summaryrefslogtreecommitdiff
path: root/indra/newview/llvoavatar.h
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llvoavatar.h')
-rwxr-xr-x[-rw-r--r--]indra/newview/llvoavatar.h50
1 files changed, 45 insertions, 5 deletions
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index dd0317f555..6fb56a4c0b 100644..100755
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -48,6 +48,7 @@
#include "lltexglobalcolor.h"
#include "lldriverparam.h"
#include "material_codes.h" // LL_MCODE_END
+#include "llviewerstats.h"
extern const LLUUID ANIM_AGENT_BODY_NOISE;
extern const LLUUID ANIM_AGENT_BREATHE_ROT;
@@ -185,7 +186,7 @@ public:
void resetSpecificJointPosition( const std::string& name );
virtual const char* getAnimationPrefix() { return "avatar"; }
- virtual const LLUUID& getID();
+ virtual const LLUUID& getID() const;
virtual LLVector3 getVolumePos(S32 joint_index, LLVector3& volume_offset);
virtual LLJoint* findCollisionVolume(U32 volume_id);
virtual S32 getCollisionVolumeID(std::string &name);
@@ -277,14 +278,27 @@ public:
public:
BOOL isFullyLoaded() const;
bool isTooComplex() const;
- bool visualParamWeightsAreDefault();
+ bool visualParamWeightsAreDefault();
+ virtual BOOL getIsCloud() const;
+ BOOL isFullyTextured() const;
+ BOOL hasGray() const;
+ S32 getRezzedStatus() const; // 0 = cloud, 1 = gray, 2 = fully textured.
+ void updateRezzedStatusTimers();
+
+ S32 mLastRezzedStatus;
+
+ LLViewerStats::PhaseMap& getPhases()
+ {
+ return mPhases;
+ }
+
protected:
- virtual BOOL getIsCloud();
BOOL updateIsFullyLoaded();
BOOL processFullyLoadedChange(bool loading);
void updateRuthTimer(bool loading);
F32 calcMorphAmount();
private:
+ BOOL mFirstFullyVisible;
BOOL mFullyLoaded;
BOOL mPreviousFullyLoaded;
BOOL mFullyLoadedInitialized;
@@ -292,6 +306,28 @@ private:
S32 mVisualComplexity;
LLFrameTimer mFullyLoadedTimer;
LLFrameTimer mRuthTimer;
+
+public:
+ class ScopedPhaseSetter
+ {
+ public:
+ ScopedPhaseSetter(LLVOAvatar *avatarp, std::string phase_name):
+ mAvatar(avatarp), mPhaseName(phase_name)
+ {
+ if (mAvatar) { mAvatar->getPhases().startPhase(mPhaseName); }
+ }
+ ~ScopedPhaseSetter()
+ {
+ if (mAvatar) { mAvatar->getPhases().stopPhase(mPhaseName); }
+ }
+ private:
+ std::string mPhaseName;
+ LLVOAvatar* mAvatar;
+ };
+
+private:
+ LLViewerStats::PhaseMap mPhases;
+
protected:
LLFrameTimer mInvisibleTimer;
@@ -382,7 +418,7 @@ private:
public:
U32 renderImpostor(LLColor4U color = LLColor4U(255,255,255,255), S32 diffuse_channel = 0);
- bool isVisuallyMuted();
+ bool isVisuallyMuted() const;
U32 renderRigid();
U32 renderSkinned(EAvatarRenderPass pass);
@@ -518,9 +554,10 @@ public:
virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const;
virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const;
-protected:
BOOL isFullyBaked();
static BOOL areAllNearbyInstancesBaked(S32& grey_avatars);
+ static void getNearbyRezzedStats(std::vector<S32>& counts);
+ static std::string rezStatusToString(S32 status);
//--------------------------------------------------------------------
// Baked textures
@@ -882,6 +919,7 @@ private:
public:
std::string getFullname() const; // Returns "FirstName LastName"
+ std::string avString() const; // Frequently used string in log messages "Avatar '<full name'"
protected:
static void getAnimLabels(LLDynamicArray<std::string>* labels);
static void getAnimNames(LLDynamicArray<std::string>* names);
@@ -983,7 +1021,9 @@ private:
// Avatar Rez Metrics
//--------------------------------------------------------------------
public:
+ void debugAvatarRezTime(std::string notification_name, std::string comment = "");
F32 debugGetExistenceTimeElapsedF32() const { return mDebugExistenceTimer.getElapsedTimeF32(); }
+
protected:
LLFrameTimer mRuthDebugTimer; // For tracking how long it takes for av to rez
LLFrameTimer mDebugExistenceTimer; // Debugging for how long the avatar has been in memory.