diff options
Diffstat (limited to 'indra/newview/llvoavatar.h')
-rw-r--r-- | indra/newview/llvoavatar.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index aa6aee0de5..ff1cbc34fc 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -109,7 +109,6 @@ public: virtual void initInstance(); // Called after construction to initialize the class. protected: virtual ~LLVOAvatar(); - static bool handleVOAvatarPrefsChanged(const LLSD &newvalue); /** Initialization ** ** @@ -127,17 +126,18 @@ public: /*virtual*/ void updateGL(); /*virtual*/ LLVOAvatar* asAvatar(); - virtual U32 processUpdateMessage(LLMessageSystem *mesgsys, + virtual U32 processUpdateMessage(LLMessageSystem *mesgsys, void **user_data, U32 block_num, const EObjectUpdateType update_type, LLDataPacker *dp); - virtual void idleUpdate(LLAgent &agent, const F64 &time); + virtual void idleUpdate(LLAgent &agent, const F64 &time); /*virtual*/ bool updateLOD(); - bool updateJointLODs(); - void updateLODRiggedAttachments( void ); + bool updateJointLODs(); + void updateLODRiggedAttachments(void); + void setCorrectedPixelArea(F32 area); /*virtual*/ bool isActive() const; // Whether this object needs to do an idleUpdate. - S32Bytes totalTextureMemForUUIDS(std::set<LLUUID>& ids); + S32Bytes totalTextureMemForUUIDS(std::set<LLUUID>& ids); bool allTexturesCompletelyDownloaded(std::set<LLUUID>& ids) const; bool allLocalTexturesCompletelyDownloaded() const; bool allBakedTexturesCompletelyDownloaded() const; @@ -226,7 +226,7 @@ public: // virtual void updateRiggingInfo(); // This encodes mesh id and LOD, so we can see whether display is up-to-date. - std::map<LLUUID,S32> mLastRiggingInfoKey; + LLUUID mLastRiggingInfoKey; std::set<LLUUID> mActiveOverrideMeshes; virtual void onActiveOverrideMeshesChanged(); @@ -368,7 +368,6 @@ public: static F32 sLODFactor; // user-settable LOD factor static F32 sPhysicsLODFactor; // user-settable physics LOD factor static bool sJointDebug; // output total number of joints being touched for each avatar - static bool sLipSyncEnabled; static LLPointer<LLViewerTexture> sCloudTexture; @@ -620,6 +619,7 @@ public: protected: void updateVisibility(); private: + F32 mVisibilityPreference; U32 mVisibilityRank; bool mVisible; |