedTextureMap.begin(); iter != mBakedTextureMap.end(); iter++) + for (BakedTextures::const_iterator iter = mBakedTextures.begin(); iter != mBakedTextures.end(); iter++) { const EBakedTextureIndex baked_index = (iter->first); - const BakedDictionaryEntry *dict = (iter->second); + const BakedEntry *dict = (iter->second); // For each texture that this baked texture index affects, associate those textures // with this baked texture index. @@ -119,19 +156,19 @@ void LLVOAvatarDictionary::createAssociations() local_texture_iter++) { const ETextureIndex local_texture_index = (ETextureIndex) *local_texture_iter; - mTextureMap[local_texture_index]->mIsUsedByBakedTexture = true; - mTextureMap[local_texture_index]->mBakedTextureIndex = baked_index; + mTextures[local_texture_index]->mIsUsedByBakedTexture = true; + mTextures[local_texture_index]->mBakedTextureIndex = baked_index; } } } -LLVOAvatarDictionary::TextureDictionaryEntry::TextureDictionaryEntry(const std::string &name, - bool is_local_texture, - EBakedTextureIndex baked_texture_index, - const std::string &default_image_name, - EWearableType wearable_type) : - mName(name), +LLVOAvatarDictionary::TextureEntry::TextureEntry(const std::string &name, + bool is_local_texture, + EBakedTextureIndex baked_texture_index, + const std::string &default_image_name, + EWearableType wearable_type) : + LLDictionaryEntry(name), mIsLocalTexture(is_local_texture), mIsBakedTexture(!is_local_texture), mIsUsedByBakedTexture(baked_texture_index != BAKED_NUM_INDICES), @@ -141,87 +178,93 @@ LLVOAvatarDictionary::TextureDictionaryEntry::TextureDictionaryEntry(const std:: { } -LLVOAvatarDictionary::MeshDictionaryEntry::MeshDictionaryEntry(EBakedTextureIndex baked_index, - const std::string &name, - U8 level, - LLViewerJoint::PickName pick) : +LLVOAvatarDictionary::MeshEntry::MeshEntry(EBakedTextureIndex baked_index, + const std::string &name, + U8 level, + LLViewerJoint::PickName pick) : + LLDictionaryEntry(name), mBakedID(baked_index), - mName(name), mLOD(level), mPickName(pick) { } -LLVOAvatarDictionary::BakedDictionaryEntry::BakedDictionaryEntry(ETextureIndex tex_index, - const std::string &name, - U32 num_local_textures, ... ) : - mName(name), +LLVOAvatarDictionary::BakedEntry::BakedEntry(ETextureIndex tex_index, + const std::string &name, + const std::string &hash_name, + U32 num_local_textures, + ... ) : + LLDictionaryEntry(name), + mWearablesHashID(LLUUID(hash_name)), mTextureIndex(tex_index) - { va_list argp; + va_start(argp, num_local_textures); + + // Read in local textures for (U8 i=0; i < num_local_textures; i++) { ETextureIndex t = (ETextureIndex)va_arg(argp,int); mLocalTextures.push_back(t); } -} -LLVOAvatarDictionary::WearableDictionaryEntry::WearableDictionaryEntry(const std::string &hash_name, - U32 num_wearables, ... ) : - mHashID(LLUUID(hash_name)) -{ - va_list argp; - va_start(argp, num_wearables); + // Read in number of wearables + const U32 num_wearables = (U32)va_arg(argp,int); + // Read in wearables for (U8 i=0; i < num_wearables; i++) { EWearableType t = (EWearableType)va_arg(argp,int); - mWearablesVec.push_back(t); + mWearables.push_back(t); } } -//virtual -LLVOAvatarDictionary::~LLVOAvatarDictionary() +// static +ETextureIndex LLVOAvatarDictionary::bakedToLocalTextureIndex(EBakedTextureIndex index) { - for (mesh_map_t::iterator iter = mMeshMap.begin(); iter != mMeshMap.end(); iter++) - delete (iter->second); - for (baked_map_t::iterator iter = mBakedTextureMap.begin(); iter != mBakedTextureMap.end(); iter++) - delete (iter->second); - for (texture_map_t::iterator iter = mTextureMap.begin(); iter != mTextureMap.end(); iter++) - delete (iter->second); -} - -const LLVOAvatarDictionary::MeshDictionaryEntry *LLVOAvatarDictionary::getMesh(EMeshIndex index) const -{ - mesh_map_t::const_iterator mesh_iter = mMeshMap.find(index); - if (mesh_iter == mMeshMap.end()) return NULL; - return mesh_iter->second; + return LLVOAvatarDictionary::getInstance()->getBakedTexture(index)->mTextureIndex; } -const LLVOAvatarDictionary::BakedDictionaryEntry *LLVOAvatarDictionary::getBakedTexture(EBakedTextureIndex index) const +//static +EBakedTextureIndex LLVOAvatarDictionary::findBakedByRegionName(std::string name) { - baked_map_t::const_iterator baked_iter = mBakedTextureMap.find(index); - if (baked_iter == mBakedTextureMap.end()) return NULL; - return baked_iter->second; + U8 index = 0; + while (index < BAKED_NUM_INDICES) + { + const BakedEntry *be = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex) index); + if (be && be->mName.compare(name) == 0) + { + // baked texture found + return (EBakedTextureIndex) index; + } + index++; + } + // baked texture could not be found + return BAKED_NUM_INDICES; } -const LLVOAvatarDictionary::TextureDictionaryEntry *LLVOAvatarDictionary::getTexture(ETextureIndex index) const +//static +const LLUUID LLVOAvatarDictionary::getDefaultTextureImageID(ETextureIndex index) { - texture_map_t::const_iterator texture_iter = mTextureMap.find(index); - if (texture_iter == mTextureMap.end()) return NULL; - return texture_iter->second; + /* switch( index ) + case TEX_UPPER_SHIRT: return LLUUID( gSavedSettings.getString("UIImgDefaultShirtUUID") ); */ + const TextureEntry *texture_dict = getInstance()->getTexture(index); + const std::string &default_image_name = texture_dict->mDefaultImageName; + if (default_image_name == "") + { + return IMG_DEFAULT_AVATAR; + } + else + { + return LLUUID(gSavedSettings.getString(default_image_name)); + } } -const LLVOAvatarDictionary::WearableDictionaryEntry *LLVOAvatarDictionary::getWearable(EBakedTextureIndex index) const +// static +EWearableType LLVOAvatarDictionary::getTEWearableType(ETextureIndex index ) { - wearable_map_t::const_iterator wearable_iter = mWearableMap.find(index); - if (wearable_iter == mWearableMap.end()) return NULL; - return wearable_iter->second; + /* switch(index) + case TEX_UPPER_SHIRT: + return WT_SHIRT; */ + return getInstance()->getTexture(index)->mWearableType; } - - -ETextureIndex LLVOAvatarDefines::getTextureIndex(EBakedTextureIndex index) -{ - return LLVOAvatarDictionary::getInstance()->getBakedTexture(index)->mTextureIndex; -} |