diff options
Diffstat (limited to 'indra/newview/llvoavatar.h')
-rw-r--r-- | indra/newview/llvoavatar.h | 27 |
1 files changed, 20 insertions, 7 deletions
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index a779a1735c..86f53a6fbb 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -125,7 +125,7 @@ public: virtual BOOL isActive() const; // Whether this object needs to do an idleUpdate. virtual void updateTextures(); virtual S32 setTETexture(const U8 te, const LLUUID& uuid); // If setting a baked texture, need to request it from a non-local sim. - virtual void onShift(const LLVector3& shift_vector); + virtual void onShift(const LLVector4a& shift_vector); virtual U32 getPartitionType() const; virtual const LLVector3 getRenderPosition() const; virtual void updateDrawable(BOOL force_damped); @@ -133,8 +133,8 @@ public: virtual BOOL updateGeometry(LLDrawable *drawable); virtual void setPixelAreaAndAngle(LLAgent &agent); virtual void updateRegion(LLViewerRegion *regionp); - virtual void updateSpatialExtents(LLVector3& newMin, LLVector3 &newMax); - virtual void getSpatialExtents(LLVector3& newMin, LLVector3& newMax); + virtual void updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax); + virtual void getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax); virtual BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end, S32 face = -1, // which face to check, -1 = ALL_SIDES BOOL pick_transparent = FALSE, @@ -166,7 +166,10 @@ public: virtual LLJoint* getJoint(const std::string &name); virtual LLJoint* getRootJoint() { return &mRoot; } - + + void resetJointPositions( void ); + void resetJointPositionsToDefault( void ); + virtual const char* getAnimationPrefix() { return "avatar"; } virtual const LLUUID& getID(); virtual LLVector3 getVolumePos(S32 joint_index, LLVector3& volume_offset); @@ -282,7 +285,13 @@ protected: public: void updateHeadOffset(); - F32 getPelvisToFoot() const { return mPelvisToFoot; } + F32 getPelvisToFoot() const { return mPelvisToFoot; }
+ void setPelvisOffset( bool hasOffset, const LLVector3& translation ) ;
+ bool hasPelvisOffset( void ) { return mHasPelvisOffset; }
+
+ bool mHasPelvisOffset;
+ LLVector3 mPelvisOffset;
+ LLVector3 mHeadOffset; // current head position LLViewerJoint mRoot; @@ -350,6 +359,8 @@ public: U32 renderImpostor(LLColor4U color = LLColor4U(255,255,255,255), S32 diffuse_channel = 0); U32 renderRigid(); U32 renderSkinned(EAvatarRenderPass pass); + F32 getLastSkinTime() { return mLastSkinTime; } + U32 renderSkinnedAttachments(); U32 renderTransparent(BOOL first_pass); void renderCollisionVolumes(); static void deleteCachedImages(bool clearAll=true); @@ -361,6 +372,8 @@ private: bool shouldAlphaMask(); BOOL mNeedsSkin; // avatar has been animated and verts have not been updated + F32 mLastSkinTime; //value of gFrameTimeSeconds at last skin update + S32 mUpdatePeriod; S32 mNumInitFaces; //number of faces generated when creating the avatar drawable, does not inculde splitted faces due to long vertex buffer. @@ -400,7 +413,7 @@ public: BOOL needsImpostorUpdate() const; const LLVector3& getImpostorOffset() const; const LLVector2& getImpostorDim() const; - void getImpostorValues(LLVector3* extents, LLVector3& angle, F32& distance) const; + void getImpostorValues(LLVector4a* extents, LLVector3& angle, F32& distance) const; void cacheImpostorValues(); void setImpostorDim(const LLVector2& dim); static void resetImpostors(); @@ -411,7 +424,7 @@ private: LLVector3 mImpostorOffset; LLVector2 mImpostorDim; BOOL mNeedsAnimUpdate; - LLVector3 mImpostorExtents[2]; + LLVector4a* mImpostorExtents; LLVector3 mImpostorAngle; F32 mImpostorDistance; F32 mImpostorPixelArea; |