diff options
Diffstat (limited to 'indra/newview/llvoavatar.h')
-rw-r--r-- | indra/newview/llvoavatar.h | 56 |
1 files changed, 45 insertions, 11 deletions
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index b3f4b8e41e..4bb0c8aa73 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -164,6 +164,7 @@ public: S32 face = -1, // which face to check, -1 = ALL_SIDES BOOL pick_transparent = FALSE, BOOL pick_rigged = FALSE, + BOOL pick_unselectable = TRUE, S32* face_hit = NULL, // which face was hit LLVector4a* intersection = NULL, // return the intersection point LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point @@ -174,6 +175,7 @@ public: S32 face = -1, // which face to check, -1 = ALL_SIDES BOOL pick_transparent = FALSE, BOOL pick_rigged = FALSE, + BOOL pick_unselectable = TRUE, S32* face_hit = NULL, // which face was hit LLVector4a* intersection = NULL, // return the intersection point LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point @@ -302,8 +304,33 @@ public: static const U32 VISUAL_COMPLEXITY_UNKNOWN; void updateVisualComplexity(); - U32 getVisualComplexity() { return mVisualComplexity; }; // Numbers calculated here by rendering AV - F32 getAttachmentSurfaceArea() { return mAttachmentSurfaceArea; }; // estimated surface area of attachments + void placeProfileQuery(); + void readProfileQuery(S32 retries); + + // get the GPU time in ms of rendering this avatar including all attachments + // returns 0.f if this avatar has not been profiled using gPipeline.profileAvatar + // or the avatar is visually muted + F32 getGPURenderTime(); + + // get the total GPU render time in ms of all avatars that have been benched + static F32 getTotalGPURenderTime(); + + // get the max GPU render time in ms of all avatars that have been benched + static F32 getMaxGPURenderTime(); + + // get the average GPU render time in ms of all avatars that have been benched + static F32 getAverageGPURenderTime(); + + // get the CPU time in ms of rendering this avatar including all attachments + // return 0.f if this avatar has not been profiled using gPipeline.mProfileAvatar + F32 getCPURenderTime() { return mCPURenderTime; } + + + // avatar render cost + U32 getVisualComplexity() { return mVisualComplexity; }; + + // surface area calculation + F32 getAttachmentSurfaceArea() { return mAttachmentSurfaceArea; }; U32 getReportedVisualComplexity() { return mReportedVisualComplexity; }; // Numbers as reported by the SL server void setReportedVisualComplexity(U32 value) { mReportedVisualComplexity = value; }; @@ -385,8 +412,7 @@ public: void logMetricsTimerRecord(const std::string& phase_name, F32 elapsed, bool completed); void calcMutedAVColor(); - void markARTStale(); - + protected: LLViewerStats::PhaseMap& getPhases() { return mPhases; } BOOL updateIsFullyLoaded(); @@ -407,11 +433,6 @@ private: LLFrameTimer mFullyLoadedTimer; LLFrameTimer mRuthTimer; - U32 mLastARTUpdateFrame{0}; - U64 mRenderTime{0}; - U64 mGeomTime{0}; - bool mARTStale{true}; - bool mARTCapped{false}; // variables to hold "slowness" status bool mTooSlow{false}; bool mTooSlowWithoutShadows{false}; @@ -522,6 +543,7 @@ public: S32 mSpecialRenderMode; // special lighting private: + friend class LLPipeline; AvatarOverallAppearance mOverallAppearance; F32 mAttachmentSurfaceArea; //estimated surface area of attachments U32 mAttachmentVisibleTriangleCount; @@ -534,7 +556,20 @@ private: S32 mUpdatePeriod; S32 mNumInitFaces; //number of faces generated when creating the avatar drawable, does not inculde splitted faces due to long vertex buffer. + // profile handle + U32 mGPUTimerQuery = 0; + + // profile results + + // GPU render time in ms + F32 mGPURenderTime = 0.f; + bool mGPUProfilePending = false; + + // CPU render time in ms + F32 mCPURenderTime = 0.f; + // the isTooComplex method uses these mutable values to avoid recalculating too frequently + // DEPRECATED -- obsolete avatar render cost values mutable U32 mVisualComplexity; mutable bool mVisualComplexityStale; U32 mReportedVisualComplexity; // from other viewers through the simulator @@ -883,6 +918,7 @@ public: virtual BOOL detachObject(LLViewerObject *viewer_object); static bool getRiggedMeshID( LLViewerObject* pVO, LLUUID& mesh_id ); void cleanupAttachedMesh( LLViewerObject* pVO ); + bool hasPendingAttachedMeshes(); static LLVOAvatar* findAvatarFromAttachment(LLViewerObject* obj); /*virtual*/ BOOL isWearingWearableType(LLWearableType::EType type ) const; LLViewerObject * findAttachmentByID( const LLUUID & target_id ) const; @@ -1173,8 +1209,6 @@ public: // COF version of last appearance message received for this av. S32 mLastUpdateReceivedCOFVersion; - U64 getLastART() const { return mRenderTime; } - /** Diagnostics ** ** *******************************************************************************/ |