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-rwxr-xr-xindra/newview/llvoavatar.h172
1 files changed, 7 insertions, 165 deletions
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index dd8663f4dc..bda09b044d 100755
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -69,8 +69,7 @@ class LLVoiceVisualizer;
class LLHUDNameTag;
class LLHUDEffectSpiral;
class LLTexGlobalColor;
-class LLVOAvatarBoneInfo;
-class LLVOAvatarSkeletonInfo;
+class LLViewerJoint;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LLVOAvatar
@@ -85,8 +84,6 @@ class LLVOAvatar :
public:
friend class LLVOAvatarSelf;
-protected:
- struct LLVOAvatarXmlInfo;
/********************************************************************************
** **
@@ -111,9 +108,6 @@ public:
virtual void initInstance(); // Called after construction to initialize the class.
protected:
virtual ~LLVOAvatar();
- BOOL loadSkeletonNode();
- BOOL loadMeshNodes();
- virtual BOOL loadLayersets();
/** Initialization
** **
@@ -190,7 +184,7 @@ public:
void dumpAnimationState();
virtual LLJoint* getJoint(const std::string &name);
- virtual LLJoint* getRootJoint() { return &mRoot; }
+ virtual LLJoint* getRootJoint() { return mRoot; }
void resetJointPositions( void );
void resetJointPositionsToDefault( void );
@@ -224,7 +218,6 @@ public:
public:
virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent
/*virtual*/BOOL isUsingBakedTextures() const { return mUseServerBakes; } // e.g. false if in appearance edit mode
- bool isBuilt() const { return mIsBuilt; }
private: //aligned members
LL_ALIGN_16(LLVector4a mImpostorExtents[2]);
@@ -343,7 +336,6 @@ protected:
/** State
** **
*******************************************************************************/
-
/********************************************************************************
** **
** SKELETON
@@ -351,74 +343,22 @@ protected:
public:
void updateHeadOffset();
- F32 getPelvisToFoot() const { return mPelvisToFoot; }
void setPelvisOffset( bool hasOffset, const LLVector3& translation, F32 offset ) ;
bool hasPelvisOffset( void ) { return mHasPelvisOffset; }
void postPelvisSetRecalc( void );
void setPelvisOffset( F32 pelvixFixupAmount );
+ /*virtual*/ BOOL loadSkeletonNode();
+ /*virtual*/ void buildCharacter();
+
bool mHasPelvisOffset;
LLVector3 mPelvisOffset;
F32 mLastPelvisToFoot;
F32 mPelvisFixup;
F32 mLastPelvisFixup;
- LLVector3 mHeadOffset; // current head position
- LLViewerJoint mRoot;
-
- typedef std::map<std::string, LLJoint*> joint_map_t;
- joint_map_t mJointMap;
-
-protected:
- static BOOL parseSkeletonFile(const std::string& filename);
- void buildCharacter();
- virtual BOOL loadAvatar();
-
- BOOL setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent, S32 &current_volume_num, S32 &current_joint_num);
- BOOL buildSkeleton(const LLVOAvatarSkeletonInfo *info);
-private:
- BOOL mIsBuilt; // state of deferred character building
- S32 mNumJoints;
- LLViewerJoint* mSkeleton;
-
- //--------------------------------------------------------------------
- // Pelvis height adjustment members.
- //--------------------------------------------------------------------
-public:
- LLVector3 mBodySize;
S32 mLastSkeletonSerialNum;
-private:
- F32 mPelvisToFoot;
- //--------------------------------------------------------------------
- // Cached pointers to well known joints
- //--------------------------------------------------------------------
-public:
- LLViewerJoint* mPelvisp;
- LLViewerJoint* mTorsop;
- LLViewerJoint* mChestp;
- LLViewerJoint* mNeckp;
- LLViewerJoint* mHeadp;
- LLViewerJoint* mSkullp;
- LLViewerJoint* mEyeLeftp;
- LLViewerJoint* mEyeRightp;
- LLViewerJoint* mHipLeftp;
- LLViewerJoint* mHipRightp;
- LLViewerJoint* mKneeLeftp;
- LLViewerJoint* mKneeRightp;
- LLViewerJoint* mAnkleLeftp;
- LLViewerJoint* mAnkleRightp;
- LLViewerJoint* mFootLeftp;
- LLViewerJoint* mFootRightp;
- LLViewerJoint* mWristLeftp;
- LLViewerJoint* mWristRightp;
-
- //--------------------------------------------------------------------
- // XML parse tree
- //--------------------------------------------------------------------
-private:
- static LLXmlTree sXMLTree; // avatar config file
- static LLXmlTree sSkeletonXMLTree; // avatar skeleton file
/** Skeleton
** **
@@ -640,8 +580,6 @@ public:
private:
static const LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary *getDictionary() { return sAvatarDictionary; }
static LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary* sAvatarDictionary;
