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-rwxr-xr-xindra/newview/llvoavatar.h40
1 files changed, 20 insertions, 20 deletions
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index 2c86ed63d1..b600d2a8f1 100755
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -128,29 +128,29 @@ protected:
public:
/*virtual*/ void updateGL();
/*virtual*/ LLVOAvatar* asAvatar();
- virtual U32 processUpdateMessage(LLMessageSystem *mesgsys,
- void **user_data,
- U32 block_num,
- const EObjectUpdateType update_type,
- LLDataPacker *dp);
- virtual void idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
+ virtual U32 processUpdateMessage(LLMessageSystem *mesgsys,
+ void **user_data,
+ U32 block_num,
+ const EObjectUpdateType update_type,
+ LLDataPacker *dp);
+ virtual void idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
/*virtual*/ BOOL updateLOD();
- BOOL updateJointLODs();
- void updateLODRiggedAttachments( void );
+ BOOL updateJointLODs();
+ void updateLODRiggedAttachments( void );
/*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate.
- S32 totalTextureMemForUUIDS(std::set<LLUUID>& ids);
- bool allTexturesCompletelyDownloaded(std::set<LLUUID>& ids) const;
- bool allLocalTexturesCompletelyDownloaded() const;
- bool allBakedTexturesCompletelyDownloaded() const;
- void bakedTextureOriginCounts(S32 &sb_count, S32 &host_count,
- S32 &both_count, S32 &neither_count);
- std::string bakedTextureOriginInfo();
- void collectLocalTextureUUIDs(std::set<LLUUID>& ids) const;
- void collectBakedTextureUUIDs(std::set<LLUUID>& ids) const;
- void collectTextureUUIDs(std::set<LLUUID>& ids);
- void releaseOldTextures();
+ S32Bytes totalTextureMemForUUIDS(std::set<LLUUID>& ids);
+ bool allTexturesCompletelyDownloaded(std::set<LLUUID>& ids) const;
+ bool allLocalTexturesCompletelyDownloaded() const;
+ bool allBakedTexturesCompletelyDownloaded() const;
+ void bakedTextureOriginCounts(S32 &sb_count, S32 &host_count,
+ S32 &both_count, S32 &neither_count);
+ std::string bakedTextureOriginInfo();
+ void collectLocalTextureUUIDs(std::set<LLUUID>& ids) const;
+ void collectBakedTextureUUIDs(std::set<LLUUID>& ids) const;
+ void collectTextureUUIDs(std::set<LLUUID>& ids);
+ void releaseOldTextures();
/*virtual*/ void updateTextures();
- LLViewerFetchedTexture* getBakedTextureImage(const U8 te, const LLUUID& uuid);
+ LLViewerFetchedTexture* getBakedTextureImage(const U8 te, const LLUUID& uuid);
/*virtual*/ S32 setTETexture(const U8 te, const LLUUID& uuid); // If setting a baked texture, need to request it from a non-local sim.
/*virtual*/ void onShift(const LLVector4a& shift_vector);
/*virtual*/ U32 getPartitionType() const;