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Diffstat (limited to 'indra/newview/llvoavatar.h')
-rwxr-xr-xindra/newview/llvoavatar.h31
1 files changed, 16 insertions, 15 deletions
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index e26f94eb1e..93af761b20 100755
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -129,28 +129,28 @@ public:
/*virtual*/ void updateGL();
/*virtual*/ LLVOAvatar* asAvatar();
virtual U32 processUpdateMessage(LLMessageSystem *mesgsys,
- void **user_data,
- U32 block_num,
- const EObjectUpdateType update_type,
- LLDataPacker *dp);
+ void **user_data,
+ U32 block_num,
+ const EObjectUpdateType update_type,
+ LLDataPacker *dp);
virtual void idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
/*virtual*/ BOOL updateLOD();
BOOL updateJointLODs();
void updateLODRiggedAttachments( void );
/*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate.
S32Bytes totalTextureMemForUUIDS(std::set<LLUUID>& ids);
- bool allTexturesCompletelyDownloaded(std::set<LLUUID>& ids) const;
- bool allLocalTexturesCompletelyDownloaded() const;
- bool allBakedTexturesCompletelyDownloaded() const;
- void bakedTextureOriginCounts(S32 &sb_count, S32 &host_count,
- S32 &both_count, S32 &neither_count);
- std::string bakedTextureOriginInfo();
- void collectLocalTextureUUIDs(std::set<LLUUID>& ids) const;
- void collectBakedTextureUUIDs(std::set<LLUUID>& ids) const;
- void collectTextureUUIDs(std::set<LLUUID>& ids);
- void releaseOldTextures();
+ bool allTexturesCompletelyDownloaded(std::set<LLUUID>& ids) const;
+ bool allLocalTexturesCompletelyDownloaded() const;
+ bool allBakedTexturesCompletelyDownloaded() const;
+ void bakedTextureOriginCounts(S32 &sb_count, S32 &host_count,
+ S32 &both_count, S32 &neither_count);
+ std::string bakedTextureOriginInfo();
+ void collectLocalTextureUUIDs(std::set<LLUUID>& ids) const;
+ void collectBakedTextureUUIDs(std::set<LLUUID>& ids) const;
+ void collectTextureUUIDs(std::set<LLUUID>& ids);
+ void releaseOldTextures();
/*virtual*/ void updateTextures();
- LLViewerFetchedTexture* getBakedTextureImage(const U8 te, const LLUUID& uuid);
+ LLViewerFetchedTexture* getBakedTextureImage(const U8 te, const LLUUID& uuid);
/*virtual*/ S32 setTETexture(const U8 te, const LLUUID& uuid); // If setting a baked texture, need to request it from a non-local sim.
/*virtual*/ void onShift(const LLVector4a& shift_vector);
/*virtual*/ U32 getPartitionType() const;
@@ -406,6 +406,7 @@ public:
F32 getLastSkinTime() { return mLastSkinTime; }
U32 renderTransparent(BOOL first_pass);
void renderCollisionVolumes();
+ void renderJoints();
static void deleteCachedImages(bool clearAll=true);
static void destroyGL();
static void restoreGL();