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Diffstat (limited to 'indra/newview/llvoavatar.h')
-rw-r--r--indra/newview/llvoavatar.h23
1 files changed, 12 insertions, 11 deletions
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index 9eb8d3f880..1e563c4869 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -233,6 +233,7 @@ public:
virtual void onActiveOverrideMeshesChanged();
/*virtual*/ const LLUUID& getID() const;
+ /*virtual*/ std::string getDebugName() const;
/*virtual*/ void addDebugText(const std::string& text);
/*virtual*/ F32 getTimeDilation();
/*virtual*/ void getGround(const LLVector3 &inPos, LLVector3 &outPos, LLVector3 &outNorm);
@@ -330,16 +331,16 @@ public:
// avatar render cost
- U32 getVisualComplexity() { return mVisualComplexity; };
+ U32 getVisualComplexity() { return mVisualComplexity; };
// surface area calculation
- F32 getAttachmentSurfaceArea() { return mAttachmentSurfaceArea; };
+ F32 getAttachmentSurfaceArea() { return mAttachmentSurfaceArea; };
- U32 getReportedVisualComplexity() { return mReportedVisualComplexity; }; // Numbers as reported by the SL server
- void setReportedVisualComplexity(U32 value) { mReportedVisualComplexity = value; };
+ U32 getReportedVisualComplexity() { return mReportedVisualComplexity; }; // Numbers as reported by the SL server
+ void setReportedVisualComplexity(U32 value) { mReportedVisualComplexity = value; };
- S32 getUpdatePeriod() { return mUpdatePeriod; };
- const LLColor4 & getMutedAVColor() { return mMutedAVColor; };
+ S32 getUpdatePeriod() { return mUpdatePeriod; };
+ const LLColor4 & getMutedAVColor() { return mMutedAVColor; };
static void updateImpostorRendering(U32 newMaxNonImpostorsValue);
void idleUpdateBelowWater();
@@ -400,15 +401,14 @@ public:
bool isTooComplex() const;
bool visualParamWeightsAreDefault();
- virtual bool getIsCloud() const;
+ virtual bool getHasMissingParts() const;
bool isFullyTextured() const;
bool hasGray() const;
- S32 getRezzedStatus() const; // 0 = cloud, 1 = gray, 2 = textured, 3 = textured and fully downloaded.
+ S32 getRezzedStatus() const; // 0 = cloud, 1 = gray, 2 = textured, 3 = waiting for attachments, 4 = full.
void updateRezzedStatusTimers(S32 status);
S32 mLastRezzedStatus;
-
void startPhase(const std::string& phase_name);
void stopPhase(const std::string& phase_name, bool err_check = true);
void clearPhases();
@@ -427,6 +427,7 @@ protected:
private:
bool mFirstFullyVisible;
+ bool mWaitingForMeshes;
F32 mFirstDecloudTime;
LLFrameTimer mFirstAppearanceMessageTimer;
@@ -723,7 +724,7 @@ public:
bool isFullyBaked();
static bool areAllNearbyInstancesBaked(S32& grey_avatars);
- static void getNearbyRezzedStats(std::vector<S32>& counts, F32& avg_cloud_time, S32& cloud_avatars);
+ static void getNearbyRezzedStats(std::vector<S32>& counts, F32& avg_cloud_time, S32& cloud_avatars, S32& pending_meshes, S32& control_avatars);
static std::string rezStatusToString(S32 status);
//--------------------------------------------------------------------
@@ -742,7 +743,7 @@ protected:
LLViewerTexLayerSet* getTexLayerSet(const U32 index) const { return dynamic_cast<LLViewerTexLayerSet*>(mBakedTextureDatas[index].mTexLayerSet); }
- LLLoadedCallbackEntry::source_callback_list_t mCallbackTextureList ;
+ LLLoadedCallbackEntry::source_callback_list_t mCallbackTextureList;
bool mLoadedCallbacksPaused;
S32 mLoadedCallbackTextures; // count of 'loaded' baked textures, filled from mCallbackTextureList
LLFrameTimer mLastTexCallbackAddedTime;