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-rw-r--r--indra/newview/llvoavatar.h67
1 files changed, 40 insertions, 27 deletions
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index a5815df20a..4259bb8e73 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -1,6 +1,6 @@
/**
* @file llvoavatar.h
- * @brief Declaration of LLVOAvatar class which is a derivation fo
+ * @brief Declaration of LLVOAvatar class which is a derivation of
* LLViewerObject
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
@@ -71,9 +71,10 @@ class LLTexGlobalColor;
class LLVOAvatarBoneInfo;
class LLVOAvatarSkeletonInfo;
-//------------------------------------------------------------------------
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LLVOAvatar
-//------------------------------------------------------------------------
+//
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLVOAvatar :
public LLViewerObject,
public LLCharacter
@@ -138,13 +139,13 @@ public:
virtual void updateSpatialExtents(LLVector3& newMin, LLVector3 &newMax);
virtual void getSpatialExtents(LLVector3& newMin, LLVector3& newMax);
virtual BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end,
- S32 face = -1, // which face to check, -1 = ALL_SIDES
- BOOL pick_transparent = FALSE,
- S32* face_hit = NULL, // which face was hit
- LLVector3* intersection = NULL, // return the intersection point
- LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point
- LLVector3* normal = NULL, // return the surface normal at the intersection point
- LLVector3* bi_normal = NULL); // return the surface bi-normal at the intersection point
+ S32 face = -1, // which face to check, -1 = ALL_SIDES
+ BOOL pick_transparent = FALSE,
+ S32* face_hit = NULL, // which face was hit
+ LLVector3* intersection = NULL, // return the intersection point
+ LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point
+ LLVector3* normal = NULL, // return the surface normal at the intersection point
+ LLVector3* bi_normal = NULL); // return the surface bi-normal at the intersection point
//--------------------------------------------------------------------
// LLCharacter interface and related
@@ -157,12 +158,14 @@ public:
virtual LLJoint* getCharacterJoint(U32 num);
virtual BOOL allocateCharacterJoints(U32 num);
+ virtual LLUUID remapMotionID(const LLUUID& id);
virtual BOOL startMotion(const LLUUID& id, F32 time_offset = 0.f);
virtual BOOL stopMotion(const LLUUID& id, BOOL stop_immediate = FALSE);
virtual void stopMotionFromSource(const LLUUID& source_id);
virtual void requestStopMotion(LLMotion* motion);
LLMotion* findMotion(const LLUUID& id) const;
void startDefaultMotions();
+ void dumpAnimationState();
virtual LLJoint* getJoint(const std::string &name);
virtual LLJoint* getRootJoint() { return &mRoot; }
@@ -220,8 +223,8 @@ public:
public:
static S32 sRenderName;
static BOOL sRenderGroupTitles;
- static S32 sMaxVisible;
- static F32 sRenderDistance; //distance at which avatars will render (affected by control "RenderAvatarMaxVisible")
+ static U32 sMaxVisible; //(affected by control "RenderAvatarMaxVisible")
+ static F32 sRenderDistance; //distance at which avatars will render.
static BOOL sShowAnimationDebug; // show animation debug info
static BOOL sUseImpostors; //use impostors for far away avatars
static BOOL sShowFootPlane; // show foot collision plane reported by server
@@ -246,8 +249,10 @@ public:
//--------------------------------------------------------------------
public:
BOOL isFullyLoaded() const;
+ bool visualParamWeightsAreDefault();
protected:
- virtual BOOL updateIsFullyLoaded();
+ virtual BOOL getIsCloud();
+ BOOL updateIsFullyLoaded();
BOOL processFullyLoadedChange(bool loading);
void updateRuthTimer(bool loading);
F32 calcMorphAmount();
@@ -460,7 +465,9 @@ public:
//--------------------------------------------------------------------
public:
virtual BOOL isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const;
- BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex index) const;
+ virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const;
+ virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const;
+
protected:
BOOL isFullyBaked();
static BOOL areAllNearbyInstancesBaked(S32& grey_avatars);
@@ -526,7 +533,9 @@ protected:
public:
virtual void invalidateComposite(LLTexLayerSet* layerset, BOOL upload_result);
virtual void invalidateAll();
- virtual void setCompositeUpdatesEnabled(BOOL b);
+ virtual void setCompositeUpdatesEnabled(bool b) {}
+ virtual void setCompositeUpdatesEnabled(U32 index, bool b) {}
+ virtual bool isCompositeUpdateEnabled(U32 index) { return false; }
//--------------------------------------------------------------------
// Static texture/mesh/baked dictionary
@@ -565,7 +574,7 @@ public:
void updateMeshData();
protected:
void releaseMeshData();
- /*virtual*/ void restoreMeshData();
+ virtual void restoreMeshData();
private:
BOOL mDirtyMesh;
BOOL mMeshTexturesDirty;
@@ -642,7 +651,7 @@ public:
**/
public:
- virtual BOOL isWearingWearableType(EWearableType type ) const;
+ virtual BOOL isWearingWearableType(LLWearableType::EType type ) const;
//--------------------------------------------------------------------
// Attachments
@@ -826,6 +835,7 @@ private:
BOOL mNameBusy;
BOOL mNameMute;
BOOL mNameAppearance;
+ BOOL mNameCloud;
BOOL mRenderGroupTitles;
//--------------------------------------------------------------------
@@ -887,6 +897,9 @@ private:
** DIAGNOSTICS
**/
+ //--------------------------------------------------------------------
+ // General
+ //--------------------------------------------------------------------
public:
static void dumpArchetypeXML(void*);
static void dumpBakedStatus();
@@ -906,6 +919,16 @@ private:
F32 mAdjustedPixelArea;
std::string mDebugText;
+
+ //--------------------------------------------------------------------
+ // Avatar Rez Metrics
+ //--------------------------------------------------------------------
+public:
+ F32 debugGetExistenceTimeElapsedF32() const { return mDebugExistenceTimer.getElapsedTimeF32(); }
+protected:
+ LLFrameTimer mRuthDebugTimer; // For tracking how long it takes for av to rez
+ LLFrameTimer mDebugExistenceTimer; // Debugging for how long the avatar has been in memory.
+
/** Diagnostics
** **
*******************************************************************************/
@@ -1023,14 +1046,4 @@ protected: // Shared with LLVOAvatarSelf
}; // LLVOAvatar
-//------------------------------------------------------------------------
-// Inlines
-//------------------------------------------------------------------------
-inline BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex te) const
-{
- return ((isTextureDefined(te) || isSelf())
- && (getTEImage(te)->getID() != IMG_INVISIBLE
- || LLDrawPoolAlpha::sShowDebugAlpha));
-}
-
#endif // LL_VO_AVATAR_H