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Diffstat (limited to 'indra/newview/llvoavatar.h')
-rw-r--r--indra/newview/llvoavatar.h30
1 files changed, 16 insertions, 14 deletions
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index 2ca44b041a..e8604464ae 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -309,11 +309,21 @@ public:
void readProfileQuery(S32 retries);
// get the GPU time in ms of rendering this avatar including all attachments
- // returns -1 if this avatar has not been profiled using gPipeline.profileAvatar
- F32 getGPURenderTime() { return mGPURenderTime; }
+ // returns 0.f if this avatar has not been profiled using gPipeline.profileAvatar
+ // or the avatar is visually muted
+ F32 getGPURenderTime();
+
+ // get the total GPU render time in ms of all avatars that have been benched
+ static F32 getTotalGPURenderTime();
+
+ // get the max GPU render time in ms of all avatars that have been benched
+ static F32 getMaxGPURenderTime();
+
+ // get the average GPU render time in ms of all avatars that have been benched
+ static F32 getAverageGPURenderTime();
// get the CPU time in ms of rendering this avatar including all attachments
- // return -1 if this avatar has not been profiled using gPipeline.mProfileAvatar
+ // return 0.f if this avatar has not been profiled using gPipeline.mProfileAvatar
F32 getCPURenderTime() { return mCPURenderTime; }
@@ -401,8 +411,7 @@ public:
void logMetricsTimerRecord(const std::string& phase_name, F32 elapsed, bool completed);
void calcMutedAVColor();
- void markARTStale();
-
+
protected:
LLViewerStats::PhaseMap& getPhases() { return mPhases; }
BOOL updateIsFullyLoaded();
@@ -423,11 +432,6 @@ private:
LLFrameTimer mFullyLoadedTimer;
LLFrameTimer mRuthTimer;
- U32 mLastARTUpdateFrame{0};
- U64 mRenderTime{0};
- U64 mGeomTime{0};
- bool mARTStale{true};
- bool mARTCapped{false};
// variables to hold "slowness" status
bool mTooSlow{false};
bool mTooSlowWithoutShadows{false};
@@ -557,11 +561,11 @@ private:
// profile results
// GPU render time in ms
- F32 mGPURenderTime = -1.f;
+ F32 mGPURenderTime = 0.f;
bool mGPUProfilePending = false;
// CPU render time in ms
- F32 mCPURenderTime = -1.f;
+ F32 mCPURenderTime = 0.f;
// the isTooComplex method uses these mutable values to avoid recalculating too frequently
// DEPRECATED -- obsolete avatar render cost values
@@ -1203,8 +1207,6 @@ public:
// COF version of last appearance message received for this av.
S32 mLastUpdateReceivedCOFVersion;
- U64 getLastART() const { return mRenderTime; }
-
/** Diagnostics
** **
*******************************************************************************/