- static LLVOAvatarSkeletonInfo* sAvatarSkeletonInfo;
- static LLVOAvatarXmlInfo* sAvatarXmlInfo;
//--------------------------------------------------------------------
// Messaging
@@ -671,13 +609,10 @@ protected:
virtual void restoreMeshData();
private:
virtual void dirtyMesh(S32 priority); // Dirty the avatar mesh, with priority
+ LLViewerJoint* getViewerJoint(S32 idx);
S32 mDirtyMesh; // 0 -- not dirty, 1 -- morphed, 2 -- LOD
BOOL mMeshTexturesDirty;
- typedef std::multimap<std::string, LLPolyMesh*> polymesh_map_t;
- polymesh_map_t mMeshes;
- std::vector<LLViewerJoint *> mMeshLOD;
-
//--------------------------------------------------------------------
// Destroy invisible mesh
//--------------------------------------------------------------------
@@ -698,6 +633,7 @@ public:
void processAvatarAppearance(LLMessageSystem* mesgsys);
void hideSkirt();
void startAppearanceAnimation();
+ /*virtual*/ void bodySizeChanged();
//--------------------------------------------------------------------
// Appearance morphing
@@ -840,15 +776,6 @@ private:
F32 mSpeed; // misc. animation repeated state
//--------------------------------------------------------------------
- // Collision volumes
- //--------------------------------------------------------------------
-public:
- S32 mNumCollisionVolumes;
- LLViewerJointCollisionVolume* mCollisionVolumes;
-protected:
- BOOL allocateCollisionVolumes(U32 num);
-
- //--------------------------------------------------------------------
// Dimensions
//--------------------------------------------------------------------
public:
@@ -858,7 +785,6 @@ public:
void resolveRayCollisionAgent(const LLVector3d start_pt, const LLVector3d end_pt, LLVector3d &out_pos, LLVector3 &out_norm);
void slamPosition(); // Slam position to transmitted position (for teleport);
protected:
- void computeBodySize();
//--------------------------------------------------------------------
// Material being stepped on
@@ -1025,90 +951,6 @@ protected:
protected: // Shared with LLVOAvatarSelf
- struct LLVOAvatarXmlInfo
- {
- LLVOAvatarXmlInfo();
- ~LLVOAvatarXmlInfo();
-
- BOOL parseXmlSkeletonNode(LLXmlTreeNode* root);
- BOOL parseXmlMeshNodes(LLXmlTreeNode* root);
- BOOL parseXmlColorNodes(LLXmlTreeNode* root);
- BOOL parseXmlLayerNodes(LLXmlTreeNode* root);
- BOOL parseXmlDriverNodes(LLXmlTreeNode* root);
- BOOL parseXmlMorphNodes(LLXmlTreeNode* root);
-
- struct LLVOAvatarMeshInfo
- {
- typedef std::pair<LLPolyMorphTargetInfo*,BOOL> morph_info_pair_t;
- typedef std::vector<morph_info_pair_t> morph_info_list_t;
-
- LLVOAvatarMeshInfo() : mLOD(0), mMinPixelArea(.1f) {}
- ~LLVOAvatarMeshInfo()
- {
- morph_info_list_t::iterator iter;
- for (iter = mPolyMorphTargetInfoList.begin(); iter != mPolyMorphTargetInfoList.end(); iter++)
- {
- delete iter->first;
- }
- mPolyMorphTargetInfoList.clear();
- }
-
- std::string mType;
- S32 mLOD;
- std::string mMeshFileName;
- std::string mReferenceMeshName;
- F32 mMinPixelArea;
- morph_info_list_t mPolyMorphTargetInfoList;
- };
- typedef std::vector<LLVOAvatarMeshInfo*> mesh_info_list_t;
- mesh_info_list_t mMeshInfoList;
-
- typedef std::vector<LLPolySkeletalDistortionInfo*> skeletal_distortion_info_list_t;
- skeletal_distortion_info_list_t mSkeletalDistortionInfoList;
-
- struct LLVOAvatarAttachmentInfo
- {
- LLVOAvatarAttachmentInfo()
- : mGroup(-1), mAttachmentID(-1), mPieMenuSlice(-1), mVisibleFirstPerson(FALSE),
- mIsHUDAttachment(FALSE), mHasPosition(FALSE), mHasRotation(FALSE) {}
- std::string mName;
- std::string mJointName;
- LLVector3 mPosition;
- LLVector3 mRotationEuler;
- S32 mGroup;
- S32 mAttachmentID;
- S32 mPieMenuSlice;
- BOOL mVisibleFirstPerson;
- BOOL mIsHUDAttachment;
- BOOL mHasPosition;
- BOOL mHasRotation;
- };
- typedef std::vector<LLVOAvatarAttachmentInfo*> attachment_info_list_t;
- attachment_info_list_t mAttachmentInfoList;
-
- LLTexGlobalColorInfo *mTexSkinColorInfo;
- LLTexGlobalColorInfo *mTexHairColorInfo;
- LLTexGlobalColorInfo *mTexEyeColorInfo;
-
- typedef std::vector<LLTexLayerSetInfo*> layer_info_list_t;
- layer_info_list_t mLayerInfoList;
-
- typedef std::vector<LLDriverParamInfo*> driver_info_list_t;
- driver_info_list_t mDriverInfoList;
-
- struct LLVOAvatarMorphInfo
- {
- LLVOAvatarMorphInfo()
- : mInvert(FALSE) {}
- std::string mName;
- std::string mRegion;
- std::string mLayer;
- BOOL mInvert;
- };
-
- typedef std::vector<LLVOAvatarMorphInfo*> morph_info_list_t;
- morph_info_list_t mMorphMaskInfoList;
- };
/** Support classes
** **